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51-491: [REDACTED] Look up counterstrike in Wiktionary, the free dictionary. Counterstrike may refer to: Counter-Strike , a video game series Counter-Strike (video game) , a 2000 modification of the video game Half-Life Counter-Strike: Condition Zero , a 2004 video game Counter-Strike: Source , a 2004 video game Counter-Strike: Global Offensive ,

102-471: A free-to-play business model for the game. This idea was later scrapped, and resulted in some significant changes in terms of the game's gameplay and cast. On May 26, 2011, THQ announced they would be publishing Turtle Rock's next major title. On June 10, 2011, THQ described Turtle Rock's next title as "wild". At that time, THQ had already been in a financial crisis that had begun in 2010, and declared bankruptcy on December 19, 2012. Their game, Evolve ,

153-461: A free-to-play title, but 2K ultimately decided to end the game's support. In December 2016, Turtle Rock announced that the company was working on a new intellectual property to be published by Perfect World Entertainment . The studio would also consider releasing titles via Steam 's early access program, which allows players to provide feedback on unfinished games or products as they are being developed. However, Turtle Rock later revealed that

204-566: A 2012 video game Counter-Strike 2 , a 2023 video game Counterstrike , an expansion pack for the video game Command & Conquer: Red Alert "Counterstrike", a season 10 Stargate SG-1 episode Counterstrike (1969 TV series) Counterstrike (1990 TV series) Counterstrike (drum and bass group) "Counterstrike the Mp3", a song by Basshunter from The Old Shit (2006) See also [ edit ] Counterattack (disambiguation) Second strike Topics referred to by

255-501: A critically acclaimed zombie film. The film helped the team brainstorm ideas for their zombie game. After that, the team decided to remove all the Counter-Strike content and started developing the zombie game, in which players have to plant zombie bait and kill all the zombies present in the level. The focus later shifted to evacuating and surviving in a zombie-infested area. The project was later presented to Valve, which helped

306-442: A game that encouraged and supported co-operative gameplay between players; a game that would allow family and friends to play together instead of against each other, citing Secret of Mana as an example. The team decided to use source code from Counter-Strike to develop a mod called Terror-Strike , which is a scenario where players fight against bots, which are equipped only with knives and act like zombies . They also changed

357-650: A new division within Turtle Rock called Turtle Rock Garage, a small division based solely on casual games . On September 22, 2010, Digital Development Management announced they were representing Turtle Rock Studios to find publishers for their games. For us this is a big deal, this is our proving ground. We are not just Valve's bitch. I feel for the past 20 years we've been having to prove ourselves over and over. So here we are again, trying to prove ourselves.  – Phil Robb, co-founder of Turtle Rock on Evolve The concept of their next project had begun prior to

408-428: Is a Japanese arcade adaptation of Counter-Strike published by Namco for Linux -based machines. The game is set in a futuristic version of Counter-Strike , with characters featuring anime-like designs. A selection of single-player missions, mini-games, and seasonal events were added to prolong the players' interest on the game. Counter-Strike Online is a free-to-play spin-off available in much of eastern Asia. It

459-452: Is an American video game developer founded in March 2002 by Mike Booth . It was acquired by Valve in 2008, but was re-founded in 2010 as a subsidiary of Slamfire Inc. by Phil Robb and Chris Ashton. Turtle Rock Studios is involved in the creation of original titles as well as the provision of consulting services to the digital entertainment industry. The company's most notable games are:

510-517: Is backwards compatible on the Xbox One console. On March 22, 2023, Valve announced Counter-Strike 2 , which utilizes the Source 2 game engine . It was originally announced as a free upgrade to Global Offensive with a summer 2023 release date. On September 1, 2023, it was released as a limited beta, and the game replaced Global Offensive on September 27. Counter-Strike Neo (stylized NEO)

561-474: Is different from Wikidata All article disambiguation pages All disambiguation pages Counter-Strike Counter-Strike ( CS ) is a series of multiplayer tactical first-person shooter video games in which teams of terrorists battle to perpetrate an act of terror (bombing, hostage-taking, assassination) while counter-terrorists try to prevent it (bomb defusal, hostage rescue, escort mission). The series began on Windows in 1999 with

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612-568: The Counter-Strike franchise has sold over 25 million units. Because of its popularity, Counter-Strike has attracted considerable academic attention. Researchers have used data from Counter-Strike , among others, to examine the mood of players, performance of obese players, or performance changes since the start of the Russian invasion in Ukraine. Turtle Rock Studios Turtle Rock Studios (known as Valve South between 2008 and 2010)

663-456: The GoldSrc game engine. On September 23, 2014, an open beta was released on Steam. The game launched on October 7, 2014, featuring 50 maps and 20 game modes. The game features both player versus player modes such as team deathmatch , hostage rescue, and bomb defusal, alongside player versus environment modes such as cooperative campaign missions and base defending. Reception from critics

714-481: The Half-Life GoldSrc engine, similarly to its predecessor. Besides the multiplayer mode, it also included a single-player mode with a "full" campaign and bonus levels. The game received mixed reviews in contrast to its predecessor and was quickly followed with a further entry to the series titled Counter-Strike: Source . Counter-Strike: Source was the first game publicly released by Valve to run on

765-535: The Source engine. Counter-Strike: Source was initially released as a beta to members of the Valve Cyber Café Program on August 11, 2004. On August 18, 2004, the beta was released to owners of Counter-Strike: Condition Zero and to those who had bought ATI Radeon video cards bundled with a Half-Life 2 voucher. While the original release only included a version for Microsoft Windows,

816-421: The bank". However, they were outbid by Take-Two Interactive , which paid $ 11 million to acquire the game and to secure the rights to the entire franchise. According to Turtle Rock, they were "super excited" to work with Take-Two. The game was set to be published under Take-Two's publishing label 2K Games , and was introduced on January 7, 2014 by gaming magazine Game Informer . During the game's development,

867-503: The company in December 2021. Turtle Rock Studios was founded by Michael Booth. Prior to the company's establishment, Booth, Phil Robb and Chris Ashton worked for Westwood Pacific and participated in the development of real-time strategy games like Command & Conquer: Red Alert 2 . Ashton, who had also worked for Presto Studios , was impressed by Counter-Strike , which was a popular mod of Half-Life , and decided to join

918-408: The development of Left 4 Dead . Inspired by the asymmetrical mode of Left 4 Dead , and hunting games like Cabela's Big Game Hunter , the team wanted to create a game where prey could strike back at hunters. The concept eventually became Evolve , and was the company's next full-scale project. Turtle Rock pitched the game to multiple publishers including Valve. Most of them were not supportive of

969-519: The development team was hired by Valve in 2000, when the company acquired the rights to Counter-Strike . The game received a port to Xbox in 2003. It was also ported to OS X and Linux in the form of a beta in January 2013. A full release was published in April 2013. Counter-Strike was followed up with Counter-Strike: Condition Zero , developed by Turtle Rock Studios and released in 2004. It used

1020-404: The end of each round, players are rewarded based on their individual performance with in-game currency to spend on more powerful weapons in subsequent rounds. Winning rounds results in more money than losing and completing objectives such as killing enemy players gives cash bonuses. Uncooperative actions, such as killing teammates , result in a penalty. Originally a modification for Half-Life ,

1071-647: The first Left 4 Dead , which was published by Valve; and Evolve , which was originally set to be published by THQ but was later published by 2K Games . The founder of the company had worked for Westwood Pacific , and assisted in the development of the Counter-Strike series. The company expanded from six employees to more than seventy staff members from 2011 to 2014 and opened a subsidiary company called Turtle Rock Garage in 2011, which specialized in developing casual and experimental games for platforms such as iPhone, Facebook, and Xbox Live. Tencent acquired

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1122-460: The game eventually received a port to OS X on June 23, 2010, with a Linux port afterwards in 2013. Counter-Strike: Global Offensive was the fourth release in the main, Valve-developed Counter-Strike series in 2012. Much like Counter-Strike: Source the game runs on the Source engine. It was available for Microsoft Windows, OS X, and Linux, as well as the Xbox 360 and PlayStation 3 consoles, and

1173-406: The game had been cancelled and that both studios agreed to part ways. The studio experimented with several virtual reality titles, while working with Warner Bros. Interactive Entertainment on Back 4 Blood , a new zombie co-op FPS in the vein of Left 4 Dead , which released for Windows , PlayStation 4 , PlayStation 5 , Xbox One and Xbox Series X/S on October 12, 2021. Slamfire Inc.,

1224-467: The game received an 89 out of 100 from Metacritic, a review aggregator . The title was thought to have redefined co-operative gameplay. The success of Left 4 Dead led Valve to develop Left 4 Dead 2 , the next installment in the series. Alongside its sequel, the franchise had collectively sold 12 million copies as of October 1, 2012. Evolve was Turtle Rock's next major project after Left 4 Dead . Published by 2K Games and powered by CryEngine 3 ,

1275-526: The game shipped 2.5 million copies as of May 18, 2015, and was considered as another "permanent IP" by owner Take-Two Interactive. Evolve became a free-to-play game in July 2016. On September 3, 2018, Evolve's dedicated servers shut down. Turtle Rock announced Back 4 Blood in March 2019. Though inspired by Valve's Left 4 Dead games, Back 4 Blood is a wholly original intellectual property, though still sees players working cooperatively to fight through

1326-501: The game's development, with assistance provided by Turtle Rock. It puts emphasis on co-operative gameplay , in which players must fight against zombies in order to complete levels. In addition, the game features a mode called Versus mode, in which a team of four players play as the survivors who compete against a team of four players who play as the special infected characters such as the Smoker, Hunter, Boomer and Tank. The game alternates

1377-565: The game's funding and publishing. The project's name was Left 4 Dead , and its development began in 2005. The title was announced on November 20, 2006, and was released in November 2008 for Microsoft Windows and the Xbox 360 . On January 10, 2008, before the release of Left 4 Dead , Valve announced that it had purchased Turtle Rock in an effort to expand the company's console market. Gabe Newell , founder and president of Valve, added that it

1428-453: The idea of an asymmetrical multiplayer video game; Valve was also not interested in the project. These companies thought that Turtle Rock was too small to handle a Triple-A project. Publisher THQ decided to accept the game and help with its funding. THQ's then president Danny Bilson and Jason Rubin were very enthusiastic about the idea of having an asymmetrical multiplayer game like Evolve . Rubin once hoped that Turtle Rock could develop

1479-631: The largest tournaments for the Counter-Strike series up to 2007. Since 2013, the Valve-sponsored Counter-Strike: Global Offensive Major Championships have become the most prestigious tournaments in the franchise's history, featuring prize pools of around $ 1,000,000. Counter-Strike is considered one of the most influential first person shooters in history. The series has a large competitive community and has become synonymous with first person shooters. As of August 2011 ,

1530-485: The main series, Counter-Strike: Global Offensive , was released by Valve in 2012 for Windows, OS X , Xbox 360 , and PlayStation 3 . Hidden Path Entertainment , who worked on Counter-Strike: Source post-release, helped to develop the game alongside Valve. Counter-Strike 2 was announced in March 2023 and publicly released on September 27, 2023, as a replacement for Global Offensive . There have been several third-party spin-off titles created for Asian markets over

1581-481: The mod team as a texture artist. Eventually, Seattle -based Valve , the publisher of Half-Life , purchased the mod, and Ashton left Westwood to join Valve. Robb and Booth remained at Westwood Studios and worked on Command & Conquer: Yuri's Revenge and Command & Conquer: Generals , but left the company after it was acquired by Electronic Arts , as Robb considered EA's acquisition of Westwood had resulted in

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1632-448: The parent company of Turtle Rock Studios, was acquired by Tencent in December 2021 for undisclosed terms. The studio will remain autonomous under Tencent's ownership. Turtle Rock Studios is best known for their work on Valve 's Counter-Strike and Left 4 Dead franchises. Works include: Left 4 Dead is a first-person shooter survival horror video game released in November 2008 for Microsoft Windows and Xbox 360. Valve led

1683-409: The release of the first game, Counter-Strike . It was initially released as a modification ("mod") for Half-Life that was designed by Minh "Gooseman" Le and Jess "Cliffe" Cliffe before the rights to the mod's intellectual property were acquired by Valve , the developers of Half-Life , who then turned Counter-Strike into a retail product released in 2000. The original Counter-Strike

1734-657: The rounds per stage making each team of four play both the survivor characters and the special infected characters. The game was built atop the most advanced version of the Source Engine available at the time and introduced version 2 of Turtle Rock's AI technology, which had since been updated from the AI used for the bots in Condition Zero . The game was released on Microsoft Windows and the Xbox 360 in November 2008. The game received critical acclaim. The PC version of

1785-462: The same day, Turtle Rock Studios put up a new website announcing they had reformed and were once again working on video games. They released an iPhone automotive maintenance app named Garage Buddy and began hiring for a full-scale project. Upon the company's reestablishment, Booth left the company, and Robb and Ashton were requested to share the position of studio head. Ashton initially declined it, but eventually accepted and partnered with Robb to lead

1836-423: The same term [REDACTED] This disambiguation page lists articles associated with the title Counterstrike . If an internal link led you here, you may wish to change the link to point directly to the intended article. Retrieved from " https://en.wikipedia.org/w/index.php?title=Counterstrike&oldid=1203875547 " Category : Disambiguation pages Hidden categories: Short description

1887-468: The shipment of Left 4 Dead . Valve retained the rights to the Left 4 Dead franchise, while allowing the name "Turtle Rock" and its logo to be used again by the original team. This news was later confirmed by Doug Lombardi of Valve on June 3, 2009. After being formally closed, the remaining team members including Ashton and Robb decided to restart Turtle Rock as an independent company on March 17, 2010. On

1938-478: The size of the team at Valve South was too small to allow it to operate as a triple A studio, and that coordination between the two studios was difficult as they were physically far apart from each other. Meanwhile, Turtle Rock felt that the team's communication with Valve was lacking, and they were dissatisfied with Valve and the slow progression of projects. As a result, Newell proposed that Turtle Rock to be split from Valve, and that Valve South be shut down after

1989-459: The studio losing all its personality. Turtle Rock Studios was founded in 2002. The team of about six people had limited resources so set up work space in Booth's garage. The name "Turtle Rock" derived from the name of a neighbourhood where Booth lived. The team expanded the studio and rented an office, and continued the development of Condition Zero . The game was released in 2004. Satisfied with

2040-401: The studio. Both of them considered themselves developers not managers, and they found the task of running Turtle Rock a tough challenge. At that time, there were about 13 staff members in the studio. The team later rented a warehouse and re-designed it to accommodate them. Despite being shut down by Valve, Turtle Rock still maintained a relatively close working relationship with it. The studio

2091-502: The team's size expanded to 75 staff members. Originally the game was to be released in October 2014, however 2K later delayed the release date to allow Turtle Rock to further polish the game. Evolve was released worldwide on February 10, 2015, for Microsoft Windows, PlayStation 4 , and Xbox One platforms. While Evolve received generally positive reviews, the player base quickly dwindled. The PC version briefly transitioned to become

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2142-403: The texture of the game to create a gritty, dark atmosphere. It was not conceived as a full-budget project at that time. Meanwhile, the wizard combat game was scrapped as the team considered the project over-complicated and "geeky"; they decided to use the cancelled project as a prototype to work on the zombie game. The idea of developing a zombie game grew after the team watched 28 Days Later ,

2193-511: The title is an asymmetrical multiplayer game which pits four players, who play as hunters in a first-person perspective , against a player who plays as a monster in a third-person view . An alpha version of the game was released on January 15, 2015. The full version was released on February 10, 2015 for Microsoft Windows, PlayStation 4 and Xbox One. While the game received generally positive reviews, its extensive list of downloadable content available at launch caused controversy. Nevertheless,

2244-484: The work done by Turtle Rock, Valve continued to contract them to work on the Xbox version of Counter-Strike, as well as the next installment of the series, Counter-Strike: Source , and Half-Life 2: Deathmatch . Upon the release of Source, the company wanted to work on a new game, and gained support from Valve. The team later chose to design a first-person wizard combat game. As the team had developed only competitive multiplayer games before, they wanted to design

2295-610: The years. These include the Counter-Strike Online series, Counter-Strike Neo , and Counter-Strike Nexon: Studio . Counter-Strike is an objective-based, multiplayer tactical first-person shooter . Two opposing teams—the Terrorists and the Counter Terrorists—compete in game modes to complete objectives, such as securing a location to plant or defuse a bomb and rescuing or guarding hostages. At

2346-508: Was an easy decision for the company to make, as they had high expectations for Left 4 Dead and considered themselves having a long-term relationship with Turtle Rock. After being acquired by Valve, Turtle Rock served as Valve's in-house satellite development team, and was renamed Valve South. With the establishment of Valve South, nine to eleven employees moved to work at Valve's headquarters in Seattle. After their departure, Valve felt that

2397-399: Was contracted by Valve to work on the post-launch content for Left 4 Dead and its sequel Left 4 Dead 2 , which was developed in-house by Valve, and worked on Counter-Strike: Global Offensive during its early phase of development. Eventually, the studio decided to split away from the two franchises to work on something new. On June 2, 2010, Turtle Rock Studios announced the formation of

2448-545: Was developed by Nexon , with oversight from Valve . It uses a micropayment model that is managed by a custom version of the Steam back-end . Announced in 2012 and aimed at the Asian gaming market, a sequel titled Counter-Strike Online 2 was developed by Nexon on the Source game engine and released in 2013. In August 2014, Nexon announced Counter-Strike Nexon: Zombies , a free-to-play, zombie-themed spin-off, developed on

2499-468: Was followed by Counter-Strike: Condition Zero , developed by Turtle Rock Studios and released in March 2004. A previous version of Condition Zero that was developed by Ritual Entertainment was released alongside it as Condition Zero: Deleted Scenes . Eight months later, Valve released Counter-Strike: Source , a remake of the original Counter-Strike and the first in the series to run on Valve's then-newly created Source engine . The fourth game in

2550-583: Was generally negative, with criticism aimed at the game's poor user interface, microtransactions, and dated graphics. On October 30, 2019, Counter-Strike Nexon: Zombies was renamed to Counter-Strike Nexon: Studio . Counter-Strike has over 20 years of competitive play beginning with the original Counter-Strike . The first major tournament was hosted in 2001 at the Cyberathlete Professional League which, along with World Cyber Games and Electronic Sports World Cup , were among

2601-535: Was listed, alongside other unannounced titles from: Relic Entertainment , Vigil Games , and THQ Studios Montreal in court documents filed by THQ. With THQ unable to continue its publishing and funding roles, an auction was held for other publishers to acquire these titles. Publishers interested in the game visited Turtle Rock Studio to see their "secret project". The company's founders felt frustrated, and Rubin later suggested that Turtle Rock bid $ 250,000 for its own project, which Ashton described as "what [they] had in

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