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Core War is a 1984 programming game created by D. G. Jones and A. K. Dewdney in which two or more battle programs (called "warriors") compete for control of a virtual computer . These battle programs are written in an abstract assembly language called Redcode . The standards for the language and the virtual machine were initially set by the International Core Wars Society (ICWS), but later standards were determined by community consensus.

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93-461: At the beginning of a game, each battle program is loaded into memory at a random location, after which each program executes one instruction in turn. The goal of the game is to cause the processes of opposing programs to terminate (which happens if they execute an invalid instruction), leaving the victorious program in sole possession of the machine. The earliest published version of Redcode defined only eight instructions. The ICWS-86 standard increased

186-414: A formal language . Languages usually provide features such as a type system , variables , and mechanisms for error handling . An implementation of a programming language is required in order to execute programs, namely an interpreter or a compiler . An interpreter directly executes the source code, while a compiler produces an executable program. Computer architecture has strongly influenced

279-406: A heap and automatic garbage collection . For the next decades, Lisp dominated artificial intelligence applications. In 1978, another functional language, ML , introduced inferred types and polymorphic parameters . After ALGOL (ALGOrithmic Language) was released in 1958 and 1960, it became the standard in computing literature for describing algorithms . Although its commercial success

372-400: A logic called a type system . Other forms of static analyses like data flow analysis may also be part of static semantics. Programming languages such as Java and C# have definite assignment analysis , a form of data flow analysis, as part of their respective static semantics. Once data has been specified, the machine must be instructed to perform operations on the data. For example,

465-455: A clever way of doing more calculations than normal in one instruction; for example, using such an instruction with the addressing mode "base+index+offset" (detailed below) allows one to add two registers and a constant together in one instruction and store the result in a third register. Some simple addressing modes for code are shown below. The nomenclature may vary depending on platform. The effective address for an absolute instruction address

558-447: A data type whose elements, in many languages, must consist of a single type of fixed length. Other languages define arrays as references to data stored elsewhere and support elements of varying types. Depending on the programming language, sequences of multiple characters, called strings , may be supported as arrays of characters or their own primitive type . Strings may be of fixed or variable length, which enables greater flexibility at

651-513: A few more have been added for the ESA/390 architecture. When there are only a few addressing modes, the particular addressing mode required is usually encoded within the instruction code (e.g. IBM System/360 and successors, most RISC). But when there are many addressing modes, a specific field is often set aside in the instruction to specify the addressing mode. The DEC VAX allowed multiple memory operands for almost all instructions, and so reserved

744-538: A few simpler addressing modes, even though it requires a few extra instructions, and perhaps an extra register. It has proven much easier to design pipelined CPUs if the only addressing modes available are simple ones. Most RISC architectures have only about five simple addressing modes, while CISC architectures such as the DEC VAX have over a dozen addressing modes, some of which are quite complicated. The IBM System/360 architecture has only four addressing modes;

837-448: A high-level language most if or while statements are reasonably short). Measurements of actual programs suggest that an 8 or 10 bit offset is large enough for some 90% of conditional jumps (roughly ±128 or ±512 bytes). For jumps to instructions that are not nearby, other addressing modes are used. Another advantage of PC-relative addressing is that the code may be position-independent , i.e. it can be loaded anywhere in memory without

930-512: A literal operand. Only the first interpretation applies to instructions such as "load effective address," which loads the address of the operand, not the operand itself. The addressing modes listed below are divided into code addressing and data addressing. Most computer architectures maintain this distinction, but there are (or have been) some architectures which allow (almost) all addressing modes to be used in any context. The instructions shown below are purely representative in order to illustrate

1023-444: A machine instruction or elsewhere. In computer programming , addressing modes are primarily of interest to those who write in assembly languages and to compiler writers. For a related concept see orthogonal instruction set which deals with the ability of any instruction to use any addressing mode. There are no generally accepted names for addressing modes: different authors and computer manufacturers may give different names to

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1116-422: A meaning to a grammatically correct sentence or the sentence may be false: The following C language fragment is syntactically correct, but performs operations that are not semantically defined (the operation *p >> 4 has no meaning for a value having a complex type and p->im is not defined because the value of p is the null pointer ): If the type declaration on the first line were omitted,

1209-400: A programmer will mainly be interested in the parameters and the local variables, which will rarely exceed 64 KB , for which one base register (the frame pointer ) suffices. If this routine is a class method in an object-oriented language, then a second base register is needed which points at the attributes for the current object ( this or self in some high level languages). Example 2 : If

1302-439: A rumor originating from Darwin and the worm experiments of Shoch and Hupp. The 1984 Scientific American article on Core War nevertheless cites the game Darwin , played by Victor A. Vyssotsky , Robert Morris , and Douglas McIlroy at Bell Labs in 1961. The word "Core" in the name comes from magnetic-core memory , an obsolete random-access memory technology. This term was then, and still today, typically in use as

1395-533: A simple and abstract platform without the complexity of actual computers and processors. Although Redcode is meant to resemble an ordinary CISC assembly language, it is quite simplified relative to "real" assembly, and has no absolute memory addressing The original 8 instructions are described as follows. Later versions added NOP, multiply and more complex comparisons. the ICWS '94 standard draft added more addressing modes, mostly to deal with A-field indirection, to give

1488-557: A total of 8 address modes: Development of implementations of the game continued over the years by several authors. There are multiple versions of the game available, ported for several platforms. For instance pMARS which is open source software with source code on SourceForge , or the SDL based SDL pMARS for Windows. The common implementation pMars was downloaded over 35,000 times between 2000 and 2021 from SourceForge . Addressing mode Addressing modes are an aspect of

1581-590: A while; most of the time, however, programmers base their programs on already published warriors. Using optimizers such as OptiMax or core-step optimizer tools, a more effective warrior can be created. Warriors can also be generated by genetic algorithms or genetic programming . Programs that integrate this evolutionary technique are known as evolvers . Several evolvers were introduced by the Core War community and tend to focus on generating warriors for smaller core settings. The latest evolver with significant success

1674-608: A wide variety of uses. Many aspects of programming language design involve tradeoffs—for example, exception handling simplifies error handling, but at a performance cost. Programming language theory is the subfield of computer science that studies the design, implementation, analysis, characterization, and classification of programming languages. Programming languages differ from natural languages in that natural languages are used for interaction between people, while programming languages are designed to allow humans to communicate instructions to machines. The term computer language

1767-406: Is a set of allowable values and operations that can be performed on these values. Each programming language's type system defines which data types exist, the type of an expression , and how type equivalence and type compatibility function in the language. According to type theory , a language is fully typed if the specification of every operation defines types of data to which the operation

1860-415: Is allowed, the fewer type errors can be detected. Early programming languages often supported only built-in, numeric types such as the integer (signed and unsigned) and floating point (to support operations on real numbers that are not integers). Most programming languages support multiple sizes of floats (often called float and double ) and integers depending on the size and precision required by

1953-419: Is applicable. In contrast, an untyped language, such as most assembly languages , allows any operation to be performed on any data, generally sequences of bits of various lengths. In practice, while few languages are fully typed, most offer a degree of typing. Because different types (such as integers and floats ) represent values differently, unexpected results will occur if one type is used when another

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2046-406: Is based on a draft standard submitted to the ICWS in 1994 that was never formally accepted, as the ICWS had become effectively defunct around that time. Development of Redcode, however, has continued in an informal manner, chiefly via online forums such as the rec.games.corewar newsgroup . Warriors are commonly divided into a number of broad categories, although actual warriors may often combine

2139-469: Is expected. Type checking will flag this error, usually at compile time (runtime type checking is more costly). With strong typing , type errors can always be detected unless variables are explicitly cast to a different type. Weak typing occurs when languages allow implicit casting—for example, to enable operations between variables of different types without the programmer making an explicit type conversion. The more cases in which this type coercion

2232-412: Is itself subject to different interpretations: either "memory address calculation mode" or "operand accessing mode". Under the first interpretation, instructions that do not read from memory or write to memory (such as "add literal to register") are considered not to have an "addressing mode". The second interpretation allows for machines such as VAX which use operand mode bits to allow for a register or for

2325-407: Is just the value in the base register. On many RISC machines, register 0 is fixed at the value zero. If register 0 is used as the base register, this becomes an example of absolute addressing . However, only a small portion of memory can be accessed (64 kilobytes , if the offset is 16 bits). The 16-bit offset may seem very small in relation to the size of current computer memories (which

2418-414: Is not considered to be an addressing mode on some computers. In this example, all the operands are in registers, and the result is placed in a register. This is sometimes referred to as 'base plus displacement' The offset is usually a signed 16-bit value (though the 80386 expanded it to 32 bits). If the offset is zero, this becomes an example of register indirect addressing; the effective address

2511-403: Is often used to specify the execution semantics of languages commonly used in practice. A significant amount of academic research goes into formal semantics of programming languages , which allows execution semantics to be specified in a formal manner. Results from this field of research have seen limited application to programming language design and implementation outside academia. A data type

2604-444: Is sometimes used interchangeably with "programming language". However, usage of these terms varies among authors. In one usage, programming languages are described as a subset of computer languages. Similarly, the term "computer language" may be used in contrast to the term "programming language" to describe languages used in computing but not considered programming languages – for example, markup languages . Some authors restrict

2697-474: Is stored. The simplest user-defined type is an ordinal type whose values can be mapped onto the set of positive integers. Since the mid-1980s, most programming languages also support abstract data types , in which the representation of the data and operations are hidden from the user , who can only access an interface . The benefits of data abstraction can include increased reliability, reduced complexity, less potential for name collision , and allowing

2790-408: Is the address parameter itself with no modifications. The effective address for a PC -relative instruction address is the offset parameter added to the address of the next instruction. This offset is usually signed to allow reference to code both before and after the instruction. This is particularly useful in connection with jump instructions , because typical jumps are to nearby instructions (in

2883-442: Is the potential for errors to go undetected. Complete type inference has traditionally been associated with functional languages such as Haskell and ML . With dynamic typing, the type is not attached to the variable but only the value encoded in it. A single variable can be reused for a value of a different type. Although this provides more flexibility to the programmer, it is at the cost of lower reliability and less ability for

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2976-402: Is used (in languages that require such declarations) or that the labels on the arms of a case statement are distinct. Many important restrictions of this type, like checking that identifiers are used in the appropriate context (e.g. not adding an integer to a function name), or that subroutine calls have the appropriate number and type of arguments, can be enforced by defining them as rules in

3069-481: Is usually defined using a combination of regular expressions (for lexical structure) and Backus–Naur form (for grammatical structure). Below is a simple grammar, based on Lisp : This grammar specifies the following: The following are examples of well-formed token sequences in this grammar: 12345 , () and (a b c232 (1)) . Not all syntactically correct programs are semantically correct. Many syntactically correct programs are nonetheless ill-formed, per

3162-406: Is why the 80386 expanded it to 32-bit). It could be worse: IBM System/360 mainframes only have an unsigned 12-bit offset. However, the principle of locality of reference applies: over a short time span, most of the data items a program wants to access are fairly close to each other. This addressing mode is closely related to the indexed absolute addressing mode. Example 1 : Within a subroutine

3255-557: The CPU that performs instructions on data is separate, and data must be piped back and forth to the CPU. The central elements in these languages are variables, assignment , and iteration , which is more efficient than recursion on these machines. Many programming languages have been designed from scratch, altered to meet new needs, and combined with other languages. Many have eventually fallen into disuse. The birth of programming languages in

3348-548: The IBM System/360 and its successors, and most reduced instruction set computer (RISC) designs, encode this information within the instruction. Thus, the latter machines have three distinct instruction codes for copying one register to another, copying a literal constant into a register, and copying the contents of a memory location into a register, while the VAX has only a single "MOV" instruction. The term "addressing mode"

3441-511: The instruction pipeline . An instruction such as a 'compare' is used to set a condition code , and subsequent instructions include a test on that condition code to see whether they are obeyed or ignored. Skip addressing may be considered a special kind of PC-relative addressing mode with a fixed "+1" offset. Like PC-relative addressing, some CPUs have versions of this addressing mode that only refer to one register ("skip if reg1=0") or no registers, implicitly referring to some previously-set bit in

3534-452: The instruction set architecture in most central processing unit (CPU) designs. The various addressing modes that are defined in a given instruction set architecture define how the machine language instructions in that architecture identify the operand (s) of each instruction. An addressing mode specifies how to calculate the effective memory address of an operand by using information held in registers and/or constants contained within

3627-518: The return address in an address register—the register-indirect addressing mode is used to return from that subroutine call. The CPU, after executing a sequential instruction, immediately executes the following instruction. Sequential execution is not considered to be an addressing mode on some computers. Most instructions on most CPU architectures are sequential instructions. Because most instructions are sequential instructions, CPU designers often add features that deliberately sacrifice performance on

3720-481: The status register . Other CPUs have a version that selects a specific bit in a specific byte to test ("skip if bit 7 of reg12 is 0"). Unlike all other conditional branches, a "skip" instruction never needs to flush the instruction pipeline , though it may need to cause the next instruction to be ignored. Some simple addressing modes for data are shown below. The nomenclature may vary depending on platform. This "addressing mode" does not have an effective address and

3813-455: The 1950s was stimulated by the desire to make a universal programming language suitable for all machines and uses, avoiding the need to write code for different computers. By the early 1960s, the idea of a universal language was rejected due to the differing requirements of the variety of purposes for which code was written. Desirable qualities of programming languages include readability, writability, and reliability. These features can reduce

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3906-462: The ICWS is defunct. Redcode is the programming language used in Core War . It is executed by a virtual machine known as a Memory Array Redcode Simulator , or MARS . The design of Redcode is loosely based on actual CISC assembly languages of the early 1980s, but contains several features not usually found in actual computer systems. Both Redcode and the MARS environment are designed to provide

3999-552: The address of next instruction. Such CPUs have an instruction pointer that holds that specified address; it is not a program counter because there is no provision for incrementing it. Such CPUs include some drum memory computers such as the IBM 650 , the SECD machine , Librascope RPC 4000 , and the RTX 32P. On processors implemented with horizontal microcode , the microinstruction may contain

4092-442: The addressing modes, and do not necessarily reflect the mnemonics used by any particular computer. Some computers, e.g., IBM 709 , RCA 3301, do not have a single address mode field but rather have separate fields for indirect addressing and indexing. Computer architectures vary greatly as to the number of addressing modes they provide in hardware. There are some benefits to eliminating complex addressing modes and using only one or

4185-416: The base register contains the address of a composite type (a record or structure), the offset can be used to select a field from that record (most records/structures are less than 32 kB in size). This "addressing mode" does not have an effective address, and is not considered to be an addressing mode on some computers. The constant might be signed or unsigned. For example, move.l #$ FEEDABBA, D0 to move

4278-412: The behavior of two or more of these. Three of the common strategies ( replicator , scanner and bomber ) are also known as paper, scissors and stone , since their performance against each other approximates that of their namesakes in the well-known playground game. With an understanding of Core War strategies, a programmer can create a warrior to achieve certain goals. Revolutionary ideas come once in

4371-487: The code is reached; this is called finalization. There is a tradeoff between increased ability to handle exceptions and reduced performance. For example, even though array index errors are common C does not check them for performance reasons. Although programmers can write code to catch user-defined exceptions, this can clutter a program. Standard libraries in some languages, such as C, use their return values to indicate an exception. Some languages and their compilers have

4464-402: The cost of increased storage space and more complexity. Other data types that may be supported include lists , associative (unordered) arrays accessed via keys, records in which data is mapped to names in an ordered structure, and tuples —similar to records but without names for data fields. Pointers store memory addresses, typically referencing locations on the heap where other data

4557-408: The cost of readability. Natural-language programming has been proposed as a way to eliminate the need for a specialized language for programming. However, this goal remains distant and its benefits are open to debate. Edsger W. Dijkstra took the position that the use of a formal language is essential to prevent the introduction of meaningless constructs. Alan Perlis was similarly dismissive of

4650-432: The cost of training programmers in a language, the amount of time needed to write and maintain programs in the language, the cost of compiling the code, and increase runtime performance. Programming language design often involves tradeoffs. For example, features to improve reliability typically come at the cost of performance. Increased expressivity due to a large number of operators makes writing code easier but comes at

4743-516: The design of programming languages, with the most common type ( imperative languages —which implement operations in a specified order) developed to perform well on the popular von Neumann architecture . While early programming languages were closely tied to the hardware , over time they have developed more abstraction to hide implementation details for greater simplicity. Thousands of programming languages—often classified as imperative, functional , logic , or object-oriented —have been developed for

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4836-433: The details of the hardware, instead being designed to express algorithms that could be understood more easily by humans. For example, arithmetic expressions could now be written in symbolic notation and later translated into machine code that the hardware could execute. In 1957, Fortran (FORmula TRANslation) was invented. Often considered the first compiled high-level programming language, Fortran has remained in use into

4929-554: The first few bits of each operand specifier to indicate the addressing mode for that particular operand. Keeping the addressing mode specifier bits separate from the opcode operation bits produces an orthogonal instruction set . Even on a computer with many addressing modes, measurements of actual programs indicate that the simple addressing modes listed below account for some 90% or more of all addressing modes used. Since most such measurements are based on code generated from high-level languages by compilers, this reflects to some extent

5022-461: The first programming languages. The earliest computers were programmed in first-generation programming languages (1GLs), machine language (simple instructions that could be directly executed by the processor). This code was very difficult to debug and was not portable between different computer systems. In order to improve the ease of programming, assembly languages (or second-generation programming languages —2GLs) were invented, diverging from

5115-464: The high order bits of the next instruction address. Other computing architectures go much further, attempting to bypass the von Neumann bottleneck using a variety of alternatives to the program counter . Some computer architectures have conditional instructions (such as ARM , but no longer for all instructions in 64-bit mode) or conditional load instructions (such as x86) which can in some cases make conditional branches unnecessary and avoid flushing

5208-408: The illusion that each instruction finishes before the next one begins, giving the same final results, even though that's not exactly what happens internally. Each " basic block " of such sequential instructions exhibits both temporal and spatial locality of reference . CPUs that do not use sequential execution with a program counter are extremely rare. In some CPUs, each instruction always specifies

5301-415: The immediate hex value of "FEEDABBA" into register D0. Instead of using an operand from memory, the value of the operand is held within the instruction itself. On the DEC VAX machine, the literal operand sizes could be 6, 8, 16, or 32 bits long. Andrew Tanenbaum showed that 98% of all the constants in a program would fit in 13 bits (see RISC design philosophy ). The implied addressing mode, also called

5394-566: The implicit addressing mode ( x86 assembly language ), does not explicitly specify an effective address for either the source or the destination (or sometimes both). Either the source (if any) or destination effective address (or sometimes both) is implied by the opcode. Implied addressing was quite common on older computers (up to mid-1970s). Such computers typically had only a single register in which arithmetic could be performed—the accumulator. Such accumulator machines implicitly reference that accumulator in almost every instruction. For example,

5487-402: The invention of the microprocessor , computers in the 1970s became dramatically cheaper. New computers also allowed more user interaction, which was supported by newer programming languages. Lisp , implemented in 1958, was the first functional programming language. Unlike Fortran, it supported recursion and conditional expressions , and it also introduced dynamic memory management on

5580-429: The language's rules; and may (depending on the language specification and the soundness of the implementation) result in an error on translation or execution. In some cases, such programs may exhibit undefined behavior . Even when a program is well-defined within a language, it may still have a meaning that is not intended by the person who wrote it. Using natural language as an example, it may not be possible to assign

5673-417: The languages intended for execution. He also argues that textual and even graphical input formats that affect the behavior of a computer are programming languages, despite the fact they are commonly not Turing-complete, and remarks that ignorance of programming language concepts is the reason for many flaws in input formats. The first programmable computers were invented at the end of the 1940s, and with them,

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5766-399: The limitations of the compilers being used. Some instruction set architectures, such as Intel x86 and IBM/360 and its successors, have a load effective address instruction. This calculates the effective operand address and loads it into a register, without accessing the memory it refers to. This can be useful when passing the address of an array element to a subroutine. It may also be

5859-511: The machine language to make programs easier to understand for humans, although they did not increase portability. Initially, hardware resources were scarce and expensive, while human resources were cheaper. Therefore, cumbersome languages that were time-consuming to use, but were closer to the hardware for higher efficiency were favored. The introduction of high-level programming languages ( third-generation programming languages —3GLs)—revolutionized programming. These languages abstracted away

5952-400: The meaning of languages, as opposed to their form ( syntax ). Static semantics defines restrictions on the structure of valid texts that are hard or impossible to express in standard syntactic formalisms. For compiled languages, static semantics essentially include those semantic rules that can be checked at compile time. Examples include checking that every identifier is declared before it

6045-489: The need to adjust any addresses. The effective address for a Register indirect instruction is the address in the specified register. For example, (A7) to access the content of address register A7. The effect is to transfer control to the instruction whose address is in the specified register. Many RISC machines, as well as the CISC IBM System/360 and successors, have subroutine call instructions that place

6138-639: The new programming languages uses static typing while a few numbers of new languages use dynamic typing like Ring and Julia . Some of the new programming languages are classified as visual programming languages like Scratch , LabVIEW and PWCT . Also, some of these languages mix between textual and visual programming usage like Ballerina . Also, this trend lead to developing projects that help in developing new VPLs like Blockly by Google . Many game engines like Unreal and Unity added support for visual scripting too. Every programming language includes fundamental elements for describing data and

6231-542: The number to 10 while the ICWS-88 standard increased it to 11. The currently used 1994 draft standard has 16 instructions. However, Redcode supports a number of different addressing modes and (starting from the 1994 draft standard) instruction modifiers which increase the actual number of operations possible to 7168. The Redcode standard leaves the underlying instruction representation undefined and provides no means for programs to access it. Arithmetic operations may be done on

6324-540: The operation < a := b + c; > can be done using the sequence < load b; add c; store a; > -- the destination (the accumulator) is implied in every "load" and "add" instruction; the source (the accumulator) is implied in every "store" instruction. Programming language This is an accepted version of this page A programming language is a system of notation for writing computer programs . Programming languages are described in terms of their syntax (form) and semantics (meaning), usually defined by

6417-455: The operations or transformations applied to them, such as adding two numbers or selecting an item from a collection. These elements are governed by syntactic and semantic rules that define their structure and meaning, respectively. A programming language's surface form is known as its syntax . Most programming languages are purely textual; they use sequences of text including words, numbers, and punctuation, much like written natural languages. On

6510-436: The option of turning on and off error handling capability, either temporarily or permanently. One of the most important influences on programming language design has been computer architecture . Imperative languages , the most commonly used type, were designed to perform well on von Neumann architecture , the most common computer architecture. In von Neumann architecture, the memory stores both data and instructions, while

6603-436: The order of execution of key instructions via the use of semaphores , controlling access to shared data via monitor , or enabling message passing between threads. Many programming languages include exception handlers, a section of code triggered by runtime errors that can deal with them in two main ways: Some programming languages support dedicating a block of code to run regardless of whether an exception occurs before

6696-483: The other hand, some programming languages are graphical , using visual relationships between symbols to specify a program. The syntax of a language describes the possible combinations of symbols that form a syntactically correct program. The meaning given to a combination of symbols is handled by semantics (either formal or hard-coded in a reference implementation ). Since most languages are textual, this article discusses textual syntax. The programming language syntax

6789-500: The other instructions—branch instructions—in order to make these sequential instructions run faster. Conditional branches load the PC with one of 2 possible results, depending on the condition—most CPU architectures use some other addressing mode for the "taken" branch, and sequential execution for the "not taken" branch. Many features in modern CPUs— instruction prefetch and more complex pipelineing , out-of-order execution , etc.—maintain

6882-442: The parsing phase. Languages that have constructs that allow the programmer to alter the behavior of the parser make syntax analysis an undecidable problem , and generally blur the distinction between parsing and execution. In contrast to Lisp's macro system and Perl's BEGIN blocks, which may contain general computations, C macros are merely string replacements and do not require code execution. The term semantics refers to

6975-585: The program would trigger an error on the undefined variable p during compilation. However, the program would still be syntactically correct since type declarations provide only semantic information. The grammar needed to specify a programming language can be classified by its position in the Chomsky hierarchy . The syntax of most programming languages can be specified using a Type-2 grammar, i.e., they are context-free grammars . Some languages, including Perl and Lisp, contain constructs that allow execution during

7068-489: The programmer specifies a desired result and allows the interpreter to decide how to achieve it. During the 1980s, the invention of the personal computer transformed the roles for which programming languages were used. New languages introduced in the 1980s included C++, a superset of C that can compile C programs but also supports classes and inheritance . Ada and other new languages introduced support for concurrency . The Japanese government invested heavily into

7161-417: The programmer. Storing an integer in a type that is too small to represent it leads to integer overflow . The most common way of representing negative numbers with signed types is twos complement , although ones complement is also used. Other common types include Boolean —which is either true or false—and character —traditionally one byte , sufficient to represent all ASCII characters. Arrays are

7254-420: The programming language to check for errors. Some languages allow variables of a union type to which any type of value can be assigned, in an exception to their usual static typing rules. In computing, multiple instructions can be executed simultaneously. Many programming languages support instruction-level and subprogram-level concurrency. By the twenty-first century, additional processing power on computers

7347-599: The same addressing mode, or the same names to different addressing modes. Furthermore, an addressing mode which, in one given architecture, is treated as a single addressing mode may represent functionality that, in another architecture, is covered by two or more addressing modes. For example, some complex instruction set computer (CISC) architectures, such as the Digital Equipment Corporation (DEC) VAX , treat registers and literal or immediate constants as just another addressing mode. Others, such as

7440-404: The semantics may define the strategy by which expressions are evaluated to values, or the manner in which control structures conditionally execute statements . The dynamic semantics (also known as execution semantics ) of a language defines how and when the various constructs of a language should produce a program behavior. There are many ways of defining execution semantics. Natural language

7533-686: The so-called fifth-generation languages that added support for concurrency to logic programming constructs, but these languages were outperformed by other concurrency-supporting languages. Due to the rapid growth of the Internet and the World Wide Web in the 1990s, new programming languages were introduced to support Web pages and networking . Java , based on C++ and designed for increased portability across systems and security, enjoyed large-scale success because these features are essential for many Internet applications. Another development

7626-525: The term "programming language" to Turing complete languages. Most practical programming languages are Turing complete, and as such are equivalent in what programs they can compute. Another usage regards programming languages as theoretical constructs for programming abstract machines and computer languages as the subset thereof that runs on physical computers, which have finite hardware resources. John C. Reynolds emphasizes that formal specification languages are just as much programming languages as are

7719-977: The term for working memory in working memory dumps, called core dumps , on Unix and most Unix-like systems. Additionally, the default filename used for core dumps on such systems is usually "core" or contains the word core. The first description of the Redcode language was published in March 1984, in Core War Guidelines by D. G. Jones and A. K. Dewdney . The game was introduced to the public in May 1984, in an article written by Dewdney in Scientific American . Dewdney revisited Core War in his "Computer Recreations" column in March 1985, and again in January 1987. The International Core Wars Society (ICWS)

7812-401: The twenty-first century. Around 1960, the first mainframes —general purpose computers—were developed, although they could only be operated by professionals and the cost was extreme. The data and instructions were input by punch cards , meaning that no input could be added while the program was running. The languages developed at this time therefore are designed for minimal interaction. After

7905-424: The twenty-first century. C allows access to lower-level machine operations more than other contemporary languages. Its power and efficiency, generated in part with flexible pointer operations, comes at the cost of making it more difficult to write correct code. Prolog , designed in 1972, was the first logic programming language, communicating with a computer using formal logic notation. With logic programming,

7998-548: The two address fields contained in each instruction, but the only operations supported on the instruction codes themselves are copying and comparing for equality. A number of versions of Redcode exist. The earliest version described by A. K. Dewdney differs in many respects from the later standards established by the International Core War Society, and could be considered a different, albeit related, language. The form of Redcode most commonly used today

8091-475: The underlying data structure to be changed without the client needing to alter its code. In static typing , all expressions have their types determined before a program executes, typically at compile-time. Most widely used, statically typed programming languages require the types of variables to be specified explicitly. In some languages, types are implicit; one form of this is when the compiler can infer types based on context. The downside of implicit typing

8184-476: Was service-oriented programming , designed to exploit distributed systems whose components are connected by a network. Services are similar to objects in object-oriented programming, but run on a separate process. C# and F# cross-pollinated ideas between imperative and functional programming. After 2010, several new languages— Rust , Go , Swift , Zig and Carbon —competed for the performance-critical software for which C had historically been used. Most of

8277-448: Was μGP which produced some of the most successful nano and tiny warriors. Nevertheless, evolutionary strategy still needs to prove its effectiveness on larger core settings. Core War was inspired by a self-replicating program called Creeper and a subsequent program called Reaper that destroyed copies of Creeper. Creeper was created by Bob Thomas at BBN . Dewdney was not aware of the origin of Creeper and Reaper and refers to them as

8370-466: Was founded in 1985, one year after Dewdney's original article. The ICWS published new standards for the Redcode language in 1986 and 1988, and proposed an update in 1994 that was never formally set as the new standard. Nonetheless, the 1994 draft was commonly adopted and extended, and forms the basis of the de facto standard for Redcode today. The ICWS was directed by Mark Clarkson (1985–1987), William R. Buckley (1987–1992), and Jon Newman (1992–); currently

8463-407: Was increasingly coming from the use of additional processors, which requires programmers to design software that makes use of multiple processors simultaneously to achieve improved performance. Interpreted languages such as Python and Ruby do not support the concurrent use of multiple processors. Other programming languages do support managing data shared between different threads by controlling

8556-550: Was limited, most popular imperative languages—including C , Pascal , Ada , C++ , Java , and C# —are directly or indirectly descended from ALGOL 60. Among its innovations adopted by later programming languages included greater portability and the first use of context-free , BNF grammar. Simula , the first language to support object-oriented programming (including subtypes , dynamic dispatch , and inheritance ), also descends from ALGOL and achieved commercial success. C, another ALGOL descendant, has sustained popularity into

8649-430: Was that of dynamically typed scripting languages — Python , JavaScript , PHP , and Ruby —designed to quickly produce small programs that coordinate existing applications . Due to their integration with HTML , they have also been used for building web pages hosted on servers . During the 2000s, there was a slowdown in the development of new programming languages that achieved widespread popularity. One innovation

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