Capcom Generations ( カプコン ジェネレーション , Kapukon Jenerēshon , Capcom Generation ) is a series of five video game compilations produced by Capcom for PlayStation and Sega Saturn . Each volume contains three or four games from a particular series or game genre and were ported directly from their original arcade versions (with the exception of Super Ghouls'n Ghosts , which was originally a Super NES game). Each disc also contains a "collection mode" featuring history, tips, artwork, character profiles, arranged music (which can be enabled on the game themselves as well) and other unlockable contents for each game. The PlayStation versions of the games also featured support for the DualShock controller.
43-1004: In Japan, the series was released individually with 5 discs. In Europe, Virgin Interactive released Volumes 1–4 in a single bundle (retaining the 4 discs) whereas Volume 5 (which focused on the Street Fighter series) was released separately without any ties to the Capcom Generations series and it is the only volume in the series to be released in North America. The 16 games in the series were later collected in both Capcom Classics Collection and Capcom Classics Collection Reloaded , based on their Capcom Generations versions. Capcom Generations: Wings of Destiny ( カプコン ジェネレーション -第1集 撃墜王の時代- , Capcom Generation Dai-ichi-shū Gekitsui Ō no Jidai , Capcom Generation Collection 1: The Era of Flying Aces ) features
86-463: A PC budget range titled "Just2Play" with Dutch publisher Xing Interactive for the UK and Benelux territories. The range was aimed to be similar to Avalon's White Label range, but with the addition of titles from Xing Interactive. In January 2005, Titus Interactive filed for bankruptcy with €33 million ($ 43.8 million) debt. Avalon France and all of Titus' French operations were closed down immediately, while
129-640: A complex structure that contains elements of a generic conglomerate and a keiretsu , and sometimes it simply licences its brand. Examples of licensing are Virgin Records and Virgin Media , which are owned by Universal Music Group and Liberty Global respectively. In mid-May 2013, the Virgin Group expressed its intention to seek out opportunities in Australia's healthcare industry to consolidate on
172-520: A fully-owned subsidiary of Titus Interactive, S.A. The deal was done to simplify their publishing and distribution sides, with Virgin continuing to be Titus and Interplay's exclusive European distributor. On June 11, 2002, Titus announced they had accepted a management buyout of Virgin's Spanish operations; Virgin Interactive España SA, by Virgin's former CEO Tim Chaney along with former Spanish president and founder Paco Encinas. The deal
215-430: A growing trend throughout the 1990s of media companies, movie studios and telecom firms investing in video game makers to create new forms of entertainment, VIE became part of the entertainment industry after being acquired by media companies Blockbuster and Viacom , who were attracted by its multimedia and CD-ROM -based software development. Being located in close proximity to the thirty-mile zone and having access to
258-651: A similar partnership. In late 1993, Virgin Interactive spun off a new company, Virgin Sound and Vision, to focus exclusively on CD-based children's and family entertainment. As more media companies became interested in interactive entertainment, Blockbuster Entertainment , then the world's largest video-store chain, acquired 20 percent of Virgin Interactive Entertainment in January 1994. It acquired 75 percent of VIE's stock later in 1994 and purchased
301-470: A small development team called the Gang of Five, the company grew significantly after purchasing budget label Mastertronic in 1987. As Virgin's video game division grew into a multimedia powerhouse, it crossed over to other industries from toys to film to education. To highlight its focus beyond video games and on multimedia, the publisher was renamed Virgin Interactive Entertainment in 1993. As result of
344-582: A year earlier to build on its success at home, though growth exhausted its resources after expanding in Europe and acquiring publisher Melbourne House . Richard Branson stepped in and offered to buy 45 percent of Mastertronic stake, in exchange Mastertronic joined the Virgin Group. The subsequent merger created Virgin Mastertronic Ltd. in 1988 with Alper as its president which enabled Virgin to expand its business reach overseas. Mastertronic had been
387-419: Is also featured where the player can view strategies, character profiles and artwork specific to each game, some which become available after meeting certain requirements. Each game features an "Arcade", "Versus" and "Training" mode. Upon completing a game's single-player mode , an option is unlocked to give the player a choice between the original CPS soundtracks and an arranged version (previously available in
430-511: Is listed as 1989 by Companies House , who class it as a holding company ; however, Virgin's business and trading activities date back to the 1970s. The net worth of Virgin Group was estimated at £3 billion as of early 2023. The name "Virgin" arose in 1970 when Richard Branson and Nik Powell formed a record shop , first as mail order and in 1971 with a physical store. They considered themselves virgins in business. Branson has described
473-473: The FM Towns port of Super Street Fighter II and the 3DO version of Super Street Fighter II Turbo ). After completing the single-player mode of each game at least once, a "Super Vs. Mode" becomes available at the main menu. The Super Vs. Mode allows two players to compete against each other by selecting between characters from any three versions of Street Fighter II in the compilation (Capcom would employ
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#1732771965054516-597: The Virgin Group . During the company's time under the Virgin brand, they had developed and published games for major platforms and employed developers , including Westwood Studios co-founder Brett Sperry and Earthworm Jim creators David Perry and Doug TenNapel . Others include video game composer Tommy Tallarico and animators Bill Kroyer and Andy Luckey . Formed as Virgin Games in 1983, and built around
559-509: The "Foodpreneur" food and drink focused start-up competition. Winners received mentorship from Branson, legal support, and brand counseling. The 2014 winners included Proper Beans, Killer Tomato, Sweetpea Pantry, and Sweet Virtues. In 2015, winners were given the opportunity to pitch Target Corporation buyers in the US. The 2015 winners included Pip & Nut, Double Dutch Drinks, Harry Bromptons, Cauli Rice, and Mallow and Marsh. Only one start-up
602-403: The "V" in the logo as an expressive tick , representing the Virgin seal of approval. The original logo from 1973 was a completely different design intended to be used for the record company that was founded by Richard Branson and Nik Powell . The logo was designed by British science-fiction artist and designer Roger Dean . According to Richard Branson in interviews and on the Virgin website,
645-764: The Burst Studios development studio, which was renamed to Westwood Pacific by its new owners. The European division though was put out in a majority stake buyout backed by Mark Dyne, who became its chief executive officer in the same year. Tim Chaney, the former managing director was named president. On February 17, 1999, Virgin Interactive announced they had entered into a distribution agreement with Interplay Entertainment , where Interplay would distribute Virgin Interactive's titles in North America and several other territories including South America and Japan, while Virgin Interactive would exclusively distribute Interplay's titles in Europe, folding their own distribution arm in
688-583: The CPU opponent without losing a round in order to view the original credits. If the player loses a round but still manages to win, the text-only credits will play. Virgin Interactive Avalon Interactive Group, Ltd. , formerly known as Virgin Interactive Entertainment , was a British video game distributor based within Europe that formerly traded as the video game publishing and distributing division of British conglomerate
731-572: The European market. Within the late-1990s, the North American operations were sold to Electronic Arts , while the European division later went under the hands of Interplay Entertainment and Titus Interactive . They soon transitioned exclusively as a distributor and were rebranded by Titus as Avalon Interactive in August 2003, and closed in 2005 following the former's bankruptcy. Currently,
774-565: The Gang of Five. Early successes included Sorcery and Dan Dare . The company expanded with the acquisition of several smaller publishers, Rabbit Software , New Generation Software and Leisure Genius (publishers of the first officially licensed computer versions of Scrabble , Monopoly and Cluedo ). 1987 marked a turning point for Virgin after its acquisition of struggling distributor Mastertronic . Mastertronic had opened its North American headquarters in Irvine , California just
817-708: The Group's Australian fitness centres. The Group also runs over 100 National Health Service (NHS) services in the United Kingdom and the healthcare division of medical services group Assura after entering the British healthcare industry in 2011. Virgin Group announced the establishment of Virgin Voyages on 4 December 2014 with financial backing from Bain Capital . The cruise line would be led by CEO Tom McAlpin , would have two new large ships built and be based in
860-596: The Miami/Fort Lauderdale area. Virgin StartUp is the Virgin Group's non-profit company, helping entrepreneurs across the UK to start, fund and scale their business. In 2013, Sir Richard visited Boxpark in Shoreditch, London, to launch the new organisation, revealing that he wanted to support anyone that had the same dreams and ambitions that he did as a young boy: “It was £300 from my mum that sparked
903-572: The UK branch continued to trade as Titus' non-French operations were unaffected. Avalon's UK operations were dissolved by November 2005. This category includes titles that were distributed by Virgin Interactive in European territories. Virgin Group Virgin Group is a British multinational venture capital conglomerate founded by Richard Branson and Nik Powell in February 1970. Virgin Group's date of incorporation
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#1732771965054946-731: The VIE library and intellectual properties are owned by Interplay Entertainment as a result of its acquisition of Titus. A close affiliate and successor of Spanish origin, Virgin Play , was formed in 2002 from the ashes of former Virgin Interactive's Spanish division and kept operating until it folded in 2009. Nick Alexander formed Virgin Games in 1983 after leaving Thorn EMI . It was headquartered in Portobello Road, London. The firm initially relied on submissions by freelancer developers, but set up its own in-house development team in 1984, known as
989-483: The Virgin adventure 40 years ago. Today, young people need that same help and I believe Virgin StartUp will provide it – with access to early capital, strong mentorship, advice and promotion.” The organisation became a delivery partner for the UK Government's Start Up Loans Company, providing loan finance of between £500 and £25,000, advice, and mentoring to thousands of start-ups across the country. In 2016, it
1032-483: The distributor of the Master System in the United Kingdom and is credited with introducing Sega to the European market, where they expanded rapidly. The Mastertronic acquisition enabled Virgin to compete with Nintendo in the growing home console market. To gain a foothold in its newly established market, Sega Enterprises, Ltd. acquired Mastertronic in 1991 while Virgin retained a small publishing unit, which
1075-554: The first compilation). Capcom Generations: Blazing Guns ( カプコン ジェネレーション -第4集 弧高の英雄- , Capcom Generation Dai-yon-shū Kokō no Eiyū , Capcom Generation Collection 4: Lone Hero ) features three run and gun -style shoot 'em up games. In the German version, this disc was removed completely. Capcom Generations: Street Fighter Collection 2 ( カプコン ジェネレーション -第5集 格闘家たち- , Capcom Generation Dai-go-shū Kakutōka-tachi , Capcom Generation Collection 5: The Fighters ) , although it
1118-706: The first three games in 194X series of shoot 'em up genre. Capcom Generations: Chronicles of Arthur ( カプコン ジェネレーション -第2集 魔界と騎士- , Capcom Generation Dai-ni-shū Makai to Kishi , Capcom Generation Collection 2: The Demon World and the Knight ) features the first three titles of the Ghosts'n Goblins series. Capcom Generations: First Generation ( カプコン ジェネレーション -第3集 ここに歴史はじまる- , Capcom Generation Dai-san-shū Koko ni Rekishi Hajimaru , Capcom Generation Collection 3: History Begins Here ) features four of Capcom's first five titles (with 1942 already featured in
1161-403: The five largest U.S.-based video game companies. In 1995, VIE signed a deal with Capcom to publish its titles in Europe, supplanting Acclaim Entertainment as Capcom's designated European distributor. VIE later published titles released by other companies, such as Hudson Soft . That year, the company expanded their distribution arm over to Spain, by forming Virgin Interactive España SA . In
1204-938: The head offices for other Virgin Group owned companies, such as Virgin Red, Virgin Unite, Virgin StartUp, Virgin Limited Edition & Big Change. Previously, the Virgin Group were based at the Porchester Building in the London Borough of Tower Hamlets , The Battleship Building in Paddington , a district of the City of Westminster and at The School House in Brook Green , in the London Borough of Hammersmith and Fulham . The Virgin Group of companies have
1247-512: The media content of its parent companies drew Virgin Interactive's U.S. division closer to Hollywood as it began developing sophisticated interactive games, leading to partnerships with Disney and other major studios on motion picture-based games such as The Lion King , Aladdin , RoboCop , and The Terminator , in addition to being the publisher of popular titles from other companies like Capcom 's Resident Evil series and Street Fighter Collection and id Software 's Doom II in
1290-722: The more recent signature logo, introduced in 1978, was based on one that designer Ray Kyte scribbled on a napkin after a design meeting. Virgin Group has its headquarters in Whitfield Studios in Soho , a district of the City of Westminster . The group moved to this location in November 2024, the space is renowned for its music history as a creative hub for musical legends such as the Rolling Stones, Madonna, Spice Girls & Amy Winehouse. Whitfield Studios also houses
1333-419: The process. To coincide with the distribution agreement, Interplay acquired a 43.9% minority stake (Initially a 49.9% stake) in the company. The deal was made as part of Interplay's attempt to gain profits, and the deal did not include publishing, which would remain as stand-alone entities. In July 1999, French publisher Titus Interactive announced plans to purchase 50.6% of Interplay's shares. Shortly after
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1376-602: The purchase, they announced they would purchase a 50.1% majority stake in Virgin Interactive, with the publisher's shareholders and management retaining a 6% stake. The following year in May 2000, Titus acquired the shareholders' 6% stake, with Titus now holding 56.6% in Virgin while Interplay retained their 43.9% stake. Titus also announced on the same day that Virgin Interactive would now distribute its titles in Europe and replace their standalone distribution arm. The deal
1419-434: The remaining shares held by Hasbro in an effort to expand beyond its video store base. Hasbro went on to found their own game company, Hasbro Interactive the following year. The partnership with Blockbuster ended a year later when Blockbuster sold its stake to Spelling Entertainment , at the time being a subsidiary of Viacom . Viacom is the owner of Paramount Pictures and MTV , which made Virgin Interactive part of one of
1462-405: The same concept for Hyper Street Fighter II ). If the player completes a game's single-player mode without using continues, a "CPU Battle" mode is unlocked. CPU Battle allows the player to battle any CPU opponent at the game's highest difficulty. If the player manages to defeat the CPU opponent, the game's staff roll will instantly play. Like with the full single-player mode, the player must defeat
1505-595: The same year, the company launched a budget reissue brand for their PC titles called "The White Label". Spelling put its ownership of Virgin up for sale as a public stock offering in 1997, stating that Virgin's financial performance had been disappointing. Since Spelling's purchase of the company, Virgin had lost $ 14 million in 1995 and was expected to post similar losses for 1996. In 1998, Virgin Interactive's US operations were divested to Electronic Arts as part of its $ 122.5 million (£75 million) acquisition of Westwood Studios that same year. Electronic Arts also acquired
1548-725: The world's largest entertainment companies. Viacom had planned to sell Spelling and buy Virgin Interactive out of Spelling before the sale. While it abandoned the Spelling sale some time ago, the collapse in the games market appears to have killed off any interest in buying Virgin. Blockbuster and Viacom invested heavily in the production of CD-based interactive multimedia—video games featuring sophisticated motion-picture video, stereo sound and computer animation. VIE's headquarters were expanded to include 17 production studios where expensive SGI "graphics supercomputers" were used to build increasingly complicated games, eventually becoming one of
1591-492: Was announced winner of the 2017 Foodpreneur prize, The Snaffling Pig Co ., who won a six-week rental space at Intu Lakeside, the retail center with the highest foot traffic in the U.K. The group's health business received significant media coverage over its legal battle with NHS groups. It sued clinical commissioning groups (CCGs) in Surrey after it lost out on an £82 million contract to provide children's health services across
1634-449: Was awarded European Regional Development Funding and subsequently launched Ready, Steady, Grow with Virgin StartUp, a programme of support aimed at start-ups that were ready to grow. A year later, it launched the UK's first equity-based crowdfunding accelerator programme, Crowdboost. By 2018, the organisation had supported over 11,000 UK-based entrepreneurs, with over £35m in pre-seed funding. In 2014, Branson and Virgin StartUp launched
1677-524: Was distributed in the North American market by Bay Area Multimedia instead of Interplay. However, in 2001, the North American branch of Titus; Titus Software, announced to resurrect the Virgin Interactive brand in North America to release several of Virgin's existing European PC releases as $ 20 budget titles. On 16 April 2001, Titus announced they had expanded their shares in Interplay to 72.5% and purchased their stake in Virgin Interactive, making Virgin
1720-569: Was done for Titus to focus more on the UK, French and German subsidiaries. The business was renamed as Virgin Play in October, and would continue to distribute Titus and Interplay titles in Spain. On July 1, 2003, Titus announced that Virgin Interactive would be renamed Avalon Interactive, with the French, Benelux and German operations soon following afterward. In August 2004, the company launched
1763-425: Was made following a similar distribution agreement in North America that would allow Interplay to market Titus' titles in the territory. A week later, Virgin signed a deal with Swing! Entertainment Media AG to distribute their titles in all European territories. Virgin's presence outside Europe at this point was almost non-existent, with only a few titles such as Viva Soccer and Jimmy White's 2: Cueball , which
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1806-425: Was not marketed as part of the Capcom Generations outside Japan, instead being a "sequel" to Street Fighter Collection , which packaged Super Street Fighter II , Super Street Fighter II Turbo and Street Fighter Alpha 2 Gold . It contains the first three versions of the original Street Fighter II . Some minor changes were made to gameplay, compared to the arcade versions of the games. A "Collection" mode
1849-402: Was renamed Virgin Interactive Entertainment in 1993. Hasbro , who had previously licensed some of its properties to Virgin, bought 15 percent—later increased to 16.2 percent—stake in VIE in August 1993. Hasbro wanted to create titles based on its brands, which included Transformers , G.I. Joe and Monopoly . The deal cut off competitors like Mattel and Fisher-Price who were interested in
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