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Sonic Adventure 2

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A platformer (also called a platform game , and sometimes a jump 'n' run game ) is a sub-genre of action video games in which the core objective is to move the player character between points in an environment. Platform games are characterized by levels with uneven terrain and suspended platforms of varying height that require jumping and climbing to traverse. Other acrobatic maneuvers may factor into the gameplay, such as swinging from vines or grappling hooks, jumping off walls, gliding through the air, or bouncing from springboards or trampolines.

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221-789: Sonic Adventure 2 is a 2001 platform game developed by Sonic Team USA and published by Sega for the Dreamcast . It features two good-vs-evil stories: Sonic the Hedgehog , Miles "Tails" Prower , and Knuckles the Echidna attempt to save the world, while Shadow the Hedgehog , Doctor Eggman , and Rouge the Bat attempt to conquer it. The stories are divided into three gameplay styles: fast-paced platforming for Sonic and Shadow, third-person shooting for Tails and Eggman, and action-adventure exploration for Knuckles and Rouge. Like previous Sonic

442-563: A Sonic game. Senoue began writing in April 2000; he worked closely with Sonic Team USA regarding Adventure 2 's structure, design, and characters. Half the music was produced in the US, while the other half was produced in Japan. Like Iizuka, Senoue considered Adventure 2 his favorite Sonic game to work on, as he found working with a small team in a new environment invigorating. Senoue wanted

663-540: A Studio Ghibli feature film directed by Hayao Miyazaki , won the Academy Award for Best Animated Feature at the 75th Academy Awards . It later became the highest-grossing anime film , earning more than $ 355 million. Since the 2000s, an increased number of anime works have been adaptations of light novels and visual novels ; successful examples include The Melancholy of Haruhi Suzumiya and Fate/stay night (both 2006). Demon Slayer: Kimetsu no Yaiba

884-494: A similar style to Japanese animation are also produced outside Japan. Video games sometimes also feature themes and art styles that are sometimes labelled as anime. The earliest commercial Japanese animation dates to 1917. A characteristic art style emerged in the 1960s with the works of cartoonist Osamu Tezuka and spread in following decades, developing a large domestic audience. Anime is distributed theatrically, through television broadcasts, directly to home media , and over

1105-608: A true 3D platformer is a French computer game called Alpha Waves , created by Christophe de Dinechin and published by Infogrames in 1990 for the Atari ST , Amiga , and IBM PC compatibles . Bug! , released in 1995 for the Saturn , has a more conservative approach. It allows players to move in all directions, but it does not allow movement along more than one axis at once; the player can move orthogonally but not diagonally. Its characters were pre-rendered sprites, much like

1326-487: A vinyl version of the soundtrack including interviews with Senoue and Iizuka in 2018. Sega released a port of Sonic Adventure 2 as a downloadable game for the PlayStation 3 (via PlayStation Network ) and Xbox 360 (via Xbox Live Arcade ) on October 2, 2012, and for Windows (via Steam ) on November 20. The port followed a similar reissue of the first Adventure in 2010 and was branded as part of Sega Heritage,

1547-452: A 1980 arcade release by Universal , is sometimes credited as the first platformer. Another precursor to the genre from 1980 was Nichibutsu 's Crazy Climber , in which the player character scales vertically scrolling skyscrapers. The unreleased 1979 Intellivision game Hard Hat has a similar concept. Donkey Kong , an arcade video game created by Nintendo and released in July 1981,

1768-531: A 2012 initiative in which Sega rereleased popular games from its back catalog on modern consoles. The rerelease features high-definition graphics and widescreen support, though some cutscenes are still presented in 4:3 . Otherwise, it is mostly identical to the original versions; it lacks the Dreamcast version's online features and the GameCube additions are paywalled as downloadable content (DLC). In 2017,

1989-401: A 2D plane are called 2.5D , as they are a blend of 2D and 3D. The first platformers to simulate a 3D perspective and moving camera emerged in the early-mid-1980s. An early example of this was Konami 's Antarctic Adventure , where the player controls a penguin in a forward-scrolling third-person perspective while having to jump over pits and obstacles. Originally released in 1983 for

2210-752: A 3D Sonic game, Sonic Adventure , for its Dreamcast console. It used a hub structure like Super Mario 64 , but its levels were more linear, fast-paced, and action-oriented. Anime Anime ( Japanese : アニメ , IPA: [aꜜɲime] ) (a term derived from a shortening of the English word animation ) is hand-drawn and computer-generated animation originating from Japan . Outside Japan and in English, anime refers specifically to animation produced in Japan. However, in Japan and in Japanese, anime describes all animated works, regardless of style or origin. Many works of animation with

2431-462: A balance between open-ended and guided exploration. Another platform-adventure released that year, Pony Canyon 's Super Pitfall , was critically panned for its vagueness and weak game design. That same year Jaleco released Esper Boukentai , a sequel to Psychic 5 that scrolled in all directions and allowed the player character to make huge multistory jumps to navigate the vertically oriented levels. Telenet Japan also released its own take on

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2652-414: A bat, who became Rouge. Sonic Team saw Shadow as a one-off character who would not appear in subsequent Sonic games. Iizuka summarized Sonic Adventure 2 's development as "trying to make the impossible possible", as Sonic Team USA had to overcome the challenge of creating a game comparable in scope to the first Adventure with less than a tenth of the staff. Despite this, he considered Adventure 2

2873-481: A bouncing car that jumps on various platforms such as buildings, clouds, and hills. Jump Bug offered a glimpse of what was to come, with uneven, suspended platforms, levels that scroll horizontally (and in one section, vertically), and differently themed sections, such as a city, the interior of a large pyramid, and underwater. Irem's 1982 arcade game Moon Patrol combines jumping over obstacles and shooting attackers. A month later, Taito released Jungle King ,

3094-525: A brief burst of episodic platformers where the first was freely distributed and parts 2 and 3 were available for purchase. The abundance of platformers for 16-bit consoles continued late into the generation, with successful games such as Vectorman (1995), Donkey Kong Country 2: Diddy's Kong Quest (1995), and Super Mario World 2: Yoshi's Island (1995), but the release of new hardware caused players' attention to move away from 2D genres. The Saturn , PlayStation , and Nintendo 64 nevertheless featured

3315-399: A character, he used Adventure 2 as an opportunity to revise him to suit his tastes. Among Sonic Team's unimplemented Adventure concepts was a black hedgehog who rivaled Sonic's coolness . The idea was revived during Adventure 2 's brainstorming sessions. The rival was initially villainous, but Iizuka decided to appeal to American audiences with an antihero , a popular archetype in

3536-406: A common characteristic of American streaming television shows during the " Peak TV " era. The animation industry consists of more than 430 production companies with some of the major studios including Toei Animation , Gainax , Madhouse , Gonzo , Sunrise , Bones , TMS Entertainment , Nippon Animation , P.A.Works , Studio Pierrot , Production I.G , Ufotable and Studio Ghibli . Many of

3757-686: A dark shade is used. However, not all anime characters have large eyes. For example, the works of Hayao Miyazaki are known for having realistically proportioned eyes, as well as realistic hair colors on their characters. Hair in anime is often unnaturally lively and colorful or uniquely styled. The movement of hair in anime is exaggerated and "hair actions" is used to emphasize the action and emotions of characters for added visual effect. Poitras traces hairstyle color to cover illustrations on manga, where eye-catching artwork and colorful tones are attractive for children's manga. Some anime will depict non-Japanese characters with specific ethnic features, such as

3978-514: A day, while Gioeli wrote the lyrics. Senoue then sent a demo to Gioeli to record his vocals. Takeshi Taneda  [ ja ] played bass and Katsuji Kirita of Gargoyle and the Cro-Magnons played drums. Poley wrote and performed "Escape from the City", the first level's theme. He found writing video game music different, as "you have to have a lot of action and alliteration. It creates

4199-543: A different genre and divided the work by which genre each composer was most interested in. For instance, Knuckles' stages feature rap music composed by Ohtani, who wanted to focus on a new musical element. Tokoi said the soundtrack explores more genres than the first game's, and other genres include pop-punk , glam metal , and orchestral arrangements. Singers featured in the soundtrack include Johnny Gioeli of Hardline , Ted Poley of Danger Danger , Tony Harnell of TNT , and Paul Shortino of Rough Cutt . The soundtrack

4420-414: A distinct set of conventions. Unlike Disney animation, where the emphasis is on the movement, anime emphasizes the art quality and let limited animation techniques make up for the lack of time spent on movement. Such techniques are often used not only to meet deadlines but also as artistic devices. Anime scenes place emphasis on achieving three-dimensional views, and backgrounds are instrumental in creating

4641-672: A diverse range of genres targeting an adult audience. Shōjo and shōnen anime sometimes contain elements popular with children of all genders in an attempt to gain crossover appeal. Adult anime may feature a slower pace or greater plot complexity that younger audiences may typically find unappealing, as well as adult themes and situations. A subset of adult anime works featuring pornographic elements are labeled "R18" in Japan, and are internationally known as hentai (originating from pervert ( 変態 , hentai ) ). By contrast, some anime subgenres incorporate ecchi , sexual themes or undertones without depictions of sexual intercourse , as typified in

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4862-633: A fixed iconography that is used as shorthand for certain emotions and moods. For example, a male character may develop a nosebleed when aroused. A variety of visual symbols are employed, including sweat drops to depict nervousness, visible blushing for embarrassment, or glowing eyes for an intense glare. Another recurring sight gag is the use of chibi (deformed, simplified character designs) figures to comedically punctuate emotions like confusion or embarrassment. The opening and credits sequences of most anime television series are accompanied by J-pop or J-rock songs, often by reputed bands—as written with

5083-450: A forward-scrolling effect similar to Sega's 1985 third-person rail shooter Space Harrier . 3-D WorldRunner was an early forward-scrolling pseudo-3D third-person platform-action game where players were free to move in any forward-scrolling direction and could leap over obstacles and chasms. It was notable for being one of the first stereoscopic 3-D games . Square released its sequel, JJ , later that year. The earliest example of

5304-609: A high quality of animation. The 1988 shareware game The Adventures of Captain Comic was one of the first attempts at a Nintendo-style platformer for IBM PC compatibles . It inspired Commander Keen , released by id Software in 1990, which became the first MS-DOS platformer with smooth scrolling graphics. Keen's success resulted in numerous console-styled platformers for MS-DOS compatible operating systems, including Duke Nukem , Duke Nukem II , Cosmo's Cosmic Adventure , and Dark Ages all by Apogee Software . These fueled

5525-512: A high-security Guardian Units of Nations (GUN) facility to revive it with a Chaos Emerald . The weapon—Shadow, a black hedgehog who proclaims himself the "Ultimate Lifeform"—offers to help Eggman conquer the world, telling him to rendezvous at an abandoned space colony, the ARK, with more Chaos Emeralds. Shadow has vowed to fulfill a promise he made to his friend, Eggman's cousin Maria , before she died;

5746-492: A major cel production company, announced it would stop cel production, producing an industry panic to procure cel imports and hastening the switch to digital processes. Prior to the digital era, anime was produced with traditional animation methods using a pose to pose approach. The majority of mainstream anime uses fewer expressive key frames and more in-between animation. Japanese animation studios were pioneers of many limited animation techniques, and have given anime

5967-545: A major role in this, through over time many legal alternatives appeared which significantly reduced illegal practices. Since the 2010s streaming services have become increasingly involved in the production, licensing and distribution of anime for the international markets. This is especially the case with net services such as Netflix and Crunchyroll which have large catalogs in Western countries, although until 2020 anime fans in multiple developing countries, such as India and

6188-456: A million copies worldwide. Cumulative sales reached 1.7 million, and by July 2006, it had earned $ 44 million in the US. According to Next Generation , it was the 42nd-bestselling game for the GameCube, PlayStation 2, or Xbox between January 2000 and July 2006 in the US. It is one of the bestselling GameCube games and the bestselling third-party GameCube game. Sonic Adventure 2 received "generally favorable" reviews. Critics appreciated

6409-517: A myth derived from the popularity of anime in France in the late 1970s and 1980s. In English, anime —when used as a common noun —normally functions as a mass noun . (For example: "Do you watch anime?" or "How much anime have you watched?") As with a few other Japanese words, such as saké and Pokémon , English texts sometimes spell anime as animé (as in French), with an acute accent over

6630-631: A number of successful 2D platformers. The 2D Rayman was a big success on 32-bit consoles. Mega Man 8 and Mega Man X4 helped revitalize interest in Capcom 's Mega Man character . Castlevania: Symphony of the Night revitalized its series and established a new foundation for later Castlevania games. Oddworld and Heart of Darkness kept the subgenre born from Prince of Persia alive. The difficulties of adapting platformer gameplay to three dimensions led some developers to compromise by pairing

6851-568: A positive worldwide image and improve its relations with other countries such as its East Asian neighbours China and South Korea . In 2015, during remarks welcoming Japanese Prime Minister Shinzo Abe to the White House, President Barack Obama thanked Japan for its cultural contributions to the United States by saying: This visit is a celebration of the ties of friendship and family that bind our peoples. I first felt it when I

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7072-537: A pronounced nose and jutting jaw for European characters. In other cases, anime feature characters whose race or nationality is not always defined, and this is often a deliberate decision, such as in the Pokémon animated series. Anime and manga artists often draw from a common canon of iconic facial expression illustrations to denote particular moods and thoughts. These techniques are often different in form than their counterparts in Western animation, and they include

7293-441: A quarter and a third of all console games. By 2006, the genre had experienced a decline in sales, representing a 2% market share as compared to 15% in 1998. In spite of this, platformers are still being commercially released every year, including some which have sold millions of copies. A platformer requires the player to maneuver their character across platforms to reach a goal while confronting enemies and avoiding obstacles along

7514-516: A requisite for a work to be considered "anime". The etymology of the term anime is disputed. The English word "animation" is written in Japanese katakana as アニメーション ( animēshon ) and as アニメ ( anime , pronounced [a.ɲi.me] ) in its shortened form. Some sources claim that the term is derived from the French term for animation dessin animé ("cartoon", literally 'animated drawing'), but others believe this to be

7735-403: A rise in sales of shows to television stations in Japan, caused by late night anime with adults as the target demographic . This type of anime is less popular outside Japan, being considered "more of a niche product ". Spirited Away (2001) was the all-time highest-grossing film in Japan until overtaken by Demon Slayer: Kimetsu no Yaiba – The Movie: Mugen Train in 2020. It was also

7956-470: A shift in design. Later 3D platformers like Banjo-Kazooie , Spyro the Dragon , and Donkey Kong 64 borrowed its format, and the "collect-a-thon" genre began to form. In order to make this free-roaming model work, developers had to program dynamic, intelligent cameras. A free camera made it harder for players to judge the height and distance of platforms, making jumping puzzles more difficult. Some of

8177-406: A side-scrolling action game some platform elements: jumping between vines, jumping or running beneath bouncing boulders. It was quickly re-released as Jungle Hunt because of similarities to Tarzan . The 1982 Apple II game Track Attack includes a scrolling platform level where the character runs and leaps along the top of a moving train. The character is little more than a stick figure , but

8398-426: A significant improvement. Kotaku appreciated the other characters' levels for their immersion, despite their poor quality. Additional criticism has been directed at the camera for obscuring enemies and platforms, poor voice acting and audio mixing , and the story. The audio mixing, in which characters' dialogue in cutscenes frequently overlaps, has been described as infamous. The Escapist and VentureBeat called

8619-522: A slight increase in production costs and animator pays during the COVID-19 pandemic. Throughout 2020 and 2021 the American streaming service Netflix announced that it will greatly invest and fund the anime industry as well as support training programs for new animators. On April 27, 2023, Nippon Anime Film Culture Association (NAFCA) was officially founded. The association aims to solve problems in

8840-560: A sponsorship from the Imperial Japanese Navy . The 1950s saw a proliferation of short, animated advertisements created for television. In the 1960s, manga artist and animator Osamu Tezuka adapted and simplified Disney animation techniques to reduce costs and limit frame counts in his productions. Originally intended as temporary measures to allow him to produce material on a tight schedule with inexperienced staff, many of his limited animation practices came to define

9061-547: A standalone game rather than a sequel to appeal to a broader audience. Heroes became the first multiplatform Sonic game when it was released for the GameCube, PlayStation 2, and Xbox in late 2003. Another 2003 Sonic Team game, Billy Hatcher and the Giant Egg , uses an updated version of the Adventure 2 engine, and Ohtani, who first composed Sonic music for Adventure 2 , became the series' sound director with Sonic

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9282-655: A team of 11—significantly smaller than Adventure 's team of 120—to begin working on Sonic Adventure 2 after they spent six months localizing Adventure for the West. As with the first game, Iizuka directed Adventure 2 while Yuji Naka , the Sonic franchise's co-creator, produced it. The development lasted around a year and a half. Shiro Maekawa, who wrote portions of Sega's Panzer Dragoon Saga (1998) and joined Sonic Team during Adventure 's production, conceived and wrote Adventure 2 's story. Maekawa accepted

9503-725: A teenager with a rebellious personality to appeal to gamers who saw the previous generation of consoles as being for kids. The character's speed showed off the hardware capabilities of the Genesis, which had a CPU clock speed approximately double that of the Super NES. Sonic 's perceived rebellious attitude became a model for game mascots. Other companies attempted to duplicate Sega's success with their own brightly colored anthropomorphisms with attitude. These often were characterized by impatience, sarcasm, and frequent quips. A second generation of platformers for computers appeared alongside

9724-497: A television series produced by Gainax and directed by Hideaki Anno , began another era of experimental anime titles, such as Ghost in the Shell (1995) and Cowboy Bebop (1998). In the 1990s, anime also began attracting greater interest in Western countries; major international successes include Sailor Moon and Dragon Ball Z , both of which were dubbed into more than a dozen languages worldwide. In 2003, Spirited Away ,

9945-469: A total of around 500,000 copies worldwide. The Escapist wrote that these numbers were impressive given that the Dreamcast had already been discontinued. The GameCube version was significantly more successful. In Japan, it sold almost 50,000 copies during its first month, and had sold 192,186 by December 23, 2002. In North America, it was the bestselling GameCube game between January and August 2002, selling 465,000 copies. By August 2002, it had sold more than

10166-516: A trailer premiere behind closed doors and a press release. Game Informer reported that it was 40% complete at that time. Sega released the trailer online when it launched Sonic Team's website on June 30, and allowed journalists to play a demo version in December. Early copies of Sonic Team's Phantasy Star Online , released in Japan in December and worldwide in January 2001, were bundled with

10387-501: A whole mood and there's no time for breath—the song is over in a minute and a half, and it's intense." The rapper Hunnid-P performed Knuckles' level themes. Senoue made a demo for each track using an ADAT system to track guitars or vocals and a Yamaha digital console or Mackie analog mixer for mixing . He edited tracks with his Macintosh before testing them in-game. Once Senoue was satisfied and received Sonic Team USA's approval, he finished sequencing and sent demos to prepare for

10608-455: A whole, they do share some similar attributes in terms of animation technique and character design. Anime is fundamentally characterized by the use of limited animation, flat expression, the suspension of time, its thematic range, the presence of historical figures, its complex narrative line and, above all, a peculiar drawing style, with characters characterized by large and oval eyes, with very defined lines, bright colors and reduced movement of

10829-412: A worthy sequel to Adventure . However, journalists have characterized Adventure 2 as divisive, and the 2012 rerelease received "mixed or average reviews" according to Metacritic. Some fans regard Adventure 2 as the franchise's pinnacle, but others find it unfocused—"a jack of all trades, master of none", as The Escapist wrote. According to The Escapist , "depending on who you ask, [it] represent[s]

11050-753: A year and a half, with Takashi Iizuka directing and Yuji Naka producing. Developed during a tumultuous period in Sega's history , Adventure 2 had a significantly smaller development team than the first game. Sonic Team USA streamlined the design to emphasize faster, more action -oriented gameplay giving each character roughly equal gameplay time. The levels were influenced by American locations such as San Francisco and Yosemite National Park . The soundtrack—composed by Jun Senoue , Fumie Kumatani, Tomoya Ohtani , and Kenichi Tokoi—spans genres including pop-punk , glam metal , hip-hop , jazz and orchestral arrangements, and features several metal singers. Sonic Adventure 2

11271-604: Is mecha , with the Gundam metaseries being iconic. The diverse fantasy genre includes works based on Asian and Western traditions and folklore; examples include the Japanese feudal fairytale InuYasha , and the depiction of Scandinavian goddesses who move to Japan to maintain a computer called Yggdrasil in Ah! My Goddess . Genre crossing in anime is also prevalent, such as the blend of fantasy and comedy in Dragon Half , and

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11492-467: Is an art form that comprises many genres found in other mediums; it is sometimes mistakenly classified as a genre itself. In Japanese, the term anime is used to refer to all animated works, regardless of style or origin. English-language dictionaries typically define anime ( / ˈ æ n ɪ m eɪ / ) as "a style of Japanese animation" or as "a style of animation originating in Japan". Other definitions are based on origin, making production in Japan

11713-488: Is central to the genre, though there are exceptions such as Nintendo 's Popeye and Data East 's BurgerTime , both from 1982. In some games, such as Donkey Kong , the trajectory of a jump is fixed, while in others it can be altered mid-air. Falling may cause damage or death. Many platformers contain environmental obstacles which kill the player's character upon contact, such as lava pits or bottomless chasms. The player may be able to collect items and power-ups and give

11934-470: Is divided into level-specific tracks and character themes, with leitmotifs similar to professional wrestler entrance music . Senoue reused most of the character theme lyrics from the first Adventure , but wrote new music. As Crush 40 , he and Gioeli recorded the main theme, "Live & Learn". Senoue recorded the introduction for the Adventure 2 demo ; he worked on the rest later and completed it within

12155-596: Is flawed, but argued this was negated by its merits. Nintendo Life said Adventure 2 's many "bizarre design choices" made it endearing, and Kotaku said it "felt equal parts triumphant and bittersweet... Adventure 2 has plenty of flaws, but you can tell Sonic Team was working hard to build off the best parts of its previous Adventure and play out Sega’s home console era with style." Following Adventure 2 , Sonic 's critical standing began to decline, which VentureBeat attributed to Sega "depending on stupid gimmicks to sell their most iconic property" following

12376-474: Is in a vector game called Major Havoc , which comprises a number of mini-games, including a simple platformer. One of the first raster -based platformers to scroll fluidly in all directions in this manner is 1985's Legend of Kage . In 1985, Enix released the action-adventure platformer Brain Breaker . The following year saw the release of Nintendo's Metroid , which was critically acclaimed for

12597-494: Is largely credited with popularizing anime in the Western world during the early 1990s, before anime was further popularized by television shows such as Pokémon and Dragon Ball Z in the late 1990s. By 1997, Japanese anime was the fastest-growing genre in the American video industry. The growth of the Internet later provided international audiences with an easy way to access Japanese content. Early on, online piracy played

12818-449: Is now its largest industry sector). By 2025 the anime industry is expected to reach a value of $ 30 billion with over 60% of that revenue coming from overseas. Japan External Trade Organization (JETRO) valued the domestic anime market in Japan at ¥2.4 trillion ( $ 24 billion ), including ¥2 trillion from licensed products, in 2005. JETRO reported sales of overseas anime exports in 2004 to be ¥2 trillion ( $ 18 billion ). JETRO valued

13039-465: Is the endless runner , where the main character is always moving forward and the player must dodge or jump to avoid falling or hitting obstacles. Various names were used in the years following the release of the first established game in the genre, Donkey Kong (1981). Shigeru Miyamoto originally called it a "running/jumping/climbing game" while developing it. Miyamoto commonly used the term "athletic game" to refer to Donkey Kong and later games in

13260-480: Is used to distinguish and identify Japanese animation. Emakimono and shadow plays ( kage-e ) are considered precursors of Japanese animation. Emakimono was common in the eleventh century. Traveling storytellers narrated legends and anecdotes while the emakimono was unrolled from the right to left in chronological order, as a moving panorama. Kage-e was popular during the Edo period and originated from

13481-626: The Atari 2600 , with 256 horizontally connected screens, became one of the best-selling games on the system and was a breakthrough for the genre. Smurf: Rescue in Gargamel's Castle was released on the ColecoVision that same year, adding uneven terrain and scrolling pans between static screens. Manic Miner (1983) and its sequel Jet Set Willy (1984) continued this style of multi-screen levels on home computers . Wanted: Monty Mole won

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13702-813: The Game Boy Advance (GBA) game Sonic Advance (2001), facilitated through the GameCube – GBA link cable . Visually, Battle features texture resolution increases, though some textures are blurrier, while colors are brighter. Battle was released in Japan on December 20, 2001, in North America on February 11, 2002, in Europe on May 3, 2002, and in Australia on May 17, 2002. The Dreamcast version of Sonic Adventure 2 sold more than 84,000 copies during its first week in Japan (a franchise record), and

13923-533: The Guinness World Record for the "Most in-demand animated TV show" with a global demand rating 71.2 times than that of the average TV show, previously held by Attack on Titan . Anime differs from other forms of animation by its art styles, methods of animation, its production, and its process. Visually, anime works exhibit a wide variety of art styles, differing between creators, artists, and studios. While no single art style predominates anime as

14144-683: The MSX computer, it was subsequently ported to various platforms the following year, including an arcade video game version, NES , and ColecoVision . 1986 saw the release of the sequel to forward-scrolling platformer Antarctic Adventure called Penguin Adventure , which was designed by Hideo Kojima . It included more action game elements, a greater variety of levels, RPG elements such as upgrading equipment, and multiple endings . In early 1987, Square released 3-D WorldRunner , designed by Hironobu Sakaguchi and Nasir Gebelli . Using

14365-475: The Master Emerald . Their search is guided by radar and puzzle -based clues from harmless robots. Knuckles and Rouge can glide, defeat enemies with punches and kicks, and scale walls, digging into them to find power-ups . Adventure 2 has the health system found in many other Sonic games. The player collects rings scattered throughout the levels; being hit by an enemy while holding rings causes

14586-530: The Master System with Alex Kidd in Miracle World . It has horizontal and vertical scrolling levels, the ability to punch enemies and obstacles, and shops for the player to buy power-ups and vehicles. Another Sega series that began that same year is Wonder Boy . The original Wonder Boy in 1986 was inspired more by Pac-Land than Super Mario Bros. , with skateboarding segments that gave

14807-631: The Nintendo Entertainment System in 1985, became the archetype for the genre. It was bundled with Nintendo systems in North America, Japan, and Europe, and sold over 40 million copies, according to the 1999 Guinness Book of World Records . Its success as a pack-in led many companies to see platformers as vital to their success, and contributed greatly to popularizing the genre during the third and fourth generations of video game consoles. Sega attempted to emulate this success with their Alex Kidd series, which started in 1986 on

15028-535: The Philippines , had fewer options for obtaining access to legal content, and therefore would still turn to online piracy. However beginning with the 2020s anime has been experiencing yet another boom in global popularity and demand due to the COVID-19 pandemic and streaming services like Netflix, Amazon Prime Video , HBO Max , Disney+ , Hulu and anime-only services like Crunchyroll and Hidive , increasing

15249-526: The Sonic Adventure entries, and the 2001 sequel really amped up the action." In February 2014, IGN' s Luke Karmali called Battle his tenth-favorite game of all time. In a video interview with Sonic Team studio head Takashi Iizuka, he says Sonic Adventure 2 is his favourite game in the series. Development on the next game, Sonic Heroes (2003), began at Sonic Team USA shortly after Adventure 2 's completion. Iizuka chose to develop it as

15470-639: The United Kingdom wanting to get a degree in the Japanese language . The word anime alongside other Japanese pop cultural terms like shonen , shojo and isekai have been added to the Oxford English Dictionary . Various anime and manga series have influenced Hollywood in the making of numerous famous movies and characters. Hollywood itself has produced live-action adaptations of various anime series such as Ghost in

15691-531: The amnesiac Shadow interprets the promise as one of revenge. Shadow steals a Chaos Emerald, and GUN arrests Sonic after mistaking him for Shadow. Knuckles encounters Eggman and Rouge, a government spy, attempting to steal the Master Emerald . He stops them by shattering it and searches for the scattered shards to repair it. Rouge follows Eggman to the ARK, where Shadow shows Eggman the Eclipse Cannon, another weapon created by Gerald. Shadow plans to charge

15912-592: The anime series Sonic X (2003–2006) and the live-action film Sonic the Hedgehog 3 (2024). Sonic Adventure 2 is a 3D platform game divided into two campaigns: Hero and Dark. In the Hero campaign, players control Sonic, Tails, and Knuckles, who fight to save the world; in the Dark campaign, players control Shadow the Hedgehog, Doctor Eggman and Rouge the Bat, fighting to conquer it. Each campaign cycles through levels of its three characters, telling different sides of

16133-405: The bestselling GameCube games and the bestselling third-party GameCube game. Following Adventure 2 , Sonic became a multiplatform franchise, beginning with Sonic Heroes (2003). Sonic Adventure 2 introduced Sonic to a wider audience with its GameCube port. It originated characters and elements used in later games; Shadow became one of the most popular Sonic characters and featured in

16354-450: The highest-grossing anime film worldwide until it was overtaken by Makoto Shinkai 's 2016 film Your Name . Anime films represent a large part of the highest-grossing Japanese films yearly in Japan, with 6 out of the top 10 in 2014 , 2015 and also in 2016 . Anime has to be licensed by companies in other countries in order to be legally released. While anime has been licensed by its Japanese owners for use outside Japan since at least

16575-589: The real robot genre. Robot anime series such as Gundam and Super Dimension Fortress Macross became instant classics in the 1980s, and the genre remained one of the most popular in the following decades. The bubble economy of the 1980s spurred a new era of high-budget and experimental anime films, including Nausicaä of the Valley of the Wind (1984), Royal Space Force: The Wings of Honnêamise (1987), and Akira (1988). Neon Genesis Evangelion (1995),

16796-621: The recording sessions . The soundtrack was recorded across five sessions in Los Angeles, New York City and Tokyo. While he enjoyed studio work, Senoue described the last three months as chaotic, as he had to travel between Tokyo, San Francisco and Los Angeles within weeks to write and record music. Senoue finished the soundtrack in February 2001, after which he worked on the sound effects. Sega announced Sonic Adventure 2 at E3 in May 2000 with

17017-537: The virtual camera , it had to be constrained to stop it from clipping through the environment. In 1994, a small developer called Exact released a game for the X68000 computer called Geograph Seal , which was a 3D first-person shooter game with platforming. Players piloted a frog-like mech that could jump and then double-jump or triple-jump high into the air as the camera panned down to help players line up their landings. In addition to shooting, jumping on enemies

17238-675: The "fathers of anime") produced numerous films, the oldest surviving of which is Kōuchi's Namakura Gatana . Many early works were lost with the destruction of Shimokawa's warehouse in the 1923 Great Kantō earthquake . By the mid-1930s, animation was well-established in Japan as an alternative format to the live-action industry. It suffered competition from foreign producers, such as Disney , and many animators, including Noburō Ōfuji and Yasuji Murata , continued to work with cheaper cutout animation rather than cel animation . Other creators, including Kenzō Masaoka and Mitsuyo Seo , nevertheless made great strides in technique, benefiting from

17459-489: The 1960s, the practice became well-established in the United States in the late 1970s to early 1980s, when such TV series as Gatchaman and Captain Harlock were licensed from their Japanese parent companies for distribution in the US market. The trend towards American distribution of anime continued into the 1980s with the licensing of titles such as Voltron and the 'creation' of new series such as Robotech through

17680-549: The 1980 arcade video game Space Panic , which has ladders but not jumping. Donkey Kong , released in 1981, established a template for what were initially called "climbing games". Donkey Kong inspired many clones and games with similar elements, such as Miner 2049er (1982) and Kangaroo (1982), while the Sega arcade game Congo Bongo (1983) adds a third dimension via isometric graphics . Another popular game of that period, Pitfall! (1982), allows moving left and right through series of non-scrolling screens, expanding

17901-534: The 1980s and 1990s. These mass imports influenced anime popularity in Latin American , Arabic and German markets. The beginning of 1980 saw the introduction of Japanese anime series into the American culture. In the 1990s, Japanese animation slowly gained popularity in America. Media companies such as Viz and Mixx began publishing and releasing animation into the American market. The 1988 film Akira

18122-405: The 1980s, the medium has also seen widespread international success with the rise of foreign dubbed , subtitled programming, and since the 2010s due to the rise of streaming services and a widening demographic embrace of anime culture, both within Japan and worldwide. As of 2016, Japanese animation accounted for 60% of the world's animated television shows . As a type of animation , anime

18343-438: The 1990s. Since this practice raises concerns for copyright and piracy issues, fansubbers tend to adhere to an unwritten moral code to destroy or no longer distribute an anime once an official translated or subtitled version becomes licensed. They also try to encourage viewers to buy an official copy of the release once it comes out in English, although fansubs typically continue to circulate through file-sharing networks. Even so,

18564-471: The 2020s anime songs have experienced a rapid growth in global online popularity due to their widened availability on music streaming services like Spotify and promotion by fans and artists on social media. In 2023, the opening theme " Idol " by Yoasobi of the anime series Oshi no Ko topped the Billboard Global 200 Excl. U.S. charts with 45.7 million streams and 24,000 copies sold outside

18785-666: The Biolizard, a colossal lizard and prototype Ultimate Lifeform. Knuckles deactivates the Chaos Emeralds with the Master Emerald, but the Biolizard fuses with the cannon to continue the ARK's collision course. Sonic and Shadow use the emeralds to transform into their super forms , destroy the Biolizard, and put the ARK back into a stable orbit. This depletes Shadow's energy and he plummets to Earth, content in fulfilling his promise to Maria. The people on Earth celebrate as

19006-480: The Black Knight 's (2009) swordplay, were not. Sonic Adventure 2 's first level, City Escape, has been described as one of the best opening stages in a video game. The level, which serves as a tutorial, depicts Sonic as he escapes GUN and features sequences in which he snowboards through streets and outruns a murderous truck. Red Bull said it was "unquestionably Sonic 's finest hour since

19227-583: The DC didn't go out with a bang, but with a sonic boom." In 2022, IGN named it one of the best Dreamcast games. The camera was largely panned. Shahed Ahmed of GameSpot criticized the "cardinal sin" of 3D platform games: forcing players to jump to an out-of-frame platform. Although players can re-orient the camera with the trigger buttons, it reverts when the character moves. According to Chau and Liu, this made searching cramped sections of Knuckles' and Rouge's levels frustrating. Edge found camera problems permeating

19448-518: The DVD format which offered the unique advantages; including multiple subtitling and dubbing tracks on the same disc. The DVD format also has its drawbacks in its usage of region coding ; adopted by the industry to solve licensing, piracy and export problems and restricted region indicated on the DVD player. The Video CD (VCD) format was popular in Hong Kong and Taiwan, but became only a minor format in

19669-414: The Dreamcast hardware made it possible. He felt that by then, Sonic Team had "gotten to the point where we can tap the full power of the console and deliver a much better experience to users". Sonic Team USA gave Sonic more abilities, such as grinding on rails, to add rhythm to ensure the gameplay was not only about speed. Sega collaborated with Soap , a company that produced shoes with plastic concavities in

19890-404: The Dreamcast version, the GameCube version released six months later received mixed reviews: respective Metacritic and GameRankings scores of 73 percent and 72.33 percent. Critics generally felt that it was not significantly improved from the Dreamcast original. However, Shane Bettenhausen of GameSpy saw Battle as noticeably superior; in addition to its upgrades, its action was better suited to

20111-468: The Enchanted Castle , which was only modestly successful. That same year, Capcom released Strider in arcades, which scrolled in multiple directions and allowed the player to summon artificial intelligence partners, such as a droid, tiger, and hawk, to help fight enemies. Another Sega release in 1989 was Shadow Dancer , which is a game that also included an AI partner: a dog who followed

20332-414: The GameCube's controller than the Dreamcast's. Sonic Adventure 2 received several accolades, including the 2001 IGN's Editors' Choice Award. ScrewAttack called it the fifth-best Dreamcast game , and GamesRadar rated it the tenth-greatest Dreamcast game out of 25: "Despite trailing off significantly in recent years, the 3D side of the Sonic the Hedgehog franchise had a surprisingly stellar start with

20553-601: The Global TV Demand Awards. Attack on Titan became the first ever non-English language series to earn the title of "World's Most In-Demand TV Show", previously held by only The Walking Dead and Game of Thrones . In 2024, the anime series Jujutsu Kaisen won the award of "Most In-Demand TV Series in the World 2023" in the Global TV Demand Awards. Rising interest in anime as well as Japanese video games has led to an increase of university students in

20774-475: The Hedgehog (2006). Sega's discontinuation of the Dreamcast made Sonic Adventure 2 the last Sonic game that Sonic Team—which had worked with Sega hardware teams to take advantage of their consoles—produced with the benefits of first-party development. Whereas Adventure 2 had been made using proprietary software , Sonic Team USA partnered with Criterion Software to use RenderWare so Heroes could be programmed and ported across platforms. Iizuka described

20995-402: The Hedgehog games, the player completes levels while collecting rings and defeating enemies. Outside the main gameplay, they can interact with Chao , a virtual pet , and compete in multiplayer battles. After the release of Sonic Adventure (1998), Sonic Team was downsized and a portion of the staff moved to San Francisco to establish Sonic Team USA. They worked on Adventure 2 for

21216-424: The Hedgehog into 3D. Their project, titled Sonic Xtreme , was to have featured a radically different approach for the series, with an exaggerated fisheye camera and multidirectional gameplay reminiscent of Bug! . Due in part to conflicts with Sega Enterprises in Japan and a rushed schedule, the game never made it to market. In the 1990s, platforming games started to shift from pseudo-3D to "true 3D," which gave

21437-560: The Internet . In addition to original works, anime are often adaptations of Japanese comics ( manga ), light novels , or video games . It is classified into numerous genres targeting various broad and niche audiences. Anime is a diverse medium with distinctive production methods that have adapted in response to emergent technologies. It combines graphic art, characterization, cinematography, and other forms of imaginative and individualistic techniques. Compared to Western animation, anime production generally focuses less on movement, and more on

21658-465: The Internet has led some animators to distribute works online in a format called " original net animation " (ONA). The home distribution of anime releases was popularized in the 1980s with the VHS and LaserDisc formats. The VHS NTSC video format used in both Japan and the United States is credited with aiding the rising popularity of anime in the 1990s. The LaserDisc and VHS formats were transcended by

21879-454: The Japanese film market, above the 4.6% market share for live-action works. The popularity and success of anime is seen through the profitability of the DVD market, contributing nearly 70% of total sales. According to a 2016 article on Nikkei Asian Review , Japanese television stations have bought over ¥60 billion worth of anime from production companies "over the past few years", compared with under ¥20 billion from overseas. There has been

22100-514: The Movie: Mugen Train became the highest-grossing Japanese film and one of the world's highest-grossing films of 2020. It also became the fastest grossing film in Japanese cinema, because in 10 days it made 10 billion yen ($ 95.3m; £72m). It beat the previous record of Spirited Away which took 25 days. In 2021, the anime adaptations of Jujutsu Kaisen , Demon Slayer: Kimetsu no Yaiba and Tokyo Revengers were among

22321-577: The PlayStation 3 version was made playable on the PlayStation 4 and Windows via the cloud gaming service PlayStation Now , and the Xbox 360 version was made backward compatible with the Xbox One . Sonic Adventure 2 is frequently ranked among the best Sonic games. GameSpot and Kotaku deemed it a satisfying conclusion to Sonic 's run on Sega hardware, and Game Informer considered it

22542-486: The Shell , Death Note , Dragon Ball Evolution and Cowboy Bebop . However most of these adaptations have been reviewed negatively by both the critics and the audience and have become box-office flops . The main reasons for the unsuccessfulness of Hollywood's adaptions of anime being the often change of plot and characters from the original source material and the limited capabilities a live-action movie or series can do in comparison to an animated counterpart. One of

22763-528: The Sonic and Shadow levels; retrospective reviewers have criticized the other characters as frustrating and cumbersome. Game Informer found Tails and Eggman's levels fine, but Knuckles and Rouge's annoying. Nintendo Life disagreed, writing Knuckles and Rouge were "entertaining enough" while Tails and Eggman were "rubbish". To TechRadar , the gameplay variety meant the quality of levels fluctuated more than it did in Adventure , though Sonic and Shadow's levels were

22984-542: The U.S. "Idol" has become the first Japanese song and anime song to top the Billboard Global chart as well as taking the first spot on the Apple Music 's Top 100: Global chart. Anime are often classified by target demographic, including children's ( 子供 , kodomo ) , girls' ( 少女 , shōjo ) , boys' ( 少年 , shōnen ) , young men ( 青年 , Seinen ) , young women ( 女性 , josei ) and

23205-482: The US by the end of 2000 to remain a viable platform, but Sega fell short of this goal with three million units sold. Moreover, Sega's attempts to spur sales through lower prices and cash rebates caused escalating financial losses. On January 31, 2001, Sega announced it was discontinuing the Dreamcast to become a third-party developer, although it remained committed to releasing first-party Dreamcast software through 2001. The third-party transition made Adventure 2 one of

23426-547: The US. He cited the Image Comics character Spawn as an influence. Maekawa struggled to develop the concept until writing lines for a scene in which Sonic confronts the hedgehog for impersonating him. Maekawa settled on a delicate, pure character who would refer to himself using the more humble Japanese pronoun boku ( 僕 ) . He was originally named Terios the Prisoner, but was renamed Shadow after another new character,

23647-469: The United Kingdom press. Examples include referring to the " Super Mario mould" (such as Kato-chan & Ken-chan ) as platform games, and calling Strider a "platform and ladders" game. The genre originated in the early 1980s. Levels in early platform games were confined to a single screen, viewed in profile, and based on climbing between platforms rather than jumping. Space Panic ,

23868-596: The United States that was closely associated with bootleg copies. A key characteristic of many anime television shows is serialization, where a continuous story arc stretches over multiple episodes or seasons. Traditional American television had an episodic format, with each episode typically consisting of a self-contained story. In contrast, anime shows such as Dragon Ball Z had a serialization format, where continuous story arcs stretch over multiple episodes or seasons, which distinguished them from traditional American television shows; serialization has since also become

24089-408: The United States was worth approximately $ 2.74 billion in 2009. Dubbed animation began airing in the United States in 2000 on networks like The WB and Cartoon Network 's Adult Swim . In 2005, this resulted in five of the top ten anime titles having previously aired on Cartoon Network. As a part of localization, some editing of cultural references may occur to better follow the references of

24310-455: The Viking and Barbapapa , which aired in various countries. Italy , Spain , and France grew a particular interest in Japan's output, due to its cheap selling price and productive output. As of 2014, Italy imported the most anime outside Japan. Anime and manga were introduced to France in the late 1970s and became massively popular in spite of a moral panic led by French politicians in

24531-688: The Year . In the United States, anime films compete in the Crunchyroll Anime Awards . There were also the American Anime Awards , which were designed to recognize excellence in anime titles nominated by the industry, and were held only once in 2006. Anime productions have also been nominated and won awards not exclusively for anime, like the Academy Award for Best Animated Feature or the Golden Bear . In recent years,

24752-404: The Year". Another term used in the late 1980s to 1990s was "character action games", in reference to games such as Super Mario Bros. , Sonic the Hedgehog , and Bubsy . It was also applied more generally to side-scrolling video games , including run and gun video games such as Gunstar Heroes . Platform game became a common term for the genre by 1989, popularized by its usage in

24973-445: The [Genesis] days", and Destructoid called it a perfect introduction to modern Sonic gameplay that encapsulates the strengths of the Adventure games. USgamer wrote that Adventure 2 is remembered more for City Escape than anything else, and Polygon said that it "represents the epitome of Sonic the Hedgehog . It's fast-paced, full of secret pathways, and more than a little absurd." Platform game The genre started with

25194-529: The acrobatics evoke the movement that games such as Prince of Persia would feature. B.C.'s Quest For Tires (1983) put a recognizable character from American comic strips into side-scrolling, jumping gameplay similar to Moon Patrol . The same year, Snokie for the Commodore 64 and Atari 8-bit computers added uneven terrain to a scrolling platformer. Based on the Saturday morning cartoon rather than

25415-406: The anime merchandising market was valued at about $ 950 million with the figurine segment accounting for most of the share and is expected to reach a value of over $ 2 billion by 2030. The global anime market size was valued at $ 26.055 billion in 2021 with 29% of the revenue coming from merchandise . It is expected that the global anime market will reach a value of $ 47.14 billion by 2028. By 2030

25636-510: The anime industry has been accused by both Japanese and foreign media of underpaying and overworking its animators. In response the Japanese Prime Minister Fumio Kishida promised to improve the working conditions and salary of all animators and creators working in the industry. A few anime studios such as MAPPA have taken actions to improve the working conditions of their employees. There has also been

25857-498: The anime market in the United States at ¥520 billion ( $ 5.2 billion ), including $ 500 million in home video sales and over $ 4 billion from licensed products, in 2005. JETRO projected in 2005 that the worldwide anime market, including sales of licensed products, would grow to ¥10 trillion ( $ 100 billion ). The anime market in China was valued at $ 21 billion in 2017, and is projected to reach $ 31 billion by 2020. In Europe

26078-459: The atmosphere of the work. The backgrounds are not always invented and are occasionally based on real locations, as exemplified in Howl's Moving Castle and The Melancholy of Haruhi Suzumiya . Oppliger stated that anime is one of the rare mediums where putting together an all-star cast usually comes out looking "tremendously impressive". The cinematic effects of anime differentiates itself from

26299-415: The basis for the non-linear mission structure found in most open-world, multi-mission, sidequest -heavy games. Another Capcom platformer that year was Bionic Commando , which popularized a grappling hook mechanic that has since appeared in dozens of games, including Earthworm Jim and Tomb Raider . Scrolling platformers went portable in the late 1980s with games such as Super Mario Land , and

26520-440: The cannon with the Chaos Emeralds and use it to take over the world. Rouge offers her services and gives Shadow and Eggman a Chaos Emerald to gain their trust. Tails and Amy infiltrate GUN's base and rescue Sonic, while Rouge retrieves three emeralds from the base before Eggman destroys it. Eggman makes a global broadcast in which he threatens to destroy the planet if he is not accepted as Earth's ruler within 24 hours. He demonstrates

26741-530: The cannon's power by destroying half of the Moon. While avoiding GUN forces, Sonic, Tails, and Amy meet up with Knuckles and use a Chaos Emerald to track the others to the ARK. Knuckles separates from the group and finishes repairing the Master Emerald. On the ARK, Tails gives Sonic a counterfeit Chaos Emerald to destroy the Eclipse Cannon. As Sonic is about to use it, Eggman captures Tails and Amy, forcing Sonic to return and rescue them. Sonic tries to trick Eggman with

26962-404: The characters; for example, a Chao which likes Tails will gradually become more heroic. Playing with Chao increases affection, and when a Chao becomes fully Hero or Dark, it assumes that form permanently. Although Chao eventually die, if they receive enough affection during their lives they reincarnate. Adventure 2 has 180 emblems, earned for a variety of tasks. Each level has five missions; only

27183-426: The comedic or harem genres; due to its popularity among adolescent and adult anime enthusiasts, the inclusion of such elements is considered a form of fan service . Some genres explore homosexual romances, such as yaoi (male homosexuality) and yuri (female homosexuality). While often used in a pornographic context, the terms yaoi and yuri can also be used broadly in a wider context to describe or focus on

27404-452: The conflict between good and evil. Sonic Team USA gave Chao the ability to socialize and interact, which Naka felt "took [them] a step closer to a real artificial life form ". Sonic Adventure 2 's soundtrack was composed by Jun Senoue , Fumie Kumatani, Tomoya Ohtani , and Kenichi Tokoi, with Senoue as the lead composer and sound director. Senoue, Kumatani and Tokoi returned from Adventure , while Ohtani made his first contributions to

27625-609: The console as the Super Nintendo Entertainment System in North America, along with Super Mario World , while Sega released Sonic the Hedgehog for the Sega Genesis . Sonic showcased a new style of design made possible by a new generation of hardware: large stages that scrolled in all directions, curved hills, loops, and a physics system allowing players to rush through its levels with well-placed jumps and rolls. Sega characterized Sonic as

27846-421: The criteria of a platformer, and was billed as an action adventure . It used true 3D characters and set pieces, but its environments were rendered using a rigid engine similar to the one used by Wolfenstein 3D , in that it could only render square, flat corridors, rather than suspended platforms that could be jumped between. Sega had tasked their American studio, Sega Technical Institute , with bringing Sonic

28067-403: The demo. It features the opening cutscene and level, ending with a trailer showcasing later levels. Sega showcased Adventure 2 again at E3 2001. On June 13, Archie Comics published a brief adaptation in its Sonic the Hedgehog comic book, written by Karl Bollers and penciled by Patrick Spaziante . According to Ken Penders , one of the series' writers, the creative team was unable to adapt

28288-576: The detail of settings and use of "camera effects", such as panning, zooming, and angle shots. Diverse art styles are used, and character proportions and features can be quite varied, with a common characteristic feature being large and emotive eyes. The anime industry consists of over 430 production companies , including major studios such as Studio Ghibli , Kyoto Animation , Sunrise , Bones , Ufotable , MAPPA , Wit Studio , CoMix Wave Films , Madhouse, Inc. , TMS Entertainment , Pierrot , Production I.G , Nippon Animation and Toei Animation . Since

28509-419: The earlier Clockwork Knight . The game plays very similarly to 2D platformers, but lets players walk up walls and on ceilings. In 1995, Delphine Software released a 3D sequel to their 2D platformer Flashback . Entitled Fade to Black , it was the first attempt to bring a popular 2D platformer series into 3D. While it retained the puzzle-oriented level design style and step-based control, it did not meet

28730-439: The early 20th century, when filmmakers started to experiment with techniques pioneered in France, Germany, the United States, and Russia. A claim for the earliest Japanese animation is Katsudō Shashin ( c.  1907 ), a private work by an unknown creator. In 1917, the first professional and publicly displayed works began to appear; animators such as Ōten Shimokawa , Seitarō Kitayama , and Jun'ichi Kōuchi (considered

28951-451: The early-2010s due to the advent of legal streaming services which simulcast new anime series often within a few hours of their domestic release. Since the 2010s, anime has become a global multibillion industry setting a sales record in 2017 of ¥2.15 trillion ($ 19.8 billion), driven largely by demand from overseas audiences. In 2019, Japan's anime industry was valued at $ 24 billion a year with 48% of that revenue coming from overseas (which

29172-409: The emeralds were used, a retaliation against the government for condemning his research and killing his colleagues, including Maria. Everyone but Shadow works together to access the cannon's core and neutralize the ARK using the Master Emerald. Amy pleads for Shadow's help, and he remembers that Maria really requested for him to help mankind. Shadow joins Sonic and Knuckles in the core as they encounter

29393-480: The experience while retaining Adventure 's "bulkiness". They removed the hub worlds in favor of linear level progression more in line with the older Sonic games, and divided action and exploration sequences among the characters rather than mixing them. Each level was tailored for its character, and unlike Adventure , in which some playable characters had short campaigns, all six Adventure 2 characters have roughly equal gameplay time. Iizuka said Adventure 2

29614-410: The fake emerald, but Eggman deduces the plan and jettisons him in an escape pod rigged with explosives. Sonic uses the power of the fake emerald to escape; Shadow is sent to intercept him. Eggman sneaks away with the last emerald and arms the Eclipse Cannon. The entire colony suddenly starts falling, and a prerecorded message from Gerald is broadcast globally: he programmed the ARK to collide with Earth if

29835-461: The few particular exceptions to this includes Alita: Battle Angel , which has become a moderate commercial success, receiving generally positive reviews from both the critics and the audience for its visual effects and following the source material. The movie grossed $ 404 million worldwide, making it director Robert Rodriguez 's highest-grossing film. Anime and manga alongside many other imports of Japanese pop culture have helped Japan to gain

30056-409: The final e , to cue the reader to pronounce the letter, not to leave it silent as English orthography may suggest. Prior to the widespread use of anime , the term Japanimation , a portmanteau of Japan and animation, was prevalent throughout the 1970s and 1980s. In the mid-1980s, the term anime began to supplant Japanimation ; in general, the latter term now only appears in period works where it

30277-521: The first award for Best Platform game in 1984 from Crash magazine. Later that same year, Epyx released Impossible Mission , and Parker Brothers released Montezuma's Revenge , which further expanded on the exploration aspect. The first platformer to use scrolling graphics came years before the genre became popular. Jump Bug is a platform-shooter developed by Alpha Denshi under contract for Hoei/Coreland and released to arcades in 1981, only five months after Donkey Kong . Players control

30498-667: The first is required to continue the campaign, and other missions include completing a harder version of a level and collecting 100 rings. The player earns emblems by completing missions and other tasks, many related to Chao raising. Collecting all the emblems unlocks a 3D version of the Green Hill Zone stage from the original Sonic the Hedgehog . The game has several two-player modes. Players may race on foot through new (or altered) levels, have shoot-'em-up battles in mechs, hunt for Master Emerald shards or race in go-karts . A few characters are playable in these modes, but not in

30719-403: The first televised and first color anime to debut. It was not until the 1960s when the first televised series were broadcast and it has remained a popular medium since. Works released in a direct-to-video format are called " original video animation " (OVA) or "original animation video" (OAV); and are typically not released theatrically or televised prior to home media release. The emergence of

30940-825: The first time in history. The anime industry has several annual awards that honor the year's best works. Major annual awards in Japan include the Ōfuji Noburō Award , the Mainichi Film Award for Best Animation Film , the Animation Kobe Awards, the Japan Media Arts Festival animation awards, the Seiyu Awards for voice actors, the Tokyo Anime Award and the Japan Academy Prize for Animation of

31161-482: The foreground and background, and the camera panning and curving around corners. Meanwhile, Pandemonium and Klonoa brought the 2.5D style to the PlayStation . In a break from the past, the Nintendo 64 had the fewest side scrolling platformers with only four; Yoshi's Story , Kirby 64: The Crystal Shards , Goemon's Great Adventure , and Mischief Makers —and most met with a tepid response from critics at

31382-507: The franchise at its best and at its worst." Common elements of retrospective praise include Sonic and Shadow's levels, the Chao Garden, and the soundtrack. GamesRadar+ felt Adventure 2 's increased speed and emphasis on spectacle positively influenced the series. Conversely, its focus on multiple characters with different gameplay styles has been divisive. While IGN praised the gameplay variety, Kotaku noted that many only like

31603-459: The full two-disc soundtrack album , Multi-dimensional Sonic Adventure 2 Original Sound Track , on September 5. Tokyopop released a soundtrack in the US on February 5, 2002, ahead of the GameCube version's release, featuring 26 tracks selected by Senoue and US-exclusive remixes. On November 30, 2011, Sega released the soundtrack on iTunes via its Wave Master label to coincide with the franchise's 20th anniversary. Brave Wave Productions released

31824-470: The game a greater sense of speed than other platformers at the time, while its sequel, Wonder Boy in Monster Land added action-adventure and role-playing elements. Wonder Boy in turn inspired games such as Adventure Island , Dynastic Hero , Popful Mail , and Shantae . One of the first platformers to scroll in all four directions freely and follow the on-screen character's movement

32045-472: The game's multiple playing styles. According to Edge and reviewer Four-Eyed Dragon of GamePro , the core game's three styles and bonus features such as Chao gardens made the game engaging. Johnny Liu of GameRevolution praised its replay value of multiple playing styles and 180 different goals. Anthony Chau of IGN called it one of the best Sonic games: "If this is the last Sonic game in these declining Dreamcast years, it's satisfying to know that

32266-432: The game, with no significant improvement from Adventure . The visuals received positive reviews. Liu called them "sweet, sweet eye-crack". Four-Eyed Dragon wrote that the game "is simply jaw-dropping beautiful," citing its detailed backgrounds and scenery and the characters' extensive color palettes. According to Chau, the game had "some of the best textures ever seen" and was one of the most beautiful Dreamcast games. Edge

32487-498: The gameplay from its precursor but traded the frog-like mech for a cartoony rabbit mech called Robbit. The title was successful enough to get two sequels and is remembered for being the first 3D platformer on a console. Rob Fahey of Eurogamer said Jumping Flash was perhaps "one of the most important ancestors of every 3D platformer in the following decade." It holds the record of "First platform videogame in true 3D" according to Guinness World Records . Another early 3D platformer

32708-457: The genre continued to maintain its popularity, with many games released for the handheld Game Boy and Game Gear systems. By the time the Genesis and TurboGrafx-16 launched, platformers were the most popular genre in console gaming. There was a particular emphasis on having a flagship platform title exclusive to a system, featuring a mascot character. In 1989, Sega released Alex Kidd in

32929-413: The genre, such as Super Mario Bros. (1985). Donkey Kong spawned other games with a mix of running, jumping, and vertical traversal, a novel genre that did not match the style of games that came before it, leaving journalists and writers to offer their own terms. Computer and Video Games magazine, among others, referred to the genre as "Donkey Kong-type" or "Kong-style" games. "Climbing games"

33150-422: The global anime market is expected to reach a value of $ 48.3 Billion with the largest contributors to this growth being North America , Europe, Asia–Pacific and The Middle East . The global anime market size was valued at $ 25.8 Billion in 2022 and is expected to have a market size of $ 62.7 Billion by 2032 with a CAGR of 9.4%. In 2019, the annual overseas exports of Japanese animation exceeded $ 10 billion for

33371-487: The ground to uncover treasure and Master Emerald pieces. Separate from the main campaigns, the player can raise Chao as virtual pets . They have five attributes (Swim, Fly, Run, Power and Stamina) and a moral continuum from Hero to Dark. From the moment they hatch, their stats can be increased with Chaos Drives or small animals, found in the main stages, which empower them to compete in karate and racing minigames . Their alignment gradually changes based on their affection for

33592-597: The group returns, and Sonic bids Shadow farewell. Sonic Adventure , the first 3D platformer in Sega's Sonic the Hedgehog franchise, was developed by Sonic Team and released for the Dreamcast in Japan in 1998. Although the game was a critical and commercial success, Dreamcast sales struggled to meet Sega's expectations. The Adventure team was downsized, and in 1999, 12 Sonic Team members, including Adventure 's director Takashi Iizuka , relocated to San Francisco, California, to establish Sonic Team USA . Sega directed

33813-450: The head; many chibi characters are two to four heads tall. Some anime works like Crayon Shin-chan completely disregard these proportions, in such a way that they resemble caricatured Western cartoons . A common anime character design convention is exaggerated eye size. The animation of characters with large eyes in anime can be traced back to Osamu Tezuka, who was deeply influenced by such early animation characters as Betty Boop , who

34034-462: The incorporation of slapstick humor in the crime anime film Castle of Cagliostro . Other subgenres found in anime include magical girl , harem, sports, martial arts, literary adaptations, medievalism , and war. Early anime works were made for theatrical viewing, and required played musical components before sound and vocal components were added to the production. In 1958, Nippon Television aired Mogura no Abanchūru (" Mole's Adventure "), both

34255-501: The industry, including the improvement of conditions of the workers. Anime has become commercially profitable in Western countries , as demonstrated by early commercially successful Western adaptations of anime, such as Astro Boy and Speed Racer . Early American adaptions in the 1960s made Japan expand into the continental European market, first with productions aimed at European and Japanese children, such as Heidi , Vicky

34476-432: The international availability of the amount of new licensed anime shows as well as the size of their catalogs. Netflix reported that, between October 2019 and September 2020, more than 100 million member households worldwide had watched at least one anime title on the platform. Anime titles appeared on the streaming platform's top-ten lists in almost 100 countries within the one-year period. As of 2021, anime series are

34697-404: The laid back regulations of the Japanese animation industry tend to overlook these issues, allowing it to grow underground and thus increasing its popularity until there is a demand for official high-quality releases for animation companies. This has led to an increase in global popularity of Japanese animation, reaching $ 40 million in sales in 2004. Fansub practices have rapidly declined since

34918-462: The last major Dreamcast exclusives and the final Sonic game for a Sega console. In April 2001, Sega announced Sonic Team was working on a game for Nintendo 's GameCube . Sonic Team kept the project a secret until its reveal at Nintendo Space World in August. Naka liked the GameCube hardware, and advised Sonic Team fans to purchase GameCubes. Shortly before Space World, Sega confirmed rumors that

35139-454: The levels were open and had objectives. Completing objectives earned the player stars, and stars were used to unlock more levels. This approach allowed for more efficient use of large 3D areas and rewarded the player for exploration, but it meant less jumping and more action-adventure . Even so, a handful of boss levels offered more traditional platforming. Until then there was no settled way to make 3D platformers, but Super Mario 64 inspired

35360-497: The lips. Modern anime follows a typical animation production process, involving storyboarding , voice acting , character design , and cel production . Since the 1990s, animators have increasingly used computer animation to improve the efficiency of the production process. Early anime works were experimental, and consisted of images drawn on blackboards, stop motion animation of paper cutouts, and silhouette animation . Cel animation grew in popularity until it came to dominate

35581-546: The loss of first-party development benefits as the greatest challenge of the third-party transition, as his team "no longer [had] the ability to control what we need[ed] to make our games". Naka said he had mixed feelings about Sonic as a multiplatform franchise, and departed to form his own studio, Prope , in 2006. Shadow quickly proved popular among fans, so Sonic Team USA retconned his apparent death in Adventure 2 's finale to include him in subsequent Sonic games, beginning with Heroes . After Heroes , Sonic Team USA

35802-451: The main character new abilities for overcoming adversities. Most games of this genre consist of multiple levels of increasing difficulty that may be interleaved by boss encounters, where the character has to defeat a particularly dangerous enemy to progress. Simple logical puzzles to resolve and skill trials to overcome are other common elements in the genre. A modern variant of the platform game, especially significant on mobile platforms,

36023-506: The main game; Tikal and Chaos from the original Sonic Adventure are playable in the treasure-hunting game, as are Amy Rose and Metal Sonic in the foot-racing levels and mechs piloted by Chao and Big the Cat (replaced by a Dark Chao in Battle ) in the shooting levels. Doctor Eggman learns of a secret weapon from the diary of his grandfather, Professor Gerald Robotnik , and infiltrates

36244-489: The maze game, Namco's 1984 Pac-Land is a bidirectional, horizontally-scrolling, arcade video game with walking, running, jumping, springboards, power-ups , and a series of unique levels. Pac-Man creator Toru Iwatani described the game as "the pioneer of action games with horizontally running background." According to Iwatani, Shigeru Miyamoto described Pac-Land as an influence on the development of Super Mario Bros. . Nintendo's Super Mario Bros. , released for

36465-464: The medium's style. Three Tales (1960) was the first anime film broadcast on television; the first anime television series was Instant History (1961–64). An early and influential success was Astro Boy (1963–66), a television series directed by Tezuka based on his manga of the same name . Many animators at Tezuka's Mushi Production later established major anime studios (including Madhouse , Sunrise , and Pierrot ). The 1970s saw growth in

36686-447: The medium. In the 21st century, the use of other animation techniques is mostly limited to independent short films , including the stop motion puppet animation work produced by Tadahito Mochinaga , Kihachirō Kawamoto and Tomoyasu Murata. Computers were integrated into the animation process in the 1990s, with works such as Ghost in the Shell and Princess Mononoke mixing cel animation with computer-generated images. Fuji Film ,

36907-405: The more linear 3D platformers like Tork: Prehistoric Punk and Wario World used scripted cameras that limited player control. Games with more open environments like Super Mario 64 and Banjo Kazooie used intelligent cameras that followed the player's movements. Still, when the view was obstructed or not facing what the player needed to see, these intelligent cameras needed to be adjusted by

37128-413: The most demanded foreign-language television shows in the United States accounting for 30.5% of the market share. (In comparison, Spanish-language and Korean-language shows account for 21% and 11% of the market share, respectively.) In 2021 more than half of Netflix's global members watched anime. In 2022, the anime series Attack on Titan won the award of "Most In-Demand TV Series in the World 2021" in

37349-408: The most fun Sonic game to develop, as the small team meant "we were able to condense all the good elements from the previous game, and deliver a story and game that was satisfying to players everywhere". Due to the smaller staff, Sonic Team USA split Adventure 2 into two campaigns featuring character teams instead of Adventure 's format of six starring individual characters. Adventure 2 uses

37570-430: The music "an eclectic mix of orchestrated masterpieces, guitar tunes, and melodic hip-hop voices" that "gracefully fill the game's ambiance to a perfect pitch." Reactions to the voice acting were divided; according to Ahmed, "the voice acting, and the lip-synching in particular, is executed quite well," and Liu and Chau found the English voices inferior to the Japanese ones. The plot was derided, although its presentation

37791-534: The new wave of consoles. In the latter half of the 1980s and early 1990s, the Amiga was a strong gaming platform with its custom video hardware and sound hardware . The Atari ST was solidly supported as well. Games like Shadow of the Beast and Turrican showed that computer platformers could rival their console contemporaries. Prince of Persia , originally a late release for the 8-bit Apple II in 1989, featured

38012-407: The non-Japanese culture. The cost of English localization averages US$ 10,000 per episode. The industry has been subject to both praise and condemnation for fansubs , the addition of unlicensed and unauthorized subtitled translations of anime series or films. Fansubs, which were originally distributed on VHS bootlegged cassettes in the 1980s, have been freely available and disseminated online since

38233-498: The occasion in its marketing. In Japan, Sega offered a limited edition "Birthday Pack" for two days that included the game, a gold disc containing Sonic music , a commemorative gold coin, and a 17-page booklet detailing the series' history. On June 30, Sega held a celebration at a Software Etc. in San Jose, California , where attendees could have birthday cake, partake in giveaways, and receive Naka's autograph. Sonic Adventure 2

38454-423: The original Sonic the Hedgehog 's first stage. Iizuka liked the idea but expected the rest of the team to object, so he, the artist, and a programmer spent a week working on it separately. Among Sonic Team USA's goals were a frame rate of 60 frames per second (FPS) to make the gameplay feel faster and a multiplayer mode. Achieving 60 FPS required some design tweaks, but Naka said Sonic Team's experience with

38675-490: The patronage of the government, which employed animators to produce educational shorts and propaganda . In 1940, the government dissolved several artists' organizations to form the Shin Nippon Mangaka Kyōkai . The first talkie anime was Chikara to Onna no Yo no Naka (1933), a short film produced by Masaoka. The first feature-length anime film was Momotaro: Sacred Sailors (1945), produced by Seo with

38896-408: The platform-action game, Valis , which contained anime -style cut scenes . In 1987, Capcom 's Mega Man introduced non-linear level progression where the player is able to choose the order in which they complete levels. This was a stark contrast to both linear games like Super Mario Bros. and open-world games like Metroid . GamesRadar credits the "level select" feature of Mega Man as

39117-416: The play area. Nintendo 's flagship Super Mario Bros. (1985) was a defining game for the nascent genre, with horizontally scrolling levels and the player controlling a named character—Mario, which became a mascot of the company. The term platform game gained traction in the late 1980s, as did the alternate form platformer . During their peak of popularity, platformers were estimated to comprise between

39338-561: The player around and aid in battle. In 1990, Hudson Soft released Bonk's Adventure , with a protagonist positioned as NEC 's mascot. The following year, Takeru's Cocoron , a late platformer for the Famicom allowed players to build a character from a toy box filled with spare parts. In 1990, the Super Famicom was released in Japan, along with the eagerly anticipated Super Mario World . The following year, Nintendo released

39559-405: The player more control over the character and the camera. To render a 3D environment from any angle the user chose, the graphics hardware had to be sufficiently powerful, and the art and rendering model of the game had to be viewable from every angle. The improvement in graphics technology allowed publishers to make such games but introduced several new issues. For example, if the player could control

39780-549: The player to drop them all, while being hit without rings causes them to lose a life . Tails and Eggman have health bars, which are slowly refilled by collecting rings. Dying with no lives results in a game over screen. The characters can obtain permanent upgrades that grant them new abilities; for example, one upgrade allows Sonic and Shadow to dash along a sequential trail of rings to reach distant platforms, one gives Tails and Eggman hover jets that slows their descent to cross large gaps, while another lets Knuckles and Rouge dig into

40001-1048: The player. In the 1990s, RPGs , first-person shooters , and more complex action-adventure games captured significant market share. Even so, the platformer thrived. Tomb Raider became one of the bestselling series on the PlayStation , along with Insomniac Games ' Spyro and Naughty Dog 's Crash Bandicoot , one of the few 3D games to stick with linear levels. Moreover, many of the Nintendo 64 's bestsellers were first- and second-party platformers like Super Mario 64 , Banjo-Kazooie , and Donkey Kong 64 . On Windows and Mac , Pangea Software 's Bugdom series and BioWare 's MDK2 proved successful. Several developers who found success with 3D platformers began experimenting with titles that, despite their cartoon art style, were aimed at adults. Examples include Rare 's Conker's Bad Fur Day , Crystal Dynamics 's Gex: Deep Cover Gecko and Legacy of Kain: Soul Reaver , and Shiny Entertainment 's Messiah . In 1998, Sega produced

40222-439: The popularity of manga, many of which were later animated. Tezuka's work—and that of other pioneers in the field—inspired characteristics and genres that remain fundamental elements of anime today. The giant robot genre (also known as " mecha "), for instance, took shape under Tezuka, developed into the super robot genre under Go Nagai and others, and was revolutionized at the end of the decade by Yoshiyuki Tomino , who developed

40443-450: The project was a port of Sonic Adventure 2 , subtitled Battle . This marked Sonic 's first appearance on a Nintendo console, which GameSpot called "an unbelievable milestone of epic proportions". Sonic Team left the single-player gameplay mostly unchanged, but added multiplayer options such as new maps and characters. Battle replaces the VMU's implementation with connectivity with

40664-408: The proportions of the human body in reality. The height of the head is considered by the artist as the base unit of proportion. Head to height ratios vary drastically by art style, with most anime characters falling between 5 and 8 heads tall. Anime artists occasionally make deliberate modifications to body proportions to produce chibi characters that feature a disproportionately small body compared to

40885-478: The role after he learned did not need to be an artist to create a story or storyboards . Because Adventure 2 would be the first Sonic game released during the 21st century, Maekawa wanted a substantial portion of the story to take place in space. The rest of Sonic Team was apprehensive, but Maekawa convinced them. Maekawa drew influence from the manga and anime he had enjoyed since childhood, including Please Save My Earth (1986–1994). As Maekawa disliked Sonic as

41106-511: The same game engine , with improved texture quality and collision detection . Sonic Team designed Adventure 2 as faster and more action -oriented compared to the slower, more story-focused Adventure . Whereas Sonic Team had tried to include as much content as possible in Adventure , for Adventure 2 they concentrated on the elements they deemed necessary. Iizuka noted that players who prioritized action found much of Adventure 's content pointless, so Sonic Team USA sought to streamline

41327-540: The series in mind—but are also aimed at the general music market, therefore they often allude only vaguely or not at all, to the thematic settings or plot of the series. Also, they are often used as incidental music ("insert songs") in an episode, in order to highlight particularly important scenes. Future funk , a musical microgenre that evolved in the early 2010s from Vaporwave with a French house Euro disco influence, heavily uses anime visuals and samples along with Japanese City pop to build an aesthetic. Since

41548-645: The shadow plays of China. Magic lanterns from the Netherlands were also popular in the eighteenth century. The paper play called kamishibai surged in the twelfth century and remained popular in the street theater until the 1930s. Puppets of the Bunraku theater and ukiyo-e prints are considered ancestors of characters of most Japanese animation. Finally, manga were a heavy inspiration for anime. Cartoonists Kitzawa Rakuten and Okamoto Ippei used film elements in their strips. Animation in Japan began in

41769-457: The sole for rail grinding, to have Sonic wear a pair of Soap shoes rather than his traditional boots. Soap product placement appears throughout the game as well. Like Adventure , Sonic Team USA included Chao to add replay value . Iizuka described the Chao as a "relatively neutral entity" in Adventure , so in Adventure 2 , Sonic Team USA added the ability to raise "Hero" and "Dark" Chao to reflect

41990-442: The soundtrack to stand out rather than merely serve as background music. He was not entirely satisfied with the first Adventure soundtrack, feeling some tracks did not fit, and sought to compose music that suited the atmosphere of each area. He said the music team made a pact "to write songs that promoted the game's speed and situations while keeping the best tempo of the stage". They decided to compose each character's level themes in

42211-514: The spin-offs Shadow the Hedgehog (2005) and Shadow Generations (2024). Adventure 2 remains popular among Sonic fans and was rereleased for the PlayStation 3 , Xbox 360 , and Windows in 2012. Its first level, City Escape, is considered one of the greatest opening stages in a video game. Adventure 2 has been ranked among the best Sonic games, although it has been characterized as divisive, particularly for its emphasis on multiple characters. Its story has been adapted in media including in

42432-426: The stage plays found in American animation. Anime is cinematically shot as if by camera, including panning, zooming, distance and angle shots to more complex dynamic shots that would be difficult to produce in reality. In anime, the animation is produced before the voice acting, contrary to American animation which does the voice acting first. The body proportions of human anime characters tend to accurately reflect

42653-498: The story in full due to Sonic Team's desire for secrecy; they were only able to work from the demo and a few screenshots. Penders said they considered adapting the story in a separate Super Special issue, but Archie had ceased publishing one-shots at the time. Adventure 2 was initially set to be released in February 2001, but was delayed to June 19 in North America and June 23 in other countries. The worldwide release coincided with Sonic 's tenth anniversary, and Sega marked

42874-410: The story nonsensical, Destructoid said it "almost feels like work to get through", and Vice jokingly compared it to a Bob Books take on Armageddon . Nintendo Life felt the plot would have been interesting were it not for the plot holes caused by events playing out differently across campaigns. However, VentureBeat praised the good-vs.-evil presentation as clever and adding unexpected nuance to

43095-790: The story. Levels have a variety of themes (such as cities, jungles, desert pyramids and outer space), with some followed by boss fights. The two campaigns' stories occur in parallel; completing both campaigns unlocks a final story with all six characters, culminating in a final boss fight. Sonic and Shadow play fast-paced levels, emphasizing platforming. Their homing attack can lock on to robots created by Eggman and GUN, and they can grind on rails. Tails's and Eggman's levels are slower and oriented towards multidirectional shooting ; they are confined to mechs in which they can jump short heights, hover and shoot enemies. Knuckles's and Rouge's levels are open and feature action-adventure gameplay with treasure hunting; in each level, they must find three shards of

43316-534: The studios are organized into a trade association , The Association of Japanese Animations . There is also a labor union for workers in the industry, the Japanese Animation Creators Association . Studios will often work together to produce more complex and costly projects, as done with Studio Ghibli's Spirited Away . An anime episode can cost between US$ 100,000 and US$ 300,000 to produce. In 2001, animation accounted for 7% of

43537-525: The team vacationed) and the San Francisco Bay Area . Iizuka said they did not intend to "create a simulation of San Francisco" but rather to reflect the influence of their surroundings. The staff frequently received parking tickets from authorities; as a joke, they included the authorities' cars in a level where Sonic could destroy them. The month Adventure 2 was to be released to manufacturing , one artist suggested adding Green Hill Zone,

43758-540: The themes or the development of the relationships themselves. Anime's genre classification differs from other types of animation and does not lend itself to simple classification. Gilles Poitras compared the labeling of Gundam 0080 and its complex depiction of war as a "giant robot" anime akin to simply labeling War and Peace a "war novel". Science fiction is a major anime genre and includes important historical works like Tezuka's Astro Boy and Yokoyama 's Tetsujin 28-go . A major subgenre of science fiction

43979-498: The third-party transition. The Escapist wrote that subsequent Sonic games, such as Sonic the Hedgehog , Sonic Unleashed (2008), and Sonic Forces (2017), attempted to replicate the Adventure 2 format of varied gameplay styles, but failed because they did not develop each style fully. VentureBeat said Adventure 2 's alternate gameplay styles were natural additions to Sonic whereas those in subsequent games, such as Unleashed 's Werehog segments and Sonic and

44200-441: The time. Despite this, Yoshi's Story sold over a million copies in the US, and Mischief Makers rode high on the charts in the months following its release. The term 3D platformer usually refers to games with gameplay in three dimensions and polygonal 3D graphics. Games that have 3D gameplay but 2D graphics are usually included under the umbrella of isometric platformers , while those that have 3D graphics but gameplay on

44421-405: The top 10 most discussed TV shows worldwide on Twitter. In 2022, Attack on Titan won the award of "Most In-Demand TV Series in the World 2021" in the Global TV Demand Awards. Attack on Titan became the first ever non-English language series to earn the title of World's Most In-Demand TV Show, previously held by only The Walking Dead and Game of Thrones . In 2024, Jujutsu Kaisen broke

44642-540: The top down perspective, Frogger (1981) as climbing games. In a December 1982 Creative Computing review of the Apple II game Beer Run , the reviewer used a different term: "I'm going to call this a ladder game, as in the 'ladder genre,' which includes Apple Panic and Donkey Kong ." That label was also used by Video Games Player magazine in 1983 when it named the Coleco port of Donkey Kong "Ladder Game of

44863-1054: The use of source material from several original series. In the early 1990s, several companies began to experiment with the licensing of less child-oriented material. Some, such as A.D. Vision , and Central Park Media and its imprints, achieved fairly substantial commercial success and went on to become major players in the now very lucrative American anime market. Others, such as AnimEigo , achieved limited success. Many companies created directly by Japanese parent companies did not do as well, most releasing only one or two titles before completing their American operations. Licenses are expensive, often hundreds of thousands of dollars for one series and tens of thousands for one movie. The prices vary widely; for example, Jinki: Extend cost only $ 91,000 to license while Kurau Phantom Memory cost $ 960,000. Simulcast Internet streaming rights can be cheaper, with prices around $ 1,000–2,000 an episode, but can also be more expensive, with some series costing more than US$ 200,000 per episode. The anime market for

45084-437: The video game industry internationally. The following year, Donkey Kong received a sequel, Donkey Kong Jr. and later Mario Bros. , a platformer with two-player cooperative play . It laid the groundwork for other two-player cooperative games such as Fairyland Story and Bubble Bobble . Beginning in 1982, transitional games emerged with non-scrolling levels spanning multiple screens. David Crane's Pitfall! for

45305-432: The villains' motivations, and Rock Paper Shotgun said the story was one of Sonic 's best despite some melodramatic moments. They highlighted the scene in which Eggman destroys the Moon as considerably more impactful than his schemes in later games. VentureBeat wrote that Adventure 2 did not hold up to modern standards, finding its camera and reliance on trial-and-error design outdated, and Destructoid said it

45526-455: The visual flash of 3D with traditional 2D side scrolling gameplay. These games are often referred to as 2.5D. The first such game was Saturn launch title , Clockwork Knight (1994). The game featured levels and boss characters rendered in 3D, but retained 2D gameplay and used pre-rendered 2D sprites for regular characters, similar to Donkey Kong Country . Its sequel improved upon its design, featuring some 3D effects such as hopping between

45747-428: The way. These games are either presented from the side view, using two-dimensional movement, or in 3D with the camera placed either behind the main character or in isometric perspective . Typical platforming gameplay tends to be very dynamic and challenges a player's reflexes, timing, and dexterity with controls. The most common movement options in the genre are walking, running, jumping, attacking, and climbing. Jumping

45968-413: Was Floating Runner , developed by a Japanese company called Xing and released for PlayStation in early 1996, before the release of Super Mario 64 . Floating Runner uses D-pad controls and a behind-the-character camera perspective. In 1996, Nintendo released Super Mario 64 , which is a game that set the standard for 3D platformers. It let the player explore 3D environments with greater freedom than

46189-702: Was 6 years old when my mother took me to Japan. I felt it growing up in Hawaii, like communities across our country, home to so many proud Japanese Americans... Today is also a chance for Americans, especially our young people, to say thank you for all the things we love from Japan. Like karate and karaoke . Manga and anime. And, of course, emojis . In July 2020, after the approval of a Chilean government project in which citizens of Chile would be allowed to withdraw up to 10% of their privately held retirement savings, journalist Pamela Jiles celebrated by running through Congress with her arms spread out behind her, imitating

46410-402: Was a primary way to attack. This was the first true 3D platform-action game with free-roaming environments, but it was never ported to another platform or released outside Japan, so it remains relatively unknown in the West. The following year, Exact released their follow-up to Geograph Seal . An early title for Sony's new PlayStation console, Jumping Flash! , released in April 1995, kept

46631-439: Was designed to have "more of an American flavor" than Adventure , since it was developed in the US. The art director, Kazuyuki Hoshino , noted Sonic was a character designed to appeal to Western sensibilities, and working in the US allowed Sonic Team USA to capture an American atmosphere more successfully. The levels, drawn from Maekawa's story and setting, were inspired by American locations such as Yosemite National Park (where

46852-403: Was drawn with disproportionately large eyes. Tezuka is a central figure in anime and manga history, whose iconic art style and character designs allowed for the entire range of human emotions to be depicted solely through the eyes. The artist adds variable color shading to the eyes and particularly to the cornea to give them greater depth. Generally, a mixture of a light shade, the tone color, and

47073-532: Was found in any previous game in the genre. With this in mind, Nintendo put an analog control stick on its Nintendo 64 controller, a feature that had not been seen since the Vectrex but which has since become standard. The analog stick provided the fine precision needed with a free perspective. In most 2D platformers, the player finished a level by following a path to a certain point, but in Super Mario 64 ,

47294-412: Was impressed by the texture detail and draw distance , and Chau, Liu and Ahmed praised its 60-frame-per-second rendering speed. Senoue's soundtrack also received positive reviews. According to Ahmed, the music was an improvement over Adventure 's "campy glam-rock and J-pop soundtrack", with less emphasis on lyrics, while Liu appreciated its more "understated" approach. Four-Eyed Dragon called

47515-437: Was only redeemed by how engaging the Chao Garden was. A Vice writer, while playing Adventure 2 for the first time in a decade, said that "[I've] been forced to reconcile my nostalgia with the harsh reality that it is not a terrific game". VentureBeat wrote that it was more worth remembering for its historical significance as the last Sonic game for a Sega console than it was worth replaying. Others conceded that Adventure 2

47736-407: Was released during a tumultuous period in Sega's history . Amidst competition from Sony Computer Entertainment 's PlayStation 2 , a lack of support from important third-party developers , and conflict within Sega, Dreamcast sales failed to meet Sega's expectations. Peter Moore , the president and chief operating officer of Sega of America, said the Dreamcast would need to sell five million units in

47957-676: Was released in June 2001, coinciding with the franchise's tenth anniversary. It was the final Sonic game for a Sega console, released in the months after Sega discontinued the Dreamcast and transitioned to third-party development . Later in 2001, it was ported to the GameCube as Sonic Adventure 2 Battle , the first Sonic game for a Nintendo console. Adventure 2 received positive reviews, with praise for its gameplay variety, visuals, and music but criticism for its camera , voice acting, and plot. Although reviews of Battle were more mixed, it sold 1.7 million copies worldwide, becoming one of

48178-595: Was renamed Sega Studios USA. Their next project was Shadow the Hedgehog (2005), a spin-off starring Shadow that continues plot threads established in Adventure 2 . The division developed Nights: Journey of Dreams (2007) before it was merged back into the Japanese Sonic Team in 2008. Iizuka became the head of Sonic Team following the merger. Marvelous Entertainment released a collection of Sonic Adventure 2 songs, Cuts Unleashed Sonic Adventure 2 Vocal Collection , on August 18, 2001, before releasing

48399-418: Was the first game to allow players to jump over obstacles and gaps. It is widely considered to be the first platformer. It introduced Mario under the name Jumpman. Donkey Kong was ported to many consoles and computers at the time, notably as the system-selling pack-in game for ColecoVision , and also a handheld version from Coleco in 1982. The game helped cement Nintendo's position as an important name in

48620-540: Was used in Steve Bloom's 1982 book Video Invaders and 1983 magazines Electronic Games (US)—which ran a cover feature called "The Player's Guide to Climbing Games"—and TV Gamer (UK). Bloom defined "climbing games" as titles where the player "must climb from the bottom of the screen to the top while avoiding and/or destroying the obstacles and foes you invariably meet along the way." Under this definition, he listed Space Panic (1980), Donkey Kong , and despite

48841-520: Was well received. Ahmed wrote, "Throughout the game the plot becomes more and more scattered and lackluster," not focusing long enough on one element to execute it meaningfully. Although Liu agreed that despite the game's ambitious scope and themes it failed to advance the series' core plot beyond the Sega Genesis Sonic games, Edge appreciated the story's presentation from both perspectives: hero and villain. Despite high review scores for

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