Aleste ( アレスタ ) is a vertically scrolling shooter developed by Compile , originally published by Sega in 1988 for the Master System and then by CP Communications for the MSX2 . The Master System version was released outside Japan as Power Strike . The game spawned the Aleste and Power Strike franchises.
134-450: The story of Aleste concerns the manmade supercomputer DIA 51, which has been infected by a hybrid virus that is spreading like wildfire, eventually leading DIA 51 to eliminate the human race. When Yuri, Ray's girlfriend, gets injured in DIA's assault, Raymond Waizen has all the reason in the world to get rid of DIA 51 once and for all in his Aleste fighter. The game was originally released for
268-601: A light gun and 3D glasses that work with specially designed games. The later Master System II redesign removed the card slot, turning it into a strictly cartridge-only system, and is incompatible with the 3D glasses. The Master System was released in competition with the Nintendo Entertainment System (NES). Its library is smaller and with fewer well-reviewed games than the NES, due in part to Nintendo licensing policies requiring platform exclusivity. Though
402-557: A stereoscopic effect. The glasses need to be connected to the Sega Card slot, and thus do not function with the Master System II due to lack of the card slot. A total of eight games, including Zaxxon 3-D and Out Run 3-D , are compatible with the glasses. The Mark III has an optional RF transmitter accessory, allowing wireless play that broadcasts the game being played on a UHF television signal. Developed under
536-636: A Sega video games national championship, with the winner competing against Japanese and American champions on the British television show Motormouth . Players competed in a variety of games, including Astro Warrior , platform games, and sports games. During the late 1980s, the Master System was outselling the NES in the United Kingdom. The Master System was successful in Europe. By 1990,
670-537: A color subcarrier of precisely 315/88 MHz (usually described as 3.579545 MHz±10 Hz). The precise frequency was chosen so that horizontal line-rate modulation components of the chrominance signal fall exactly in between the horizontal line-rate modulation components of the luminance signal, such that the chrominance signal could easily be filtered out of the luminance signal on new television sets, and that it would be minimally visible in existing televisions. Due to limitations of frequency divider circuits at
804-457: A color image. When a transmitter broadcasts an NTSC signal, it amplitude-modulates a radio-frequency carrier with the NTSC signal just described, while it frequency-modulates a carrier 4.5 MHz higher with the audio signal. If non-linear distortion happens to the broadcast signal, the 3.579545 MHz color carrier may beat with the sound carrier to produce a dot pattern on the screen. To make
938-528: A consequence, the ATSC digital television standard states that for 480i signals, SMPTE C colorimetry should be assumed unless colorimetric data is included in the transport stream. Japanese NTSC never changed primaries and whitepoint to SMPTE C, continuing to use the 1953 NTSC primaries and whitepoint. Both the PAL and SECAM systems used the original 1953 NTSC colorimetry as well until 1970; unlike NTSC, however,
1072-468: A higher CPU clock rate . Sega produced several iterations of the Master System. The Master System II, released in 1990, removed a number of components to reduce cost: the Sega Card slot, reset button, power light, expansion port, and startup music and logo. In most regions, the Master System II's A/V port was omitted, leaving only RF output available; this was reversed in France, where the local version of
1206-493: A higher vertical resolution, but a lower temporal resolution of 25 frames or 50 fields per second. The NTSC field refresh frequency in the black-and-white system originally exactly matched the nominal 60 Hz frequency of alternating current power used in the United States. Matching the field refresh rate to the power source avoided intermodulation (also called beating ), which produces rolling bars on
1340-480: A minimum of eight cycles of the unmodulated (pure original) color subcarrier. The TV receiver has a local oscillator, which is synchronized with these color bursts to create a reference signal. Combining this reference phase signal with the chrominance signal allows the recovery of the I ′ {\displaystyle I^{\prime }} and Q ′ {\displaystyle Q^{\prime }} signals, which in conjunction with
1474-646: A minority interest to the Virgin Group to enter the console business, and sold the remainder to avoid bankruptcy. The newly rebranded Virgin Mastertronic took over all European distribution in 1988. Virgin Mastertronic focused marketing the Master System on ports of Sega's arcade games and positioning it as a superior video game alternative to the Commodore 64 and the ZX Spectrum computers. As
SECTION 10
#17327717707751608-617: A package with the "Power Base" console, a light gun, two controllers, and a pack-in multicart . The console was launched in September 1986 at a price of $ 200 (equivalent to $ 560 in 2023), including the games Hang-On and Safari Hunt . Nintendo was exporting the Famicom to the US as the NES, and both companies planned to spend $ 15 million in late 1986 to market their consoles; Sega hoped to sell 400,000 to 750,000 consoles in 1986. By
1742-637: A pricing agreement with Sega, Mastertronic signed a deal in 1987 to take control of UK distribution, and announced the deal at the 1987 Summer CES. The company announced the release of 12 titles by autumn. Mastertronic advertised the Master System as "an arcade in the home" and launched it at £99 (equivalent to £350 in 2023). Advance orders from retailers were high, but Sega proved unable to deliver inventory until Boxing Day on December 26, causing many retailers to cancel their orders; Mastertronic and Master Games entered financial crises and Ariolasoft vowed never to work with Sega again. Mastertronic had already sold
1876-428: A process called QAM . The I ′ Q ′ {\displaystyle I^{\prime }Q^{\prime }} color space is rotated relative to the difference signal color space, such that orange-blue color information (which the human eye is most sensitive to) is transmitted on the I ′ {\displaystyle I^{\prime }} signal at 1.3 MHz bandwidth, while
2010-465: A program using the NTSC "compatible color" system was an episode of NBC's Kukla, Fran and Ollie on August 30, 1953, although it was viewable in color only at the network's headquarters. The first nationwide viewing of NTSC color came on the following January 1 with the coast-to-coast broadcast of the Tournament of Roses Parade , viewable on prototype color receivers at special presentations across
2144-483: A result of this marketing and of Nintendo's less effective early approaches in Europe, the Master System began to attract European developers. The Master System held a significant part of the video game console market in Europe through the release of Sega's succeeding console, the Mega Drive. In 1989, Virgin Mastertronic began offering rentals of the Master System console and 20 games. The United Kingdom also hosted
2278-601: A series of cutscenes . A version of the game has been released on phones by Square Enix , presumably based on the MSX2 version. The MSX2 version has been re-released on Nintendo 's Wii Virtual Console service in Japan. It along with Aleste 2 had also been rereleased through the now-defunct WOOMB service . The Master System version called Power Strike received positive reviews. Computer and Video Games scored it 86% in 1989. Console XS scored it 90% in 1992. Aleste
2412-547: A serious challenge to Nintendo in Japan, and, according to Sato, Sega was only able to attain 10% of the Japanese console market. The Master System was launched in Europe in 1987. It was distributed by Mastertronic in the United Kingdom, Master Games in France, and Ariolasoft in West Germany, though Ariolasoft initially purchased the distribution rights for the United Kingdom. Because Ariolasoft could not agree to
2546-493: A shortage. They also became less willing to invest in video games after taking massive loans in purchasing Kenner Toys in 1987, followed by poor holiday season sales and financial losses. Though the distributor of the console had changed, the Master System continued to perform poorly in the market. The Mark III was rereleased as the Master System in Japan in October 1987 for ¥16,800, but still sold poorly. Neither model posed
2680-455: A traveling program set up in recreational centers where kids were tested on non-verbal skills such as concentration and the ability to learn new skills. Out Run and Shooting Gallery were two games included in the challenge. In 1987, amid struggling sales in the US, Sega sold the US distribution rights for the Master System to the toy company Tonka , which had no experience with electronic entertainment systems. The thinking at Sega behind
2814-475: A wideband receiver. The main audio carrier is 4.5 MHz above the video carrier, making it 250 kHz below the top of the channel. Sometimes a channel may contain an MTS signal, which offers more than one audio signal by adding one or two subcarriers on the audio signal, each synchronized to a multiple of the line frequency. This is normally the case when stereo audio and/or second audio program signals are used. The same extensions are used in ATSC , where
SECTION 20
#17327717707752948-488: Is 3.579545 MHz above the video carrier, and is quadrature-amplitude-modulated with a suppressed carrier. The audio signal is frequency-modulated , like the audio signals broadcast by FM radio stations in the 88–108 MHz band, but with a 25 kHz maximum frequency deviation , as opposed to 75 kHz as is used on the FM band , making analog television audio signals sound quieter than FM radio signals as received on
3082-401: Is added to the composite baseband signal (video plus audio and data subcarriers) before modulation. This limits the satellite downlink power spectral density in case the video signal is lost. Otherwise the satellite might transmit all of its power on a single frequency, interfering with terrestrial microwave links in the same frequency band. In half transponder mode, the frequency deviation of
3216-747: Is an 8-bit third-generation home video game console manufactured and developed by Sega . It was originally a remodeled export version of the Sega Mark III , the third iteration of the SG-1000 series of consoles, which was released in Japan in 1985 with graphical capabilities improved over its predecessors. The Master System launched in North America in 1986, followed by Europe in 1987, and then in Brazil and Korea in 1989. A Japanese version of
3350-411: Is composed of two fields, each consisting of 262.5 scan lines, for a total of 525 scan lines. The visible raster is made up of 486 scan lines. The later digital standard, Rec. 601 , only uses 480 of these lines for visible raster. The remainder (the vertical blanking interval ) allow for vertical synchronization and retrace. This blanking interval was originally designed to simply blank
3484-418: Is designed to excite only the corresponding red, green, or blue phosphor dots. TV sets with digital circuitry use sampling techniques to process the signals but the result is the same. For both analog and digital sets processing an analog NTSC signal, the original three color signals are transmitted using three discrete signals (Y, I and Q) and then recovered as three separate colors (R, G, and B) and presented as
3618-701: Is duplicated and then the resulting stream is interlaced. Film shot for NTSC television at 24 frames per second has traditionally been accelerated by 1/24 (to about 104.17% of normal speed) for transmission in regions that use 25-fps television standards. This increase in picture speed has traditionally been accompanied by a similar increase in the pitch and tempo of the audio. More recently, frame-blending has been used to convert 24 FPS video to 25 FPS without altering its speed. Film shot for television in regions that use 25-fps television standards can be handled in either of two ways: Because both film speeds have been used in 25-fps regions, viewers can face confusion about
3752-508: Is equivalent to NTSC is 720 × 480 pixels. The digital television (DTV) equivalent is 704 × 480 pixels. The National Television System Committee was established in 1940 by the United States Federal Communications Commission (FCC) to resolve the conflicts between companies over the introduction of a nationwide analog television system in the United States. In March 1941,
3886-581: Is provided through an RF switch (though Model 1s with an AV port can also output composite and even RGB video) and displays at a resolution of 256 × 192 pixels and up to 32 colors at one time from a total palette of 64 colors; the Video Display Processor (VDP) graphics chip was designed by Sega for the Mark III. The Master System measures 365 by 170 by 70 millimetres (14.4 in × 6.7 in × 2.8 in), while
4020-443: Is severely limited, analog video transmission through satellites differs from terrestrial TV transmission. AM is a linear modulation method, so a given demodulated signal-to-noise ratio (SNR) requires an equally high received RF SNR. The SNR of studio quality video is over 50 dB, so AM would require prohibitively high powers and/or large antennas. Wideband FM is used instead to trade RF bandwidth for reduced power. Increasing
4154-622: Is sometimes called NTSC II. The only other broadcast television system to use NTSC color was the System J . Brazil used System M with PAL color. Vietnam, Cambodia and Laos used System M with SECAM color - Vietnam later started using PAL in the early 1990s. The NTSC/System M standard was used in most of the Americas (except Argentina , Brazil , Paraguay , and Uruguay ), Myanmar , South Korea , Taiwan , Philippines , Japan , and some Pacific Islands nations and territories (see map). Since
Aleste - Misplaced Pages Continue
4288-628: Is transmitted for two video fields (lasting 1 video frame). Two film frames are thus transmitted in five video fields, for an average of 2 + 1 ⁄ 2 video fields per film frame. The average frame rate is thus 60 ÷ 2.5 = 24 frames per second, so the average film speed is nominally exactly what it should be. (In reality, over the course of an hour of real time, 215,827.2 video fields are displayed, representing 86,330.88 frames of film, while in an hour of true 24-fps film projection, exactly 86,400 frames are shown: thus, 29.97-fps NTSC transmission of 24-fps film runs at 99.92% of
4422-410: The Q ′ {\displaystyle Q^{\prime }} signal encodes purple-green color information at 0.4 MHz bandwidth; this allows the chrominance signal to use less overall bandwidth without noticeable color degradation. The two signals each amplitude modulate 3.58 MHz carriers which are 90 degrees out of phase with each other and the result added together but with
4556-516: The Y ′ {\displaystyle Y^{\prime }} signal, is reconstructed to the individual R ′ G ′ B ′ {\displaystyle R^{\prime }G^{\prime }B^{\prime }} signals, that are then sent to the CRT to form the image. In CRT televisions, the NTSC signal is turned into three color signals: red, green, and blue, each controlling an electron gun that
4690-602: The Americas and Japan . With the advent of digital television , analog broadcasts were largely phased out. Most US NTSC broadcasters were required by the FCC to shut down their analog transmitters by February 17, 2009, however this was later moved to June 12, 2009. Low-power stations , Class A stations and translators were required to shut down by 2015, although an FCC extension allowed some of those stations operating on Channel 6 to operate until July 13, 2021. The remaining Canadian analog TV transmitters, in markets not subject to
4824-460: The Atari 7800 (17th) and the NES (1st). IGN cited the Master System's small and uneven NTSC library as the major problems: "Months could go by between major releases and that made a dud on the Master System feel even more painful." NTSC NTSC (from National Television System Committee ) is the first American standard for analog television , published and adopted in 1941. In 1961, it
4958-654: The Game Boy , which Nintendo had released in 1989. There are similarities between the Game Gear and the Master System hardware, but the games are not directly compatible; Master System games are only playable on Game Gear using the Master Gear Converter accessory. A large part of the Game Gear's game library consists of Master System ports. Because of hardware similarities, including the landscape screen orientation, Master System games are easily portable to
5092-606: The GameTap online service. Due to the continued release of new variants in Brazil, the Master System is considered by many video gaming publications to be the longest lived gaming console in video games history, a title it took from the Atari 2600 . Sales of the Master System have been estimated between 10 million and 13 million units, not including later Brazil sales. It saw much more continued success in Europe and Brazil than it did in Japan and North America. In 1989,
5226-579: The Master System in February 1988. This version was released outside Japan, as Power Strike . The US release was initially a mail-only limited edition, however it did later see some retail distribution at Toys R' Us and other chains in North America. The European release was a regular retail package. An MSX2 version was released in July of that year, featuring two new stages, lowered difficulty, and
5360-613: The YM2413 FM chip, an optional feature on the Mark III. With few exceptions, Master System hardware is identical to the hardware in the Mark III. Games for the console are playable on the Sega Genesis using the Power Base Converter accessory, and on the Game Gear using the Master Gear Converter. Compared to the base NES, the Master System has four times as much system memory, eight times as much video memory, and
5494-490: The anime Zillion gave Sega the confidence to allow Tectoy to distribute the Master System. By the end of 1990, the installed base in Brazil was about 280,000 units. Tectoy introduced a telephone service with game tips, created a Master System club, and presented the program Master Tips during commercial breaks of the television show Sessão Aventura of Rede Globo . Nintendo did not arrive in Brazil until 1993, and were unable to officially compete, given that clones of
Aleste - Misplaced Pages Continue
5628-497: The carriers themselves being suppressed . The result can be viewed as a single sine wave with varying phase relative to a reference carrier and with varying amplitude. The varying phase represents the instantaneous color hue captured by a TV camera, and the amplitude represents the instantaneous color saturation . The 3.579545 MHz subcarrier is then added to the Luminance to form the composite color signal which modulates
5762-598: The "Master". The console's futuristic final design was intended to appeal to Western tastes. The North American packaging was white to differentiate it from the black NES packaging, with a white grid design inspired by Apple computer products. The Master System was first revealed in North America at the Summer Consumer Electronics Show (CES) in Chicago in June 1986. It was initially sold in
5896-492: The "superb" PAL library of "interesting ports and excellent exclusives", which was richer than the North American library and provided a "drip-feed of quality titles". After the Master System was discontinued in other markets, additional games were released in Brazil by Tectoy, including ports of Street Fighter II: Champion Edition and Dynamite Headdy . Tectoy created Portuguese translations of games exclusive to
6030-628: The 1990s in Europe, including Mercs , Sonic the Hedgehog 2 (both 1992), and Streets of Rage 2 (1994). The Master System has had continued success in Brazil, where dedicated "plug and play" consoles emulating the original hardware continue to be sold by Tectoy, including portable versions. These systems include the Master System Compact and the Master System III , and Tectoy has also received requests to remake
6164-562: The ATSC digital carrier is broadcast at 0.31 MHz above the lower bound of the channel. "Setup" is a 54 mV (7.5 IRE ) voltage offset between the "black" and "blanking" levels. It is unique to NTSC. CVBS stands for Color, Video, Blanking, and Sync. The following table shows the values for the basic RGB colors, encoded in NTSC There is a large difference in frame rate between film, which runs at 24 frames per second, and
6298-775: The Card Catcher peripheral. However, educational and programming cartridges for the SC-3000 require the SK-1100 keyboard peripheral, which is compatible with the Mark III but not the Japanese Master System. Mark III-specific games were initially available in card format (labelled My Card Mark III to distinguish themselves from games designed for the SC-3000/SG-1000), starting with Teddy Boy Blues and Hang-On , both released on October 20, 1985. Of
6432-902: The European Broadcasting Union (EBU) rejected color correction in receivers and studio monitors that year and instead explicitly called for all equipment to directly encode signals for the "EBU" colorimetric values. In reference to the gamuts shown on the CIE chromaticity diagram (above), the variations between the different colorimetries can result in significant visual differences. To adjust for proper viewing requires gamut mapping via LUTs or additional color grading . SMPTE Recommended Practice RP 167-1995 refers to such an automatic correction as an "NTSC corrective display matrix." For instance, material prepared for 1953 NTSC may look desaturated when displayed on SMPTE C or ATSC/ BT.709 displays, and may also exhibit noticeable hue shifts. On
6566-565: The Famicom into the Nintendo Entertainment System (NES). The name was chosen by Sega of America employees throwing darts against a whiteboard of suggested names. Plans to release a cheaper console, the Base System, also influenced the decision. Okawa approved of the name after being told it was a reference to the competitive nature of both the video game industry and martial arts, in which only one competitor can be
6700-644: The Hedgehog . Battery-backup save game support was included in eight cartridges, including Penguin Land , Phantasy Star , Ys , and Miracle Warriors . The more extensive PAL region library includes 8-bit entries in Genesis franchises such as Streets of Rage , a number of additional Sonic the Hedgehog games, and dozens of PAL exclusives such as The Lucky Dime Caper Starring Donald Duck , Asterix , Ninja Gaiden , Master of Darkness , and Power Strike II . Retro Gamer 's Damien McFerran praised
6834-534: The Mark III measures 318 by 145 by 52 millimetres (12.5 in × 5.7 in × 2.0 in). Both consoles use two slots for game input: one for Mega Cartridges and one for Sega Cards , along with an expansion slot and two controller ports. Sound is provided by the SN76489 PSG built into the VDP, which can provide three square wave channels and one noise channel. The Japanese version also integrates
SECTION 50
#17327717707756968-602: The Master System II had only A/V video output available and omitted the RF hardware. In Brazil, Tectoy released several licensed variations; the Master System Super Compact functions wirelessly with an RF transmitter, and the Master System Girl, molded in bright pink plastic, was targeted at girls. The Master System 3 Collection, released in 2006, contains 120 built-in games. Handheld versions of
7102-487: The Master System had newer, improved hardware, it failed to overturn Nintendo's significant market share advantage in Japan and North America. However, it attained significantly greater success in other markets, including Europe, Brazil, South Korea and Australia. The Master System is estimated to have sold between 10-13 million units worldwide. In addition, Tectoy has sold 8 million licensed Master System variants in Brazil. Retrospective criticism has recognized its role in
7236-573: The Master System praises its support toward development of the Sega Genesis, but has been critical of its small game library. Writing for AllGame , Dave Beuscher noted that the Master System "was doomed by the lack of third-party software support and all but disappeared from the American market by 1992." Retro Gamer writer Adam Buchanan praised the larger PAL library as a "superb library of interesting ports and excellent exclusives". Damien McFerran, also of Retro Gamer, recognized its importance to
7370-852: The Master System took advantage of more advanced hardware compared to the NES; Alex Kidd in Miracle World , for example, showcases "blistering colors and more detailed sprites" than NES games. The Master System version of R-Type was praised for its visuals, comparable to those of the TurboGrafx-16 port. In 2005, Sega reached a deal with the company AtGames to release emulated Master System software in Taiwan, Hong Kong, and China. Several Master System games were released for download on Nintendo's Wii Virtual Console , beginning with Hokuto no Ken in 2008 in Japan and Wonder Boy in North America. Master System games were also released via
7504-465: The Master System was also launched in 1987, which features a few enhancements over the export models (and by proxy the original Mark III): a built-in FM audio chip , a rapid-fire switch, and a dedicated port for the 3D glasses. The Master System II , a cheaper model, was released in 1990 in North America, Australasia and Europe. The original Master System models use both cartridges and a credit card-sized format known as Sega Cards . Accessories include
7638-675: The Master System was listed in the top 20 products of NPD Group 's Toy Retail Sales Tracking Service. However, the Electronic Gaming Monthly 1992 Buyer's Guide indicated a souring interest in the console. Four reviewers scored it 5, 4, 5, and 5 out of a possible 10 points each, focusing on the better value of the Genesis and lack of quality games for the Master System. In 1993, reviewers scored it 2, 2, 3, and 3 out of 10, noting its abandonment by Sega in North America and lack of new releases. By contrast, over 34 million NES units were sold in North America alone, outselling
7772-488: The Master System was the best-selling console in Europe, though the NES was beginning to have a fast-growing user base in the UK. For the year 1990, Virgin Mastertronic sold 150,000 Master Systems in the United Kingdom, greater than the 60,000 Mega Drives and Nintendo's 80,000 consoles sold in the same period. In the whole of Europe that year, Sega sold a combined 918,000 consoles, greater than Nintendo's 655,000. The Master System
7906-407: The Master System was the first console "where the graphics on the box are actually matched by the graphics of the game", and pushed the "arcade experience" in adverts. Its marketing department was run by only two people, giving Sega a disadvantage in advertising. As one method of promoting the console, at the end of 1987 Sega partnered with astronaut Scott Carpenter to start the "Sega Challenge",
8040-467: The Master System were released under several brands, such as Coleco in 2006. A number of cross-compatible accessories were created for the Mark III and Master System. The controller consists of a rectangle with a D-pad and two buttons. Sega also introduced additional Mark III controllers, such as a paddle controller . A combination steering wheel and flight stick, the Handle Controller,
8174-489: The Master System's estimated active installed user base in Europe was 6.25 million units, larger than that of the Mega Drive's 5.73 million that year but less than the NES's 7.26 million. Combined with the Mega Drive, Sega represented the majority of the European console market that year. The Master System II was also successful and helped Sega to sustain their significant market share. Releases continued into
SECTION 60
#17327717707758308-443: The Master System's life time units globally nearly three times over. According to Bill Pearse of Playthings , the NES gained an advantage through better software and more recognizable characters. Sega closed the gap with Nintendo in the next generation with the release of the Genesis, which sold 30.75 million consoles compared with the 49 million Super Nintendo Entertainment System consoles. Retrospective feedback of
8442-402: The Master System. According to Sato, Sega was focused on porting its arcade games instead of building relationships with third parties. According to Sega designer Mark Cerny , most of Sega's early Master System games were developed within a strict three-month deadline, which affected their quality. Computer Gaming World compared new Sega games to "drops of water in the desert". Games for
8576-690: The NES dominated the Brazilian market. Tectoy claimed 80% of the Brazilian video game market. In South Korea, the Sega Mark III was released by Samsung under the name "Gam*Boy" in April 1989 and then the Master System II was released under the name "Aladdin Boy" in 1992. It sold 720,000 units in South Korea up until 1993, outselling the NES (released by Hyundai Group as the "Comboy") and becoming
8710-481: The NTSC color standard, which was cooperatively developed by several companies, including RCA and Philco. In December 1953, the FCC unanimously approved what is now called the NTSC color television standard (later defined as RS-170a). The compatible color standard retained full backward compatibility with then-existing black-and-white television sets. Color information was added to the black-and-white image by introducing
8844-485: The NTSC standard, as well as those using other analog television standards , have switched to, or are in process of switching to, newer digital television standards, with there being at least four different standards in use around the world. North America, parts of Central America , and South Korea are adopting or have adopted the ATSC standards, while other countries, such as Japan , are adopting or have adopted other standards instead of ATSC. After nearly 70 years,
8978-402: The NTSC standard, which runs at approximately 29.97 (10 MHz×63/88/455/525) frames per second. In regions that use 25-fps television and video standards, this difference can be overcome by speed-up . For 30-fps standards, a process called " 3:2 pulldown " is used. One film frame is transmitted for three video fields (lasting 1 + 1 ⁄ 2 video frames), and the next frame
9112-545: The PC Engine ( TurboGrafx-16 in North America) amid great publicity. Sega released its next console, the 16-bit Mega Drive, in Japan on October 29, 1988. The final licensed release for the Master System in Japan was Bomber Raid in 1989. In the same year, Sega was preparing to release the new Mega Drive, rebranded Genesis, in North America. Displeased with Tonka's handling of the Master System, Sega reacquired
9246-546: The air and through cable, but also in the home-video market, on both tape and disc, including laser disc and DVD . In digital television and video, which are replacing their analog predecessors, single standards that can accommodate a wider range of frame rates still show the limits of analog regional standards. The initial version of the ATSC standard, for example, allowed frame rates of 23.976, 24, 29.97, 30, 59.94, 60, 119.88 and 120 frames per second, but not 25 and 50. Modern ATSC allows 25 and 50 FPS. Because satellite power
9380-420: The audio subcarrier frequency or lower the line frequency. Raising the audio subcarrier frequency would prevent existing (black and white) receivers from properly tuning in the audio signal. Lowering the line frequency is comparatively innocuous, because the horizontal and vertical synchronization information in the NTSC signal allows a receiver to tolerate a substantial amount of variation in the line frequency. So
9514-501: The best-selling console in South Korea up until 1993. The Master System was also popular in Australia, where 250,000 units were sold in 1990 alone, and where it was more successful than the NES. 650,000 Master System consoles had been sold in Australia by November 1994. Although the Master System was a success in Europe, and later in Brazil, it failed to ignite significant interest in the Japanese or North American markets, which, by
9648-426: The blue difference signal is B ′ − Y ′ {\displaystyle B^{\prime }-Y^{\prime }} . These difference signals are then used to derive two new color signals known as I ′ {\displaystyle I^{\prime }} (in-phase) and Q ′ {\displaystyle Q^{\prime }} (in quadrature) in
9782-448: The camera shutter from the video signal itself. The actual figure of 525 lines was chosen as a consequence of the limitations of the vacuum-tube-based technologies of the day. In early TV systems, a master voltage-controlled oscillator was run at twice the horizontal line frequency, and this frequency was divided down by the number of lines used (in this case 525) to give the field frequency (60 Hz in this case). This frequency
9916-415: The cartridges, included Spy vs. Spy and Super Tennis , but were eventually dropped due to their small memory size. The size of the release library varies based on region; North America received just over 100 games, with Japan receiving less. Europe, by contrast, received over 300 licensed games, including 8-bit ports of Genesis games and PAL -exclusive releases. The first Mark III-specific cartridge
10050-601: The channel bandwidth from 6 to 36 MHz allows a RF SNR of only 10 dB or less. The wider noise bandwidth reduces this 40 dB power saving by 36 MHz / 6 MHz = 8 dB for a substantial net reduction of 32 dB. Sound is on an FM subcarrier as in terrestrial transmission, but frequencies above 4.5 MHz are used to reduce aural/visual interference. 6.8, 5.8 and 6.2 MHz are commonly used. Stereo can be multiplex, discrete, or matrix and unrelated audio and data signals may be placed on additional subcarriers. A triangular 60 Hz energy dispersal waveform
10184-525: The chrominance signal. (Another way this is often stated is that the color subcarrier frequency is an odd multiple of half the line frequency.) They then chose to make the audio subcarrier frequency an integer multiple of the line frequency to minimize visible (intermodulation) interference between the audio signal and the chrominance signal. The original black-and-white standard, with its 15,750 Hz line frequency and 4.5 MHz audio subcarrier, does not meet these requirements, so designers had to either raise
10318-563: The committee issued a technical standard for black-and-white television that built upon a 1936 recommendation made by the Radio Manufacturers Association (RMA). Technical advancements of the vestigial side band technique allowed for the opportunity to increase the image resolution. The NTSC selected 525 scan lines as a compromise between RCA 's 441-scan line standard (already being used by RCA's NBC TV network) and Philco 's and DuMont 's desire to increase
10452-521: The committee was reconstituted to standardize color television . The FCC had briefly approved a 405-line field-sequential color television standard in October 1950, which was developed by CBS . The CBS system was incompatible with existing black-and-white receivers. It used a rotating color wheel, reduced the number of scan lines from 525 to 405, and increased the field rate from 60 to 144, but had an effective frame rate of only 24 frames per second. Legal action by rival RCA kept commercial use of
10586-540: The company developed Férias Frustradas do Pica-Pau after finding out that Woody Woodpecker (named Pica-Pau in Portuguese) was the most popular cartoon on Brazilian television, along with at least twenty additional exclusives. These titles were developed in-house by Tectoy in Brazil. Due in part to Nintendo's licensing practices, which stipulated that third-party NES developers could not release games on other platforms, few third-party developers released games for
10720-627: The console and the controller. A light gun peripheral, the Light Phaser, was based on the weapon of the same name from the Japanese anime Zillion . It is compatible with 13 games and released exclusively in the West. A pair of 3D glasses, the SegaScope 3-D, were created for games such as Space Harrier 3-D , although Mark III users need an additional converter to use them. The SegaScope 3-D works via an active shutter 3D system , creating
10854-571: The country. The first color NTSC television camera was the RCA TK-40 , used for experimental broadcasts in 1953; an improved version, the TK-40A, introduced in March 1954, was the first commercially available color television camera. Later that year, the improved TK-41 became the standard camera used throughout much of the 1960s. The NTSC standard has been adopted by other countries, including some in
10988-537: The deal was to leverage Tonka's knowledge of the American toy market, since Nintendo had marketed the NES as a toy to great success in the region. The announcement was made shortly after the 1987 Summer CES. During this time, much of Sega of America's infrastructure shifted from marketing and distribution to focus on customer service, and Lowry departed the company. Tonka blocked localization of several popular Japanese games, and during 1988 were less willing to purchase EPROMs needed for game cartridge manufacture during
11122-654: The development of the Sega Genesis , and a number of well-received games, particularly in PAL (including PAL-M) regions, but is critical of its limited library in the NTSC regions, which were dominated by the NES. On July 15, 1983, Sega released its first video game console , the SG-1000 , in Japan. The launch coincided with the same day its competitor Nintendo launched the Famicom . In 1984, parent company Gulf and Western Industries divested its non-core businesses including Sega, and Sega president Hayao Nakayama
11256-480: The display, etc. Over its history, NTSC color had two distinctly defined colorimetries, shown on the accompanying chromaticity diagram as NTSC 1953 and SMPTE C. Manufacturers introduced a number of variations for technical, economic, marketing, and other reasons. The original 1953 color NTSC specification, still part of the United States Code of Federal Regulations , defined the colorimetric values of
11390-462: The early B&W sets did not do this and chrominance could be seen as a crawling dot pattern in areas of the picture that held saturated colors. To derive the separate signals containing only color information, the difference is determined between each color primary and the summed luma. Thus the red difference signal is R ′ − Y ′ {\displaystyle R^{\prime }-Y^{\prime }} and
11524-405: The electron beam of the receiver's CRT to allow for the simple analog circuits and slow vertical retrace of early TV receivers. However, some of these lines may now contain other data such as closed captioning and vertical interval timecode (VITC). In the complete raster (disregarding half lines due to interlacing ) the even-numbered scan lines (every other line that would be even if counted in
11658-543: The end of 1986, at least 125,000 Master System consoles had been sold, more than the Atari 7800 's 100,000 but less than Nintendo's 1.1 million. Other sources indicate that more than 250,000 Master System consoles were sold by Christmas 1986. As in Japan, the Master System in North America had a limited game library. Limited by Nintendo's licensing practices, Sega only had two third-party American publishers, Activision and Parker Brothers . Agreements with both of those companies came to an end in 1989. Sega claimed that
11792-424: The end of 2016. Digital broadcasting allows higher-resolution television , but digital standard definition television continues to use the frame rate and number of lines of resolution established by the analog NTSC standard. NTSC color encoding is used with the System M television signal, which consists of 30 ⁄ 1.001 (approximately 29.97) interlaced frames of video per second . Each frame
11926-417: The engineers chose the line frequency to be changed for the color standard. In the black-and-white standard, the ratio of audio subcarrier frequency to line frequency is 4.5 MHz ⁄ 15,750 Hz = 285.71. In the color standard, this becomes rounded to the integer 286, which means the color standard's line rate is 4.5 MHz ⁄ 286 ≈ 15,734 Hz. Maintaining
12060-549: The film's normal speed.) Still-framing on playback can display a video frame with fields from two different film frames, so any difference between the frames will appear as a rapid back-and-forth flicker. There can also be noticeable jitter/"stutter" during slow camera pans ( telecine judder ). Film shot specifically for NTSC television is usually taken at 30 (instead of 24) frames per second to avoid 3:2 pulldown. To show 25-fps material (such as European television series and some European movies) on NTSC equipment, every fifth frame
12194-520: The games released for the Master System, Phantasy Star is considered a benchmark role-playing game (RPG), and became a successful franchise . Sega's flagship character at the time, Alex Kidd , featured in games including Alex Kidd in Miracle World . Wonder Boy III: The Dragon's Trap was influential for its blend of platform gameplay with RPG elements. Different Master System consoles included built-in games, including Snail Maze , Hang-On / Safari Hunt , Alex Kidd in Miracle World and Sonic
12328-492: The handheld. In particular, many Master System ports of Game Gear games were done by Tectoy for the Brazilian market, as the Master System was more popular than the Game Gear in the region. Master System games came in two formats: ROM cartridges held up to 4 Mbit (512 KB) of code and data, while Sega Cards held up to 256 Kbit (32 KB). Cartridges were marketed by their storage size: One Mega (1 Mbit), Two Mega (2 Mbit), and Four Mega (4 Mbit). Cards, cheaper to manufacture than
12462-531: The introduction of digital sources (ex: DVD) the term NTSC has been used to refer to digital formats with number of active lines between 480 and 487 having 30 or 29.97 frames per second rate, serving as a digital shorthand to System M. The so-called NTSC-Film standard has a digital standard resolution of 720 × 480 pixel for DVD-Videos , 480 × 480 pixel for Super Video CDs (SVCD, Aspect Ratio: 4:3) and 352 × 240 pixel for Video CDs (VCD). The digital video (DV) camcorder format that
12596-427: The lower bound of the channel. The video carrier is 1.25 MHz above the lower bound of the channel. Like most AM signals, the video carrier generates two sidebands , one above the carrier and one below. The sidebands are each 4.2 MHz wide. The entire upper sideband is transmitted, but only 1.25 MHz of the lower sideband, known as a vestigial sideband , is transmitted. The color subcarrier, as noted above,
12730-613: The majority of over-the-air NTSC transmissions in the United States ceased on June 12, 2009, and by August 31, 2011, in Canada and most other NTSC markets. The majority of NTSC transmissions ended in Japan on July 24, 2011, with the Japanese prefectures of Iwate , Miyagi , and Fukushima ending the next year. After a pilot program in 2013, most full-power analog stations in Mexico left the air on ten dates in 2015, with some 500 low-power and repeater stations allowed to remain in analog until
12864-466: The mandatory transition in 2011, were scheduled to be shut down by January 14, 2022, under a schedule published by Innovation, Science and Economic Development Canada in 2017; however the scheduled transition dates have already passed for several stations listed that continue to broadcast in analog (e.g. CFJC-TV Kamloops, which has not yet transitioned to digital, is listed as having been required to transition by November 20, 2020). Most countries using
12998-492: The market respectively. The last licensed Master System release in North America was Sonic the Hedgehog (1991). In Europe, where the Master System was the best-selling console up until 1990, the NES caught up with and narrowly overtook the Master System in Western Europe during the early 1990s, though the Master System maintained its lead in several markets such as the United Kingdom, Belgium and Spain. In 1993,
13132-463: The marketing and distribution rights to the Master System for the United States. In 1990, Sega released the remodeled Master System II, designed as a lower-cost version without the Sega Card slot. Sega promoted the new model, but it sold poorly. By early 1992, Master System production had ceased in North America, having sold between 1.5 million and 2 million units, behind both Nintendo and Atari , which controlled 80 percent and 12 percent of
13266-445: The mid-to-late 1980s, were both dominated by Nintendo. By 1988, Nintendo held 83 percent of the North American video game market. With Sega continuing to have difficulty penetrating the home market, Sega's console R&D team, led by Ishikawa and supervised by Sato, began work on a successor to the Master System almost immediately after its launch. Another competitor arose in Japan in 1987 when Japanese computer giant NEC released
13400-407: The name "Project Mercury" and designed based on the Master System's hardware, the Game Gear is a handheld game console . It was first released in Japan on October 6, 1990, in North America and Europe in 1991, and in Australia and New Zealand in 1992. Originally retailing at JP¥19,800 in Japan, $ 149.99 in North America, and GB£99.99 in the United Kingdom, the Game Gear was designed to compete with
13534-559: The nonlinear gamma corrected signals transmitted, the adjustment can only be approximated, introducing both hue and luminance errors for highly saturated colors. Similarly at the broadcaster stage, in 1968–69 the Conrac Corp., working with RCA, defined a set of controlled phosphors for use in broadcast color picture video monitors . This specification survives today as the SMPTE C phosphor specification: As with home receivers, it
13668-419: The number of scan lines to between 605 and 800. The standard recommended a frame rate of 30 frames (images) per second, consisting of two interlaced fields per frame at 262.5 lines per field and 60 fields per second. Other standards in the final recommendation were an aspect ratio of 4:3, and frequency modulation (FM) for the sound signal (which was quite new at the time). In January 1950,
13802-515: The only practical method of frequency division was the use of a chain of vacuum tube multivibrators , the overall division ratio being the mathematical product of the division ratios of the chain. Since all the factors of an odd number also have to be odd numbers, it follows that all the dividers in the chain also had to divide by odd numbers, and these had to be relatively small due to the problems of thermal drift with vacuum tube devices. The closest practical sequence to 500 that meets these criteria
13936-515: The original Master System. A 2012 article on UOL wrote that Tectoy re-releases of the Master System and Mega Drive combined sold around 150,000 units per year in Brazil. By 2016, Tectoy said they had sold 8 million units of Master System branded systems in Brazil. The Master System's main CPU is a Zilog Z80 A, an 8-bit processor rated for 4 MHz, but runs at 3.58 MHz. It has 8 KB of ROM , 8 KB of RAM and 16 KB of video RAM. Video
14070-419: The original black-and-white system; when color was added to the system, however, the refresh frequency was shifted slightly downward by 0.1%, to approximately 59.94 Hz, to eliminate stationary dot patterns in the difference frequency between the sound and color carriers (as explained below in § Color encoding ). By the time the frame rate changed to accommodate color, it was nearly as easy to trigger
14204-426: The other hand, SMPTE C materials may appear slightly more saturated on BT.709/sRGB displays, or significantly more saturated on P3 displays, if the appropriate gamut mapping is not performed. NTSC uses a luminance - chrominance encoding system, incorporating concepts invented in 1938 by Georges Valensi . Using a separate luminance signal maintained backward compatibility with black-and-white television sets in use at
14338-407: The place of the original monochrome signal . The color difference information is encoded into the chrominance signal, which carries only the color information. This allows black-and-white receivers to display NTSC color signals by simply ignoring the chrominance signal. Some black-and-white TVs sold in the U.S. after the introduction of color broadcasting in 1953 were designed to filter chroma out, but
14472-562: The region. Some of these would tie in to popular Brazilian entertainment franchises; for example, Teddy Boy became Geraldinho , certain Wonder Boy titles became Monica's Gang games, and Ghost House became Chapolim vs. Dracula: Um Duelo Assutador , based on the Mexican TV series El Chapulín Colorado . Tectoy also ported games to the Master System, including various games from the Genesis and Game Gear. Aside from porting,
14606-400: The resulting pattern less noticeable, designers adjusted the original 15,750 Hz scanline rate down by a factor of 1.001 (0.1%) to match the audio carrier frequency divided by the factor 286, resulting in a field rate of approximately 59.94 Hz. This adjustment ensures that the difference between the sound carrier and the color subcarrier (the most problematic intermodulation product of
14740-518: The rights to port games from other developers, but they did not sell well. Though the SG-1000 had not been released in the United States, Sega hoped that their video game console business would fare better in North America than it had in Japan. To accomplish this, Sega of America was established in 1986 to manage the company's consumer products in North America. Rosen and Nakayama hired Bruce Lowry, Nintendo of America's vice president of sales. Lowry
14874-441: The same number of scan lines per field (and frame), the lower line rate must yield a lower field rate. Dividing 4500000 ⁄ 286 lines per second by 262.5 lines per field gives approximately 59.94 fields per second. An NTSC television channel as transmitted occupies a total bandwidth of 6 MHz. The actual video signal, which is amplitude-modulated , is transmitted between 500 kHz and 5.45 MHz above
15008-415: The screen. Synchronization of the refresh rate to the power incidentally helped kinescope cameras record early live television broadcasts, as it was very simple to synchronize a film camera to capture one frame of video on each film frame by using the alternating current frequency to set the speed of the synchronous AC motor-drive camera. This, as mentioned, is how the NTSC field refresh frequency worked in
15142-436: The standard at both the receiver and broadcaster was the source of considerable color variation. To ensure more uniform color reproduction, some manufacturers incorporated color correction circuits into sets, that converted the received signal—encoded for the colorimetric values listed above—adjusting for the actual phosphor characteristics used within the monitor. Since such color correction can not be performed accurately on
15276-411: The success of the Genesis, stating, "Without this criminally undervalued machine, Sega would not have enjoyed the considerable success it had with the Mega Drive. The Master System allowed Sega to experiment with arcade conversions, original IP and even create a mascot in the form of the lovable monkey-boy Alex Kidd." In 2009, the Master System was named the 20th best console of all time by IGN , behind
15410-601: The system as shown in the above table. Early color television receivers, such as the RCA CT-100 , were faithful to this specification (which was based on prevailing motion picture standards), having a larger gamut than most of today's monitors. Their low-efficiency phosphors (notably in the Red) were weak and long-persistent, leaving trails after moving objects. Starting in the late 1950s, picture tube phosphors would sacrifice saturation for increased brightness; this deviation from
15544-591: The system off the air until June 1951, and regular broadcasts only lasted a few months before manufacture of all color television sets was banned by the Office of Defense Mobilization in October, ostensibly due to the Korean War . A variant of the CBS system was later used by NASA to broadcast pictures of astronauts from space. CBS rescinded its system in March 1953, and the FCC replaced it on December 17, 1953, with
15678-658: The time the color standard was promulgated, the color subcarrier frequency was constructed as composite frequency assembled from small integers, in this case 5×7×9/(8×11) MHz. The horizontal line rate was reduced to approximately 15,734 lines per second (3.579545×2/455 MHz = 9/572 MHz) from 15,750 lines per second, and the frame rate was reduced to 30/1.001 ≈ 29.970 frames per second (the horizontal line rate divided by 525 lines/frame) from 30 frames per second. These changes amounted to 0.1 percent and were readily tolerated by then-existing television receivers. The first publicly announced network television broadcast of
15812-491: The time; only color sets would recognize the chroma signal, which was essentially ignored by black and white sets. The red, green, and blue primary color signals ( R ′ G ′ B ′ ) {\displaystyle (R^{\prime }G^{\prime }B^{\prime })} are weighted and summed into a single luma signal, designated Y ′ {\displaystyle Y^{\prime }} (Y prime) which takes
15946-597: The true speed of video and audio, and the pitch of voices, sound effects, and musical performances, in television films from those regions. For example, they may wonder whether the Jeremy Brett series of Sherlock Holmes television films, made in the 1980s and early 1990s, was shot at 24 fps and then transmitted at an artificially fast speed in 25-fps regions, or whether it was shot at 25 fps natively and then slowed to 24 fps for NTSC exhibition. These discrepancies exist not only in television broadcasts over
16080-409: The two carriers) is an odd multiple of half the line rate, which is the necessary condition for the dots on successive lines to be opposite in phase, making them least noticeable. The 59.94 rate is derived from the following calculations. Designers chose to make the chrominance subcarrier frequency an n + 0.5 multiple of the line frequency to minimize interference between the luminance signal and
16214-449: The video signal carrier . 3.58 MHz is often stated as an abbreviation instead of 3.579545 MHz. For a color TV to recover hue information from the color subcarrier, it must have a zero-phase reference to replace the previously suppressed carrier. The NTSC signal includes a short sample of this reference signal, known as the colorburst , located on the back porch of each horizontal synchronization pulse. The color burst consists of
16348-466: The video signal, e.g. {2, 4, 6, ..., 524}) are drawn in the first field, and the odd-numbered (every other line that would be odd if counted in the video signal, e.g. {1, 3, 5, ..., 525}) are drawn in the second field, to yield a flicker-free image at the field refresh frequency of 60 ⁄ 1.001 Hz (approximately 59.94 Hz). For comparison, 625 lines (576 visible) systems, usually used with PAL-B/G and SECAM color, and so have
16482-455: Was Fantasy Zone , released on June 15, 1986, and Bomber Raid was the final release on February 4, 1989, a few months after the launch of the Mega Drive. The final North American release was Sonic the Hedgehog in October 1991. Games for PAL regions continued to be released until the mid-1990s. The Sega Mark III and the Japanese Master System are backwards-compatible with SC-3000/SG-1000 cartridges, and can play Sega Card games without
16616-462: Was 3×5×5×7=525 . (For the same reason, 625-line PAL-B/G and SECAM uses 5×5×5×5 , the old British 405-line system used 3×3×3×3×5 , the French 819-line system used 3×3×7×13 etc.) Colorimetry refers to the specific colorimetric characteristics of the system and its components, including the specific primary colors used, the camera,
16750-511: Was a redesigned version of the SG-1000. It was engineered by the same team, including Hideki Sato and Masami Ishikawa, who had worked on the II and later led development of the Sega Genesis . According to Sato, the console was redesigned because of the limitations of the TMS9918 graphics chip in the SG-1000, which did not have the power for the kinds of games Sega wanted to make. The Mark III's chip
16884-414: Was also successful in Brazil, where it was distributed by Tectoy and launched in September 1989. Tectoy, a Brazilian toy company startup focused on electronic toys, reached out to Sega about distributing their products. Despite hesitation given the situation with Tonka in the US, Tectoy was eventually given liberty to manage Sega products in Brazil. Their success distributing Sega's laser tag gun based on
17018-468: Was assigned the designation System M . It is also known as EIA standard 170. In 1953, a second NTSC standard was adopted, which allowed for color television broadcast compatible with the existing stock of black-and-white receivers. It is one of three major color formats for analog television, the others being PAL and SECAM . NTSC color is usually associated with the System M; this combination
17152-530: Was designed in-house, based around the unit in Sega's System 2 arcade system board . The Sega Mark III was released in Japan in October 1985 at a price of ¥15,000. Though its hardware was more powerful than the Famicom, the Mark III was not successful on launch. Problems arose from Nintendo's licensing practices with third-party developers, whereby Nintendo required that games for the Famicom not be published on other consoles. Sega developed its own games and obtained
17286-586: Was followed by several sequels: There is also a number of similar games, some of which various Aleste entries are based on; for example, Gunhed would inspire Super Aleste on the SNES. Zanac is the game that set down the template for the Aleste series and nearly all of Compile's future shooters. Finally, it is known that around 1993, various employees left Compile and joined Raizing , where they made some similar games. Master System The Master System
17420-886: Was further recommended that studio monitors incorporate similar color correction circuits so that broadcasters would transmit pictures encoded for the original 1953 colorimetric values, in accordance with FCC standards. In 1987, the Society of Motion Picture and Television Engineers (SMPTE) Committee on Television Technology, Working Group on Studio Monitor Colorimetry, adopted the SMPTE C (Conrac) phosphors for general use in Recommended Practice 145, prompting many manufacturers to modify their camera designs to directly encode for SMPTE C colorimetry without color correction, as approved in SMPTE standard 170M, "Composite Analog Video Signal – NTSC for Studio Applications" (1994). As
17554-498: Was installed as CEO. Sega released another console, the SG-1000 II, featuring several hardware alterations, including detachable controllers. Nakayama and Sega co-founder David Rosen arranged a management buyout with financial backing from CSK Corporation and installed CSK CEO Isao Okawa as chairman. Hoping to better compete with Nintendo, Sega released another console, the Sega Mark III, in Japan in 1985. The Mark III
17688-491: Was persuaded to change companies because Sega would allow him to start his new office in San Francisco . He chose the name "Sega of America" for his division because he had worked for Nintendo of America and liked the combination of words. Initially, Sega of America was tasked with repackaging the Mark III for a Western release. Sega of America rebranded the Mark III as the Master System, similar to Nintendo's reworking of
17822-530: Was released in 1989. The Sega Control Stick is an arcade-style joystick with the buttons on the opposite side as the standard controller. Unreleased in Europe, the Sega Sports Pad utilizes a trackball and is compatible with three games. Sega also created an expansion for its controller, the Rapid Fire Unit, that allows for auto-fire by holding down one of two buttons. This unit connects between
17956-401: Was then compared with the 60 Hz power-line frequency and any discrepancy corrected by adjusting the frequency of the master oscillator. For interlaced scanning, an odd number of lines per frame was required in order to make the vertical retrace distance identical for the odd and even fields, which meant the master oscillator frequency had to be divided down by an odd number. At the time,
#774225