Agent Smith (later simply Smith ) is a fictional character and the main antagonist of The Matrix franchise . The character was primarily portrayed by Hugo Weaving in the first trilogy of films and voiced by Christopher Corey Smith in The Matrix: Path of Neo (2005), with Ian Bliss and Gideon Emery playing his human form, Bane , in the films and Path of Neo respectively. He also makes a cameo in the anime film The Animatrix (2003), voiced by Matt McKenzie . Jonathan Groff and Yahya Abdul-Mateen II portray Smith in The Matrix Resurrections (2021), the latter playing Morpheus in a dual role .
109-577: Enter the Matrix is a 2003 action-adventure video game developed by Shiny Entertainment and published by Infogrames under the Atari brand name. The first game based on The Matrix film series , its story is concurrent with that of the film The Matrix Reloaded and features over an hour of original footage, written and directed by the Wachowskis and starring the cast of the films, produced for
218-627: A fantasy " setting. Tutankham , debuted by Konami in January 1982, was an action-adventure released for arcades . It combined maze, shoot 'em up, puzzle-solving and adventure elements, with a 1983 review by Computer and Video Games magazine calling it "the first game that effectively combined the elements of an adventure game with frenetic shoot 'em up gameplay." It inspired the similar Time Bandit (1983). Action Quest , released in May 1982, blended puzzle elements of adventure games into
327-446: A joystick -controlled, arcade-style action game, which surprised reviewers at the time. While noting some similarities to Adventure , IGN argues that The Legend of Zelda (1986) by Nintendo "helped to establish a new subgenre of action-adventure", becoming a success due to how it combined elements from different genres to create a compelling hybrid, including exploration, adventure-style inventory puzzles , an action component,
436-571: A monetary system , and simplified RPG-style level building without the experience points . The Legend of Zelda series was the most prolific action-adventure game franchise through to the 2000s. Roe R. Adams also cited the arcade-style side-scrolling fantasy games Castlevania (1986), Trojan (1986) and Wizards & Warriors (1987) as early examples of action-adventure games. Games like Brain Breaker (1985), Xanadu (1985), Metroid (1986) and Vampire Killer (1986) combined
545-767: A subgenre of open world action-adventure video games in the third-person perspective . They are characterized by their likeness to the Grand Theft Auto series in either gameplay or overall design. In these types of open world games, players may find and use a variety of vehicles and weapons while roaming freely in an open world setting. Metroidvania is a portmanteau of Metroid and Castlevania ; such games are sometimes referred to as "search action", and are generally based on two-dimensional platformers. They emphasize both exploration and puzzle-solving with traditional platform gameplay. Survival horror games emphasize "inventory management" and making sure
654-432: A third-person perspective , using guns and fighting skills to defeat opponents and complete level objectives. At any time, players can activate bullet time (called "Focus" in the game) which slows down time, giving players the ability to perform actions such as shooting in midair and dodging bullets. Some levels involve one-on-one martial arts fighting against single opponents. In levels involving vehicles, such as driving
763-566: A 'chain': as Neo was suppressed, Smith was similarly suppressed, taking the role of Thomas Anderson's business partner, with an eye for the bottom line. Neo, in his original persona of Thomas Anderson, created a video game series based on his suppressed memories. After Neo reawakens to the Matrix, Smith regained his memories and attacked Neo, stating that he had come to like the freedom that he had been granted, and that Neo's potential return to unawareness threatened that freedom. Smith then appears at Simulatte, during Neo and Trinity's confrontation with
872-428: A 'thorough code cleansing'. He has shown no signs of direct infection since. Machine liaison officer DifferenceEngine, following a similar scenario to that of the previous Agent Gray infection, also took on the dialect and emotional characteristics of the famous exile agent. Instead of attacking redpills, this instance insisted on finding 'Mr. Anderson'. In the end, the human/machine head relations liaison, Agent Pace,
981-495: A car or piloting the Logos , the style of game play depends on the selected player, commonly with Niobe maneuvering the vehicles to avoid obstacles, whilst Ghost takes control of a gun to fight off incoming enemies. A hacking system allows players to enter codes, which can unlock special skills, weapons and secrets, such as a 2-player versus mode. The story begins with Niobe, captain of the Logos , and Ghost, her first mate, retrieving
1090-545: A choice of what to say. The NPC gives a scripted response to the player, and the game offers the player several new ways to respond. Due to the action-adventure subgenre's broad and inclusive nature, it causes some players to have difficulty finishing a particular game. Companies have devised ways to give the player help, such as offering clues or allowing the player to skip puzzles to compensate for this lack of ability. Brett Weiss cites Atari 's Superman (1979) as an action-adventure game, with Retro Gamer crediting it as
1199-448: A complex text parser and no free-moving character. While they share general gameplay dynamics, action-adventures vary widely in the design of their viewpoints, including bird's eye , side-scrolling, first-person, third-person , over-the-shoulder, or even a 3/4 isometric view . Many action-adventure games simulate a conversation through a conversation tree . When the player encounters a non-player character , they are allowed to select
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#17327764416861308-431: A computer virus, multiplying until he has overrun the entire Matrix. At the same time, Smith develops an animosity towards the Matrix itself, feeling that he is as much a prisoner of it as the humans he is tasked with controlling. He later develops an immense and increasingly open desire for the destruction of both mankind and machines. He was also shown to be a nihilist , which eventually culminates in his statement that
1417-521: A crew member of the Zion hovercraft Caduceus . While waiting to leave the Matrix with a message from The Oracle , Bane is attacked and overwritten by Smith, who then takes control of his body in the real world. Smith tests his control over the body by making Bane cut his own left hand palm, in preparation for an assassination attempt on Neo that he quickly abandons. He later sabotages the Zion fleet's defense of
1526-467: A deal with the Machines to get rid of Smith in exchange for Zion's safety, warning them that Smith is beyond their control and will eventually spread to the machine city, which will result in destruction of both mankind and machines. Knowing that Neo is right, the Machines agree to his terms and command all Sentinels attacking Zion to stand down and wait for orders. They later give Neo a connection to enter
1635-478: A defense. With this in mind, the captains of the various ships hold a meeting in the Matrix to decide on how best to defend themselves. During the meeting, Agents attack the building they are in, although Niobe and Ghost are able to help their allies escape. They then encounter the Keymaker , a program capable of accessing any area in the Matrix, who leads them to safety through a door he created. The Keymaker gives
1744-483: A fight against Smith, and narrowly escapes after Smith attempts to have Neo run over by a train. Smith survives and, alongside his fellow Agents, engages in a lengthy cross-town chase. Ultimately, Smith anticipates Neo’s final destination and guns him down. Neo revives, realizes his power as the One, and subsequently defeats Smith by entering his body and destroying the code from within. As a result of his contact with Neo from
1853-425: A fully realized Matrix universe." Entertainment Weekly gave it a B and said that it "wants to be so many different games that it doesn't excel at any one of them." The Cincinnati Enquirer gave it three-and-a-half stars out of five and said that the game "isn't a perfect slice of interactive entertainment, but it does provide at least a dozen hours of action-packed fun and serves as a clever vehicle to expand on
1962-523: A heavy resemblance to Smith appears in The Animatrix film "Beyond", ordering a group of exterminators to capture Yoko and a group of kids and destroy a programming glitch in the form of an abandoned building that was causing whoever entered there to achieve complex athletic stunts without danger of serious injury or death. Earlier, he and the Agents perceived the abandoned building as an instability to
2071-416: A package left in the Matrix by the crew of the recently destroyed rebel ship Osiris . After being pursued by Agents , Ghost and Niobe escape from the Matrix with the package, which turns out to be a message to the human city Zion , warning them that the machines are approaching with an army of at least 250,000 Sentinels. Niobe and Ghost are tasked with calling the rest of the ships back to Zion to coordinate
2180-543: A result of an attack on her by the Merovingian. The Merovingian's attack was facilitated by a sacrificial trade with the compassionate program Rama-Kandra. The Merovingian acquired the deletion codes for the Oracle's external "shell", and in exchange, he gave Rama-Kandra's daughter, Sati, her freedom, despite her lack of purpose in the machine world. The Oracle foretells, however, that Sati will play an important role in both
2289-711: A side-scrolling platformer format with adventure exploration, creating the Metroidvania platform-adventure subgenre. Similarly, games like 005 (1981), Castle Wolfenstein and Metal Gear (1987) combined action-adventure exploration with stealth mechanics, laying the foundations for the stealth game subgenre, which would later be popularized in 1998 with the releases of Metal Gear Solid , Tenchu: Stealth Assassins , and Thief: The Dark Project . The cinematic platformer Prince of Persia (1989) featured action-adventure elements, inspiring games such as Another World (1991) and Flashback (1992). Alone in
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#17327764416862398-400: A single avatar as the protagonist . This type of game is often quite similar to role-playing video games . They are distinct from graphic adventures , which sometimes have free-moving central characters, but also a wider variety of commands and fewer or no action game elements and are distinct too from text adventures , characterized by many different commands introduced by the user via
2507-470: A single body wired into the Matrix. Smith gains the power to copy his physical form onto any entity in the Matrix by phasing his hand into their body and spreading a black liquid that transforms them into a copy of himself, resulting in an ever-growing army of Smiths connected by a single consciousness . By copying himself onto a human redpill in the process of disconnecting from the Matrix, Smith overwrites their consciousness and takes control of their body in
2616-476: A superior film-to-game conversion. Positive comments came from IGN , Game Informer , and Nintendo Power , with NP stating, "its game play suffers from repetition, but this two-disc technomelange has tons of great stuff for Matrix fans." IGN's review, while mixed, praised its presentation and sound, stating that "you can't get much better than having the Wachowskis filming your cutscenes," and "Kudos to
2725-420: A version of Agent Smith in a modal influenced by his suppressed memories. This version of Agent Smith (portrayed by Yahya Abdul-Mateen II ) was based upon Neo's memories of Morpheus amalgamated with his memories of the original Agent Smith, and was set free by Bugs, and became the new Morpheus . While it is unknown if it is actually him or merely just another Agent, as he was not directly named, an Agent with
2834-586: A video game covering the events of the entire film trilogy, features a different ending than that shown in The Matrix Revolutions , with a new final boss: the MegaSmith . The MegaSmith was used for gameplay reasons, because though the Wachowskis thought the martyr approach suitable for film, they also believed that in an interactive medium such as a video game (based upon the successful completion of goals), this would not work. So, this character
2943-447: Is a video game hybrid genre that combines core elements from both the action game and adventure game genres. Typically, classical adventure games have situational problems for the player to explore and solve to complete a storyline, involving little to no action . If there is action, it is generally confined to isolated instances. Classical action games, on the other hand, have gameplay based on real-time interactions that challenges
3052-557: Is a game that has enough action in it not to be called an adventure game, but not enough action to be called an action game." In some cases an action game with puzzles will be classified as an action-adventure game, but if these puzzles are quite simple they might be classified as an action game. Others see action games as a pure genre, while an action-adventure is an action game that includes situational problem-solving. Adventure gamers may also be purists, rejecting any game that makes use of physical challenges or time pressure. Regardless,
3161-527: Is a process intended to mirror and balance Neo's own increasing power and understanding of the machine world. French actor Jean Reno was originally offered the role of Agent Smith in The Matrix , but he declined as he was at one point of his career in which he did not want to leave his native France , unwilling to move to Australia for a four-and-a-half months shooting. Hugo Weaving was ultimately cast as Smith. According to Weaving, he enjoyed playing
3270-424: Is heavily reliant upon the player character's movement, which triggers story events and thus affects the flow of the game. Popular examples of action-adventure games include The Legend of Zelda , God of War , and Tomb Raider series. There is a good deal of controversy over what actually constitutes an action-adventure game. One definition of the term "action-adventure" may be '"An action/adventure game
3379-491: Is usually the one giving orders or using his earpiece to gather information for his own ends. Smith also appears to be the leader of other Agents in the first film, as he has the authority to launch Sentinel attacks in the real world. As with other Agents, Smith generally approaches problems through a pragmatic point of view but, if necessary, will also act with brute force and apparent rage, especially when provoked by Neo. The earpieces represent some form of control mechanism by
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3488-540: The Uncharted franchise, The Legend of Zelda: Breath of the Wild and Ark: Survival Evolved . Agent Smith In 2008, Agent Smith was selected by Empire as the 84th Greatest Movie Character of All Time. In 2013, Weaving reprised the role for a General Electric advertisement. He is considered to be the archenemy of Neo , the main protagonist of the story. Smith began as an Agent , an AI program in
3597-540: The Matrix programmed to keep order within the system by terminating human simulacra that would bring instability to the simulated reality , as well as any rogue programs that no longer serve a purpose to the Machine collective. To this end, Smith and his fellow Agents possess a number of superhuman attributes from their ability to bend the rules of the Matrix. Smith manifests his physical form by inhabiting and overwriting
3706-569: The Nebuchadnezzar , the ship captained by Morpheus, upon which Neo serves, and the only ship yet to return to Zion. Upon finding the ship and its crew, and helping them escape from the Matrix, Niobe and Ghost agree to help in Neo's mission against the machines, agreeing to destroy a power plant. After this mission is completed, the Oracle , a program that often gives the humans advice, requests that
3815-818: The "first to utilize multiple screens as playing area". Mark J.P. Wolf credits Adventure (1980) for the Atari VCS as the earliest-known action-adventure game. The game involves exploring a 2D environment, finding and using items which each have prescribed abilities, and fighting dragons in real-time like in an action game . Muse Software 's Castle Wolfenstein (1981) was another early action-adventure game, merging exploration, combat, stealth, and maze game elements, drawing inspiration from arcade shoot 'em ups and maze games (such as maze-shooter Berzerk ) and war films (such as The Guns of Navarone ). According to Wizardry developer Roe R. Adams, early action-adventure games "were basically arcade games done in
3924-492: The Analyst, saving them and aids them in fighting the Analyst's forces. Smith shoots the Analyst, causing him to vanish. Addressing Neo as Tom, Smith declares their unexpected alliance to be over, and states that the difference between the two of them is that "anyone could've been you whereas I've always been anyone." Smith then departs from his host body, leaving the man confused by the experience. Neo also subconsciously created
4033-490: The Dark (1992) used 3D graphics , which would later be popularized by Resident Evil (1996) and Tomb Raider (1996). Resident Evil in particular created the survival horror subgenre, inspiring titles such as Silent Hill (1999) and Fatal Frame (2001). Action-adventure games have gone on to become more popular than the pure adventure games and pure platform games that inspired them. Recent examples include
4142-426: The Machines themselves. The Oracle explains to Neo that he and Smith have become equal in power and that Smith is Neo's negative, a result of the Matrix's equation trying to balance itself. She tells Neo that Smith will destroy both the Matrix and the real world unless he is stopped. Smith soon assimilates the Oracle, gaining her power of foresight , and later manifests reality-bending powers equivalent to Neo's, such as
4251-448: The Machines. Neo's solitary role as the One is contrasted by Smith, who, by replicating himself, becomes "the many". When Neo asks the Oracle about Smith, the Oracle explains that Smith is Neo's opposite and his negative, the result of the Matrix's governing equations trying to balance themselves. Unlike the other characters in The Matrix , Smith almost always refers to Neo as "Mr. Anderson". He calls him "Neo" only once in each part of
4360-464: The Matrix sets, though, with its massively hyped synergy and narrative overlap with Reloaded , is that it seems the film itself has been deliberately made to suffer, to donate some of its lifeblood so that its vampiric brood can feed on it. In Reloaded , Niobe and her crew go to blow up the nuclear power plant, a feat of security bypassing which would presumably require something like a lobby scene squared. Instead, we see nothing until they are already in
4469-426: The Matrix and its inhabitants smell disgusting, "if there is such a thing [as smell]". Smith has an open hatred of humans and their weakness of the flesh. He compares humanity to a virus ; a disease organism that uncontrollably replicates and would inevitably destroy their environment were it not for the machine intelligences keeping them in check (however, viruses are not organisms). Ironically, Smith eventually becomes
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4578-464: The Matrix and the real world. Plans for a Matrix video game began in November 1999, following the film 's release. The Wachowskis had talks with Shiny Entertainment and Konami to develop the title around this time. At E3 2000 , the title was officially announced, with Shiny Entertainment as the developer and their then-owner Interplay Entertainment as the publisher. The game would be based on
4687-469: The Matrix programming, and were already planning to eliminate it. Another Agent appears in "World Record," again resembling Smith, but wearing a trench coat over his usual suit and tie, where he and his fellow Agents attempt to stop a marathon runner named Dan from breaking a world record and disrupting his "signal," or connection to the Matrix, which means being able to escape from the Matrix. The Agents possess Dan's competitors and try to stop him from reaching
4796-507: The Matrix to stop Smith on their behalf. Although the Matrix is now populated exclusively by Smith and his clones, the Smith that has obtained the Oracle's powers battles Neo alone; as he explains, he has foreseen his victory, and has no need for the help of his copies. The two are almost evenly matched as the fight begins, though Neo's combat abilities seem arguably superior to that of Smith, the latter attacking more out of brute force, rather than
4905-567: The Matrix without errors. The process apparently kills Neo, but it also purges the Matrix of Smith's infection, restoring all who had been infected to their original forms. Neo's body is carried away by the machines, and an uncertain peace is established between Zion and the machine world. Smith returns in The Matrix Resurrections , portrayed by Jonathan Groff. Despite his defeat at the end of The Matrix Revolutions , Smith survived destruction because Neo survived, though he lost
5014-528: The Matrix. This at least partially explains his extreme antagonism towards Neo, who fights relentlessly to save Zion. Other Agents have common English names like Brown , Jones , and Thompson . It was mentioned in the Philosopher Commentary on the DVD collection that the names of Smith , Brown, and Jones may be endemic to the system itself, demonstrating a very "robotic" mindset on the part of
5123-467: The PS2 version of Enter the Matrix as " Max Payne with celebrity scriptwriters", and said that the films' fluid fight choreography could not be matched by the game's control system, and that the game's centred view, while practical, was not as interesting as the "kinetic montage" of camera angles used in the movies' action scenes. He also expressed other concerns: The most worrying new precedent that Enter
5232-463: The PlayStation 2, Xbox, GameCube and Microsoft Windows simultaneously. In March 2003, the game was announced to be released on May 15, the same day as The Matrix Reloaded . It was also shown off at E3 2003 at the now-named Atari's booth, within the release of the title. Overall, Enter the Matrix took two and a half years to produce on a budget of $ 20 million, not including marketing expenses or
5341-407: The Smith virus was during the third anniversary events. The virus manifested itself in the form of black-suited men (although they lacked the distinct likeness of Smith). As redpills began to fight back using specialist code from the Oracle, the virus vanished suddenly, stating that he had obtained a new and more dangerous form. The nature of this form was never revealed. The Matrix: Path of Neo ,
5450-606: The Smiths throughout the Matrix to overload and explode. The player is then shown a short scene from The Matrix: Revolutions of the streets shining with light emanating from the destroyed Smiths. Agent Smith briefly appears in The Lego Batman Movie . He appears as one of the inmates of the Phantom Zone . Agent Smith and his clones appear surveilling Joker 's vandalized Wayne Island, and later appear as one of
5559-712: The United States. Next Generation ranked it as the 39th highest-selling game launched for the PlayStation 2 , Xbox or GameCube between January 2000 and July 2006 in that country. Combined sales of Enter the Matrix console releases reached 1.9 million units in the United States by July 2006. Worldwide, the game sold 5 million units. Enter the Matrix received "mixed or average" reviews according to video game review aggregator Metacritic . Two critics from Electronic Gaming Monthly gave it "bad" scores; another later admitted that his "average" score for
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#17327764416865668-420: The ability to copy himself over others, instead retaining only the abilities he possessed when he was an Agent. When the Analyst created the new version of the Matrix in order to keep Neo subdued so that the Machines' energy crisis could be solved, Smith took on a new shell in order to remain hidden. The Analyst, the creator of the new Matrix, found that Neo and Smith were bonded, and he chose to turn that bond into
5777-412: The ability to fly. Meanwhile, in the real world, Bane (now under Smith's control) stows away on a ship being used by Neo and Trinity and tries to kill them both. Neo is blinded in the fight, but discovers that his new awareness of Machine technology allows him to perceive Smith's essence despite his destroyed eyes, allowing him to take Smith by surprise and kill him. Near the climax of the film, Neo offers
5886-546: The action-adventure label is prominent in articles over the internet and media. The term "action-adventure" is usually substituted for a particular subgenre due to its wide scope. Although action-adventure games are diverse and difficult to classify, there are some distinct subgenres. Many games with gameplay similar to those in The Legend of Zelda series are called Zelda clones or Zelda -like games. Popular subgenres include: A Grand Theft Auto clone belongs to
5995-525: The actions of other humans wired into the Matrix via a type of shared consciousness. When Smith removes his earpiece during the first film, he is left unaware of the attack on the building in which he is holding Morpheus. Smith is armed in the first film with the Desert Eagle , chambered for high-caliber .50 AE ammunition, as is standard with all Agents within the Matrix. At the end of the first film, Smith appears to have been deleted by Neo. However, in
6104-563: The basketball game between the Tune Squad and the Goon Squad. Smith appears as a Bruiser fighter in the fighting game MultiVersus , voiced by Sky Soleil. From the start, it is evident that Agent Smith is significantly stronger, smarter, and more individualistic than the other Agents. While the other agents rarely act without consulting each other via their earpieces, to the point where they often finish each other's sentences, Smith
6213-472: The battle, thus giving the Machines an opportunity to delete Smith and return the Matrix and its inhabitants to normal. In the first film, Smith is one of the three Agents sent to deal with Morpheus. After Neo is successfully removed from the Matrix, Smith arranges Morpheus' capture by bribing Cypher , a disillusioned member of Morpheus' crew, with reintegration into The Matrix. Upon his capture of Morpheus, he then attempts, to no avail, to get Morpheus to supply
6322-421: The character because it amused him. He went to develop a neutral accent but with more specific character for the role. He wanted Smith to sound neither human nor robotic. He also said that the Wachowskis ' voices influenced his voice in the film. When filming for The Matrix began, Weaving mentioned that he was excited to be a part of something that would extend him. Following the announcement that Warner Bros.
6431-525: The city by triggering one ship's electromagnetic pulse weapon too early, knocking out the other ships and allowing the Sentinels to overrun them. By the start of the third film, Smith has managed to copy himself over nearly every humanoid in the Matrix, giving him complete control over the "Core Network" (the underlying foundation of the inner workings of the Matrix), thus rendering him unstoppable even for
6540-460: The city itself. After Neo knocks Smith into the crater in the level "Aerial Battle", Smith is sent flying through the ground and up through the street. As Neo relaxes, the surrounding Smiths walk away from the crater and begin assembling a gigantic, thirty-storey tall version of Smith from debris and vehicles. Neo flies up to face MegaSmith. After the fight, in which Neo significantly damages MegaSmith, Neo flies straight into MegaSmith's mouth, causing
6649-511: The claim that Neo has set him free. However, he believes there is an unseen purpose that still binds him to Neo. He tries to copy his programming onto Neo, but when this fails, he and dozens of his clones attack him, forcing Neo to flee. Later, he and his clones try to stop Neo from reaching the machine mainframe, without success, although he nonetheless was successful in mortally wounding the Keymaker. Smith copies himself onto Bane ( Ian Bliss ),
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#17327764416866758-462: The codes to Zion's mainframe, eventually being forced to admit to Morpheus his personal motives of wishing to get away from the Matrix regarding his accessing its mainframe. However, he briefly removes his earpiece and thus misses key intel about Neo and Trinity 's entry into Morpheus's holding area. When Neo manages to free Morpheus, Smith orders the dispatch of Sentinels to the Nebuchadnezzar and then interferes with Neo's escape. Neo manages to put up
6867-453: The continuity of the Matrix universe is the first appearance of actress Mary Alice in the role of the Oracle. Gloria Foster , the original actress, had died of complications related to diabetes early in the production of The Matrix Reloaded and The Matrix Revolutions . She had filmed her scenes for Reloaded , but was yet to complete her work on Revolutions . The game includes a sequence specifically explaining her change of appearance, as
6976-414: The control room. Why? Because that's what you get to do in the game instead. The film's sense of rhythm and victory over threat is compromised just so we can bash buttons on our consoles at home. It's as though James Cameron had cut footage out of Aliens so that it could be rendered in blocky 2D graphics in the 1987 Spectrum / C64 tie-in game released by Electric Dreams — which remains, actually,
7085-637: The cost of the extra hour of movie footage. Keanu Reeves was said to have made $ 2.5 million for his voice work on the game. In March 2004, with the success of the title, Atari announced that the game would be re-released in Europe under Sony's Platinum , Nintendo's Player's Choice and Microsoft's Xbox Classics ranges at a new lower price, while the PC version would be re-released as well under Atari's own "Best of Atari" label. The budget PS2 and PC versions were newer versions, which include bonus minigames not found on
7194-402: The dark green tint from the first film. He still possesses the abilities of an Agent, but instead of being able to jump from one human to another, he is able to copy himself over any human or program in the Matrix through direct contact; this includes humans wired into the Matrix, non-Agent programs with human forms, redpills , and other Agents. Smith retains the memories and abilities, if any, of
7303-408: The dates would not work and write him out from the film. Jonathan Groff was cast to replace Weaving in the role, with Yahya Abdul-Mateen II portraying a version of Smith inside a modal created by Neo. All Agents (other than Agents Perry and Pace from The Matrix Online game, and the modal version of Agent Smith that becomes Morpheus in The Matrix Resurrections ) are white males, as opposed to
7412-584: The end of 2003, including their five most disappointing titles of the year. One common complaint was that players wanted to play as trilogy protagonist Neo rather than secondary characters Ghost and Niobe, an issue Shiny Entertainment addressed with their later Matrix game Path of Neo . "Did you know that the Matrix runs best on a specific processor and video card ? And here all this time you thought it just needed human batteries...". —Gamespot Editors in 2003 Steven Poole , in his column in Edge , described
7521-924: The events in The Matrix Reloaded ." The Village Voice , however, gave it six out of ten and stated: "Nerds may activate two-player mode using the DOS-throwback 'hacking gameplay element.' If any of you figure out how to boff Trinity during a rave, please e-mail me." At the AIAS ' 7th Annual Interactive Achievement Awards , Jada Pinkett Smith 's performance as Niobe won the award for " Outstanding Achievement in Character Performance - Female ", tying with Tara Strong 's vocal performance as Rikku in Final Fantasy X-2 . Action-adventure game An action-adventure game
7630-451: The finish line and break his record. He appears in the end, reporting that Dan is a wheelchair user and thus unable to run or walk again, until he notices him trying to get up and repeatedly whisper "free," enraging him. However, when Dan instead falls on the floor and is helped up, the Agent is nowhere to be seen. Despite his destruction at the end of the film series, Agent Smith (or at least
7739-457: The first film, Smith is "unplugged" in the second film, no longer an Agent of the system but a "free man". This is signified by the lack of an earpiece, which he sends to Neo in an envelope as a message early in the film. His appearance has changed in the second film as well; his sunglasses now have an angular shape different from the Agents' oblong lenses, approximating the shape of the ones Neo wears. His suit and tie are now jet black, as opposed to
7848-473: The franchise, however, Interplay would remain as publisher. Due to financial difficulties, Interplay sold Shiny to Infogrames in April 2002 for $ 47 million, with the Matrix license transferring over. With the delay of the now-named The Matrix Reloaded , the game was now scheduled for a May 2003 release. At E3 2002, the title for the game was officially announced as Enter the Matrix , and would be released for
7957-571: The game by The Wachowskis . The martial arts moves and game engine cutscenes feature actions motion captured directly from the films' actors and stunt doubles to recreate their unique fighting style, and were created under the supervision of the series' fight scene choreographer Yuen Woo-ping . The player learns that Neo is not the only target of Persephone's predilection for trading kisses for esoteric information; Niobe and Ghost are both put into positions where they must submit to her whims in order to gain critical information. Significant also to
8066-555: The game ends, Niobe and Ghost wait in the Logos , hoping that they will be rescued. The two wonder what's coming but believe that it will be " a hell of a ride ." Aside from Ghost and Niobe, there are numerous secondary characters in Enter The Matrix . Enter the Matrix was designed, like the 2003 animated film The Animatrix , to be an integral part of the Matrix milieu . The game includes one hour of live action 35 mm film footage written and directed specifically for
8175-545: The game had sold 1 million units for all four platforms in North America and Europe combined. By June, the game sold 2.5 million units and became the company's fastest-selling title in history. Within March 2004, the title sold 5 million units, and was reissued under the console's budget labels around this time. By July 2006, the PlayStation 2 version of Enter the Matrix had sold 1.2 million copies and earned $ 58 million in
8284-421: The game was more positive than the game actually deserved. Mark MacDonald was especially scathing, writing "In more than 20 years of playing games, I have never seen a console game as obviously unfinished and rushed to market as Enter the Matrix . ... This game is a complete mess, and that's the only thing complete about it." GameSpot listed Enter the Matrix in several of their "Dubious Honors" lists at
8393-459: The game. Released in May 2003, the same month as The Matrix Reloaded , Enter the Matrix was simultaneously produced with The Matrix Reloaded and The Matrix Revolutions . While it received mixed reviews from critics, the game sold 5 million copies as of May 2004. Enter the Matrix gives players control of two of the supporting characters from Reloaded and Revolutions , Ghost ( Anthony Wong ) and Niobe ( Jada Pinkett Smith ), members of
8502-406: The gameplay still follows a number of adventure game genre tropes (gathering items , exploration of and interaction with one's environment, often including an overworld connecting areas of importance, and puzzle-solving). While the controls are arcade-style (character movement, few action commands) there is an ultimate goal beyond a high score. In most action-adventure games, the player controls
8611-404: The machines. It is notable that when he is interrogating Morpheus, he sends the other agents from the room, then removes his earpiece, releasing himself from the link to the machines before expressing his opinion of humanity. Early in the second film, Smith's earpiece is sent to Neo in an envelope as a message from Smith, representing Smith's newfound freedom. Agent Smith complains to Morpheus that
8720-402: The midst of this battle, Smith explains to Neo his final nihilistic revelation: "It was your life that taught me the purpose of all life. The purpose of life is to end." When Neo is near defeat, Smith demands to know why he continues to fight despite knowing he cannot win. Neo calmly responds, "Because I choose to" and is viciously pummeled by the enraged Smith as a result. Suddenly recognizing
8829-467: The movie's principal characters is a bummer, but there's no denying that playing through Enter the Matrix will actually increase your appreciation of the Matrix universe as a whole." They also praised the GameCube version, specifically: "A big 'thank you' to Atari and Shiny for making sure that Nintendo's little cube didn't get shafted. The GameCube version actually ships on two disks to accommodate all
8938-534: The multiple enemies attacking the heroes. Smith's clones also appear as enemies in the Lego Batman Movie story pack for Lego Dimensions , adapting their role in the film. His voice actor was uncredited. Agent Smith also appeared in the live-action/animated film Space Jam: A New Legacy , which was also distributed by Warner Bros. He is among the Warner Bros. Serververse inhabitants that watch
9047-399: The one over which he copies himself. This ability is much like how a virus replicates, creating an ironic contrast with the first film, where Smith likens humanity to a virus. He also implies after Neo defeated his replacement agents – Thompson, Jackson, and Johnson, that Smith had existed during and was familiar with at least the fifth iteration of the Matrix and the events therein. He makes
9156-400: The original releases. A promotional CD release of the soundtrack accompanied the video game, with compositions by Erik Lundborg in the style of Don Davis , who composed the music for the films. Other musical groups, such as Evanescence , Fluke , Clawfinger , and Celldweller , are featured in the game and are credited in the game's booklet. Within a week of release, Atari announced that
9265-519: The other infected were eventually cleansed and returned to their bluepill lives. Shane Black's troubles continued, as he was one of the bluepills recorded to have first witnessed Unlimited redpills practicing their newfound powers at the Uriah wharf. This triggered a resurgence of the memories formed during his Smith infection and he soon became volatile and insane. He is reported to have been mercifully killed shortly afterwards. The most recent appearance of
9374-413: The player character come and speak to her. After their conversation, the player is confronted by Smith , a rogue Agent that seeks to destroy both the human and machine worlds. The player character barely escapes from the hundreds of Smith copies and the Matrix. Once out, the Logos is attacked by the machines. They defeat the machines by setting off an EMP , which disables their own ship in the process. As
9483-489: The player has enough ammunition and recovery items to " survive " the horror setting. This is a thematic genre with diverse gameplay, so not all survival horror games share all the features. The Resident Evil franchise popularized this subgenre. Action-adventure games are faster-paced than pure adventure games, and include physical as well as conceptual challenges where the story is enacted rather than narrated. While motion-based, often reflexive, actions are required,
9592-400: The player's reflexes and eye-hand coordination . Action-adventure games combine these genres by engaging both eye-hand coordination and problem-solving skills. An action adventure game can be defined as a game with a mix of elements from an action game and an adventure game , especially crucial elements like puzzles inspired by older adventure games. Action-adventures require many of
9701-521: The population of Zion , which contains people of many ethnic groups. Agents wear rectangular sunglasses, black business suits and neckties, and earpiece radios. This is similar to a stereotypical portrayal of a government agent or "Man in Black." When Smith loses his status as an Agent, his suit and tie lose the greenish hue present on everything in the Matrix, suggesting he is no longer a part of it, and his sunglasses take on an angled contour that approximates
9810-470: The purpose of life is to end, and crediting Neo's life for his determining this. During his final showdown with Neo, Smith angrily dismisses causes such as freedom, truth, peace, and love as simply human attempts to justify a meaningless and purposeless existence, and is completely unable to comprehend why Neo continues to fight him despite the knowledge that he cannot win. The Wachowskis have commented that Smith's gradual humanization throughout The Matrix
9919-504: The real world. This is seen when Smith takes over Bane 's body in The Matrix Reloaded ; however, he is repelled when he attempts to do the same to Morpheus and Neo . Smith's real power comes from his ability to absorb memories and powers from his victims, human and program alike, culminating in him taking over the Oracle and fighting Neo in the final battle of the Matrix series. Neo allows himself to be overwritten during
10028-443: The reboot at the end of the third film and rose to the surface once again during chapter 1.2, The Hunt For Morpheus. The Agent, in both a storyline related mission and live event, showed signs of uncharacteristic speech and emotion and eventually led an assault against Zionist redpills declaring 'their stench unbearable any longer'. As a result of his actions the agent was apprehended by his fellow system representatives and scheduled for
10137-479: The remnants of his programming) managed to return and made several appearances inside the movie's official continuation, the MMORPG The Matrix Online . The first infection was noted in Machine mission controller Agent Gray, whose background information confirms that he was overwritten by Smith at some point during the timeline of the second and third films. This infection had somehow survived
10246-419: The rounded shape of the ones Neo wears. Smith also removes his earpiece and sends it to Neo. In contrast to the other Agents who show apathy toward the human race, Smith harbors an acute disgust with humanity. In the first film, he expresses a desire to leave the Matrix to escape its repulsive taint, and reasons that with Zion destroyed, his services will no longer be required, allowing him in some sense to 'leave'
10355-587: The same group of rebels as Morpheus , Trinity , and Neo , the protagonists of the series. Niobe is the Captain of the Logos , the fastest ship in the rebel fleet. Ghost is the ship's first mate , weapons guru, and a deep-thinking, philosophical assassin . The game takes place at roughly the same time as the events in Reloaded . Players play as either Niobe or Ghost, each of whom have slight variations during their story. Most levels involve controlling players in
10464-439: The same physical skills as action games, but may also offer a storyline, numerous characters, an inventory system, dialogue, and other features of adventure games. They are typically faster-paced than pure adventure games, because they include both physical and conceptual challenges. Action-adventure games normally include a combination of complex story elements, which are often displayed for players using audio and video. The story
10573-511: The scene from his prophecy , Smith is compelled to deliver the line he said in it: "I say.... Everything that has a beginning has an end, Neo." His own words confuse and frighten him and Neo realizes that he cannot overpower Smith and allows himself to be assimilated. Because Agent Smith has assimilated the anomaly (Neo), he is now directly connected to the Source through Neo and the machines are able to destroy all copies of his programming and reboot
10682-415: The sequels, Smith is revealed to have been linked to Neo, which enabled him to resist being sent to the Source – the Machines' mainframe, where obsolete or malfunctioning programs are deleted. No longer an Agent, Smith is liberated from the Machines' control and exists as a renegade program that manifests himself akin to a self-replicating computer virus compared to his original Agent-based ability to inhabit
10791-479: The series. Christopher Borrelli praised the writing of Smith, noting that the character "had all the good lines", and praising Weaving's portrayal of the character as showing "refreshingly nihilistic wit". The character has been described as a 1950s "organization man", like Sergeant Joe Friday from Dragnet . Hugo Weaving reprised the role of Smith in a parody used for a 2013 GE General Electric advertisement, in which multiple copies of him appear throughout
10900-701: The simulated body of a human wired into the Matrix; by moving from body to body, he can reform himself if he is "killed" (which only kills the host body) and appear virtually anywhere. He can overcome the limitations of gravity and the human body, giving him speed and strength sufficient to dodge bullets flawlessly , punch through concrete with his bare hands, jump impossible distances, and easily recover from devastating physical assaults. He and other Agents wear white dress shirts under black business suits with matching black neckties, and sunglasses with darkened rectangular lenses. They use earpiece radios that allow them to communicate with each other instantaneously and perceive
11009-458: The sound team for bringing the movie audio to life in the game. Excellent sound design, and a great score." The IGN review also said, "Things could have been much better with a few more months in development. That said, the story elements and the way the [Wachowskis] tie together the Matrix movies, the Animatrix shorts, and the game is exceptional. Not being able to slip into the black robes of
11118-407: The technical skill he displayed in the first film. This lasts, until Neo is able to punch Smith strongly enough to slam him into the street at least 20 ft away. As the fight continues, however, it becomes clear that Neo cannot win with his finite stamina against the tireless Smith, who begins to dominate Neo in the fight; by the end of the fight, he is able to brutally beat Neo into near defeat. In
11227-552: The then-untitled second movie and would be released for the PlayStation 2 in 2002, the same year the sequel was due to release. On May 1, 2001, Interplay announced that the game would also be released for the Xbox , with Microsoft paying $ 5 million to secure a six-month exclusivity deal to release the title on the Xbox before any other console, supply exclusive content for the version, and also securing exclusive online gaming rights to
11336-401: The trilogy: the first time when he is interviewing Neo about his double life, the second when he is dropping off his earpiece for Neo, and the third when he is repeating a line of his vision to Neo. Weaving said of the film series in 2003 that it was always going to be a trilogy, and that as Neo's nemesis, Smith was always going to be there, describing Smith as "more of a free agent" later on in
11445-491: The two a key that they are supposed to give to Neo. However, the key is stolen by henchmen of the Merovingian , a program created during the early days of the Matrix who now operates an illegal smuggling ring within the program. Ultimately, the Merovingian destroys the key, but Niobe and Ghost are able to escape, when the Keymaker realizes that it is too early for the key to be given to Neo. Niobe later volunteers to go find
11554-444: The video and audio content. DPLII , progressive scan , DIVX compression — it's all used to full effect to make sure the GameCube version is as good as it can be." Even non-video game publications gave the game some positive acclaim. Maxim gave it a score of eight out of ten and said it was "by no means a weak attempt to cash in on a franchise...Gamers not only get tons of extra movie action but also get to run, kick, and shoot in
11663-469: Was created to be the more appropriate "final boss" of Path of Neo , with the final battle described by the siblings as "A little Hulk versus Galactus action". The MegaSmith is composed of destroyed buildings, cars, and parts of the road, with the "spectator Smiths" standing around the crater and in the streets acting as the MegaSmith's muscles, resulting in Smith not only becoming the city's people, but
11772-579: Was made aware of the program's infection and subsequent crusade; she proceeded to lock down his RSI and return his program to the Source for analysis. His subsequent fate is unknown. The third victim of infection was the notorious bluepill Shane Black. This man was an unfortunate victim of the Smith Virus who, once infected, gained the ability to spread the code to others. This quickly led to a small scale outbreak, with several more bluepills becoming infected and joining forces in their hunt for power. He and
11881-540: Was planning a relaunch of The Matrix franchise, Hugo Weaving stated that he was open to reprising the role but only if the Wachowskis were involved. In 2019, The Matrix Resurrections was confirmed for a 2021 release, but Weaving would not be returning. Originally, Weaving was approached to reprise the role by Lana Wachowski, but he had scheduling conflicts with his involvement in Tony Kushner 's theatrical adaptation of The Visit , leading Wachowski to conclude that
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