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Heavy Gear is a mecha science fiction game universe published since 1994 by Canadian publisher Dream Pod 9 . It includes a tabletop tactical wargame , a role-playing game , and a combat card game ( Heavy Gear Fighter ). The setting is also known through the PC game incarnations published by Activision in 1997 and 1999, which were developed after Activision lost the rights to the Battletech / MechWarrior series. It also spawned a 40-episode, 3D-animated TV series in 2001, which featured a much simplified version of the universe developed in the role-playing game.

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95-450: The background universe of the game is very detailed – more than a hundred books and game accessories have been published since 1994. A continual epic storyline runs throughout all of the game's material, with new publications moving chronologically along the timeline. Heavy Gear is best known for its humanoid combat vehicles (or mecha ) – the Gears and Striders used by the military forces in

190-478: A bird 's legs, hence the name. However, birds actually have forward-facing knees; they are digitigrade , and what most call the "knee" is actually the ankle. The 1868 Edward S. Ellis novel The Steam Man of the Prairies featured a steam-powered, back-piloted, mechanical man. The 1880 Jules Verne novel The Steam House ( La Maison à Vapeur ) featured a steam-powered, piloted, mechanical elephant. One of

285-422: A bird 's legs, hence the name. However, birds actually have forward-facing knees; they are digitigrade , and what most call the "knee" is actually the ankle. The 1868 Edward S. Ellis novel The Steam Man of the Prairies featured a steam-powered, back-piloted, mechanical man. The 1880 Jules Verne novel The Steam House ( La Maison à Vapeur ) featured a steam-powered, piloted, mechanical elephant. One of

380-531: A cockpit , typically located in the chest or head of the mech. While the distinction is often hazy, mecha typically does not refer to form-fitting powered armor such as Iron Man 's suit. They are usually much larger than the wearer, like Iron Man's enemy the Iron Monger , or the mobile suits depicted in the Gundam franchise. In most cases, mecha are depicted as fighting machines, whose appeal comes from

475-421: A cockpit , typically located in the chest or head of the mech. While the distinction is often hazy, mecha typically does not refer to form-fitting powered armor such as Iron Man 's suit. They are usually much larger than the wearer, like Iron Man's enemy the Iron Monger , or the mobile suits depicted in the Gundam franchise. In most cases, mecha are depicted as fighting machines, whose appeal comes from

570-402: A revolver handgun. The two rotating cylinders are set approximately 90 degrees from each other, and shared between each rotating block are several solid V-shaped rods that serve as pistons. As the blocks rotate inside static housings, openings in the sides of the rotating and static portions of the engine will line up and act as intake and exhaust ports, and electrical contact connections trigger

665-449: A skyscraper ( Space Runaway Ideon , Genesis of Aquarion , Science Ninja Team Gatchaman , Neon Genesis Evangelion ), some are big enough to contain an entire city ( Macross ), some the size of a planet ( Diebuster ), galaxies ( Getter Robo , Tengen Toppa Gurren Lagann ), or even as large as universes ( Tengen Toppa Gurren Lagann: Lagann-hen , Demonbane , Transformers: Alternity ). The first titan robots seen were in

760-449: A skyscraper ( Space Runaway Ideon , Genesis of Aquarion , Science Ninja Team Gatchaman , Neon Genesis Evangelion ), some are big enough to contain an entire city ( Macross ), some the size of a planet ( Diebuster ), galaxies ( Getter Robo , Tengen Toppa Gurren Lagann ), or even as large as universes ( Tengen Toppa Gurren Lagann: Lagann-hen , Demonbane , Transformers: Alternity ). The first titan robots seen were in

855-652: A super robot , with Getter Robo (1974 debut). An early use of mech-like machines outside Japan is found in "The Invisible Empire", a Federal Men 's story arc by Jerry Siegel and Joe Shuster (serialized 1936 in New Comics #8–10). Other examples include the Mexican comic Invictus by Leonel Guillermo Prieto and Victaleno León; the Brazilian comic Audaz, o demolidor , by Álvaro "Aruom" Moura and Messias de Mello (1938–1949), inspired by Invictus , created for

950-482: A super robot , with Getter Robo (1974 debut). An early use of mech-like machines outside Japan is found in "The Invisible Empire", a Federal Men 's story arc by Jerry Siegel and Joe Shuster (serialized 1936 in New Comics #8–10). Other examples include the Mexican comic Invictus by Leonel Guillermo Prieto and Victaleno León; the Brazilian comic Audaz, o demolidor , by Álvaro "Aruom" Moura and Messias de Mello (1938–1949), inspired by Invictus , created for

1045-545: A V-engine, often mounted as a backpack. This is different from most science fiction settings, which use some form of nuclear power or a more obscure or invented power source. Confusingly, this V-engine is not the same design as a modern V-engine , but an alternative working design invented by students at the University of Colorado . The engine has two rotating cylindrical engine blocks with multiple chambers in each block. The blocks somewhat resemble large scale cylinders from

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1140-553: A basic campaign system, a painting guide, and a timeline of historic events in the Heavy Gear universe. The Heavy Gear: Blitz! rules are intended for use with 1:144 scale model terrain, but it is still possible to use hexed mapsheets and paper counters. The Heavy Gear Blitz! ruleset was a nominee for the 2007 Origins Award for Best Miniatures Game or Expansion of the Year. In May, 2009, Dream Pod 9 released "Return to Cat's Eye",

1235-637: A drive train connected to the V-Engine. The use of the alternate movement systems afford a higher speed and increased fuel efficiency on roads or flat terrain, and reduce wear on leg joints when traveling long distances. However, the wheels sacrifice maneuverability and cannot be used in rough or soft terrain due to their relatively small size, requiring the Gear to switch back to walker mode. The Heavy Gear books are notable for their heavily illustrated content. Each book features highly detailed plans and cutaways of

1330-691: A dual purpose police force and often hires outside forces to supplement their own when necessary. This nation uses science and technology to structure their society in an attempt to create harmony and utopia. This ideal has almost attained religious status in their people. They place citizens into castes based on aptitude testing and are highly educated at all levels. Research and development, and an efficient skilled work force are some of their greatest assets. A fractured nation of individual City-States that are almost nations unto themselves. They are led by hereditary monarchs known as Emirs who rule over their common citizens with no middle class in between. Along with

1425-648: A fifth (or less) the weight of a tank. They typically have one automatic cannon carried as a Gear sized hand held assault rifle . They also typically have a shoulder mounted multiple-launch missile launcher rack, as well as a small anti-personnel fragmentation grenade launcher for use against infantry. However, variants of many machines, especially heavier models, can carry or mount a wide variety of weapons, such as heavy mortars , bazookas , guided missiles, larger hand-held grenade launchers, larger cannons or artillery , and even advanced directed energy weapons. Heavy Gears can walk, run, crawl, and generally mimic most of

1520-443: A fourth edition of a Heavy Gear roleplaying game. The project never got past the planning stages, however, and on August 9, 2010, Steve Jackson Games announced that they were relinquishing the rights to Heavy Gear back to DP9. Dream Pod 9 announced that they would produce a fourth edition of a Heavy Gear RPG themselves, with a tentative release date of late 2011. This edition was not published. In May 2023, Dream Pod 9 announced

1615-401: A large scale for use in wars. The real robot genre also tends to feature more complex characters with moral conflicts and personal problems. The genre is therefore aimed primarily at young adults instead of children. Mobile Suit Gundam (1979) is largely considered the first series to introduce the real robot concept and, along with The Super Dimension Fortress Macross (1982), would form

1710-401: A large scale for use in wars. The real robot genre also tends to feature more complex characters with moral conflicts and personal problems. The genre is therefore aimed primarily at young adults instead of children. Mobile Suit Gundam (1979) is largely considered the first series to introduce the real robot concept and, along with The Super Dimension Fortress Macross (1982), would form

1805-448: A milking stool, imagine it a great body of machinery on a tripod stand." Ōgon Bat , a kamishibai that debuted in 1931 (later adapted into an anime in 1967), featured the first piloted humanoid giant robot, Dai Ningen Tanku ( 大人間タンク ) , but as an enemy rather than a protagonist. In 1934, Gajo Sakamoto launched Tank Tankuro ( タンクタンクロー ) on a metal creature that becomes a battle machine. The first humanoid giant robot piloted by

1900-448: A milking stool, imagine it a great body of machinery on a tripod stand." Ōgon Bat , a kamishibai that debuted in 1931 (later adapted into an anime in 1967), featured the first piloted humanoid giant robot, Dai Ningen Tanku ( 大人間タンク ) , but as an enemy rather than a protagonist. In 1934, Gajo Sakamoto launched Tank Tankuro ( タンクタンクロー ) on a metal creature that becomes a battle machine. The first humanoid giant robot piloted by

1995-489: A new Heavy Gear RPG would be produced by Arkrite Press LLC, which is co-owned by Dream Pod 9 staff members. Heavy Gear Fighter is a stand-alone two-player card game set in the Heavy Gear universe. It was published by Dream Pod 9 in 1994, and is currently out of print. Heavy Gear Fighter is a card-based dueling game in which two Heavy Gears duel in the Badlands. It is not a collectible card game ; everything needed to play

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2090-757: A player's hand to cause damage, defend against enemy attacks, and create various special effects. The game received an official expansion set, Equipment & Weapons, in 1995. As its name implies, it added new Equipment and Weapon cards that could be played on the Gears. Several "mini-sets" were included as promotional material in the pages of various magazines, notably Mecha Press and White Wolf Magazine . These cards were always optional and allowed players to create special combat conditions as well as execute different maneuvers. Mecha In science fiction , mecha ( Japanese : メカ , Hepburn : meka ) or mechs are giant robots or machines typically depicted as piloted and as humanoid walking vehicles . The term

2185-652: A price on everything, including buying and selling votes in their political system, and has a keen interest in exploiting the untapped resources buried in the sand and rock of the Badlands. A region of open plains and ranching that promote family, hard work, and patriotism by military service. Indeed, the WFP requires a person to be a reservist in the Protectorate armed forces in order to be elected to high office, and only military veterans may vote. The south pole of Terra Nova likewise has an overall political grouping known as

2280-440: A single pilot inside the chest and head unit. They provide a flexibility to the battlefield of Heavy Gear setting that make them more useful than most other units, though they do not dominate. They can traverse more difficult terrain faster, and change direction swifter than tanks, which is important to a setting that emphasizes mobility, and not just firepower. They are powered by a unique hydrocarbon -burning piston engine called

2375-622: A standard vehicle (such as a fighter plane or transport truck) and a fighting mecha robot. This concept of transforming mecha was pioneered by Japanese mecha designer Shōji Kawamori in the early 1980s, when he created the Diaclone toy line in 1980 and then the Macross anime franchise in 1982. In North America, the Macross franchise was adapted into the Robotech franchise in 1985, and then

2470-406: A standard vehicle (such as a fighter plane or transport truck) and a fighting mecha robot. This concept of transforming mecha was pioneered by Japanese mecha designer Shōji Kawamori in the early 1980s, when he created the Diaclone toy line in 1980 and then the Macross anime franchise in 1982. In North America, the Macross franchise was adapted into the Robotech franchise in 1985, and then

2565-509: Is an abbreviation, first used in Japanese, of 'mechanical'. In Japanese, mecha encompasses all mechanical objects, including cars , guns , computers , and other devices, and 'robot' or 'giant robot' is used to distinguish limbed vehicles from other mechanical devices. Outside of this usage, it has become associated with large humanoid machines with limbs or other biological characteristics. Mecha differ from robots in that they are piloted from

2660-453: Is an abbreviation, first used in Japanese, of 'mechanical'. In Japanese, mecha encompasses all mechanical objects, including cars , guns , computers , and other devices, and 'robot' or 'giant robot' is used to distinguish limbed vehicles from other mechanical devices. Outside of this usage, it has become associated with large humanoid machines with limbs or other biological characteristics. Mecha differ from robots in that they are piloted from

2755-400: Is contained in the box. Every playing card is illustrated with a full color picture of a Gear. They are divided into Attacks of various strengths, Defenses, and Special Effects. Both players draw from the same pile. The game does not use dice or paper. Each playable Gear has a full color record/action sheet that is used to keep track of actions/damage with small counters. Cards are dealt from

2850-403: Is not dominated by any one political group, and is considered open territory to everyone, and contains many bandit groups known as Rovers. Most people live in the northern or southern polar regions where temperatures are more acceptable to human life, and other terrain types such as forests, grasslands, swamps, and jungles can be found. Small ice caps with arctic conditions and glaciers are found on

2945-498: Is often tied in with toy manufacturers. Large franchises such as Gundam , Macross , Transformers , and Zoids have hundreds of different model kits. The size of mecha can vary according to the story and concepts involved. Some of them may not be considerably taller than a tank ( Armored Trooper Votoms , Yatterman , Megazone 23 , Code Geass ), some may be a few stories tall ( Gundam , Escaflowne , Bismark , Gurren Lagann ), others can be titan sized as tall as

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3040-498: Is often tied in with toy manufacturers. Large franchises such as Gundam , Macross , Transformers , and Zoids have hundreds of different model kits. The size of mecha can vary according to the story and concepts involved. Some of them may not be considerably taller than a tank ( Armored Trooper Votoms , Yatterman , Megazone 23 , Code Geass ), some may be a few stories tall ( Gundam , Escaflowne , Bismark , Gurren Lagann ), others can be titan sized as tall as

3135-918: Is provided by a team of individuals; Avelardo Paredes, Mariko Shimamoto and David Tauzia, among others. The main themes of many artworks include the Heavy Gears themselves, with distinctive backpacks for the V-engine, single 'eye' head units, and at least a small area of the machine painted with an alternating yellow and black warning stripe paint scheme. Northern military combat machines are typically shaped with rectilinear right-angled armor plates, and are usually named for predatory mammals such as bears and large cats. Southern military machinery usually include numerous curved shaped armor plates. They are usually named for reptiles, often snakes. All editions of Heavy Gear use some variation of Dream Pod 9's own Silhouette game system . The first and second editions of

3230-440: Is the largest independent nation in the Badlands. The Peace River military also tries its best to defend other badland nations from encroachments by either polar League, but is often stretched thin to cover such a vast area. Their other major conflicts involve Rovers, the bandits of the Badlands. The remnants of the failed expeditionary army sent by Earth to reconquer Terra Nova, Port Arthur was one of their primary staging bases in

3325-465: Is unlike Earth, which is covered by 70% ocean. The planet has its own existing ecosystem of plants and animals, such as the bison that Barnaby used as livestock, and the Hopper, which is the equivalent of Earth's rabbit, though most animals are reptilian in nature. The single dominant land feature is a massive mineral rich, hot desert belt around the equator of the world known as the Badlands. This territory

3420-534: The Shogun Warriors in the U.S., that were (and still are) very popular with children and collectors. Robot/mecha anime and manga differ vastly in storytelling and animation quality from title to title, and content ranges from children's shows to ones intended for an older teen or adult audience. Some of the first mecha featured in manga and anime were super robots . The super robot genre features superhero -like giant robots that are often one-of-a-kind and

3515-470: The Shogun Warriors in the U.S., that were (and still are) very popular with children and collectors. Robot/mecha anime and manga differ vastly in storytelling and animation quality from title to title, and content ranges from children's shows to ones intended for an older teen or adult audience. Some of the first mecha featured in manga and anime were super robots . The super robot genre features superhero -like giant robots that are often one-of-a-kind and

3610-643: The run and gun shooters Hover Attack in 1984 and Thexder in 1985, and Arsys Software 's 3D role-playing shooters WiBArm in 1986 and Star Cruiser in 1988. Historically mecha-based games have been more popular in Japan than in other countries. There are a few real prototypes of mecha-like vehicles. Currently almost all of these are highly specialized or just for concept purpose, and as such may not see mass production . Most of these experimental projects were made and first presented in East Asia. In

3705-534: The run and gun shooters Hover Attack in 1984 and Thexder in 1985, and Arsys Software 's 3D role-playing shooters WiBArm in 1986 and Star Cruiser in 1988. Historically mecha-based games have been more popular in Japan than in other countries. There are a few real prototypes of mecha-like vehicles. Currently almost all of these are highly specialized or just for concept purpose, and as such may not see mass production . Most of these experimental projects were made and first presented in East Asia. In

3800-400: The 1948 manga Atomic Power Android ( 原子力人造人間 , Genshiryoku Jinzō Ningen ) and Mitsuteru Yokoyama's 1956 manga Tetsujin 28-go . However, it was not until the advent of Go Nagai 's Mazinger Z that the genre was established. Mazinger Z innovated by adding the inclusion of futuristic weapons, and the concept of being able to pilot from a cockpit (rather than via remote control, in

3895-400: The 1948 manga Atomic Power Android ( 原子力人造人間 , Genshiryoku Jinzō Ningen ) and Mitsuteru Yokoyama's 1956 manga Tetsujin 28-go . However, it was not until the advent of Go Nagai 's Mazinger Z that the genre was established. Mazinger Z innovated by adding the inclusion of futuristic weapons, and the concept of being able to pilot from a cockpit (rather than via remote control, in

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3990-635: The Allied Southern Territories. Unlike the three nations forming the CNCS, which are generally on an equal level with one another politically, the Southern Republic dominates over the other three southern nations in order to field the strength necessary to meet Northern aggressive policies towards them. The real power of the southern pole. They are the largest nation on the planet with both territory and population, and dominate

4085-445: The Badlands owe their allegiance to no nation. They live as families, gangs, or individuals. Small facilities of human habitation known as Oasis Towers are spotted around the Badlands at any available surface, or shallow wells of water, and small-scale agriculture can even be attempted. However, most Badlanders make their living as miners or caravan traders. They ply back and forth between the polar regions and far flung industrial sites of

4180-673: The Badlands selling and buying goods. Rovers are the criminal element of the Badlands. They are groups of local outcasts, criminals escaping the law, deserters fleeing their homelands, simple runaways, or even hereditary rovers born to other rovers who live in the wilds of the badlands and prey on local trade caravans, independent miners, and homesteaders. They are a common problem in the lawless Badlands. Rather than work for their living, they take from others. Most Badlanders protect themselves in some fashion, though an unwritten code has developed over time where Rovers only take enough for themselves, and will not leave their victims destitute or without

4275-540: The Badlands. Over one-hundred thousand human officers and GREL (Genetically Recombined Experimental Legionaries) super-soldiers were abandoned by the Earth fleet concentrated on Port Arthur. From here they have established a nation for themselves, and benefit from the high technology of the Colonial Expeditionary Force (CEF) hover tanks, and GREL infantry to safeguard their territory. Most people in

4370-625: The Confederated Northern City-States to oppose the Allied Southern Territories from the south pole. A large nation known for its devotion to the major religion of Sorrento Revisionism based on the teachings of an early wandering desert colonist prophet named Mamoud. Sorrento Revisionism is a sect that preaches conservatism, and the necessary use of force to make the world a better place. They are most often motivated to conflict by that reason, and even incorporate chaplains into military units. An industrial power that puts

4465-713: The Diaclone toy line was adapted into the Transformers franchise in 1986. Some of Kawamori's most iconic transforming mecha designs include the VF-1 Valkyrie from the Macross and Robotech franchises, and Optimus Prime (called Convoy in Japan) from the Transformers and Diaclone franchises. In Japan, "robot anime" (known as "mecha anime" outside Japan) is one of the oldest genres in anime. Robot anime

4560-424: The Diaclone toy line was adapted into the Transformers franchise in 1986. Some of Kawamori's most iconic transforming mecha designs include the VF-1 Valkyrie from the Macross and Robotech franchises, and Optimus Prime (called Convoy in Japan) from the Transformers and Diaclone franchises. In Japan, "robot anime" (known as "mecha anime" outside Japan) is one of the oldest genres in anime. Robot anime

4655-515: The North and the South cooperate to fight off the Colonial Expeditionary Force, which during their first defeat and withdrawal abandon many personnel (both human and GREL), who eventually settle Terra Nova and form the city-state of Port Arthur. As of 6132 AD (TN 1936, local calendar), the Confederated Northern City-States (CNCS) and the Allied Southern Territories (AST) are recovering and rebuilding from

4750-510: The ONNet's part if tactics or patterns change in an unusual situation. Heavy Gear pilots tend to form a bond with their Gears' ONNets, or at least recognize the efficiency that an experienced ONNet provides; pilots forced to abandon a damaged or disabled Gear often take with them the ONNet unit from beneath their seats. The weaponry of the Heavy Gear is usually lighter and less powerful than a main battle tank, as Gears themselves typically weigh only

4845-484: The SilCORE and OGL D20 systems. Heavy Gear: Blitz! Locked & Loaded is the most recent Heavy Gear: Blitz! rulebook, the first of which was released concurrently in 2006 with a new line of miniatures. It contains no role-playing material and is styled as a dedicated wargame; it contains a streamlined rule system, an innovative new army building system, complete army lists and background information for five factions,

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4940-723: The Terra Nova armies. However, the Gears provide a mix of capabilities that prove effective as the setting/game rules typically allow victory through maneuver warfare and place less emphasis on raw firepower and armor. Several major wars take place over time, including the War of the Alliance. A new dictatorial government on Earth attempts to re-take its former colonies by force using its own advanced war machines such as hover tanks and armies of purple skinned GREL super soldiers (Genetically Recombined Experimental Legionaries). In this war both

5035-462: The War of the Alliance. Despite the looming common threat posed by the eventual return of Earth's colonial armies, the polar superpowers have great fear and animosity for each other, an analogy of the real world NATO and Warsaw Pact , while the independent City-States of the Badlands simply try to survive the crossfire. The political situation on Terra Nova has three major nations of the north polar region banding together to form their alliance called

5130-673: The Western world, there are few examples of mecha, however, several machines have been constructed by both companies and private figures. Mecha In science fiction , mecha ( Japanese : メカ , Hepburn : meka ) or mechs are giant robots or machines typically depicted as piloted and as humanoid walking vehicles . The term was first used in Japanese after shortening the English loanword 'mechanism' ( メカニズム , mekanizumu ) or 'mechanical' ( メカニカル , mekanikaru ) , but

5225-417: The ashes and either through treaties or tyranny, united to form national unions called Leagues. These Leagues would in turn ally (again either peacefully or forcibly) to form the superpower blocs that dominated the temperate southern and northern hemispheres of the planet. The planet's geography is primarily land containing deep underground water reserves, but few large bodies of open water and no oceans. This

5320-754: The basis of what people would later call real robot anime. Some robot mecha are capable of transformation ( Macross and Zeta Gundam ) or combining to form even bigger ones ( Beast King GoLion and Tengen Toppa Gurren Lagann ), the latter called 'combination'. Go Nagai and Ken Ishikawa are often credited with inventing this in 1974 with Getter Robo . Not all mecha need to be completely mechanical. Some have biological components with which to interface with their pilots, and some are partially biological themselves, such as in Neon Genesis Evangelion , Eureka Seven , and Zoids . Mecha based on anime have seen extreme cultural reception across

5415-680: The basis of what people would later call real robot anime. Some robot mecha are capable of transformation ( Macross and Zeta Gundam ) or combining to form even bigger ones ( Beast King GoLion and Tengen Toppa Gurren Lagann ), the latter called 'combination'. Go Nagai and Ken Ishikawa are often credited with inventing this in 1974 with Getter Robo . Not all mecha need to be completely mechanical. Some have biological components with which to interface with their pilots, and some are partially biological themselves, such as in Neon Genesis Evangelion , Eureka Seven , and Zoids . Mecha based on anime have seen extreme cultural reception across

5510-461: The case of Tetsujin). According to Go Nagai: I wanted to create something different, and I thought it would be interesting to have a robot that you could drive, like a car. Mazinger Z featured giant robots that were "piloted by means of a small flying car and command center that docked inside the head." It was also a pioneer in die-cast metal toys such as the Chogokin series in Japan and

5605-406: The case of Tetsujin). According to Go Nagai: I wanted to create something different, and I thought it would be interesting to have a robot that you could drive, like a car. Mazinger Z featured giant robots that were "piloted by means of a small flying car and command center that docked inside the head." It was also a pioneer in die-cast metal toys such as the Chogokin series in Japan and

5700-439: The combination of potent weaponry with a more stylish combat technique than a mere vehicle. Often, they are the primary means of combat, with conflicts sometimes being decided through gladiatorial matches . Other works represent mecha as one component of an integrated military force, supported by and fighting alongside tanks , fighter aircraft , and infantry , functioning as a mechanical cavalry. The applications often highlight

5795-439: The combination of potent weaponry with a more stylish combat technique than a mere vehicle. Often, they are the primary means of combat, with conflicts sometimes being decided through gladiatorial matches . Other works represent mecha as one component of an integrated military force, supported by and fighting alongside tanks , fighter aircraft , and infantry , functioning as a mechanical cavalry. The applications often highlight

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5890-595: The coming of the official 4th edition rules for Heavy Gear, funded by crowdfunding to raise money for production and art costs. The project was fully funded and plans for a Q4, 2023 release are still in place. This marks the first new product for the Heavy Gear RPG line since production ceased in 2008. This new edition is reported to be compatible with Dream Pod 9's Heavy Gear Blitz! miniatures game as well as being backwards compatible with all Heavy Gear 2nd Edition rulebooks. On March 5, 2014, Dream Pod 9 announced that

5985-507: The first appearances of such machines in modern literature was the tripod (or "fighting-machine", as they are known in the novel) of H. G. Wells ' famous The War of the Worlds (1897). The novel does not contain a fully detailed description of the tripods' mode of locomotion , but it is hinted at: "Can you imagine a milking stool tilted and bowled violently along the ground? That was the impression those instant flashes gave. But instead of

6080-454: The first appearances of such machines in modern literature was the tripod (or "fighting-machine", as they are known in the novel) of H. G. Wells ' famous The War of the Worlds (1897). The novel does not contain a fully detailed description of the tripods' mode of locomotion , but it is hinted at: "Can you imagine a milking stool tilted and bowled violently along the ground? That was the impression those instant flashes gave. But instead of

6175-465: The first expansion book for Heavy Gear Blitz! , which provides background information and army lists for three new armies. The Silhouette RPG , known in later editions as SilCORE is a simulationist system that defines characters in terms of 10 base attributes (agility, knowledge, etc.), 5 derived attributes (health, etc.), and a variety of skills. Skill rolls make up the "backbone" of the system, while basic and derived Attributes serve as modifiers to

6270-467: The game contain both Role-playing and Tactical Wargame Rules. "Tactical" Heavy Gear calls for the use of hex maps and paper counters or miniatures. The third edition of the Heavy Gear RPG uses a separate Silhouette CORE Rulebook , which is needed for play. The Heavy Gear 3rd Edition book contains useful summaries from many 2nd edition products, combined with some detailed statistics for both

6365-524: The giant robot genre in Japan. The first anime featuring a giant mecha being piloted by the protagonist from within a cockpit was the Super Robot show Mazinger Z , written by Go Nagai and introduced in 1972. Mazinger Z introduced the notion of mecha as pilotable war machines, rather than remote-controlled robots. Ken Ishikawa and Go Nagai, later, introduced the concept of 'combination' ( gattai ( 合体 ) ), where several units slot together to form

6460-465: The giant robot genre in Japan. The first anime featuring a giant mecha being piloted by the protagonist from within a cockpit was the Super Robot show Mazinger Z , written by Go Nagai and introduced in 1972. Mazinger Z introduced the notion of mecha as pilotable war machines, rather than remote-controlled robots. Ken Ishikawa and Go Nagai, later, introduced the concept of 'combination' ( gattai ( 合体 ) ), where several units slot together to form

6555-475: The light to pass through. New connections are made over time by the computer and allow it to learn new instructions. This factor leads the ONNet computer to develop traits, instincts, and habits over time based on the pilots that operate with them. Some functions become automatic as the computer tries to predict what the pilot wants and has used in the past in similar situations. This allows faster reactions in most situations, but can sometimes also cause indecision on

6650-529: The machines, along with flags, insignias, maps and other visual information to help players' immersion. Most of the artwork was done by illustrator Ghislain Barbe , who was also responsible for the artwork of Jovian Chronicles , another Dream Pod 9 game. Although he left Dream Pod 9, Ghislain produced book covers for the Heavy Gear franchise until Heavy Gear Blitz! Locked & Loaded . Currently, artwork

6745-403: The major polar regions, several smaller factions exist on Terra Nova. An independent city state in the Badlands of Terra Nova. They are an industrial nation capable of sophisticated, but practical manufacturing. This nation is home to Paxton Arms, one of the few independent corporations outside the two polar regions to build military hardware, including Heavy Gears of their own design. Peace River

6840-582: The manga/anime franchise Patlabor and the American wargame BattleTech universe , also encompass mecha used for civilian purposes, such as heavy construction work, police functions, or firefighting . Mecha also have roles as transporters, recreation, advanced hazmat suits , and other research and development applications. Mecha have been used in fantasy settings, for example in the anime series Aura Battler Dunbine , The Vision of Escaflowne , Panzer World Galient , and Maze . In those cases,

6935-526: The manga/anime franchise Patlabor and the American wargame BattleTech universe , also encompass mecha used for civilian purposes, such as heavy construction work, police functions, or firefighting . Mecha also have roles as transporters, recreation, advanced hazmat suits , and other research and development applications. Mecha have been used in fantasy settings, for example in the anime series Aura Battler Dunbine , The Vision of Escaflowne , Panzer World Galient , and Maze . In those cases,

7030-738: The meaning in Japanese is more inclusive, and 'robot' ( ロボット , robotto ) or 'giant robot' is the narrower term. Fictional mecha vary greatly in size and shape, but are distinguished from vehicles by their humanoid or biomorphic appearance, although they are bigger, often much bigger, than human beings. Different subgenres exist, with varying connotations of realism. The concept of Super Robot and Real Robot are two such examples found in Japanese anime and manga . Real-world piloted humanoid or non-humanoid robotic platforms , existing or planned, may also be called "mecha". In Japanese, "mecha" may refer to mobile machinery or vehicles (including aircraft) in general, piloted or otherwise . 'Mecha'

7125-411: The mecha designs are usually based on some alternative or "lost" science-fiction technology from ancient times. In case of anime series Zoids , the machines resemble dinosaurs and animals, and have been shown to evolve from native metallic organisms. A chicken walker is a fictional type of bipedal robot or mecha, distinguished by its rear-facing knee joint . This type of articulation resembles

7220-411: The mecha designs are usually based on some alternative or "lost" science-fiction technology from ancient times. In case of anime series Zoids , the machines resemble dinosaurs and animals, and have been shown to evolve from native metallic organisms. A chicken walker is a fictional type of bipedal robot or mecha, distinguished by its rear-facing knee joint . This type of articulation resembles

7315-481: The mobility of the human form, on which they are patterned. This flexibility affords the Heavy Gear many of the advantages of an infantryman, such as the ability to traverse difficult terrain and make effective use of cover, while at the same time having the resilience and firepower of a light armored vehicle. Most Gears also have a secondary movement system consisting of wheels (or tracks for heavier gears) fitted to their feet, powered either by efficient electric motors or

7410-531: The other southern nations by military force if necessary. They are openly free with many individual rights of expression, a high level of art and culture, and legalized vices, but with the major exception of freedom for political dissent. The government is intolerant of dissent and opposition groups, and employs secret police. Prisoners often form poorly trained and equipped military units. A nation of manufacturing, money lending, and corporations as government. They are also minimally armed, using their small military as

7505-588: The outcome. Characters may suffer penalty-inflicting wounds rather than depleting a set number of health points. Some players regard the system as particularly lethal, especially for inexperienced characters. A variety of optional rules are available in the SilCORE rulebook to mitigate this lethality. DP9 ceased producing RPGs between 2006 and 2008 for their entire game catalog, including Heavy Gear . On August 27, 2008, Steve Jackson Games announced that they had entered into an agreement with Dream Pod 9 to produce

7600-421: The product of an ancient civilization, aliens or a mad genius . These robots are usually piloted by Japanese teenagers via voice command or neural uplink , and are often powered by mystical or exotic energy sources. The later real robot genre features robots that do not have mythical superpowers, but rather use largely conventional, albeit futuristic weapons and power sources, and are often mass-produced on

7695-421: The product of an ancient civilization, aliens or a mad genius . These robots are usually piloted by Japanese teenagers via voice command or neural uplink , and are often powered by mystical or exotic energy sources. The later real robot genre features robots that do not have mythical superpowers, but rather use largely conventional, albeit futuristic weapons and power sources, and are often mass-produced on

7790-403: The protagonist appeared in the manga Atomic Power Android ( 原子力人造人間 , Genshi Ryoku Jinzō Ningen ) in 1948. The manga and anime Tetsujin 28-Go , introduced in 1956, featured a robot, Tetsujin, that was controlled externally by an operator by remote control. The manga and anime Astro Boy , introduced in 1952, with its humanoid robot protagonist, was a key influence on the development of

7885-403: The protagonist appeared in the manga Atomic Power Android ( 原子力人造人間 , Genshi Ryoku Jinzō Ningen ) in 1948. The manga and anime Tetsujin 28-Go , introduced in 1956, featured a robot, Tetsujin, that was controlled externally by an operator by remote control. The manga and anime Astro Boy , introduced in 1952, with its humanoid robot protagonist, was a key influence on the development of

7980-434: The roll. The task resolution and tests involve rolling a number of 6-sided dice, taking the highest result, adding in modifiers for attributes and/or situation, and then comparing it to a set threshold number. If the result is higher than the threshold the test is a success; if it is lower the test is a failure. The margin by which the test succeeded (Margin of Success, MoS) or failed (Margin of Failure, MoF) helps to determine

8075-555: The setting. Heavy Gear is set on a distant, fictional planet called Terra Nova around 4,000 Earth Standard Years from now (AD 6132). Terra Nova was once the pride of the United Earth Government's colonies. However, an economic collapse forced the UEG to abandon Terra Nova and its other colonies centuries before the period depicted in the game setting, leaving Terra Nova in a Dark Age. Eventually, City-states rose from

8170-536: The spark plugs. The rotation of the cylinder blocks is tapped for electrical power generation or directly for hydraulic pressure. The computer system that enables the machines to move and operate fluidly are called Optical Neural Networks, or ONNets for short. They are learning computers that work, in many ways, similarly to an organic brain and are trained to perform advanced tasks instead of being programmed with software. They operate using light instead of electricity, and use microscopic crystals to form logic circuits for

8265-674: The supplement A Gazetinha from the newspaper A Gazeta ; Kimball Kinnison's battle suit in E. E. "Doc" Smith's Lensman novel Galactic Patrol (1950); the French animated film The King and the Mockingbird (first released 1952), and Robert Heinlein 's waldo in his 1942 short story, " Waldo " and the Mobile Infantry battle suits in Heinlein's Starship Troopers (1958). A transforming mech can transform between

8360-440: The supplement A Gazetinha from the newspaper A Gazeta ; Kimball Kinnison's battle suit in E. E. "Doc" Smith's Lensman novel Galactic Patrol (1950); the French animated film The King and the Mockingbird (first released 1952), and Robert Heinlein 's waldo in his 1942 short story, " Waldo " and the Mobile Infantry battle suits in Heinlein's Starship Troopers (1958). A transforming mech can transform between

8455-515: The supplies to survive. However, the cruelty and/or humanity of the Rover bands runs the full spectrum of decency. Many Rover bands even operate Heavy Gears salvaged from forgotten battle fields, stolen, or even bought on the open or black markets. The namesake machines of the universe setting are the Heavy Gears. They are 12- to 20-foot-tall (3.7 to 6.1 m) machines usually weighing between 5 and 12 tons, that resemble robotic humanoids . They seat

8550-562: The theoretical usefulness of such a device, combining a tank's resilience and firepower with infantry's ability to cross unstable terrain and a high degree of customization. In some continuities, special scenarios are constructed to make mecha more viable than current-day status. For example, in Gundam the fictional Minovsky particle inhibits the use of radar, making long-range ballistic strikes impractical, thus favouring relatively close-range warfare of Mobile Suits. However, some stories, such as

8645-509: The theoretical usefulness of such a device, combining a tank's resilience and firepower with infantry's ability to cross unstable terrain and a high degree of customization. In some continuities, special scenarios are constructed to make mecha more viable than current-day status. For example, in Gundam the fictional Minovsky particle inhibits the use of radar, making long-range ballistic strikes impractical, thus favouring relatively close-range warfare of Mobile Suits. However, some stories, such as

8740-509: The true north and true south poles. As the setting is primarily the backdrop for a series of strategy, roleplaying, and video games the military and weaponry are the main focus. One of the most popular weapon systems of the various groups on Terra Nova are the machines known as Heavy Gears that give the universe its name. They are 12- to 20-foot-tall (3.7 to 6.1 m) bipedal, armored, single occupancy military combat units. The Gears are less heavily armed and armored than main battle tanks used by

8835-631: The world. The personification of this popularity can be seen as 1:1-sized Mazinger Z , Tetsujin, and Gundam statues built across the world. Mecha are often featured in computer and console video games . Because of their size and fictional power, mecha are quite popular subjects for games, both tabletop and electronic. They have been featured in video games since the 1980s, particularly in vehicular combat and shooter games , including Sesame Japan's side-scrolling shooter game Vastar in 1983, various Gundam games such as Mobile Suit Gundam: Last Shooting in 1984 and Z-Gundam: Hot Scramble in 1986,

8930-631: The world. The personification of this popularity can be seen as 1:1-sized Mazinger Z , Tetsujin, and Gundam statues built across the world. Mecha are often featured in computer and console video games . Because of their size and fictional power, mecha are quite popular subjects for games, both tabletop and electronic. They have been featured in video games since the 1980s, particularly in vehicular combat and shooter games , including Sesame Japan's side-scrolling shooter game Vastar in 1983, various Gundam games such as Mobile Suit Gundam: Last Shooting in 1984 and Z-Gundam: Hot Scramble in 1986,

9025-900: Was first used in Japanese after shortening the English loanword 'mechanism' ( メカニズム , mekanizumu ) or 'mechanical' ( メカニカル , mekanikaru ) , but the meaning in Japanese is more inclusive, and 'robot' ( ロボット , robotto ) or 'giant robot' is the narrower term. Fictional mecha vary greatly in size and shape, but are distinguished from vehicles by their humanoid or biomorphic appearance, although they are bigger, often much bigger, than human beings. Different subgenres exist, with varying connotations of realism. The concept of Super Robot and Real Robot are two such examples found in Japanese anime and manga . Real-world piloted humanoid or non-humanoid robotic platforms , existing or planned, may also be called "mecha". In Japanese, "mecha" may refer to mobile machinery or vehicles (including aircraft) in general, piloted or otherwise . 'Mecha'

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