Ikari Warriors , known as Ikari ( 怒 , "Fury") in Japan, is a vertically scrolling run and gun video game released for arcades by SNK in 1986. It was published in North America by Tradewest . At the time there were many Commando clones on the market. What distinguished Ikari Warriors were rotary joysticks and a two-player cooperative mode. The rotary joystick controls were in turn based on SNK's earlier TNK III (1985). Ikari was originally intended to be an official licensed adaptation of the film Rambo: First Blood Part II (1985), but SNK were initially unable to acquire the rights to the film.
103-479: The game was a major commercial success in arcades. It was Japan's second highest-grossing table arcade in 1986, and London's third highest-grossing arcade game that year. It was also a major breakthrough US release for SNK, ranking among America's top five highest-grossing dedicated arcade games for two years in a row, in 1986 and 1987. The player takes the role of commandos named Colonel Ralf Jones (red) and Second Lieutenant Clark Still (blue), who must try to reach
206-596: A 22/44-pin edge connectors. The JAMMA-pinout PCBs have a 28/56-pin edge connectors. Both types consist of a stack of three boards, with interconnects. The game was developed by SNK, where it was designed and directed by Koji Obada. He had previously designed SNK's TNK III (1985), known as T.A.N.K. in Japan and Europe, a vertical tank shooter inspired by Taito 's Front Line (1982) that used rotary joystick controls. The same year, Capcom 's vertical run-and-gun shooter Commando (1985), known as Senjō no Ōkami ("Wolf of
309-555: A DOS, and with Wozniak inexperienced in operating system design, Jobs approached Shepardson Microsystems with the project. On April 10, 1978, Apple signed a contract for $ 13,000 with Shepardson to develop the DOS. Even after disk drives made the cassette tape interfaces obsolete they were still used by enthusiasts as simple one-bit audio input-output ports. Ham radio operators used the cassette input to receive slow scan TV (single frame images). A commercial speech recognition Blackjack program
412-630: A breakout cable which connected to the back of the card, the user could attach up to two UniDisk or Apple 5.25 Drives , up to one UniDisk 3.5 drive , and a DE-9 Apple II joystick. Many of the LC's built-in Macintosh peripherals could also be "borrowed" by the card when in Apple II mode, including extra RAM, the Mac's internal 3.5-inch floppy drives, AppleTalk networking, any ProDOS-formatted hard disk partitions,
515-501: A built-in BASIC programming language. The motherboard holds eight expansion slots and an array of random access memory (RAM) sockets that can hold up to 48 kilobytes . Over the course of the Apple II series' life, an enormous amount of first- and third-party hardware was made available to extend the capabilities of the machine. The IIc was designed as a compact, portable unit, not intended to be disassembled, and cannot use most of
618-563: A built-in disk controller that could control external drives, composite video (NTSC or PAL), serial interfaces for modem and printer, and a port usable by either a joystick or mouse. Unlike previous Apple II models, the IIc had no internal expansion slots at all. Two different monochrome LC displays were sold for use with the IIc's video expansion port, although both were short-lived due to high cost and poor legibility. The IIc had an external power supply that converted AC power to 15 V DC, though
721-446: A built-in music synthesizer that far exceeded any other home computer. The Apple II GS evolved the platform while still maintaining near-complete backward compatibility. Its Mega II chip contains the functional equivalent of an entire Apple IIe computer (sans processor). This, combined with the 65816's ability to execute 65C02 code directly, provides full support for legacy software, while also supporting 16-bit software running under
824-549: A cabinet needs rewiring, some wiring kits are available over the Internet . An experienced hobbyist can usually solve most wiring problems through trial and error . Many cabinets are converted to be used to host a game other than the original. In these cases, if both games conform to the JAMMA standard, the process is simple. Other conversions can be more difficult, but some manufacturers such as Nintendo have produced kits to ease
927-486: A drop-in replacement for a vector monitor is a challenge today, as few were produced after their heyday in the early 1980s. CRT replacement is possible, but the process of transferring the deflection yoke and other parts from one tube neck to the other also means a long process of positioning and adjusting the parts on the CRT for proper performance, a job that may prove too challenging for the typical amateur arcade collector. On
1030-882: A home environment or be used by children. The older form of mini or cabaret cabinets were marketed for commercial use and are no longer made. They were often thinner as well as shorter, lacked side art, and had smaller marquees and monitors. This reduced their cost, reduced their weight, made them better suited to locations with less space, and also made them less conspicuous in darker environments. In place of side art they were often clad in faux wood grain vinyl instead. Countertop or bartop cabinets are usually only large enough to house their monitors and control panels. They are often used for trivia and gambling-type games and are usually found installed on bars or tables in pubs and restaurants. These cabinets often have touchscreen controls instead of traditional push-button controls. They are also fairly popular with home use, as they can be placed upon
1133-613: A large CRT monitor would otherwise poke out the back of the cabinet. To correct for the mirrored image, some games had an option to flip the video output using a dip switch setting. Other genres of games such as Guitar Freaks feature controllers resembling musical instruments. Upright cabinet shape designs vary from the simplest symmetric perpendicular boxes as with Star Trek to complicated asymmetric forms. Games are typically for one or two players; however, games such as Gauntlet feature as many as four sets of controls. Cocktail cabinets are shaped like low, rectangular tables, with
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#17327718753031236-532: A multitude of programs developed under the CP/M operating system, including the dBase II database and the WordStar word processor. There was also a third-party 6809 card that would allow OS-9 Level One to be run. Third-party sound cards greatly improved audio capabilities, allowing simple music synthesis and text-to-speech functions. Eventually, Apple II accelerator cards were created to double or quadruple
1339-843: A new OS. The OS eventually included a Macintosh-like graphical Finder for managing disks and files and opening documents and applications, along with desk accessories . Later, the II GS gained the ability to read and write Macintosh disks and, through third-party software, a multitasking Unix-like shell and TrueType font support. The GS includes a 32-voice Ensoniq 5503 DOC sample-based sound synthesizer chip with 64 KB dedicated RAM, 256 KB (or later 1.125 MB) of standard RAM, built-in peripheral ports (switchable between IIe-style card slots and IIc-style onboard controllers for disk drives, mouse, RGB video, and serial devices) and, built-in AppleTalk networking. The final Apple II model
1442-460: A table or countertop. Usually found in Japan, these machines have multiple screens interconnected to one system, sometimes with one big screen in the middle. These also often feature the dispensation of different types of cards, either a smartcard in order to save stats and progress or trading cards used in the game. An arcade conversion kit, also known as a software kit, is special equipment that can be installed into an arcade machine that changes
1545-508: A time, by turning them over and notching a hole for the write protect sensor. The first disk operating systems for the Apple II were DOS 3.1 and DOS 3.2, which stored 113.75 KB on each disk, organized into 35 tracks of 13 256-byte sectors each. After about two years, DOS 3.3 was introduced, storing 140 KB thanks to a minor firmware change on the disk controller that allowed it to store 16 sectors per track. (This upgrade
1648-447: A variety of games. Often after the cabinet's initial game was removed and replaced with another, the cabinet's side art was painted over (usually black) so that the cabinet would not misrepresent the game contained within. The side art was also painted over to hide damaged or faded artwork. Of course, hobbyists prefer cabinets with original artwork in the best possible condition. Since machines with good quality art are hard to find, one of
1751-579: A variety of machines. Installing them takes some experimentation for novices, but are usually not too difficult to place. While both use the same basic type of tube, raster monitors are easier to service than vector monitors , as the support circuitry is very similar to that which is used in CRT televisions and computer monitors, and is typically easy to adjust for color and brightness. On the other hand, vector monitors can be challenging or very costly to service, and some can no longer be repaired due to certain parts having been discontinued years ago. Even finding
1854-425: A vehicle (though some of them are merely large cabinets with fair features such as a great screen or chairs). Driving games may have a bucket seat, foot pedals, a stick shift, and even an ignition, while flight simulators may have a flight yoke or joystick, and motorcycle games handlebars, and a seat shaped like a full-size bike. Often, these cabinets are arranged side-by-side, to allow players to compete together. Sega
1957-775: A while" because "the Amstrad graphics are as close as dammit to the arcade machine and the playability goes off the C+VG scale". The IBM PC version of the game received 4 out of 5 stars in Dragon . Ikari Warriors spawned the sequels Victory Road (1986) and Ikari III: The Rescue (1989). SNK released an Ikari Warriors clone in 1987 called Guerrilla War (known as Guevara in Japan). The game features communist fighters Che Guevara and Fidel Castro as its heroes. Sylvester Stallone , whose role as John Rambo had an influence on
2060-462: Is "recapping": replacing certain capacitors (and other parts) to restore, or ensure the continued safe operation of the monitor and power supplies. Because of the capacity and voltage ratings of these parts, it can be dangerous if not done properly, and should only be attempted by experienced hobbyists or professionals. If a monitor is broken, it may be easier to just source a drop-in replacement through coin-op machine distributors or parts suppliers. If
2163-413: Is above it, and often overhangs it. In Computer Space , Pong and other early arcade games, the CRT was mounted 90 degrees from the ground, facing directly outward. Arcade game manufacturers began incorporating design principles from older electro-mechanical games by using CRTs mounted at a 45-degree angle, facing upward and away from the player but towards a one-way mirror that reflected the display to
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#17327718753032266-421: Is housing a driving game, it may have a steering wheel and throttle pedal instead of a joystick and buttons. If the upright is housing a shooting game, it may have light guns attached to the front of the machine, via durable cables. Some arcade machines had the monitor placed at the bottom of the cabinet with a mirror mounted at around 45 degrees above the screen facing the player. This was done to save space, as
2369-438: Is indistinguishable from the original. Some even surpass the originals in quality. Once these pieces are acquired, they usually snap right into place. If the controls are worn and need replacing, if the game is popular, they can be easily obtained. Rarer game controls are harder to come by, but some shops stock replacement controls for classic arcade games. Some shops manufacture controls that are more robust than originals and fit
2472-788: Is one of the biggest manufacturers of these kinds of cabinets, while Namco released Ridge Racer Full Scale , in which the player sits in a full-size Mazda MX-5 road car. A cockpit or environmental cabinet is a type of deluxe cabinet where the player sits inside the cabinet itself. It also typically has an enclosure. Examples of this can be seen on the Killer List of Videogames , including shooter games such as Star Fire , Missile Command , SubRoc-3D , Star Wars , Astron Belt , Sinistar and Discs of Tron as well as racing games such as Monaco GP , Turbo and Pole Position . A number of cockpit/or environmental cabinets incorporate hydraulic motion simulation , as covered in
2575-690: Is tracking fire to speed up the game. Ikari Warriors uses SNK's model LS-30 joysticks, which contain a 12-way rotary switch box. The joysticks can be rotated in addition to being pushed in eight directions. The less successful TNK III , released in 1985 and also from SNK, is the first to have used such joysticks. There are also two buttons: one for the standard gun and another for lobbing grenades. Ikari Warriors printed circuit boards (PCBs) were manufactured in two different versions: SNK pinout and JAMMA pinout. Most SNK-pinout units were put into Ikari Warriors cabinets, while most JAMMA-pinout units were supplied as conversion kits. The SNK-pinout boards have
2678-629: The Apple II GS , was added in 1986. It remained compatible with earlier Apple II models, but the II GS has more in common with mid-1980s systems like the Atari ST , Amiga , and Acorn Archimedes . Despite the introduction of the Motorola 68000 -based Macintosh in 1984, the Apple II series still reportedly accounted for 85% of the company's hardware sales in the first quarter of fiscal 1985. Apple continued to sell Apple II systems alongside
2781-607: The Apple II J-Plus (Japan). In these models, Apple made the necessary hardware, software and firmware changes in order to comply to standards outside of the US. The Apple II Plus was followed in 1983 by the Apple IIe, a cost-reduced yet more powerful machine that used newer chips to reduce the component count and add new features, such as the display of upper and lowercase letters and a standard 64 KB of RAM. The IIe RAM
2884-587: The Apple II Plus , Apple IIe , Apple IIc , and Apple IIc Plus , with the 1983 IIe being the most popular. The name is trademarked with square brackets as Apple ][ , then, beginning with the IIe, as Apple // . The Apple II was a major advancement over its predecessor, the Apple I , in terms of ease of use, features, and expandability. It became one of several recognizable and successful computers during
2987-565: The ZX Spectrum by David Perry was scheduled for November 1986 but was never released. In 1988 Elite published a second Commodore 64 port (by John Twiddy, programmer of The Last Ninja ), a new ZX Spectrum port (by David Shea, author of the Amstrad version) along with versions for the Commodore 16 , Amiga and Atari ST . SNK released their own port for the MSX in 1987. The NES version
3090-484: The upright , the cocktail or table , and the sit-down . Upright cabinets are the most common in North America, with their design heavily influenced by Computer Space and Pong . While the futuristic look of Computer Space 's outer fiberglass cabinet did not carry forward, both games did establish separating parts of the arcade machine for the cathode-ray tube (CRT) display, the game controllers, and
3193-404: The 1979 release of the popular VisiCalc spreadsheet , made the computer especially popular with business users and families. The Apple II computers are based on the 6502 8-bit processor and can display text and two resolutions of color graphics. A software-controlled speaker provides one channel of low-fidelity audio. A model with more advanced graphics and sound and a 16-bit processor,
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3296-455: The 1980s and early 1990s, although this was mainly limited to the US. It was aggressively marketed through volume discounts and manufacturing arrangements to educational institutions, which made it the first computer in widespread use in American secondary schools, displacing the early leader Commodore PET . The effort to develop educational and business software for the Apple II, including
3399-652: The 1980s. Namco was another major manufacturer of motion simulator cabinets. Motorbike racing games since Sega's Hang-On have had the player sit on and move a motorbike replica to control the in-game actions (like a motion controller ). Driving games since Sega's Out Run have had hydraulic motion simulator sit-down cabinets, while hydraulic motion simulator cockpit cabinets have been used for space combat games such as Sega's Space Tactics (1981) and Galaxy Force , rail shooters such as Space Harrier and Thunder Blade , and combat flight simulators such as After Burner and G-LOC: Air Battle . One of
3502-541: The Apple II could boot into the CP/M operating system and run WordStar , dBase II , and other CP/M software. With the release of MousePaint in 1984 and the Apple II GS in 1986, the platform took on the look of the Macintosh user interface, including a mouse. Much commercial Apple II software shipped on self-booting disks and does not use standard DOS disk formats. This discouraged the copying or modifying of
3605-690: The Apple II series looked similar, featuring much clean white space and showing the Apple rainbow logo prominently. For several years up until the late 1980s, Apple used the Motter Tektura font for packaging, until changing to the Apple Garamond font. Apple ran the first advertisement for the Apple II, a two-page spread ad titled "Introducing Apple II", in BYTE in July 1977. The first brochure,
3708-642: The Apple logo on the casing was represented using rainbow stripes, which remained a part of Apple's corporate logo until early 1998. The earliest Apple IIs were assembled in Silicon Valley , and later in Texas; printed circuit boards were manufactured in Ireland and Singapore . An external 5 + 1 ⁄ 4 -inch floppy disk drive, the Disk II , attached via a controller card that plugged into one of
3811-546: The Battlefield") in Japan, had become a major global arcade hit. Ikari combined the run-and-gun shooter gameplay of Commando with the rotary joysticks and tank vehicles of T.A.N.K. The game was also inspired by the action film Rambo: First Blood Part II (1985), released as Rambo: Ikari no Dasshutsu ("Rambo: The Furious Escape") in Japan. Obada had originally intended the game to be an official licensed adaptation of Rambo , but SNK were initially unable to acquire
3914-524: The Disk II became available in 1978, tape-based Apple II software essentially disappeared from the market. The initial price of the Disk II drive and controller was US$ 595, although a $ 100 off coupon was available through the Apple newsletter "Contact". The controller could handle two drives and a second drive (without controller) retailed for $ 495. The Disk II single-sided floppy drive used 5.25-inch floppy disks ; double-sided disks could be used, one side at
4017-658: The IIc itself will accept between 12 V and 17 V DC, allowing third parties to offer battery packs and automobile power adapters that connected in place of the supplied AC adapter. The Apple II GS , released on September 15, 1986, is the penultimate and most advanced model in the Apple II series, and a radical departure from prior models. It uses a 16-bit microprocessor, the 65C816 operating at 2.8 MHz with 24-bit addressing, allowing expansion up to 8 MB of RAM. The graphics are significantly improved, with 4096 colors and new modes with resolutions of 320×200 and 640×400. The audio capabilities are vastly improved, with
4120-640: The King Of Fighters Stadium stage. Table arcade cabinet An arcade cabinet , also known as an arcade machine or a coin-op cabinet or coin-op machine , is the housing within which an arcade game 's electronic hardware resides. Most cabinets designed since the mid-1980s conform to the Japanese Amusement Machine Manufacturers Association (JAMMA) wiring standard. Some include additional connectors for features not included in
4223-608: The Macintosh until terminating the II GS in December 1992 and the IIe in November 1993. The last II-series Apple in production, the IIe card for Macintoshes , was discontinued on October 15, 1993; having been one of the longest running mass-produced home computer series, the total Apple II sales of all of its models during its 16-year production run were about 6 million units (including about 1.25 million Apple II GS models) with
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4326-710: The Platinum IIe and II GS . Unlike the IIe IIc and II GS , the IIc Plus came only in one version (American) and was not officially sold anywhere outside the US. The Apple IIc Plus ceased production in 1990, with its two-year production run being the shortest of all the Apple II computers. Although not an extension of the Apple II line, in 1990 the Apple IIe Card, an expansion card for the Macintosh LC ,
4429-465: The advent of color CRT displays, the need for the mirror was eliminated. The CRT was subsequently positioned at an angle permitting a typical adult player to look directly at the screen. Controls are most commonly a joystick for as many players as the game allows, plus action buttons and "player" buttons which serve the same purpose as the start button on console gamepads . Trackballs are sometimes used instead of joysticks, especially in games from
4532-432: The cabinet's original paint. Many games had artwork that was silkscreened directly on the cabinets. Others used large decals for the side art. Some manufacturers produce replication artwork for popular classic games—each varying in quality. This side art can be applied over the new paint after it has dried. These appliques can be very large and must be carefully applied to avoid bubbles or wrinkles from developing. Spraying
4635-468: The character faced independent of the direction the character was moving, as controlled by pushing the joystick. This gives the player freedom to attack or walk in eight different directions. No shot is fired from directly in front of the player; the warrior uses the machine gun in his right hand, and throws grenades with his left. If a player character takes too long moving up screen, the computer starts using "call for fire". A red spot appears below him, which
4738-400: The cocktail versions of the game (usually set by dip switches ). The monitor's orientation is usually in player two's favor only in two-player games when it is player two's turn and in player one's favor all other times. Simultaneous, 4 player games that are built as a cocktail include Warlords , and others. In Japan, many games manufactured by Taito from the 1970s to the early 1980s have
4841-561: The cocktail versions prefixed by "T.T" in their titles (eg. T.T Space Invaders ). Cocktail cabinet versions were usually released alongside the upright version of the same game. They were relatively common in the 1980s, especially during the Golden Age of Arcade Games , but have since lost popularity. Their main advantage over upright cabinets was their smaller size, making them seem less obtrusive, although requiring more floor space (more so by having players seated at each end). The top of
4944-501: The computer logic areas. Atari also had placed the controls at a height suitable for most adult players to use, but close enough to the console's base to also allow children to play. Further, the cabinets were more compact than traditional electro-mechanical games and did not use flashing lights or other means to attract players. The side panels of Atari's Pong had a simple wood veneer finish, making it easier to market to non-arcade venues, such as hotels, country clubs, and cocktail bars. In
5047-568: The computer's expansion slots (usually slot 6), was used for data storage and retrieval to replace cassettes. The Disk II interface, created by Steve Wozniak , was regarded as an engineering masterpiece for its economy of electronic components. Rather than having a dedicated sound-synthesis chip, the Apple II had a toggle circuit that could only emit a click through a built-in speaker; all other sounds (including two, three and, eventually, four-voice music and playback of audio samples and speech synthesis) were generated entirely by software that clicked
5150-716: The computer's speed. Rod Holt designed the Apple II's power supply. He employed a switched-mode power supply design, which was far smaller and generated less unwanted heat than the linear power supply some other home computers used. The original Apple II was discontinued at the start of 1981, superseded by the Apple II+ . The Apple II Plus, introduced in June 1979, included the Applesoft BASIC programming language in ROM. This Microsoft -authored dialect of BASIC, which
5253-422: The controls usually set at either of the broad ends, or, though not as common, at the narrow ends, and the monitor inside the table, the screen facing upward. Two-player games housed in cocktails were usually alternant, each player taking turns. The monitor reverses its orientation (game software controlled) for each player, so the game display is properly oriented for each player. This requires special programming of
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#17327718753035356-417: The conversion process (Nintendo manufactured kits to convert a cabinet from Classic wiring to VS. wiring). Apple II Apple II ("apple two ") is a series of microcomputers manufactured by Apple Computer, Inc. from 1977 to 1993. The first Apple II model , that gave the series its name, was designed by Steve Wozniak , and was first sold on June 10, 1977. Its success led to it being followed by
5459-655: The current game it plays into another one. For example, a conversion kit can be used to reconfigure an arcade machine designed to play one game so that it would play its sequel or update instead, such as from Street Fighter II: Champion Edition to Street Fighter II Turbo . Since arcade games are becoming increasingly popular as collectibles, an entire niche industry has sprung up focused on arcade cabinet restoration. There are many websites (both commercial and hobbyist) and newsgroups devoted to arcade cabinet restoration. They are full of tips and advice on restoring games to mint condition. Often game cabinets were used to host
5562-496: The early 1980s. Spinners (knobs for turning, also called "paddle controls") are used to control game elements that move strictly horizontally or vertically, such as the paddles in Arkanoid and Pong . Games such as Robotron: 2084 , Smash TV and Battlezone use double joysticks instead of action buttons. Some versions of the original Street Fighter had pressure-sensitive rubber pads instead of buttons. If an upright
5665-504: The end of the rail – and read and execute code from sector 0. The code contained in there would then pull in the rest of the operating system. DOS stored the disk's directory on track 17, smack in the middle of the 35-track disks, in order to reduce the average seek time to the frequently used directory track. The directory was fixed in size and could hold a maximum of 105 files. Subdirectories were not supported. Most game publishers did not include DOS on their floppy disks, since they needed
5768-402: The enemy personnel. The tanks are immune to enemy bullets, but have a limited supply of fuel and will sustain damage when it runs out or the tank is caught in an explosion, taking the player with it unless he can exit the tank and get clear before it blows up. The helicopters have two different weapons, a spread gun and a cannon, and may fly over water. Rotating the joystick changes the direction
5871-419: The expansion hardware sold for the other machines in the series. The original Apple II has the operating system in ROM along with a BASIC variant called Integer BASIC . Apple eventually released Applesoft BASIC , a more advanced variant of the language which users can run instead of Integer BASIC. The Apple II series eventually supported over 1,500 software programs. When the Disk II floppy disk drive
5974-413: The face of growing competition, Atari started to include cabinet art and attraction panels around 1973–1974, which soon became a standard practice. Arcade cabinets today are usually made of wood and metal, about six feet or two meters tall, with the control panel set perpendicular to the monitor at slightly above waist level. The monitor is housed inside the cabinet, at approximately eye level. The marquee
6077-675: The features of the later model Apple IIc ) and the Apple IIe Platinum (a modernized case color to match other Apple products of the era, along with the addition of a numeric keypad ). Some of the feature of the IIe were carried over from the less successful Apple III , among them the ProDOS operating system. The Apple IIc was released in April 1984, billed as a portable Apple II because it could be easily carried due to its size and carrying handle, which could be flipped down to prop
6180-405: The first tasks is stripping any old artwork or paint from the cabinet. This is done with conventional chemical paint strippers or by sanding (preferences vary). Normally artwork cannot be preserved that has been painted over and is removed with any covering paint. New paint can be applied in any manner preferred (roller, brush, spray). Paint used is often just conventional paint with a finish matching
6283-552: The game being officially released as Ikari Warriors in North America. In addition to changing the names of the main characters from Ralf and Clark to Paul and Vince, the military commander the player rescues at the end of the game is named General Kawasaki in the Japanese version (named after SNK's founder Eikichi Kawasaki) and Colonel Cook in the US/Euro version (named after Tradewest's founder Leland Cook). General Kawasaki's name
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#17327718753036386-861: The game, owned an Ikari Warriors arcade cabinet in the 1980s. The future mixed martial arts (MMA) champion Kazushi Sakuraba (later famous for defeating the Gracie family of Brazilian jiu-jitsu fighters) was also a fan of Ikari in his high school years. The characters Ralf and Clark appeared again as playable characters in Metal Slug 6 and 7 , as well as in the King of Fighters series. Their names were used for two minor unrelated characters in Crystalis , and they were featured as cameos in Super Smash Bros. Ultimate as background characters in
6489-422: The innovative joysticks, play balance, and power-ups which offer an invigorating boost to the player character's capabilities without taking away the game's challenge. Computer and Video Games enthusiastically reviewed the "classy" Amstrad personal computer conversion, calling the graphics "simply brilliant" and the gameplay "awesomely addictive". They said that players "won't see better ... probably for quite
6592-571: The lines of the Commodore Datasette was never produced; Apple recommended using the Panasonic RQ309 in some of its early printed documentation. The uses of common consumer cassette recorders and a standard video monitor or television set (with a third-party RF modulator ) made the total cost of owning an Apple II less expensive and helped contribute to the Apple II's success. Cassette storage may have been inexpensive, but it
6695-490: The machine up into a typing position. Unlike modern portables , it lacked a built-in display and battery. It was the first of three Apple II models to be made in the Snow White design language , and the only one that used its unique creamy off-white color. The Apple IIc was the first Apple II to use the 65C02 low-power variant of the 6502 processor, and featured a built-in 5.25-inch floppy drive and 128 KB RAM, with
6798-616: The month. It remained at the top of the Game Machine table arcade cabinet charts through April and early May, before returning to the top in June 1986. It went on to become Japan's second highest-grossing table arcade game of 1986 . In the United Kingdom, it was one of the top three highest-grossing arcade games of 1986 in London , appearing at number-three on the annual 1986 Electrocoin chart. In North America, Ikari Warriors
6901-464: The most sophisticated motion simulator cabinets is Sega's R360 , which simulates the full 360-degree rotation of an aircraft. Mini or cabaret cabinets are similar forms of arcade cabinet but are intended for different markets. Modern mini cabinets are sold directly to consumers and are not intended for commercial operation. They are styled just like a standard upright cabinet, often with full art and marquees, but are scaled down to more easily fit in
7004-629: The original II in terms of electronic functionality. There were small differences in the physical appearance and keyboard. RAM prices fell during 1980–81 and all II+ machines came from the factory with a full 48 KB of memory already installed. After the success of the first Apple II in the United States, Apple expanded its market to include Europe, Australia and the Far East in 1979, with the Apple II Europlus (Europe, Australia) and
7107-418: The other hand, it may be possible to retrofit other monitor technologies to emulate vector graphics. Some electronic components are stressed by the hot, cramped conditions inside a cabinet. Electrolytic capacitors dry out over time, and if a classic arcade cabinet is still using its original components, it may be near the end of its service life. A common step in refurbishing vintage electronics (of all types)
7210-404: The peak occurring in 1983 when 1 million were sold. Unlike preceding home microcomputers, the Apple II was sold as a finished consumer appliance rather than as a kit (unassembled or preassembled). Apple marketed the Apple II as a durable product, including a 1981 ad in which an Apple II survived a fire started when a cat belonging to one early user knocked over a lamp. All the machines in
7313-628: The player can sit down on a chair or stool and play for extended periods. SNK sold many Neo-Geo MVS cabinets in this configuration, though most arcade games made in Japan that only use a joystick and buttons will come in a sit-down cabinet variety. In Japanese arcades, this type of cabinet is generally more prevalent than the upright kind, and they are usually lined up in uniform-looking rows. A variant of this, often referred to as "versus-style" cabinets are designed to look like two cabinets facing each other, with two monitors and separate controls allowing two players to fight each other without having to share
7416-477: The player. Additional transparent overlays could be added between the mirror and the player's view to include additional images and colorize the black-and-white CRT output, as is the case in Boot Hill . Other games, like Warrior , used a one-sided mirror and included an illuminated background behind the mirror, so that the on-screen characters would appear to the players as if they were on that background. With
7519-512: The rights to the film. This resulted in the game's title being shortened to Ikari , referencing part of the film's Japanese title. After the game made its North American debut at an arcade game expo, they got in touch with the film's star Sylvester Stallone , who was friends with SNK's president, about acquiring the rights to the film, but it was too late by that point, as the game had already become popularly known by its Japanese title Ikari among arcade players in Japan and North America, leading to
7622-464: The rounded "a" of the logotype echoed the "bite" in the logo. This logo was developed simultaneously with an advertisement and a brochure; the latter being produced for distribution initially at the first West Coast Computer Faire . Since the original Apple II, Apple has paid high attention to its quality of packaging, partly because of Steve Jobs ' personal preferences and opinions on packaging and final product appearance. All of Apple's packaging for
7725-403: The same monitor and control area. Some newer cabinets can emulate these "versus-style" cabinets through networking. Deluxe cabinets (also known as DX cabinets in Japan) are most commonly used for games involving gambling, long stints of gaming (such as fighting games ), or vehicles (such as flight simulators and racing games ). These cabinets typically have equipment resembling the controls of
7828-407: The screen, with NTSC composite video output suitable for display on a TV monitor, or on a regular TV set by way of a separate RF modulator . The original retail price of the computer was US$ 1,298 (equivalent to $ 6,500 in 2023) (with 4 KB of RAM) and US$ 2,638 (equivalent to $ 13,300 in 2023) (with the maximum 48 KB of RAM). To reflect the computer's color graphics capability,
7931-434: The section below. A motion simulator cabinet is a type of deluxe cabinet that is very elaborate, including hydraulics which move the player according to the action on screen. In Japan, they are known as "taikan" games, with "taikan" meaning "body sensation" in Japanese. Sega is particularly known for these kinds of cabinets, with various types of sit-down and cockpit motion cabinets that Sega have been manufacturing since
8034-526: The serial ports, mouse, and real-time clock. The IIe card could not, however, run software intended for the 16-bit Apple II GS . Mike Markkula , a retired Intel marketing manager, provided the early critical funding for Apple Computer. From 1977 to 1981, Apple used the Regis McKenna agency for its advertisements and marketing. In 1981, Chiat-Day acquired Regis McKenna's advertising operations and Apple used Chiat-Day. At Regis McKenna Advertising,
8137-437: The series, except the IIc, share similar overall design elements. The plastic case was designed to look more like a home appliance than a piece of electronic equipment, and the case can be opened without the use of tools. All models in the Apple II series have a built-in keyboard, with the exception of the II GS which has a separate keyboard. Apple IIs have color and high-resolution graphics modes , sound capabilities and
8240-641: The software on the disks, and improved loading speed. The first Apple II computers went on sale on June 10, 1977 with a MOS Technology 6502 (later Synertek ) microprocessor running at 1.023 MHz , 4 KB of RAM , an audio cassette interface for loading programs and storing data, and the Integer BASIC programming language built into the ROMs . The video controller displayed 40 columns by 24 lines of monochrome, upper-case-only (the original character set matches ASCII characters 0x20 to 0x5F) text on
8343-530: The speaker at just the right times. The Apple II's multiple expansion slots permitted a wide variety of third-party devices, including Apple II peripheral cards such as serial controllers , display controllers, memory boards, hard disks, networking components, and real-time clocks . There were plug-in expansion cards – such as the Z-80 SoftCard – that permitted the Apple to use the Z80 processor and run
8446-418: The standard. Because arcade cabinets vary according to the games they were built for or contain, they may not possess all of the parts listed below: The sides of the arcade cabinet are usually decorated with brightly colored stickers or paint, representing the gameplay of their particular game. There are many types of arcade cabinets, some being custom-made for a particular game; however, the most common are
8549-426: The surface with a slightly soapy water solution allows the artwork to be quickly repositioned if wrinkles or bubbles develop like in window tinting applications. Acquiring these pieces is harder than installing them. Many hobbyists trade these items via newsgroups or sites such as eBay (the same is true for side art). As with side art, some replication art shops also produce replication artwork for these pieces that
8652-486: The table was covered with a piece of tempered glass, making it convenient to set drinks on (hence the name), and they were often seen in bars and pubs . Owing to the resemblance of plastic to hard candy, they are often known as " candy cabinets ", by both arcade enthusiasts and by people in the industry. They are also generally easier to clean and move than upright cabinets, but usually just as heavy as most have 29" screens, as opposed to 20"–25". They are positioned so that
8755-462: The team assigned to launch the Apple II consisted of Rob Janoff , art director, Chip Schafer, copywriter and Bill Kelley, account executive. Janoff came up with the Apple logo with a bite out of it. The design was originally an olive green with matching company logotype all in lowercase. Steve Jobs insisted on promoting the color capability of the Apple II by putting rainbow stripes on the Apple logo. In its letterhead and business card implementation,
8858-470: The village of Ikari. Enemy units attempting to kill the player include tanks, enemy soldiers and helicopters. A number of power-ups along the way help the player achieve victory. Players must proceed from the bottom of the screen upwards, towards the village of Ikari. Trying to prevent them from reaching the village are enemy soldiers and other units. Along the way, players may commandeer enemy tanks and helicopters (NES version) to help fight their way through
8961-509: Was also slow and unreliable. The Apple II's lack of a disk drive was "a glaring weakness" in what was otherwise intended to be a polished, professional product. Recognizing that the II needed a disk drive to be taken seriously, Apple set out to develop a disk drive and a DOS to run it. Wozniak spent the 1977 Christmas holidays designing a disk controller that reduced the number of chips used by a factor of 10 compared to existing controllers. Still lacking
9064-508: Was available, after some user-specific voice training it would recognize simple commands (Hit, stand). Bob Bishop's "Music Kaleidoscope" was a simple program that monitored the cassette input port and based on zero-crossings created color patterns on the screen, a predecessor to current audio visualization plug-ins for media players. Music Kaleidoscope was especially popular on projection TV sets in dance halls. Apple and many third-party developers made software available on tape at first, but after
9167-431: Was configured as if it were a 48 KB Apple II Plus with a language card. The machine had no slot 0, but instead had an auxiliary slot that could accept a 1 KB memory card to enable the 80-column display. This card contained only RAM; the hardware and firmware for the 80-column display was built into the Apple IIe. An "extended 80-column card" with more memory increased the machine's RAM to 128 KB. The Apple IIe
9270-533: Was developed by Micronics. Both the Atari 2600 and Atari 7800 ports were released in 1990 as one of the final published games for those systems during their initial eras. The game was also included on the SNK 40th Anniversary Collection for various modern consoles and Windows (through Steam ). In Japan, Game Machine listed Ikari on their March 15, 1986 issue as being the most-successful table arcade cabinet of
9373-491: Was entitled "Simplicity" and the copy in both the ad and brochure pioneered "demystifying" language intended to make the new idea of a home computer more "personal." The Apple II introduction ad was later run in the September 1977 issue of Scientific American . Apple later aired eight television commercials for the Apple II GS , emphasizing its benefits to education and students, along with some print ads. The Apple II
9476-527: Was frequently cloned, both in the United States and abroad, in a similar way to the IBM PC. According to some sources (see below), more than 190 different models of Apple II clones were manufactured. Most could not be legally imported into the United States. Apple sued and sought criminal charges against clone makers in more than a dozen countries. Originally the Apple II used Compact Cassette tapes for program and data storage. A dedicated tape recorder along
9579-473: Was possible for software developers to create a DOS 3.2 disk which would also boot on a system with DOS 3.3 firmware. Later, double-sided drives, with heads to read both sides of the disk, became available from third-party companies. (Apple only produced double-sided 5.25-inch disks for the Lisa 1 computer). On a DOS 3.x disk, tracks 0, 1, and most of track 2 were reserved to store the operating system. (It
9682-420: Was possible, with a special utility, to reclaim most of this space for data if a disk did not need to be bootable.) A short ROM program on the disk controller had the ability to seek to track zero – which it did without regard for the read/write head's current position, resulting in the characteristic "chattering" sound of a Disk II boot, which was the read/write head hitting the rubber stop block at
9785-502: Was previously available as an upgrade, supported floating-point arithmetic, and became the standard BASIC dialect on the Apple II series (though it ran at a noticeably slower speed than Steve Wozniak's Integer BASIC). Except for improved graphics and disk-booting support in the ROM, and the removal of the 2k 6502 assembler to make room for the floating point BASIC, the II+ was otherwise identical to
9888-417: Was released in 1978, a new operating system, Apple DOS , was commissioned from Shepardson Microsystems and developed by Paul Laughton, adding support for the disk drive. The final and most popular version of this software was Apple DOS 3.3. Apple DOS was superseded by ProDOS , which supported a hierarchical file-system and larger storage devices. With an optional third-party Z80 -based expansion card ,
9991-477: Was released. Essentially a miniaturized Apple IIe computer on a card (using the Mega II chip from the Apple II GS ), it allowed the Macintosh to run 8-bit Apple IIe software through hardware emulation , with an option to run at roughly double the speed of the original IIe (about 1.8 MHz). However, the video output was emulated in software, and, depending on how much of the screen the currently running program
10094-491: Was the Apple IIc Plus introduced in 1988. It was the same size and shape as the IIc that came before it, but the 5.25-inch floppy drive had been replaced with a 3 + 1 ⁄ 2 -inch drive, the power supply was moved inside the case, and the processor was a fast 4 MHz 65C02 processor that actually ran 8-bit Apple II software faster than the II GS . The IIc Plus also featured a new keyboard layout that matched
10197-486: Was the most popular machine in the Apple II series. It has the distinction of being the longest-lived Apple computer of all time—it was manufactured and sold with only minor changes for nearly 11 years. The IIe was the last Apple II model to be sold, and was discontinued in November 1993. During its lifespan two variations were introduced: the Apple IIe Enhanced (four replacement chips to give it some of
10300-465: Was the second top-grossing arcade game on the monthly Play Meter charts in July 1986. It went on to be one of the top five highest-grossing dedicated arcade games of 1986 according to AMOA, and the year's eight highest arcade video game according to RePlay . It was also among the top five dedicated arcade games of 1987 . In 1996, Next Generation listed the arcade version of Ikari Warriors as number 61 on their "Top 100 Games of All Time", lauding
10403-524: Was trying to update in a single frame, performance could be much slower compared to a real IIe. This is due to the fact that writes from the 65C02 on the IIe Card to video memory were caught by the additional hardware on the card, so the video emulation software running on the Macintosh side could process that write and update the video display. But, while the Macintosh was processing video updates, execution of Apple II code would be temporarily halted. With
10506-543: Was unchanged in the NES version. The enemies in the game were actually Neo-Nazis, as evidenced by the presence of a swastika at the middle of the final room. Ikari Warriors was initially ported to the Apple II , Commodore 64 and IBM PC by Quicksilver Software and published by Data East USA in the US in 1986. Elite Systems acquired the licence for Europe releasing the Amstrad CPC version in late 1986. A version for
10609-470: Was user-installable as two PROMs on older controllers.) After the release of DOS 3.3, the user community discontinued use of DOS 3.2 except for running legacy software. Programs that required DOS 3.2 were fairly rare; however, as DOS 3.3 was not a major architectural change aside from the number of sectors per track, a program called MUFFIN was provided with DOS 3.3 to allow users to copy files from DOS 3.2 disks to DOS 3.3 disks. It
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