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OpenGL for Embedded Systems ( OpenGL ES or GLES ) is a subset of the OpenGL computer graphics rendering application programming interface (API) for rendering 2D and 3D computer graphics such as those used by video games , typically hardware-accelerated using a graphics processing unit (GPU). It is designed for embedded systems like smartphones , tablet computers , video game consoles and PDAs . OpenGL ES is the "most widely deployed 3D graphics API in history".

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59-496: The API is cross-language and multi-platform . The GLU library and the original GLUT are not available for OpenGL ES, freeglut however, supports it. OpenGL ES is managed by the non-profit technology consortium Khronos Group . Vulkan , a next-generation API from Khronos, is made for simpler high performance drivers for mobile and desktop devices. Several versions of the OpenGL ES specification now exist. OpenGL ES 1.0

118-544: A procedural language such as Lua could consist primarily of basic routines to execute code, manipulate data or handle errors while an API for an object-oriented language , such as Java, would provide a specification of classes and its class methods . Hyrum's law states that "With a sufficient number of users of an API, it does not matter what you promise in the contract: all observable behaviors of your system will be depended on by somebody." Meanwhile, several studies show that most applications that use an API tend to use

177-420: A software framework : a framework can be based on several libraries implementing several APIs, but unlike the normal use of an API, the access to the behavior built into the framework is mediated by extending its content with new classes plugged into the framework itself. Moreover, the overall program flow of control can be out of the control of the caller and in the framework's hands by inversion of control or

236-449: A broad term describing much of the communication on the internet. When used in this way, the term API has overlap in meaning with the term communication protocol . The interface to a software library is one type of API. The API describes and prescribes the "expected behavior" (a specification) while the library is an "actual implementation" of this set of rules. A single API can have multiple implementations (or none, being abstract) in

295-517: A business ecosystem. The main policies for releasing an API are: An important factor when an API becomes public is its "interface stability". Changes to the API—for example adding new parameters to a function call—could break compatibility with the clients that depend on that API. When parts of a publicly presented API are subject to change and thus not stable, such parts of a particular API should be documented explicitly as "unstable". For example, in

354-460: A client would need to know for practical purposes. Documentation is crucial for the development and maintenance of applications using the API. API documentation is traditionally found in documentation files but can also be found in social media such as blogs, forums, and Q&A websites. Traditional documentation files are often presented via a documentation system, such as Javadoc or Pydoc, that has

413-435: A consistent appearance and structure. However, the types of content included in the documentation differs from API to API. In the interest of clarity, API documentation may include a description of classes and methods in the API as well as "typical usage scenarios, code snippets, design rationales, performance discussions, and contracts", but implementation details of the API services themselves are usually omitted. It can take

472-534: A given API, it is possible to infer the typical usages, as well the required contracts and directives. Then, templates can be used to generate natural language from the mined data. In 2010, Oracle Corporation sued Google for having distributed a new implementation of Java embedded in the Android operating system. Google had not acquired any permission to reproduce the Java API, although permission had been given to

531-441: A modular software library in the 1940s for EDSAC , an early computer. The subroutines in this library were stored on punched paper tape organized in a filing cabinet . This cabinet also contained what Wilkes and Wheeler called a "library catalog" of notes about each subroutine and how to incorporate it into a program. Today, such a catalog would be called an API (or an API specification or API documentation) because it instructs

590-417: A new software product. The process of joining is called integration . As an example, consider a weather sensor that offers an API. When a certain message is transmitted to the sensor, it will detect the current weather conditions and reply with a weather report. The message that activates the sensor is an API call , and the weather report is an API response . A weather forecasting app might integrate with

649-470: A number of forms, including instructional documents, tutorials, and reference works. It'll also include a variety of information types, including guides and functionalities. Restrictions and limitations on how the API can be used are also covered by the documentation. For instance, documentation for an API function could note that its parameters cannot be null, that the function itself is not thread safe . Because API documentation tends to be comprehensive, it

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708-414: A number of weather sensor APIs, gathering weather data from throughout a geographical area. An API is often compared to a contract . It represents an agreement between parties: a service provider who offers the API and the software developers who rely upon it. If the API remains stable, or if it changes only in predictable ways, developers' confidence in the API will increase. This may increase their use of

767-440: A programmer on how to use (or "call") each subroutine that the programmer needs. Wilkes and Wheeler's book The Preparation of Programs for an Electronic Digital Computer contains the first published API specification. Joshua Bloch considers that Wilkes and Wheeler "latently invented" the API, because it is more of a concept that is discovered than invented. The term "application program interface" (without an -ing suffix)

826-518: A programmer will find useful and keeping them consistent even if the internal details later change. An API may be custom-built for a particular pair of systems, or it may be a shared standard allowing interoperability among many systems. The term API is often used to refer to web APIs , which allow communication between computers that are joined by the internet . There are also APIs for programming languages , software libraries , computer operating systems , and computer hardware . APIs originated in

885-643: A shipping company API that can be added to an eCommerce-focused website to facilitate ordering shipping services and automatically include current shipping rates, without the site developer having to enter the shipper's rate table into a web database. While "web API" historically has been virtually synonymous with web service , the recent trend (so-called Web 2.0 ) has been moving away from Simple Object Access Protocol ( SOAP ) based web services and service-oriented architecture (SOA) towards more direct representational state transfer (REST) style web resources and resource-oriented architecture (ROA). Part of this trend

944-404: A similar mechanism. An API can specify the interface between an application and the operating system . POSIX , for example, specifies a set of common APIs that aim to enable an application written for a POSIX conformant operating system to be compiled for another POSIX conformant operating system. Linux and Berkeley Software Distribution are examples of operating systems that implement

1003-441: A small part of the API. Language bindings are also APIs. By mapping the features and capabilities of one language to an interface implemented in another language, a language binding allows a library or service written in one language to be used when developing in another language. Tools such as SWIG and F2PY, a Fortran -to- Python interface generator, facilitate the creation of such interfaces. An API can also be related to

1062-430: A smaller memory bandwidth footprint, floating point render targets for high accuracy compute processes, and new debugging features for developers. These high-end features are already found in the group’s full OpenGL 4 specification." Supported by Windows, Linux, Android (since version 6.0 possible, 7.0+ Vulkan 1.0 and OpenGL ES 3.2 needed) on devices with appropriate hardware and drivers, including: OpenGL ES (and OpenGL)

1121-463: A software system, used for machine-to-machine communication. A well-designed API exposes only objects or actions needed by software or software developers. It hides details that have no use. This abstraction simplifies programming. Building software using APIs has been compared to using building-block toys, such as Lego bricks. Software services or software libraries are analogous to the bricks; they may be joined together via their APIs, composing

1180-441: A system of commands and thereby bar all others from writing its different versions to carry out all or part of the same commands. Graphics API A graphics library or graphics API is a program library designed to aid in rendering computer graphics to a monitor. This typically involves providing optimized versions of functions that handle common rendering tasks. This can be done purely in software and running on

1239-500: Is 1.1.12. OpenGL ES 2.0 was publicly released in March 2007. It is roughly based on OpenGL 2.0, but it eliminates most of the fixed-function rendering pipeline in favor of a programmable one in a move similar to the transition from OpenGL 3.0 to 3.1. Control flow in shaders is generally limited to forward branching and to loops where the maximum number of iterations can easily be determined at compile time. Almost all rendering features of

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1298-453: Is 2.0.25. The Khronos Group has written a document describing the differences between OpenGL ES 2.0 and ordinary OpenGL 2.0. The OpenGL ES 3.0 specification was publicly released in August 2012. It is backwards compatible with OpenGL ES 2.0, and partially compatible with WebGL 2.0, as WebGL 2.0 was designed to have a high degree of interoperability with OpenGL ES 3.0. The current version of

1357-454: Is a challenge for writers to keep the documentation updated and for users to read it carefully, potentially yielding bugs. API documentation can be enriched with metadata information like Java annotations . This metadata can be used by the compiler, tools, and by the run-time environment to implement custom behaviors or custom handling. It is possible to generate API documentation in a data-driven manner. By observing many programs that use

1416-415: Is a connection between computers or between computer programs . It is a type of software interface , offering a service to other pieces of software . A document or standard that describes how to build such a connection or interface is called an API specification . A computer system that meets this standard is said to implement or expose an API. The term API may refer either to the specification or to

1475-450: Is a set of OpenGL ES 3.1 extensions, all bundled into a single extension introduced by Google in 2014. This allows applications to use all of the features of the set of extensions, while only testing for the presence of a single one. The AEP was officially added to Android Lollipop to provide extra features like tessellation over what was officially in the GLES 3.1 revision. OpenGL ES 3.2 update

1534-512: Is an architectural approach that revolves around providing a program interface to a set of services to different applications serving different types of consumers. When used in the context of web development , an API is typically defined as a set of specifications, such as Hypertext Transfer Protocol (HTTP) request messages, along with a definition of the structure of response messages, usually in an Extensible Markup Language ( XML ) or JavaScript Object Notation ( JSON ) format. An example might be

1593-503: Is based on the original OpenGL 1.3 API, with much functionality removed and a little bit added. One significant difference between OpenGL and OpenGL ES is that OpenGL ES removed the need to bracket OpenGL library calls with glBegin and glEnd . Other significant differences are that the calling semantics for primitive rendering functions were changed in favor of vertex arrays, and fixed-point data types were introduced for vertex coordinates. Attributes were also added to better support

1652-522: Is created in one place dynamically can be posted and updated to multiple locations on the web. For example, Twitter's REST API allows developers to access core Twitter data and the Search API provides methods for developers to interact with Twitter Search and trends data. The design of an API has significant impact on its usage. The principle of information hiding describes the role of programming interfaces as enabling modular programming by hiding

1711-468: Is drawn up against the OpenGL 1.3 specification, OpenGL ES 1.1 is defined relative to the OpenGL 1.5 specification and OpenGL ES 2.0 is defined relative to the OpenGL 2.0 specification. This means that, for example, an application written for OpenGL ES 1.0 should be easily portable to the desktop OpenGL 1.3; as the OpenGL ES is a stripped-down version of the API, the reverse may or may not be true, depending on

1770-399: Is first recorded in a paper called Data structures and techniques for remote computer graphics presented at an AFIPS conference in 1968. The authors of this paper use the term to describe the interaction of an application—a graphics program in this case—with the rest of the computer system. A consistent application interface (consisting of Fortran subroutine calls) was intended to free

1829-550: Is largely made up of the AEP additions, which are already present in desktop OpenGL. OpenGL ES 3.2, incorporating the Android Extension Pack (AEP), "boasts a small number of improvements over last year’s OpenGL ES 3.1. Both make use of similar features from the AEP. From the AEP, OpenGL ES 3.2 compliant hardware will support Tessellation for additional geometry detail, new geometry shaders, ASTC texture compression for

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1888-453: Is now the most common meaning of the term API. The Semantic Web proposed by Tim Berners-Lee in 2001 included "semantic APIs" that recast the API as an open , distributed data interface rather than a software behavior interface. Proprietary interfaces and agents became more widespread than open ones, but the idea of the API as a data interface took hold. Because web APIs are widely used to exchange data of all kinds online, API has become

1947-475: Is related to the Semantic Web movement toward Resource Description Framework (RDF), a concept to promote web-based ontology engineering technologies. Web APIs allow the combination of multiple APIs into new applications known as mashups . In the social media space, web APIs have allowed web communities to facilitate sharing content and data between communities and applications. In this way, content that

2006-720: The Android and Symbian OS v8.0a operating systems, as well as by QNX It is also supported by the PlayStation 3 as one of its official graphics APIs (the other one being low level libgcm library) with Nvidia's Cg in lieu of GLSL. The PlayStation 3 also includes several features of the 2.0 version of OpenGL ES. The 1.1 version of OpenGL ES is supported by: Supported by: Supported by: Supported by some recent versions of these GPUs: Supported by Windows, Linux, Android (since version 5.0) on devices with appropriate hardware and drivers, including: Android Extension Pack (AEP)

2065-612: The CPU , common in embedded systems , or being hardware accelerated by a GPU , more common in PCs . By employing these functions, a program can assemble an image to be output to a monitor. This relieves the programmer of the task of creating and optimizing these functions, and allows them to focus on building the graphics program. Graphics libraries are mainly used in video games and simulations . The use of graphics libraries in connection with video production systems, such as Pixar RenderMan ,

2124-549: The Google Guava library, the parts that are considered unstable, and that might change soon, are marked with the Java annotation @Beta . A public API can sometimes declare parts of itself as deprecated or rescinded. This usually means that part of the API should be considered a candidate for being removed, or modified in a backward incompatible way. Therefore, these changes allow developers to transition away from parts of

2183-686: The Java language in particular. In the 1990s, with the spread of the internet , standards like CORBA , COM , and DCOM competed to become the most common way to expose API services. Roy Fielding 's dissertation Architectural Styles and the Design of Network-based Software Architectures at UC Irvine in 2000 outlined Representational state transfer (REST) and described the idea of a "network-based Application Programming Interface" that Fielding contrasted with traditional "library-based" APIs. XML and JSON web APIs saw widespread commercial adoption beginning in 2000 and continuing as of 2021. The web API

2242-512: The Java remote method invocation API uses the Java Remote Method Protocol to allow invocation of functions that operate remotely, but appear local to the developer. Therefore, remote APIs are useful in maintaining the object abstraction in object-oriented programming ; a method call , executed locally on a proxy object, invokes the corresponding method on the remote object, using the remoting protocol, and acquires

2301-556: The Linux Standard Base provides an ABI. Remote APIs allow developers to manipulate remote resources through protocols , specific standards for communication that allow different technologies to work together, regardless of language or platform. For example, the Java Database Connectivity API allows developers to query many different types of databases with the same set of functions, while

2360-417: The 1940s, though the term did not emerge until the 1960s and 70s. An API opens a software system to interactions from the outside. It allows two software systems to communicate across a boundary — an interface — using mutually agreed-upon signals. In other words, an API connects software entities together. Unlike a user interface , an API is typically not visible to users. It is an "under the hood" portion of

2419-461: The API that will be removed or not supported in the future. Client code may contain innovative or opportunistic usages that were not intended by the API designers. In other words, for a library with a significant user base, when an element becomes part of the public API, it may be used in diverse ways. On February 19, 2020, Akamai published their annual “State of the Internet” report, showcasing

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2478-435: The API. The term API initially described an interface only for end-user-facing programs, known as application programs . This origin is still reflected in the name "application programming interface." Today, the term is broader, including also utility software and even hardware interfaces . The idea of the API is much older than the term itself. British computer scientists Maurice Wilkes and David Wheeler worked on

2537-511: The OpenGL ES 3.0 standard is 3.0.6, released in November 2019. New functionality in the OpenGL ES 3.0 specification includes: The OpenGL ES 3.1 specification was publicly released in March 2014. New functionality in OpenGL ES 3.1 includes: OpenGL ES 3.1 is backward compatible with OpenGL ES 2.0 and 3.0, thus enabling applications to incrementally incorporate new features. Actual Version is 3.1-(November 2016). The OpenGL ES 3.2 specification

2596-502: The POSIX APIs. Microsoft has shown a strong commitment to a backward-compatible API, particularly within its Windows API (Win32) library, so older applications may run on newer versions of Windows using an executable-specific setting called "Compatibility Mode". An API differs from an application binary interface (ABI) in that an API is source code based while an ABI is binary based. For instance, POSIX provides APIs while

2655-401: The application programming interface separately from other interfaces, such as the query interface. Database professionals in the 1970s observed these different interfaces could be combined; a sufficiently rich application interface could support the other interfaces as well. This observation led to APIs that supported all types of programming, not just application programming. By 1990, the API

2714-562: The computational abilities of embedded processors, which often lack a floating point unit (FPU). Many other functions and rendering primitives were removed in version 1.0 to produce a lightweight interface, including: The actual version is 1.0.0.2. OpenGL ES 1.1 added features such as mandatory support for multitexture, better multitexture support (including combiners and dot product texture operations), automatic mipmap generation, vertex buffer objects , state queries, user clip planes, and greater control over point rendering. Actual Version

2773-420: The form of different libraries that share the same programming interface. The separation of the API from its implementation can allow programs written in one language to use a library written in another. For example, because Scala and Java compile to compatible bytecode , Scala developers can take advantage of any Java API. API use can vary depending on the type of programming language involved. An API for

2832-476: The growing trend of cybercriminals targeting public API platforms at financial services worldwide. From December 2017 through November 2019, Akamai witnessed 85.42 billion credential violation attacks. About 20%, or 16.55 billion, were against hostnames defined as API endpoints. Of these, 473.5 million have targeted financial services sector organizations. API documentation describes what services an API offers and how to use those services, aiming to cover everything

2891-490: The implementation details of the modules so that users of modules need not understand the complexities inside the modules. Thus, the design of an API attempts to provide only the tools a user would expect. The design of programming interfaces represents an important part of software architecture , the organization of a complex piece of software. APIs are one of the more common ways technology companies integrate. Those that provide and use APIs are considered as being members of

2950-426: The implementation. In contrast to a user interface , which connects a computer to a person, an application programming interface connects computers or pieces of software to each other. It is not intended to be used directly by a person (the end user ) other than a computer programmer who is incorporating it into software. An API is often made up of different parts which act as tools or services that are available to

3009-448: The particular features used. OpenGL ES comes with its own version of shading language (OpenGL ES SL), which is different from OpenGL SL . Version 1.0 and 1.1 both have common (CM) and common lite (CL) profiles, the difference being that the common lite profile only supports fixed-point instead of floating point data type support, whereas common supports both. OpenGL ES 1.0 was released publicly July 28, 2003. OpenGL ES 1.0

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3068-614: The programmer from dealing with idiosyncrasies of the graphics display device, and to provide hardware independence if the computer or the display were replaced. The term was introduced to the field of databases by C. J. Date in a 1974 paper called The Relational and Network Approaches: Comparison of the Application Programming Interface . An API became a part of the ANSI/SPARC framework for database management systems . This framework treated

3127-416: The programmer. A program or a programmer that uses one of these parts is said to call that portion of the API. The calls that make up the API are also known as subroutines , methods, requests, or endpoints . An API specification defines these calls, meaning that it explains how to use or implement them. One purpose of APIs is to hide the internal details of how a system works, exposing only those parts

3186-442: The result to be used locally as a return value. A modification of the proxy object will also result in a corresponding modification of the remote object. Web APIs are the defined interfaces through which interactions happen between an enterprise and applications that use its assets, which also is a Service Level Agreement (SLA) to specify the functional provider and expose the service path or URL for its API users. An API approach

3245-452: The similar OpenJDK project. Judge William Alsup ruled in the Oracle v. Google case that APIs cannot be copyrighted in the U.S. and that a victory for Oracle would have widely expanded copyright protection to a "functional set of symbols" and allowed the copyrighting of simple software commands: To accept Oracle's claim would be to allow anyone to copyright one version of code to carry out

3304-529: The transform and lighting stage, such as the specification of materials and light parameters formerly specified by the fixed-function API, are replaced by shaders written by the graphics programmer. As a result, OpenGL ES 2.0 is not backward compatible with OpenGL ES 1.1. Some incompatibilities between the desktop version of OpenGL and OpenGL ES 2.0 persisted until OpenGL 4.1, which added the GL_ARB_ES2_compatibility extension. Actual version

3363-584: Was deprecated in Apple's operating systems in favour of its own proprietary Metal graphics API , but still worked in up to at least iOS 12 . There is currently no plan for a new core version of OpenGL ES, as adoption of Vulkan has been deemed to displace it in embedded and mobile applications. Development of extensions to OpenGL ES continues as of 2017. A few libraries have been created to emulate OpenGL calls using GL ES: Application programming interface An application programming interface ( API )

3422-455: Was defined simply as "a set of services available to a programmer for performing certain tasks" by technologist Carl Malamud . The idea of the API was expanded again with the dawn of remote procedure calls and web APIs . As computer networks became common in the 1970s and 80s, programmers wanted to call libraries located not only on their local computers, but on computers located elsewhere. These remote procedure calls were well supported by

3481-521: Was publicly released in August 2015. New capabilities in OpenGL ES 3.2 include: Actual State is 3.2.6 July 2019. OES_viewport_array Some more extensions are developed or in Development in Mesa for next OpenGL ES Version (see Mesamatrix). Next generation API is Vulkan. For complete list of companies and their conformant products, view here OpenGL ES 1.0 added an official 3D graphics API to

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