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Lara Croft

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186-420: Lara Croft is a character and the main protagonist of the video game franchise Tomb Raider . She is presented as a highly intelligent and athletic British archaeologist who ventures into ancient tombs and hazardous ruins around the world. Created by a team at British developer Core Design that included Toby Gard , the character first appeared in the video game Tomb Raider in 1996. Core Design handled

372-408: A Tomb Raider game without a sexualised female lead. Griffith described Lara Croft as a flawed female influence. He stated that though the character is a step in the right direction, too many women view her as a "crudely realised male fantasy figure". Women in the video game industry describe the character as both a positive and negative influence. Ismini Roby of WomenGamers.com commented that Croft

558-473: A collectible card game . In October 1997, Eidos held an art exhibition titled "Lara Goes Art" in Hamburg , Germany to promote Tomb Raider II . The exhibit featured selected artwork of the character submitted by artists and fans. Pieces included oil and airbrushed paintings, photo comics , and Klinnert's model; SZM Studios provided the computer-generated footage it had created for Die Ärzte's music video and

744-711: A 2003 novel written by Mike Resnick ; Lara Croft Tomb Raider: The Lost Cult , a 2004 novel written by E. E. Knight ; and Lara Croft Tomb Raider: The Man of Bronze , a 2005 novel written by James Alan Gardner . GameTap released Revisioned: Tomb Raider in 2007 via the GameTap TV section of its website. The web series is a collection of ten short animated films that features re-imagined versions of Croft by well-known animators, comic book artists, and writers, including Jim Lee , Warren Ellis , and Peter Chung . Episodes ranged from five to seven and half minutes in length, featuring Minnie Driver as Croft. The creative staff

930-639: A Diana DLC crossover skin in the fighting game Brawlhalla . Additionally, Croft makes a cameo appearance in the PlayStation 5 game Astro's Playroom . Lara Croft appears in Fortnite Battle Royale 's sixth season of the second chapter and was featured in a "Team Up!" mode with Aloy from Horizon Zero Dawn . Lara Croft also made an appearance in Call of Duty: Modern Warfare II ' s Season 5 Reloaded update. Lara Croft appears as

1116-581: A Japanese Language Pack on Steam. A multiplayer DLC pack was released on 7 May, entitled "Shipwrecked", on Xbox Live, PSN and Steam, offering two additional multiplayer maps, "Lost Fleet" and "Himiko's Cradle". Additionally, a single player outfit pack was released on Xbox Live. The pack contained the Demolition , Sure-Shot and Mountaineer outfits. Tomb Raider received critical acclaim. On review aggregator website Metacritic , it garnered "generally favorable reviews". GamesMaster magazine gave

1302-544: A Nazi-like militant in a baseball cap". He settled on a tough South American woman with a braid named Laura Cruz. Eidos management preferred a more "UK friendly" name, and it is claimed that "Lara Croft" was selected from similar-sounding British names found in an English telephone directory in Derby, where the Core Design developers were based. An alternate explanation is a homage to an accountant named Laura Croft. Along with

1488-472: A backpack, a utility belt with holsters on either side, and two pistols. The video game sequels introduced new outfits designed for different environments, such as underwater and cold weather. In the later games, Croft wears a crop top , camouflage pants and black or light brown shorts. When exploring, she often carries two pistols, but has used other weaponry throughout the series. She is fluent in several languages. Lara's backstory has changed dramatically over

1674-586: A bigger announcement later in the year". In the Making of Turning Point , sound designer Alex Wilmer explained that the unannounced composer had remotely directed an in-house concert violinist to perform the "very intimate" piece. In the fourth Crystal Habit podcast which premiered at the Tomb Raider blog in October 2011, Marie spoke to Wilmer and lead sound designer Jack Grillo about their collaboration with

1860-526: A block of flats. The Derby City Council opened a public vote in 2009 to name its new ring road . The winning choice, with 89% of over 27,000 votes, was "Lara Croft Way", which later opened in July 2010. In 2020, Croft appeared on four commemorative UK postage stamps issued by the Royal Mail to celebrate classic UK video games. A 2024 poll conducted by BAFTA with around 4,000 respondents named Lara Croft as

2046-438: A code, the rumour persisted, fuelled by manipulated nude images. The rumour lingered by the time Legend was released. PlayStation Magazine featured an April Fool's parody of Croft and the rumoured code referred to as "Nude Raider". Fans developed software patches to remove Lara Croft's clothing in the personal computer game releases. "It was a defining moment for me as I watched her strut seductively across my screen and into

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2232-463: A communications relay at the very top of the mountain to contact the outside world and call for aid. After successfully hailing a plane searching for the Endurance and setting a signal fire for them to follow, Lara witnesses a fierce storm materialize and destroy the plane. Although the pilot successfully parachutes to safety, Lara is powerless to stop the island's inhabitants from killing him. Lara

2418-428: A consultant. The development team reassessed the brand value of the franchise and its protagonist. Chip Blundell, Eidos's vice-president of brand management, commented that the designers understood that fans saw the character and brand as their own, rather than Eidos's. With that in mind, the team retooled the franchise and character to emphasise aspects of the original game that made them unique. The storyline intended for

2604-627: A costume based on Lara Croft's new appearance in Angel of Darkness from 2002 to 2004. Karima Adebibe became the model from 2006 to 2008, and wore a costume based on the updated version of Croft in Legend . She was the first model Eidos allowed to portray Lara Croft outside posing for photography. To prepare for the role, Adebibe trained in areas the character was expected to excel in like combat, motorcycling, elocution, and conduct. Gymnast Alison Carroll succeeded Adebibe in 2008 and featured apparel based on

2790-539: A crossover in Sara Pezzini 's Witchblade , and later starred in her own comic book series in 1999. The series began with Dan Jurgens as the writer, featuring artwork by Andy Park and Jon Sibal. The stories were unrelated to the video games until issue 32 of the Tomb Raider series, which adapted Angel of Darkness ' s plot. The series ran for 50 issues in addition to special issues. Other printed adaptations are Lara Croft Tomb Raider: The Amulet of Power ,

2976-481: A cult. The next portable game, Tomb Raider: The Prophecy (2002), was released on the Game Boy Advance , and focuses on three magical stones. Tomb Raider: The Angel of Darkness (2003) was released on home platforms, centring on the murder of Professor Von Croy. Eidos rebooted the series with Tomb Raider: Legend (2006), which focuses on Lara Croft's search for Excalibur and her mother, altering

3162-405: A documentary; Joslyn Reyes, a skeptical and temperamental mechanic and single mother; Jonah Maiava, an imposing and placid fisherman who is willing to believe in the existence of the paranormal and esoteric; Angus "Grim" Grimaldi, the gruff helmsman of the Endurance ; and Alex Weiss, a goofy electronics specialist. Lara sets out on her first expedition aboard the ship Endurance , intending to find

3348-429: A few years later, she was then left in the care of Conrad Roth. Even though she inherited a vast fortune, giving her the means to attend Cambridge with ease, Lara chose to study at University College London . Though this was a much tougher choice, it helped her become more grounded and level-headed than she might otherwise have been. She also ended up meeting her best friend, Samantha Nishimura, during her time at UCL. It

3534-417: A flashback scenario with a younger Lara. The developers expanded the character's set of moves threefold to allow more interaction with the environment, like swinging on ropes and kicking open doors. The character model was altered to feature more realistic proportions, and Jonell Elliott replaced Gibbins as the voice of Lara Croft. By the time development for The Last Revelation began, Core Design had worked on

3720-421: A franchise reboot titled Tomb Raider ; the new Lara Croft would be a darker, grittier reimagining of the character. In examining the character, Crystal Dynamics concluded that Croft's largest failing was her "Teflon coating", and that it needed a more human version that players would care about. The studio sought a new voice actress, trialling dozens of relatively unknown performers. The second reboot focuses on

3906-604: A good addition to the core Tomb Raider experience. He cited some differences in graphics between the two versions and noted a bit smoother frame-rate on the PlayStation 4 version. The Escapist 's Jim Sterling was less receptive to the Definitive Edition ; they praised the visual improvements, but felt that nominal content additions to the single-player experience and the game's price point made it difficult to recommend to players outside of those who had not played

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4092-448: A life of its own. But on TRII I came up with a way to get it working and was really pleased how natural it looked". Although widely reported that, while adjusting the character model, Gard accidentally increased the breasts' dimensions by 150 percent and the rest of the creative team argued to keep the change, Gard has stated that the notion "came out of a silly remark made in an interview". Core Design hired Shelley Blond to voice Croft after

4278-557: A lithograph. The Survival Edition from Steam includes a digital 32-page art book, 10 downloadable tracks from the Tomb Raider soundtrack, a digital double sided map of the game's island, a digital comic, the Guerilla Skin outfit and three in-game weapons from Hitman: Absolution . In the United Kingdom, Game offered the exclusive Explorer Edition bundle, which included an exploration themed Challenge Tomb and

4464-446: A man called Mathias, who claims to be one of the passengers. As Sam tells Mathias the legends of Himiko, Lara passes out; when she wakes, Mathias and Sam are gone. When Lara reunites with the other survivors, Whitman decides to break off from the main party with Lara and search for Roth, who is still missing, while the rest of the group (Reyes, Jonah, Alex, and Grim) look for Sam and Mathias. As Lara and Whitman explore, they discover that

4650-561: A mini art book, double sided map of the in-game island, CD soundtrack, an exclusive weapons pack, and a survival pouch. The Collector's Edition for Europe contains everything from the Survival Edition along with an 8" Play Arts Kai Lara Croft figurine in a metal box. The Collector's Edition for North America is similar to the European one, but instead of a mini art book and a survival pouch it contains three iron-on badges and

4836-427: A model for merchandise. The first action figures were produced by Toy Biz , based on the video game version of the character. Playmates Toys released a series of action figures that depict Croft in different outfits and accessories from the video games, later producing figures modelled after Jolie for Lara Croft: Tomb Raider . Graphic designer Marc Klinnert of Studio OXMOX released 1 ⁄ 6 - scale model kits of

5022-426: A new gameplay demonstration was shown, depicting environmental destruction and other interactivity, stealth combat using a bow and arrow , quick-time events and parachuting. During the summer, gameplay was shown of Lara hunting, exploring the island and killing for the first time. They were shown at Eurogamer Expo at London on 27 September. On 8 December, a new trailer was shown during Spike Video Game Awards . At

5208-579: A new gameplay option, but the option did not appear until Tomb Raider III . Actress Judith Gibbins took over voice acting responsibilities and stayed on through the third game. For Tomb Raider III , the developers increased the number of polygons in Croft's 3D model to about 300, and introduced more abilities to the gameplay. Core Design wanted to reintroduce the character to players in Tomb Raider: The Last Revelation and included

5394-572: A playable character in Hero Wars: Alliance and Hero Wars: Dominion Era as part of a special time-limited event. Croft will be a playable survivor in the asymmetrical horror game Dead by Daylight , scheduled for release in the Tomb Raider DLC on 16 July 2024. Paramount Pictures acquired the film rights for Tomb Raider in 1998, which was released as Lara Croft: Tomb Raider in 2001. Producer Lloyd Levin stated that

5580-425: A point of contention among critics; viewpoints range from a positive agent of change in video games to a negative role model for young girls. Lara Croft is depicted as an athletic female with brown eyes and dark auburn hair, frequently kept in a plait or ponytail . The character's classic costume is a turquoise leotard, light brown shorts, calf-high boots, and tall white socks. Accessories include fingerless gloves,

5766-425: A ponytail, "M-shaped" lips, and the spatial relationship between her eyes, mouth, and nose. The company also changed the character's wardrobe, focusing on what it believed was more functional and practical. In designing the outfits, staff aimed to create a look that was "relevant" and "youthful", but not too "trendy" or "hip". To gauge the redesign, Crystal Dynamics conducted eye tracking studies on subjects who viewed

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5952-548: A real person would not want it flying around while performing dangerous manoeuvres. The character's body size was increased and breast size reduced to portray more realistic proportions. The developers tried to redefine Lara Croft's actions by questioning what they felt the character was capable of. While previous games used hand-animated movement for the character, Underworld introduced motion capture -based animation to display more fluid, realistic movement and facial expressions. Stuntwoman and Olympic Gold medalist Heidi Moneymaker

6138-511: A ritual chamber, where she learns that a "fire ritual" was used to choose the Sun Queen's successor as part of a ceremony called the "Ascension". A terrified Sam manages to contact Lara and informs her that the Solarii intends to put her through the fire ritual, which will burn her to death if unsuccessful. Lara fights her way through the Solarii fortress with help from Grim, who is killed after

6324-495: A rival archaeologist in search of an Atlantean artefact. Tomb Raider II (1997) centres on the search for the Dagger of Xian, which is sought by thieves. Tomb Raider III (1998) focuses on meteorite fragments that endow humans with supernatural powers. In Tomb Raider: The Last Revelation (1999), the first depiction of a young Croft, she is accompanied by her mentor, Werner Von Croy. Lara searches for artefacts associated with

6510-489: A role model for young independent girls or the embodiment of a male adolescent fantasy, though they later stated that the character does little to attract female demographics and was obviously designed with a male audience in mind. The magazine's editors also criticised Core Design's hypocritical attempts to downplay the character's sex appeal in public statements while releasing advertisements that prominently featured Lara Croft's sexuality. Graphic artist Heather Gibson attributed

6696-660: A skill upgrade. Exclusive to Tesco was the Combat Strike Pack , which included three weaponry upgrades and a skill upgrade. A limited edition wireless controller for the Xbox 360 was released on 5 March 2013. A download code for an Xbox exclusive playable Tomb Raider multiplayer character was included. At E3 2012 , during Microsoft's press conference, Crystal Dynamics' Darrell Gallagher unveiled that Xbox 360 users would get early access to downloadable content (DLC). In March 2013, Xbox Live users had early access to

6882-410: A spokesmodel. Critics consider Lara Croft a significant game character in popular culture. She holds six Guinness World Records , has a strong fan following, and is among the first video game characters to be successfully adapted to film. Lara Croft is also considered a sex symbol , one of the earliest in the industry to achieve widespread attention. The character's influence in the industry has been

7068-407: A survivor. After experiencing the supernatural powers of the ancient world, she comes to realise her father was right about his theories and her hunger for adventure awakens. Core Design , a subsidiary of Eidos, created Lara Croft as the lead protagonist of its video game Tomb Raider , which began development in 1993. Lead graphic artist Toby Gard went through about five designs before arriving at

7254-476: A ten-minute time limit. The third mode, "Cry for Help", involves the survivors exploring the maps and retrieving batteries for defended radio beacons while being hunted by the scavengers. Across all three modes, weapons and destroyable environments from the single-player campaign are carried over. The game is set on Yamatai , a fictional lost island in the Dragon's Triangle off the coast of Japan. The island—and

7440-452: A third film was announced in 2009, with Dan Lin as the producer. Lin intended to reboot the film series with a young Croft in an origin story. In 2011, Olivia Wilde denied rumours that she would play the role, but still expressed interest. The film, originally meant for a 2013 release, was to be produced by Graham King , written by Marti Noxon and produced by Metro-Goldwyn-Mayer in partnership with King's studio GK Films. Alicia Vikander

7626-441: A trilogy of games that started with The Angel of Darkness was abandoned and a new plot was created for Legend . Crystal Dynamics focused on believability rather than realism to re-develop the character, posing decisions around the question, "What could Lara do?", and giving her action more freedom. The designers updated Lara Croft's move set to make her movements appear more fluid and continuous. The animations were also updated so

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7812-559: Is a 2013 action-adventure game developed by Crystal Dynamics and published by Square Enix 's European branch . It is the tenth main entry and a reboot of the Tomb Raider series, acting as the first instalment in the Survivor trilogy that reconstructs the origins of Lara Croft . The game was released for PlayStation 3 , Windows , and Xbox 360 on 5 March 2013. Gameplay focuses on survival, with exploration when traversing

7998-510: Is animated using compiled performance capture , a technique used in the previous installment Tomb Raider: Underworld . The game was built on Crystal Dynamics' game engine called "Foundation". Lara's face is based on that of model Megan Farquhar. "Turning Point" CGI teaser trailer premiered at the E3 held in June 2011, emphasizing the release date was to be in the third quarter of 2012. The trailer

8184-575: Is contacted by Alex and Reyes, who reveal that Sam has been kidnapped by the island's inhabitants, a violent cult known as the Solarii Brotherhood. Lara, who is closest to Sam's position, tries to rescue her but is foiled by Mathias—revealed to be the leader of the Solarii—who orders her killed. Lara is saved by the intervention of a samurai dubbed " Oni " and taken to an ancient monastery in the mountains. Escaping again, Lara stumbles upon

8370-451: Is often cited as a catalyst for more female leads in video games. Kaiser Hwang of PlayStation Magazine commented that she "brought girl power " to video games. IGN argued that Croft helped redefine gender in video games by providing a different interpretation of what women could do. Several publications have used her as the standard to which later female video game characters have been compared. Multiple video game publications have labelled

8556-475: Is often cited as the character's low point. IGN editor Colin Moriarty stated that while she began as an intelligent and strong female character, her games grew bland and Lara Croft became more like a "virtual blow-up doll". Crystal Dynamics' rendition of Croft in Legend garnered wide, though not universal, praise; many publications described the portrayal as a successful reboot. Game Informer named Lara Croft

8742-472: Is set between the game and its sequel and the story leads directly into a sequel. Later, at the beginning of August, Square Enix's Western CEO Phil Rogers confirmed that a sequel to Tomb Raider was being developed for unspecified next-gen consoles. In an interview later that year, Brian Horton, the senior art director for Crystal Dynamics, said that the sequel would tell the next chapter of Lara's development. During Microsoft's E3 2014 presentation, Rise of

8928-465: Is thrust into a situation where she is forced to kill, which will be a traumatic and defining moment for her. Lara Croft primarily appears in the Tomb Raider video game series published by Square Enix Europe (previously Eidos Interactive ). The action-adventure games feature the protagonist travelling the world in search of rare objects and mystical artefacts. Croft first appeared in the 1996 video game Tomb Raider , in which she competes against

9114-458: The Brigitte magazine television commercial. Eidos hired several models to portray Lara Croft at publicity events, promotions, trade shows, and photo shoots. Initially Eidos employed four models to dress as Lara for a photo call at a trade event, but after witnessing the unusually large crowd the models drew, they decided to expand the concept by casting a single official Lara who would role-play

9300-527: The Financial Times had decided to put Eidos on the front page. They'd been given some Eidos information and artwork, and they decided to use Lara to illustrate their news piece". He further said that Eidos had not actively courted Lara's early magazine cover appearances or otherwise actively promoted the character at the time. As years progressed, Lara Croft's popularity declined due to a string of poorly received video game sequels. The Angel of Darkness

9486-489: The Tomb Raider games and video games in general to a wider audience. Computer and Video Games commented that Croft's appearance on the cover of The Face signalled a change in the perception of video games from "geeky" to mainstream. The character is honoured in the English city Derby , previous home to Core Design. In 2007, Radleigh Homes placed a blue plaque for Croft at the site of Core Design's former offices, now

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9672-675: The Tomb Raider: The Final Hours Edition , including with a 32-page art book, an in-game Hunter Skin for Lara, and a digital copy of Geoff Keighley 's The Final Hours of Tomb Raider for the Kindle Fire . Customers received the Shanty Town multiplayer map and an access code to a real-life scavenger hunt. Customers who purchased from Steam received a free copy of Lara Croft and the Guardian of

9858-457: The "Angelina Jolie Temple" and local restaurants served Jolie's favourite alcoholic beverage advertised as "Tomb Raider cocktails". IGN's Jesse Schedeen described Croft as one of few characters to receive a decent videogame-to-movie adaptation. By 2008, the first Tomb Raider film was the highest-grossing video game film and the largest opening ever for a movie headlined by a woman. It became the second highest-grossing video game movie in 2010, after

10044-432: The "Ascension" is a ritual that transfers Himiko's soul into a new body, destroying the host's soul in the process. Himiko's spirit wants to escape its current body, and Mathias plans to offer Sam as a new host. Lara returns to the survivors to find that Whitman has betrayed them, abducting Sam and giving her to Mathias. Lara, Jonah, and Reyes give chase to the monastery, with Lara arriving just in time to see Whitman killed by

10230-483: The "Caves & Cliffs" map pack. The map pack consisted of three new Tomb Raider multiplayer maps, entitled "Scavenger Caverns", "Cliff Shantytown" and "Burning Village". The pack later became available for PSN and Steam users in April. The "1939" multiplayer map pack was released for Xbox 360, PS3 and PC, consisting of two new multiplayer maps, entitled "Dogfight" and "Forest Meadow". Later in April, Square Enix released

10416-473: The "combat fresh to the franchise, competitive amongst [similar games], and relevant to the story". Among the changes is the implementation of a free aiming system. The studio reasoned that such a system would cause players to be more invested in the action by fostering a "raw, brutal, and desperate" style. Global brand director Karl Stewart stated that such desperation relates to the updated character's inexperience with violence. He further commented that Lara Croft

10602-524: The "sexism" to participation from Eidos's marketing department. Author Mark Cohen attributed Lara Croft's eroticism among male fans to the character's appearance and a male protective instinct. German psychologist Oscar Holzberg described the protective behaviour as the result of the opportunity to act as a hero in virtual worlds and a fear of powerful, emancipated women. Jonathan Smith of Arcade: The Videogame Magazine similarly noted that male players often see themselves as "chivalrous protectors" while playing

10788-662: The Egyptian god Horus , and later encounters Von Croy as an antagonist. In Tomb Raider: Chronicles (2000), most of the game relates adventures told via flashbacks. The first portable game, Tomb Raider (2000), was released on the Game Boy Color , and follows the character's search for the Nightmare Stone. A second Game Boy Color title, Tomb Raider: Curse of the Sword (2001), sees Lara Croft facing off against

10974-539: The Guardian of Light (2010) is a downloadable game that is set in a Central American jungle, and features an ancient warrior who works with Lara Croft. In 2013, the series was rebooted a second time with the game Tomb Raider , which retold the story of Lara's origins and began a new continuity. Its sequel Rise of the Tomb Raider was released in 2015, and the third game, Shadow of the Tomb Raider , in 2018. Outside of Tomb Raider . Lara Croft also appears as

11160-530: The Light , a Challenge Tomb entitled Tomb of the Lost Adventurer and the Shanty Town multiplayer map. Steam offered three exclusive bonus Team Fortress 2 items. In the United Kingdom, ShopTo.net also offered the graphic novel Tomb Raider: The Beginning . Orders from Amazon.co.uk received the Shanty Town multiplayer map. Exclusive for Europe is the Survival Edition . This edition comes with

11346-537: The Lucozade commercials, calling them one of the most memorable advertisements to use video game elements. Picture advertisements appeared on the sides of double-decker buses and walls of subway stations. Irish rock band U2 commissioned custom renders for video footage displayed on stage in its 1997 PopMart tour. German punk band Die Ärzte 's 1998 music video for "Men are Pigs" (German: " Männer sind Schweine " ) also features Croft. Music groups have dedicated songs to

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11532-544: The Oni. After fighting her way through the queen's guards, Lara arrives at the top of the monastery in time to see Mathias start the Ascension ritual. She works her way to Mathias, confronting Solarii and guards alike. Lara kills Mathias when she shoots him from the roof of the monastery using her signature dual-wield style, before destroying Himiko's remains to save Sam. With the storms dispersed, Lara, Sam, Reyes, and Jonah leave

11718-531: The Solarii captures him. With Roth's help, Lara infiltrates the palace and witnesses Mathias putting Sam through the fire ritual. Lara tries to save Sam, but she is overpowered by Mathias and his men. Sam is not harmed by the flames, which are extinguished by a great wind, marking her as Himiko's rightful successor. Lara narrowly escapes captivity once again and doubles back to help her friends, whose attempts to reach Sam have resulted in their capture. Aided by Whitman—who managed to negotiate some degree of freedom with

11904-466: The Solarii—Lara returns to the palace to rescue Sam as Roth commandeers a helicopter to get them out. Having witnessed the storm that forced the search plane to crash, Lara sends Sam to escape by land and tries to force the pilot to land as a second storm brews up, striking the helicopter and forcing them to crash. Lara nearly dies, and Roth is fatally wounded by Mathias while saving her. Lara realizes that

12090-445: The Tomb Raider was announced as a sequel, initially exclusive to Xbox consoles at launch. The exclusivity was timed, which meant that the title would see a release on other platforms after an unspecified period of time. Microsoft published the title for its release on Xbox consoles. Rise of the Tomb Raider was released on 10 November 2015 for Xbox One and Xbox 360, and 28 January 2016 for Microsoft Windows. The PlayStation 4 version

12276-529: The Tomb Raider , was released in November 2015 and a third installment, Shadow of the Tomb Raider , was released in September 2018. Tomb Raider is presented in third-person perspective . Players take control of the series lead character Lara Croft . The game uses an interconnected hub -and-spoke model that combines action-adventure , exploration, and survival elements. Players can traverse between

12462-435: The United Kingdom, Tomb Raider debuted at number one on the charts, and became the biggest UK title launch in 2013, surpassing the sales of Aliens: Colonial Marines , before being overtaken by Grand Theft Auto V . Tomb Raider set a new record for the franchise, more than doubling the debut sales of Tomb Raider: Legend . Furthermore, the Xbox 360 and PlayStation 3 versions of Tomb Raider set new week one records as

12648-448: The action scenes required for the role, occasionally sustaining injuries. Her training focused on practising the physical skills necessary to perform the film's stunts. The difficulty of the training and injuries discouraged her, but she continued working through production. Jolie also encountered difficulties when working the guns, bungee jumping, and maneuvering with the braid. West had not anticipated that Jolie would do her own stunts, and

12834-504: The age of twenty-one, she survived a plane crash, which left her stranded in the Himalayas for two weeks; the experience spurred her to shun her former life and seek other adventures around the world. Croft published books and other written works based on her exploits as a mercenary, big-game hunter, and master thief. These provided her with a replacement source of income after her father disowned her over her change in lifestyle. During

13020-466: The beginning, an introduction was made by Camilla Luddington and during the event, the trailer was followed by a musical orchestra, led by music composer Jason Graves. The next week, IGN presented: Tomb Raider Week . Each day from Monday to Friday, previews, features and trailers were released, showing more details for the upgrading system, survival tools and challenge tombs. Tomb Raider went gold on 8 February 2013. Tomb Raider ' s soundtrack

13206-406: The camps and across the island using footpaths, improvised or already-available ziplines and climbable tracks. Many of Lara's moves are carried over from the previous games created by Crystal Dynamics, with some tweaks added, such as incorporating elements of stealth gameplay. Quick time events are scattered at regular intervals throughout the game, often appearing at crucial or fast-moving points in

13392-467: The character a video game and cultural icon. The title character in the 1998 German film Run Lola Run has often been compared to Croft. Comparisons were also made to Bond girl Christmas Jones from the 1999 James Bond series film The World Is Not Enough . Additionally, both Eidos Interactive senior executive John Davis and character spokeswoman Susie Hamilton noted the character's similarities to Lara Croft. Jeremy Smith credits Croft with exposing

13578-565: The character along with the video game series by altering her physical proportions and giving her additional ways of interacting with game environments. Lara Croft has further appeared in video game spin-offs, printed adaptations, a series of animated short films, feature films, and merchandise related to the series. The promotion of the character includes a brand of apparel and accessories, action figures, and model portrayals. She has been licensed for third-party promotion, including television and print advertisements, music-related appearances, and as

13764-400: The character and instead opted to place her in a situation different from previous games. The PlayStation 2 hardware allowed for more manoeuvres and a more detailed character model; the number of polygons in Croft's model increased to 4,400. The team sought to add more melee manoeuvres to better match Lara Croft's portrayal as an expert fighter in her backstory. Movement control was switched from

13950-542: The character as "one of the biggest stars on the PlayStation". In 1998, PlayStation Magazine commented that Lara Croft was one of the most memorable characters on the PlayStation console, and echoed a similar statement in 2004. Time magazine writer Chris Taylor called her "the foundation of one of the most successful franchises in video-game history". Lara Croft has become a sex symbol for video games, despite Toby Gard's intentions for her to be sexy "only because of her power". Time magazine's Kristina Dell considered her

14136-469: The character controls lacked precision. The Angel of Darkness was received poorly, prompting Eidos—fearing financial troubles from another unsuccessful game—to give development duties for future titles to Crystal Dynamics , another Eidos subsidiary. The Legacy of Kain development team began work on a new title ( Tomb Raider: Legend ), which would essentially reboot the franchise, significantly changing her origin story, with Toby Gard returning to work as

14322-572: The character could better interact with environmental objects. The developers introduced a feature that causes the character's skin and clothing to appear wet after swimming and dirty after rolling on the ground. Responding to criticism directed at the character controls in The Angel of Darkness , Crystal Dynamics redesigned the character's control scheme to provide what it felt was the best third-person action experience. The developers also introduced close-quarter melee manoeuvres. Crystal Dynamics updated

14508-424: The character model to add more realism, but retained past design elements. The polygon count increased to over 9,800. More attention was paid to the character's lip synching and facial expressions to allow for dynamic emotional responses to in-game events. In redesigning the character's appearance, Crystal Dynamics updated Croft's hairstyle, wardrobe, and accessories. Her shirt was changed to a V-neck crop top, her body

14694-470: The character partially nude, in bikinis, and in revealing cocktail dresses, though Tomb Raider: Underworld ' s creative director Eric Lindstrom criticised such poses as out of character. He further stated that they conflict with Croft's popular strengths, and felt that fans respond more strongly to images of the character dressed more conservatively than to ones with provocative poses. PlayStation Magazine ' s staff agreed, commenting that better use of

14880-449: The character to prominence, making her a mascot for the system. PlayStation Magazine credits coverage in the Financial Times in 1997 as the starting point of the character's mainstream attention. Jeremy Smith commented that the Financial Times is "a very serious, sober, broadsheet newspaper, and hardly the place you might expect Lara to be 'discovered'. But Eidos had announced its latest financial results, which were great results, and so

15066-567: The character was also popular with younger demographics that did not view her sexually. Cohen reasoned that Croft differs from other erotic characters and attractive leads, as the Tomb Raider games also feature rich action, impressive graphics, and intelligent puzzles; other such characters were unsuccessful because the game content was lacking. Amy Hennig of developer Naughty Dog and Griffiths echoed similar statements. GamesRadar editor Justin Towell nonetheless commented that he couldn't imagine

15252-469: The character was first and second on two UGO Networks lists of hottest video game characters. GameDaily placed Lara Croft number one on a similar list that same year, and PlayStation: The Official Magazine awarded her honourable mention for Game Babe of the Year. Croft has appeared in several issues of Play ' s Girls of Gaming special and PlayStation Magazine ' s Swimsuit special. Layouts portray

15438-531: The character were released for the PlayStation 3. Xbox Live Marketplace released Xbox 360 avatars in conjunction with Lara Croft and the Guardian of Light . Eidos released a brand of Lara Croft apparel and accessories, marketed under the label "LARA". The line included wallets, watches, bathrobes, and Zippo lighters. Other third-party apparel are hiking boots, backpacks, leather jackets, and thermoses. Croft's likeness has also appeared on French postage stamps, PlayStation memory cards, and trading cards as part of

15624-578: The character's appeal to a loosely defined personality, which permits players to imprint their own onto her. Jeremy Smith stated that the minimal personality allows players to form a relationship with the character, and that rather than taking on the role of the character they were sharing the game's experience with her. Burton added that Croft is perceived differently around the world. French demographics focus on her sex appeal, while German and British audiences are drawn to her aggressiveness and aloofness, respectively. Fansites dedicated to Lara Croft appeared on

15810-506: The character's appearance in Underworld . Similar to Adebibe, Carroll received special training— Special Air Service (SAS) survival, weapons, and archaeology—to fill the role. Crystal Dynamics discontinued the use of models as part of the franchise's second reboot. The number of models prompted Guinness World Records to award the character an official record for the "most official real life stand-ins" in 2008. Lara Croft's introduction

15996-418: The character's appearance to appeal more to female fans. "After crafting the biography, our goal was to make her as believable and relatable as possible. We wanted to make a girl that felt familiar, but still has a special quality about her. Something about the way her eyes look and the expression on her face makes you want to care for her. That was our number one goal. We wanted to have empathy for Lara, and at

16182-428: The character's backstory as part of the redesign. Tomb Raider: Anniversary (2007), a remake of the first game in the series, carried over design elements from Legend . Tomb Raider: Underworld (2008) continues the plot introduced in Legend . The story centres on Croft's search for information about her mother's disappearance. In the process she learns of the existence of Thor 's hammer, Mjölnir . Lara Croft and

16368-509: The character's desire to achieve the end goal of the game, culminating in killing one of the antagonists. The developers used the death to evoke guilt in Croft afterward and illustrate that shooting a person should be a difficult choice. Tomb Raider: Underworld continued the plot line established in Legend . Crystal Dynamics used new technology to improve the character for seventh-generation consoles , focusing on improving realism. The dirt accumulation and water cleansing mechanic from Legend

16554-415: The character's final appearance. He initially envisioned a male lead character with a whip and a hat. Core Design co-founder Jeremy Smith characterised Gard's initial design as derivative of Indiana Jones and asked for more originality. Gard decided that a female character would work better from a design standpoint. He also cited Virtua Fighter as an influence; Gard noticed that while watching people play

16740-412: The character's new gameplay manoeuvres and updated appearance. Others, such as Schedeen and GamePro ' s Patrick Shaw, felt that the makeover did not improve the character. Fans also disapproved of the changes, especially the switch from the braid. Dr. Mark Griffiths of Nottingham Trent University described Lara Croft as a psychological tabula rasa . Richard Rouse of Midway Games attributed

16926-420: The character's sex appeal would please fans more. Male players have performed in-game actions to make Lara Croft repeatedly say phrases and view closer camera angles of her bust, while pornography featuring the character has been distributed via the internet. After the first game's release, rumours appeared on the internet about a cheat code to remove the character's clothes. Despite Core Design's denial of such

17112-412: The character, and later built a full-scale version. Arcade: The Videogame Magazine and PlayStation Magazine promoted life-size Croft statues as contest prizes. Spurred by a rumour that Eidos provided Lara Croft autographs, fans wrote to the company to obtain them. The quantity prompted Eidos to quickly produce autographed cards to meet demand. Tomb Raider: Underworld themes and wallpapers featuring

17298-472: The character, culminating in the release of the album A Tribute to Lara Croft . Bands and artists including Depeche Mode , Moby , Faith No More , Jimi Tenor , and Apollo 440 donated their songs for the album. In conjunction with the release of the 2001 film adaptation, Eidos licensed Lara Croft free-of-charge to the Gordonstoun boarding school for a commercial. The school approached Eidos about use of

17484-706: The character. Lara Croft has appeared on the cover of multiple video game magazines. The character has also been featured on the cover of non-video game publications such as British style magazine The Face , American news magazines Time and Newsweek , German magazine Focus , and the front page of British newspaper the Financial Times . Eidos licensed the character for third party advertisements, including television ads for Visa , Lucozade drinks, G4 TV , Brigitte magazine, and SEAT cars (Seat Ibiza, Seat Cordoba, Seat Alhambra and Seat Arosa). Retro Gamer staff attributes Croft's "iconic" status in part to

17670-567: The character. Eidos allowed the one-time licence due to Core Design's inclusion of Gordonstoun in Croft's fictional biography without the school's permission. Near the end of 2006, Lara Croft became the spokesmodel for the Skin Cancer Awareness Foundation of Minden, Nevada as part of its Sun Smart Teen Program. The foundation felt that the character personified the benefits of a healthy body, and that young teenagers could relate to Croft. Lara Croft's likeness has been

17856-407: The character. Nathalie Cook was the first model to assume the role individually, portraying the character from 1996 to 1997. Cook was followed by British actress Rhona Mitra from 1997 to 1998. Eidos then updated the Croft costume to match its video game depiction. Core Design said they restricted Mitra's dialogue as the character, only allowing her to answer questions in-character if Core had reviewed

18042-569: The character. One admirer rode a bike over 500 miles (800 km) from Amsterdam to Derby wearing Lara Croft-brand clothing to meet the developers, who welcomed him after learning of the trip. Lara Croft holds a Guinness World Record as the "most recognized female video game character", and received a star on the Walk of Game in San Francisco. Magazines, including Guinness World Records Gamer's Edition , have also described her as one of

18228-505: The company declines most merchandising proposals. He stated that Eidos primarily focused on game development and viewed such promotion outside video games as exposure for the character. Following Square Enix's acquisition, Eidos's marketing duties were transferred to the Square Enix Europe subsidiary. As part of the second reboot, Crystal Dynamics planned to align all products, promotions, and media ventures with its new version of

18414-423: The composer was revealed as Jason Graves. Apart from his trademark orchestral style, Graves wished to create a signature sound that would impress on players and stand out when heard. Along with using objects like mallets to create odd musical sounds, Graves, with the help of neighbouring architect Matt McConnell, created a special percussion instrument that would create a variety of odd signature sounds to mix in with

18600-539: The course of the series. During the first era, beginning in Tomb Raider (1996), game manuals describe the character as the Wimbledon , London-born daughter of Lord Henshingly Croft (Lord Richard Croft in Legend and Survivor timelines). She was raised as a British aristocrat and betrothed to the fictitious Earl of Faringdon. Lara attended the Scottish boarding school Gordonstoun and a Swiss finishing school . At

18786-400: The developer later reiterated that sexual assault was not a theme of the game and that the executive producer had misspoken. Sexual assault and women had already been a volatile topic in games journalism . Tomb Raider 's lead writer later reflected that the controversy was the result of misinformation. The game sold more than 1 million copies less than 48 hours after its release. In

18972-440: The directional pad to the analogue control stick to provide more precision. After the original team finished Chronicles , it joined the development of The Angel of Darkness . Excess content, missed production deadlines, and Eidos' desire to time the game's launch to coincide with the release of the 2003 Tomb Raider film resulted in what was criticized as a poorly designed game; Croft was brought back to life without explanation and

19158-527: The eighth game in the show's seven-year run to do so. Giant Bomb gave the game four stars out of five, only having a minor issues with the game's tone at conflict with its action. One of the major criticisms of the game stemmed from a disparity between the emotional thrust of the story and the actions of the player, with GameTrailers ' Justin Speer pointing out that while the story attempted to characterise Lara Croft as vulnerable and uncomfortable with killing,

19344-721: The fastest-selling individual formats of any Tomb Raider title so far, a record which was previously held by Tomb Raider: The Angel of Darkness . Tomb Raider topped the charts in France, Ireland, Italy, the Netherlands, Norway, and the United States. In the United States, Tomb Raider was the second best-selling title of March, excluding download sales, behind BioShock Infinite . In Japan, Tomb Raider debuted at number four with 35,250 units sold. Three weeks after its release on March 26, Square Enix announced that

19530-538: The female body. Australian feminist scholar Germaine Greer criticised her as an embodiment of male fantasies. In 1996, Electronic Gaming Monthly argued that rather than altering the state of women in games, Croft simply continued the trend of female characters in video games being large-breasted and scantily clad in an effort to appeal to the predominately male gaming audience, which had the overall impact of teaching gamers to see women as sex objects. PlayStation Magazine staff commented that Croft could be seen as either

19716-403: The film staff tried to handle the character properly, and consulted with the video game developers on what would be appropriate. Despite the second film's poor reception, Paramount remained open to releasing a third. Jolie was still optioned to play the character in a third film as late as 2007, though she had commented in 2004 that she had no intention of reprising the role again. Development for

19902-474: The filmmakers tried to capture the essence of the video game elements rather than duplicate them. Acknowledging the character's "huge fan base" and recognisable appearance, director Simon West sought an actress with acting ability as well as physical attributes similar to Croft. Paramount also received input from developer Core Design on casting. Rumoured actresses included Pamela Anderson , Demi Moore and Jeri Ryan . Academy Award-winning actress Angelina Jolie

20088-414: The final Turning Point score that "...this piece is not a piece that [Alex Dimitrijevic]'s worked on". Meagan Marie , community manager at Crystal Dynamics, expressed on the Tomb Raider blog that their goal was to release a soundtrack. Stewart added that "this is a completely new composer and somebody who we've brought in to work on the game as well as this [trailer] piece" and that "we're going to make

20274-512: The first Tomb Raider , Croft's three-dimensional (3D) character model is made of around 230  polygons . The character's braid was removed from the model, but added back for subsequent iterations. Gavin Rummery, programmer on the first two Tomb Raider games, explained: "It had been dropped from the original because it just didn't work properly with all the acrobatic moves—it was more like she had an electric eel attached to her head that had

20460-564: The first sex symbol of video games. Schedeen stated that Croft is among the first video game icons to be accepted as a mainstream sex symbol. Robert Ashley of Official U.S. PlayStation Magazine described Lara Croft as the first video game character openly thought of as sexy, and attributed the appearance of similar 3D characters to her. Several publications listed big breasts as one of the character's most famous attributes. After interviewing players in 1998, Griffiths commented that players regularly mention Croft's breasts when discussing her. In 2008,

20646-460: The game a score of 90%, as well as the " GamesMaster Gold award" (awarded to games that manage a score of 90% or above). The editor regarded the quality of the visuals, the length and depth of the gameplay, and the "spectacular" last third of the game as the highlights. IGN 's Keza MacDonald spoke extremely positively, stating that they felt the game was "exciting" and "beautifully presented", included "great characterization" and more depth. They gave

20832-405: The game an overall score of 9.1 out of 10, the highest score they have given a game in the series since 1996's Tomb Raider , describing it as "amazing" and concluding that the game "did justice" to both the character and franchise. Ryan Taljonick of GamesRadar lauded the location's setting and environment, and expressed that the areas never feel like a rehash of another. Taljonick also felt that

21018-550: The game entered the beta phase of development . Gard left Core Design after completing Tomb Raider , citing a lack of creative freedom and control over marketing decisions related to the ideas he developed (especially Lara Croft). Core Design improved and modified the character with each installment. Developers for Tomb Raider II increased the number of polygons in the character's model and added more realistic curves to its design. Other changes included new outfits and manoeuvres. Core Design reportedly planned to implement crawling as

21204-423: The game had great pacing, and was unrivaled by any other game in the genre. Furthermore, the reviewer considered Lara's character development as "an integral part" of the whole game's experience, and concluded that Tomb Raider "is a fantastic game and an excellent origin story for one of gaming's original treasure seekers". Australian TV show Good Game praised the game: it was rated 10/10 by both hosts, becoming

21390-483: The game had sold more than 4 million copies worldwide. In the United Kingdom, Tomb Raider was the 6th best-selling boxed game of 2013. In January 2014, Scot Amos, executive producer of Tomb Raider , revealed that at the end of 2013 the game achieved profitability. On 3 February, Tomb Raider: Definitive Edition , a re-release for PlayStation 4 and Xbox One , debuted atop the UK charts. Gallagher predicted on March 6 that

21576-438: The game sold 3.4 million copies worldwide at retail, but has failed to reach predicted sales targets. Crystal Dynamics however defended Tomb Raider ' s sales, stating the reboot had the "most successful launch" of any game that year in addition to setting a new record for highest sales in the franchise's history. On 22 August, Darrell Gallagher, head of product development and studios for Square Enix, said to Gamasutra that

21762-473: The game to simply be ported, as the developers built the game to be platform-specific before the Wii U was announced, and also mentioned that if they started building the game for the platform, the team would have build it very differently and with unique functionality. The multiplayer mode was created by Canadian video game development studio Eidos-Montréal , known for making Deus Ex: Human Revolution . That May,

21948-443: The game was delayed and was scheduled for the first quarter of 2013. Darrell Gallagher said that they were "doing things that are completely new" for this title and was the reason for delay. The Definitive Edition framerate is unlocked on PlayStation 4, varying from 32 to 60fps (averaging 53.36fps). The Xbox One version is locked to 30fps (averaging 29.98fps); both versions of the game have a resolution of 1080p. Lara Croft's model

22134-417: The game would surpass 6 million units by the end of the month. By April 2015, Gallagher announced that the sales had reached 8.5 million, making the game the best-selling Tomb Raider title to date. As of October 2021 , the game has sold more than 14.5 million copies. The game was nominated for numerous best of E3 awards. Tomb Raider: The Beginning , a 48-page hardcover graphic novel, written by

22320-640: The game's lead writer Rhianna Pratchett and published by Dark Horse Comics and telling the story of "how the ill-fated voyage of the Endurance came to be" was released with multiple editions in 2013 and was later included with the Game of the Year Edition and Definitive Edition . Comic book writer Gail Simone was hired in 2013 to continue the reboot's story in a line of comics called published by Dark Horse Comics. The series, simply called Tomb Raider ,

22506-540: The game's plot, such as extracting a shard of metal, and escaping a collapsing cave. The combat of the game borrows multiple elements from Naughty Dog 's Uncharted series, with players having the ability to free-aim Lara's bow and the guns she salvages, engage in close-quarter combat and perform stealth kills. Players can use Survival Instinct, an ability in which enemies, collectables and objects pivotal to environmental puzzles will be highlighted. The game incorporates role-playing elements: as players progress through

22692-651: The game, players selected one of the two available female characters in the game almost every match he saw. Gard expressed a desire to counter stereotypical female characters, which he has characterised as "bimbos" or "dominatrix" types. Smith was sceptical of a female lead at first because few contemporary games featured them. He came to regard a female lead as a great hook and put faith in Gard's idea. Inspired by pop artist Neneh Cherry and comic book character Tank Girl , Gard experimented with different designs, including "sociopathic blonds, muscle women, flat topped hip-hopsters and

22878-432: The game, they earn experience points from performing certain actions and completing in-game challenges linked with hunting, exploring and combat: this enables players' skills and abilities to be upgraded in specific ways, such as giving her more storage capacity for arrows and ammunition. Players can upgrade and customize weapons using salvaged materials collected across the island. There is a character progression mechanic in

23064-665: The game. Holzberg further stated that the lower psychological investment inherent to virtual characters is more comfortable for males. Cohen affirmed that despite blatant male appeal, Croft garnered a serious female audience. Eidos estimated that by 2000 female consumers comprised 20–25 percent of Tomb Raider game purchases. Jeremy Smith argued that the series attracted more female players to video gaming, especially in Japan. Smith believed that Croft does not alienate prospective female players, representing an emancipated heroine and not simply an attractive character. According to Adrian Smith,

23250-617: The game: better items, weapons and equipment are gained as players progress, though the appearance of most of these items is closely linked to events in the story. In addition to the main story, players can complete multiple side quests, explore the island, revisit locations, and search for challenge tombs. Alongside the single-player mode is an online multiplayer mode , which allows players to compete in several maps. In each multiplayer match, there are two enemy teams: four survivors and four scavengers, and there are three types of games for multiplayer to compete in, played in five different maps:

23436-554: The graphic novel Tomb Raider: The Beginning . These orders also came with the Aviatrix Skin as well as the Shanty Town multiplayer map. Walmart orders received a free digital download of Lara Croft and the Guardian of Light , access to a real-life scavenger hunt, the Shanty Town multiplayer map and an exclusive Guerrilla Skin outfit. Pre-orders from Microsoft Store received 1600 Microsoft Points for Xbox Live . Customers ordering from Amazon received access to

23622-591: The graphics, gameplay, Luddington's performance as Lara, and Lara's characterization and development, although the addition of a multiplayer mode was not well received. The game sold over 14.5 million units by October 2021, making it the best-selling Tomb Raider title to date. A remastered version, Tomb Raider: Definitive Edition , was released for PlayStation 4 and Xbox One in January 2014 and for Windows in April 2024, containing improved graphics, new control features, and downloadable content . A sequel, Rise of

23808-545: The iconic and best female video game character of all time. Game Informer commented that the character is well liked around the world, particularly in England. Official U.S. PlayStation Magazine described Croft as "one of today's premier videogame and movie heroes", and Play magazine described her as "3D gaming's first female superstar". Hartas called Croft one of the most famous game women, praising her independence. Karen Jones of Official U.S. PlayStation Magazine described

23994-447: The initial development of the character and the series. Inspired by strong female icons, Gard designed Lara Croft to counter stereotypical female characters. The company modified the character for subsequent titles, which included graphical improvements and gameplay additions. American developer Crystal Dynamics took over the series after the 2003 sequel Tomb Raider: The Angel of Darkness was received poorly. The new developer rebooted

24180-593: The internet in several languages after the release of Tomb Raider , and contained official and fan-created images of Croft, model photographs, and fan fiction starring the character. More than 100 such sites were present by the end of 1998. By 2000, search engine HotBot yielded around 4,700 pages for a search of the character's name. Admirers discussed rumours related to Lara Croft via usenet newsgroups and ICQ chats. Enthusiasts collected merchandise and paraphernalia, submitted fan art to video game magazines, participated in Croft cosplay , and obtained tattoos depicting

24366-401: The island and are picked up by a cargo ship. As she and her friends sail home, Lara decides that there are many more myths to be found and resolves to uncover them, stating that she is not returning home just yet. Following Tomb Raider: Underworld , Crystal Dynamics was split into two teams; one beginning work on the next sequential pillar of the Tomb Raider franchise, the other focusing on

24552-400: The island and visiting various optional tombs. It is the first game in the main series to have multiplayer and the first game in the series to be published by Square Enix after the latter's acquisition of Eidos Interactive in 2009. Crystal Dynamics began development of Tomb Raider soon after the release of Tomb Raider: Underworld in 2008. Rather than a sequel, the team decided to reboot

24738-481: The island's infamy was established shortly thereafter. In exploring the island, the player may find evidence that—among others—Portuguese traders, United States Marines , and a Japanese military project were all stranded on Yamatai at various points throughout history. At the start of the game, the island is populated by the Solarii Brotherhood, a violent cult of criminals, mercenaries, and shipwreck survivors. The Solarii Brotherhood has established its own society based on

24924-410: The island's inhabitants are worshipping Himiko, confirming that the island is Yamatai. The two are captured by the islanders and taken to a settlement along with other survivors from the Endurance . When the survivors attempt an escape, the captors turn on them. Lara is separated from Whitman and is forced to kill one of her attackers. She locates an injured Roth, and using his equipment, she sets off for

25110-422: The island, rather than being clusters of polygons whose only function was to be killed by the player in order for them to progress. While on the subject of character development, GamesRadar's Ryan Taljonick expressed that the supporting characters were underdeveloped relative to Lara Croft, describing them as generic and, while rarely annoying, not memorable. While many reviews applauded the single-player campaign,

25296-410: The kingdom that once existed there—is shrouded in mystery, given its reputation for fearsome storms and shipwrecks that litter its coastline. Yamatai was once ruled by queen Himiko , known as the "Sun Queen", who, according to legend, was blessed with shamanistic powers that enabled her to control the weather. Very little is known about Yamatai's history in the time since Himiko's death, other than that

25482-457: The kingdom. The expedition is led by Dr. James Whitman, a celebrity archaeologist who has fallen on hard times and is desperate to avoid bankruptcy, and is accompanied by Conrad Roth, a Royal Marine turned adventurer and close friend of the Croft family who serves as mentor to Lara; Samantha "Sam" Nishimura, Lara's friend and a representative of the Nishimura family who films the expedition for

25668-489: The lost kingdom of Yamatai. By her suggestion and against Whitman's advice, the expedition ventures into the Dragon's Triangle. The ship is struck by a violent storm and sinks, stranding the survivors on the isolated island. Lara is separated from the others and is forced to escape the cave of a deranged savage. As Lara locates the other survivors, she finds more evidence that the island is inhabited. She finds her friend Sam and

25854-525: The marketing strategy for the character. Eidos marketing manager David Burton oversaw marketing efforts, which attempted to portray the character as attractive and pleasant. However, interaction with the press, especially those in Europe, resulted in less clothing depicted in promotional images. Concerned with diluting Croft's personality, Eidos avoided products it felt did not fit the character. Ian Livingstone , Eidos's product acquisition director, commented that

26040-399: The model increased to 32,000. The developers enhanced Croft's facial model by increasing the number of polygons, bones used in the animation skeleton, and graphical shaders in the face to add more detail and expressive capabilities. The hair was created as a real-time cloth simulation to further add realism to its shape and movement. The developers kept Croft's hair tied back because they felt

26226-429: The modes are Team Deathmatch, Private Rescue and Cry for Help. The first mode is a player versus player (PvP) combat scenario, with teams pitted against each other, and the winning team being the one to kill the opposing team in three separate matches. In the second mode, the "survivors" team must take medical supplies to a specific point on the map, while the "scavengers" must reach a certain number of kills, both within

26412-471: The most iconic video-game character of all time. Yahoo! Movies and IGN credit Jolie's role in the first Tomb Raider film with significantly raising her profile and propelling her to international super-stardom, respectively. Jolie commented that young children would ask her to sign objects as Lara Croft. After filming for the first movie at the Cambodian temple Ta Prohm , the local inhabitants called it

26598-450: The multiplayer mode bore the brunt of the game's criticism, with MacDonald, Speer and Miller all finding fault with it, describing it as lackluster and stating that the difference between the developer's vision for the game mode and the finished product made it difficult to enjoy. Tomb Raider: Definitive Edition received positive reviews. Game Informer ' s Matt Helgeson considered the updated graphics at native 1080p resolution as

26784-442: The name change, the character's backstory was altered to incorporate a British origin. Gard was keen to animate the character realistically, an aspect he felt the industry at the time had disregarded. He sacrificed quick animations in favour of more fluid movement, believing that players would empathise with the character more easily. Lara's dual-wielding of pistols was inspired by the film Hard Boiled and an Æon Flux short. In

26970-431: The new title is unlike anything what was before, describing it as an origin story of Lara Croft and her journey on a new way. In January 2012, when asked if the game would be available on Nintendo's Wii U console, Crystal Dynamics global brand director Karl Stewart responded that there were no plans to have the game available on that platform. According to Stewart, the reason for this was that "it would not be right" for

27156-416: The new version and previous ones. Camilla Luddington voiced Lara Croft in the reboot. Similar to Underworld , the new Tomb Raider features motion capture-based animation. In an effort to present realism and emotion in the character, Crystal Dynamics captured face and voice performances to accompany the body performances. The company revamped Croft's in-game combat abilities. Crystal Dynamics aimed to make

27342-499: The newly created spin-off Lara Croft series (debuting with Lara Croft and the Guardian of Light in 2010). Following pre-announcement media hype while the game's title was under embargo, in November 2010, Square Enix filed for trademark of the slogan for the new Tomb Raider game; "A Survivor is Born". Square Enix revealed in December that Tomb Raider was in production for nearly 2 years. Studio head Darrell Gallagher said that

27528-542: The next game, Tomb Raider: The Angel of Darkness . While the original development team worked on Chronicles , Core Design assigned a new team to develop The Angel of Darkness for the PlayStation 2 . Anticipating innovative changes from next-generation consoles , Adrian Smith—co-founder of Core Design—wanted to reinvent the character to keep pace with the updated technology. Core Design conducted market research, including fan polls, to aid in The Angel of Darkness ' development. The development team felt it could not alter

27714-417: The number six top video game hero of 2006, citing the character's successful reprise in popularity. The magazine cited the character's alterations in Legend as the reason for her resurgent success. Chris Slate of PlayStation Magazine lauded the character changes in Legend , commenting that "Lara is finally back". He praised Eidos's decision to switch developers and Crystal Dynamics' contributions, especially

27900-418: The origin of the character, and as a result, changes the previous back story. Staff opted to first work on the character's biography rather than cosmetic aspects. Crystal Dynamics sought to avoid the embellished physique of past renditions and pushed for realistic proportions. In redesigning the character's appearance, the designers began with simple concepts and added features that it felt made Lara Croft iconic:

28086-412: The original version. GameZone 's Matt Liebl gave Tomb Raider: Definitive Edition a 9/10 and recommended for the players who never played the original version. Prior to the game's release, news of an attempted rape plot element drew ire and led to multiple op-ed pieces. A developer interview described an early cutscene as an attempted "rape" that proves formative in Croft's genesis story, but

28272-483: The other holds an object collected from the environment. Other additions include more melee attacks, as well as contextual offensive and climbing manoeuvres. Crystal Dynamics sought to make the visual appearance of the Xbox 360 and PlayStation 3 versions identical, although the systems used different techniques to achieve this. In response to Underworld ' s lackluster sales figures, Eidos reportedly considered altering

28458-409: The player had to adapt quickly to killing in order to survive. However, Game Informer ' s Matt Miller noted that the game offered the player several options for progressing through its combat situations, and that the player could avoid open conflict entirely if they chose to do so. He praised the behaviour and presence of the enemies for the way they felt like they had actual tasks to perform on

28644-402: The player was encouraged to engage enemies aggressively and use brutal tactics to earn more experience points. Speer felt that this paradoxical approach ultimately let the game down as it undermined Lara's character to the point where he found it difficult to identify with her at all. IGN's Keza MacDonald highlighted the same, but was less critical of it than Speer, pointing out that both Lara and

28830-474: The previous installments that received a T rating, Tomb Raider is the first game in the series to receive an M rating by the ESRB , due to blood and gore, intense violence and strong language. Prior to the game's release, various stores offered extra items as a way of attracting customers to order the game from their store. In North America, GameStop offered the in-game Challenge Tomb. Best Buy orders received

29016-539: The questions ahead of time and scripted answers. French model Vanessa Demouy succeeded Mitra for a brief time until fashion model Nell McAndrew took over the role at the 1998 Electronic Entertainment Expo . McAndrew portrayed Croft from 1998 until 1999, when Eidos fired her for posing in Playboy , which used the character and Tomb Raider franchise to promote the McAndrew's issue without Eidos's approval. Core Design

29202-443: The reason for her mother's disappearance. The third era, established in Tomb Raider (2013), deviates from the original plot considerably. When Lara was young she travelled with her parents on many of their archaeological expeditions which helped to shape the woman she was becoming. It was on one of these expeditions that her mother, Amelia Croft, vanished and was presumed dead and when her father Richard presumably took his own life

29388-573: The release of Prince of Persia: The Sands of Time , with Lara Croft Tomb Raider: The Cradle of Life as the fourth. Protagonist Too Many Requests If you report this error to the Wikimedia System Administrators, please include the details below. Request from 172.68.168.133 via cp1102 cp1102, Varnish XID 555252925 Upstream caches: cp1102 int Error: 429, Too Many Requests at Thu, 28 Nov 2024 08:03:32 GMT Tomb Raider (2013 video game) Tomb Raider

29574-401: The rest of the orchestral score. Although the location was set in the locale of Japan, Graves did not want Japanese instrumentation: instead, he chose sounds and themes that would be indicative of the scavengers on the island, who came from multiple regions of the globe. Using different percussion instruments in different ways, he was able to create the feeling of "founds sounds". Tomb Raider

29760-426: The same time show the inner strength that made clear she was going to become a hero". —Brian Horton, senior art director of Crystal Dynamics, on the second reboot Japanese game company Square Enix acquired Eidos in April 2009, restructuring Eidos into Square Enix Europe . Crystal Dynamics remained as developer of the Tomb Raider games. Lara Croft and the Guardian of Light introduced cooperative gameplay to

29946-749: The second era, which began with Tomb Raider: Legend (2006), Lara's story was changed to be the daughter of archaeologist Lord Richard Croft, the Earl of Abingdon, and someone who was quickly identified as a highly talented individual while attending the Abingdon Girls School. The plane crash was changed to when Lara was nine years old, and with her mother, Amelia Croft. While searching for shelter, Lara and her mother took refuge in an ancient Nepalese temple, where Lara witnesses her mother vanish after tampering with an ancient sword. Her father later disappears in search of his wife. This spurs Lara on to seek

30132-418: The series constantly for four years and the staff felt they had exhausted their creativeness. Feeling the series lacked innovation, Core Design decided to kill the character and depicted Croft trapped by a cave-in during the final scenes of the game. The next title, Tomb Raider Chronicles , depicted the late Lara Croft via her friends' flashbacks. The game introduced stealth attacks, which would carry over to

30318-444: The series, a move that brand director Karl Stewart said was meant to "show [Lara] as a more humanistic character" by placing her in a situation that differed from previous instalments. The game uses the same technology featured in the studio's past Tomb Raider games. Despite the changes implemented in the titles, Crystal Dynamics believed that the series required further reinvention to stay relevant. In late 2010, Square Enix announced

30504-504: The series, re-establishing the origins of Lara Croft for the second time, as they did with Tomb Raider: Legend . Tomb Raider is set on Yamatai , an island from which Lara, who is untested and not yet the battle-hardened explorer she is in other titles in the series, must save her friends and escape while being hunted down by a malevolent cult. Camilla Luddington was hired to voice and perform as Lara Croft, replacing Keeley Hawes . Tomb Raider received critical acclaim, with praise for

30690-637: The sex symbol status that would turn the gaming world on its head. Fast-forward eight years through the evolution of next-gen hardware, multimillion-dollar budgets, and massive acceptance of games in pop culture. Still, Lara Croft continues to personify an ongoing culture clash over gender, sexuality, empowerment, and objectification". 1UP.com 's Zoe Flowers on Lara Croft's icon status in 2005 Reactions from groups have been mixed. The journal Leonardo noted some feminists ' negative reaction to her design; though males were identifying with their feminine side through Croft, she reinforced unrealistic ideals about

30876-437: The storms are being magically generated to keep everyone trapped on the island. She meets up with the other survivors, who have evaded the Solarii long enough to secure a boat that can be repaired and used to escape. They are joined by Whitman, who claims to have escaped, though Lara suspects him of working with the cultists. Lara heads for the wreck of the Endurance to meet up with Alex, who had previously gone there to salvage

31062-682: The tools needed to repair the boat. She finds him trapped under the wreckage, but Alex forces her to flee from Solarii cultists and sacrifices himself so Lara can escape with the tools. Following the lead of a World War II-era Japanese military expedition researching the storms, Lara explores an ancient coastal tomb. She discovers the remains of the general of the Stormguard—the Oni defending the monastery—who had committed seppuku ; in his final message, he reveals that Himiko's successor took her own life rather than receive her power, leaving Himiko's soul trapped in her body after death. Lara realizes that

31248-443: The unannounced composer. Grillo stated that "we're doing this overture... where we're taking an outline of the narrative structure and having our composer create different themes and textures that would span the entire game" while Wilmer emphasised that the composer's music will dynamically adapt in-game; scored "...emotionally so that it reacts instantly to what happens". In an episode of The Final Hours of Tomb Raider on YouTube ,

31434-414: The worship of Himiko, complete with a social structure and laws, with their exact purpose and intentions being explored throughout the story. The player takes on the role of Lara Croft, a young and ambitious archaeology graduate whose theories on the location of the lost kingdom of Yamatai have convinced the Nishimura family—descendants from the people of Yamatai themselves—to fund an expedition in search of

31620-515: Was altered to be a real-time mechanic that can involve the entire game environment. To achieve a more natural appearance, the developers added spherical harmonics to provide indirect lighting to in-game objects like Lara Croft. Crystal Dynamics made the character model more complex and detailed than previous instalments, featuring more texture layers that determine the appearance of shadows and reflective light on it, and using skeletal animation to portray believable movement. The number of polygons in

31806-563: Was because of Sam's free spirit and a wild streak that Lara was able to experience much more of London than just the universities and museums that she loved so much. After travelling the world, both Lara and Sam end up on an expedition to the Dragon's Triangle off the Japanese coast in search of the lost civilization of Yamatai. It is on this expedition that Lara is stranded on a remote island full of natural, human and supernatural dangers, which enables her to develop from an untested young woman to

31992-449: Was cast in 2016 to play Lara in the next film adaptation. Tomb Raider , directed by Roar Uthaug , was released in 2018 and takes inspiration mostly from the rebooted series that started in 2013. A sequel was in development, but was cancelled in July 2022 after MGM lost the film rights to the franchise due to its expiration. Beginning in 1997, the character regularly appeared in comics by Top Cow Productions . Lara Croft first appeared in

32178-406: Was composed by Jason Graves , whose previous work includes Dead Space and its sequels, F.E.A.R. 3 and Star Trek: Legacy . The Tomb Raider: Original Soundtrack was released on 5 March 2013, alongside the game's worldwide release. The album was released to critical acclaim, with multiple sites including Forbes and the magazine Film Score Monthly giving it high praise. A podcast

32364-499: Was eventually cast to play Lara Croft. She had not been a fan of the character, but considered the role as a "big responsibility", citing anxiety about fans' high expectations. Producer Lawrence Gordon felt she was a perfect fit for the role. Jolie braided her hair and used minimal padding to increase her bust a cup size to 36D for the role. She felt that Croft's video game proportions were unrealistic, and wanted to avoid showing such proportions to young girls. Jolie trained rigorously for

32550-552: Was given considerable freedom to re-interpret the character; they did not consult the video game designers, but were given a guide listing acceptable and unacceptable practices. Hayley Atwell voices Lara in the Netflix animated series, Tomb Raider: The Legend of Lara Croft . Eidos's German branch and the KMF agency handled marketing for Lara Croft. According to Eidos, no focus groups or scientific studies were consulted when devising

32736-402: Was given more muscle tone, and her hair braid was switched to a ponytail. The voice actor for Lara Croft was initially rumoured to be Rachel Weisz , but the role was eventually given to Keeley Hawes . Crystal Dynamics retained the design changes for the next game, Tomb Raider: Anniversary , a remake of the first game. The designers aimed to portray Croft with more emotional depth, and focused on

32922-408: Was granted an injunction against the magazine to protect the character's image; Playboy was ordered to place stickers on the cover of the issue to conceal the reference to Tomb Raider . Eidos later donated McAndrew's Tomb Raider costume to a UNICEF charity auction. Lara Weller followed McAndrew from 1999 to 2000. Subsequent models were Lucy Clarkson from 2000 to 2002 and Jill de Jong , who wore

33108-427: Was impressed, as was stunt coordinator Simon Crane, by the effort she put into them. Angelina Jolie reprised her role for a sequel, Lara Croft: Tomb Raider – The Cradle of Life . Directed by Jan de Bont , the 2003 film focused more on the character's development. De Bont praised Jolie's understanding of Lara Croft, as well as the character's strength, saying he "hates women in distress". Producer Levin commented that

33294-432: Was not a sexist influence in 1996, attributed to the lack of prominent female characters in video games at the time. She stated that the over-sexualized appearance was overlooked because the character was a "breath of fresh air", but Roby felt that though Lara Croft's proportions have become more realistic, the character's personality was diluted by the developer's actions to appeal to a male audience. Lara Croft's 1996 debut

33480-537: Was produced by Square Enix's CGI studio Visual Works. Keeley Hawes did not return as Lara Croft for 2013's Tomb Raider , after working on Tomb Raider: Legend , Anniversary , Underworld and Lara Croft and the Guardian of Light . She reprised the role of Lara in the downloadable game Lara Croft and the Temple of Osiris , which was released in December 2014. Crystal Dynamics was said to be auditioning dozens of voice actresses. The voice actress of Lara Croft

33666-541: Was released as scheduled on 5 March 2013 for PlayStation 3, Xbox 360 and Microsoft Windows, but was released earlier in Australia on 1 March. On 25 April, Tomb Raider was released in Japan. A ported version of the game to the Mac OS X was released by Feral Interactive on 23 January 2014. Tomb Raider: Definitive Edition , a graphically updated version containing new control features and all downloadable content,

33852-434: Was released by Game Informer in December 2010, featuring a "sneak peek at a track from the game itself" composed by Aleksandar Dimitrijevic. Crystal Dynamics global brand director, Karl Stewart, clarified Game Informer's statement, confirming that Alex Dimitrijevic was hired to score the trailer, but they did not find the official composer for the game. After the trailer's première in June 2011, Stewart stated in regard to

34038-471: Was released worldwide in January, 2014 for PlayStation 4 and Xbox One. Tomb Raider: Game of the Year Edition , a different version also including all bonuses but without the graphical enhancements, was also released that month for Xbox 360 and PlayStation 3 and PC. Tomb Raider: Definitive Edition was also released for Windows in April 2024 exclusively for the Microsoft Store . Unlike

34224-452: Was revealed to be Camilla Luddington in June 2012. The gameplay trailer was released online in May 2012, showcasing more action-based gameplay along with varying plot elements. The trailer confirmed the presence of several other non-playable characters besides Lara on the island, many of which appear to be part of a menacing organization. On 4 June, at Microsoft 's E3 2012 press conference,

34410-433: Was the motion capture actress, and advised the designers on practical movements. Animators adjusted and blended the recorded animation to create seamless transitions between the separate moves and their simultaneous combinations. The blends and additional animations give the character more flexible movement. Actions were overlapped to allow for multitasking, such as aiming at two separate targets and shooting with one hand while

34596-468: Was widely regarded as an innovation in the video game market, with Rob Smith of PlayStation: The Official Magazine describing her as a video game icon of that generation of games. IGN credited a rise in PlayStation sales in part to Croft's debut on the system, and PlayStation Magazine attributed the first title's success to the character. Official U.S. PlayStation Magazine stated alternatively that Tomb Raider ' s PlayStation success propelled

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