Puzzle video games make up a broad genre of video games that emphasize puzzle solving. The types of puzzles can test problem-solving skills, including logic , pattern recognition , sequence solving , spatial recognition , and word completion . Many puzzle games involve a real-time element and require quick thinking, such as Tetris (1985) and Lemmings (1991).
87-398: LittleBigPlanet ( LBP ; stylised as LittleBIGPlanet ) is a puzzle platform video game series created and produced by British developer Media Molecule and published by Sony Interactive Entertainment . Most games in the series put a strong emphasis on user-generated content and are based on the series' tagline "Play, Create, Share". The tagline represents the three core elements of
174-599: A 2008 interview that Sackboy was intended to become the "next emblematic character" for the PlayStation 3 as LittleBigPlanet ushers in "a new genre of gaming". Alex Evans was quoted in a 2009 issue of The Director where he indicated that he did not mind that Sackboy is closely associated with the PlayStation brand as its mascot like the relationship between Sega and Sonic the Hedgehog , noting that PlayStation
261-403: A beta tester posted a video showing gameplay from a beta build onto YouTube , and shortly afterwards, with assistance, dumped it online for download. This makes the build playable through unofficial means, such as emulations like RPCS3 or PlayStation 3 homebrew . Sackboy: A Big Adventure is a 2020 platform game developed by Sumo Digital and published by Sony Interactive Entertainment for
348-474: A dance routine, or use machinima techniques to create a cinematic production with Sackboy. In the main series LittleBigPlanet video games, Sackboy is represented by four emotional states: happiness, sadness, worry and anger, each of which comes in three levels of intensity and can be controlled by players. Depending on the input motion by the player operating the PlayStation controller, Sackboy will hold his hands differently. To express happiness, Sackboy makes
435-537: A huge impact on the PlayStation brand as well as the gaming industry as a whole. Wesley Yin-Poole from Eurogamer noted that by the year 2012, there has been over 30 video game licenses in LBP, over 300 DLC costumes for Sackboy on the PlayStation Store, and over 60 million downloads of DLC. He formed the view that Sackboy went from being a customizable player avatar to a "recognizable face in his own right". In
522-452: A key aspect of LittleBigPlanet's gameplay. In response to the popularity of customisation efforts of Sackboy by fans, the team implemented free game updates to assist players, such as the addition of zoom in and rotation features to make it easier to sticker Sackboy. Following the release of the first game, Media Molecule started working with other brands to make licensed downloadable costumes as DLC purchases. By 2011, Media Molecule made
609-530: A more varied style of gameplay called a "platform for games". The second game gave players a wider variety of options when it came to level design, which saw the creation of levels other than platforming such as racing, puzzles, and fighting games. Following the events of the first two entries in the series, the game takes place when an antagonist known as the Negativitron invades LittleBigPlanet and begins to suck up all its inhabitants. Sackboy must team up with
696-456: A peace symbol with his hands. To express sadness, Sackboy holds his thumbs down. To express anger, Sackboy makes a fist out of his hands, and to express fear, Sackboy holds up his hands and they shake. The Pod is Sackboy's "home", which is customizable through the use of stickers and decorations, and appears to be located within a bedroom and suspended by strings. The Pod is where the player can find and join levels, meet up with friends, and launch
783-521: A poll conducted by BAFTA with around 4,000 respondents named Sackboy as the fifth most iconic video game character of all time, behind Lara Croft , Mario , Agent 47 and Sonic the Hedgehog . A major appearance for Sackboy is in PlayStation All-Stars Battle Royale in which PlayStation characters fight in arenas based on their relative games. LittleBigPlanet 's arena was called Dreamscape which crossed over with
870-532: A positive reception as a mascot character, and has drawn numerous comparisons to other video game mascot characters for the PlayStation line, as well as other platforms. Player enthusiasm in customizing his appearances have contributed towards the character's popularity, which has also inspired homemade replicas of the character as a real life doll. At the Academy of Interactive Arts & Sciences ’ (AIAS) 12th Annual Interactive Achievement Awards in 2009, held at
957-712: A secret organization known as "The Alliance", led by Larry Da Vinci, to save LittleBigPlanet from the Negativitron. The game also supported the PlayStation Move , with an update post-launch. LittleBigPlanet 3 is a game for the PlayStation 3 and PlayStation 4 . Announced at E3 2014, it was developed by Sumo Digital and was released in November 2014. In the game, Sackboy is transported to another world, Bunkum, where he has to awaken its three missing heroes, OddSock, Toggle and Swoop, who are new playable characters. Sackboy travels through different worlds in order to free
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#17327835901411044-502: A series of creatures walk into deadly situations, and a player assigns jobs to specific lemmings to guide the swarm to a safe destination. The 1994 MS-DOS game Shariki , by Eugene Alemzhin, introduced the mechanic of swapping adjacent elements to tile matching games. It was little known at the time, but later had a major influence on the genre. Interest in Mahjong video games from Japan began to grow in 1994. When Minesweeper
1131-468: A structured system of communication not unlike the concept of language. Pang particularly enjoyed working on Sackboy's death animations, as each potentially fatal situation Sackboy encounters required a unique animation to accompany it. Examples of how Sackboy's material would behave in death animations include the character thread being caught which leads to him being literally unraveled, and his fluff spilling out everywhere after bursting apart. Inspiration
1218-458: A whole movie, as it involves designing procedural animations rather than animating a scene that gets played out the same way each time. Pang noted that since the player is responsible for controlling the character's actions, he finds satisfaction in seeing what other players do with the character's potential animations. Pang observed that players would use Sackboy's basic acting emotions to communicate to each other whilst playing, which he compared to
1305-430: A world known as LittleBigPlanet. Each curator is in charge of a part of LittleBigPlanet and they govern them independently. LittleBigPlanet has geography inspired by the real-life Earth . All games in the series follow the main protagonist Sackboy , a small anthropomorphic creature made of brown fabric with a zip fastener and button eyes. He can be customized to the player's liking using costumes that are either unlocked in
1392-531: Is a free-to-play endless running game developed by Exient Entertainment and released on mobile on 21 February 2023. It is the first LittleBigPlanet game to feature limited-time paid subscriptions known as "Marathons." In contrast to Run Sackboy! Run! , it adopts the style from Sackboy: A Big Adventure and is played in 3D. PlayStation All-Stars Battle Royale is a fighting crossover game developed by SuperBot Entertainment released on PS3 and PlayStation Vita on November 20, 2012. PlayStation All-Stars Island
1479-686: Is a free-to-play mobile game developed by Zoink and released on mobile on August 8, 2013 in European territories. Sponsored by Coke Zero, the game features many PlayStation characters drinking and collecting the beverage. Gameplay consists of a variety of tasks, split by islands and different characters. Most of the games in the series have been well received by critics with the LittleBigPlanet on PlayStation 3 and PlayStation Portable gaining Metacritic scores of 95/100 and 87/100 respectively. LittleBigPlanet 2 garnered nearly as much acclaim as
1566-457: Is a kart racing game developed by United Front and San Diego Studio in conjunction with series creator Media Molecule for the PlayStation 3. In its story mode, the player ventures through worlds including: LittleBigPlanet, Monster Islands, Victoria's Laboratory, The Progress Emporium, Eve's Asylum, The Space Bass, and Hoard, Sweet Hoard, to put an end to the Hoard racers, who snatch many pieces of
1653-707: Is a precursor to puzzle-platform games such as Lode Runner (1983), Door Door (1983), and Doki Doki Penguin Land (1985). Blockbuster , by Alan Griesemer and Stephen Bradshaw (Atari 8-bit, 1981), is a computerized version of the Rubik's Cube puzzle. Snark Hunt (Atari 8-bit, 1982) is a single-player game of logical deduction, a clone of the 1970s Black Box board game. Elements of Konami 's tile-sliding Loco-Motion (1982) were later seen in Pipe Mania from LucasArts (1989). In Boulder Dash (1984),
1740-560: Is due to the widespread proliferation of Sackboy-themed merchandise; he claimed that Sackboy was "fast becoming an iconic mascot for Sony" and that the character is "almost bigger than the brand" as of 2012. Sony Computer and Entertainment America (SCEA), the subsidiary of Sony in the Americas , commissioned Bennett Awards to design and create an employee recognition award based on Sackboy's likeness to honor outstanding achievement among SCEA employees. On September 4, 2014, Run Sackboy! Run!
1827-413: Is increasingly being perceived as more of a defined character as opposed to his original purpose as a blank canvas, and claimed that though Sackboy was not deliberately positioned by Sony as a direct competitor to iconic video game mascot characters like Mario , he indicated that the character's popularity encourages Sony to continue creating video games featuring Sackboy which people would enjoy. Sackboy
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#17327835901411914-466: Is one of the world's most recognizable brands unlike the company he co-founded. According to Tom O'Connor, senior producer at Sony XDEV, the Liverpool-based division responsible for external development and the management of the LittleBigPlanet franchise, Sackboy evolved over time because the game series needed a key avatar . O'Connor observed in a 2012 interview with Eurogamer that Sackboy
2001-435: Is that the player must experiment with mechanisms in each level before they can solve them. Exploration games include Myst , Limbo , and The Dig . Escape room games such as The Room involve detailed exploration of a single location. Sokoban games, such as its namesake title, or block-pushing puzzle games, involve pushing or pulling blocks on a grid-like space to move them into designated positions without blocking
2088-505: The Guinness World Records Gamer's Edition from 2011, Sackboy was voted as the 50th best video game character. In an article published in November 2013, Lucas Sullivan from GamesRadar considered Sackboy to be the best contender the PlayStation brand had to a mascot, noting the character's starring role in kart race and handheld spin-off titles, and the fact that Sony has made substantial investments into marketing
2175-592: The LittleBigPlanet video game series published by Sony Interactive Entertainment . Introduced in the 2008 video game LittleBigPlanet , Sackboy is a small, anthropomorphic, humanoid doll-like character made of burlap sack with a brown knit pattern by default, with a zip fastener and button eyes. Sackboy was originally designed to be a "blank canvas" for LittleBigPlanet players, and is fully customisable using costumes which are either in-game unlockable content, or purchased as downloadable content (DLC) from
2262-639: The LittleBigPlanet franchise titled Sackboy: A Big Adventure was revealed during the PS5 live event and released on the PlayStation 4 and PlayStation 5 in November 2020. A Windows version was released on 27 October 2022. On 17 January 2015, it was announced that all LittleBigPlanet servers in Japan would shut down on 31 July, along with the PlayStation Portable version and LittleBigPlanet Karting in late August in all regions. Due to attacks on
2349-404: The PlayStation 5 and the PlayStation 4 . It was announced at the PlayStation 5 reveal event on June 11, 2020, and was released on November 12, 2020; a version for Windows was released on October 27, 2022, marking the series's first release on PCs. Unlike previous LittleBigPlanet entries with 2.5D platforming, A Big Adventure features a range of perspectives and 3D movement. Ultimate Sackboy
2436-613: The PlayStation Store . Sackboy was jointly created by the founding members of British game studio Media Molecule . Scottish composer Kenneth Young provided the vocal effects for the character from 2008 to 2014. Due to the commercial and critical success of the LittleBigPlanet franchise, Sackboy is considered to be a notable mascot character for Sony 's PlayStation brand by Sony staff members as well as video game journalists, and has drawn comparisons to several other video game mascot characters. The character's appearance in
2523-515: The gamepad for platforming while a second player had to use a PlayStation Move similar to a pointer to move obstacles and objects out of the way in order to successfully navigate a level. Run Sackboy! Run! is a free-to-play endless running game developed by Firesprite and published by PlayStation Mobile that was released on iOS on 30 October 2014, Android on 17 December 2014 and PlayStation Vita on 31 March 2015. The game has no real plot, except for Sackboy running through Craftworld from
2610-432: The player character . There are also numerous co-operative parts of levels whereby certain prize bubbles can be earned. In LittleBigPlanet 3 and Sackboy: A Big Adventure, Collectables are also present, being used in various shops to purchase more costumes. The Create component primarily refers to level creation in the game, along with other features like character customisation. Players can create their own levels with
2697-421: The 2020 spin-off title Sackboy: A Big Adventure , the first 3D platforming game in the series which also features Sackboy as a distinct character, has garnered a positive reaction. Sackboy is the playable character of the LittleBigPlanet series of video games, which encourage players to create their own custom levels using in-game toolsets and share it online for other players to download and play. Sackboy
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2784-403: The 3 new characters and stop Newton. A portable entry of the series was developed primarily by SCE Studio Cambridge in association with Media Molecule for the PlayStation Portable . The game, released in 2009, shared the same name as the original game; however, it was not a port of the PlayStation 3 game, but rather a new entry in the series. It has a story-mode with levels and features many of
2871-593: The DICE Summit in Las Vegas, Sackboy's personality and design, as well as Young's performance, was awarded with Outstanding Character Performance . An online gaming community centered on level design, Sackboy Planet, is named after the character. In an article previewing the then-upcoming LittleBigPlanet published by ABC News in October 2008, Mike Snider from USA TODAY commented that while Sackboy lacked
2958-523: The LittleBigPlanet server in the PlayStation 3 games. After the release of LittleBigPlanet 2 and the LBP.me community website, the Share component also had a strong emphasis sharing discoveries. Players were encouraged to share levels they found with other players by writing reviews and comments in-game and by sharing links to creations' LBP.me pages via social networks . The series takes place in
3045-503: The Negativitron. The game awarded players with exclusive costumes for LittleBigPlanet 3 (which was released at a similar time) by reaching point goals and collecting stickers. LittleBigPlanet Hub is an unreleased free-to-play game for the PlayStation 3. It was planned to be a downloadable title from the PlayStation Store which would have allowed players to create levels and play a curated selection of community levels from LittleBigPlanet and LittleBigPlanet 2 as well as 16 levels from
3132-405: The PlayStation 4, alongside its DLC, would be removed from the PlayStation Store on October 31st 2024. The core mechanics of the series revolve around its tagline, "Play, Create, Share". In the first two instalments of the series, gameplay consist primarily of traditional two-dimensional look in a three-dimensional style platforming like jumping and avoiding obstacles to successfully navigate to
3219-431: The PlayStation brand, as well as a wide range of merchandise, such as stuffed toys, fibreglass replicas and cardboard cut-outs. Media Molecule staff said they received a high volume of requests for physical representations of Sackboy, in particular plush dolls, following the release of the first game. O'Connor commented that members of the general public who may not have played the LittleBigPlanet series know who Sackboy
3306-682: The Rope , as well as projectile collision games such as Angry Birds , Peggle , Monster Strike , and Crush the Castle . Programming games require writing code, either as text or using a visual system, to solve puzzles. Examples include Rocky's Boots (1982), Robot Odyssey (1984), SpaceChem (2011), and Infinifactory (2015). This sub-genre includes point-and-click games that often overlap with adventure games and walking simulators . Unlike logical puzzle games, these games generally require inductive reasoning to solve. The defining trait
3393-409: The ability to open his zip, fold in on himself and undergoes a creation process inside himself, the idea being that creativity and ideas are all inside an individual, ideas which were ultimately unused. Smith contributed to the design process through his doodles , which explored the character's personality and introduced some subtler shapes to the visual design process like Sackboy's trapezium head, and
3480-416: The animation needed to support that." — Francis Pang, Media Molecule Lead Artist After the concept is finalized, creation of the character model commenced, which would then be textured and prepared for animation. While the animation process of Sackboy helped contribute more character, they evolved only when the designers started making levels and the character is seen in different situations. Pang said
3567-400: The board such as Zuma . Puzzle games based on Tetris include tile-matching games where the matching criterion is to place a given number of tiles of the same type so that they adjoin each other. That number is often three, and the corresponding subset of tile-matching games is referred to as match-three games. Sackboy Sackboy is a fictional character and main protagonist of
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3654-594: The built-in level creator. Many items that are collected while playing through the story mode and from LittleBigPlanet ' s community can be used to help with level creation. These levels can remain as the original LittleBigPlanet platforming gameplay, or they can include other game types, such as racing, fighting, shooting and sports. The player can also make non-gaming creations such as music and films (commonly known in-game as cut-scenes). In LittleBigPlanet 2 , Sackbots were introduced to give players more control over non-player characters in their levels as well as make
3741-418: The character as the "face of PlayStation". The 2017 book 100 Greatest Video Game Characters discussed Sackboy's significance, noting that pliability is what sets him apart as a character, who can be uniquely the player's own and explore worlds of their making. Conversely, Sackboy's representation as a gender neutral player avatar in LittleBigPlanet was criticized by Kris Ligman from Pop Matters , who felt
3828-467: The character retain a "handmade look" with the buttons, patches, and hessian fabric, aspects of the character which is retained in Sackboy's final design. A design goal for Sackboy was for the character to help define a game and be "infinitely customisable": the plain version of Sackboy had to be tiny, but still distinctive and ironic, with the option for players to add or amend various facial features or
3915-416: The character's cheeky personality. By August 2006 the project, now known as LittleBigPlanet , was greenlit and funding is secured from Sony for the project. In order to would evolve the character concept into a proper character to fit the game's developing art style, Healey worked with Ettouney, who handled concept art duties as well as character designer Francis Pang to come up with further concept art for
4002-470: The character's concept of "personhood" was undermined by the game's "self-styled pedagogy" as presented through its non-player characters : examples cited were Eve's insistence on a male term and Larry da Vinci's insistence on calling the character "Sackthing" as opposed to "Sackperson". The announcement and release of Sackboy: A Big Adventure , six years after Sackboy's last appearance in 2014's LittleBigPlanet 3 , has been well received. In 2024,
4089-498: The character's gender markers without changing the body shape. A distinct and prevalent visual feature of Sackboy is the zip fastener, which once had an important gameplay function. According to Ettouney, it is a legacy part of the character's design process, and he noted that the team wanted to explore "a concept of a place where you play, and a place where you build that eventually became the Moon". Healey proposed that Sackboy would have
4176-518: The character, who was still called YellowHead and still had the eponymous yellow head. Ettouney approached the character's design in an anatomical manner with legs and arms, pinching Healey's original abstract design for the character's short and pointy legs, and often drew him with a little mosquito antennae on the head. Pang explored how the head relates to the body, and worked on making the character's body proportions and shapes more aesthetically pleasing. Healey would insist that each design iteration of
4263-485: The decision to move on from the character of Sackboy and the LittleBigPlanet franchise, leaving other studios to take over in developing video games for the franchise on Sony's behalf. Nevertheless, Media Molecule staff commemorated the "10th birthday" of the character and the first LittleBigPlanet game on 2 November 2018, and recreated The Garden level in their most recent game PlayStation 4 video game Dreams . Sackboy has been featured in promotional material for
4350-729: The different planets to stash them in the Garage at the End of the Universe . Sony Entertainment America shut down the North American LittleBigPlanet Karting online servers on 31 August 2016. The game was developed by XDev as a spin-off from the LittleBigPlanet series utilizing the PlayStation Move on the PlayStation 3. It was released in December 2010, as a downloadable title from the PlayStation Store and
4437-450: The end of a level to win. Since LittleBigPlanet 2 , the series has included mini-games, including ones that do not follow the platformer genre. Most LittleBigPlanet games involve a player playing solo or co-operatively with friends to navigate through a level whilst collecting various "bubbles" along the way, which can take the form of either points or collectibles. In-game collectibles can be used in level creation or to customize Sackboy ,
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#17327835901414524-415: The final version of Sackboy's legs felt cute but stumpy and very different from the language of his arms; more importantly, running and jumping movements came across as "weird" when animated. A solution is implemented in the form of the character's little peddling motion as seen in the games. According to Pang, animating Sackboy is a fragmented process which does not feel as satisfactory compared to animating
4611-411: The first game, with an average score of 91/100. LittleBigPlanet PS Vita also received very positive reviews and was the highest-ranked PS Vita game at the time of its release with an average score of 88/100. However, the release of LittleBigPlanet 3 did not receive critical acclaim, garnering a mostly positive average of 79/100. Critically, LittleBigPlanet Karting is the worst-performing major game in
4698-431: The first playable CraftWorld code. Yellowhead's arms were controllable with the right analogue stick of the PlayStation 2 controller that Media Molecule had connected to their PC, whilst his legs were controlled with the left stick. The object of the game was to guide Mr. Yellowhead past many obstacles by grabbing onto objects and pushing or rolling them around. Although merely a stand in concept, Mr. Yellowhead would pave
4785-475: The game involved him participating in a three-hour brainstorming session with the Media Molecule representatives, which was extended from the original half an hour presentation. At this stage, Mr. Yellowhead had a small pink square body and a triangular yellow head, and was described as consisting of a set of "simple shapes" which is essentially placeholder debug programmer art" created by David Smith for
4872-429: The game or bought as downloadable content from the PlayStation Store . The player can control Sackboy's four emotions; happiness, sadness, worry and anger, each of which has three levels of intensity. The English language version of each game is narrated by Stephen Fry and in all formats Fry's scripts are written by Dean Wilkinson . The first game in the series was released on the PlayStation 3 platform in 2008 and
4959-479: The game series, and also included Sackboy and other major characters as costumes for the player. Sackboy and the LittleBigPlanet series were referenced in the PlayStation 5 game Astro's Playroom , a celebration of the PlayStation brand. Fall Guys hosted an event from 1–5 December 2021 featuring Sackboy as a costume. And similarly in Sackboy: A Big Adventure , Fall Guys costumes were added to help promote
5046-501: The games' story modes. LittleBigPlanet Hub would also have contained weekly challenges, not found in other LittleBigPlanet games. Downloadable content purchased in other games were to be compatible with LittleBigPlanet Hub , and users were rumoured to be also able to access additional content from the PlayStation Store. Since its announcement in August 2013, no further details about LittleBigPlanet Hub were revealed. In February 2024,
5133-504: The goal is to collect diamonds while avoiding or exploiting rocks that fall when the dirt beneath them is removed. Chain Shot! (1985) introduced removing groups of the same color tiles on a grid, causing the remaining tiles to fall into the gap. Uncle Henry's Nuclear Waste Dump (1986) involves dropping colored shapes into a pit, but the goal is to keep the same color tiles from touching. Tetris (1985) revolutionized and popularized
5220-877: The level editor. To navigate the various levels, Sackboy operates a giant-sized PlayStation 3 controller within the Pod to travel to various levels. There are also three forward-and-back planes Sackboy can move between to navigate different areas of the levels. It is possible for players to customize Sackboy to look like anything the player desires, including other recognizable characters in popular culture, using nothing more than random objects or creating detailed stickers to paint him with. Some of Sackboy's licensed costumes are inspired by other video game series, including Assassin's Creed , God of War , Uncharted , Metal Gear Solid , Ape Escape , Wipeout , Street Fighter and MotorStorm . Sony Computer Entertainment America (SCEA) marketing staff member Mark Valledor indicated in
5307-490: The levels in their entirety more intelligent. The creation technique introduced on the game gave the possibility for logic, and it gave the ability to build sets of machines and complex contraptions. Lastly, the Share component relates to sharing creations with the game's community by uploading levels to the PlayStation Network . To-date there were an excess of ten million user-created levels available to play on
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#17327835901415394-399: The movement of other blocks. Similar games include Baba is You and Patrick's Parabox . A hidden object game, sometimes called hidden picture or hidden object puzzle adventure (HOPA), is a genre of puzzle video game in which the player must find items from a list that are hidden within a scene. Hidden object games are a popular trend in casual gaming . In tile-matching video games,
5481-655: The online servers, all LittleBigPlanet servers were taken down in May 2021 (the Vita version had remained closed since March). The servers for the PS4 version of LittleBigPlanet 3 were brought back up on 13 September 2021, however, in the same announcement, it mentioned that the servers for LittleBigPlanet , LittleBigPlanet 2 , LittleBigPlanet PS Vita and the PS3 version of LittleBigPlanet 3 will remain closed permanently. On 8 January 2024, it
5568-481: The panache of iconic characters like Mario and Lara Croft , the character exhibits an engaging Everyman appeal, from younger players to experienced gamers. The subsequent commercial and critical success of the LittleBigPlanet video game series has raised the character's prominence in the video game industry. Jonathan Leack from PlayStation Lifestyle named Sackboy, along with Kratos , Nathan Drake , Ratchet and Solid Snake , as PlayStation characters who have made
5655-431: The player manipulates tiles in order to make them disappear according to a matching criterion. The genre began with 1985's Chain Shot! and has similarities to falling-block games such as Tetris. This genre includes games that require pieces to be swapped such as Bejeweled or Candy Crush Saga , games that adapt the classic tile-based game Mahjong such as Mahjong Trails , and games in which pieces are shot on
5742-440: The player more tools and gadgets to use in the level editor. The series comprises six games across five gaming platforms. The series was launched in 2008 with the PlayStation 3 game LittleBigPlanet , which was followed in 2009 by a PlayStation Portable version of the same name , initially developed by Studio Liverpool and later handed to SCE Studio Cambridge . The sequel to the PlayStation 3 version, LittleBigPlanet 2 ,
5829-409: The player, particularly the built-in level editor. After its release, it received numerous industry awards. The second game in the series is a direct sequel to the first LittleBigPlanet and was developed by Media Molecule for the PlayStation 3 for a release in 2011. The sequel saw a major shift in the direction of the series, going from a primarily traditional platform game in the first two entries to
5916-529: The popular PlayStation game Buzz! . Sackboy is a playable character using bounce pads and the Cakinator from LittleBigPlanet 2 and the Pop-it menu from the LittleBigPlanet series, along with other direct references to the game. This appearance was the first time the character had been featured in a T-rated videogame. Minecraft created a LittleBigPlanet Mash-up world featuring music and items from
6003-480: The puzzle game genre. The game was created by Soviet game designer Alexey Pajitnov for the Electronika 60 . Pajitnov was inspired by a traditional puzzle game named Pentominos in which players arrange blocks into lines without any gaps. The game was released by Spectrum Holobyte for MS-DOS in 1987, Atari Games in arcades in 1988, and sold 30 million copies for Game Boy . In Lemmings (1991),
6090-467: The same mechanics of its PlayStation 3 counterpart, such as customizations, albeit without the multiplayer component of the game. The game takes place after the events of the PlayStation 3 version of LittleBigPlanet , in which The Collector has been defeated. A carnival is being held and Sackboy decides to go around the world to invite the eight curators of LittleBigPlanet to the carnival whilst finding materials for his own carnival float. The fourth game in
6177-687: The same. Whether boy or girl, plain or costumed, the shape and peppy movements of the Sack people are unmistakable. Plus, the plethora of customization options means anyone can tailor their own fabric-and-zipper friend, though the default model is charming all on his own. And any PlayStation character can make the Sack transition. M-rated fare of all shapes and sizes— Kratos , Ezio Auditore , Solid Snake , Nathan Drake —instantly look adorable once Sackified." — Lucas White, GamesRadar Sackboy can use his limbs to run, jump, and grab certain materials and operate levers. Players can also animate Sackboy to perform
6264-787: The series so far but still gained a "mixed or average" Metacritic score of 74/100. However, the mobile game Run Sackboy! Run! performed worse, with a Metacritic score of 65/100. Additionally, the character of Sackboy is often seen as a PlayStation mascot. In 2011, readers of Guinness World Records Gamer's Edition voted Sackboy as the 50th-top video game character of all time. Puzzle video game Puzzle video games owe their origins to brain teasers and puzzles throughout human history. The mathematical strategy game Nim , and other traditional thinking games such as Hangman and Bulls and Cows (commercialized as Mastermind ), were popular targets for computer implementation. Universal Entertainment 's Space Panic , released in arcades in 1980,
6351-827: The series was developed by Tarsier Studios , Double Eleven , and XDev for the PlayStation Vita handheld and had a 2012 release. The game features the same core mechanics from LittleBigPlanet 2 , with the focus being on a "platform for games" rather than a platformer like previous entries in the series before LittleBigPlanet 2 . The game utilizes the unique controls of the PlayStation Vita by using its multi-touch touchscreen and its rear touchpad to navigate through various obstacles in stages as well as for level creation by users. The game supports cross-buy of DLC costume packs between LittleBigPlanet 2 , as well as LittleBigPlanet Karting . LittleBigPlanet Karting
6438-472: The series: playing alone or with others locally (on the same console) or online, creating new content using the in-game creation tools, and sharing creations and discoveries online with other players. Tarsier Studios , Fireproof Games and Supermassive Games also contribute to the development of the PlayStation 3 games, creating in-game assets ( downloadable content ) including costumes, backgrounds, objects, and stickers. Some of these assets will also provide
6525-435: The way for Sackboy's proportions as well as the things the character would need to be able to do. Ettouney recalled that Smith had an attention to detail when it comes to the character's "personality and very subtle things"; he discussed the initial pitch where Mr. Yellowhead was depicted as straining when pulling a rock, "his little debug arms stretching as he pulled” even though there was no supporting animation, which showcased
6612-432: The wrinkles in the cloth from his expressions. Ettouney credited Smith, a programmer for LittleBigPlanet , for helping to finalize the design process and solidify the efforts of the artists and as an example of teamwork dynamics in the early days of the company. Pang refined the final design of Sackboy by combining 4 distinct concepts from himself, Healey, Ettouney and Smith. According to the Media Molecule website, Sackboy
6699-414: Was announced featuring Sackboy as the main protagonist. This helped promote the latest installment (at the time) to the LittleBigPlanet series by offering exclusive costumes for the player by completing goals and challenges. However, Sony Entertainment announced that further support for the game would be shut down from 28 November 2018 and yet the game can still be downloaded for free. Sackboy has received
6786-399: Was announced that, presumably due to more attacks on the online servers, the servers for the PS4 version of LittleBigPlanet 3 were being temporarily closed while they investigate them. On 19 April 2024, the servers for the PlayStation 4 version of LittleBigPlanet 3 were permanently shut down due to ongoing technical issues. On 8 October 2024, it was announced that LittleBigPlanet 3 for
6873-553: Was drawn from the Tom and Jerry cartoon series when framing the death animations as fairly violent, but still harmless and funny. Some extreme death scenarios were discarded for being overly gruesome, in keeping with the game's emphasis on the "loveable, cute aspect". Following the game's release, the developmental team were astonished by the level of creativity and effort players have invested into their characters. Pang in particular did not expect that customisation for Sackboy would become
6960-558: Was followed by other physics-based puzzle games. A physics game is a type of logical puzzle video game wherein the player must use the game's physics and environment to complete each puzzle. Physics games use consistent physics to make games more challenging. The genre is popular in online flash games and mobile games . Educators have used these games to demonstrate principles of physics. Physics-based logic puzzle games include The Incredible Machine , Portal , The Talos Principle , Braid , Fez , World of Goo , and Cut
7047-484: Was later bundled with LittleBigPlanet 2 . The game was described as a "demo" and featured 10 prehistoric inspired story levels. In the game, Sackboy must save Little Big Planet from the T-Rex. Unlike the main games, which can be played as a single-player experience, the game required a minimum of two players to work. This was due to the main mechanics of the spin-off whereby one player would control Sackboy traditionally using
7134-598: Was not intended to have a defined personality, as he was envisioned to be a blank canvas on which to express the player's own personal style, thus Sackboy is not fully voice acted like other characters in the series. His vocal effects from the inception of the franchise to 2014's LittleBigPlanet 3 were provided by Scottish composer Kenneth Young. "See, in our minds, the adorable player characters in Media Molecules LittleBigPlanet are anything you want them to be, yet immediately recognizable all
7221-475: Was officially created on 1 October 2006. The name "Craftworld" would be used for the in-game universe where the LittleBigPlanet series takes place and the planet where Sackboy lives, which is created by ideas and dreams floating out of human heads during sleep. "From day one he was grabbing and swinging, but for instance he looked strange as he swung about. Sackboy doesn't need to build up momentum to swing forward, he just somehow creates energy from nothing, and
7308-467: Was originally concepted as Mr. Yellowhead, the main character of an early precursor of LittleBigPlanet dubbed Craftworld , which was envisioned as a physics-based 2D side-scrolling game . On 1 December 2005, the four founders of Media Molecule, Kareem Ettouney, Alex Evans, Mark Healey , and David Smith, met with Phil Harrison , the head of development for Sony Worldwide Studios at the time, to pitch Craftworld . Harrison's subsequent enthusiasm for
7395-591: Was released in January 2011 alongside a smaller spin-off title called Sackboy's Prehistoric Moves . LittleBigPlanet PS Vita was developed by Tarsier Studios and Double Eleven , released in September 2012 for the PlayStation Vita . At E3 2014 , Sony announced LittleBigPlanet 3 , a PlayStation 4 instalment that was developed by Sumo Digital and released in November 2014. The games are all published by Sony Computer Entertainment . The latest instalment for
7482-520: Was released with Windows 95 , players began using a mouse to play puzzle games. In 2000, PopCap Games released Bejeweled , a direct clone of the 1994 tile-matching game Shariki with improved visuals. It sparked interest in the match-three mechanic which became the foundation for other popular games, including Puzzle Quest: Challenge of the Warlords (2007), Candy Crush Saga (2012), and Puzzle & Dragons (2012). Portal (2007)
7569-521: Was the first title developed by Media Molecule, under the name The Next Big Thing . The player controls Sackboy as he travels around the titular LittleBigPlanet, helping the eight creator curators of LittleBigPlanet with their problems in their own respective realms. Throughout the story, Sackboy tries to stop The Collector, one of the eight creator curators who has gone rogue, kidnapping the creations of LittleBigPlanet. The game received widespread acclaim for its design, gameplay, and customization afforded to
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