Misplaced Pages

Liberty Science Center

Article snapshot taken from Wikipedia with creative commons attribution-sharealike license. Give it a read and then ask your questions in the chat. We can research this topic together.

Across the many fields concerned with interactivity , including information science , computer science , human-computer interaction , communication , and industrial design , there is little agreement over the meaning of the term "interactivity", but most definitions are related to interaction between users and computers and other machines through a user interface . Interactivity can however also refer to interaction between people. It nevertheless usually refers to interaction between people and computers – and sometimes to interaction between computers – through software, hardware, and networks.

#306693

23-608: Liberty Science Center is an interactive science museum and learning center located in Liberty State Park in Jersey City , New Jersey , United States. At its opening, it was the largest such planetarium in the Western Hemisphere and the world's fourth largest. The center, which opened in 1993 as New Jersey's first major state science museum, has science exhibits, numerous educational resources, and

46-430: A 400-seat facility with a dome 100 feet (30 m) in diameter and an 89-foot (27 m) diameter screen, named for the benefactor who contributed $ 5 million towards the cost of construction. Larger than New York City 's Hayden Planetarium , at its opening, it was the largest such planetarium in the Western Hemisphere and the world's fourth largest. Liberty Science Center's permanent exhibitions include: In July 2007,

69-488: A communication systems ability to "talk back". On the other hand, human to computer communication is the way that people communicate with new media . According to Rada Roy, the " Human Computer interaction model might consists of 4 main components which consist of human, computer, task environment and machine environment. The two basic flows of information and control are assumed. The communication between people and computers; one must understand something about both and about

92-424: A concept called an interaction model . Using an interaction model, any person can create interactivities in a very short period of time. Some of the interaction models presented with authoring tools fall under various categories like games, puzzles, simulation tools, presentation tools, etc., which can be completely customized. Social interaction A social relation is the fundamental unit of analysis within

115-626: A meaning and purpose. Then there are social behaviors , or social actions, which address (directly or indirectly) other people, which solicit a response from another agent. Next are social contacts , a pair of social actions, which form the beginning of social interactions which metadata is a big contribution.Symbols define social relationships. Without symbols, our social life would be no more sophisticated than that of animals. For example, without symbols, people would have no aunts or uncles, employers or teachers—or even brothers and sisters. In sum, symbolic interactionists analyze how social life depends on

138-709: A permanent, interactive display. The full list of awardees: 2011: Jane Goodall ; 2012: Temple Grandin , Ernő Rubik , Oliver Sacks ; 2013: Sir Richard Branson , Garry Kasparov , Cori Bargmann ; 2014: Dean Kamen , Sylvia A. Earle , J. Craig Venter ; 2015: Jeff Bezos , Vint Cerf , Jill Tarter ; 2016: Frank Gehry , Jack Horner , Ellen Langer , Kip Thorne ; 2017: Katherine Johnson , Ray Kurzweil , Marc Raibert (and SpotMini); 2018: Vitalik Buterin , George M. Church , Laurie Santos , Sara Seager ; 2019: Chris Messina , Sally Shaywitz and Bennett Shaywitz, Martine Rothblatt , Karlie Kloss ; 2020: Moshe Safdie , Jennifer A. Lewis , William Conan Davis . In 2019 LSC

161-406: A strong distinction between interaction and interactivity. As the suffix 'ity' is used to form nouns that denote a quality or condition, this body of research has defined interactivity as the 'quality or condition of interaction'. These researchers suggest that the distinction between interaction and interactivity is important since interaction may be present in any given setting, but the quality of

184-464: A symbolic interface between its referential, objective functionality and the subject." The term " look and feel " is often used to refer to the specifics of a computer system's user interface . Using this metaphor , the "look" refers to its visual design, while the "feel" refers to its interactivity. Indirectly this can be regarded as an informal definition of interactivity. For a more detailed discussion of how interactivity has been conceptualized in

207-712: Is also an example of web interactivity because it is written in a collaborative way. Interactivity in new media distinguishes itself from old media by implementing participation from users rather than passive consumption. Web page authors can integrate JavaScript coding to create interactive web pages. Sliders, date pickers, drag and dropping are just some of the many enhancements that can be provided. Various authoring tools are available for creating various kinds of interactivities. Some common platforms for creating interactivities include Adobe Flash and Microsoft Silverlight . Notable authoring tools for creating interactivities include Harbinger's Elicitus . eLearning makes use of

230-436: Is only through actual use that its interactivity is fully experienced and "felt". This is due to the kinesthetic nature of the interactive experience. It is similar to the difference between watching someone drive a car and actually driving it. It is only through the driving that one can experience and "feel" how this car differs from others. New Media academic Vincent Maher defines interactivity as "the relation constituted by

253-403: Is reflected in a culture's kinship terminology , with the default mother-child relation emerging as part of the embryological process. According to Piotr Sztompka , forms of relation and interaction in sociology and anthropology may be described as follows: first and most basic are animal-like behaviors , i.e. various physical movements of the body. Then there are actions —movements with

SECTION 10

#1732790944307

276-400: Is the behaviour of its user interface as experienced by its user. This includes the way the user moves their finger on its input wheel, the way this allows the selection of a tune in the playlist, and the way the user controls the volume. An artifact's interactivity is best perceived through use. A bystander can imagine how it would be like to use an artifact by watching others use it, but it

299-590: The social ecosystem as a whole . Early inquiries into the nature of social relations featured in the work of sociologists such as Max Weber in his theory of social action , where social relationships composed of both positive (affiliative) and negative (agonistic) interactions represented opposing effects. Categorizing social interactions enables observational and other social research, such as Gemeinschaft and Gesellschaft (lit. 'community and society'), collective consciousness, etc. Ancient works which include manuals of good practice in social relations include

322-479: The social sciences , and describes any voluntary or involuntary interpersonal relationship between two or more conspecifics within and/or between groups. The group can be a language or kinship group, a social institution or organization, an economic class, a nation, or gender. Social relations are derived from human behavioral ecology , and, as an aggregate, form a coherent social structure whose constituent parts are best understood relative to each other and to

345-689: The Jennifer Chalsty Center for Science Learning and Teaching opened. It is a 20,000-square-foot (1,900 m) facility extending over the entire former Invention Floor of Liberty Science Center, with six laboratories, a 150-seat theater, and other resources for teachers and students. Educators can upgrade science teaching skills and find peers to help strengthen science instruction in the classroom, while students can participate in intense, multi-day or single-hour programs to ignite interest and skills in science exploration. The LSC hosts an annual Gala and Genius Award as well as Genius Gallery,

368-474: The context of communication between a human and an artifact , interactivity refers to the artifact's interactive behaviour as experienced by the human user. This is different from other aspects of the artifact such as its visual appearance, its internal working, and the meaning of the signs it might mediate. For example, the interactivity of an iPod is not its physical shape and colour (its so-called " design "), its ability to play music, or its storage capacity—it

391-856: The human-computer interaction literature, and how the phenomenology of the French philosopher Merleau-Ponty can shed light on the user experience, see (Svanaes 2000). An IBM study in the early 1980s found that productivity on a computer is highest when the graphical screen updates in one half second or faster; between one half second to three quarters of one second, productivity greatly decreases. In computer science , interactive refers to software which accepts and responds to input from people—for example, data or commands. Interactive software includes most popular programs, such as word processors or spreadsheet applications . By comparison, noninteractive programs operate without human contact; examples of these include compilers and batch processing applications. If

414-556: The interaction varies from low and high. Human communication is the basic example of interactive communication which involves two different processes; human to human interactivity and human to computer interactivity. Human-Human interactivity is the communication between people. The word interactivity is related to and stems from the term interaction used by sociologists, which is the actions of at least two individuals who exchange or interplay.  It requires levels of messages that respond to previous messages. Interactivity also refers to

437-576: The original Hoberman sphere , a silver, computer-driven engineering artwork designed by Chuck Hoberman . Liberty Science Center completed a 22-month, $ 109 million expansion and renewal project on July 19, 2007. The expansion added 100,000 square feet (9,300 m) to the facility, bringing it to nearly 300,000 square feet (28,000 m). In December 2017, the Science Center opened the Jennifer Chalsty Planetarium,

460-555: The response is complex enough it is said that the system is conducting social interaction and some systems try to achieve this through the implementation of social interfaces . Web interactivity refers to interactive features that are embedded on websites that offer an exchange of information either between communication technology and users or between users using technology. This type of interactivity evolves with new developments of website interfaces. Some interactive features include hyperlinks, feedback, and multimedia displays. Misplaced Pages

483-546: The tasks which people perform with computers. A general model of human - computer interface emphasizes the flow of information and control at the human computer interface." Human to Human interactivity consists of many conceptualizations which are based on anthropomorphic definitions. For example, complex systems that detect and react to human behavior are sometimes called interactive. Under this perspective, interaction includes responses to human physical manipulation like movement, body language, and/or changes in mental states . In

SECTION 20

#1732790944307

506-573: The text of Pseudo-Phocylides , 175–227, Josephus ' polemical work Against Apion , 198–210, and the deutero-canonical Jewish Book of Sirach or Ecclesiasticus , 7:18–36 . More recent research on social behaviour has demonstrated that newborn infants tend to instinctually gravitate towards prosocial behaviour. As obligate social apes, humans are born highly altricial , and require an extended period of post-natal development for cultural transmission of social organization, language, and moral frameworks. In linguistic and anthropological frameworks, this

529-432: Was in negotiation with Jersey City to receive for a nominal fee city-owned land (a former car pound) which would be developed as an educational and residential area called Sci Tech Scity. Phase one of the project is scheduled to open in late 2023 and into early 2024. Interactive Multiple views on interactivity exist. In the "contingency view" of interactivity, there are three levels: One body of research has made

#306693