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Bogo-Indian Defence, Monticelli Trap

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In chess , the Monticelli Trap is a combination in the Bogo–Indian Defence , named for Italian champion Mario Monticelli from the game Monticelli versus Prokeš , Budapest 1926. Although it is called a trap because White wins the exchange , Black does obtain some compensation .

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78-635: The trap begins with the moves: White threatens mate with 11.Qxh7# as well as 11.Bxb7 winning a bishop and a rook. After either 10...Ne4 11.Bxe4 or 10...Qxg5 11.Bxb7, Black loses the exchange, but obtains compensation in the form of one or more pawns and possibly a weakened white king. It is unclear if the position is a forced win for White. Former world champion José Raúl Capablanca allowed 10.Ng5 twice in consecutive games as Black against Max Euwe in Amsterdam , 1931, drawing both times. The second game continued: The line has been played several times over

156-425: A draw either by the fifty-move rule or stalemate . Opinions differ as to whether or not a player should learn this checkmate procedure. James Howell omits the checkmate with two bishops in his book because it rarely occurs but includes the bishop and knight checkmate. Howell says that he has had it three times (always on the defending side) and that it occurs more often than the checkmate with two bishops. On

234-408: A rook , which can occur on any edge of the board. The black king can be on any square on the edge of the board, the white king is in opposition to it, and the rook can check from any square on the rank or file (assuming that it cannot be captured). The second diagram shows a slightly different position where the kings are not in opposition but the defending king must be in a corner. With the side with

312-436: A "conduit metaphor." According to this view, a speaker can put ideas or objects into containers and then send them along a conduit to a listener, who removes the object from the container to make meaning of it. Thus, communication is conceptualized as something that ideas flow into, with the container being separate from the ideas themselves. Lakoff and Johnson provide several examples of daily metaphors in use, including "argument

390-481: A characteristic of speech and writing, metaphors can serve the poetic imagination. This allows Sylvia Plath , in her poem "Cut", to compare the blood issuing from her cut thumb to the running of a million soldiers, " redcoats , every one"; and enabling Robert Frost , in "The Road Not Taken", to compare a life to a journey. Metaphors can be implied and extended throughout pieces of literature. Sonja K. Foss characterizes metaphors as "nonliteral comparisons in which

468-437: A common-type metaphor is generally considered more forceful than a simile . The metaphor category contains these specialized types: It is said that a metaphor is 'a condensed analogy' or 'analogical fusion' or that they 'operate in a similar fashion' or are 'based on the same mental process' or yet that 'the basic processes of analogy are at work in metaphor'. It is also pointed out that 'a border between metaphor and analogy

546-415: A comparison that shows how two things, which are not alike in most ways, are similar in another important way. In this context, metaphors contribute to the creation of multiple meanings within polysemic complexes across different languages. Furthermore, Lakoff and Johnson explain that a metaphor is essentially the understanding and experiencing of one kind of thing in terms of another, which they refer to as

624-407: A corner). With the side with the bishops to move, checkmate can be forced in at most nineteen moves, except in some very rare positions (0.03% of the possible positions). The third checkmate position is possible but not forceable. It is not too difficult for two bishops to force checkmate, with the aid of their king. Two principles apply: In the position from Seirawan, White wins by first forcing

702-426: A game. Before about 1600, the game could also be won by capturing all of the opponent's pieces, leaving just a bare king . This style of play is now called annihilation or robado . In Medieval times , players began to consider it nobler to win by checkmate, so annihilation became a half-win for a while, until it was abandoned. Two major pieces ( queens or rooks ) can easily force checkmate on

780-484: A likeness or an analogy. Analysts group metaphors with other types of figurative language, such as antithesis , hyperbole , metonymy , and simile . “Figurative language examples include “similes, metaphors, personification, hyperbole, allusions, and idioms.”” One of the most commonly cited examples of a metaphor in English literature comes from the " All the world's a stage " monologue from As You Like It : All

858-445: A metaphor as having two parts: the tenor and the vehicle. The tenor is the subject to which attributes are ascribed. The vehicle is the object whose attributes are borrowed. In the previous example, "the world" is compared to a stage, describing it with the attributes of "the stage"; "the world" is the tenor, and "a stage" is the vehicle; "men and women" is the secondary tenor, and "players" is the secondary vehicle. Other writers employ

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936-414: A metaphor for understanding. The audience does not need to visualize the action; dead metaphors normally go unnoticed. Some distinguish between a dead metaphor and a cliché . Others use "dead metaphor" to denote both. A mixed metaphor is a metaphor that leaps from one identification to a second inconsistent with the first, e.g.: I smell a rat [...] but I'll nip him in the bud" This form is often used as

1014-447: A metaphor is defined as a semantic change based on a similarity in form or function between the original concept and the target concept named by a word. For example, mouse : "small, gray rodent with a long tail" → "small, gray computer device with a long cord". Some recent linguistic theories hold that language evolved from the capability of the brain to create metaphors that link actions and sensations to sounds. Aristotle discusses

1092-465: A metaphorically related area. Cognitive linguists emphasize that metaphors serve to facilitate the understanding of one conceptual domain—typically an abstraction such as "life", "theories" or "ideas"—through expressions that relate to another, more familiar conceptual domain—typically more concrete, such as "journey", "buildings" or "food". For example: one devours a book of raw facts, tries to digest them, stews over them, lets them simmer on

1170-487: A metonymy relies on pre-existent links within such domains. For example, in the phrase "lands belonging to the crown", the word crown is a metonymy because some monarchs do indeed wear a crown, physically. In other words, there is a pre-existent link between crown and monarchy . On the other hand, when Ghil'ad Zuckermann argues that the Israeli language is a "phoenicuckoo cross with some magpie characteristics", he

1248-404: A parody of metaphor itself: If we can hit that bull's-eye then the rest of the dominoes will fall like a house of cards... Checkmate . An extended metaphor, or conceit, sets up a principal subject with several subsidiary subjects or comparisons. In the above quote from As You Like It , the world is first described as a stage and then the subsidiary subjects men and women are further described in

1326-429: A player's king is in check (threatened with capture ) and there is no possible escape. Checkmating the opponent wins the game. In chess, the king is never actually captured—the player loses as soon as the player's king is checkmated. In formal games, it is usually considered good etiquette to resign an inevitably lost game before being checkmated. If a player is not in check but has no legal moves, then it

1404-443: A rook and a queen. There are four fundamental checkmates when one side has only their king and the other side has only the minimum material needed to force checkmate, i.e. (1) one queen , (2) one rook , (3) two bishops on opposite-colored squares, or (4) a bishop and a knight . The king must help in accomplishing all of these checkmates. If the winning side has more material, checkmates are easier. The checkmate with

1482-402: A rook or queen along a back rank (that is, the row on which the pieces [not pawns] stand at the start of the game) in which the mated king is unable to move up the board because the king is blocked by friendly pieces (usually pawns) on the second rank. An example of a back-rank checkmate is shown in the diagram. It is also known as the corridor mate . The scholar's mate (also known as

1560-460: A sociological, cultural, or philosophical perspective, one asks to what extent ideologies maintain and impose conceptual patterns of thought by introducing, supporting, and adapting fundamental patterns of thinking metaphorically. The question is to what extent the ideology fashion and refashion the idea of the nation as a container with borders, and how enemies and outsiders are represented. Some cognitive scholars have attempted to take on board

1638-472: A tornado. Based on his analysis, Jaynes claims that metaphors not only enhance description, but "increase enormously our powers of perception...and our understanding of [the world], and literally create new objects". Metaphors are most frequently compared with similes . A metaphor asserts the objects in the comparison are identical on the point of comparison, while a simile merely asserts a similarity through use of words such as like or as . For this reason

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1716-653: A word or phrase from one domain of experience is applied to another domain". She argues that since reality is mediated by the language we use to describe it, the metaphors we use shape the world and our interactions to it. The term metaphor is used to describe more basic or general aspects of experience and cognition: Some theorists have suggested that metaphors are not merely stylistic, but are also cognitively important.In Metaphors We Live By , George Lakoff and Mark Johnson argue that metaphors are pervasive in everyday life, not only in language but also in thought and action. A common definition of metaphor can be described as

1794-683: Is stalemate , and the game immediately ends in a draw . A checkmating move is recorded in algebraic notation using the hash symbol "#", for example: 34.Qg3#. A checkmate may occur in as few as two moves on one side with all of the pieces still on the board (as in fool's mate , in the opening phase of the game), in a middlegame position (as in the 1956 game called the Game of the Century between Donald Byrne and Bobby Fischer ), or after many moves with as few as three pieces in an endgame position. The term checkmate is, according to

1872-464: Is "surprised", in the military sense of "ambushed". "Shāh" ( شاه ) is the Persian word for the monarch. Players would announce "Shāh" when the king was in check. "Māt" ( مات ) is a Persian adjective for "at a loss", "helpless", or "defeated". So the king is in mate when he is ambushed, at a loss, helpless, defeated, or abandoned to his fate. In modern Persian, the word mate depicts a person who

1950-405: Is a checkmate by the bishop, with the black king in the corner. The bishop can be on other squares along the diagonal, the white king and knight have to be on squares that attack g8 and h7. The second position is a checkmate by the knight, with the black king on a side square next to the corner. The knight can be on other squares that check the black king. The white king must be on a square to protect

2028-421: Is a metaphor, coming from a Greek term meaning 'transference (of ownership)'. The user of a metaphor alters the reference of the word, "carrying" it from one semantic "realm" to another. The new meaning of the word might derive from an analogy between the two semantic realms, but also from other reasons such as the distortion of the semantic realm - for example in sarcasm. The English word metaphor derives from

2106-415: Is an example of a stalemate, from the end of a 1966 endgame study by A. H. Branton. White has just moved 1.Na3+? If Black moves 1...Kc1!, then White must move his bishop to save it because if the bishop is captured , the position is a draw because of the insufficient material rule. But after any bishop move, the position is a stalemate. A back-rank checkmate is a checkmate delivered by

2184-415: Is an open question whether synesthesia experiences are a sensory version of metaphor, the "source" domain being the presented stimulus, such as a musical tone, and the target domain, being the experience in another modality, such as color. Art theorist Robert Vischer argued that when we look at a painting, we "feel ourselves into it" by imagining our body in the posture of a nonhuman or inanimate object in

2262-459: Is any coherent organization of experience. For example, we have coherently organized knowledge about journeys that we rely on in understanding life. Lakoff and Johnson greatly contributed to establishing the importance of conceptual metaphor as a framework for thinking in language, leading scholars to investigate the original ways in which writers used novel metaphors and question the fundamental frameworks of thinking in conceptual metaphors. From

2340-569: Is dead", as chess reached Europe via the Arab world , and Arabic māta ( مَاتَ ) means "died" or "is dead". Moghadam traced the etymology of the word mate . It comes from a Persian verb mandan ( ماندن ), meaning "to remain", which is cognate with the Latin word maneō and the Greek menō ( μένω , which means "I remain"). It means "remained" in the sense of "abandoned" and the formal translation

2418-405: Is frozen, open-mouthed, staring, confused and unresponsive. The words "stupefied" or "stunned" bear close correlation. So a possible alternative would be to interpret mate as "unable to respond". A king being in mate (shah-mat) then means a king is unable to respond, which would correspond to there being no response that a player's king can make to the opponent's final move. This interpretation

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2496-500: Is fuzzy' and 'the difference between them might be described (metaphorically) as the distance between things being compared'. Metaphor is distinct from metonymy , as the two concepts embody different fundamental modes of thought . Metaphor works by bringing together concepts from different conceptual domains, whereas metonymy uses one element from a given domain to refer to another closely related element. A metaphor creates new links between otherwise distinct conceptual domains, whereas

2574-407: Is its own egg. Furthermore, the metaphor magpie is employed because, according to Zuckermann, hybridic Israeli displays the characteristics of a magpie, "stealing" from languages such as Arabic and English . A dead metaphor is a metaphor in which the sense of a transferred image has become absent. The phrases "to grasp a concept" and "to gather what you've understood" use physical action as

2652-457: Is much closer to the original intent of the game being not to kill a king but to leave him with no viable response other than surrender, which better matches the origin story detailed in the Shahnameh . In modern parlance, the term checkmate is a metaphor for an irrefutable and strategic victory. In early Sanskrit chess ( c. 500–700), the king could be captured and this ended

2730-404: Is powerfully destructive' through the paraphrand of physical and emotional destruction; another person might understand the metaphor as 'Pat can spin out of control'. In the latter case, the paraphier of 'spinning motion' has become the paraphrand 'psychological spin', suggesting an entirely new metaphor for emotional unpredictability, a possibly apt description for a human being hardly applicable to

2808-408: Is the checkmate of a lone king by the opponent's two bishops and king. The superior side is able to drive the lone king into a corner and force mate using the two bishops and king collaboratively. The only stipulation is that the two bishops must move on opposite-colored squares. Accomplishing the mate requires a maximum of 19 moves. The king and bishops cooperate to drive

2886-405: Is using metaphor . There is no physical link between a language and a bird. The reason the metaphors phoenix and cuckoo are used is that on the one hand hybridic Israeli is based on Hebrew , which, like a phoenix, rises from the ashes; and on the other hand, hybridic Israeli is based on Yiddish , which like a cuckoo, lays its egg in the nest of another bird, tricking it to believe that it

2964-426: Is war" and "time is money." These metaphors are widely used in various contexts to describe personal meaning. In addition, the authors suggest that communication can be viewed as a machine: "Communication is not what one does with the machine, but is the machine itself." Moreover, experimental evidence shows that "priming" people with material from one area can influence how they perform tasks and interpret language in

3042-563: The 16th-century Old French word métaphore , which comes from the Latin metaphora , 'carrying over', and in turn from the Greek μεταφορά ( metaphorá ), 'transference (of ownership)', from μεταφέρω ( metapherō ), 'to carry over, to transfer' and that from μετά ( meta ), 'behind, along with, across' + φέρω ( pherō ), 'to bear, to carry'. The Philosophy of Rhetoric (1936) by rhetorician I. A. Richards describes

3120-655: The Barnhart Etymological Dictionary, an alteration of the Persian phrase "shāh māt" ( شاه مات ) which means "the King is helpless". Persian "māt" applies to the king but in Sanskrit "māta", also pronounced "māt", applied to his kingdom "traversed, measured across, and meted out" thoroughly by his opponent; "māta" is the past participle of "mā" verbal root. Others maintain that it means "the King

3198-566: The Brain", takes on board the dual problem of conceptual metaphor as a framework implicit in the language as a system and the way individuals and ideologies negotiate conceptual metaphors. Neural biological research suggests some metaphors are innate, as demonstrated by reduced metaphorical understanding in psychopathy. James W. Underhill, in Creating Worldviews: Ideology, Metaphor & Language (Edinburgh UP), considers

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3276-433: The back-burner , regurgitates them in discussions, and cooks up explanations, hoping they do not seem half-baked . A convenient short-hand way of capturing this view of metaphor is the following: Conceptual Domain (A) is Conceptual Domain (B), which is what is called a conceptual metaphor . A conceptual metaphor consists of two conceptual domains, in which one domain is understood in terms of another. A conceptual domain

3354-406: The basic checkmate positions with a queen , which can occur on any edge of the board. Naturally, the exact position can vary from the diagram. In the first of the checkmate positions, the queen is directly in front of the opposing king and the white king is protecting its queen. In the second checkmate position, the kings are in opposition and the queen mates on the rank (or file ) of

3432-405: The bishop and cover a square not covered by the knight. With the side with the bishop and knight to move, checkmate can be forced in at most thirty-three moves from any starting position, except those in which the defending king is initially forking the bishop and knight and it is not possible to defend both. However, the mating process requires accurate play, since a few errors could result in

3510-440: The black king to the side of the board, then to a corner, and then checkmates. It can be any side of the board and any corner. The process is: This is not the shortest forced checkmate from this position. Müller and Lamprecht give a fifteen-move solution; however, it contains an inaccurate move by Black (according to endgame tablebases ). Avoid stalemate One example of a stalemate is this position, where 1.Kb6 (marked with

3588-425: The context of any language system which claims to embody richness and depth of understanding. In addition, he clarifies the limitations associated with a literal interpretation of the mechanistic Cartesian and Newtonian depictions of the universe as little more than a "machine" – a concept which continues to underlie much of the scientific materialism which prevails in the modern Western world. He argues further that

3666-587: The course of creating fictions through the use of metaphor we can also perceive and manipulate props into new improvised representations of something entirely different in a game of "make-believe". Suddenly the properties of the props themselves take on primary importance. In the process the participants in the game may be only partially conscious of the "prop oriented" nature of the game itself. Metaphors can map experience between two nonlinguistic realms. Musicologist Leonard B. Meyer demonstrated how purely rhythmic and harmonic events can express human emotions. It

3744-427: The creation of metaphors at the end of his Poetics : "But the greatest thing by far is to be a master of metaphor. It is the one thing that cannot be learnt from others; and it is also a sign of genius, since a good metaphor implies an intuitive perception of the similarity in dissimilars." Baroque literary theorist Emanuele Tesauro defines the metaphor "the most witty and acute, the most strange and marvelous,

3822-440: The development of various imaginative ends. In "content oriented" games, users derive value from such props as a result of the intrinsic fictional content which they help to create through their participation in the game. As familiar examples of such content oriented games, Walton points to putting on a play of Hamlet or "playing cops and robbers". Walton further argues, however, that not all games conform to this characteristic. In

3900-513: The edge of the board using a technique known as the ladder checkmate . The process is to put the two pieces on adjacent ranks or files and force the king to the side of the board by using one piece to check the king and the other to cut it off from going up the board. In the illustration, White checkmates by forcing the Black king to the edge, one row at a time. The ladder checkmate can be used to checkmate with two rooks, two queens, or

3978-513: The enemy king to an edge of the board, and then into a corner to deliver the mate. "The process, though a bit lengthy, is fascinating because it gives us a glimpse of the power of the two bishops on the open board." Three basic checkmate positions are possible via the two bishops checkmate. The first is a checkmate in the corner. The second position is a checkmate on a side square next to the corner square (this position can theoretically occur anywhere along an edge, but can only be forced adjacent to

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4056-432: The formulation of metaphors at the center of a "Game of Make Believe," which is regulated by tacit norms and rules. These "principles of generation" serve to determine several aspects of the game which include: what is considered to be fictional or imaginary, as well as the fixed function which is assumed by both objects and people who interact in the game. Walton refers to such generators as "props" which can serve as means to

4134-457: The four-move checkmate) is the checkmate achieved by the moves: The moves might be played in a different order or in slight variation, but the basic idea is the same: the queen and bishop combine in a simple mating attack on f7 (or f2 if Black is performing the mate). There are also other ways to checkmate in four moves. The fool's mate , also known as the two-move checkmate, is the quickest possible checkmate. A prime example consists of

4212-465: The game. The Persians (c. 700–800) introduced the idea of warning that the king was under attack (announcing check in modern terminology). This was done to avoid the early and accidental end of a game. Later, the Persians added the additional rule that a king could not be moved into check or left in check. As a result, the king could not be captured, and checkmate was the only decisive way of ending

4290-403: The general terms ground and figure to denote the tenor and the vehicle. Cognitive linguistics uses the terms target and source , respectively. Psychologist Julian Jaynes coined the terms metaphrand and metaphier , plus two new concepts, paraphrand and paraphier . Metaphrand is equivalent to the metaphor-theory terms tenor , target , and ground . Metaphier is equivalent to

4368-436: The genus, since both old age and stubble are [species of the genus of] things that have lost their bloom." Metaphors, according to Aristotle, have "qualities of the exotic and the fascinating; but at the same time we recognize that strangers do not have the same rights as our fellow citizens". Educational psychologist Andrew Ortony gives more explicit detail: "Metaphors are necessary as a communicative device because they allow

4446-407: The horn of my salvation, my stronghold" and "The Lord is my shepherd, I shall not want". Some recent linguistic theories view all language in essence as metaphorical. The etymology of a word may uncover a metaphorical usage which has since become obscured with persistent use - such as for example the English word " window ", etymologically equivalent to "wind eye". The word  metaphor itself

4524-542: The idea that different languages have evolved radically different concepts and conceptual metaphors, while others hold to the Sapir-Whorf hypothesis . German philologist Wilhelm von Humboldt contributed significantly to this debate on the relationship between culture, language, and linguistic communities. Humboldt remains, however, relatively unknown in English-speaking nations. Andrew Goatly , in "Washing

4602-411: The king. With the side with the queen to move, checkmate can be forced in at most ten moves from any starting position, with optimal play by both sides, but usually fewer moves are required. In positions in which a pawn has just promoted to a queen, at most nine moves are required. In the position diagrammed, White checkmates easily by confining the black king to a rectangle and shrinking

4680-407: The metaphor-theory terms vehicle , figure , and source . In a simple metaphor, an obvious attribute of the metaphier exactly characterizes the metaphrand (e.g. "the ship plowed the seas"). With an inexact metaphor, however, a metaphier might have associated attributes or nuances – its paraphiers – that enrich the metaphor because they "project back" to the metaphrand, potentially creating new ideas –

4758-484: The most pleasant and useful, the most eloquent and fecund part of the human intellect ". There is, he suggests, something divine in metaphor: the world itself is God's poem and metaphor is not just a literary or rhetorical figure but an analytic tool that can penetrate the mysteries of God and His creation. Friedrich Nietzsche makes metaphor the conceptual center of his early theory of society in On Truth and Lies in

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4836-496: The moves: resulting in the position shown. (The pattern can have slight variations, for example White might play f4 instead of f3 or move the g- pawn first, and Black might play ...e6 instead of ...e5.) Metaphor A metaphor is a figure of speech that, for rhetorical effect, directly refers to one thing by mentioning another. It may provide (or obscure) clarity or identify hidden similarities between two different ideas. Metaphors are usually meant to create

4914-478: The other hand, Jeremy Silman includes the checkmate with two bishops but not the bishop plus knight checkmate because he has had it only once and his friend John Watson has never had it. Silman says: "... mastering it would take a significant chunk of time. Should the chess hopeful really spend many of his precious hours he's put aside for chess study learning an endgame he will achieve (at most) only once or twice in his lifetime?" Avoid stalemate This position

4992-477: The painting. For example, the painting The Lonely Tree by Caspar David Friedrich shows a tree with contorted, barren limbs. Looking at the painting, some recipients may imagine their limbs in a similarly contorted and barren shape, evoking a feeling of strain and distress. Nonlinguistic metaphors may be the foundation of our experience of visual and musical art, as well as dance and other art forms. In historical onomasiology or in historical linguistics ,

5070-412: The paraphrands – associated thereafter with the metaphrand or even leading to a new metaphor. For example, in the metaphor "Pat is a tornado", the metaphrand is Pat ; the metaphier is tornado . As metaphier, tornado carries paraphiers such as power, storm and wind, counterclockwise motion, and danger, threat, destruction, etc. The metaphoric meaning of tornado is inexact: one might understand that 'Pat

5148-547: The philosophical concept of "substance" or "substratum" has limited meaning at best and that physicalist theories of the universe depend upon mechanistic metaphors which are drawn from deductive logic in the development of their hypotheses. By interpreting such metaphors literally, Turbayne argues that modern man has unknowingly fallen victim to only one of several metaphorical models of the universe which may be more beneficial in nature. In his book In Other Shoes: Music, Metaphor, Empathy, Existence Kendall Walton also places

5226-402: The queen is the most common, and easiest to achieve. It often occurs after a pawn has queened . A checkmate with the rook is also common, but a checkmate with two bishops or with a bishop and knight occurs infrequently. The two-bishop checkmate is fairly easy to accomplish, but the bishop and knight checkmate is difficult and requires precision. The first two diagrams show representatives of

5304-429: The rectangle to force the king to the edge of the board: Avoid stalemate The winning side must be careful to not stalemate the opposing king, whereas the defender would like to get into such a position. There are five general types of stalemate positions that can occur, which the stronger side must avoid. The first two are more common. The first diagram shows the basic checkmate position with

5382-473: The rook to move, checkmate can be forced in at most sixteen moves from any starting position. Again, see Wikibooks – Chess/The Endgame for a demonstration of how the king and rook versus king mate is achieved. In the third diagram position, White checkmates by confining the black king to a rectangle and shrinking the rectangle to force the king to the edge of the board: Avoid stalemate There are two stalemate patterns: The two bishops checkmate

5460-419: The same context. An implicit metaphor has no specified tenor, although the vehicle is present. M. H. Abrams offers the following as an example of an implicit metaphor: "That reed was too frail to survive the storm of its sorrows". The reed is the vehicle for the implicit tenor, someone's death, and the storm is the vehicle for the person's sorrows. Metaphor can serve as a device for persuading an audience of

5538-438: The transfer of coherent chunks of characteristics -- perceptual, cognitive, emotional and experiential – from a vehicle which is known to a topic which is less so. In so doing they circumvent the problem of specifying one by one each of the often unnameable and innumerable characteristics; they avoid discretizing the perceived continuity of experience and are thus closer to experience and consequently more vivid and memorable." As

5616-540: The user's argument or thesis, the so-called rhetorical metaphor. Aristotle writes in his work the Rhetoric that metaphors make learning pleasant: "To learn easily is naturally pleasant to all people, and words signify something, so whatever words create knowledge in us are the pleasantest." When discussing Aristotle's Rhetoric , Jan Garret stated "metaphor most brings about learning; for when [Homer] calls old age "stubble", he creates understanding and knowledge through

5694-532: The view that metaphors may also be described as examples of a linguistic "category mistake" which have the potential of leading unsuspecting users into considerable obfuscation of thought within the realm of epistemology. Included among them is the Australian philosopher Colin Murray Turbayne . In his book The Myth of Metaphor , Turbayne argues that the use of metaphor is an essential component within

5772-733: The way individual speech adopts and reinforces certain metaphoric paradigms. This involves a critique of both communist and fascist discourse. Underhill's studies are situated in Czech and German, which allows him to demonstrate the ways individuals are thinking both within and resisting the modes by which ideologies seek to appropriate key concepts such as "the people", "the state", "history", and "struggle". Though metaphors can be considered to be "in" language, Underhill's chapter on French, English and ethnolinguistics demonstrates that language or languages cannot be conceived of in anything other than metaphoric terms. Several other philosophers have embraced

5850-409: The world is a stage, Shakespeare uses points of comparison between the world and a stage to convey an understanding about the mechanics of the world and the behavior of the people within it. In the ancient Hebrew psalms (around 1000 B.C.), one finds vivid and poetic examples of metaphor such as, "The Lord is my rock, my fortress and my deliverer; my God is my rock, in whom I take refuge, my shield and

5928-428: The world's a stage, And all the men and women merely players; They have their exits and their entrances And one man in his time plays many parts, His Acts being seven ages. At first, the infant... — William Shakespeare , As You Like It , 2/7 This quotation expresses a metaphor because the world is not literally a stage, and most humans are not literally actors and actresses playing roles. By asserting that

6006-411: The x) would be stalemate. Of the basic checkmates, this is the most difficult one to force , because these two pieces cannot form a linear barrier to the enemy king from a distance. Also, the checkmate can be forced only in a corner that the bishop controls. Two basic checkmate positions are shown with a bishop and a knight , or the bishop and knight checkmate . The first position

6084-426: The years at the highest levels, including Portisch–Andersson 1983, which ended in a draw, and Aronian–Postny 2005, which White won. The offer of the exchange has in fact been refused by White in grandmaster games (either by 10.Qxc3 or 10.Ng5 Ne4 11.Bxe4 Bxe4 12.Nxe4). Notes Bibliography Checkmate Checkmate (often shortened to mate ) is any game position in chess and other chess-like games in which

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