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MySims is a video game developed by EA Redwood Shores and published by Electronic Arts as a spin-off to Maxis 's The Sims franchise for the Wii and Nintendo DS in September 2007, re-released for Microsoft Windows and mobile phones in 2008, and for BlackBerry in 2009. The game sold over 4 million units as of 2008.

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43-397: MySims: Cozy Bundle , which contains MySims and MySims Kingdom , was released for Nintendo Switch on November 19, 2024. The game puts players in charge of redeveloping a town that has become run down. Through creative building and design elements, players can improve the town, which attracts new residents, who subsequently need homes built for them. Customization is a large element of

86-539: A Globus magazine about DVD video and consumer technology, not in any way related to video games. It lacks some articles contained in the UK edition, such as the Virtua Fighter 5 story which was omitted from the corresponding Spanish edition. At the end of May 2009, a post in the official Edge Spanish forums made by the main administrator, stated that Globus was about to close its video game division, which meant

129-512: A Sim's best friend will earn the player either a special blueprint not available anywhere else in the game, or a style of clothing for their wardrobe. Players can also earn blueprints by performing tasks for Commercial Sims (Sims who have their own businesses). Typically this involves building around 5-10 items for Sims, depending on the Star Level (the 1-5 level) of the player's town and the essences they have access to. A feature new to MySims

172-528: A colourless bunch, a series of knowing archetypes – goth girls, hip DJs, Italian chefs – that lack the effortless charm of Animal Crossing ' s simple ciphers." In 2008, Edge reported that more than 1 million units of the game had been sold in the US. The game was featured among the best-selling Nintendo DS video games. It later sold 3.72 million units, holding the Guinness World Record for

215-417: A departure from The Sims franchise and begins with a character living in a run-down kingdom with a king desperate to bring happiness back. The kingdom's Wandoliers, wand-equipped Sims that worked to keep the kingdom in order, have long since retired or moved away and it is up to the player to become the new Wandolier and restore order. The player's job is to rebuild, or remodel, homes and other structures for

258-507: A feature called "The Ten Amendments", in which the following seven games' scores were retrospectively adjusted to ten-out-of-ten. A rationale was provided for each. A number of Edge special editions were published in the UK. These included: An Edge Special Edition - "the 30th anniversary special edition" - 100 greatest games of Edge's lifetime (2023) An Australian edition was briefly published in early 2004, for less than six months. The Australian edition consisted mostly of content from

301-523: A nine out of ten, with the magazine later stating that "a ten was considered, but eventually rejected". Resident Evil 4 , which came second in Edge Presents The 100 Best Videogames , originally obtained a nine, but according to the 100 Best Videogames issue, it came "as near as dammit to the sixth (at the time) Edge ten". The 20th anniversary issue (E258) published in August 2013 carried

344-495: A spin-off to Maxis ' The Sims franchise for the Nintendo DS and Wii in 2008. MySims Kingdom is a follow-up to MySims , which was released in 2007 and was followed by MySims Party , MySims Racing , MySims Agents and MySims SkyHeroes . MySims: Cozy Bundle , which contains MySims and MySims Kingdom , was released for Nintendo Switch on November 19, 2024. The Wii version of MySims Kingdom takes

387-437: A ten-point scale, from a minimum of 1 to a maximum of 10, with five as ostensibly the average rating. For much of the magazine's run, the magazine's review policy stated that the scores broadly correspond to one of the following "sentiments": However, with issue 143 the scoring system was changed to a simple list of "10 = ten, 9 = nine..." and so on, a tongue-in-cheek reference to people who read too much into review scores. It

430-491: A total of 29 out of 40 for the former, and 27 out of 40 for the latter. In 2024, MySims: Cozy Bundle debuted at number eighth on the top 10 best-selling titles in the UK at retail for the week of November 23. The Wii version was nominated for Best Simulation Game for the Wii by IGN in its 2008 video game awards. Edge (magazine) Edge is a multi-format video game magazine published by Future plc . It

473-492: Is "Essences". They can be found in various locations in town or by interacting with Sims or objects. Essences are used for a number of things including paint for the walls of houses, construction of items, as well as decoration. The minigames in the DS Version include racquetball, paragliding, Scuba diving and more. Compared to previous Sims titles, MySims has a more Chibi -inspired look, with cute character designs; this

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516-521: Is a UK-based magazine and publishes 13 issues annually. The magazine was launched by Steve Jarratt . It has also released foreign editions in Australia, Brazil, France, Germany, Italy, and Spain. The magazine was launched in October 1993 by Steve Jarratt , a long-time video games journalist who has launched several other magazines for Future. The artwork for the cover of the magazine's 100th issue

559-419: Is given the ability to place Figurines, Essences, and Flowers that have been collected throughout the game. Upon reaching King Points Level 5, the player can then also view the credits whenever they please. The end credits sequence features characters from the various islands dancing to an original song by composer Mark Mothersbaugh . Characters only appear in the end credit sequence if the player completed all of

602-487: Is printed in each issue's indicia , the magazine typically has not used bylines to credit individual writers to specific reviews and articles, instead only referring to the anonymous Edge as a whole. Since 2014, some contributed features are credited with a byline. The magazine's regular columnists have been consistently credited throughout the magazine's run. The current columnists are James Leach, Clint Hocking and Tadhg Kelly. In addition, several columnists appear toward

645-492: Is regarded as virtually an all new game in design; however, reception of its control scheme varied greatly. GameZone gave the PC version a score of seven out of ten, saying, "Geared more for younger players, MySims is a nice little experience with a linear story arc that players will have to play to unlock the wide variety of content." However, Edge gave the Wii version a score of six out of ten, saying, "Residents themselves are

688-773: The Edge website and blog were subsequently incorporated into the NextGen site. In July 2008, the whole site was rebranded under the Edge title, as that was the senior of the two brands. In May 2014 it was reported that Future intended to close the websites of Edge , Computer and Video Games and their other videogame publications; in December 2014, it was confirmed that the C&;VG website would close and its content would instead be published at GamesRadar , and in January 2015, it

731-455: The DS version received "mixed" reviews, according to the review aggregation website Metacritic . In Japan, where the Wii version was ported for release under the name Boku to Sim no Machi Kingdom ( ぼくとシムのまち キングダム , Boku to Shimu no Machi Kingudamu ) on October 30, 2008, followed by the DS version on December 4, 2008, Famitsu gave it a score of one seven, one eight, and two sevens for

774-411: The DS version under the name Boku to Sim no Machi: Resort ni Genki o Torimodosō! ( ぼくとシムのまち リゾートに元気をとりもどそう! , Boku to Shimu no Machi Risōto ni Genki o Torimodosō! ) on December 6, 2007, Famitsu gave it a score of 30 out of 40 for the former, and 28 out of 40 for the latter. IGN said of the Wii version, "The problem is that nearly all of the objectives revolve around the same two tasks:

817-635: The UK edition, along with news on the local games industry. The Brazilian edition was launched in Brazil in May 2009. It includes articles translated from the UK magazine alongside original local content. The magazine was cancelled in November 2010, with 18 issues. A translated selection of articles are published with the French magazine Joypad  [ fr ] . In 2017, La Financière de Loisirs licensed

860-550: The aesthetic was chosen for worldwide appeal while referring to the lesser sales of previous Sims games in Japan compared to other territories. MySims also differs from The Sims games by introducing a designed cast of characters rather than procedurally-generated "townies". Every NPC the player encounters has their own name, personality, and backstory. The game's music was composed by John Enroth and Silas Hite of Mutato Muzika . The music changes depending on what type of building

903-490: The beginning of the magazine to talk about the game industry as a whole, rather than focusing on specific game design topics. They are Trigger Happy author Steven Poole , Leigh Alexander, and Brian Howe, whose parody article section "You're Playing It Wrong" began with the new redesign. Previous columnists have included Paul Rose ("Mr Biffo", the founder of Digitiser ), Toshihiro Nagoshi of Sega 's Amusement Vision , author Tim Guest (whose column on MMOs preceded

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946-465: The benefit of hindsight, gives an in-depth examination of its most interesting or innovative attributes. "Codeshop" examines more technical subjects such as 3D modelling programs or physics middleware , while "Studio Profile" and "University Profile" are single-page summaries ("like Top Trumps , but for game dev") of particular developers or publishers, and game-related courses at higher education institutions. Although an overall list of contributors

989-447: The best-selling Sims Game on a Nintendo Console. By October 2008, MySims sold over 4 million copies. In 2024, MySims: Cozy Bundle debuted at number eighth on the top 10 best-selling titles in the UK at retail for the week of November 23. Five sequels have been released for the video game MySims . MySims Kingdom MySims Kingdom is a video game developed by EA Redwood Shores and published by Electronic Arts as

1032-443: The characters using scrolls given to them by the islanders, and complete tasks that the islanders assign. Players must collect essences to unlock these scrolls and gain new items from them, and collect "mana" used to create furniture and structures and in return the player is given essences, scrolls, King Points (occasionally) and outfits for their Sim. As the kingdom's happiness increases, new islands are unlocked. To unlock more places,

1075-523: The collection of essences and the construction of houses, buildings and items. All of the Sim management and social interaction elements of the previous games – well, you're not going to find much of that in the streamlined Wii affair." GameSpot praised the same console version for the construction being intuitive and flexible and for the presentation being cheery and clean. It was also criticized for having longer than usual load times. Its Nintendo DS counterpart

1118-463: The game, including houses, furniture and outfits. Apart from creating a custom Mii -like character, players may also modify their houses and build furniture and appliances using a selection of building blocks. This gives the player more building options, allowing them to create objects by using blueprints , a change from the usual virtual catalog found in The Sims . There are 80 characters with whom

1161-420: The magazine along with deputy editor David McCarthy and other staff writers. After the walkout, the editorship of Edge passed back to Tony Mott, who had been editor prior to Diniz-Sanches. The only team member to remain was Margaret Robertson, who in 2006 replaced Mott as editor. In May 2007, Robertson stepped down as editor and was replaced by Tony Mott, taking over as editor for the third time. Alex Wiltshire

1204-413: The magazine's launch: Edge also awarded a 10/10 score in one of the regular retrospective reviews in the magazine's normal run: In Edge ' s 10th anniversary issue in 2003, GoldenEye 007 (1997) was included as one of the magazine's top ten shooters, along with a note that it was perhaps "the only other game" that should have received a ten out of ten rating. The game had originally been awarded

1247-407: The magazine's physical dimensions for the second time, and introduces a higher quality of paper stock than was previously used. Each issue includes a " Making-of " article on a particular game, usually including an interview with one of the original developers. Issue 143 introduced the "Time Extend" series of retrospective articles. Like the "making-of" series, each focuses on a single game and, with

1290-438: The player is visiting. There is a specific motif for each business and for each Interest, which will play when the player approaches a building. The game received "average" reviews on all platforms according to the review aggregation website Metacritic . In Japan, where the Wii version was ported for release under the name Boku to Sim no Machi ( ぼくとシムのまち , Boku to Shimu no Machi ) on September 27, 2007, followed by

1333-514: The player may interact in the Wii version (30 characters in the Nintendo DS version), such as a mad scientist, a magician, a librarian, a pizza chef, and a martial arts teacher. Some of these characters may ask the player to build things for them. As with previous Sims games, meeting people and forming relationships is a major gameplay focus, but unlike The Sims games, the characters do not have to fulfil needs such as hunger and sleep. Becoming

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1376-469: The player runs errands until they collect enough "King Points". A second set of missions are handed out before reaching the end of the game and achieving a special award. Once the player has collected enough points to have reached King Points Level 5, they unlock the Reward Island which is an island at the top-left of the map for the player to build in as they please. On the Reward Island, the player

1419-641: The player to explore the Kingdom collecting certain things such as fish, figurines and armor. In the Nintendo DS version of MySims Kingdom , the player arrives at an island with a mysterious person making trees and houses vanish. The player's job is to stop this man and travel the whole of the Nintendo DS Kingdom to do this. This version of MySims Kingdom includes both characters from other MySims games and some unique to MySims Kingdom . The Wii version received "generally favorable reviews", while

1462-691: The player's Sim does not have needs or wants, although eating and sleep is optional. In the Nintendo Wii version of MySims Kingdom, the Nunchuk is used for direct movement and the Wii Remote used for object moving and building. Players can also use the Wii Remote to go fishing at the fishing spot located around every island. Shaking the Wii Remote is used to chop down trees or go mining to gain different essences. Occasionally islanders will ask

1505-402: The publication of his book Second Lives ), N'Gai Croal , and game developer Jeff Minter . In addition, numerous columns were published anonymously under the pseudonym "RedEye", and several Japanese writers contributed to a regular feature called "Something About Japan". James Hutchinson's comic strip Crashlander was featured in Edge between issues 143 and 193. Edge scores games on

1548-564: The tasks on their island. This means that the credits sequence can play out differently for different players, depending on how much of the game they completed. Players can also interact with citizens by doing certain things with them, such as having a picnic. They can also customize characters using the outfits obtained as a reward for performing certain tasks. Some items in the game are interactive such as televisions, stoves, computers, video games, etc. Unlike other games in The Sims franchise,

1591-532: The title for France, starting with a 200 pages special issue about popular games that changed the gaming industry, as well AAA as indies. In November 2005, a German translation was launched by the publishing house Computec Media AG. The German edition was thinner than the English original, the covers were slightly changed and the ratings raised. In January 2007 it was changed to a bi-monthly schedule and in July 2007 it

1634-525: Was Emmy Toyonaga's idea. In Official Nintendo Magazine , she remarked: "Well, Mario and other Nintendo characters are pretty short and stubby. Also, being Japanese, I'm used to the mindset that fun games should have shorter, stubbier characters. So these characters came naturally." In March 2007, designer Robin Hunicke said in Nintendo Power that the character designs imply youthfulness and that

1677-401: Was almost three years before Edge gave a game a rating of ten out of ten, and to date the score has been given to twenty-seven games: In contrast, only two titles have received a one-out-of-ten rating, Kabuki Warriors and FlatOut 3: Chaos & Destruction . In a December 2002 retro gaming special, Edge retrospectively awarded ten-out-of-ten ratings to two titles released before

1720-419: Was announced that the same would happen to the Edge website. Between 2015 and 2018, Edge articles were occasionally republished on Kotaku UK . Edge has been redesigned three times since the magazine launched. The first redesign occurred in 1999; the second in 2004; and the third in 2011. The first redesign altered the magazine's dimensions to be wider than the original shape. The latest design changes

1763-518: Was finally shut down. In October 2004, an Italian localised edition was launched under the name Videogiochi and published by Future Italy. In December 2006, Future Italy was sold to Sprea Editori which renamed it Game Pro in May 2007. Last issue: September 2009. A localised edition of Edge was launched in Spain on 15 April 2006 by publisher Globus, which shares some staff from the On/Off editorial,

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1806-475: Was specially provided by Shigeru Miyamoto . The 200th issue was released in March 2009 with 200 different covers , each commemorating a single game; 199 variants were in general circulation, and one was exclusive to subscribers. Only 200 magazines were printed with each cover, sufficient to more than satisfy Edge ' s circulation of 28,898. In October 2003, the then-editor of Edge , João Diniz-Sanches, left

1849-601: Was the magazine's editor from May 2012 to March 2013, followed by Nathan Brown. Jen Simpkins took over the editor's role from Nathan Brown in April 2020. Between 1995 and 2002, some of the content from the UK edition of Edge was published in the United States as Next Generation . In 2007, Future's US subsidiary, Future US began re-publishing selected recent Edge features on the Next Generation website;

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