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Slow motion (commonly abbreviated as slow-mo or slo-mo ) is an effect in film-making whereby time appears to be slowed down . It was invented by the Austrian priest August Musger in the early 20th century. This can be accomplished through the use of high-speed cameras and then playing the footage produced by such cameras at a normal rate like 30 fps , or in post production through the use of software.

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104-434: Typically this style is achieved when each film frame is captured at a rate much faster than it will be played back. When replayed at normal speed, time appears to be moving more slowly. A term for creating slow motion film is overcranking which refers to hand cranking an early camera at a faster rate than normal (i.e. faster than 24 frames per second). Slow motion can also be achieved by playing normally recorded footage at

208-422: A movie , is a work of visual art that simulates experiences and otherwise communicates ideas, stories, perceptions, emotions, or atmosphere through the use of moving images that are generally accompanied by sound and (less commonly) other sensory stimulations. The word "cinema" is a shortening of the word " cinematography " and is used to refer to either filmmaking , the film industry , the overall art form, or

312-432: A movie theater . The moving images of a film are created by photographing actual scenes with a motion-picture camera , by photographing drawings or miniature models using traditional animation techniques, by means of CGI and computer animation , or by a combination of some or all of these techniques, and other visual effects . Before the introduction of digital production, a series of still images were recorded on

416-493: A Film would probably be about the aesthetics or theory of film, while a book entitled Let's Go to the Movies would probably be about the history of entertaining movies and blockbusters . Bullet time Bullet time (also known as frozen moment , dead time , flow motion or time slice ) is a visual effect or visual impression of detaching the time and space of a camera (or viewer) from that of its visible subject. It

520-611: A coin-operated peep-box Electrotachyscope model were manufactured by Siemens & Halske in Berlin and sold internationally. Nearly 34,000 people paid to see it at the Berlin Exhibition Park in the summer of 1892. Others saw it in London or at the 1893 Chicago World's Fair . On 25 November 1894, Anschütz introduced a Electrotachyscope projector with a 6x8 meter screening in Berlin. Between 22 February and 30 March 1895,

624-406: A common human subject (actor, Neo) in order to create a volumetric photography . Like the concept of bullet time, the subject could be viewed from any angle yet, at the same time, the depth based media could be recomposed as well as spatially integrated within computer-generated constructs. It moved past a visual concept of a virtual camera to becoming an actual virtual camera. Virtual elements within

728-474: A contract that called for an annual salary of one million dollars. From 1931 to 1956, film was also the only image storage and playback system for television programming until the introduction of videotape recorders . In the United States, much of the film industry is centered around Hollywood, California . Other regional centers exist in many parts of the world, such as Mumbai -centered Bollywood ,

832-421: A day or two to formulate their opinions. Despite this, critics have an important impact on the audience response and attendance at films, especially those of certain genres . Mass marketed action , horror , and comedy films tend not to be greatly affected by a critic's overall judgment of a film. The plot summary and description of a film and the assessment of the director's and screenwriters' work that makes up

936-885: A different type of technique called view-morphing and it was just part of the beginning of uncovering the creative approaches toward using still cameras for special effects. Our technique was significantly different because we built it to move around objects that were themselves in motion, and we were also able to create slow-motion events that 'virtual cameras' could move around – rather than the static action in Gondry's music videos with limited camera moves. Following The Matrix , bullet time and other slow-motion effects were featured as key gameplay mechanics in various video games . While some games like Cyclone Studios ' Requiem: Avenging Angel , released in March 1999, featured slow-motion effects, Remedy Entertainment 's 2001 video game Max Payne

1040-688: A door open and walking out into the street would appear to start off in slow motion, but in a few seconds later within the same shot the person would appear to walk in "realtime" (everyday speed). The opposite speed-ramping is done in The Matrix when Neo re-enters the Matrix for the first time to see the Oracle. As he comes out of the warehouse "load-point", the camera zooms into Neo at normal speed but as it gets closer to Neo's face, time seems to slow down, perhaps visually accentuating Neo pausing and reflecting

1144-540: A few decades before it was successfully combined with a method to record series of sequential images in real-time. In 1878, Eadweard Muybridge eventually managed to take a series of photographs of a running horse with a battery of cameras in a line along the track and published the results as The Horse in Motion on cabinet cards . Muybridge, as well as Étienne-Jules Marey , Ottomar Anschütz and many others, would create many more chronophotography studies. Muybridge had

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1248-551: A flashing soda can during a screening). These fields may further create derivative fields, such as a movie review section in a newspaper or a television guide. Sub-industries can spin off from film, such as popcorn makers, and film-related toys (e.g., Star Wars figures ). Sub-industries of pre-existing industries may deal specifically with film, such as product placement and other advertising within films. The terminology used for describing motion pictures varies considerably between British and American English . In British usage,

1352-553: A glass disk, rotating in a type of magic lantern with a stroboscopic shutter. This zoopraxiscope may have been an inspiration for Thomas Edison to explore the idea of motion pictures . In 1878–1879, Muybridge made dozens of studies of foreshortenings of horses and athletes with five cameras capturing the same moment from different positions. For his studies with the University of Pennsylvania , published as Animal Locomotion (1887), Muybridge also took photos from six angles at

1456-423: A moment in time. Vsevolod Pudovkin , for instance, used slow motion in a suicide scene in his 1933 film The Deserter , in which a man jumping into a river seems sucked down by the slowly splashing waves. Another example is Face/Off , in which John Woo used the same technique in the movements of a flock of flying pigeons . The Matrix made a distinct success in applying the effect into action scenes through

1560-658: A moment, and perhaps alluding to future manipulation of time itself within the Matrix later on in the movie. Slow-motion is widely used in sport broadcasting and its origins in this domain extend back to the earliest days of television, one example being the European Heavyweight Title in 1939 where Max Schmeling knocked out Adolf Heuser in 71 seconds. In instant replays , slow motion reviews are now commonly used to show in detail some action ( photo finish , goal , ...). Generally, they are made with video servers and special controllers. The first TV slo-mo

1664-764: A more dynamic and engaging experience for the viewer. The development of scene construction through mise-en-scène , editing, and special effects led to more sophisticated techniques that can be compared to those utilized in opera and ballet. The French New Wave movement of the late 1950s and 1960s also embraced the montage technique, with filmmakers such as Jean-Luc Godard and François Truffaut using montage to create distinctive and innovative films. This approach continues to be influential in contemporary cinema, with directors employing montage to create memorable sequences in their films. In contemporary cinema, montage continues to play an essential role in shaping narratives and creating emotional resonance. Filmmakers have adapted

1768-425: A new section or sequence within a film. This technique can be used to convey a narrative or to create an emotional or intellectual effect by juxtaposing different shots, often for the purpose of condensing time, space, or information. Montage can involve flashbacks , parallel action, or the interplay of various visual elements to enhance the storytelling or create symbolic meaning . The concept of montage emerged in

1872-546: A portion of the film exclusively reserved for it, and was not projected. Contemporary films are usually fully digital through the entire process of production, distribution, and exhibition. The name "film" originally referred to the thin layer of photochemical emulsion on the celluloid strip that used to be the actual medium for recording and displaying motion pictures. Many other terms exist for an individual motion-picture, including "picture", "picture show", "moving picture", "photoplay", and "flick". The most common term in

1976-466: A projection before 1882. He then further developed the device into the Théâtre Optique which could project longer sequences with separate backgrounds, patented in 1888. He created several movies for the machine by painting images on hundreds of gelatin plates that were mounted into cardboard frames and attached to a cloth band. From 28 October 1892 to March 1900 Reynaud gave over 12,800 shows to

2080-447: A purely photographic one. The same effect can also be simulated using pure CGI , motion capture and other approaches. Bullet time evolved further through The Matrix series with the introduction of high-definition computer-generated approaches like virtual cinematography and universal capture. Universal capture, a machine vision guided system, was the first ever motion picture deployment of an array of high definition cameras focused on

2184-562: A relationship between the content in the separate shots in the minds of the viewer. It is this relationship that makes all film storytelling possible. In a simple example, if a person is shown looking out a window, whatever the next shot shows, it will be regarded as the view the person was seeing.) Each scene was a single stationary shot with the action occurring before it. The scenes were later broken up into multiple shots photographed from different distances and angles. Other techniques such as camera movement were developed as effective ways to tell

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2288-428: A set of still cameras surrounding the subject. The cameras are fired sequentially, or all at the same time, depending on the desired effect. Single frames from each camera are then arranged and displayed consecutively to produce an orbiting viewpoint of an action frozen in time or as hyper- slow-motion . This technique suggests the limitless perspectives and variable frame rates possible with a virtual camera. However, if

2392-428: A short dissolve between still frames). Many complicated algorithms exist that can track motion between frames and generate intermediate frames within that scene. It is similar to half-speed, and is not true slow-motion but merely a longer display of each frame. Slow motion is used widely in action films for dramatic effect, as well as the famous bullet-dodging effect , popularized by The Matrix . Formally, this effect

2496-416: A slower speed. This technique is more often applied to video subjected to instant replay than to film. A third technique uses computer software post-processing to fabricate digitally interpolated frames between the frames that were shot. Motion can be slowed further by combining techniques, such as for example by interpolating between overcranked frames. The traditional method for achieving super-slow motion

2600-526: A source of profit almost as soon as the process was invented. Upon seeing how successful their new invention, and its product, was in their native France, the Lumières quickly set about touring the Continent to exhibit the first films privately to royalty and publicly to the masses. In each country, they would normally add new, local scenes to their catalogue and, quickly enough, found local entrepreneurs in

2704-415: A story with film. Until sound film became commercially practical in the late 1920s, motion pictures were a purely visual art , but these innovative silent films had gained a hold on the public imagination. Rather than leave audiences with only the noise of the projector as an accompaniment, theater owners hired a pianist or organist or, in large urban theaters, a full orchestra to play music that fit

2808-403: A strip of chemically sensitized celluloid ( photographic film stock ), usually at a rate of 24 frames per second. The images are transmitted through a movie projector at the same rate as they were recorded, with a Geneva drive ensuring that each frame remains still during its short projection time. A rotating shutter causes stroboscopic intervals of darkness, but the viewer does not notice

2912-420: A television screen and any other device that displays consecutive images at a constant frame rate. For purposes of making the above illustration readable, a projection speed of 10 frames per second ( fps ) has been selected (the 24   fps film standard makes slow overcranking rare but nevertheless available on professional equipment). The second type of slow motion is achieved during post production. This

3016-458: A temporal element to the effect). Interpolation effects, digital compositing, and computer-generated "virtual" scenery were used to improve the fluidity of the apparent camera motion. Gaeta said of The Matrix 's use of the effect: For artistic inspiration for bullet time, I would credit Otomo Katsuhiro , who co-wrote and directed Akira , which definitely blew me away, along with director Michel Gondry . His music videos experimented with

3120-687: A time through "peep show" devices such as the Electrotachyscope , Kinetoscope and the Mutoscope . Not much later, exhibitors managed to project films on large screens for theatre audiences. The first public screenings of films at which admission was charged were made in 1895 by the American Woodville Latham and his sons, using films produced by their Eidoloscope company, by the Skladanowsky brothers and by

3224-531: A total of circa 7,000 paying customers came to view a 1.5-hour show of some 40 scenes at a 300-seat hall in the old Reichstag building in Berlin. Émile Reynaud already mentioned the possibility of projecting the images of the Praxinoscope in his 1877 patent application. He presented a praxinoscope projection device at the Société française de photographie on 4 June 1880, but did not market his praxinoscope

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3328-516: A total of over 500,000 visitors at the Musée Grévin in Paris. By the end of the 1880s, the introduction of lengths of celluloid photographic film and the invention of motion picture cameras , which could photograph a rapid sequence of images using only one lens, allowed action to be captured and stored on a single compact reel of film. Movies were initially shown publicly to one person at

3432-474: A valid fine art . André Bazin reacted against this theory by arguing that film's artistic essence lay in its ability to mechanically reproduce reality, not in its differences from reality, and this gave rise to realist theory . More recent analysis spurred by Jacques Lacan 's psychoanalysis and Ferdinand de Saussure 's semiotics among other things has given rise to psychoanalytic film theory , structuralist film theory , feminist film theory , and others. On

3536-422: A very large factor, for example to examine the details of a nuclear explosion . Examples are sometimes published showing, for example, a bullet bursting a balloon. Usually, digital camcorders (including: bridge cameras , DSLM , higher-end compact cameras and mobile phones ) historically had two ways of storing slow motion video (or: high framerate video ) into the video file: the real-time method and

3640-419: Is fast motion . Cinematographers refer to fast motion as undercranking since it was originally achieved by cranking a handcranked camera slower than normal. It is often used for comic, or occasional stylistic effect. Extreme fast motion is known as time lapse photography ; a frame of, say, a growing plant is taken every few hours; when the frames are played back at normal speed, the plant is seen to grow before

3744-448: Is a depth enhanced simulation of variable-speed action and performance found in films , broadcast advertisements, and realtime graphics within video games and other special media. It is characterized by its extreme transformation of both time (slow enough to show normally imperceptible and unfilmable events, such as flying bullets ), and of space (by way of the ability of the camera angle —the audience's point-of-view —to move around

3848-494: Is able to record at 60 fps (e.g. Asus PadFone 2 (late 2012: 720p@60 fps) and Samsung Mobile starting at the Galaxy Note 3 (late 2013) with 1080p at 60 fps, labelled "smooth motion"), recorded it using the real-time method. These advantages make the real-time method the more useful method for power users . The menial method saves recorded video files in a stretched way, and also without audio track. The framerate in

3952-448: Is considered to be the first true implementation of a bullet-time effect that enables the player to have added limited control (such as aiming and shooting) during the slow-motion mechanic; this mechanic was explicitly called "Bullet Time" in the game. The mechanic is also used extensively in the F.E.A.R. series, combining it with squad-based enemy design encouraging the player to use bullet time to avoid being overwhelmed. Bullet time

4056-411: Is having a shot that zooms in on the forehead of an actor with an expression of silent reflection that cuts to a shot of a younger actor who vaguely resembles the first actor, indicating that the first person is remembering a past self, an edit of compositions that causes a time transition. Montage is a film editing technique in which separate pieces of film are selected, edited, and assembled to create

4160-528: Is known as time-stretching or digital slow motion . This type of slow motion is achieved by inserting new frames in between frames that have actually been photographed. The effect is similar to overcranking as the actual motion occurs over a longer time. Since the necessary frames were never photographed, new frames must be fabricated. Sometimes the new frames are simply repeats of the preceding frames but more often they are created by interpolating between frames. (Often this motion interpolation is, effectively,

4264-404: Is referred to as speed ramping and is a process whereby the capture frame rate of the camera changes over time. For example, if in the course of 10 seconds of capture, the capture frame rate is adjusted from 60 frames per second to 24 frames per second, when played back at the standard film rate of 24 frames per second, a unique time-manipulation effect is achieved. For example, someone pushing

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4368-446: Is the greatest director , the one who invented a new language , true to the nature of film, as it captures life as a reflection, life as a dream." An example of the language is a sequence of back and forth images of one speaking actor's left profile, followed by another speaking actor's right profile, then a repetition of this, which is a language understood by the audience to indicate a conversation. This describes another theory of film,

4472-437: Is through high-speed photography , a more sophisticated technique that uses specialized equipment to record fast phenomena, usually for scientific applications . Slow motion is ubiquitous in modern filmmaking. It is used by a diverse range of directors to achieve diverse effects. Some classic subjects of slow-motion include: Slow motion can also be used for artistic effect, to create a romantic or suspenseful aura or to stress

4576-460: The 180-degree rule , as a visual story-telling device with an ability to place a viewer in a context of being psychologically present through the use of visual composition and editing. The " Hollywood style " includes this narrative theory, due to the overwhelming practice of the rule by movie studios based in Hollywood, California, during film's classical era. Another example of cinematic language

4680-545: The French New Wave , New German Cinema wave, Indian New Wave , Japanese New Wave , New Hollywood , and Egyptian New Wave ) and the rise of film-school-educated independent filmmakers contributed to the changes the medium experienced in the latter half of the 20th century. Digital technology has been the driving force for change throughout the 1990s and into the 2000s. Digital 3D projection largely replaced earlier problem-prone 3D film systems and has become popular in

4784-802: The Indian film industry's Hindi cinema which produces the largest number of films in the world. Though the expense involved in making films has led cinema production to concentrate under the auspices of movie studios , recent advances in affordable film making equipment have allowed independent film productions to flourish. Profit is a key force in the industry, due to the costly and risky nature of filmmaking; many films have large cost overruns , an example being Kevin Costner 's Waterworld . Yet many filmmakers strive to create works of lasting social significance. The Academy Awards (also known as "the Oscars") are

4888-505: The Mach Five , he freezes in mid-jump, and then the "camera" does an arc shot from front to sideways. In 1980, Tim Macmillan started producing pioneering film and later, video, in this field while studying for a BA at the (then named) Bath Academy of Art using 16mm film arranged in a progressing circular arrangement of pinhole cameras. They were the first iteration of the " 'Time-Slice' Motion-Picture Array Cameras" which he developed in

4992-444: The menial method . The real time method treats the video as a normal video while encoding it. The output video file contains the same framerate as the image sensor output framerate . The duration of the video in the output file also matches the real-life recording duration. And the output video also contains an audio track, like usual videos. This method is used by all GoPro cameras, Sony RX10/RX100 series cameras (except in

5096-438: The 1840s and commercial success since the early 1850s, raised interest in completing the photographic medium with the addition of means to capture colour and motion. In 1849, Joseph Plateau published about the idea to combine his invention of the phénakisticope with the stereoscope, as suggested to him by stereoscope inventor Charles Wheatstone , and to use photographs of plaster sculptures in different positions to be animated in

5200-427: The 1890s. Photography was introduced in 1839, but initially photographic emulsions needed such long exposures that the recording of moving subjects seemed impossible. At least as early as 1844, photographic series of subjects posed in different positions were created to either suggest a motion sequence or document a range of different viewing angles. The advent of stereoscopic photography, with early experiments in

5304-432: The 1920s, with pioneering Soviet filmmakers such as Sergei Eisenstein and Lev Kuleshov developing the theory of montage. Eisenstein's film Battleship Potemkin (1925) is a prime example of the innovative use of montage, where he employed complex juxtapositions of images to create a visceral impact on the audience. As the art of montage evolved, filmmakers began incorporating musical and visual counterpoint to create

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5408-399: The 1990s, a morphing-based variation on time-slicing was employed by director Michel Gondry and the visual effects company BUF Compagnie in the music video for The Rolling Stones ' " Like A Rolling Stone ", and in a 1996 Smirnoff commercial the effect was used to depict slow-motion bullets being dodged. Similar time-slice effects were also featured in commercials for The Gap (which

5512-646: The 1998 film Blade featured a scene that used computer-generated bullets and slow-motion footage to illustrate characters' superhuman bullet-dodging reflexes. The 1999 film The Matrix combined these elements (gunfight action scenes, superhuman bullet-dodging, and time-slice effects), popularizing both the effect and the term "bullet-time". The Matrix 's version of the effect was created by John Gaeta and Manex Visual Effects . Rigs of still cameras were set up in patterns determined by simulations, and then shot either simultaneously (producing an effect similar to previous time-slice scenes) or sequentially (which added

5616-686: The 2000s is so intense, well-coordinated and well financed that reviewers cannot prevent a poorly written or filmed blockbuster from attaining market success. However, the cataclysmic failure of some heavily promoted films which were harshly reviewed, as well as the unexpected success of critically praised independent films indicates that extreme critical reactions can have considerable influence. Other observers note that positive film reviews have been shown to spark interest in little-known films. Conversely, there have been several films in which film companies have so little confidence that they refuse to give reviewers an advanced viewing to avoid widespread panning of

5720-523: The Citibank Prize for photography. Another precursor of the bullet-time technique was "Midnight Mover", a 1985 Accept video. In this video, Academy Award winning special effects director Zbigniew Rybczynski mounted thirteen 16mm film cameras on a specially constructed hexagonal rig that encircled the performers. The resulting footage was meticulously edited to create the illusion of the band members spinning in place while moving in real time. In

5824-508: The Dolby A noise reduction system, which became a standard in the recording industry and eliminated the hissing sound associated with earlier standardization efforts. Dolby Stereo , a revolutionary surround sound system, followed and allowed cinema designers to take acoustics into consideration when designing theaters. This innovation enabled audiences in smaller venues to enjoy comparable audio experiences to those in larger city theaters. Today,

5928-876: The Matrix Trilogy utilized state-of-the-art image-based computer rendering techniques pioneered in Paul Debevec 's 1997 film The Campanile and custom evolved for The Matrix by George Borshukov, an early collaborator of Debevec. Inspiration aside, virtual camera methodologies pioneered within the Matrix trilogy have been often credited as fundamentally contributing to capture approaches required for emergent virtual reality and other immersive experience platforms. For many years, it has been possible to use computer vision techniques to capture scenes and render images of novel viewpoints sufficient for bullet time type effects. More recently, these have been formalized into what

6032-458: The United States is "movie", while in Europe , "film" is preferred. Archaic terms include "animated pictures" and "animated photography". "Flick" is, in general a slang term, first recorded in 1926. It originates in the verb flicker, owing to the flickering appearance of early films. Common terms for the field, in general, include "the big screen", "the movies", "the silver screen", and "cinema";

6136-402: The United States, movie is the predominant term for the medium. Although the words film and movie are sometimes used interchangeably, film is more often used when considering artistic , theoretical , or technical aspects. The term movies more often refers to entertainment or commercial aspects, as where to go for fun evening on a date. For example, a book titled How to Understand

6240-452: The action continued to unfold, in extreme slow-motion, while the viewpoint moved. Additionally, the individual frames were scanned for computer processing. Using sophisticated interpolation software, extra frames could be inserted to slow down the action further and improve the fluidity of the movement (especially the frame rate of the images); frames could also be dropped to speed up the action. This approach provides greater flexibility than

6344-479: The chronophotography works of Muybridge and Étienne-Jules Marey . In 1886, Anschütz developed the Electrotachyscope , an early device that displayed short motion picture loops with 24 glass plate photographs on a 1.5 meter wide rotating wheel that was hand-cranked to a speed of circa 30 frames per second. Different versions were shown at many international exhibitions, fairs, conventions, and arcades from 1887 until at least 1894. Starting in 1891, some 152 examples of

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6448-552: The combined device. In 1852, Jules Duboscq patented such an instrument as the "Stéréoscope-fantascope, ou Bïoscope", but he only marketed it very briefly, without success. One Bïoscope disc with stereoscopic photographs of a machine is in the Plateau collection of Ghent University, but no instruments or other discs have yet been found. By the late 1850s the first examples of instantaneous photography came about and provided hope that motion photography would soon be possible, but it took

6552-403: The contours of dozens of his chronophotographic series traced onto glass discs and projected them with his zoopraxiscope in his lectures from 1880 to 1895. Anschütz made his first instantaneous photographs in 1881. He developed a portable camera that allowed shutter speeds as short as 1/1000 of a second in 1882. The quality of his pictures was generally regarded as much higher than that of

6656-492: The early 1990s when still cameras for the array capable of high image quality for broadcast and movie applications became available. In 1997 he founded Time-Slice Films Ltd. (UK). He applied the technique to his artistic practice in a video projection, titled Dead Horse in an ironic reference to Muybridge, that was exhibited at the London Electronic Arts Gallery in 1998 and in 2000 was nominated for

6760-593: The early 2010s. " Film theory " seeks to develop concise and systematic concepts that apply to the study of film as art . The concept of film as an art-form began in 1911 with Ricciotto Canudo 's manifest The Birth of the Sixth Art . The Moscow Film School , the oldest film school in the world, was founded in 1919, in order to teach about and research film theory. Formalist film theory , led by Rudolf Arnheim , Béla Balázs , and Siegfried Kracauer , emphasized how film differed from reality and thus could be considered

6864-792: The film. However, this usually backfires, as reviewers are wise to the tactic and warn the public that the film may not be worth seeing and the films often do poorly as a result. Journalist film critics are sometimes called film reviewers. Critics who take a more academic approach to films, through publishing in film journals and writing books about films using film theory or film studies approaches, study how film and filming techniques work, and what effect they have on people. Rather than having their reviews published in newspapers or appearing on television, their articles are published in scholarly journals or up-market magazines. They also tend to be affiliated with colleges or universities as professors or instructors. The making and showing of motion pictures became

6968-410: The future of sound in film remains uncertain, with potential influences from artificial intelligence , remastered audio, and personal viewing experiences shaping its development. However, it is clear that the evolution of sound in cinema has been marked by continuous innovation and a desire to create more immersive and engaging experiences for audiences. A significant technological advancement in film

7072-522: The future of the cinema industry, and Hollywood employment has become less reliable, particularly for medium and low-budget films. Derivative academic fields of study may both interact with and develop independently of filmmaking, as in film theory and analysis. Fields of academic study have been created that are derivative or dependent on the existence of film, such as film criticism , film history , divisions of film propaganda in authoritarian governments, or psychological on subliminal effects (e.g., of

7176-493: The innovative work of D. W. Griffith in The Birth of a Nation (1915) and Intolerance (1916). However, in the 1920s, European filmmakers such as Eisenstein , F. W. Murnau and Fritz Lang , in many ways inspired by the meteoric wartime progress of film through Griffith, along with the contributions of Charles Chaplin , Buster Keaton and others, quickly caught up with American film-making and continued to further advance

7280-432: The interruptions due to flicker fusion . The apparent motion on the screen is the result of the fact that the visual sense cannot discern the individual images at high speeds, so the impressions of the images blend with the dark intervals and are thus linked together to produce the illusion of one moving image. An analogous optical soundtrack (a graphic recording of the spoken words, music, and other sounds ) runs along

7384-452: The last of these is commonly used, as an overarching term, in scholarly texts and critical essays. In the early years, the word "sheet" was sometimes used instead of "screen". The art of film has drawn on several earlier traditions in fields such as oral storytelling , literature , theatre and visual arts . Forms of art and entertainment that had already featured moving or projected images include: The stroboscopic animation principle

7488-461: The majority of most film reviews can still have an important impact on whether people decide to see a film. For prestige films such as most dramas and art films , the influence of reviews is important. Poor reviews from leading critics at major papers and magazines will often reduce audience interest and attendance. The impact of a reviewer on a given film's box office performance is a matter of debate. Some observers claim that movie marketing in

7592-405: The medium. In the 1920s, the development of electronic sound recording technologies made it practical to incorporate a soundtrack of speech, music and sound effects synchronized with the action on the screen. The resulting sound films were initially distinguished from the usual silent "moving pictures" or "movies" by calling them "talking pictures" or "talkies." The revolution they wrought

7696-433: The menial method for 120fps video recording). In this example, the real-time-method recording device can be an iPhone 5s , a Galaxy S6 (including variants), a Galaxy Note 5 , a Sony Xperia Z2 , Xperia Z3 or Xperia Z5 . This table also includes references from other video recording types (normal, low-framerate, time-lapse ) to facilitate understanding for novice people. Film A film , also known as

7800-401: The mood of the film at any given moment. By the early 1920s, most films came with a prepared list of sheet music to be used for this purpose, and complete film scores were composed for major productions. The rise of European cinema was interrupted by the outbreak of World War I , while the film industry in the United States flourished with the rise of Hollywood , typified most prominently by

7904-440: The most prominent film awards in the United States, providing recognition each year to films, based on their artistic merits. There is also a large industry for educational and instructional films made in lieu of or in addition to lectures and texts. Revenue in the industry is sometimes volatile due to the reliance on blockbuster films released in movie theaters . The rise of alternative home entertainment has raised questions about

8008-423: The motion of a galloping horse by using a line of cameras to photograph the animal as it ran past. Eadweard Muybridge used still cameras placed along a racetrack, and each camera was actuated by a taut string stretched across the track; as the horse galloped past, the camera shutters snapped, taking one frame at a time. Muybridge later assembled the pictures into a rudimentary animation , by having them traced onto

8112-477: The name of the medium is film . The word movie is understood but seldom used. Additionally, the pictures (plural) is used somewhat frequently to refer to the place where movies are exhibited; in American English this may be called the movies , but that term is becoming outdated. In other countries, the place where movies are exhibited may be called a cinema or movie theatre . By contrast, in

8216-436: The number of films made in color gradually increased year after year. In the early 1950s, the proliferation of black-and-white television started seriously depressing North American theater attendance. In an attempt to lure audiences back into theaters, bigger screens were installed, widescreen processes, polarized 3D projection , and stereophonic sound were introduced, and more films were made in color, which soon became

8320-454: The other hand, critics from the analytical philosophy tradition, influenced by Wittgenstein , try to clarify misconceptions used in theoretical studies and produce analysis of a film's vocabulary and its link to a form of life . Film is considered to have its own language . James Monaco wrote a classic text on film theory, titled "How to Read a Film," that addresses this. Director Ingmar Bergman famously said, " Andrei Tarkovsky for me

8424-410: The output file does not match the original sensor output framerate, but the former is lower. The real-life timespan of the recording (while holding the camera) does not match the length of the video in the output file, but the latter is longer. The opposite is the case for time-lapse videos, where the effectively saved framerate is lower than for normal videos This means that the action visible inside

8528-523: The rule rather than the exception. Some important mainstream Hollywood films were still being made in black-and-white as late as the mid-1960s, but they marked the end of an era. Color television receivers had been available in the US since the mid-1950s, but at first, they were very expensive and few broadcasts were in color. During the 1960s, prices gradually came down, color broadcasts became common, and sales boomed. The overwhelming public verdict in favor of color

8632-492: The same dreams and hurts, then it deserves to be called great. — Roger Ebert (1986) Film criticism is the analysis and evaluation of films. In general, these works can be divided into two categories: academic criticism by film scholars and journalistic film criticism that appears regularly in newspapers and other media. Film critics working for newspapers, magazines , and broadcast media mainly review new releases. Normally they only see any given film once and have only

8736-457: The same instant, as well as series of 12 phases from three angles. A debt may also be owed to MIT professor Harold Edgerton , who, in the 1940s, captured now-iconic photos of bullets using xenon strobe lights to "freeze" motion. Bullet-time as a concept was frequently developed in cel animation . One of the earliest examples is the shot at the end of the title sequence for the 1966 Japanese anime series Speed Racer : as Speed leaps from

8840-603: The scene at a normal speed while events are slowed). This is almost impossible with conventional slow motion , as the physical camera would have to move implausibly fast; the concept implies that only a " virtual camera ", often illustrated within the confines of a computer-generated environment such as a virtual world or virtual reality , would be capable of "filming" bullet-time types of moments. Technical and historical variations of this effect have been referred to as time slicing, view morphing , temps mort (French: "dead time") and virtual cinematography . The term "bullet time"

8944-410: The still array process is done with real cameras, it is often limited to assigned paths. In The Matrix , the camera path was pre-designed using computer-generated visualizations as a guide. Cameras were arranged, behind a green or blue screen, on a track and aligned through a laser targeting system, forming a complex curve through space. The cameras were then triggered at extremely close intervals, so

9048-510: The street, and the view from the front of a trolley as it traveled a city's Main Street. According to legend, when a film showed a locomotive at high speed approaching the audience, the audience panicked and ran from the theater. Around the turn of the 20th century, films started stringing several scenes together to tell a story. (The filmmakers who first put several shots or scenes discovered that, when one shot follows another, that act establishes

9152-445: The television threat emerged in the 1940s and 1950s, the film industry needed to innovate to attract audiences. In terms of sound technology, this meant the development of surround sound and more sophisticated audio systems, such as Cinerama's seven-channel system. However, these advances required a large number of personnel to operate the equipment and maintain the sound experience in theaters. In 1966, Dolby Laboratories introduced

9256-461: The time-limited "super-slow-motion" High Frame Rate (HFR) mode), Apple iPhones with high framerate (slow motion) video recording functionality (starting with the iPhone 5s in late 2013), Sony Xperia flagships since 2014 ( Xperia Z2 , first Sony flagship with precluded 120 fps video recording), LG V series mobile phones and every Samsung Galaxy flagship phone since 2015 ( Galaxy S6 ) for videos with 120 fps or higher. Every video camera that

9360-451: The traditional montage technique to suit the evolving aesthetics and storytelling styles of modern cinema. As the medium of film continues to evolve, montage remains an integral aspect of visual storytelling, with filmmakers finding new and innovative ways to employ this powerful technique. If a movie can illuminate the lives of other people who share this planet with us and show us not only how different they are but, how even so, they share

9464-414: The use of multiple cameras, as well as mixing slow-motion with live action in other scenes. Japanese director Akira Kurosawa was a pioneer using this technique in his 1954 movie Seven Samurai . American director Sam Peckinpah was another classic lover of the use of slow motion. The technique is especially associated with explosion effect shots and underwater footage. The opposite of slow motion

9568-564: The various countries of Europe to buy their equipment and photograph, export, import, and screen additional product commercially. The Oberammergau Passion Play of 1898 was the first commercial motion picture ever produced. Other pictures soon followed, and motion pictures became a separate industry that overshadowed the vaudeville world. Dedicated theaters and companies formed specifically to produce and distribute films, while motion picture actors became major celebrities and commanded huge fees for their performances. By 1917 Charlie Chaplin had

9672-488: The video runs at slower speeds than in real life, despite the indicated playback speed of ×1. This encoding method is used by the camera software of the following devices (incomplete list): A 120 FPS video whose real-life recording duration is 00h:00m:10s can be encoded in the following methods seen in the table on the Samsung Galaxy Note 2 , S4 , Note 3 , S5 and Note 4 (example devices that use

9776-455: The viewer's eyes. The concept of slow motion may have existed before the invention of the motion picture: the Japanese theatrical form Noh employs very slow movements. There are two ways in which slow motion can be achieved in modern cinematography. Both involve a camera and a projector. A projector refers to a classical film projector in a movie theater, but the same basic rules apply to

9880-420: The – arguably better known – French brothers Auguste and Louis Lumière with ten of their own productions. Private screenings had preceded these by several months, with Latham's slightly predating the otherss'. The earliest films were simply one static shot that showed an event or action with no editing or other cinematic techniques . Typical films showed employees leaving a factory gate, people walking in

9984-488: Was clear. After the final flurry of black-and-white films had been released in mid-decade, all Hollywood studio productions were filmed in color, with the usual exceptions made only at the insistence of "star" filmmakers such as Peter Bogdanovich and Martin Scorsese . The decades following the decline of the studio system in the 1960s saw changes in the production and style of film. Various New Wave movements (including

10088-539: Was directed by M. Rolston and again produced by BUF), and in feature films such as Lost in Space (1998) and Buffalo '66 (1998) and the television program The Human Body . It is well-established for feature films' action scenes to be depicted using slow-motion footage, for example the gunfights in The Wild Bunch (directed by Sam Peckinpah ) and the heroic bloodshed films of John Woo . Subsequently,

10192-526: Was first used with reference to the 1999 film The Matrix , and later in reference to the slow motion effects in the 2001 video game Max Payne . In the years since the introduction of the term via the Matrix films it has become a commonly applied expression in popular culture. The technique of using a group of still cameras to freeze motion occurred before the invention of cinema itself with preliminary work by Eadweard Muybridge on chronophotography . In The Horse in Motion (1878), Muybridge analyzed

10296-549: Was introduced in 1833 with the stroboscopic disc (better known as the phénakisticope ) and later applied in the zoetrope (since 1866), the flip book (since 1868), and the praxinoscope (since 1877), before it became the basic principle for cinematography. Experiments with early phénakisticope-based animation projectors were made at least as early as 1843 and publicly screened in 1847. Jules Duboscq marketed phénakisticope projection systems in France from c.  1853 until

10400-947: Was swift. By 1930, silent film was practically extinct in the US and already being referred to as "the old medium." The evolution of sound in cinema began with the idea of combining moving images with existing phonograph sound technology. Early sound-film systems, such as Thomas Edison's Kinetoscope and the Vitaphone used by Warner Bros ., laid the groundwork for synchronized sound in film. The Vitaphone system, produced alongside Bell Telephone Company and Western Electric , faced initial resistance due to expensive equipping costs, but sound in cinema gained acceptance with movies like Don Juan (1926) and The Jazz Singer (1927). American film studios, while Europe standardized on Tobis-Klangfilm and Tri-Ergon systems. This new technology allowed for greater fluidity in film, giving rise to more complex and epic movies like King Kong (1933). As

10504-523: Was the Ampex HS-100 disk record-player. After the HS-100, Type C videotape VTRs with a slow-motion option were used. There were a few special high frame rate TV systems (300 fps ) made to give higher quality slow-motion for TV. 300 fps can be converted to both 50 and 60 fps transmission formats without major issues. In scientific and technical applications it is often necessary to slow motion by

10608-458: Was the introduction of "natural color," where color was captured directly from nature through photography, as opposed to being manually added to black-and-white prints using techniques like hand-coloring or stencil-coloring. Early color processes often produced colors that appeared far from "natural". Unlike the rapid transition from silent films to sound films, color's replacement of black-and-white happened more gradually. The crucial innovation

10712-485: Was the three-strip version of the Technicolor process, first used in animated cartoons in 1932. The process was later applied to live-action short films, specific sequences in feature films, and finally, for an entire feature film, Becky Sharp, in 1935. Although the process was expensive, the positive public response, as evidenced by increased box office revenue, generally justified the additional cost. Consequently,

10816-454: Was used for the first time in a live music environment in October 2009 for Creed 's live DVD Creed Live . The popular science television program, Time Warp , used high speed camera techniques to examine everyday occurrences and singular talents, including breaking glass, bullet trajectories and their impact effects. The bullet time effect was originally achieved photographically by

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