The Storytelling System is a role-playing game system created by White Wolf, Inc. for the Chronicles of Darkness (formerly known as the New World of Darkness), a game world with several tabletop role-playing games tied in. The Storytelling System is largely based on the Storyteller System, the rule set used for White Wolf's older game setting, the World of Darkness (for a time known as old or classic World of Darkness).
73-588: While on the road to Gen Con '90, Mark Rein-Hagen came upon the idea of a new game design that would become Vampire: The Masquerade . Tom Dowd , co-designer for Shadowrun , worked with Rein-Hagen to adapt the core mechanics from his previous game success to use d10 instead of d6 for calculating probability. Over the next few years, several games were published under this rule set. The World of Darkness games exclusively used this ruleset, as did Street Fighter: The Storytelling Game (1995), Trinity (1999), and Exalted (2001). The Storyteller System
146-437: A Dice Pool that combines the two (such as weight-lifting or other feats of strength). Both systems roll their dice pool with the goal of beating a target number. In Chronicles of Darkness games the target number is always 8. Each of the dice that comes up at or above the target number counts as a "Success," with higher numbers of successes reflect a greater degree of accomplishment. Modifiers are either bonuses or penalties to
219-557: A certain number of Dots associated which indicate its Dot cost. A Trait with 4 Dots, for example, "Common Sense", costs 4 Dots to purchase. Others have a range of Dots; "Language" for instance, is one Dot, and a character can buy a certain level of it as they choose. All game mechanics of the Storytelling System utilize a number of 10-sided dice (d10s). The Game Master is called the Storyteller. Depending on what
292-515: A character's Attributes or Skills may determine the size of the dice in the pool, as well as their number (such as Deadlands ). While such games may require different sized dice for different rolls, the dice in a given pool are usually all the same size. The results on each die may be added together and compared to a target number (as in Over the Edge first and second editions), or the player may count
365-542: A character's Health track is filled with Lethal Damage, any additional Bashing or Lethal damage is upgraded to Aggravated. After a game, a Storyteller can award experience points to players to improve their character's Attributes, Talents and Skills. Experience distribution is typically based upon roleplaying performance (especially if flaws are present), as well as accomplishing short- and long-term goals. The Storyteller system used Abilities instead of Skills. The Mental attributes included Perception instead of Resolve, while
438-415: A complete lack of training and experience. Advantages in the game are such things as the character's Defense score, Health, Initiative, Morality, Size, Speed, and Willpower. Most of these either exist as pre-assigned values as part of character creation, or are derived from one or more of the character's Attributes or Skills. In the Storytelling System , each character has one Virtue and one Vice. A Virtue
511-458: A counter-suit claiming Lucasfilm had no basis for their claims and owed money to Gen Con. On February 15, 2008, Gen Con LLC announced that it had filed for Chapter 11 bankruptcy protection , citing "significant unforeseen expenses associated with ... externally licensed events". As a result of the bankruptcy filing, the Lucasfilm lawsuit was delayed until November 19, 2008. Gen Con Indy 2008
584-462: A die roll that are determined and added in by the Storyteller, subtracting or adding to the number of dice that can be rolled in a Dice Pool to a maximum of 5. Anytime a character has absolutely no dice remaining in their pool as a result of negative Modifiers, the task would seem impossible to perform. The character is still allowed a single d10 die roll, called a Chance Roll, to see if sheer blind luck or divine intervention allows them to succeed. Only
657-404: A fixed number of dice, add a number to the die roll based on the character's attributes and skills , and compare the resulting number with a difficulty rating. In other systems, the character's attributes and skills determine the number of dice to be rolled. Dice pool systems generally use a single size of die, the most common being six- or ten-sided dice (d6s or d10s), though in some games
730-967: A flat cost per level of a trait increased, as opposed to the increasing cost of experience points to reflect the difficulty of higher levels of mastery. The Storyteller System frequently treated Merits as optional and frequently did not include them in the core books of most games; if the Storyteller allowed them, they could be purchased with Bonus Points. Merits had costs ranging from 1 to 7 points. Players could also receive Bonus Points for taking Flaws for their character. Certain traits that would later be codified as Merits still existed, but were instead referred to as Backgrounds; advantages such as Contacts, Resources and Status were universal across gamelines. Whereas most Storytelling games use Virtues and Vices, these do not exist in most games, and are very different where they do exist: Vampire: The Masquerade uses them for varying forms of self-control, and Hunter: The Reckoning ties them directly to Hunters' supernatural powers. In
803-430: A games library was added from which attendees could borrow games. Appearing in 1994 was the first Magic: The Gathering World Championship , won by Zak Dolan, who defeated France's Bertrand Lestrée in the finals. Gen Con has featured a number of events that raise money for a variety of charities. These include Cardhalla , in which donated cards are used to build a large city. Attendees are then invited to throw coins at
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#1732782429993876-557: A lawsuit brought against them by Lucasfilm in 2008. The organization emerged from bankruptcy protection a year later, while still holding its regularly scheduled events and became larger than ever. The International Federation of Wargaming (IFW) hosted a number of small regional conventions in the months following its foundation in 1967, including the first annual club convention in Malvern, Pennsylvania , in August. Some IFW gamers in
949-508: A letter to Indiana Governor Mike Pence , asking the governor to reconsider his intent to sign SB 101 , the so-called "Religious Freedom" bill that already passed both state legislatures. The bill would allow businesses in the state to deny service to anyone on religious grounds, with opponents of the bill stating that it would allow businesses to unfairly single out and discriminate against the LGBT community and other groups. Swartout pointed out in
1022-405: A lot of modifiers, as it is easier to count each individual die that succeeded than it is to add four or five separate modifiers to a die roll. They also provide players with a physical representation for the modifiers, as real, concrete dice are added to the pool (or taken away from it). The other thing dice pools allow is opening up a lot of design space for game designers; if something other than
1095-417: A major resource is Momentum, which does not represent any tangible or recognizable asset but instead the characters' narrative inclination to succeed in the story as a whole. It is spent by players to enhance or enable their character's abilities, and gained by encountering difficulties—failing at rolls, for instance, grants momentum—so that a character facing significant hardship eventually finds themselves with
1168-478: A near total ban on abortions, Gen Con tweeted a statement in support of abortion rights, and Gen Con president David Hoppe made the following statement: "Passage of Senate Bill 1 will have an impact on our stakeholders and attendees and will make it more difficult for us to remain committed to Indiana for our long-term home. We are committed here through 2026. We do have to think about what that means beyond that and, of course, we would have to look at what that means for
1241-572: A player needs to roll at or above on his dice in order to generate a Success) is variable for most games, although defaulting to 6 for most rolls: a 50% success chance for an individual die. Unlike the Storytelling system's exclusive reliance on Experience points, "Bonus Points" were given out to characters as part of character creation, with more powerful or experienced characters getting additional Bonus Points at character creation. These points were spent like experience points, but were frequently
1314-412: A result of 10 is a Success on a Chance Roll, but it can be rerolled for more Successes as above), on the other hand a result of 1 is a Dramatic Failure. Time in Storytelling System is measured in small Turns of three seconds. Turns further make up a Scene, which further make up a Chapter. A Chapter is usually one gaming session and Chapters are linked together into an overall Story set in a Chronicle (or
1387-565: A scale from one to five dots. Two dots represents an average capacity in that attribute, while five displays the peak of human ability. Attributes generally cannot have a rank of zero within the Storytelling System. Characters have a wide array of Skills to choose from that represent specialized areas of knowledge. Like Attributes, each Ability / Skill has up to five dots to represent a character's abilities. Unlike attributes, however, abilities can have no dots filled in to represent
1460-515: A series of puzzles and scenarios designed to recreate a D&D environment. 2008 was a tumultuous year, legally, for Gen Con LLC. On January 10, Lucasfilm filed a lawsuit against them, claiming breach of contract, conversion, and unjust enrichment over Celebration IV , held in 2006. The suit also claims Gen Con failed to give the money raised at a charity auction held at the event to the Make-A-Wish Foundation . Gen Con filed
1533-467: A small chance of success in the first place. The effects of scale differ against Narrative targets (scenery and nameless bystanders) and Dramatic targets (recognizable characters and objects with significance to the story). While successes are added to Dramatic targets, they are multiplied against narrative ones, allowing for impressive effects that do not automatically overwhelm central characters. In August 2022, Onyx Path announced they would be releasing
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#17327824299931606-781: A streamlined, more unified version of Storypath, referred to as "Storypath Ultra," which would present some updated terminology (e.g. referring to "successes" on individual dice as "hits" to prevent confusion between a successful action and an individual "success" on a dice) and more thoroughly integrate some of its mechanics. Gen Con Gen Con is the largest tabletop game convention in North America by both attendance and number of events. It features traditional pen-and-paper, board, and card games, including role-playing games , miniatures wargames , live action role-playing games , collectible card games , and strategy games . Gen Con also features computer games . Attendees engage in
1679-475: A surfeit of momentum to help them succeed in the end. Another addition is Scale: a mechanic employed when one character has a significant advantage over another that may not be ideally rendered by a dice pool. A relatively weak giant in Scion, for instance, bears an increased scale in rolls relating to strength and damage, granting them bonus successes on successful rolls, but their lower dice pool would still have
1752-407: A template to the character during character creation, before Merits or Experience. For instance, with a Vampire character, a template describing certain vampiric attributes (Disciplines, Blood points, etc.) is added. To keep the game balanced, only one supernatural template can be applied per character. Merits are special beneficial abilities and strengths a character may possess. They are similar in
1825-836: A variety of tournament and interactive game sessions. In 2019, Gen Con had nearly 70,000 unique attendees. Established in 1968 as the Lake Geneva Wargames Convention by Gary Gygax , who later co-created Dungeons & Dragons , Gen Con was first held in Lake Geneva, Wisconsin . The convention was moved to various locations in Wisconsin from 1972 to 1984 before becoming fixed in Milwaukee , Wisconsin , in 1985, where it remained until moving to Indianapolis , Indiana , in 2003. Other Gen Con conventions have been held sporadically in various locations around
1898-582: A way to Feats in d20 System games, allowing characters to do something the main rules usually don't allow. They are organized in the Mental, Physical, and Social categories like Attributes and Skills. In the Storytelling System , starting characters get 7 Dots to purchase Merits. Some Merits apply to certain Attributes and provide a bonus when using them. Some also require a certain number of Dots in some other Attribute in order to purchase them. Each Trait has
1971-599: Is Fight in the Skies , later renamed Dawn Patrol . The D&D Championship Series (formerly the D&D Open) is a long-running series of Dungeons & Dragons games at Gen Con, beginning in 1977. The RPGA, beginning in 1981, has run large numbers of events at Gen Con, so extensive they have been given their own category. The RPGA events are primarily "Living" games where players create characters who persist between events. The RPGA first ran events in 1981. In 1987
2044-465: Is caused by slashing and piercing weapons like knives and guns. Aggravated Damage is inflicted mainly by supernatural sources and the weaknesses of supernatural creatures (such as fire and sunlight against vampires or silver against werewolves); however, it can also be inflicted by severe radiation poisoning. Characters recover from Bashing Damage quickly, while Aggravated Damage takes the longest to recover from. Health boxes are checked off by Damage. When
2117-436: Is designed for LARP rather than tabletop roleplaying, and drastically overhauls the core mechanics to adjust for the different playstyle demands, resolving conflicts either through drawing from a deck of cards or by rounds of rock paper scissors . In July 2013, White Wolf released a rules update and the first in a series of intended "Chronicle Books" that would give a default focus for games and update their rules to work with
2190-527: Is not run for charity. The EN World RPG Awards (the ENnies ) are an annual awards ceremony devoted to role-playing games. Established in 2001, the ENnies have been hosted at Gen Con Indy since 2002, and are organized and owned by EN World , a D&D / d20 System news website. True Dungeon is an immersive life-sized dungeon crawl live action role-playing game (LARP) run at Gen Con since 2003, featuring
2263-422: Is some defining quality of a character's personality and an ideal which they struggle to aspire. A Vice is a basic weakness in the character's personality, and a flaw or guilty pleasure they may indulge even while knowing that there may be consequences to suffer. Characters can regain willpower by fulfilling their Virtue or Vice. In the Storytelling System , playable supernatural characters are created by applying
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2336-711: The Trinity line–use a new variant of the same mechanics, the Storypath system. As part of the new editions of the Aeon Trinity games and the Scion gameline, a modified game engine was developed with the intent of being able to handle a wide range of character power levels. While the core mechanics remain the same as the Storytelling system, the Storypath system focuses significantly more on ludonarrative consistency :
2409-753: The Indiana Convention Center . Wizards of the Coast helped celebrate the 30th anniversary of the Dungeons & Dragons game at Gen Con Indy 2004. In 2005 Gen Con Indy generated the most direct visitor spending of any annual convention in Indianapolis. Adkison also restarted the convention in California, this time named Gen Con SoCal. Smaller than its mid-western counterpart, it drew approximately 6,300 attendees in 2005, making it
2482-613: The Storytelling System ), or an extra pool of dice which may be allocated to other pools to augment rolls (e.g. the Combat and Karma pools of earlier editions of Shadowrun ). Other complications may be used to simulate luck, superhuman ability or other conditions; a common one is to allow high (or low) rolling dice to be rolled again, the second roll counting as if it were an additional die. Dice pools are more complex to explain and less intuitive than traditional "roll over" or "roll under" systems, though they are faster to resolve if there are
2555-565: The " Geneva Conventions " are a set of important international treaties regarding war, the subject of many of the early games. Starting in 1971, Gen Con was cosponsored by the Lake Geneva Tactical Studies Association. Beginning in 1975, Gen Con was managed and hosted by TSR, Inc. , original publisher of the Dungeons & Dragons role-playing game . During the following decade the event grew and
2628-469: The $ 50 Horticultural Hall fee to sponsor this first Gen Con. Almost 100 people attended. At the second Gen Con in August 1969, Gygax met Rob Kuntz and Dave Arneson . During these early conventions, the events centered around board games and miniature wargames. Gen Con's name is a derivation of "Geneva Convention", due to the convention's origins in Lake Geneva. It is also a play on words, as
2701-521: The Big Picture), the theme and setting of the entire game. There are three basic kinds of Actions in the Storytelling System . Instant Actions take up very little time like taking a gun off safety, or shouting a small message to an ally. Extended Actions take longer time to accomplish and can extend over a number of Turns to complete, like getting a stuck window open, or changing a light bulb. Contested Actions are Actions that involve dealing with what
2774-653: The Chicago area could not make the journey to Malvern, so they had an informal gathering that same weekend at the Lake Geneva, Wisconsin home of Gary Gygax . Later this gathering would come to be referred to as "Gen Con 0". In 1968, Gygax rented Lake Geneva's Horticultural Hall to hold a follow-up IFW convention, the Lake Geneva Wargames Convention, later known as the Gen Con gaming convention . The IFW, which Gygax co-founded, put up $ 35 of
2847-736: The Netherlands in 1998 and re-occurred there in 2000. Gen Con Barcelona occurred five years, in 1994–1996, 1999, and 2004. Gen Con UK was held between 1998 and 2005. A Gen Con was held in Brisbane , Australia, in July 2008 and again in September 2009. A third Gen Con Australia was scheduled for 2010, but was cancelled. When the COVID-19 lockdown prompted Gen Con to cancel the in-person convention in 2020, it instead ran an online version. While
2920-496: The United States, as well as internationally. In 1976, Gen Con became the property of TSR, Inc. , the gaming company co-founded by Gary Gygax. TSR (and Gen Con) were then acquired by Wizards of the Coast in 1997, which was subsequently acquired by Hasbro . Hasbro then sold Gen Con to the former CEO of Wizards of the Coast, Peter Adkison , in 2002. Gen Con spent a short time under Chapter 11 bankruptcy protection , due to
2993-546: The United States, with more than 18,000 people. Gen Con briefly joined with its primary competitor, the Origins Game Fair , and the two were run as a single convention in 1988. Wizards of the Coast debuted Magic: The Gathering at Gen Con in August 1993; the game proved extremely popular, selling out its supply of 2.5 million cards, which had been scheduled to last until the end of the year. The ensuing collectible card game craze has been credited with generating
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3066-475: The best interest of our creditors". Gen Con rejected the hostile takeover bid, and the bankruptcy court allowed Gen Con to emerge from bankruptcy in January 2009, 11 months after it had entered Chapter 11. In 2008, Christian Children's Fund was reported to have turned down $ 17,398 from a GenCon Live Game Auction, during that year's Gen Con. The donation was made in honor of Gary Gygax, who died in 2008, and
3139-636: The better the character is at those abilities. A set of dice representing the Dots in an Attribute or Skill forms a Dice Pool that the character uses to see if he/she succeeds or fails at specific tasks. Characters have nine Attributes in three groups: Mental, Physical, and Social. In the Storytelling System , Attributes are also divided into three use-based categories: Power (the ability to alter one's environment), Finesse (the ability to use power efficiently), and Resilience (the ability to cope with power being exercised upon one's self). All Attributes are rated on
3212-401: The character's part (an effort of will, a strong desire to succeed, or even a supernatural power). Circumstantial bonuses are also usually fixed numbers – for example, the aforementioned computer might grant two additional dice – while character traits which grant bonuses are usually an expendable resource, representing special effort. This may take the form of "points" (e.g. "Willpower points" in
3285-535: The city to destroy it. The coins are collected for charity. Cardhalla was first run in 1999. The gaming group NASCRAG has run Dungeons & Dragons events at Gen Con since 1980. NASCRAG events sometimes donate their ticket fees to charity. The games run tend to be humorous. The Gen Con Live Games Auction is another long-running event, though the majority of the Auction (including the Consignment Store)
3358-491: The convention. The first show under Adkison's leadership took place that August in Milwaukee. The convention moved to Indianapolis in 2003. Peter Adkison attributed the move to the lack of hotel space, the convention center layout, and frequently broken escalators in Milwaukee's convention center. In Indianapolis, the convention, now called Gen Con Indy, continued to draw between 20,000 and 30,000 visitors each year, at
3431-498: The degree of success, or a minimum number of successes may be required as another means of determining difficulty. Another variation is that a number of dice are rolled, but only some are added together (as in the "Roll and Keep" system used by Legend of the Five Rings and 7th Sea ). In dice pool systems it is common to add or subtract dice from the pool to represent different circumstances. Penalties may temporarily reduce
3504-417: The dice pool for one or more skills (for example, a leg wound may reduce the dice pool for actions such as running, climbing, and jumping), and are usually fixed numbers (the leg wound may reduce a pool by two dice). Bonuses may temporarily increase dice pools, and usually represent beneficial circumstances (e.g. a character may have a powerful computer to aid her in a database search) or some special effort on
3577-638: The extra attendance that produced the 1995 record. Wizards of the Coast purchased TSR in 1997, which was in turn purchased by Hasbro in 1999. Gen Con moved to the Midwest Express Center (now the Wisconsin Center ) in 1998. In November 1999 Wizards announced that Gen Con would leave Milwaukee after the 2002 convention. Peter Adkison , founder of Wizards of the Coast, purchased Gen Con from Hasbro in May 2002, forming Gen Con LLC to run
3650-404: The in-person convention returned the following year, an online version was run concurrently until Gen Con ceased operations of Gen Con Online after the 2023 show. The convention features a large exhibit hall filled with game publishers, artists, and related businesses, wherein most attendees spend at least $ 100. The only game to be on the event schedule every year since the convention's inception
3723-419: The last box is checked with bashing damage, a character is generally at risk of passing out, if the last box is checked with lethal damage, a character is helpless and generally at risk of dying without medical attention, and if the last box is checked with aggravated damage, a character is dead. If a character's Health track is filled with Bashing Damage, any additional Bashing Damage is upgraded to Lethal, and if
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#17327824299933796-423: The letter that "Gen Con proudly welcomes a diverse attendee base, made up of different ethnicities, cultures, beliefs, sexual orientations, gender identities, abilities, and socio-economic backgrounds" from over 40 countries and all 50 states, and that welcoming such a "wide-ranging diversity has been a key element to the success and growth of our convention", as well as injecting "over $ 50 million dollars" annually to
3869-456: The local economy. Swartout stated that signing such a bill "will have a direct negative impact on the state economy and factor into [Gen Con's] decision-making on hosting the convention in the state of Indiana in future years," after the Indiana Convention Center had already completed a major expansion in 2011 to accommodate increased attendance to Gen Con. Pence signed SB 101 into effect on March 26, 2015. In August 2022 when Indiana passed
3942-436: The mechanical place of Virtue and Vice, most games had instead "Nature," reflecting a character's innermost personality, and "Demeanor," showing the persona the character displayed to the world at large. World of Darkness games suggest players to have at least ten d10s available to roll for their character's task resolutions and Attribute tests; other games, such as Exalted, may use more. The Mind's Eye Theatre system,
4015-549: The new rules released in The God-Machine Chronicle . The system changes include the addition of Conditions and Tilts, which are usually-temporary traits that can impact characters' abilities; while Conditions apply at all times, Tilts usually directly affect combat. The Experience Point system also changed greatly: throughout a session, players now accumulate "beats" through coping with or resolving Conditions, dealing with hardships, or accomplishing goals. When
4088-482: The number of dice which roll higher than a specified target number, and compare that to a required number of "successes" (as in early editions of Shadowrun or the Storyteller System ). In systems using the latter method, the target number required for a success may be fixed (the same for every roll) or variable (assigned depending on the difficulty of a task); the number of successes required may indicate
4161-445: The number on the dice is important, the number itself can be used to add richness to the system. West End Games 's Ghostbusters role-playing game by Greg Stafford , Lynn Willis , and Sandy Petersen featured a d6 system with an additive dice pool that was applied to both characteristics and skills. The first widely successful game to feature dice pools was Greg Costikyan 's Star Wars: The Roleplaying Game (1987), developing
4234-652: The official Star Wars convention, called Star Wars Celebration , which was held in the banner years of the franchise. The Indiana Convention Center completed a major expansion in 2011, in large part, to accommodate increased attendance to Gen Con, at a cost of over $ 275 million. Gen Con was held in Europe in the 1990s, with the first annual European Gen Con held in Camber Sands, Sussex, England, in 1990, and Gen Con Barcelona in Spain in 1994. The European convention
4307-459: The opposition does, like shooting at a running target during a Combat Scene. For every Success a character has on their Attack roll against an opponent, they inflict one Health Point of Damage upon the target. There are three kinds of Damage in White Wolf games: Bashing, Lethal and Aggravated. Bashing Damage is inflicted by blunt objects that bludgeons targets like a baseball bat. Lethal Damage
4380-453: The period up until that time." Attendance at Gen Con conventions, based on the numbers given below: [REDACTED] Gen Con is scheduled to remain in Indianapolis through 2030. Dice pool In some role-playing game (RPG) systems, the dice pool is the number of dice that a player is allowed to roll when attempting to perform a certain action. In many RPG systems, non-trivial actions often require dice rolls. Some RPGs roll
4453-587: The player accumulates five beats, she may redeem these for an Experience. Improving character traits is now flat, such that buying the first dot of a trait costs the same as purchasing the final dot of the same. On August 16, 2014, Onyx Path Publishing revealed that they were publishing a second edition of the Chronicles of Darkness setting, using the God-Machine rules. They also announced that they would be releasing new editions of their first five games in
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#17327824299934526-501: The setting. While Vampire: The Requiem had released its The Strix Chronicle less than a year previous, Onyx Path conceded that the second edition of Requiem would be identical enough to Strix that they would supply a free PDF of the second edition to anyone who had already purchased a PDF copy of that book. New games from Onyx Path, such as They Came from Beneath the Sea –as well as new editions of some older games, such as Scion and
4599-448: The situation calls for, a character has a number of Dots in Attributes and Skills associated with the task. Each Dot represents a d10 die that is added to a dice pool to roll for task resolution. For example, if a character is scaling a wall, they add the number of Dots in their Strength Attribute and their Athletics Skill together. In this case, if the character has a Strength of 3 Dots, and an Athletics Skill of 4 Dots, they get 7 dice in
4672-538: The social Attributes of Charisma and Appearance were replaced on the sheet by Presence and Composure, respectively. Unlike all other attributes in the Storyteller system–and unlike all attributes in the Storytelling System–Appearance could have zero dots in it, although this was only to reflect particularly hideous or monstrous characters. Further, the Target Number for rolls (which was a number
4745-463: The system pioneered the year before in Ghostbusters . Shadowrun (1989), designed by Bob Charrette , Paul Hume , and Tom Dowd , used a comparative dice pool, in which players roll a set of six-sided dice and each die rolled was compared to a target number to determine if that die was a success or a failure, with the number of successes determining the outcome of the action taken. Shadowrun
4818-499: The third-largest consumer hobby game convention in North America. It was held in the Anaheim Convention Center . In spite of Adkison saying that he did not want Gen Con to become a "mini-E3" in 2003, when E3 downsized in mid-2006, Gen Con LLC announced it would provide more show space for video game businesses. Gen Con described their intention to "pick up where E3 [left] off". Also in 2006, Gen Con LLC ran
4891-488: Was a frequent donor to CCF. Some individuals within the gaming community expressed disappointment about the decision; author and game designer Rich Burlew , for example, called it "insulting," and the response by gamers led both the CCF and Gen Con to issue official statements explaining what had happened. As a result of the misunderstanding, Gen Con chose to support a different charity. On March 23, 2015, Adrian Swartout sent
4964-505: Was discontinued in 2003 after completing the metaplot building up since Vampire: The Masquerade . It was replaced by the Storytelling System , a more streamlined rule set. The Storytelling System premiered in The World of Darkness in 2004. Storytelling System characters are built with character points that represent a Dot on their character sheets. Each Dot represents a ten-sided die ( d10 ). The more Dots in an Attribute or Skill,
5037-418: Was held as planned. On November 20, 2008, a letter of intent to purchase Gen Con LLC's assets was filed with the bankruptcy court. It announced that a to-be-formed company called Gen Con Acquisition Group would purchase Gen Con LLC., for an amount equal to Gen Con LLC's outstanding debt. Gen Con's president, Adrian Swartout, described the letter as "suspiciously cryptic" and concluded that the offer "is not in
5110-662: Was held in 1981 and 1982, first in Cherry Hill, New Jersey , and then in Chester, Pennsylvania . In 1985, Gen Con moved to the Milwaukee Exposition & Convention Center & Arena (MECCA) in Milwaukee , due to a need for more space. After the move, attendance steadily rose from 5,000 to a peak of 30,000 in 1995, making Gen Con the premier event in the role-playing game industry. In 1992, Gen Con broke every previous attendance record for game conventions in
5183-570: Was held in England for 8 years, eventually migrating from Camber Sands in the mid-1990s to Loughborough, where the final UK-based European event was held in 1997; the same weekend on which Princess Diana died. There was no European Gen Con in 1998, but it reappeared in Belgium in 1999 for a single year, before again reappearing in Paris for three years between 2006 and 2008. Benelux Gen Con was held in
5256-624: Was hosted at a variety of southern Wisconsin locations, including an American Legion Hall, George Williams College , and the former Lake Geneva Playboy Resort . In 1978 the convention moved to the University of Wisconsin–Parkside campus in Kenosha , where it remained through 1984. A Gen Con West was held in California for only three years, 1976–1978. From 1978 to 1984, Gen Con South was held in Jacksonville, Florida , and Gen Con East
5329-650: Was probably the first game to use the "success" mechanic rather than adding the dice together. Dowd refined the dice pool system for White Wolf Publishing 's Vampire: The Masquerade (1991). Vampire: The Masquerade and Over the Edge (1992) were written by Ars Magica designers Mark Rein-Hagen and Jonathan Tweet respectively, the pair having been impressed by the potential of the dice pool mechanic and each having decided to make their own game based on dice pools. The majority of White Wolf Publishing's subsequent games use variations on Vampire' s Storyteller System and use its dice pool mechanic. Although not an RPG,
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