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PICA200

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PICA200 is a graphics processing unit (GPU) designed by Digital Media Professionals Inc. (DMP), a Japanese GPU design startup company, for use in embedded devices such as vehicle systems, mobile phones, cameras, and game consoles. The PICA200 is an IP Core which can be licensed to other companies to incorporate into their SOCs . It was most notably licensed for use in the Nintendo 3DS .

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6-545: It was announced at SIGGRAPH 2005 , and an operational demo, "Mikage", was presented in collaboration with Futuremark at SIGGRAPH 2006. The PICA200 is the successor to the ULTRAY2000 , a proof of concept graphics workstation presented at SIGGRAPH 2005, created with the goal of testing DMP's attempts at a low power fixed-function "MAESTRO" GPU architecture. The PICA200 implements the "MAESTRO-2G" architecture and supports programmable vertex shaders and geometry shaders, with

12-711: A fixed-function fragment stage. It is advertised as supporting OpenGL ES 1.1 with certain proprietary extensions. The PICA200 has up to 4 programmable vertex processors which can work in parallel. One of those processors, the "primitive engine", can be used as either vertex processor or a geometry processor. Some MAESTRO-2G extensions include, per-pixel lighting (where the lighting is calculated per pixel instead of per vertex), procedural texture generation, bidirectional reflectance distribution function (BRDF), Cook-Torrance specular highlights, polygon subdivision (through geometry shaders), soft shadow projection, and fake subsurface scattering (similar to two-sided lighting). The PICA200

18-506: A second conference held annually, has been held since 2008 in countries throughout Asia . The conference incorporates both academic presentations as well as an industry trade show. Other events at the conference include educational courses and panel discussions on recent topics in computer graphics and interactive techniques. The SIGGRAPH conference proceedings, which are published in the ACM Transactions on Graphics, has one of

24-861: A special issue of the ACM Transactions on Graphics journal. Prior to 1992, SIGGRAPH papers were printed as part of the Computer Graphics publication; between 1993 and 2001, there was a dedicated SIGGRAPH Conference Proceedings series of publications. SIGGRAPH has several awards programs to recognize contributions to computer graphics. The most prestigious is the Steven Anson Coons Award for Outstanding Creative Contributions to Computer Graphics. It has been awarded every two years since 1983 to recognize an individual's lifetime achievement in computer graphics. The SIGGRAPH conference experienced significant growth starting in

30-637: Is used as the GPU for the Nintendo 3DS portable handheld game console . SIGGRAPH SIGGRAPH ( Special Interest Group on Computer Graphics and Interactive Techniques ) is an annual conference centered around computer graphics organized by ACM , starting in 1974 in Boulder, CO. The main conference is usually held in North America though is not limited in location possibilities; SIGGRAPH Asia,

36-454: The highest impact factors among academic publications in the field of computer graphics. The paper acceptance rate for SIGGRAPH has historically been between 17% and 29%, with the average acceptance rate between 2015 and 2019 of 27%. The submitted papers are peer-reviewed under a process that was historically single-blind , but was changed in 2018 to double-blind . The papers accepted for presentation at SIGGRAPH are printed since 2003 in

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