12-464: Raw Fury AB is a Swedish video game publisher , specialising in the publication of indie games , based in Stockholm . The company was founded in 2015 by Jonas Antonsson and Gordon Van Dyke. The company was founded in 2015 by Jonas Antonsson, ex- vice-president of mobile for Paradox Interactive , and Gordon Van Dyke, formerly a producer for EA DICE on the various Battlefield titles. The company
24-559: A group, they have had mixed performance. At present, Electronic Arts is the only third-party publisher present in the S&P 500 diversified list of large U.S. corporations; in April 2010, it entered the Fortune 500 for the first time. Hype over video game publisher stocks has been breathless at two points: Distribution (marketing) Too Many Requests If you report this error to
36-429: A wider consumer pool and have access to distribute to a big network. Although they have creative constraints within game development and marketing, they often focus and follow market trends. They have a higher demand to attain commercial success. Examples of AAA video game publishers are Electronic Arts , Ubisoft , and Activision . Indie game publishers are companies that work with independent developers. Their focus
48-576: Is associated with high risk : AAA game publishers produce and create games that are high budget and groundbreaking. They are advanced in technology and forward the boundaries of technology and creativity in the video game world. AAA game publishers often produce popular and blockbuster games. These publishers have the financial resource and means to fund large game development projects. These publishers implement and fund marketing and distribution to guarantee reach and exposure for their games. With their funds to market they are able to advertise and reach
60-611: Is on developing games that promotes creativity and originality. Developers have creative control over their games. These publishers implement intimate collaborations between the publishers and the developers. Often stand out in the video game market due to the more unique genres. Indie game publishers have restrict marketing budgets and have small audience reach and visibility. Examples of Indie video game publishers are Devolver Digital , Annapurna Interactive and Raw Fury . Mobile game publishers produce and specialize in video games on smartphones and tablet devices. They take advantage of
72-406: The ability to publish larger projects while continuing to still fund smaller projects and experimental art." In October 2021, Raw Fury announced that they had entered into a first-look deal with DJ2 Entertainment to develop television and film projects. Video game publisher A video game publisher is a company that publishes video games that have been developed either internally by
84-607: The games they publish. Other functions usually performed by the publisher include deciding on and paying for any licenses that are used by the game; paying for localization ; layout, printing, and possibly the writing of the user manual; and the creation of graphic design elements such as the box design. Some large publishers with vertical structure also own publishing subsidiaries (labels). Large publishers also attempt to boost efficiency across all internal and external development teams by providing services such as sound design and code packages for commonly needed functionality. Because
96-471: The publisher often finances development, they usually try to manage development risk along with a staff of producers or project managers to monitor the developer's progress, critique ongoing development, and assist as necessary. Most video games created by an external video game developer are paid for with periodic advances on royalties. These advances are paid when the developer reaches certain stages of development, called milestones . Video game publishing
108-453: The publisher or externally by a video game developer . They often finance the development, sometimes by paying a video game developer (the publisher calls this external development ) and sometimes by paying an internal staff of developers called a studio . The large video game publishers also distribute the games they publish, while some smaller publishers instead hire distribution companies (or larger video game publishers) to distribute
120-487: The same time, the company moved headquarters within Stockholm to cope with its growing employee count, which reached roughly 40 people worldwide. In August 2021, Altor Equity Partners acquired a majority ownership of Raw Fury for an undisclosed price. Raw Fury said, "The experience and monetary boost that Altor brings to the table will allow us to increase our production capacity and add to the team at Raw Fury, giving us
132-704: The widespread appeal and rise of mobile gaming. These publishers enhance games for touch based interfaces and devices. They are proficient in designing monetization tactics for mobile platforms. Mobile game publishers have a comprehensive understanding of the mobile gaming market. They have proficiency in strategies for engagement and user acquisition for mobile sites. For mobile gaming there is access through app stores for distribution channels. There are obstacles with monetization due to lack of in-app purchase and free-to-play(F2P) models . Examples of Mobile game publishers are Supercell , King , and Zynga . Numerous video game publishers are traded publicly on stock markets . As
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#1732780317264144-656: Was announced in April 2015 as a "publisher for boutique and indie games", calling themselves an "UnPublisher" as they intend to support developers by "dismantl[ing] how publishing traditionally works" and providing supportive services that better serve indie game development. In July 2016, Karl Magnus Troedsson stepped down as general manager of EA DICE to become a partner and co-owner of Raw Fury. In early September 2019, Raw Fury opened an internal development studio located in Zagreb , Croatia, to aid external developers with porting , quality assurance , and other support matters. At
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