A transport network , or transportation network , is a network or graph in geographic space, describing an infrastructure that permits and constrains movement or flow. Examples include but are not limited to road networks , railways , air routes , pipelines , aqueducts , and power lines . The digital representation of these networks, and the methods for their analysis, is a core part of spatial analysis , geographic information systems , public utilities , and transport engineering . Network analysis is an application of the theories and algorithms of graph theory and is a form of proximity analysis .
64-460: The Regional Transportation Plan ( RTP ) in the United States is a long-term blueprint of a region's transportation system . Usually RTPs are conducted every five years and are plans for thirty years into the future, with the participation of dozens of transportation and infrastructure specialists. The plan identifies and analyzes transportation needs of the metropolitan region and creates
128-483: A computational hardness assumption to prove the difficulty of several other problems in computational game theory , property testing , and machine learning . The complexity class QP consists of all problems that have quasi-polynomial time algorithms. It can be defined in terms of DTIME as follows. In complexity theory, the unsolved P versus NP problem asks if all problems in NP have polynomial-time algorithms. All
192-529: A constant multiplier , and such a multiplier is irrelevant to big O classification, the standard usage for logarithmic-time algorithms is O ( log n ) {\displaystyle O(\log n)} regardless of the base of the logarithm appearing in the expression of T . Algorithms taking logarithmic time are commonly found in operations on binary trees or when using binary search . An O ( log n ) {\displaystyle O(\log n)} algorithm
256-422: A constant. Linear time is the best possible time complexity in situations where the algorithm has to sequentially read its entire input. Therefore, much research has been invested into discovering algorithms exhibiting linear time or, at least, nearly linear time. This research includes both software and hardware methods. There are several hardware technologies which exploit parallelism to provide this. An example
320-792: A deterministic Turing machine form the complexity class known as EXP . Sometimes, exponential time is used to refer to algorithms that have T ( n ) = 2 , where the exponent is at most a linear function of n . This gives rise to the complexity class E . An algorithm is said to be factorial time if T(n) is upper bounded by the factorial function n! . Factorial time is a subset of exponential time (EXP) because n ! ≤ n n = 2 n log n = O ( 2 n 1 + ϵ ) {\displaystyle n!\leq n^{n}=2^{n\log n}=O\left(2^{n^{1+\epsilon }}\right)} for all ϵ > 0 {\displaystyle \epsilon >0} . However, it
384-440: A deterministic machine which is robust in terms of machine model changes. (For example, a change from a single-tape Turing machine to a multi-tape machine can lead to a quadratic speedup, but any algorithm that runs in polynomial time under one model also does so on the other.) Any given abstract machine will have a complexity class corresponding to the problems which can be solved in polynomial time on that machine. An algorithm
448-476: A framework for project priorities. These plans are normally the product of recommendations and studies carried out and put forth by a Metropolitan planning organization (MPO). MPOs were formed under the 1962 Federal-Aid Highway Act and are required for any urban area with a population of greater than 50,000. MPOs must consider the following points when planning an RTP: Transportation system The applicability of graph theory to geographic phenomena
512-399: A given size (this makes sense because there are only a finite number of possible inputs of a given size). In both cases, the time complexity is generally expressed as a function of the size of the input. Since this function is generally difficult to compute exactly, and the running time for small inputs is usually not consequential, one commonly focuses on the behavior of the complexity when
576-466: A paper dictionary. As a result, the search space within the dictionary decreases as the algorithm gets closer to the target word. An algorithm is said to run in polylogarithmic time if its time T ( n ) {\displaystyle T(n)} is O ( ( log n ) k ) {\displaystyle O{\bigl (}(\log n)^{k}{\bigr )}} for some constant k . Another way to write this
640-488: A term n c {\displaystyle n^{c}} for any c > 1 {\displaystyle c>1} . Algorithms which run in quasilinear time include: In many cases, the O ( n log n ) {\displaystyle O(n\log n)} running time is simply the result of performing a Θ ( log n ) {\displaystyle \Theta (\log n)} operation n times (for
704-457: Is O ( log k n ) {\displaystyle O(\log ^{k}n)} . For example, matrix chain ordering can be solved in polylogarithmic time on a parallel random-access machine , and a graph can be determined to be planar in a fully dynamic way in O ( log 3 n ) {\displaystyle O(\log ^{3}n)} time per insert/delete operation. An algorithm
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#1732781182661768-414: Is Dijkstra's algorithm . In addition to the basic point-to-point routing, composite routing problems are also common. The Traveling salesman problem asks for the optimal (least distance/cost) ordering and route to reach a number of destinations; it is an NP-hard problem, but somewhat easier to solve in network space than unconstrained space due to the smaller solution set. The Vehicle routing problem
832-517: Is content-addressable memory . This concept of linear time is used in string matching algorithms such as the Boyer–Moore string-search algorithm and Ukkonen's algorithm . An algorithm is said to run in quasilinear time (also referred to as log-linear time ) if T ( n ) = O ( n log k n ) {\displaystyle T(n)=O(n\log ^{k}n)} for some positive constant k ; linearithmic time
896-422: Is n . Another example was the graph isomorphism problem , which the best known algorithm from 1982 to 2016 solved in 2 O ( n log n ) {\displaystyle 2^{O\left({\sqrt {n\log n}}\right)}} . However, at STOC 2016 a quasi-polynomial time algorithm was presented. It makes a difference whether the algorithm is allowed to be sub-exponential in
960-461: Is a polynomial time algorithm . The following table summarizes some classes of commonly encountered time complexities. In the table, poly( x ) = x , i.e., polynomial in x . formerly-best algorithm for graph isomorphism An algorithm is said to be constant time (also written as O ( 1 ) {\textstyle O(1)} time) if the value of T ( n ) {\textstyle T(n)} (the complexity of
1024-408: Is a generalization of this, allowing for multiple simultaneous routes to reach the destinations. The Route inspection or "Chinese Postman" problem asks for the optimal (least distance/cost) path that traverses every edge; a common application is the routing of garbage trucks. This turns out to be a much simpler problem to solve, with polynomial time algorithms. This class of problems aims to find
1088-427: Is a synonym for "tractable", "feasible", "efficient", or "fast". Some examples of polynomial-time algorithms: These two concepts are only relevant if the inputs to the algorithms consist of integers. The concept of polynomial time leads to several complexity classes in computational complexity theory. Some important classes defined using polynomial time are the following. P is the smallest time-complexity class on
1152-403: Is an NP-hard problem requiring heuristic solutions such as Lloyd's algorithm , but in a network space it can be solved deterministically. Particular applications often add further constraints to the problem, such as the location of pre-existing or competing facilities, facility capacities, or maximum cost. A network service area is analogous to a buffer in unconstrained space, a depiction of
1216-430: Is an open problem. Other computational problems with quasi-polynomial time solutions but no known polynomial time solution include the planted clique problem in which the goal is to find a large clique in the union of a clique and a random graph . Although quasi-polynomially solvable, it has been conjectured that the planted clique problem has no polynomial time solution; this planted clique conjecture has been used as
1280-489: Is clearly superpolynomial, but some algorithms are only very weakly superpolynomial. For example, the Adleman–Pomerance–Rumely primality test runs for n time on n -bit inputs; this grows faster than any polynomial for large enough n , but the input size must become impractically large before it cannot be dominated by a polynomial with small degree. An algorithm that requires superpolynomial time lies outside
1344-591: Is considered highly efficient, as the ratio of the number of operations to the size of the input decreases and tends to zero when n increases. An algorithm that must access all elements of its input cannot take logarithmic time, as the time taken for reading an input of size n is of the order of n . An example of logarithmic time is given by dictionary search. Consider a dictionary D which contains n entries, sorted in alphabetical order . We suppose that, for 1 ≤ k ≤ n {\displaystyle 1\leq k\leq n} , one may access
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#17327811826611408-436: Is defined to take superpolynomial time if T ( n ) is not bounded above by any polynomial. Using little omega notation , it is ω ( n ) time for all constants c , where n is the input parameter, typically the number of bits in the input. For example, an algorithm that runs for 2 steps on an input of size n requires superpolynomial time (more specifically, exponential time). An algorithm that uses exponential resources
1472-423: Is known. Such problems arise in approximation algorithms; a famous example is the directed Steiner tree problem , for which there is a quasi-polynomial time approximation algorithm achieving an approximation factor of O ( log 3 n ) {\displaystyle O(\log ^{3}n)} ( n being the number of vertices), but showing the existence of such a polynomial time algorithm
1536-438: Is not a subset of E. An example of an algorithm that runs in factorial time is bogosort , a notoriously inefficient sorting algorithm based on trial and error . Bogosort sorts a list of n items by repeatedly shuffling the list until it is found to be sorted. In the average case, each pass through the bogosort algorithm will examine one of the n ! orderings of the n items. If the items are distinct, only one such ordering
1600-401: Is not generally agreed upon, however the two most widely used are below. A problem is said to be sub-exponential time solvable if it can be solved in running times whose logarithms grow smaller than any given polynomial. More precisely, a problem is in sub-exponential time if for every ε > 0 there exists an algorithm which solves the problem in time O (2 ). The set of all such problems
1664-485: Is of great practical importance. An algorithm is said to be of polynomial time if its running time is upper bounded by a polynomial expression in the size of the input for the algorithm, that is, T ( n ) = O ( n ) for some positive constant k . Problems for which a deterministic polynomial-time algorithm exists belong to the complexity class P , which is central in the field of computational complexity theory . Cobham's thesis states that polynomial time
1728-425: Is said to be subquadratic time if T ( n ) = o ( n 2 ) {\displaystyle T(n)=o(n^{2})} . For example, simple, comparison-based sorting algorithms are quadratic (e.g. insertion sort ), but more advanced algorithms can be found that are subquadratic (e.g. shell sort ). No general-purpose sorts run in linear time, but the change from quadratic to sub-quadratic
1792-449: Is said to run in sub-linear time (often spelled sublinear time ) if T ( n ) = o ( n ) {\displaystyle T(n)=o(n)} . In particular this includes algorithms with the time complexities defined above. The specific term sublinear time algorithm commonly refers to randomized algorithms that sample a small fraction of their inputs and process them efficiently to approximately infer properties of
1856-620: Is significantly faster than exponential time . The worst case running time of a quasi-polynomial time algorithm is 2 O ( log c n ) {\displaystyle 2^{O(\log ^{c}n)}} for some fixed c > 0 {\displaystyle c>0} . When c = 1 {\displaystyle c=1} this gives polynomial time, and for c < 1 {\displaystyle c<1} it gives sub-linear time. There are some problems for which we know quasi-polynomial time algorithms, but no polynomial time algorithm
1920-410: Is that 3SAT , the satisfiability problem of Boolean formulas in conjunctive normal form with at most three literals per clause and with n variables, cannot be solved in time 2 . More precisely, the hypothesis is that there is some absolute constant c > 0 such that 3SAT cannot be decided in time 2 by any deterministic Turing machine. With m denoting the number of clauses, ETH is equivalent to
1984-549: Is the case k = 1 {\displaystyle k=1} . Using soft O notation these algorithms are O ~ ( n ) {\displaystyle {\tilde {O}}(n)} . Quasilinear time algorithms are also O ( n 1 + ε ) {\displaystyle O(n^{1+\varepsilon })} for every constant ε > 0 {\displaystyle \varepsilon >0} and thus run faster than any polynomial time algorithm whose time bound includes
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2048-588: Is the class of all parameterized problems ( L , k ) {\displaystyle (L,k)} for which there is a computable function f : N → N {\displaystyle f:\mathbb {N} \to \mathbb {N} } with f ∈ o ( k ) {\displaystyle f\in o(k)} and an algorithm that decides L in time 2 f ( k ) ⋅ poly ( n ) {\displaystyle 2^{f(k)}\cdot {\text{poly}}(n)} . The exponential time hypothesis ( ETH )
2112-452: Is the complexity class SUBEXP which can be defined in terms of DTIME as follows. This notion of sub-exponential is non-uniform in terms of ε in the sense that ε is not part of the input and each ε may have its own algorithm for the problem. Some authors define sub-exponential time as running times in 2 o ( n ) {\displaystyle 2^{o(n)}} . This definition allows larger running times than
2176-449: Is the identification of possible locations of faults or breaks in the network (which is often buried or otherwise difficult to directly observe), deduced from reports that can be easily located, such as customer complaints. Traffic has been studied extensively using statistical physics methods. To ensure the railway system is as efficient as possible a complexity/vertical analysis should also be undertaken. This analysis will aid in
2240-531: Is the size in units of bits needed to represent the input. Algorithmic complexities are classified according to the type of function appearing in the big O notation. For example, an algorithm with time complexity O ( n ) {\displaystyle O(n)} is a linear time algorithm and an algorithm with time complexity O ( n α ) {\displaystyle O(n^{\alpha })} for some constant α > 0 {\displaystyle \alpha >0}
2304-417: The complexity class P . Cobham's thesis posits that these algorithms are impractical, and in many cases they are. Since the P versus NP problem is unresolved, it is unknown whether NP-complete problems require superpolynomial time. Quasi-polynomial time algorithms are algorithms whose running time exhibits quasi-polynomial growth , a type of behavior that may be slower than polynomial time but yet
2368-485: The floor function . If w = D ( ⌊ n 2 ⌋ ) {\displaystyle w=D\left(\left\lfloor {\frac {n}{2}}\right\rfloor \right)} --that is to say, the word w is exactly in the middle of the dictionary--then we are done. Else, if w < D ( ⌊ n 2 ⌋ ) {\displaystyle w<D\left(\left\lfloor {\frac {n}{2}}\right\rfloor \right)} --i.e., if
2432-524: The k th entry of the dictionary in a constant time. Let D ( k ) {\displaystyle D(k)} denote this k th entry. Under these hypotheses, the test to see if a word w is in the dictionary may be done in logarithmic time: consider D ( ⌊ n 2 ⌋ ) {\displaystyle D\left(\left\lfloor {\frac {n}{2}}\right\rfloor \right)} , where ⌊ ⌋ {\displaystyle \lfloor \;\rfloor } denotes
2496-410: The time complexity is the computational complexity that describes the amount of computer time it takes to run an algorithm . Time complexity is commonly estimated by counting the number of elementary operations performed by the algorithm, supposing that each elementary operation takes a fixed amount of time to perform. Thus, the amount of time taken and the number of elementary operations performed by
2560-419: The 1990s, but rather advanced tools are generally available today. Network analysis requires detailed data representing the elements of the network and its properties. The core of a network dataset is a vector layer of polylines representing the paths of travel, either precise geographic routes or schematic diagrams, known as edges . In addition, information is needed on the network topology , representing
2624-573: The Network Analyst extension to Esri ArcGIS . One of the simplest and most common tasks in a network is to find the optimal route connecting two points along the network, with optimal defined as minimizing some form of cost, such as distance, energy expenditure, or time. A common example is finding directions in a street network, a feature of almost any web street mapping application such as Google Maps . The most popular method of solving this task, implemented in most GIS and mapping software,
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2688-410: The algorithm are taken to be related by a constant factor . Since an algorithm's running time may vary among different inputs of the same size, one commonly considers the worst-case time complexity , which is the maximum amount of time required for inputs of a given size. Less common, and usually specified explicitly, is the average-case complexity , which is the average of the time taken on inputs of
2752-454: The algorithm) is bounded by a value that does not depend on the size of the input. For example, accessing any single element in an array takes constant time as only one operation has to be performed to locate it. In a similar manner, finding the minimal value in an array sorted in ascending order; it is the first element. However, finding the minimal value in an unordered array is not a constant time operation as scanning over each element in
2816-402: The analysis of future and existing systems which is crucial in ensuring the sustainability of a system (Bednar, 2022, pp. 75–76). Vertical analysis will consist of knowing the operating activities (day to day operations) of the system, problem prevention, control activities, development of activities and coordination of activities. Polynomial time In theoretical computer science ,
2880-464: The area that can be reached from a point (typically a service facility) in less than a specified distance or other accumulated cost. For example, the preferred service area for a fire station would be the set of street segments it can reach in a small amount of time. When there are multiple facilities, each edge would be assigned to the nearest facility, producing a result analogous to a Voronoi diagram . A common application in public utility networks
2944-437: The array is needed in order to determine the minimal value. Hence it is a linear time operation, taking O ( n ) {\textstyle O(n)} time. If the number of elements is known in advance and does not change, however, such an algorithm can still be said to run in constant time. Despite the name "constant time", the running time does not have to be independent of the problem size, but an upper bound for
3008-437: The best-known algorithms for NP-complete problems like 3SAT etc. take exponential time. Indeed, it is conjectured for many natural NP-complete problems that they do not have sub-exponential time algorithms. Here "sub-exponential time" is taken to mean the second definition presented below. (On the other hand, many graph problems represented in the natural way by adjacency matrices are solvable in subexponential time simply because
3072-644: The connections between the lines, thus enabling the transport from one line to another to be modeled. Typically, these connection points, or nodes , are included as an additional dataset. Both the edges and nodes are attributed with properties related to the movement or flow: A wide range of methods, algorithms, and techniques have been developed for solving problems and tasks relating to network flow. Some of these are common to all types of transport networks, while others are specific to particular application domains. Many of these algorithms are implemented in commercial and open-source GIS software, such as GRASS GIS and
3136-425: The entire instance. This type of sublinear time algorithm is closely related to property testing and statistics . Other settings where algorithms can run in sublinear time include: An algorithm is said to take linear time , or O ( n ) {\displaystyle O(n)} time, if its time complexity is O ( n ) {\displaystyle O(n)} . Informally, this means that
3200-403: The first definition of sub-exponential time. An example of such a sub-exponential time algorithm is the best-known classical algorithm for integer factorization, the general number field sieve , which runs in time about 2 O ~ ( n 1 / 3 ) {\displaystyle 2^{{\tilde {O}}(n^{1/3})}} , where the length of the input
3264-418: The hypothesis that k SAT cannot be solved in time 2 for any integer k ≥ 3 . The exponential time hypothesis implies P ≠ NP . An algorithm is said to be exponential time , if T ( n ) is upper bounded by 2 , where poly( n ) is some polynomial in n . More formally, an algorithm is exponential time if T ( n ) is bounded by O (2 ) for some constant k . Problems which admit exponential time algorithms on
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#17327811826613328-523: The input size increases—that is, the asymptotic behavior of the complexity. Therefore, the time complexity is commonly expressed using big O notation , typically O ( n ) {\displaystyle O(n)} , O ( n log n ) {\displaystyle O(n\log n)} , O ( n α ) {\displaystyle O(n^{\alpha })} , O ( 2 n ) {\displaystyle O(2^{n})} , etc., where n
3392-439: The known inapproximability results for the set cover problem. The term sub-exponential time is used to express that the running time of some algorithm may grow faster than any polynomial but is still significantly smaller than an exponential. In this sense, problems that have sub-exponential time algorithms are somewhat more tractable than those that only have exponential algorithms. The precise definition of "sub-exponential"
3456-655: The notation, see Big O notation § Family of Bachmann–Landau notations ). For example, binary tree sort creates a binary tree by inserting each element of the n -sized array one by one. Since the insert operation on a self-balancing binary search tree takes O ( log n ) {\displaystyle O(\log n)} time, the entire algorithm takes O ( n log n ) {\displaystyle O(n\log n)} time. Comparison sorts require at least Ω ( n log n ) {\displaystyle \Omega (n\log n)} comparisons in
3520-466: The optimal location for one or more facilities along the network, with optimal defined as minimizing the aggregate or mean travel cost to (or from) another set of points in the network. A common example is determining the location of a warehouse to minimize shipping costs to a set of retail outlets, or the location of a retail outlet to minimize the travel time from the residences of its potential customers. In unconstrained (cartesian coordinate) space, this
3584-418: The running time has to be independent of the problem size. For example, the task "exchange the values of a and b if necessary so that a ≤ b {\textstyle a\leq b} " is called constant time even though the time may depend on whether or not it is already true that a ≤ b {\textstyle a\leq b} . However, there is some constant t such that
3648-418: The running time increases at most linearly with the size of the input. More precisely, this means that there is a constant c such that the running time is at most c n {\displaystyle cn} for every input of size n . For example, a procedure that adds up all elements of a list requires time proportional to the length of the list, if the adding time is constant, or, at least, bounded by
3712-430: The size of the input is the square of the number of vertices.) This conjecture (for the k-SAT problem) is known as the exponential time hypothesis . Since it is conjectured that NP-complete problems do not have quasi-polynomial time algorithms, some inapproximability results in the field of approximation algorithms make the assumption that NP-complete problems do not have quasi-polynomial time algorithms. For example, see
3776-427: The size of the instance, the number of vertices, or the number of edges. In parameterized complexity , this difference is made explicit by considering pairs ( L , k ) {\displaystyle (L,k)} of decision problems and parameters k . SUBEPT is the class of all parameterized problems that run in time sub-exponential in k and polynomial in the input size n : More precisely, SUBEPT
3840-419: The time required is always at most t . An algorithm is said to take logarithmic time when T ( n ) = O ( log n ) {\displaystyle T(n)=O(\log n)} . Since log a n {\displaystyle \log _{a}n} and log b n {\displaystyle \log _{b}n} are related by
3904-462: The topological data structures of polygons (which is not of relevance here), and the analysis of transport networks. Early works, such as Tinkler (1977), focused mainly on simple schematic networks, likely due to the lack of significant volumes of linear data and the computational complexity of many of the algorithms. The full implementation of network analysis algorithms in GIS software did not appear until
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#17327811826613968-418: The word w comes earlier in alphabetical order than the middle word of the whole dictionary--we continue the search in the same way in the left (i.e. earlier) half of the dictionary, and then again repeatedly until the correct word is found. Otherwise, if it comes after the middle word, continue similarly with the right half of the dictionary. This algorithm is similar to the method often used to find an entry in
4032-460: The worst case because log ( n ! ) = Θ ( n log n ) {\displaystyle \log(n!)=\Theta (n\log n)} , by Stirling's approximation . They also frequently arise from the recurrence relation T ( n ) = 2 T ( n 2 ) + O ( n ) {\textstyle T(n)=2T\left({\frac {n}{2}}\right)+O(n)} . An algorithm
4096-491: Was recognized at an early date. Many of the early problems and theories undertaken by graph theorists were inspired by geographic situations, such as the Seven Bridges of Königsberg problem, which was one of the original foundations of graph theory when it was solved by Leonhard Euler in 1736. In the 1970s, the connection was reestablished by the early developers of geographic information systems , who employed it in
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