Video game modding (short for "modification") is the process of alteration by players or fans of one or more aspects of a video game , such as how it looks or behaves, and is a sub-discipline of general modding . Mods may range from small changes and tweaks to complete overhauls, and can extend the replay value and interest of the game.
98-403: Terraria ( / t ə ˈ r ɛər i ə / tə- RAIR -ee-ə ) is a 2011 action-adventure sandbox game developed by Re-Logic . The game was first released for Windows and has since been ported to other PC and console platforms. The game features exploration, crafting, building, painting, and combat with a variety of creatures in a procedurally generated 2D world. Terraria
196-486: A barrier to entry for amateur mod teams), though this also led to ethical issues over its use especially with voice actors who expressed concern regarding their characters' voices being cloned without their consent. There are also free content delivery tools available that make playing mods easier. They help manage downloads, updates, and mod installation in order to allow people who are less technically literate to play. Steam's " Workshop " service, for example, allows
294-627: A fantasy " setting. Tutankham , debuted by Konami in January 1982, was an action-adventure released for arcades . It combined maze, shoot 'em up, puzzle-solving and adventure elements, with a 1983 review by Computer and Video Games magazine calling it "the first game that effectively combined the elements of an adventure game with frenetic shoot 'em up gameplay." It inspired the similar Time Bandit (1983). Action Quest , released in May 1982, blended puzzle elements of adventure games into
392-446: A joystick -controlled, arcade-style action game, which surprised reviewers at the time. While noting some similarities to Adventure , IGN argues that The Legend of Zelda (1986) by Nintendo "helped to establish a new subgenre of action-adventure", becoming a success due to how it combined elements from different genres to create a compelling hybrid, including exploration, adventure-style inventory puzzles , an action component,
490-571: A monetary system , and simplified RPG-style level building without the experience points . The Legend of Zelda series was the most prolific action-adventure game franchise through to the 2000s. Roe R. Adams also cited the arcade-style side-scrolling fantasy games Castlevania (1986), Trojan (1986) and Wizards & Warriors (1987) as early examples of action-adventure games. Games like Brain Breaker (1985), Xanadu (1985), Metroid (1986) and Vampire Killer (1986) combined
588-767: A subgenre of open world action-adventure video games in the third-person perspective . They are characterized by their likeness to the Grand Theft Auto series in either gameplay or overall design. In these types of open world games, players may find and use a variety of vehicles and weapons while roaming freely in an open world setting. Metroidvania is a portmanteau of Metroid and Castlevania ; such games are sometimes referred to as "search action", and are generally based on two-dimensional platformers. They emphasize both exploration and puzzle-solving with traditional platform gameplay. Survival horror games emphasize "inventory management" and making sure
686-545: A choice of what to say. The NPC gives a scripted response to the player, and the game offers the player several new ways to respond. Due to the action-adventure subgenre's broad and inclusive nature, it causes some players to have difficulty finishing a particular game. Companies have devised ways to give the player help, such as offering clues or allowing the player to skip puzzles to compensate for this lack of ability. Brett Weiss cites Atari 's Superman (1979) as an action-adventure game, with Retro Gamer crediting it as
784-474: A combination of complex story elements, which are often displayed for players using audio and video. The story is heavily reliant upon the player character's movement, which triggers story events and thus affects the flow of the game. Popular examples of action-adventure games include The Legend of Zelda , God of War , and Tomb Raider series. There is a good deal of controversy over what actually constitutes an action-adventure game. One definition of
882-519: A commercial product, Defense of the Ancients (2003), which was the first MOBA to have sponsored tournaments, and Garry's Mod (2006), for which fans created thousands of game modes over its decade-long development. Many popular total conversions are later turned into standalone games, replacing any remaining original assets to allow for commercial sale without copyright infringement . Some of these mods are even approved for sale despite using
980-448: A complex text parser and no free-moving character. While they share general gameplay dynamics, action-adventures vary widely in the design of their viewpoints, including bird's eye , side-scrolling, first-person, third-person , over-the-shoulder, or even a 3/4 isometric view . Many action-adventure games simulate a conversation through a conversation tree . When the player encounters a non-player character , they are allowed to select
1078-441: A costume based on Monokuma from their Danganronpa series. In May 2013, 505 Games announced a mobile version of Terraria ported by Dutch studio Codeglue for Android , iOS , and Windows Phone . It was released for iOS on August 29, 2013, and for Android on September 13, 2013. The Windows Phone version was released on September 12, 2014. In October 2013, Re-Logic released version 1.2 for Terraria on Windows. The update added
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#17327732288811176-528: A dominating effect on the number of mods created for the game by users. A game that allows modding is said to be "moddable". The Elder Scrolls V: Skyrim (2011) as well as its predecessors, Morrowind (2002) and Oblivion (2006), are examples of highly moddable games, with an official editor available for download from the developer. Daggerfall (1996) was much less moddable, but some people released their own modifications nevertheless. Some modifications such as Gunslingers Academy have deliberately made
1274-517: A game with a mix of elements from an action game and an adventure game , especially crucial elements like puzzles inspired by older adventure games. Action-adventures require many of the same physical skills as action games, but may also offer a storyline, numerous characters, an inventory system, dialogue, and other features of adventure games. They are typically faster-paced than pure adventure games, because they include both physical and conceptual challenges. Action-adventure games normally include
1372-447: A game. The term vanilla is often used to make this distinction. "Vanilla Minecraft ", for example, refers to the original, unmodified game. As early as the 1980s, video game mods have also been used for the sole purpose of creating art, as opposed to an actual game. This can include recording in-game actions as a film, as well as attempting to reproduce real-life areas inside a game with no regard for game play value. This has led to
1470-401: A host of new mechanics, gameplay changes, and graphics adjustments. After the 1.2 update was released the game returned to receiving continuous updates. The console and mobile versions received the update in 2014. Terraria released on GOG.com on October 2, 2014. A downloadable version of Terraria was released for PlayStation 4 on November 11, 2014, and Xbox One on November 14, 2014, with
1568-456: A mod of an existing game that fixes bugs not fixed by an official patch or that unlocks content present in the released game's files but is inaccessible in official gameplay. Such patches are usually created by members of the game's fan base when the original developer is unwilling or unable to supply the functionality officially. Jazz Jackrabbit 2 has an unofficial patch which adds and fixes many of its features. One effect of this type of mod
1666-443: A mod. Other concerns identified included that being able to mod the game was a reason why players bought the game on PC in the first place, a worry that newbie modders would not be able to stand on the shoulders of giants by modding pre-existing mods, and that mod teams would become unworkable. The removal of the system itself was also criticized. A total conversion is a mod of an existing game that replaces virtually all of
1764-624: A new character, and in-game through items and NPCs. Along with that, players can obtain vanity items, which are special armor pieces and accessories with only a cosmetic effect, and dyes to change the color of equipped armor or accessories. Characters have three inventory slots for armor to be equipped, and several inventory slots for various accessories to provide a boost to a player's statistics, such as wings or boots, as well as vanity slots for all of them, allowing them to be hidden behind cosmetics while retaining their effects. Much like most Terraria items, armor and accessories can be crafted, found around
1862-651: A new studio, Pipeworks, due to the game being behind schedule. A year later, Re-Logic announced that Otherworld had been cancelled due to them not being satisfied with its development. Terraria received generally favorable reviews from critics, according to review aggregator Metacritic . A review for Destructoid included praise for Terraria as "full of depth". Another reviewer praised Terraria 's integration of some of Minecraft 's concepts into two dimensions. GameSpot praised Terraria 's exploration and feeling of accomplishment but criticized its lack of tutorial or explicit directions. IGN praised
1960-464: A professional is not a major motivation of modders, noting that they tend to have a strong sense of community, and that older modders, who may already have established careers, are less motivated by the possibility of becoming professional than younger modders. One of the first games that supported user modifications as packaged was Lode Runner (1983), which included a level editor which users could make and save levels to share with other players on
2058-557: A retail release on December 2, 2014. In September 2014, Re-Logic announced that Terraria would be coming to macOS and Linux . They were both released on August 12, 2015. The Nintendo 3DS version was first released on the Nintendo eShop on December 10, 2015. A Wii U version was released on the eShop in June 2016. Version 1.3 was released on June 30, 2015, adding even more items, events, enemies, bosses, and gameplay features. The update
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#17327732288812156-711: A side-scrolling platformer format with adventure exploration, creating the Metroidvania platform-adventure subgenre. Similarly, games like 005 (1981), Castle Wolfenstein and Metal Gear (1987) combined action-adventure exploration with stealth mechanics, laying the foundations for the stealth game subgenre, which would later be popularized in 1998 with the releases of Metal Gear Solid , Tenchu: Stealth Assassins , and Thief: The Dark Project . The cinematic platformer Prince of Persia (1989) featured action-adventure elements, inspiring games such as Another World (1991) and Flashback (1992). Alone in
2254-400: A single avatar as the protagonist . This type of game is often quite similar to role-playing video games . They are distinct from graphic adventures , which sometimes have free-moving central characters, but also a wider variety of commands and fewer or no action game elements and are distinct too from text adventures , characterized by many different commands introduced by the user via
2352-429: A storyline, involving little to no action . If there is action, it is generally confined to isolated instances. Classical action games, on the other hand, have gameplay based on real-time interactions that challenges the player's reflexes and eye-hand coordination . Action-adventure games combine these genres by engaging both eye-hand coordination and problem-solving skills. An action adventure game can be defined as
2450-474: A strategy game, a new vehicle or track in a racing game, items in a game like Minecraft or Terraria , or additional contents in simulation games (such as new pilotable airplanes, e.g., the Airbus A330 or Boeing 787 Dreamliner ). An example of a mod that adds functionality to augment or enhance a players experience is ComputerCraft; a Minecraft mod that adds programmable computers and robots to allow
2548-411: A swift backlash from the modding community, and after an enormous influx of complaints of overpriced mods, content that had been published without its creator's consent, and concerns over mods that contained third-party copyrighted content (i.e., material that neither Valve nor the mod creator owned), Valve discontinued the 'paid mod' feature entirely and agreed to refund those that spent money to purchase
2646-462: A user to easily download and install mods in supported games. The potential for end-user change in game varies greatly, though it can have little correlation with the number and quality of mods made for a game. In general the most modification-friendly games will define gameplay variables in text or other non proprietary format files (for instance in the Civilization series one could alter
2744-467: Is Homeworld 2 (2003), which requires the program Maya to build new in-game objects. However, there are free versions of Maya and other advanced modeling software available. There are also free and even open-source modeling programs (such as Blender ) that can be used as well. For advanced mods such as Desert Combat that are total conversions, complicated modeling and texturing software are required to make original content. Advanced mods can rival
2842-735: Is an action game that includes situational problem-solving. Adventure gamers may also be purists, rejecting any game that makes use of physical challenges or time pressure. Regardless, the action-adventure label is prominent in articles over the internet and media. The term "action-adventure" is usually substituted for a particular subgenre due to its wide scope. Although action-adventure games are diverse and difficult to classify, there are some distinct subgenres. Many games with gameplay similar to those in The Legend of Zelda series are called Zelda clones or Zelda -like games. Popular subgenres include: A Grand Theft Auto clone belongs to
2940-482: Is an evolving and largely unsettled legal issue. The legal uncertainty revolves around which party is legally the 'copyright owner' of the mods within the pack—the company that produced the game, the end-user that created the compilation, or the creators of the individual mods. Video games are protected by copyright law as a "literary work". In the United States context, the mechanisms of how the modder gets into
3038-467: Is directly tied to in-game progression, while others remain optional. Defeating the Wall of Flesh boss advances the game into "hardmode", which adds many new enemies throughout the world, as well as new NPCs and items. Like bosses, players can battle special enemies and mini bosses during invasions, in which enemies appear constantly and they either must be defeated or a certain amount of time must pass before
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3136-771: Is noted for its classic exploration-adventure style of gameplay, similar to games such as the Metroid series and Minecraft . The game starts in a procedurally generated world, with players starting out with basic tools and a non-player character (NPC) guide to get them started and bring their attention to aspects of the game and progression. The game's world is made up of several layers of tiles that players can interact with and modify. Many resources, such as metal ores, can be found while exploring caves. Players begin with low health , mana , and summon slots, which can be increased by finding and crafting specific equipment or items. Some resources may only be found in specific areas of
3234-468: Is one of the best-selling video games of all time , selling 58.7 million copies as of 2024. Terraria is a 2D sandbox game with gameplay that revolves around exploration, building, crafting, combat, survival, and mining, playable in both single-player and multiplayer modes. The game has a 2D sprite tile-based graphical style reminiscent of the 16-bit sprites found on the Super NES . The game
3332-487: Is that hidden or partially deleted content can be revealed. An example is the Hot Coffee mod for Grand Theft Auto: San Andreas , which unlocks a sexually explicit minigame. The ESRB changed the rating of GTA:SA from Mature (M) to Adults Only (AO). In the fourth quarter of 2005, Rockstar released a "clean" version of the game with the "Hot Coffee" scenes removed ( Grand Theft Auto: San Andreas 1.01), allowing
3430-713: Is that of Valve , when they hired Defense of the Ancients lead designer IceFrog in developing Dota 2 . For example, a number of fan-made maps, scenarios and mods, such as the "Best of the Net" collection and "Double Your Pleasure", were included in the Civilization II expansion Fantastic Worlds and the Civilization III expansion Play the World , and in the Civilization IV expansion Beyond
3528-550: The Uncharted franchise, The Legend of Zelda: Breath of the Wild and Ark: Survival Evolved . Mod (video gaming) Modding a game can also be understood as the act of seeking and installing mods to the player's game, but the act of tweaking pre-existing settings and preferences is not truly modding. Mods have arguably become an increasingly important factor in the commercial success of some games, as they add depth to
3626-616: The "Hot Coffee" mod incident , there were calls from the industry to better control modders. There is concern about mods that show nudity , and Bethesda does not allow mods with such content to be uploaded on its website. Nexus allows for mods which allow nudity as long as nudity is not present in the preview image. One of the most popular mods of this type is Caliente's Beautiful Bodies Edition, which allows for body modification in Bethesda's Skyrim and Fallout 4 , and has been downloaded at least 8.2 million times. In 2015, members from
3724-629: The Grand Theft Auto fan site GTAForums reported instances of malware being circulated through modifications written for Grand Theft Auto V . Two of the modifications in question, namely "Angry Planes" and "No Clip", came with code for loading a remote access tool , and a keylogger for stealing Facebook and Steam account credentials. The modifications in question have since been taken out of circulation, with affected players being advised to change their social media account passwords and disinfect their computers. The National Crime Agency of
3822-503: The IP of the original game, such as Black Mesa . An overhaul mod significantly changes an entire game's graphics and gameplay, usually with the intent to improve on the original, but not going as far as being a completely different experience. This can also include adding revised dialog and music. Examples of overhaul mods include Deus Ex : Revision , which was given permission from publisher Square Enix to release on Steam alongside
3920-571: The Steam Workshop . tModLoader is still used to help provide and install user-created mods for the game. In November 2021, a crossover update added content from the survival game Don't Starve Together , which received its own Terraria -themed content in return. An update known as "Labor of Love" (named after the Steam award) which added many quality-of-life features was released on September 28, 2022. In October 2013, Spinks announced that he
4018-425: The best-selling video games of all time . The total is split between 23 million on PC, 12.4 million on mobile, and 9.1 million on console. Action-adventure An action-adventure game is a video game hybrid genre that combines core elements from both the action game and adventure game genres. Typically, classical adventure games have situational problems for the player to explore and solve to complete
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4116-642: The speedrunning community which had exhausted the challenge of racing through the game with one of the earliest being for The Legend of Zelda around 2015. In the Zelda randomizer, the mod moved the location of the dungeons, the layout of these dungeons, and the location of enemies in a random but procedurally generated manner (similar to roguelikes ) based on a numerical seed, so that speedrunners would have to overcome these new changes. Their popularity grew as randomizer playthroughs were popular with streaming media. Some games have offered official randomizer modes in
4214-407: The virtual pet genre with games such as Petz (1995) and Creatures (1996) fostered younger modders, particularly girls. A recurring trend with video game mods is the creation of user-made skins and/or character models replacing the default ones that came with the game, the most popular of which are meme mods such as those of Carl Johnson from Grand Theft Auto: San Andreas and Thomas
4312-818: The "first to utilize multiple screens as playing area". Mark J.P. Wolf credits Adventure (1980) for the Atari VCS as the earliest-known action-adventure game. The game involves exploring a 2D environment, finding and using items which each have prescribed abilities, and fighting dragons in real-time like in an action game . Muse Software 's Castle Wolfenstein (1981) was another early action-adventure game, merging exploration, combat, stealth, and maze game elements, drawing inspiration from arcade shoot 'em ups and maze games (such as maze-shooter Berzerk ) and war films (such as The Guns of Navarone ). According to Wizardry developer Roe R. Adams, early action-adventure games "were basically arcade games done in
4410-623: The 1.3 update for mobile would be taken over by DR Studios to help Pipeworks focus on the Switch port of the game. In August 2020, Re-Logic announced that development of the Console and Switch would be taken over by DR Studios . The fourth and final major update for the game, Journey's End , was released on May 16, 2020, the ninth anniversary of the game's initial release. As with previous updates, it added new items, enemies, difficulty modes, and gameplay features. In February 2021, Spinks announced
4508-528: The 1.61D patch. Unreal Tournament 2004 does not have a working community mods menu for the Mac OS X version and, until the 3369 patch, had graphics incompatibilities with several mods such as Red Orchestra and Metaball . Also, mods compiled into platform-specific libraries, such as those of Doom 3 , are often only built for the Windows platform, leading to a lack of cross-platform compatibility even when
4606-490: The Dark (1992) used 3D graphics , which would later be popularized by Resident Evil (1996) and Tomb Raider (1996). Resident Evil in particular created the survival horror subgenre, inspiring titles such as Silent Hill (1999) and Fatal Frame (2001). Action-adventure games have gone on to become more popular than the pure adventure games and pure platform games that inspired them. Recent examples include
4704-425: The Mac OS X and/or Linux ports of the game. In large part, this is due to the publisher's concern with prioritizing the porting of the primary game itself, when allocating resources for fixing the porting of mod-specific functions may not be cost-effective for the smaller market share of alternate platforms. For example, Battlefield 1942 , ported by Aspyr for Mac OS X, had file access issues specific to mods until
4802-453: The Sword , two existing mods, Rhye's and Fall of Civilization and Fall from Heaven were included with the expansion (the latter through a spin-off called Age of Ice ). Sid Meier , who had opposed supporting mods in Civilization II , said that "the strength of the modding community is ... the very reason the series survived". Copyright law, as it relates to video games and mod packs,
4900-758: The Tank Engine , though at least one modder received legal action from Thomas franchise rights owner Mattel for their unauthorised use of the Thomas the Tank Engine intellectual property in a The Elder Scrolls V: Skyrim mod. Mod-making tools are a variety of construction sets for creating mods for a game. Early commercial mod-making tools were the Boulder Dash Construction Kit (1986) and The Bard's Tale Construction Set (1991), which allowed users to create game designs in those series. Much more successful among early mod-making tools
4998-449: The UK has indicated that modding can act as a pathway to cybercrime for some people. The Internet provides an inexpensive medium to promote and distribute user created content like mods, an aspect commonly known as Web 2.0 . Video game modding was described as remixing of games and can be therefore seen as part of the remix culture as described by Lawrence Lessig , or as a successor to
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#17327732288815096-476: The art mod can be traced to the classic 1983 mod Castle Smurfenstein (a humorous subversion of Castle Wolfenstein which replaces the Nazi guards with Smurfs ). The very first art mod, however, is generally considered to be Iimura Takahiko 's 1993 AIUEOUNN Six Features (a modification of Sony's "System G"). After EA lost its license with Major League Baseball and ended support for MVP Baseball 2005 ,
5194-473: The artistic assets in the original game, and sometimes core aspects of gameplay. Total conversions can result in a completely different genre from the original. The Half-Life modding community splintered across the different total conversions available, often modding for a particular total conversion rather than Half-Life in general. Examples of famous total conversions include Counter-Strike (1999), whose developers were hired by Valve to turn it into
5292-585: The cancellation of the Stadia port of Terraria due to the suspension of the Re-Logic/Spinks's Google account without a given reason for over three weeks. He also announced that Re-Logic would not be working with Google again in the future stating, "I will not be involved with a corporation that values their customers and partners so little. Doing business with Google is a liability." He later clarified that existing Android and Google Play versions of
5390-554: The challenge of the game in exchange for some exclusive items. "Journey" mode allows players to duplicate items, adjust the world's difficulty, and control weather and time at will while playing. Terraria has support for mods , which is facilitated by the third-party tModLoader. It later received official support when it was released as free downloadable content alongside the "Journey's End" update on Steam in 2020. Mods for Terraria vary widely in their scope, content, and purpose. Some, such as Thorium and Calamity, add new content to
5488-841: The code of the game to mod it may violate the Digital Millennium Copyright Act or the Computer Fraud and Abuse Act or even simply the end-user license agreement (EULA). Most EULAs forbid modders from selling their mods. A particular concern of companies is the use of copyrighted material by another company in mods, such as a Quake " Aliens vs. Predator " mod, which was legally contested by 20th Century Fox. Some companies, such as Nintendo , discourage modding through aggressive litigation, strict EULAs and Terms and Conditions for their property. Mods themselves may introduce other copyrighted elements into video games which further complicate matters. Some regard
5586-442: The complexity and work of making the original game content (short of the engine itself), rendering the differences in ease of modding small in comparison to the total amount of work required. Having an engine that is for example easy to import models to, is of little help when doing research, modeling, and making a photorealistic texture for a game item. As a result, other game characteristics such as its popularity and capabilities have
5684-467: The developers announced that they would not continue development but would release a final bug-fix patch. However, development resumed in 2013 with Spinks asking the community for ideas to include in future content updates. In September 2012, Spinks announced that Engine Software and 505 Games would be porting Terraria to Xbox 360 and PlayStation 3 . The game was released for Xbox 360 via Xbox Live Arcade on March 27, 2013. The PlayStation 3 version
5782-408: The event ends. Terraria also features seasonal events which activate during certain periods of the real world calendar year, adding new enemies and content. By completing specific goals, such as defeating a boss or obtaining a certain item, players can attract NPCs to occupy structures or rooms they have built, such as a merchant, nurse, or wizard. Some NPCs can be acquired by finding them throughout
5880-558: The fan use of copyrighted material in mods to be part of a " moral economy ", and develop norms about the reuse of this material, often settling on a system of shared ownership, where mods and code are freely shared with the common good in mind. It has been argued that total conversion mods may be covered in the United States under the concept of fair use . Modding can be compared with the open-source-software movement and open-source video game development. In 2006, part of
5978-461: The future. Mods can extend the shelf life of games, such as Half-Life (1998), which increased its sales figures over the first three years of its release. According to the director of marketing at Valve, a typical shelf-life for a game would be 12 to 18 months, even if it was a "mega-hit". In early 2012, the DayZ modification for ARMA 2 was released and caused a massive increase in sales for
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#17327732288816076-499: The game engine and other aspects related to the game's operation from the game levels and graphics, placing these into a WAD file, "WAD" short for "Where's All the Data?" In this manner, modders only needed to change the WAD file to mod the game, launching numerous Doom modding efforts . id's approach of separating data file from execution files became essential for modding of video games in
6174-459: The game itself, such as Cassette Beasts in 2023, or in downloadable content , including Bloodstained: Ritual of the Night in 2020, and Axiom Verge in 2021. An add-on or addon is a typically small mod which adds to the original content of a specific game. In most cases, an add-on will add one particular element to a game, such as a new weapon in a shooting game, a new unit or map in
6272-405: The game more moddable by adding in scripting support or externalizing underlying code. Supreme Commander (2007) set out to be the 'most customisable game ever' and as such included a mod manager which allowed for modular modding, having several mods on at once. The game industry is currently facing the question of how much it should embrace the players' contribution in creating new material for
6370-442: The game or mod-communities as part of their structure within the game. Some software companies openly accept and even encourage such communities. Others though have chosen to enclose their games in heavily policed copyright or Intellectual Property regimes (IPR) and close down sites that they see as infringing their ownership of a game. For cross-platform games, mods written for the Windows version have not always been compatible with
6468-446: The game will not be affected. Later that February, Google reached out to Re-Logic about the account shutdown and provided transparency around the situation and restored their accounts, and subsequently, Re-Logic reaffirmed that they still planned to release the game for Stadia, which it did on March 18, 2021. A March 2021 update for the Steam version of the game added direct support for resource packs, worlds, and character sharing through
6566-560: The game, claiming that Terraria : "expands on the familiar sandbox gameplay with a greater emphasis on combat and adventure." Terraria received the #1 of 2011 Indie of the Year Player Choice on IndieDB . Terraria has been described as a Minecraft clone by various video gaming media outlets. Terraria sold 200,000 copies in just over a week after its release, and over 432,000 within a month. By May 2022, over 44.5 million copies of Terraria had been sold, making it one of
6664-545: The game, including new bosses, weapons, and biomes. Others, such as Overhaul, rework the mechanics of the game to provide players with a different experience. And additional ones, such as Recipe Browser, Veinminer, and Fargo's Mutant Mod, aim to improve quality of life by streamlining parts of the game. Development of Terraria began in January 2011 by Re-Logic, built on the Microsoft XNA framework and written in C# . Re-Logic
6762-406: The gameplay still follows a number of adventure game genre tropes (gathering items , exploration of and interaction with one's environment, often including an overworld connecting areas of importance, and puzzle-solving). While the controls are arcade-style (character movement, few action commands) there is an ultimate goal beyond a high score. In most action-adventure games, the player controls
6860-479: The map, stored in common and rare containers, or dropped by certain enemies. Players use resources to craft new items and equipment. Different recipes require different resources and crafting stations. Several items in Terraria create complex crafting trees involving a large amount of items to create a single powerful piece of equipment. Players have the option to customize their character's appearance when creating
6958-539: The mod. The mod specialist site for Macs, Macologist , has created GUI launchers and installers for many UT2004 mods, as well as solving cross-platform conversion issues for mods for other games. In January 2005, it was reported that in The Sims 2 (2004) modifications that changed item and game behavior were unexpectedly being transferred to other players through the official website's exchange feature, leading to changed game behavior without advance warning. After
7056-439: The modding tools for The Sims (2000) before the game itself, resulting in a suite of fan-created mods being available at launch. The advertising campaign for Neverwinter Nights (2002) focused on the included Aurora toolset . The World Editor for Warcraft III (2002) allowed a variety of custom scenarios or maps to be created for the game, such as a number of tower defense and multiplayer online battle arena maps,
7154-483: The most notable of which was Defense of the Ancients . The provision of tools is still seen as the most practical way that a company can signal to fans that its game is open for modding. Fans may also use and create open-source software tools for modding games. Generative AI is expected to make developing for hobby projects easier, particularly with assets such as textures and voice acting (which traditionally requires hiring capable voice actors, thereby presenting
7252-470: The movement rate along roads and many other factors), and have graphics of a standard format such as bitmaps . Publishers can also determine mod-friendliness in the way important source files are available, such as Doom having its art assets separate from the main program, which allows them to be shared and modified. Games have varying support from their publishers for modifications, but often require expensive professional software to make. One such example
7350-400: The old one. A famous example of this type of mod can be found for the Grand Theft Auto series wherein modders may use downloadable tools to replace content (such as models) in the game's directory. The Left 4 Dead series can also be modded with individual add-ons which are stored in a .VPK format, so that a player may choose to activate a given mod or not. An unofficial patch can be
7448-475: The original game experience. One example is the Velvet-Strike mod for Counter Strike in which the players spray-paint anti-violence messages in multiplayer games as a form of performance art . Another example is Robert Nideffer's Tomb Raider I and II patches which were designed to subvert the unofficial Nude Raider patch of the late 1990s by altering Lara Croft's sexual orientation. The origins of
7546-431: The original game, and GTA 5 Redux , which not only improves the original game's textures, but also adds a new weather system, visual effects, and adjusts the wanted system, weapons, and vehicle handling. Randomizers are a type of user mod, typically atop games of the 8-bit and 16-bit generations, that keep the fundamental gameplay but randomize elements of the game to make it more of a challenge. Randomizers came out of
7644-415: The original work, and can be both fun for players playing the mods and as a means of self-expression for mod developers. People can become fans of specific mods, in addition to fans of the game they are for, such as requesting features and alterations for these mods. In cases where mods are very popular, players might have to clarify that they are referring to the unmodified game when talking about playing
7742-489: The player has enough ammunition and recovery items to " survive " the horror setting. This is a thematic genre with diverse gameplay, so not all survival horror games share all the features. The Resident Evil franchise popularized this subgenre. Action-adventure games are faster-paced than pure adventure games, and include physical as well as conceptual challenges where the story is enacted rather than narrated. While motion-based, often reflexive, actions are required,
7840-494: The player to automate tasks in-game. This can be accomplished without changing any of the original game's existing content. Many games are flexible and allow this, however that is not always the case. Some add-ons occasionally have to replace in-game content, due to the nature of a peculiar game engine. It may be the case, for example, that in a game which does not give a player the option to choose their character, modders wishing to add another player model will simply have to overwrite
7938-433: The playful hacker culture that produced the first video games. Mods can be both useful to players and a means of self-expression. Three motivations have been identified by Olli Sotamaa for fans to create mods: to patch the game, to express themselves, and to get a foot in the door of the video game industry . It has been noted that these motivations encompass intrinsic and extrinsic motivations . Poor suggests becoming
8036-480: The rating of the game to be reverted to its original Mature rating. In May 2006, a similar event occurred with Elder Scrolls IV: Oblivion . An art mod is a mod that is created for artistic effect. Art mods are most frequently associated with video game art . However, modified games that retain their playability and are subject to more extensive mods (i.e. closer to total conversions) may also be classified as art games . Art mods are usually designed to subvert
8134-420: The reason that Second Life generated interest was how user-generated content (mods) was central to the experience, and how the intellectual property rights remained with the creator-player. This was developed by the publisher into a market. In April 2015, Valve implemented a "paid mod" feature onto Steam ; the first game to implement this feature was The Elder Scrolls V: Skyrim . The move resulted in
8232-562: The retail version of the game (not the demo), which was respected by the modders and boosted Doom ' s sales. Another factor in the popularity of modding Doom was the increasing popularity of the Internet , which allowed modding communities to form. Mods for Quake (1996) such as " Capture the Flag " and "Team Fortress" became standard features in later games in the shooter genre. While first-person shooters are popular games to mod,
8330-447: The rights getting bought and turning into an official modification, or in some cases a stand-alone title that does not require the original game to play. Technical and social skills are needed to create a mod. A group of mod developers may join to form a "mod team". Doom (1993) was the first game to have a large modding community. In exchange for the technical foundation to mod, id Software insisted that mods should only work with
8428-507: The rise of artistic video game modification , as well as machinima and the demoscene . Popular games can have tens of thousands of mods created for them. Many mods are not publicly released to the gaming community by their creators. Some are very limited and just include some gameplay changes or even a different loading screen, while others are total conversions and can modify content and gameplay extensively. A few mods become very popular and convert themselves into distinct games, with
8526-421: The same computer. id Software 's Wolfenstein 3D (1992), one of the earliest first-person shooters , was released in a form that did not intend for users to be able to mod the game, but users were able to find ways to manipulate the game's files after scouring them for data locations to create their own levels and graphics. Because of this, when id developed their next game, Doom , they purposely separated
8624-430: The term "action-adventure" may be '"An action/adventure game is a game that has enough action in it not to be called an adventure game, but not enough action to be called an action game." In some cases an action game with puzzles will be classified as an action-adventure game, but if these puzzles are quite simple they might be classified as an action game. Others see action games as a pure genre, while an action-adventure
8722-619: The three-year-old game, putting it in the top spot for online game sales for a number of months and selling over 300,000 units for the game. In some cases, modders who are against piracy have created mods that enforce the use of a legal game copy. Half-Life had a Valve-run annual mod expo which began in 1999, showcasing the new games built using the Half-Life engine . Due to the increasing popularity and quality of modding, some developers, such as Firaxis , have included fan-made mods in official releases of expansion packs. A similar case
8820-422: The underlying game is highly portable. In the same line of reasoning, mod development tools are often available only on the Windows platform. id Software 's Doom 3 Radiant tool and Epic Games ' UnrealEd are examples of this. Mod teams that lack either the resources or know-how to develop their mods for alternate platforms sometimes outsource their code and art assets to individuals or groups who are able to port
8918-673: The world and will then reside in player-created houses after being rescued. Players may then buy or sell items and certain services from NPCs with coins obtained from defeating enemies and bosses. The game features many different biomes and areas, which are each home to a unique set of enemies and challenges. The Corruption, Crimson, and the hardmode-exclusive Hallow, will expand by slowly overtaking and converting nearby blocks. NPCs prefer to be around certain biomes and with certain other NPCs, and will raise and lower their prices and sell special items depending on if they are sufficiently happy. "Expert" and "Master mode" are difficulty modes that increase
9016-474: The world of the Corruption, which was to be achieved mainly by finding and activating "purifying towers" that push back the spread of the Corruption. Otherworld would have included more strategy and role-playing elements, such as a tower defense gameplay element, skill trees, and a plot. In April 2017, Re-Logic announced that the previous partner on the project, Engine Software, would be dropped in favor of
9114-553: The world, and obtained from defeating bosses. Players can encounter many different types of enemies in Terraria , the occurrence of which depends on several factors including time, location, and random events. The game features an open-ended class system, primarily divided into melee, ranged, magic and summoner classes. Players may also battle bosses that utilize a number of different combat mechanics and can drop rare and valuable items. Bosses are summoned by using certain items or when certain criteria are met. The defeat of some bosses
9212-470: Was composed of Andrew "Redigit" Spinks, who designed and programmed the game; Finn Brice, who, along with Spinks, did the graphic design for the game. The music was composed by Scott Lloyd Shelly. The game was released for Windows on May 16, 2011. In December 2011, the game was updated to version 1.1, adding new monsters, bosses, NPCs, and items. The update also included improvements to the game's world generation technology and lighting system. In February 2012,
9310-465: Was planning Terraria 2 , stating that it would be significantly different from the original game. In August 2022, Spinks released concept art for the sequel, and mentioned that it would use a new, updated game engine. Terraria: Otherworld was a separate game in the series which was announced in February 2015 and planned for release later that year. Otherworld tasked the player with trying to purify
9408-536: Was released for consoles on December 12, 2017, and was released for mobile on August 27, 2019. In July 2016, 505 Games announced that Engine Software and Codeglue would no longer be working on the console and mobile versions respectively and that a new studio, Pipeworks, would take over the development of those versions. A version for the Nintendo Switch , ported by 505 Games, was released on June 27, 2019. In December 2018, 505 Games announced that development of
9506-728: Was released via the PlayStation Network in North America on March 26, 2013 and in Europe and Australia on May 15, 2013. Shortly after the initial console release, 505 Games announced Terraria for PlayStation Vita ; it was released in Europe on December 11, 2013, and in North America on December 17, 2013. Spike Chunsoft localized the PlayStation 3 and Vita versions for release in Japan, including exclusive items such as
9604-480: Was the 1992 Forgotten Realms: Unlimited Adventures from Strategic Simulations, Inc. , which allowed users to construct games based on the game world that was launched with the Pool of Radiance game. By the mid-1990s, modding tools were commonly offered with PC games, and by the early 2000s, a game that launched with no modding tools was considered more worthy of note in a review than one that did. Maxis released
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