In computer architecture , 64-bit integers , memory addresses , or other data units are those that are 64 bits wide. Also, 64-bit central processing units (CPU) and arithmetic logic units (ALU) are those that are based on processor registers , address buses , or data buses of that size. A computer that uses such a processor is a 64-bit computer.
126-561: X86-64 (also known as x64 , x86_64 , AMD64 , and Intel 64 ) is a 64-bit version of the x86 instruction set , first announced in 1999. It introduced two new modes of operation, 64-bit mode and compatibility mode, along with a new 4-level paging mode. With 64-bit mode and the new paging mode, it supports vastly larger amounts of virtual memory and physical memory than was possible on its 32-bit predecessors, allowing programs to store larger amounts of data in memory. x86-64 also expands general-purpose registers to 64-bit, and expands
252-409: A 32-bit to a 64-bit architecture is a fundamental alteration, as most operating systems must be extensively modified to take advantage of the new architecture, because that software has to manage the actual memory addressing hardware. Other software must also be ported to use the new abilities; older 32-bit software may be supported either by virtue of the 64-bit instruction set being a superset of
378-409: A 32-bit to a 64-bit architecture is a fundamental alteration, as most operating systems must be extensively modified to take advantage of the new architecture, because that software has to manage the actual memory addressing hardware. Other software must also be ported to use the new abilities; older 32-bit software may be supported either by virtue of the 64-bit instruction set being a superset of
504-837: A 64-bit computer architecture generally has integer and addressing registers that are 64 bits wide, allowing direct support for 64-bit data types and addresses. However, a CPU might have external data buses or address buses with different sizes from the registers, even larger (the 32-bit Pentium had a 64-bit data bus, for instance). Processor registers are typically divided into several groups: integer , floating-point , single instruction, multiple data (SIMD), control , and often special registers for address arithmetic which may have various uses and names such as address , index , or base registers . However, in modern designs, these functions are often performed by more general purpose integer registers. In most processors, only integer or address-registers can be used to address data in memory;
630-403: A HPE EPYC -based supercomputer called Frontier is number one. The first ARM-based supercomputer appeared on the list in 2018 and, in recent years, non-CPU architecture co-processors ( GPGPU ) have also played a big role in performance. Intel's Xeon Phi "Knights Corner" coprocessors, which implement a subset of x86-64 with some vector extensions, are also used, along with x86-64 processors, in
756-613: A virtual machine of a 16- or 32-bit operating system to run 16-bit applications or use one of the alternatives for NTVDM . Mac OS X 10.4 "Tiger" and Mac OS X 10.5 "Leopard" had only a 32-bit kernel, but they can run 64-bit user-mode code on 64-bit processors. Mac OS X 10.6 "Snow Leopard" had both 32- and 64-bit kernels, and, on most Macs, used the 32-bit kernel even on 64-bit processors. This allowed those Macs to support 64-bit processes while still supporting 32-bit device drivers; although not 64-bit drivers and performance advantages that can come with them. Mac OS X 10.7 "Lion" ran with
882-613: A virtual machine of a 16- or 32-bit operating system to run 16-bit applications or use one of the alternatives for NTVDM . Mac OS X 10.4 "Tiger" and Mac OS X 10.5 "Leopard" had only a 32-bit kernel, but they can run 64-bit user-mode code on 64-bit processors. Mac OS X 10.6 "Snow Leopard" had both 32- and 64-bit kernels, and, on most Macs, used the 32-bit kernel even on 64-bit processors. This allowed those Macs to support 64-bit processes while still supporting 32-bit device drivers; although not 64-bit drivers and performance advantages that can come with them. Mac OS X 10.7 "Lion" ran with
1008-725: A 16 MiB ( 16 × 1024 bytes ) address space. 32-bit superminicomputers , such as the DEC VAX , became common in the 1970s, and 32-bit microprocessors, such as the Motorola 68000 family and the 32-bit members of the x86 family starting with the Intel 80386 , appeared in the mid-1980s, making 32 bits something of a de facto consensus as a convenient register size. A 32-bit address register meant that 2 addresses, or 4 GB of random-access memory (RAM), could be referenced. When these architectures were devised, 4 GB of memory
1134-565: A 16 MiB ( 16 × 1024 bytes ) address space. 32-bit superminicomputers , such as the DEC VAX , became common in the 1970s, and 32-bit microprocessors, such as the Motorola 68000 family and the 32-bit members of the x86 family starting with the Intel 80386 , appeared in the mid-1980s, making 32 bits something of a de facto consensus as a convenient register size. A 32-bit address register meant that 2 addresses, or 4 GB of random-access memory (RAM), could be referenced. When these architectures were devised, 4 GB of memory
1260-423: A 32- or 64-bit Java virtual machine with no modification. The lengths and precision of all the built-in types, such as char , short , int , long , float , and double , and the types that can be used as array indices, are specified by the standard and are not dependent on the underlying architecture. Java programs that run on a 64-bit Java virtual machine have access to a larger address space. Speed
1386-423: A 32- or 64-bit Java virtual machine with no modification. The lengths and precision of all the built-in types, such as char , short , int , long , float , and double , and the types that can be used as array indices, are specified by the standard and are not dependent on the underlying architecture. Java programs that run on a 64-bit Java virtual machine have access to a larger address space. Speed
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#17327806757361512-408: A 57-bit virtual address space. Further extensions may allow full 64-bit virtual address space and physical memory with 12-bit page table descriptors and 16- or 21-bit memory offsets for 64 KiB and 2 MiB page allocation sizes; the page table entry would be expanded to 128 bits to support additional hardware flags for page size and virtual address space size. The operating system can also limit
1638-648: A 64-bit OS. A CPU would no longer have legacy mode , and start directly in 64-bit long mode . There will be a way to switch to 5-level paging without going through the unpaged mode. Specific removed features include: Intel believes the change follows logically after the removal of the A20 gate in 2008 and the removal of 16-bit and 32-bit OS support in Intel firmware in 2020. Support for legacy operating systems would be accomplished via hardware-accelerated virtualization and/or ring 0 emulation. Advanced Performance Extensions
1764-609: A 64-bit kernel on more Macs, and OS X 10.8 "Mountain Lion" and later macOS releases only have a 64-bit kernel. On systems with 64-bit processors, both the 32- and 64-bit macOS kernels can run 32-bit user-mode code, and all versions of macOS up to macOS Mojave (10.14) include 32-bit versions of libraries that 32-bit applications would use, so 32-bit user-mode software for macOS will run on those systems. The 32-bit versions of libraries have been removed by Apple in macOS Catalina (10.15). Linux and most other Unix-like operating systems, and
1890-558: A 64-bit kernel on more Macs, and OS X 10.8 "Mountain Lion" and later macOS releases only have a 64-bit kernel. On systems with 64-bit processors, both the 32- and 64-bit macOS kernels can run 32-bit user-mode code, and all versions of macOS up to macOS Mojave (10.14) include 32-bit versions of libraries that 32-bit applications would use, so 32-bit user-mode software for macOS will run on those systems. The 32-bit versions of libraries have been removed by Apple in macOS Catalina (10.15). Linux and most other Unix-like operating systems, and
2016-771: A completely new design, the Isaiah architecture was built with support for features like the x86-64 instruction set and x86 virtualization which were unavailable on its predecessors, the VIA C7 line, while retaining their encryption extensions. In 2020, through a collaboration between AMD, Intel, Red Hat , and SUSE , three microarchitecture levels (or feature levels) on top of the x86-64 baseline were defined: x86-64-v2, x86-64-v3, and x86-64-v4. These levels define specific features that can be targeted by programmers to provide compile-time optimizations. The features exposed by each level are as follows: baseline for all x86-64 CPUs matches
2142-780: A driver for a 32-bit PCI device asking the device to DMA data into upper areas of a 64-bit machine's memory could not satisfy requests from the operating system to load data from the device to memory above the 4 gigabyte barrier, because the pointers for those addresses would not fit into the DMA registers of the device. This problem is solved by having the OS take the memory restrictions of the device into account when generating requests to drivers for DMA, or by using an input–output memory management unit (IOMMU). As of August 2023 , 64-bit architectures for which processors are being manufactured include: Most architectures of 64 bits that are derived from
2268-683: A driver for a 32-bit PCI device asking the device to DMA data into upper areas of a 64-bit machine's memory could not satisfy requests from the operating system to load data from the device to memory above the 4 gigabyte barrier, because the pointers for those addresses would not fit into the DMA registers of the device. This problem is solved by having the OS take the memory restrictions of the device into account when generating requests to drivers for DMA, or by using an input–output memory management unit (IOMMU). As of August 2023 , 64-bit architectures for which processors are being manufactured include: Most architectures of 64 bits that are derived from
2394-449: A generation of computers in which 64-bit processors are the norm. 64 bits is a word size that defines certain classes of computer architecture, buses, memory, and CPUs and, by extension, the software that runs on them. 64-bit CPUs have been used in supercomputers since the 1970s ( Cray-1 , 1975) and in reduced instruction set computers (RISC) based workstations and servers since the early 1990s. In 2003, 64-bit CPUs were introduced to
2520-484: A given process and can have implications for efficient processor cache use. Maintaining a partial 32-bit model is one way to handle this, and is in general reasonably effective. For example, the z/OS operating system takes this approach, requiring program code to reside in 31-bit address spaces (the high order bit is not used in address calculation on the underlying hardware platform) while data objects can optionally reside in 64-bit regions. Not all such applications require
2646-484: A given process and can have implications for efficient processor cache use. Maintaining a partial 32-bit model is one way to handle this, and is in general reasonably effective. For example, the z/OS operating system takes this approach, requiring program code to reside in 31-bit address spaces (the high order bit is not used in address calculation on the underlying hardware platform) while data objects can optionally reside in 64-bit regions. Not all such applications require
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#17327806757362772-751: A large address space or manipulate 64-bit data items, so these applications do not benefit from these features. x86-based 64-bit systems sometimes lack equivalents of software that is written for 32-bit architectures. The most severe problem in Microsoft Windows is incompatible device drivers for obsolete hardware. Most 32-bit application software can run on a 64-bit operating system in a compatibility mode , also termed an emulation mode, e.g., Microsoft WoW64 Technology for IA-64 and AMD64. The 64-bit Windows Native Mode driver environment runs atop 64-bit NTDLL.DLL , which cannot call 32-bit Win32 subsystem code (often devices whose actual hardware function
2898-683: A large address space or manipulate 64-bit data items, so these applications do not benefit from these features. x86-based 64-bit systems sometimes lack equivalents of software that is written for 32-bit architectures. The most severe problem in Microsoft Windows is incompatible device drivers for obsolete hardware. Most 32-bit application software can run on a 64-bit operating system in a compatibility mode , also termed an emulation mode, e.g., Microsoft WoW64 Technology for IA-64 and AMD64. The 64-bit Windows Native Mode driver environment runs atop 64-bit NTDLL.DLL , which cannot call 32-bit Win32 subsystem code (often devices whose actual hardware function
3024-466: A number of VIA-specific x86 extensions designed to boost efficiency in low-power appliances. It is expected that the Isaiah architecture will be twice as fast in integer performance and four times as fast in floating-point performance as the previous-generation VIA Esther at an equivalent clock speed . Power consumption is also expected to be on par with the previous-generation VIA CPUs, with thermal design power ranging from 5 W to 25 W. Being
3150-521: A problem. 64-bit drivers were not provided for many older devices, which could consequently not be used in 64-bit systems. Driver compatibility was less of a problem with open-source drivers, as 32-bit ones could be modified for 64-bit use. Support for hardware made before early 2007, was problematic for open-source platforms, due to the relatively small number of users. 64-bit versions of Windows cannot run 16-bit software . However, most 32-bit applications will work well. 64-bit users are forced to install
3276-521: A problem. 64-bit drivers were not provided for many older devices, which could consequently not be used in 64-bit systems. Driver compatibility was less of a problem with open-source drivers, as 32-bit ones could be modified for 64-bit use. Support for hardware made before early 2007, was problematic for open-source platforms, due to the relatively small number of users. 64-bit versions of Windows cannot run 16-bit software . However, most 32-bit applications will work well. 64-bit users are forced to install
3402-552: A processor is a 64-bit computer. From the software perspective, 64-bit computing means the use of machine code with 64-bit virtual memory addresses. However, not all 64-bit instruction sets support full 64-bit virtual memory addresses; x86-64 and AArch64 for example, support only 48 bits of virtual address, with the remaining 16 bits of the virtual address required to be all zeros (000...) or all ones (111...), and several 64-bit instruction sets support fewer than 64 bits of physical memory address. The term 64-bit also describes
3528-413: A processor with 64-bit memory addresses can directly access 2 bytes (16 exabytes or EB) of byte-addressable memory. With no further qualification, a 64-bit computer architecture generally has integer and addressing registers that are 64 bits wide, allowing direct support for 64-bit data types and addresses. However, a CPU might have external data buses or address buses with different sizes from
3654-405: A single integer register can store the memory address to any location in the computer's physical or virtual memory . Therefore, the total number of addresses to memory is often determined by the width of these registers. The IBM System/360 of the 1960s was an early 32-bit computer; it had 32-bit integer registers, although it only used the low order 24 bits of a word for addresses, resulting in
3780-405: A single integer register can store the memory address to any location in the computer's physical or virtual memory . Therefore, the total number of addresses to memory is often determined by the width of these registers. The IBM System/360 of the 1960s was an early 32-bit computer; it had 32-bit integer registers, although it only used the low order 24 bits of a word for addresses, resulting in
3906-458: A total of 256 TiB of usable virtual address space. This is still 65,536 times larger than the virtual 4 GiB address space of 32-bit machines. This feature eases later scalability to true 64-bit addressing. Many operating systems (including, but not limited to, the Windows NT family) take the higher-addressed half of the address space (named kernel space ) for themselves and leave
x86-64 - Misplaced Pages Continue
4032-406: A virtual processor running in the desired mode. Since the basic instruction set is the same, there is almost no performance penalty for executing protected mode x86 code. This is unlike Intel's IA-64 , where differences in the underlying instruction set mean that running 32-bit code must be done either in emulation of x86 (making the process slower) or with a dedicated x86 coprocessor. However, on
4158-476: Is a 2023 Intel proposal for new instructions and an additional 16 general-purpose registers. VIA Technologies introduced their first implementation of the x86-64 architecture in 2008 after five years of development by its CPU division, Centaur Technology . Codenamed "Isaiah", the 64-bit architecture was unveiled on January 24, 2008, and launched on May 29 under the VIA Nano brand name. The processor supports
4284-522: Is an abbreviation of "Long, Pointer, 64". Other models are the ILP64 data model in which all three data types are 64 bits wide, and even the SILP64 model where short integers are also 64 bits wide. However, in most cases the modifications required are relatively minor and straightforward, and many well-written programs can simply be recompiled for the new environment with no changes. Another alternative
4410-419: Is an abbreviation of "Long, Pointer, 64". Other models are the ILP64 data model in which all three data types are 64 bits wide, and even the SILP64 model where short integers are also 64 bits wide. However, in most cases the modifications required are relatively minor and straightforward, and many well-written programs can simply be recompiled for the new environment with no changes. Another alternative
4536-483: Is emulated in user mode software, like Winprinters). Because 64-bit drivers for most devices were unavailable until early 2007 (Vista x64), using a 64-bit version of Windows was considered a challenge. However, the trend has since moved toward 64-bit computing, more so as memory prices dropped and the use of more than 4 GB of RAM increased. Most manufacturers started to provide both 32-bit and 64-bit drivers for new devices, so unavailability of 64-bit drivers ceased to be
4662-483: Is emulated in user mode software, like Winprinters). Because 64-bit drivers for most devices were unavailable until early 2007 (Vista x64), using a 64-bit version of Windows was considered a challenge. However, the trend has since moved toward 64-bit computing, more so as memory prices dropped and the use of more than 4 GB of RAM increased. Most manufacturers started to provide both 32-bit and 64-bit drivers for new devices, so unavailability of 64-bit drivers ceased to be
4788-432: Is extended from four entries to 512, and an additional Page-Map Level 4 (PML4) Table is added, containing 512 entries in 48-bit implementations. A full mapping hierarchy of 4 KiB pages for the whole 48-bit space would take a bit more than 512 GiB of memory (about 0.195% of the 256 TiB virtual space). Intel has implemented a scheme with a 5-level page table , which allows Intel 64 processors to support
4914-463: Is made into a submode of legacy mode. It is the submode that 32-bit operating systems and 16-bit protected mode operating systems operate in when running on an x86-64 CPU. Real mode is the initial mode of operation when the processor is initialized, and is a submode of legacy mode. It is backwards compatible with the original Intel 8086 and Intel 8088 processors. Real mode is primarily used today by operating system bootloaders, which are required by
5040-413: Is not the only factor to consider in comparing 32-bit and 64-bit processors. Applications such as multi-tasking, stress testing, and clustering – for high-performance computing (HPC) – may be more suited to a 64-bit architecture when deployed appropriately. For this reason, 64-bit clusters have been widely deployed in large organizations, such as IBM, HP, and Microsoft. Summary: A common misconception
5166-413: Is not the only factor to consider in comparing 32-bit and 64-bit processors. Applications such as multi-tasking, stress testing, and clustering – for high-performance computing (HPC) – may be more suited to a 64-bit architecture when deployed appropriately. For this reason, 64-bit clusters have been widely deployed in large organizations, such as IBM, HP, and Microsoft. Summary: A common misconception
x86-64 - Misplaced Pages Continue
5292-441: Is often written with implicit assumptions about the widths of data types. C code should prefer ( u ) intptr_t instead of long when casting pointers into integer objects. A programming model is a choice made to suit a given compiler, and several can coexist on the same OS. However, the programming model chosen as the primary model for the OS application programming interface (API) typically dominates. Another consideration
5418-441: Is often written with implicit assumptions about the widths of data types. C code should prefer ( u ) intptr_t instead of long when casting pointers into integer objects. A programming model is a choice made to suit a given compiler, and several can coexist on the same OS. However, the programming model chosen as the primary model for the OS application programming interface (API) typically dominates. Another consideration
5544-504: Is often, but not always, based on 64-bit units of data. For example, although the x86 / x87 architecture has instructions able to load and store 64-bit (and 32-bit) floating-point values in memory, the internal floating-point data and register format is 80 bits wide, while the general-purpose registers are 32 bits wide. In contrast, the 64-bit Alpha family uses a 64-bit floating-point data and register format, and 64-bit integer registers. Many computer instruction sets are designed so that
5670-504: Is often, but not always, based on 64-bit units of data. For example, although the x86 / x87 architecture has instructions able to load and store 64-bit (and 32-bit) floating-point values in memory, the internal floating-point data and register format is 80 bits wide, while the general-purpose registers are 32 bits wide. In contrast, the 64-bit Alpha family uses a 64-bit floating-point data and register format, and 64-bit integer registers. Many computer instruction sets are designed so that
5796-418: Is that 64-bit architectures are no better than 32-bit architectures unless the computer has more than 4 GB of random-access memory . This is not entirely true: The main disadvantage of 64-bit architectures is that, relative to 32-bit architectures, the same data occupies more space in memory (due to longer pointers and possibly other types, and alignment padding). This increases the memory requirements of
5922-418: Is that 64-bit architectures are no better than 32-bit architectures unless the computer has more than 4 GB of random-access memory . This is not entirely true: The main disadvantage of 64-bit architectures is that, relative to 32-bit architectures, the same data occupies more space in memory (due to longer pointers and possibly other types, and alignment padding). This increases the memory requirements of
6048-495: Is the IBM AS/400 , software for which is compiled into a virtual instruction set architecture (ISA) called Technology Independent Machine Interface (TIMI); TIMI code is then translated to native machine code by low-level software before being executed. The translation software is all that must be rewritten to move the full OS and all software to a new platform, as when IBM transitioned the native instruction set for AS/400 from
6174-437: Is the IBM AS/400 , software for which is compiled into a virtual instruction set architecture (ISA) called Technology Independent Machine Interface (TIMI); TIMI code is then translated to native machine code by low-level software before being executed. The translation software is all that must be rewritten to move the full OS and all software to a new platform, as when IBM transitioned the native instruction set for AS/400 from
6300-507: Is the LLP64 model, which maintains compatibility with 32-bit code by leaving both int and long as 32-bit. LL refers to the long long integer type, which is at least 64 bits on all platforms, including 32-bit environments. There are also systems with 64-bit processors using an ILP32 data model, with the addition of 64-bit long long integers; this is also used on many platforms with 32-bit processors. This model reduces code size and
6426-456: Is the LLP64 model, which maintains compatibility with 32-bit code by leaving both int and long as 32-bit. LL refers to the long long integer type, which is at least 64 bits on all platforms, including 32-bit environments. There are also systems with 64-bit processors using an ILP32 data model, with the addition of 64-bit long long integers; this is also used on many platforms with 32-bit processors. This model reduces code size and
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#17327806757366552-723: Is the Merom version of the Core 2 processor, which was released on July 27, 2006. None of Intel's earlier notebook CPUs ( Core Duo , Pentium M , Celeron M , Mobile Pentium 4 ) implement Intel 64. Intel's processors implementing the Intel64 architecture include the Pentium 4 F-series/5x1 series, 506, and 516, Celeron D models 3x1, 3x6, 355, 347, 352, 360, and 365 and all later Celerons , all models of Xeon since " Nocona ", all models of Pentium Dual-Core processors since " Merom-2M ",
6678-400: Is the data model used for device drivers . Drivers make up the majority of the operating system code in most modern operating systems (although many may not be loaded when the operating system is running). Many drivers use pointers heavily to manipulate data, and in some cases have to load pointers of a certain size into the hardware they support for direct memory access (DMA). As an example,
6804-400: Is the data model used for device drivers . Drivers make up the majority of the operating system code in most modern operating systems (although many may not be loaded when the operating system is running). Many drivers use pointers heavily to manipulate data, and in some cases have to load pointers of a certain size into the hardware they support for direct memory access (DMA). As an example,
6930-408: Is usable or supported. Details on this point are given in the " Operating system compatibility and characteristics " section of this article. The architecture has two primary modes of operation: long mode and legacy mode. Long mode is the architecture's intended primary mode of operation; it is a combination of the processor's native 64-bit mode and a combined 32-bit and 16-bit compatibility mode. It
7056-566: Is used by 64-bit operating systems. Under a 64-bit operating system, 64-bit programs run under 64-bit mode, and 32-bit and 16-bit protected mode applications (that do not need to use either real mode or virtual 8086 mode in order to execute at any time) run under compatibility mode. Real-mode programs and programs that use virtual 8086 mode at any time cannot be run in long mode unless those modes are emulated in software. However, such programs may be started from an operating system running in long mode on processors supporting VT-x or AMD-V by creating
7182-400: Is used. (Each register can store one or two double-precision numbers or one to four single-precision numbers, or various integer formats.) In 64-bit mode, instructions are modified to support 64-bit operands and 64-bit addressing mode . The compatibility mode defined in the architecture allows 16-bit and 32-bit user applications to run unmodified, coexisting with 64-bit applications if
7308-480: The 8086 , as x86 processors supporting protected mode have done since the 80286 . The original specification, created by AMD and released in 2000, has been implemented by AMD, Intel , and VIA . The AMD K8 microarchitecture , in the Opteron and Athlon 64 processors, was the first to implement it. This was the first significant addition to the x86 architecture designed by a company other than Intel. Intel
7434-649: The Apple Watch Series 4 and 5. Many 64-bit platforms today use an LP64 model (including Solaris, AIX , HP-UX , Linux, macOS, BSD, and IBM z/OS). Microsoft Windows uses an LLP64 model. The disadvantage of the LP64 model is that storing a long into an int truncates. On the other hand, converting a pointer to a long will "work" in LP64. In the LLP64 model, the reverse is true. These are not problems which affect fully standard-compliant code, but code
7560-478: The Apple Watch Series 4 and 5. Many 64-bit platforms today use an LP64 model (including Solaris, AIX , HP-UX , Linux, macOS, BSD, and IBM z/OS). Microsoft Windows uses an LLP64 model. The disadvantage of the LP64 model is that storing a long into an int truncates. On the other hand, converting a pointer to a long will "work" in LP64. In the LLP64 model, the reverse is true. These are not problems which affect fully standard-compliant code, but code
7686-672: The Atom 230, 330, D410, D425, D510, D525, N450, N455, N470, N475, N550, N570, N2600 and N2800, all versions of the Pentium D , Pentium Extreme Edition , Core 2 , Core i9 , Core i7 , Core i5 , and Core i3 processors, and the Xeon Phi 7200 series processors. X86S is a simplification of x86-64 proposed by Intel in May 2023 for their "Intel 64" products. The new architecture would remove support for 16-bit and 32-bit operating systems, while 32-bit programs will still run under
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#17327806757367812-513: The C and C++ toolchains for them, have supported 64-bit processors for many years. Many applications and libraries for those platforms are open-source software , written in C and C++, so that if they are 64-bit-safe, they can be compiled into 64-bit versions. This source-based distribution model, with an emphasis on frequent releases, makes availability of application software for those operating systems less of an issue. In 32-bit programs, pointers and data types such as integers generally have
7938-513: The C and C++ toolchains for them, have supported 64-bit processors for many years. Many applications and libraries for those platforms are open-source software , written in C and C++, so that if they are 64-bit-safe, they can be compiled into 64-bit versions. This source-based distribution model, with an emphasis on frequent releases, makes availability of application software for those operating systems less of an issue. In 32-bit programs, pointers and data types such as integers generally have
8064-464: The Cray-1 , used registers up to 64 bits wide, and supported 64-bit integer arithmetic, although they did not support 64-bit addressing. In the mid-1980s, Intel i860 development began culminating in a 1989 release; the i860 had 32-bit integer registers and 32-bit addressing, so it was not a fully 64-bit processor, although its graphics unit supported 64-bit integer arithmetic. However, 32 bits remained
8190-412: The Cray-1 , used registers up to 64 bits wide, and supported 64-bit integer arithmetic, although they did not support 64-bit addressing. In the mid-1980s, Intel i860 development began culminating in a 1989 release; the i860 had 32-bit integer registers and 32-bit addressing, so it was not a fully 64-bit processor, although its graphics unit supported 64-bit integer arithmetic. However, 32 bits remained
8316-963: The Nintendo 64 and the PlayStation 2 had 64-bit microprocessors before their introduction in personal computers. High-end printers, network equipment, and industrial computers also used 64-bit microprocessors, such as the Quantum Effect Devices R5000 . 64-bit computing started to trickle down to the personal computer desktop from 2003 onward, when some models in Apple 's Macintosh lines switched to PowerPC 970 processors (termed G5 by Apple), and Advanced Micro Devices (AMD) released its first 64-bit x86-64 processor. Physical memory eventually caught up with 32 bit limits. In 2023, laptop computers were commonly equipped with 16GB and servers up to 64 GB of memory, greatly exceeding
8442-716: The Nintendo 64 and the PlayStation 2 had 64-bit microprocessors before their introduction in personal computers. High-end printers, network equipment, and industrial computers also used 64-bit microprocessors, such as the Quantum Effect Devices R5000 . 64-bit computing started to trickle down to the personal computer desktop from 2003 onward, when some models in Apple 's Macintosh lines switched to PowerPC 970 processors (termed G5 by Apple), and Advanced Micro Devices (AMD) released its first 64-bit x86-64 processor. Physical memory eventually caught up with 32 bit limits. In 2023, laptop computers were commonly equipped with 16GB and servers up to 64 GB of memory, greatly exceeding
8568-571: The Tianhe-2 supercomputer. The following operating systems and releases support the x86-64 architecture in long mode . Preliminary infrastructure work was started in February 2004 for a x86-64 port. This development later stalled. Development started again during July 2007 and continued during Google Summer of Code 2008 and SoC 2009. The first official release to contain x86-64 support was version 2.4. FreeBSD first added x86-64 support under
8694-483: The integer representation used. With the two most common representations, the range is 0 through 18,446,744,073,709,551,615 (equal to 2 − 1) for representation as an ( unsigned ) binary number , and −9,223,372,036,854,775,808 (−2 ) through 9,223,372,036,854,775,807 (2 − 1) for representation as two's complement . Hence, a processor with 64-bit memory addresses can directly access 2 bytes (16 exabytes or EB) of byte-addressable memory. With no further qualification,
8820-573: The "AMD64" nomenclature is used. These are used as synonyms with the x86-64-vX nomenclature and are thus functionally identical. E.g. the Go language documentation or the Fedora linux distribution. All levels include features found in the previous levels. Instruction set extensions not concerned with general-purpose computation, including AES-NI and RDRAND , are excluded from the level requirements. Although nearly identical, there are some differences between
8946-469: The "canonical form" of addresses by checking the unused address bits prevents their use by the operating system in tagged pointers as flags, privilege markers, etc., as such use could become problematic when the architecture is extended to implement more virtual address bits. The first versions of Windows for x64 did not even use the full 256 TiB; they were restricted to just 8 TiB of user space and 8 TiB of kernel space. Windows did not support
9072-405: The 2013 Intel Haswell architecture, excluding Intel-specific instructions Intel Skylake and newer Intel "big" cores (AVX512 enabled models only) AMD Zen 4 and newer AMD cores features match the 2017 Intel Skylake-X architecture, excluding Intel-specific instructions The x86-64 microarchitecture feature levels can also be found as AMD64-v1, AMD64-v2 .. or AMD64_v1 .. in settings where
9198-521: The 32-bit instruction set, so that processors that support the 64-bit instruction set can also run code for the 32-bit instruction set, or through software emulation , or by the actual implementation of a 32-bit processor core within the 64-bit processor, as with some Itanium processors from Intel, which included an IA-32 processor core to run 32-bit x86 applications. The operating systems for those 64-bit architectures generally support both 32-bit and 64-bit applications. One significant exception to this
9324-521: The 32-bit instruction set, so that processors that support the 64-bit instruction set can also run code for the 32-bit instruction set, or through software emulation , or by the actual implementation of a 32-bit processor core within the 64-bit processor, as with some Itanium processors from Intel, which included an IA-32 processor core to run 32-bit x86 applications. The operating systems for those 64-bit architectures generally support both 32-bit and 64-bit applications. One significant exception to this
9450-833: The 32-bit limit of 4 GB ( 4 × 1024 bytes ), allowing room for later expansion and incurring no overhead of translating full 64-bit addresses. The Power ISA v3.0 allows 64 bits for an effective address, mapped to a segmented address with between 65 and 78 bits allowed, for virtual memory, and, for any given processor, up to 60 bits for physical memory. The Oracle SPARC Architecture 2015 allows 64 bits for virtual memory and, for any given processor, between 40 and 56 bits for physical memory. The ARM AArch64 Virtual Memory System Architecture allows 48 bits for virtual memory and, for any given processor, from 32 to 48 bits for physical memory. The DEC Alpha specification requires minimum of 43 bits of virtual memory address space (8 TB) to be supported, and hardware need to check and trap if
9576-833: The 32-bit limit of 4 GB ( 4 × 1024 bytes ), allowing room for later expansion and incurring no overhead of translating full 64-bit addresses. The Power ISA v3.0 allows 64 bits for an effective address, mapped to a segmented address with between 65 and 78 bits allowed, for virtual memory, and, for any given processor, up to 60 bits for physical memory. The Oracle SPARC Architecture 2015 allows 64 bits for virtual memory and, for any given processor, between 40 and 56 bits for physical memory. The ARM AArch64 Virtual Memory System Architecture allows 48 bits for virtual memory and, for any given processor, from 32 to 48 bits for physical memory. The DEC Alpha specification requires minimum of 43 bits of virtual memory address space (8 TB) to be supported, and hardware need to check and trap if
9702-655: The 4 GB address capacity of 32 bits. In principle, a 64-bit microprocessor can address 16 EB ( 16 × 1024 = 2 = 18,446,744,073,709,551,616 bytes ) of memory. However, not all instruction sets, and not all processors implementing those instruction sets, support a full 64-bit virtual or physical address space. The x86-64 architecture (as of 2016 ) allows 48 bits for virtual memory and, for any given processor, up to 52 bits for physical memory. These limits allow memory sizes of 256 TB ( 256 × 1024 bytes ) and 4 PB ( 4 × 1024 bytes ), respectively. A PC cannot currently contain 4 petabytes of memory (due to
9828-655: The 4 GB address capacity of 32 bits. In principle, a 64-bit microprocessor can address 16 EB ( 16 × 1024 = 2 = 18,446,744,073,709,551,616 bytes ) of memory. However, not all instruction sets, and not all processors implementing those instruction sets, support a full 64-bit virtual or physical address space. The x86-64 architecture (as of 2016 ) allows 48 bits for virtual memory and, for any given processor, up to 52 bits for physical memory. These limits allow memory sizes of 256 TB ( 256 × 1024 bytes ) and 4 PB ( 4 × 1024 bytes ), respectively. A PC cannot currently contain 4 petabytes of memory (due to
9954-471: The 64-bit operating system supports them. As the full x86 16-bit and 32-bit instruction sets remain implemented in hardware without any intervening emulation, these older executables can run with little or no performance penalty, while newer or modified applications can take advantage of new features of the processor design to achieve performance improvements. Also, a processor supporting x86-64 still powers on in real mode for full backward compatibility with
10080-399: The 64-bit registers. Legacy mode is the mode that the processor is in when it is not in long mode. In this mode, the processor acts like an older x86 processor, and only 16-bit and 32-bit code can be executed. Legacy mode allows for a maximum of 32 bit virtual addressing which limits the virtual address space to 4 GiB. 64-bit programs cannot be run from legacy mode. Protected mode
10206-452: The AMD64 architecture include Opteron , Athlon 64 , Athlon 64 X2 , Athlon 64 FX , Athlon II (followed by "X2", "X3", or "X4" to indicate the number of cores, and XLT models), Turion 64 , Turion 64 X2 , Sempron ("Palermo" E6 stepping and all "Manila" models), Phenom (followed by "X3" or "X4" to indicate the number of cores), Phenom II (followed by "X2", "X3", "X4" or "X6" to indicate
10332-483: The AMD64 architecture was positioned by AMD from the beginning as an evolutionary way to add 64-bit computing capabilities to the existing x86 architecture while supporting legacy 32-bit x86 code , as opposed to Intel's approach of creating an entirely new, completely x86-incompatible 64-bit architecture with IA-64. The first AMD64-based processor, the Opteron , was released in April 2003. AMD's processors implementing
10458-611: The OEM market as the Pentium 4, model F. The E0 revision also adds eXecute Disable (XD) (Intel's name for the NX bit ) to Intel 64, and has been included in then current Xeon code-named Irwindale . Intel's official launch of Intel 64 (under the name EM64T at that time) in mainstream desktop processors was the N0 stepping Prescott-2M. The first Intel mobile processor implementing Intel 64
10584-470: The appearance of 64-bit extensions for the x86 architecture enabled 64-bit x86 processors by AMD and Intel to replace most RISC processor architectures previously used in such systems (including PA-RISC , SPARC , Alpha and others), as well as 32-bit x86, even though Intel itself initially tried unsuccessfully to replace x86 with a new incompatible 64-bit architecture in the Itanium processor. As of 2023,
10710-528: The architecture to configure virtual memory details before transitioning to higher modes. This mode is also used by any operating system that needs to communicate with the system firmware with a traditional BIOS -style interface. Intel 64 is Intel's implementation of x86-64, used and implemented in various processors made by Intel. Historically, AMD has developed and produced processors with instruction sets patterned after Intel's original designs, but with x86-64, roles were reversed: Intel found itself in
10836-809: The common capabilities between the 2003 AMD AMD64 and the 2004 Intel EM64T initial implementations in the AMD K8 and the Intel Prescott processor families Intel Nehalem and newer Intel "big" cores Intel (Atom) Silvermont and newer Intel "small" cores AMD Bulldozer and newer AMD "big" cores AMD Jaguar VIA Nano and Eden "C" features match the 2008 Intel Nehalem architecture, excluding Intel-specific instructions Intel Haswell and newer Intel "big" cores (AVX2 enabled models only) Intel (Atom) Gracemont and newer Intel "small" cores AMD Excavator and newer AMD "big" cores QEMU emulation (as of version 7.2) features match
10962-450: The discontinued Intel Itanium architecture (formerly IA-64 ), which was originally intended to replace the x86 architecture. x86-64 and Itanium are not compatible on the native instruction set level, and operating systems and applications compiled for one architecture cannot be run on the other natively. AMD64 (also variously referred to by AMD in their literature and documentation as “AMD 64-bit Technology” and “AMD x86-64 Architecture”)
11088-621: The entire 48-bit address space until Windows 8.1 , which was released in October 2013. The 64-bit addressing mode (" long mode ") is a superset of Physical Address Extensions (PAE); because of this, page sizes may be 4 KiB (2 bytes) or 2 MiB (2 bytes). Long mode also supports page sizes of 1 GiB (2 bytes). Rather than the three-level page table system used by systems in PAE mode, systems running in long mode use four levels of page table: PAE's Page-Directory Pointer Table
11214-678: The first implementations of the architecture, only the least significant 48 bits of a virtual address would actually be used in address translation ( page table lookup). In addition, the AMD specification requires that the most significant 16 bits of any virtual address, bits 48 through 63, must be copies of bit 47 (in a manner akin to sign extension ). If this requirement is not met, the processor will raise an exception. Addresses complying with this rule are referred to as "canonical form." Canonical form addresses run from 0 through 00007FFF'FFFFFFFF, and from FFFF8000'00000000 through FFFFFFFF'FFFFFFFF, for
11340-439: The lower-addressed half ( user space ) for application code, user mode stacks, heaps, and other data regions. The "canonical address" design ensures that every AMD64 compliant implementation has, in effect, two memory halves: the lower half starts at 00000000'00000000 and "grows upwards" as more virtual address bits become available, while the higher half is "docked" to the top of the address space and grows downwards. Also, enforcing
11466-631: The mainstream PC market in the form of x86-64 processors and the PowerPC G5 . A 64-bit register can hold any of 2 (over 18 quintillion or 1.8×10 ) different values. The range of integer values that can be stored in 64 bits depends on the integer representation used. With the two most common representations, the range is 0 through 18,446,744,073,709,551,615 (equal to 2 − 1) for representation as an ( unsigned ) binary number , and −9,223,372,036,854,775,808 (−2 ) through 9,223,372,036,854,775,807 (2 − 1) for representation as two's complement . Hence,
11592-542: The mid-1990s, HAL Computer Systems , Sun Microsystems , IBM , Silicon Graphics , and Hewlett-Packard had developed 64-bit architectures for their workstation and server systems. A notable exception to this trend were mainframes from IBM, which then used 32-bit data and 31-bit address sizes; the IBM mainframes did not include 64-bit processors until 2000. During the 1990s, several low-cost 64-bit microprocessors were used in consumer electronics and embedded applications. Notably,
11718-493: The mid-1990s, HAL Computer Systems , Sun Microsystems , IBM , Silicon Graphics , and Hewlett-Packard had developed 64-bit architectures for their workstation and server systems. A notable exception to this trend were mainframes from IBM, which then used 32-bit data and 31-bit address sizes; the IBM mainframes did not include 64-bit processors until 2000. During the 1990s, several low-cost 64-bit microprocessors were used in consumer electronics and embedded applications. Notably,
11844-576: The name Intel 64 for its implementation, paralleling AMD's use of the name AMD64. The first processor to implement Intel 64 was the multi-socket processor Xeon code-named Nocona in June 2004. In contrast, the initial Prescott chips (February 2004) did not enable this feature. Intel subsequently began selling Intel 64-enabled Pentium 4s using the E0 revision of the Prescott core, being sold on
11970-493: The name "amd64" as an experimental architecture in 5.1-RELEASE in June 2003. It was included as a standard distribution architecture as of 5.2-RELEASE in January 2004. Since then, FreeBSD has designated it as a Tier 1 platform. The 6.0-RELEASE version cleaned up some quirks with running x86 executables under amd64, and most drivers work just as they do on the x86 architecture. Work is currently being done to integrate more fully
12096-409: The norm until the early 1990s, when the continual reductions in the cost of memory led to installations with amounts of RAM approaching 4 GB, and the use of virtual memory spaces exceeding the 4 GB ceiling became desirable for handling certain types of problems. In response, MIPS and DEC developed 64-bit microprocessor architectures, initially for high-end workstation and server machines. By
12222-409: The norm until the early 1990s, when the continual reductions in the cost of memory led to installations with amounts of RAM approaching 4 GB, and the use of virtual memory spaces exceeding the 4 GB ceiling became desirable for handling certain types of problems. In response, MIPS and DEC developed 64-bit microprocessor architectures, initially for high-end workstation and server machines. By
12348-535: The number of cores), FX , Fusion/APU and Ryzen / Epyc . The primary defining characteristic of AMD64 is the availability of 64-bit general-purpose processor registers (for example, rax ), 64-bit integer arithmetic and logical operations, and 64-bit virtual addresses . The designers took the opportunity to make other improvements as well. Notable changes in the 64-bit extensions include: Although virtual addresses are 64 bits wide in 64-bit mode, current implementations (and all chips that are known to be in
12474-403: The number of them from 8 (some of which had limited or fixed functionality, e.g. for stack management) to 16 (fully general), and provides numerous other enhancements. Floating-point arithmetic is supported via mandatory SSE2 -like instructions, and x87 / MMX style registers are generally not used (but still available even in 64-bit mode); instead, a set of 16 vector registers , 128 bits each,
12600-763: The older 32/48-bit IMPI to the newer 64-bit PowerPC-AS , codenamed Amazon . The IMPI instruction set was quite different from even 32-bit PowerPC, so this transition was even bigger than moving a given instruction set from 32 to 64 bits. On 64-bit hardware with x86-64 architecture (AMD64), most 32-bit operating systems and applications can run with no compatibility issues. While the larger address space of 64-bit architectures makes working with large data sets in applications such as digital video , scientific computing, and large databases easier, there has been considerable debate on whether they or their 32-bit compatibility modes will be faster than comparably priced 32-bit systems for other tasks. A compiled Java program can run on
12726-763: The older 32/48-bit IMPI to the newer 64-bit PowerPC-AS , codenamed Amazon . The IMPI instruction set was quite different from even 32-bit PowerPC, so this transition was even bigger than moving a given instruction set from 32 to 64 bits. On 64-bit hardware with x86-64 architecture (AMD64), most 32-bit operating systems and applications can run with no compatibility issues. While the larger address space of 64-bit architectures makes working with large data sets in applications such as digital video , scientific computing, and large databases easier, there has been considerable debate on whether they or their 32-bit compatibility modes will be faster than comparably priced 32-bit systems for other tasks. A compiled Java program can run on
12852-428: The other types of registers cannot. The size of these registers therefore normally limits the amount of directly addressable memory, even if there are registers, such as floating-point registers, that are wider. Most high performance 32-bit and 64-bit processors (some notable exceptions are older or embedded ARM architecture (ARM) and 32-bit MIPS architecture (MIPS) CPUs) have integrated floating point hardware, which
12978-428: The other types of registers cannot. The size of these registers therefore normally limits the amount of directly addressable memory, even if there are registers, such as floating-point registers, that are wider. Most high performance 32-bit and 64-bit processors (some notable exceptions are older or embedded ARM architecture (ARM) and 32-bit MIPS architecture (MIPS) CPUs) have integrated floating point hardware, which
13104-420: The physical size of the memory chips), but AMD envisioned large servers, shared memory clusters, and other uses of physical address space that might approach this in the foreseeable future. Thus the 52-bit physical address provides ample room for expansion while not incurring the cost of implementing full 64-bit physical addresses. Similarly, the 48-bit virtual address space was designed to provide 65,536 (2 ) times
13230-420: The physical size of the memory chips), but AMD envisioned large servers, shared memory clusters, and other uses of physical address space that might approach this in the foreseeable future. Thus the 52-bit physical address provides ample room for expansion while not incurring the cost of implementing full 64-bit physical addresses. Similarly, the 48-bit virtual address space was designed to provide 65,536 (2 ) times
13356-487: The planning stages) do not allow the entire virtual address space of 2 bytes (16 EiB ) to be used. This would be approximately four billion times the size of the virtual address space on 32-bit machines. Most operating systems and applications will not need such a large address space for the foreseeable future, so implementing such wide virtual addresses would simply increase the complexity and cost of address translation with no real benefit. AMD, therefore, decided that, in
13482-572: The position of adopting the ISA that AMD created as an extension to Intel's own x86 processor line. Intel's project was originally codenamed Yamhill (after the Yamhill River in Oregon's Willamette Valley). After several years of denying its existence, Intel announced at the February 2004 IDF that the project was indeed underway. Intel's chairman at the time, Craig Barrett , admitted that this
13608-578: The registers, even larger (the 32-bit Pentium had a 64-bit data bus, for instance). Processor registers are typically divided into several groups: integer , floating-point , single instruction, multiple data (SIMD), control , and often special registers for address arithmetic which may have various uses and names such as address , index , or base registers . However, in modern designs, these functions are often performed by more general purpose integer registers. In most processors, only integer or address-registers can be used to address data in memory;
13734-416: The remaining 16 bits of the virtual address required to be all zeros (000...) or all ones (111...), and several 64-bit instruction sets support fewer than 64 bits of physical memory address. The term 64-bit also describes a generation of computers in which 64-bit processors are the norm. 64 bits is a word size that defines certain classes of computer architecture, buses, memory, and CPUs and, by extension,
13860-547: The remaining unsupported bits are zero (to support compatibility on future processors). Alpha 21064 supported 43 bits of virtual memory address space (8 TB) and 34 bits of physical memory address space (16 GB). Alpha 21164 supported 43 bits of virtual memory address space (8 TB) and 40 bits of physical memory address space (1 TB). Alpha 21264 supported user-configurable 43 or 48 bits of virtual memory address space (8 TB or 256 TB) and 44 bits of physical memory address space (16 TB). A change from
13986-547: The remaining unsupported bits are zero (to support compatibility on future processors). Alpha 21064 supported 43 bits of virtual memory address space (8 TB) and 34 bits of physical memory address space (16 GB). Alpha 21164 supported 43 bits of virtual memory address space (8 TB) and 40 bits of physical memory address space (1 TB). Alpha 21264 supported user-configurable 43 or 48 bits of virtual memory address space (8 TB or 256 TB) and 44 bits of physical memory address space (16 TB). A change from
14112-581: The same architecture of 32 bits can execute code written for the 32-bit versions natively, with no performance penalty. This kind of support is commonly called bi-arch support or more generally multi-arch support . 64-bit computing In computer architecture , 64-bit integers , memory addresses , or other data units are those that are 64 bits wide. Also, 64-bit central processing units (CPU) and arithmetic logic units (ALU) are those that are based on processor registers , address buses , or data buses of that size. A computer that uses such
14238-486: The same length. This is not necessarily true on 64-bit machines. Mixing data types in programming languages such as C and its descendants such as C++ and Objective-C may thus work on 32-bit implementations but not on 64-bit implementations. In many programming environments for C and C-derived languages on 64-bit machines, int variables are still 32 bits wide, but long integers and pointers are 64 bits wide. These are described as having an LP64 data model , which
14364-486: The same length. This is not necessarily true on 64-bit machines. Mixing data types in programming languages such as C and its descendants such as C++ and Objective-C may thus work on 32-bit implementations but not on 64-bit implementations. In many programming environments for C and C-derived languages on 64-bit machines, int variables are still 32 bits wide, but long integers and pointers are 64 bits wide. These are described as having an LP64 data model , which
14490-448: The size of data structures containing pointers, at the cost of a much smaller address space, a good choice for some embedded systems. For instruction sets such as x86 and ARM in which the 64-bit version of the instruction set has more registers than does the 32-bit version, it provides access to the additional registers without the space penalty. It is common in 64-bit RISC machines, explored in x86 as x32 ABI , and has recently been used in
14616-448: The size of data structures containing pointers, at the cost of a much smaller address space, a good choice for some embedded systems. For instruction sets such as x86 and ARM in which the 64-bit version of the instruction set has more registers than does the 32-bit version, it provides access to the additional registers without the space penalty. It is common in 64-bit RISC machines, explored in x86 as x32 ABI , and has recently been used in
14742-504: The software that runs on them. 64-bit CPUs have been used in supercomputers since the 1970s ( Cray-1 , 1975) and in reduced instruction set computers (RISC) based workstations and servers since the early 1990s. In 2003, 64-bit CPUs were introduced to the mainstream PC market in the form of x86-64 processors and the PowerPC G5 . A 64-bit register can hold any of 2 (over 18 quintillion or 1.8×10 ) different values. The range of integer values that can be stored in 64 bits depends on
14868-490: The two instruction sets in the semantics of a few seldom used machine instructions (or situations), which are mainly used for system programming . Compilers generally produce executables (i.e. machine code ) that avoid any differences, at least for ordinary application programs . This is therefore of interest mainly to developers of compilers, operating systems and similar, which must deal with individual and special system instructions. In supercomputers tracked by TOP500 ,
14994-410: The virtual address space. Details, where applicable, are given in the " Operating system compatibility and characteristics " section. Current AMD64 processors support a physical address space of up to 2 bytes of RAM, or 256 TiB . However, as of 2020, there were no known x86-64 motherboards that support 256 TiB of RAM. The operating system may place additional limits on the amount of RAM that
15120-479: The x86 application binary interface (ABI), in the same manner as the Linux 32-bit ABI compatibility currently works. 64-bit From the software perspective, 64-bit computing means the use of machine code with 64-bit virtual memory addresses. However, not all 64-bit instruction sets support full 64-bit virtual memory addresses; x86-64 and AArch64 for example, support only 48 bits of virtual address, with
15246-410: The x86-64 platform, many x86 applications could benefit from a 64-bit recompile , due to the additional registers in 64-bit code and guaranteed SSE2-based FPU support, which a compiler can use for optimization. However, applications that regularly handle integers wider than 32 bits, such as cryptographic algorithms, will need a rewrite of the code handling the huge integers in order to take advantage of
15372-532: Was created as an alternative to the radically different IA-64 architecture designed by Intel and Hewlett-Packard , which was backward-incompatible with IA-32 , the 32-bit version of the x86 architecture. AMD originally announced AMD64 in 1999 with a full specification available in August 2000. As AMD was never invited to be a contributing party for the IA-64 architecture and any kind of licensing seemed unlikely,
15498-425: Was forced to follow suit and introduced a modified NetBurst family which was software-compatible with AMD's specification. VIA Technologies introduced x86-64 in their VIA Isaiah architecture, with the VIA Nano . The x86-64 architecture was quickly adopted for desktop and laptop personal computers and servers which were commonly configured for 16 GiB ( gibibytes ) of memory or more. It has effectively replaced
15624-524: Was one of their worst-kept secrets. Intel's name for this instruction set has changed several times. The name used at the IDF was CT (presumably for Clackamas Technology , another codename from an Oregon river ); within weeks they began referring to it as IA-32e (for IA-32 extensions) and in March 2004 unveiled the "official" name EM64T (Extended Memory 64 Technology). In late 2006 Intel began instead using
15750-416: Was so far beyond the typical amounts (4 MiB) in installations, that this was considered to be enough headroom for addressing. 4.29 billion addresses were considered an appropriate size to work with for another important reason: 4.29 billion integers are enough to assign unique references to most entities in applications like databases . Some supercomputer architectures of the 1970s and 1980s, such as
15876-416: Was so far beyond the typical amounts (4 MiB) in installations, that this was considered to be enough headroom for addressing. 4.29 billion addresses were considered an appropriate size to work with for another important reason: 4.29 billion integers are enough to assign unique references to most entities in applications like databases . Some supercomputer architectures of the 1970s and 1980s, such as
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