The Caro–Kann Defence is a chess opening characterised by the moves:
33-484: The Caro–Kann is a common defence against 1.e4 . It is classified as a Semi-Open Game , like the Sicilian Defence and French Defence , although it is thought to be more solid and less dynamic than either of those openings. It often leads to good endgames for Black, who has the better pawn structure . Black prepares to contest the centre with 2...d5. Unlike the similarly motivated French Defence ,
66-498: A tempo on the bishop. Nevertheless, GM Simon Williams has experimented with this move, following it up by gambiting the pawn with 2...d5 3.Bb3!? An interesting, relatively unknown try is 1. e4 c6 2. Nf3 d5 3. exd5 cxd5 4. Ne5!?, sometimes referred to as the Apocalypse Attack. Despite its oddity, this line carries a deceptive amount of venom, e.g. 4...Bf5? immediately runs into trouble after 5. Bb5+, when Black must lose
99-474: A "french" structure after moves like 5. Be2 e6 6. O-O Nf6 7. e5 Nfd7 followed by ...c5, ...Nc6 and ...Qb6. Other options for white are the transpositions into the exchange- or the advance variation (with Nc3 and ...a6). The 3...Bf5 variation that follows 1.e4 c6 2.d4 d5 3.e5 Bf5 has gained popularity after having previously been widely regarded as inferior for many years, owing chiefly to the strategic demolition that Aron Nimzowitsch (playing as White) suffered at
132-458: A cost, however, as White enjoys added freedom in taking up space in the centre, and often plays the aggressive 5.Ng5 !? where Black's development is brought into question as well as the positional weakness of the f7-square. The famous last game of the Deep Blue versus Garry Kasparov rematch where Kasparov committed a known blunder and lost was played in this line. Black must also beware of
165-628: A loss). The line was christened the "Arkell/Khenkin Variation" in the leading chess magazine New in Chess yearbook 42 in recognition of the work these two grandmasters did and the success they were having with the variation. In comparison to the French Defence, Black lacks the tempo normally spent on 1...e6; however, White can only exploit this by the weakening of his own central bind with 4.dxc5 when Black has good chances of regaining
198-535: A move other than 1...e5 are called Asymmetrical King's Pawn Games or Semi-Open Games . The Encyclopedia of Chess Openings ( ECO ) classifies all King's Pawn Games into volumes B or C: volume C if the game starts with 1.e4 e6 (the French Defence ) or 1.e4 e5 ; volume B if Black answers 1.e4 with any other move. The rare instances where the opening does not fall into a more specific category than King's Pawn Game are included in codes B00 (includes
231-576: A popular opening in top level chess, being employed by among others Alireza Firouzja , Vladislav Artemiev and world champion Ding Liren . The opening is named after the English player Horatio Caro and the Austrian player Marcus Kann , both of whom analysed it in 1886. Kann scored an impressive 24-move victory with the Caro–Kann Defence against German-British chess champion Jacques Mieses at
264-640: A tempo and the bishop pair with 5...Bd7 (5..Nd7?? 6. Qf3 is disastrous for Black). The game can continue with 6. Qh5 g6 7. Nxd7! Nxd7 (7...gxh5?? 8. Nf6#) 8. Qxd5, where white wins a pawn and enjoys a strong initiative . This variation is similar to the traditional Exchange Caro-Kann (in which playing Ne5 is one of White's goals) with the added benefit that the pin with ...Bg4 has been sidestepped entirely. After 3...Nc6, White may proceed with d4 and Bb5, responding to ...Qb6 with c4 (the Neo-Panov-Botvinnik Attack ) and to ...Bd7 with Nxd7 to acquire
297-501: A weakness in an endgame . Much of the Caro–Kann's reputation as a solid defence stems from this variation. Black makes very few compromises in pawn structure and plays a timely ...c6–c5 to contest the d4-square. Variations with Black castling queenside gave the Caro–Kann its reputation of being solid but somewhat boring. More popular recently are variations with Black castling kingside and even leaving his king in
330-505: Is 3...e5. This so-called 'Twisted Fantasy Variation' aims to exploit White's weaknesses on the a7–g1 diagonal, an idea similar to 3...Qb6, a variation championed by Baadur Jobava . Related to the Fantasy Variation are the gambits 1.e4 c6 2.d4 d5 3.Nc3 dxe4 4.f3, originated by Sir Stuart Milner-Barry , and 1.e4 c6 2.d4 d5 3.Nc3 dxe4 4.Bc4 Nf6 5.f3 (von Hennig). The Two Knights Variation 1.e4 c6 2.Nc3 d5 3.Nf3 (or 2.Nf3 d5 3.Nc3)
363-494: Is best. Instead, Lasker –Radsheer, 1908 and Alekhine –Bruce, 1938 ended quickly after, respectively, 10...Bg7?? 11.Nxf7! and 10...Nf6?? 11.Nxf7! After the moves 1.e4 c6 2.Nc3 d5 3.Qf3!? (Goldman Variation), White's position is sound according to Graham Burgess . 2.c4, the Accelerated Panov Attack, is an effective move for White. Black will probably play 2...d5 (see 1.e4 c6 2.c4 d5 ). This can transpose to
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#1732791849008396-505: Is necessary) 8.h4 d4 9.h5! dxc3 10.hxg6 cxd2+ 11.Qxd2 Qxd2+ 12.Bxd2 and Black must lose material . This variation sets a trap: playing along the lines of the Classical Variation gets Black in trouble after 3...dxe4 4.Nxe4 Bf5 (4...Nd7 is playable) 5.Ng3 Bg6?! (5...Bg4) 6.h4 h6 7.Ne5 Bh7 (7...Qd6 may be best) 8.Qh5! g6 ( forced ) 9.Bc4! e6 (9...gxh5 ?? 10.Bxf7#) 10.Qe2 with a huge advantage for White. Now 10...Qe7!
429-482: Is now most commonly known as the Modern Variation. The short-term goal of 4...Nd7 is to ease development by the early exchange of a pair of knights without compromising the structural integrity of Black's position. Play is similar to the Classical Variation except that Black has more freedom by delaying the development of his bishop, and is not forced to play it to the g6-square. This freedom comes at
462-437: Is probably the most solid response, preparing to exploit the dark squares via ...c5, though 3....g6 has been tried by Yasser Seirawan . GM Lars Schandorff and GM Sam Shankland both prefer 3...dxe4 4.fxe4 e5 5.Nf3 Bg4 6.Bc4 Nd7 7.0-0 Ngf6 8.c3 Bd6 with play being sharp and double-edged, though recent theory suggest that 7.c3! is more critical, giving a small objective advantage for White. Interesting, though probably insufficient,
495-546: Is regarded as sounder than 5...gxf6!? of the Bronstein–Larsen Variation and offers Black rapid development, though also ceding White the superior pawn structure and long-term prospects (Black has to be cautious that the d-pawn is now a potential passed pawn in the endgame). The Gurgenidze Variation is 1.e4 c6 2.d4 d5 3.Nc3 g6. Black prepares to fianchetto the bishop on g7, creating pressure against White's d4-pawn. After 4.Nf3 Bg7 White usually plays 5.h3 to prevent
528-579: The centre . These variations can be sharp and dynamic. Here is a brilliancy illustrating White's attacking chances when the players castle on opposite sides in the Classical Variation: Another solid positional line, this variation is characterised by the moves: 1.e4 c6 2.d4 d5 3.Nc3 (or 3.Nd2) dxe4 4.Nxe4 Nd7. It has been played by and named after the first, seventh, and twelfth world champions Wilhelm Steinitz , Vasily Smyslov and Anatoly Karpov , but
561-606: The Nimzo-Indian Defence ) and 6...Be7, once the most common line. 6...Nc6?! is inferior as it is favourably met by 7.c5!, after which White plans on seizing the e5-square by advancing the b-pawn to b5, or by exchanging the black knight on c6 after Bb5. The Fantasy Variation, formerly known as the Tartakower or Maróczy variation, 1.e4 c6 2.d4 d5 3.f3, somewhat resembles the Blackmar–Diemer Gambit . 3...e6
594-1911: The Nimzowitsch Defence and unusual moves after 1.e4), C20 (includes Alapin's Opening and unusual moves after 1.e4 e5), C40 (includes the Latvian Gambit and unusual moves after 1.e4 e5 2.Nf3), and C50 (includes the Hungarian Defence , the Giuoco Pianissimo , and unusual moves after 1.e4 e5 2.Nf3 Nc6 3.Bc4). The Black responses which are given one or more chapters in the ECO are given below, ranked in order of popularity according to ChessBase . Apart from these eight responses, all other replies from Black are covered together in ECO chapter B00. A few of these are not entirely obscure, and have been analyzed in detail. The remaining replies to 1.e4 are very rare, and have not received significant and serious attention by masters. MCO does not cover them, considering them so bad as not to merit discussion. These openings sometimes lead to wild and exciting games, and are occasionally employed by weaker players to get better trained opponents "out-of- book ". Some have exotic names. Such openings are listed below along with instances where they have been used by strong players. 1.Na3: Durkin 1.a3: Anderssen 1.b3: Nimzowitsch-Larsen 1.Nc3: Dunst 1.c3: Saragossa 1.d3: Mieses 1.e3: Van 't Kruijs 1.Nf3: Zukertort 1.f3: Barnes 1.g3: Benko 1.Nh3: Amar 1.h3: Clemenz Glossary of chess#development This glossary of chess explains commonly used terms in chess , in alphabetical order. Some of these terms have their own pages, like fork and pin . For
627-462: The ...Bg4 pin. This variation, originated by Bukhuti Gurgenidze , led to a rise in the popularity of 3.Nd2 during the 1970s. After 3.Nd2, 3...g6 is met by 4.c3, when the fianchettoed bishop has little to do because of a dark squared pawn chain. 3.Nd2 will usually transpose into the Classical Variation after 3...dxe4 4.Nxe4. Black is waiting for an opportunity to develop his queen side bishop without giving up his d5-pawn: 4. Nf3 Bg4, often switching into
660-463: The 1990s. Another less popular but aggressive line is the Tal variation (4.h4 h5), popularised by grandmaster Mikhail Tal . The 3...c5 variation that follows 1.e4 c6 2.d4 d5 3.e5 c5!? is an important alternative and avoids the weight of theory associated with 3...Bf5. It was used by Mikhail Botvinnik in his 1961 match versus Mikhail Tal (though with a negative outcome for Botvinnik – two draws and
693-577: The 4th German Chess Congress in Hamburg in May 1885: After 2. d4 d5 the most common moves are 3. Nc3 (Classical and Modern variations), 3. Nd2 , 3. exd5 (Exchange Variation), and 3. e5 (Advance Variation). 3.Nc3 and 3.Nd2 usually transpose into each other after 3...dxe4 4.Nxe4. Since the 1970s, 3.Nd2 has increased in popularity to avoid the Gurgenidze Variation (3.Nc3 g6) and to retain
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#1732791849008726-433: The Caro–Kann does not hinder the development of Black's light-squared bishop. However, it comes at the cost of a tempo because Black has to play 1...c6 before pushing the pawn to c5, whereas Black can push c7–c5 in one move in the French Defence. White can combat the Caro–Kann in several different ways, often gaining a space advantage; additionally, Black has less mobility and can lag in development . The Caro–Kann remains
759-462: The King's Pawn Game is "Best by test", and proclaimed that "With 1.e4! I win." King's Pawn Games are further classified by whether Black responds with 1...e5 or not. Openings beginning with 1.e4 e5 are called Double King's Pawn Games , Double King's Pawn Openings , Symmetrical King's Pawn Games, or Open Games – these terms are equivalent. Openings where Black responds to 1.e4 with
792-634: The Panov–Botvinnik (B14, given above, with 3.exd5 cxd5 4.d4) or Caro–Kann (B10, with the double capture on d5). Alternatively, Black may play 2...e5, the Open Variation (see 1.e4 c6 2.c4 e5 ). The 2.c4 line can also arise by transposition from the English Opening : 1.c4 c6 2.e4. The Hillbilly Attack, 1.e4 c6 2.Bc4?!, is most often played by weaker players unfamiliar with the Caro–Kann Defence. If 2...d5 3.exd5 cxd5, Black has simply gained
825-587: The Spike Variation; and 2.Ne2, the Bohemian Attack. The Encyclopaedia of Chess Openings has ten codes for the Caro–Kann Defence, B10 through B19: Bibliography King%27s Pawn Opening The King's Pawn Game is any chess opening starting with the move: It is the most popular opening move in chess , followed by 1.d4, the Queen's Pawn Game . White opens with the most popular of
858-617: The hands of José Capablanca in one of their games at the New York 1927 tournament. The Advance Variation has since been revitalized by aggressive lines such as the Bayonet Attack (4. g4) or the Van der Wiel Attack (4.Nc3 e6 5.g4), a popular line in the 1980s and later favoured by Latvian grandmaster Alexei Shirov , or the less ambitious variation 4.Nf3 e6 5.Be2 c5 6.Be3, popularised by English grandmaster Nigel Short and often seen in
891-484: The move 4.c4. It is named after Vasily Panov and the world champion Mikhail Botvinnik . This system often leads to typical isolated queen's pawn (IQP) positions, with White obtaining rapid development, a grip on e5, and kingside attacking chances to compensate for the long-term structural weakness of the isolated d4-pawn. The major variation in this line is 4...Nf6 5.Nc3 e6 6.Nf3, when Black's main alternatives are 6...Bb4 (a position often transposing into lines of
924-573: The option of 4.c3. The most common way of handling the Caro–Kann, the Classical Variation (often referred to as the Capablanca Variation after Cuban world champion José Raúl Capablanca ), is defined by the moves: 1.e4 c6 2.d4 d5 3.Nc3 (or 3.Nd2) dxe4 4.Nxe4 Bf5. This was long considered to represent best play for both sides in the Caro–Kann. White usually continues: 5.Ng3 Bg6 6.h4 h6 7.Nf3 Nd7 8.h5 Bh7 9.Bd3 Bxd3 10.Qxd3. Although White's pawn on h5 looks ready to attack, it can prove to be
957-482: The pawn. The Exchange Variation is 1.e4 c6 2.d4 d5 3.exd5 cxd5. The Exchange Variation begins with 4.Bd3 (to prevent ...Bf5 while still developing) 4...Nc6 5.c3 Nf6 6.Bf4 Bg4 7.Qb3. This line is considered to offer White a slightly better game and was tried by Bobby Fischer . Some of the strategic ideas are analogous to the Queen's Gambit Declined , Exchange Variation, (1.d4 d5 2.c4 e6 3.Nc3 Nf6 4.cxd5 exd5) with colours reversed. The Panov–Botvinnik Attack begins with
990-727: The quick mating trap for White, 5.Qe2 Ngf6?? 6.Nd6#, but after 5... Ndf6, Black enjoys a solid position. Black has voluntarily opted for an inferior pawn structure and a practical necessity of castling queenside, while gaining dynamic compensation in the form of the open g-file for the rook and unusually active play for the Caro–Kann. It is generally considered somewhat unsound, though world championship challenger David Bronstein and former world championship candidate Bent Larsen employed it with some success. Viktor Korchnoi played 5...exf6 many times (including his first world championship match with Anatoly Karpov ), and this line has also been employed by Ulf Andersson . Black's 5...exf6
1023-468: The twenty possible opening moves. Since nearly all openings beginning 1.e4 have names of their own, the term King's Pawn Game, unlike Queen's Pawn Game , is rarely used to describe the opening of the game. Advancing the king's pawn two squares is highly useful because it occupies a center square, attacks the center square d5, and allows the development of White's king's bishop and queen . Chess grandmaster Bobby Fischer said that
Caro–Kann Defence - Misplaced Pages Continue
1056-600: The two bishops, or he may play in a Stonewall fashion with d4, c3, Bd3, and f4 in some order. While 3...e6 is a perfectly acceptable Black response--and appears to be the most often played--the response 3...g6! is critical, allowing Black flexibility in fighting for e5. Other lines are ineffective or doubtful. These include 2.d3, the Breyer Variation; 2.b3, the Euwe Attack; 2.b4, the Labahn Attack; 2.g4,
1089-499: Was played by Bobby Fischer in his youth, but has since declined in popularity. White's intention is to benefit from rapid development as well as to retain options regarding the d-pawn. Black's logical and probably best reply is 3...Bg4. After 4.h3 Bxf3 5.Qxf3, the positional continuation, Black has the option of 5...Nf6 or 5...e6. The Retreat Line 4...Bh5 is playable but Black must be careful. In Noteboom –Mindeno 1927 Black lost quickly after 5.exd5 cxd5 6.g4 Bg6 7.Ne5 a6? (7...Nc6
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