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In computer architecture , 64-bit integers , memory addresses , or other data units are those that are 64 bits wide. Also, 64-bit central processing units (CPU) and arithmetic logic units (ALU) are those that are based on processor registers , address buses , or data buses of that size. A computer that uses such a processor is a 64-bit computer.

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74-740: The Apple A18 and Apple A18 Pro are a pair of 64-bit ARM-based system on a chip (SoC) designed by Apple Inc. , part of the Apple silicon series. They are used in the iPhone 16 and iPhone 16 Pro lineups, and built on a second generation 3 nm process by TSMC. Announced on September 9, 2024, they are the successors to the Apple A16 Bionic and the Apple A17 Pro processors, respectively. The Apple A18 and A18 Pro feature an Apple-designed 64-bit ARMv9.2-A six-core CPU with two high-performance cores and four energy-efficient cores,

148-409: A 32-bit to a 64-bit architecture is a fundamental alteration, as most operating systems must be extensively modified to take advantage of the new architecture, because that software has to manage the actual memory addressing hardware. Other software must also be ported to use the new abilities; older 32-bit software may be supported either by virtue of the 64-bit instruction set being a superset of

222-837: A 64-bit computer architecture generally has integer and addressing registers that are 64 bits wide, allowing direct support for 64-bit data types and addresses. However, a CPU might have external data buses or address buses with different sizes from the registers, even larger (the 32-bit Pentium had a 64-bit data bus, for instance). Processor registers are typically divided into several groups: integer , floating-point , single instruction, multiple data (SIMD), control , and often special registers for address arithmetic which may have various uses and names such as address , index , or base registers . However, in modern designs, these functions are often performed by more general purpose integer registers. In most processors, only integer or address-registers can be used to address data in memory;

296-404: A power of two multiple of the unit of address resolution (byte or word). Converting the index of an item in an array into the memory address offset of the item then requires only a shift operation rather than a multiplication. In some cases this relationship can also avoid the use of division operations. As a result, most modern computer designs have word sizes (and other operand sizes) that are

370-613: A virtual machine of a 16- or 32-bit operating system to run 16-bit applications or use one of the alternatives for NTVDM . Mac OS X 10.4 "Tiger" and Mac OS X 10.5 "Leopard" had only a 32-bit kernel, but they can run 64-bit user-mode code on 64-bit processors. Mac OS X 10.6 "Snow Leopard" had both 32- and 64-bit kernels, and, on most Macs, used the 32-bit kernel even on 64-bit processors. This allowed those Macs to support 64-bit processes while still supporting 32-bit device drivers; although not 64-bit drivers and performance advantages that can come with them. Mac OS X 10.7 "Lion" ran with

444-725: A 16  MiB ( 16 × 1024 bytes ) address space. 32-bit superminicomputers , such as the DEC VAX , became common in the 1970s, and 32-bit microprocessors, such as the Motorola 68000 family and the 32-bit members of the x86 family starting with the Intel 80386 , appeared in the mid-1980s, making 32 bits something of a de facto consensus as a convenient register size. A 32-bit address register meant that 2 addresses, or 4  GB of random-access memory (RAM), could be referenced. When these architectures were devised, 4 GB of memory

518-423: A 32- or 64-bit Java virtual machine with no modification. The lengths and precision of all the built-in types, such as char , short , int , long , float , and double , and the types that can be used as array indices, are specified by the standard and are not dependent on the underlying architecture. Java programs that run on a 64-bit Java virtual machine have access to a larger address space. Speed

592-609: A 64-bit kernel on more Macs, and OS X 10.8 "Mountain Lion" and later macOS releases only have a 64-bit kernel. On systems with 64-bit processors, both the 32- and 64-bit macOS kernels can run 32-bit user-mode code, and all versions of macOS up to macOS Mojave (10.14) include 32-bit versions of libraries that 32-bit applications would use, so 32-bit user-mode software for macOS will run on those systems. The 32-bit versions of libraries have been removed by Apple in macOS Catalina (10.15). Linux and most other Unix-like operating systems, and

666-426: A computer architecture is designed, the choice of a word size is of substantial importance. There are design considerations which encourage particular bit-group sizes for particular uses (e.g. for addresses), and these considerations point to different sizes for different uses. However, considerations of economy in design strongly push for one size, or a very few sizes related by multiples or fractions (submultiples) to

740-486: A count field, by a delimiting character, or by an additional bit called, e.g., flag, or word mark . Such machines often use binary-coded decimal in 4-bit digits, or in 6-bit characters, for numbers. This class of machines includes the IBM 702 , IBM 705 , IBM 7080 , IBM 7010 , UNIVAC 1050 , IBM 1401 , IBM 1620 , and RCA 301. Most of these machines work on one unit of memory at a time and since each instruction or datum

814-780: A driver for a 32-bit PCI device asking the device to DMA data into upper areas of a 64-bit machine's memory could not satisfy requests from the operating system to load data from the device to memory above the 4 gigabyte barrier, because the pointers for those addresses would not fit into the DMA registers of the device. This problem is solved by having the OS take the memory restrictions of the device into account when generating requests to drivers for DMA, or by using an input–output memory management unit (IOMMU). As of August 2023 , 64-bit architectures for which processors are being manufactured include: Most architectures of 64 bits that are derived from

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888-680: A five-core (A18) and six-core (A18 Pro) GPU and a NPU with 16 cores. Both are produced on TSME N3E (3nm FinFET) and measure 90 mm and 105 mm respectively. Apple claims the new A18 chip is up to 30% faster in CPU performance compared to iPhone 15 with the A16 Bionic chip and 50% compared to the iPhone 14 with the A15 Bionic chip . Also, it can deliver the same CPU performance of the A16 Bionic chip while consuming 30% less power. The A18 Pro

962-463: A floating point instruction can only address words while an integer arithmetic instruction can specify a field length of 1-64 bits, a byte size of 1-8 bits and an accumulator offset of 0-127 bits. In a byte-addressable machine with storage-to-storage (SS) instructions, there are typically move instructions to copy one or multiple bytes from one arbitrary location to another. In a byte-oriented ( byte-addressable ) machine without SS instructions, moving

1036-454: A fresh design has to coexist as an alternative size to the original word size in a backward compatible design. The original word size remains available in future designs, forming the basis of a size family. In the mid-1970s, DEC designed the VAX to be a 32-bit successor of the 16-bit PDP-11 . They used word for a 16-bit quantity, while longword referred to a 32-bit quantity; this terminology

1110-484: A given process and can have implications for efficient processor cache use. Maintaining a partial 32-bit model is one way to handle this, and is in general reasonably effective. For example, the z/OS operating system takes this approach, requiring program code to reside in 31-bit address spaces (the high order bit is not used in address calculation on the underlying hardware platform) while data objects can optionally reside in 64-bit regions. Not all such applications require

1184-751: A large address space or manipulate 64-bit data items, so these applications do not benefit from these features. x86-based 64-bit systems sometimes lack equivalents of software that is written for 32-bit architectures. The most severe problem in Microsoft Windows is incompatible device drivers for obsolete hardware. Most 32-bit application software can run on a 64-bit operating system in a compatibility mode , also termed an emulation mode, e.g., Microsoft WoW64 Technology for IA-64 and AMD64. The 64-bit Windows Native Mode driver environment runs atop 64-bit NTDLL.DLL , which cannot call 32-bit Win32 subsystem code (often devices whose actual hardware function

1258-404: A power of two times the size of a byte. As computer designs have grown more complex, the central importance of a single word size to an architecture has decreased. Although more capable hardware can use a wider variety of sizes of data, market forces exert pressure to maintain backward compatibility while extending processor capability. As a result, what might have been the central word size in

1332-401: A primary size. That preferred size becomes the word size of the architecture. Character size was in the past (pre-variable-sized character encoding ) one of the influences on unit of address resolution and the choice of word size. Before the mid-1960s, characters were most often stored in six bits; this allowed no more than 64 characters, so the alphabet was limited to upper case. Since it

1406-521: A problem. 64-bit drivers were not provided for many older devices, which could consequently not be used in 64-bit systems. Driver compatibility was less of a problem with open-source drivers, as 32-bit ones could be modified for 64-bit use. Support for hardware made before early 2007, was problematic for open-source platforms, due to the relatively small number of users. 64-bit versions of Windows cannot run 16-bit software . However, most 32-bit applications will work well. 64-bit users are forced to install

1480-641: A shorter word (16 or 32 bits) may be used in contexts where the range of a wider word is not needed (especially where this can save considerable stack space or cache memory space). For example, Microsoft's Windows API maintains the programming language definition of WORD as 16 bits, despite the fact that the API may be used on a 32- or 64-bit x86 processor, where the standard word size would be 32 or 64 bits, respectively. Data structures containing such different sized words refer to them as: A similar phenomenon has developed in Intel's x86 assembly language – because of

1554-495: A single byte from one arbitrary location to another is typically: Individual bytes can be accessed on a word-oriented machine in one of two ways. Bytes can be manipulated by a combination of shift and mask operations in registers. Moving a single byte from one arbitrary location to another may require the equivalent of the following: Alternatively many word-oriented machines implement byte operations with instructions using special byte pointers in registers or memory. For example,

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1628-405: A single integer register can store the memory address to any location in the computer's physical or virtual memory . Therefore, the total number of addresses to memory is often determined by the width of these registers. The IBM System/360 of the 1960s was an early 32-bit computer; it had 32-bit integer registers, although it only used the low order 24 bits of a word for addresses, resulting in

1702-414: A unit by the instruction set or the hardware of the processor. The number of bits or digits in a word (the word size , word width , or word length ) is an important characteristic of any specific processor design or computer architecture . The size of a word is reflected in many aspects of a computer's structure and operation; the majority of the registers in a processor are usually word-sized and

1776-435: A variable number of cycles, depending on the size of the operands. The memory model of an architecture is strongly influenced by the word size. In particular, the resolution of a memory address, that is, the smallest unit that can be designated by an address, has often been chosen to be the word. In this approach, the word-addressable machine approach, address values which differ by one designate adjacent memory words. This

1850-522: Is an abbreviation of "Long, Pointer, 64". Other models are the ILP64 data model in which all three data types are 64 bits wide, and even the SILP64 model where short integers are also 64 bits wide. However, in most cases the modifications required are relatively minor and straightforward, and many well-written programs can simply be recompiled for the new environment with no changes. Another alternative

1924-483: Is efficient in time and space to have the word size be a multiple of the character size, word sizes in this period were usually multiples of 6 bits (in binary machines). A common choice then was the 36-bit word , which is also a good size for the numeric properties of a floating point format. After the introduction of the IBM System/360 design, which uses eight-bit characters and supports lower-case letters,

1998-483: Is emulated in user mode software, like Winprinters). Because 64-bit drivers for most devices were unavailable until early 2007 (Vista x64), using a 64-bit version of Windows was considered a challenge. However, the trend has since moved toward 64-bit computing, more so as memory prices dropped and the use of more than 4 GB of RAM increased. Most manufacturers started to provide both 32-bit and 64-bit drivers for new devices, so unavailability of 64-bit drivers ceased to be

2072-405: Is natural in machines which deal almost always in word (or multiple-word) units, and has the advantage of allowing instructions to use minimally sized fields to contain addresses, which can permit a smaller instruction size or a larger variety of instructions. When byte processing is to be a significant part of the workload, it is usually more advantageous to use the byte , rather than the word, as

2146-413: Is not the only factor to consider in comparing 32-bit and 64-bit processors. Applications such as multi-tasking, stress testing, and clustering – for high-performance computing (HPC) – may be more suited to a 64-bit architecture when deployed appropriately. For this reason, 64-bit clusters have been widely deployed in large organizations, such as IBM, HP, and Microsoft. Summary: A common misconception

2220-441: Is often written with implicit assumptions about the widths of data types. C code should prefer ( u ) intptr_t instead of long when casting pointers into integer objects. A programming model is a choice made to suit a given compiler, and several can coexist on the same OS. However, the programming model chosen as the primary model for the OS application programming interface (API) typically dominates. Another consideration

2294-504: Is often, but not always, based on 64-bit units of data. For example, although the x86 / x87 architecture has instructions able to load and store 64-bit (and 32-bit) floating-point values in memory, the internal floating-point data and register format is 80 bits wide, while the general-purpose registers are 32 bits wide. In contrast, the 64-bit Alpha family uses a 64-bit floating-point data and register format, and 64-bit integer registers. Many computer instruction sets are designed so that

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2368-461: Is several units long, each instruction takes several cycles just to access memory. These machines are often quite slow because of this. For example, instruction fetches on an IBM 1620 Model I take 8 cycles (160 μs) just to read the 12 digits of the instruction (the Model II reduced this to 6 cycles, or 4 cycles if the instruction did not need both address fields). Instruction execution takes

2442-418: Is that 64-bit architectures are no better than 32-bit architectures unless the computer has more than 4 GB of random-access memory . This is not entirely true: The main disadvantage of 64-bit architectures is that, relative to 32-bit architectures, the same data occupies more space in memory (due to longer pointers and possibly other types, and alignment padding). This increases the memory requirements of

2516-495: Is the IBM AS/400 , software for which is compiled into a virtual instruction set architecture (ISA) called Technology Independent Machine Interface (TIMI); TIMI code is then translated to native machine code by low-level software before being executed. The translation software is all that must be rewritten to move the full OS and all software to a new platform, as when IBM transitioned the native instruction set for AS/400 from

2590-507: Is the LLP64 model, which maintains compatibility with 32-bit code by leaving both int and long as 32-bit. LL refers to the long long integer type, which is at least 64 bits on all platforms, including 32-bit environments. There are also systems with 64-bit processors using an ILP32 data model, with the addition of 64-bit long long integers; this is also used on many platforms with 32-bit processors. This model reduces code size and

2664-479: Is the x86 family, of which processors of three different word lengths (16-bit, later 32- and 64-bit) have been released, while word continues to designate a 16-bit quantity. As software is routinely ported from one word-length to the next, some APIs and documentation define or refer to an older (and thus shorter) word-length than the full word length on the CPU that software may be compiled for. Also, similar to how bytes are used for small numbers in many programs,

2738-510: Is the 64-bit member of that architecture family, continues to refer to 16-bit halfword s, 32-bit word s, and 64-bit doubleword s, and additionally features 128-bit quadword s. In general, new processors must use the same data word lengths and virtual address widths as an older processor to have binary compatibility with that older processor. Often carefully written source code – written with source-code compatibility and software portability in mind – can be recompiled to run on

2812-400: Is the data model used for device drivers . Drivers make up the majority of the operating system code in most modern operating systems (although many may not be loaded when the operating system is running). Many drivers use pointers heavily to manipulate data, and in some cases have to load pointers of a certain size into the hardware they support for direct memory access (DMA). As an example,

2886-465: Is the same as the terminology used for the PDP-11. This was in contrast to earlier machines, where the natural unit of addressing memory would be called a word , while a quantity that is one half a word would be called a halfword . In fitting with this scheme, a VAX quadword is 64 bits. They continued this 16-bit word/32-bit longword/64-bit quadword terminology with the 64-bit Alpha . Another example

2960-509: Is up to 15% faster in CPU performance than the A17 Pro chip, and it can deliver the same CPU performance of A17 Pro chip while consuming 20% less power. Apple claims the A18 Pro chip has larger caches than the non-Pro A18 chip. The A18 chip integrates a new Apple-designed five-core GPU , now adding hardware accelerated ray tracing and mesh shading support to the non-Pro lineup. Apple claims

3034-649: The Apple Watch Series 4 and 5. Many 64-bit platforms today use an LP64 model (including Solaris, AIX , HP-UX , Linux, macOS, BSD, and IBM z/OS). Microsoft Windows uses an LLP64 model. The disadvantage of the LP64 model is that storing a long into an int truncates. On the other hand, converting a pointer to a long will "work" in LP64. In the LLP64 model, the reverse is true. These are not problems which affect fully standard-compliant code, but code

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3108-513: The C and C++ toolchains for them, have supported 64-bit processors for many years. Many applications and libraries for those platforms are open-source software , written in C and C++, so that if they are 64-bit-safe, they can be compiled into 64-bit versions. This source-based distribution model, with an emphasis on frequent releases, makes availability of application software for those operating systems less of an issue. In 32-bit programs, pointers and data types such as integers generally have

3182-464: The Cray-1 , used registers up to 64 bits wide, and supported 64-bit integer arithmetic, although they did not support 64-bit addressing. In the mid-1980s, Intel i860 development began culminating in a 1989 release; the i860 had 32-bit integer registers and 32-bit addressing, so it was not a fully 64-bit processor, although its graphics unit supported 64-bit integer arithmetic. However, 32 bits remained

3256-912: The Nintendo 64 and the PlayStation 2 had 64-bit microprocessors before their introduction in personal computers. High-end printers, network equipment, and industrial computers also used 64-bit microprocessors, such as the Quantum Effect Devices R5000 . 64-bit computing started to trickle down to the personal computer desktop from 2003 onward, when some models in Apple 's Macintosh lines switched to PowerPC 970 processors (termed G5 by Apple), and Advanced Micro Devices (AMD) released its first 64-bit x86-64 processor. Physical memory eventually caught up with 32 bit limits. In 2023, laptop computers were commonly equipped with 16GB and servers up to 64 GB of memory, greatly exceeding

3330-502: The PDP-10 byte pointer contained the size of the byte in bits (allowing different-sized bytes to be accessed), the bit position of the byte within the word, and the word address of the data. Instructions could automatically adjust the pointer to the next byte on, for example, load and deposit (store) operations. Different amounts of memory are used to store data values with different degrees of precision. The commonly used sizes are usually

3404-510: The SoC , such as the larger memory bandwidth. Apple claims that the A18 Pro is 15% faster on Apple Intelligence tasks compared to the A17 Pro. 64-bit computing From the software perspective, 64-bit computing means the use of machine code with 64-bit virtual memory addresses. However, not all 64-bit instruction sets support full 64-bit virtual memory addresses; x86-64 and AArch64 for example, support only 48 bits of virtual address, with

3478-586: The USB-C port. The A18 Pro has a USB 3.2 Gen 2 controller capable of 10 Gb/s. Apple claims that the new 16-core Neural Engine is capable of 35 trillion operations per second, with 2× faster machine learning compared to the A16 Bionic chip. The A18 Pro, compared to the A17 Pro, can run Apple Intelligence features up to 15% faster. As shown on benchmarks, all chips in the A18 series have 8 GB of RAM, and both chips have 17% more memory bandwidth. The NPU of

3552-483: The integer representation used. With the two most common representations, the range is 0 through 18,446,744,073,709,551,615 (equal to 2 − 1) for representation as an ( unsigned ) binary number , and −9,223,372,036,854,775,808 (−2 ) through 9,223,372,036,854,775,807 (2 − 1) for representation as two's complement . Hence, a processor with 64-bit memory addresses can directly access 2 bytes (16 exabytes or EB) of byte-addressable memory. With no further qualification,

3626-521: The 32-bit instruction set, so that processors that support the 64-bit instruction set can also run code for the 32-bit instruction set, or through software emulation , or by the actual implementation of a 32-bit processor core within the 64-bit processor, as with some Itanium processors from Intel, which included an IA-32 processor core to run 32-bit x86 applications. The operating systems for those 64-bit architectures generally support both 32-bit and 64-bit applications. One significant exception to this

3700-833: The 32-bit limit of 4 GB ( 4 × 1024 bytes ), allowing room for later expansion and incurring no overhead of translating full 64-bit addresses. The Power ISA v3.0 allows 64 bits for an effective address, mapped to a segmented address with between 65 and 78 bits allowed, for virtual memory, and, for any given processor, up to 60 bits for physical memory. The Oracle SPARC Architecture 2015 allows 64 bits for virtual memory and, for any given processor, between 40 and 56 bits for physical memory. The ARM AArch64 Virtual Memory System Architecture allows 48 bits for virtual memory and, for any given processor, from 32 to 48 bits for physical memory. The DEC Alpha specification requires minimum of 43 bits of virtual memory address space (8 TB) to be supported, and hardware need to check and trap if

3774-426: The 36-bit word being especially common on mainframe computers . The introduction of ASCII led to the move to systems with word lengths that were a multiple of 8-bits, with 16-bit machines being popular in the 1970s before the move to modern processors with 32 or 64 bits. Special-purpose designs like digital signal processors , may have any word length from 4 to 80 bits. The size of a word can sometimes differ from

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3848-655: The 4 GB address capacity of 32 bits. In principle, a 64-bit microprocessor can address 16 EB ( 16 × 1024 = 2 = 18,446,744,073,709,551,616 bytes ) of memory. However, not all instruction sets, and not all processors implementing those instruction sets, support a full 64-bit virtual or physical address space. The x86-64 architecture (as of 2016 ) allows 48 bits for virtual memory and, for any given processor, up to 52 bits for physical memory. These limits allow memory sizes of 256  TB ( 256 × 1024 bytes ) and 4  PB ( 4 × 1024 bytes ), respectively. A PC cannot currently contain 4  petabytes of memory (due to

3922-412: The A18 Pro chip compared to the non-Pro variant. The A18 Pro also differentiates itself from the non-Pro variant by its advanced media features, including new display engines, faster USB controllers and new video and image signal processors. Apple claims that the new video encoder processes 2 times more data than the A17 Pro chip. The A18 has a legacy USB 2.0 controller capable of only 480 Mbit/s through

3996-548: The A18, with 35 TOPS, is approximately 58.33 times more powerful than the NPU of the Apple A11 (600 billion operations per second versus 35 trillion operations per second), which was the first Apple chip with a Neural Engine. The A11 was introduced in 2017. *Although the A18 is theoretically capable of the same number of operations per second as the A17 Pro, real world performances may be superior due to improvements on other parts of

4070-416: The expected due to backward compatibility with earlier computers. If multiple compatible variations or a family of processors share a common architecture and instruction set but differ in their word sizes, their documentation and software may become notationally complex to accommodate the difference (see Size families below). Depending on how a computer is organized, word-size units may be used for: When

4144-926: The largest datum that can be transferred to and from the working memory in a single operation is a word in many (not all) architectures. The largest possible address size, used to designate a location in memory, is typically a hardware word (here, "hardware word" means the full-sized natural word of the processor, as opposed to any other definition used). Documentation for older computers with fixed word size commonly states memory sizes in words rather than bytes or characters. The documentation sometimes uses metric prefixes correctly, sometimes with rounding, e.g., 65 kilowords (kW) meaning for 65536 words, and sometimes uses them incorrectly, with kilowords (kW) meaning 1024 words (2 ) and megawords (MW) meaning 1,048,576 words (2 ). With standardization on 8-bit bytes and byte addressability, stating memory sizes in bytes, kilobytes, and megabytes with powers of 1024 rather than 1000 has become

4218-542: The mid-1990s, HAL Computer Systems , Sun Microsystems , IBM , Silicon Graphics , and Hewlett-Packard had developed 64-bit architectures for their workstation and server systems. A notable exception to this trend were mainframes from IBM, which then used 32-bit data and 31-bit address sizes; the IBM mainframes did not include 64-bit processors until 2000. During the 1990s, several low-cost 64-bit microprocessors were used in consumer electronics and embedded applications. Notably,

4292-503: The new A18 chip is up to 40% faster in GPU performance compared to iPhone 15 with the A16 Bionic chip, and it can deliver the same GPU performance of the A16 Bionic chip while consuming 35% less power. The A18 Pro has one more GPU core, making it a six-core GPU, and it can deliver 20% faster performance compared to the GPU on the A17 Pro chip. Apple says it has 2x faster hardware ray tracing, although it’s not clear if it’s an exclusive feature of

4366-409: The norm until the early 1990s, when the continual reductions in the cost of memory led to installations with amounts of RAM approaching 4 GB, and the use of virtual memory spaces exceeding the 4 GB ceiling became desirable for handling certain types of problems. In response, MIPS and DEC developed 64-bit microprocessor architectures, initially for high-end workstation and server machines. By

4440-450: The norm, although there is some use of the IEC binary prefixes . Several of the earliest computers (and a few modern as well) use binary-coded decimal rather than plain binary , typically having a word size of 10 or 12 decimal digits, and some early decimal computers have no fixed word length at all. Early binary systems tended to use word lengths that were some multiple of 6-bits, with

4514-763: The older 32/48-bit IMPI to the newer 64-bit PowerPC-AS , codenamed Amazon . The IMPI instruction set was quite different from even 32-bit PowerPC, so this transition was even bigger than moving a given instruction set from 32 to 64 bits. On 64-bit hardware with x86-64 architecture (AMD64), most 32-bit operating systems and applications can run with no compatibility issues. While the larger address space of 64-bit architectures makes working with large data sets in applications such as digital video , scientific computing, and large databases easier, there has been considerable debate on whether they or their 32-bit compatibility modes will be faster than comparably priced 32-bit systems for other tasks. A compiled Java program can run on

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4588-428: The other types of registers cannot. The size of these registers therefore normally limits the amount of directly addressable memory, even if there are registers, such as floating-point registers, that are wider. Most high performance 32-bit and 64-bit processors (some notable exceptions are older or embedded ARM architecture (ARM) and 32-bit MIPS architecture (MIPS) CPUs) have integrated floating point hardware, which

4662-420: The physical size of the memory chips), but AMD envisioned large servers, shared memory clusters, and other uses of physical address space that might approach this in the foreseeable future. Thus the 52-bit physical address provides ample room for expansion while not incurring the cost of implementing full 64-bit physical addresses. Similarly, the 48-bit virtual address space was designed to provide 65,536 (2 ) times

4736-416: The remaining 16 bits of the virtual address required to be all zeros (000...) or all ones (111...), and several 64-bit instruction sets support fewer than 64 bits of physical memory address. The term 64-bit also describes a generation of computers in which 64-bit processors are the norm. 64 bits is a word size that defines certain classes of computer architecture, buses, memory, and CPUs and, by extension,

4810-547: The remaining unsupported bits are zero (to support compatibility on future processors). Alpha 21064 supported 43 bits of virtual memory address space (8 TB) and 34 bits of physical memory address space (16 GB). Alpha 21164 supported 43 bits of virtual memory address space (8 TB) and 40 bits of physical memory address space (1 TB). Alpha 21264 supported user-configurable 43 or 48 bits of virtual memory address space (8 TB or 256 TB) and 44 bits of physical memory address space (16 TB). A change from

4884-399: The same architecture of 32 bits can execute code written for the 32-bit versions natively, with no performance penalty. This kind of support is commonly called bi-arch support or more generally multi-arch support . Word (computer architecture) In computing , a word is the natural unit of data used by a particular processor design. A word is a fixed-sized datum handled as

4958-486: The same length. This is not necessarily true on 64-bit machines. Mixing data types in programming languages such as C and its descendants such as C++ and Objective-C may thus work on 32-bit implementations but not on 64-bit implementations. In many programming environments for C and C-derived languages on 64-bit machines, int variables are still 32 bits wide, but long integers and pointers are 64 bits wide. These are described as having an LP64 data model , which

5032-448: The size of data structures containing pointers, at the cost of a much smaller address space, a good choice for some embedded systems. For instruction sets such as x86 and ARM in which the 64-bit version of the instruction set has more registers than does the 32-bit version, it provides access to the additional registers without the space penalty. It is common in 64-bit RISC machines, explored in x86 as x32 ABI , and has recently been used in

5106-562: The software that runs on them. 64-bit CPUs have been used in supercomputers since the 1970s ( Cray-1 , 1975) and in reduced instruction set computers (RISC) based workstations and servers since the early 1990s. In 2003, 64-bit CPUs were introduced to the mainstream PC market in the form of x86-64 processors and the PowerPC G5 . A 64-bit register can hold any of 2 (over 18 quintillion or 1.8×10 ) different values. The range of integer values that can be stored in 64 bits depends on

5180-426: The standard size of a character (or more accurately, a byte ) becomes eight bits. Word sizes thereafter are naturally multiples of eight bits, with 16, 32, and 64 bits being commonly used. Early machine designs included some that used what is often termed a variable word length . In this type of organization, an operand has no fixed length. Depending on the machine and the instruction, the length might be denoted by

5254-590: The support for various sizes (and backward compatibility) in the instruction set, some instruction mnemonics carry "d" or "q" identifiers denoting "double-", "quad-" or "double-quad-", which are in terms of the architecture's original 16-bit word size. An example with a different word size is the IBM System/360 family. In the System/360 architecture , System/370 architecture and System/390 architecture, there are 8-bit byte s, 16-bit halfword s, 32-bit word s and 64-bit doubleword s. The z/Architecture , which

5328-438: The unit of address resolution. Address values which differ by one designate adjacent bytes in memory. This allows an arbitrary character within a character string to be addressed straightforwardly. A word can still be addressed, but the address to be used requires a few more bits than the word-resolution alternative. The word size needs to be an integer multiple of the character size in this organization. This addressing approach

5402-416: Was so far beyond the typical amounts (4 MiB) in installations, that this was considered to be enough headroom for addressing. 4.29 billion addresses were considered an appropriate size to work with for another important reason: 4.29 billion integers are enough to assign unique references to most entities in applications like databases . Some supercomputer architectures of the 1970s and 1980s, such as

5476-408: Was used in the IBM 360, and has been the most common approach in machines designed since then. When the workload involves processing fields of different sizes, it can be advantageous to address to the bit. Machines with bit addressing may have some instructions that use a programmer-defined byte size and other instructions that operate on fixed data sizes. As an example, on the IBM 7030 ("Stretch"),

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