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A platformer (also called a platform game , and sometimes a jump 'n' run game ) is a sub-genre of action video games in which the core objective is to move the player character between points in an environment. Platform games are characterized by levels with uneven terrain and suspended platforms of varying height that require jumping and climbing to traverse. Other acrobatic maneuvers may factor into the gameplay, such as swinging from vines or grappling hooks, jumping off walls, gliding through the air, or bouncing from springboards or trampolines.

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108-677: Gris is a platform-adventure game by Spanish developer Nomada Studio and published by Devolver Digital . The game was released for macOS , Nintendo Switch , and Windows in December 2018, for iOS in August 2019, for PlayStation 4 in November 2019, for Android in April 2020, for Amazon Luna in November 2021, and for PlayStation 5 , Xbox One and Xbox Series X/S in December 2022. The game has sold over 3 million copies. The game follows

216-460: A moray eel display tank that was decorated with calcareous tufa rock, arranged to resemble a coral reef, and supporting some stony corals and sea fans . Because they typically present wildlife from a particular habitat, modern day displays are often created to be biologically accurate biotopes. The largest aquascape of the Japanese nature aquarium style in a public aquarium was situated in

324-608: A true 3D platformer is a French computer game called Alpha Waves , created by Christophe de Dinechin and published by Infogrames in 1990 for the Atari ST , Amiga , and IBM PC compatibles . Bug! , released in 1995 for the Saturn , has a more conservative approach. It allows players to move in all directions, but it does not allow movement along more than one axis at once; the player can move orthogonally but not diagonally. Its characters were pre-rendered sprites, much like

432-452: A 1980 arcade release by Universal , is sometimes credited as the first platformer. Another precursor to the genre from 1980 was Nichibutsu 's Crazy Climber , in which the player character scales vertically scrolling skyscrapers. The unreleased 1979 Intellivision game Hard Hat has a similar concept. Donkey Kong , an arcade video game created by Nintendo and released in July 1981,

540-401: A 2D plane are called 2.5D , as they are a blend of 2D and 3D. The first platformers to simulate a 3D perspective and moving camera emerged in the early-mid-1980s. An early example of this was Konami 's Antarctic Adventure , where the player controls a penguin in a forward-scrolling third-person perspective while having to jump over pits and obstacles. Originally released in 1983 for

648-443: A 3D Sonic game, Sonic Adventure , for its Dreamcast console. It used a hub structure like Super Mario 64 , but its levels were more linear, fast-paced, and action-oriented. Aquascaping#Iwagumi Aquascaping is the craft of arranging aquatic plants , as well as rocks, stones, cavework, or driftwood , in an aesthetically pleasing manner within an aquarium —in effect, gardening under water. Aquascape designs include

756-462: A balance between open-ended and guided exploration. Another platform-adventure released that year, Pony Canyon 's Super Pitfall , was critically panned for its vagueness and weak game design. That same year Jaleco released Esper Boukentai , a sequel to Psychic 5 that scrolled in all directions and allowed the player character to make huge multistory jumps to navigate the vertically oriented levels. Telenet Japan also released its own take on

864-472: A beautiful sense of maturity and aged appearance. Only one type of wood is usually used in order to make it more natural. Stones can also be used, but these are not main focus. The Iwagumi ( 岩組 ) term itself comes from the Japanese "rock formation" and refers to a layout where stones play a leading role. In the Iwagumi style, each stone has a name and a specific role. Rocks provide the bony structure of

972-481: A bouncing car that jumps on various platforms such as buildings, clouds, and hills. Jump Bug offered a glimpse of what was to come, with uneven, suspended platforms, levels that scroll horizontally (and in one section, vertically), and differently themed sections, such as a city, the interior of a large pyramid, and underwater. Irem's 1982 arcade game Moon Patrol combines jumping over obstacles and shooting attackers. A month later, Taito released Jungle King ,

1080-525: A brief burst of episodic platformers where the first was freely distributed and parts 2 and 3 were available for purchase. The abundance of platformers for 16-bit consoles continued late into the generation, with successful games such as Vectorman (1995), Donkey Kong Country 2: Diddy's Kong Quest (1995), and Super Mario World 2: Yoshi's Island (1995), but the release of new hardware caused players' attention to move away from 2D genres. The Saturn , PlayStation , and Nintendo 64 nevertheless featured

1188-406: A considerable amount of equipment to provide lighting, filtration, and CO 2 supplementation to the tank, some hobbyists choose instead to maintain plants with a minimum of technology, and some have reported success in producing lush plant growth this way. This approach, sometimes called the "Walstad Method" and popularized by Diana Walstad , can include the use of soil in place of aquarium gravel,

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1296-451: A few species in order to maintain a sense of scale. The hardscape layouts are often highly complex underwater structures that take months to create rocks or wood being painstakingly glued together. Some hobbyists also refer to a "jungle" (or "wild jungle") style, separate from either the Dutch or nature styles, and incorporating some of the features of them both. The plants are left to assume

1404-450: A forward-scrolling effect similar to Sega's 1985 third-person rail shooter Space Harrier . 3-D WorldRunner was an early forward-scrolling pseudo-3D third-person platform-action game where players were free to move in any forward-scrolling direction and could leap over obstacles and chasms. It was notable for being one of the first stereoscopic 3-D games . Square released its sequel, JJ , later that year. The earliest example of

1512-446: A girl named Gris, who wakes up in the palm of a crumbling statue of a woman. She attempts to sing out, but quickly becomes choked up, and the statue's hands crumble, dropping her to the colourless earth below. After landing, she continues walking forward and discovers a number of strange structures that seem to be powered by mysterious points of light resembling stars. Gris can collect these lights to gain new abilities, such as turning into

1620-404: A heavy block of stone and creating new pathways made of constellations. After reaching a central tower, Gris can travel to four new locations to collect lights and restore colour back to her world at statues resembling the broken one from the beginning of the story. These areas include a desert filled with windmills, a lush forest, underwater caverns, and a world with buildings made of light. Along

1728-609: A high quality of animation. The 1988 shareware game The Adventures of Captain Comic was one of the first attempts at a Nintendo-style platformer for IBM PC compatibles . It inspired Commander Keen , released by id Software in 1990, which became the first MS-DOS platformer with smooth scrolling graphics. Keen's success resulted in numerous console-styled platformers for MS-DOS compatible operating systems, including Duke Nukem , Duke Nukem II , Cosmo's Cosmic Adventure , and Dark Ages all by Apogee Software . These fueled

1836-409: A more consistent, natural light cycle. Depending on the number of plants and fish, the aquascape may also require carbon dioxide supplementation. This can be accomplished with a simple homemade system (using a bottle filled with yeast , warm water, and sugar, connected to an airstone in the aquarium), or, more commonly, with a pressurized CO 2 tank that diffuses a set amount of carbon dioxide into

1944-441: A natural, untrimmed look. Jungle style aquascapes usually have little or no visible hardscape material, as well as limited open space. Bold, coarser leaf shapes, such as Echinodorus bleheri , are used to provide a wild, untamed appearance. Unlike nature style, the jungle style does not follow clean lines, or employ fine textures. A jungle canopy effect can be obtained using combinations of darker substrates, tall plants growing up to

2052-529: A number of distinct styles, including the garden-like Dutch style and the Japanese-inspired nature style. Typically, an aquascape houses fish as well as plants, although it is possible to create an aquascape with plants only, or with rockwork or other hardscape and no plants. Aquascaping appears to have begun to be a popular hobby in the 1930s in the Netherlands, following the introduction of

2160-631: A number of successful 2D platformers. The 2D Rayman was a big success on 32-bit consoles. Mega Man 8 and Mega Man X4 helped revitalize interest in Capcom 's Mega Man character . Castlevania: Symphony of the Night revitalized its series and established a new foundation for later Castlevania games. Oddworld and Heart of Darkness kept the subgenre born from Prince of Persia alive. The difficulties of adapting platformer gameplay to three dimensions led some developers to compromise by pairing

2268-399: A puzzle you can probably finish it at the second or third try. When the puzzle is more complicated, we give the player options." Partway through development the team consulted with a psychologist about the game's narrative themes of grief (especially the five stages of grief ) and depression, resulting in gameplay decisions to echo the turmoil of the main character. An example of this is how at

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2376-441: A quarter and a third of all console games. By 2006, the genre had experienced a decline in sales, representing a 2% market share as compared to 15% in 1998. In spite of this, platformers are still being commercially released every year, including some which have sold millions of copies. A platformer requires the player to maneuver their character across platforms to reach a goal while confronting enemies and avoiding obstacles along

2484-470: A shift in design. Later 3D platformers like Banjo-Kazooie , Spyro the Dragon , and Donkey Kong 64 borrowed its format, and the "collect-a-thon" genre began to form. In order to make this free-roaming model work, developers had to program dynamic, intelligent cameras. A free camera made it harder for players to judge the height and distance of platforms, making jumping puzzles more difficult. Some of

2592-406: A side-scrolling action game some platform elements: jumping between vines, jumping or running beneath bouncing boulders. It was quickly re-released as Jungle Hunt because of similarities to Tarzan . The 1982 Apple II game Track Attack includes a scrolling platform level where the character runs and leaps along the top of a moving train. The character is little more than a stick figure , but

2700-428: A straightforward, often derivative platformer into something that feels far more special and important." GameSpot stated "Gris understands intrinsically how magical video games can be and continually pushes your imagination until you're almost bursting with joy. The ways in which it reinvents itself as you gain powers and dive ever deeper into this world is truly special, and just as it knows exactly when to pull back

2808-725: A teenager with a rebellious personality to appeal to gamers who saw the previous generation of consoles as being for kids. The character's speed showed off the hardware capabilities of the Genesis, which had a CPU clock speed approximately double that of the Super NES. Sonic 's perceived rebellious attitude became a model for game mascots. Other companies attempted to duplicate Sega's success with their own brightly colored anthropomorphisms with attitude. These often were characterized by impatience, sarcasm, and frequent quips. A second generation of platformers for computers appeared alongside

2916-473: A template for what were initially called "climbing games". Donkey Kong inspired many clones and games with similar elements, such as Miner 2049er (1982) and Kangaroo (1982), while the Sega arcade game Congo Bongo (1983) adds a third dimension via isometric graphics . Another popular game of that period, Pitfall! (1982), allows moving left and right through series of non-scrolling screens, expanding

3024-613: Is an aquarium that combines water and land inside the same environment. These designs can represent habitats including tropical rainforests , jungles , riverbanks , bogs , or even the beach . In a paludarium, part of the aquarium is underwater, and part is above water. Substrate is built up so that some "land" regions are raised above the waterline, and the tank is only partially filled with water. This allows plants, such as Cyperus alternifolius and Spathiphyllum wallisii , as well as various Anubias and some bromeliads , to grow emersed , with their roots underwater but their tops in

3132-443: Is based on using wood as the main hardscape material. The word Ryoboku ( 流木 ) , which can be translated into English "driftwood", represents aquariums set up with wood. There are many types of wood that can be used, including driftwood , bogwood , Manzanita wood and Redmoor roots. Often the wood will protrude from the water surface, which adds an enhanced sense of nature. Moss and other epiphyte plants are also commonly used, adding

3240-488: Is central to the genre, though there are exceptions such as Nintendo 's Popeye and Data East 's BurgerTime , both from 1982. In some games, such as Donkey Kong , the trajectory of a jump is fixed, while in others it can be altered mid-air. Falling may cause damage or death. Many platformers contain environmental obstacles which kill the player's character upon contact, such as lava pits or bottomless chasms. The player may be able to collect items and power-ups and give

3348-465: Is her late mother. Gris eventually collects enough stars to form a constellation path to the heavens, but the final pathway is blocked by the creature, who morphs into a monstrous form of herself and swallows her whole. She wakes up in an ocean of toxic black sludge and swims to the surface. As she climbs a tower rising out of the ocean, the creature tries to pull her back. However, Gris begins singing, and her mother's statue begins to reform itself through

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3456-474: Is in a vector game called Major Havoc , which comprises a number of mini-games, including a simple platformer. One of the first raster -based platformers to scroll fluidly in all directions in this manner is 1985's Legend of Kage . In 1985, Enix released the action-adventure platformer Brain Breaker . The following year saw the release of Nintendo's Metroid , which was critically acclaimed for

3564-430: Is less stressful and more conducive to natural behavior and breeding. Blackwater aquaria may not contain plants; if they do, they use plants that thrive in the low light levels caused by the dark water. Some aquarists may decrease artificial lighting further to mimic the dark conditions fish are accustomed to. A water pump may be added to help with water flow, similar to the conditions of a slow-moving river. A paludarium

3672-421: Is most commonly caused by an excess of nutrients and waste, so aquarists will perform water changes to lower the nitrates present. Another method is the use of animals that consume algae , such as some fish (notably cyprinids of the genera Crossocheilus and Gyrinocheilus , and catfish of the genera Ancistrus , Hypostomus , and Otocinclus ), shrimp, or snails , to clean the algae that collect on

3780-541: Is remineralized to the ideal hardness. It is also necessary to support photosynthesis by providing light. A variety of lighting systems may be used to produce the full spectrum of light , usually at 2–4 watts per gallon (0.5–1 watts per litre). Lights are usually controlled by a timer that allows the plants to be acclimated to a set cycle. Alternatively, some aquarists opt for placing their aquariums near windows (usually north or northeastern-facing, to avoid harsh direct sun), without artificial lighting, thus giving plants

3888-465: Is the endless runner , where the main character is always moving forward and the player must dodge or jump to avoid falling or hitting obstacles. Various names were used in the years following the release of the first established game in the genre, Donkey Kong (1981). Shigeru Miyamoto originally called it a "running/jumping/climbing game" while developing it. Miyamoto commonly used the term "athletic game" to refer to Donkey Kong and later games in

3996-626: The Atari 2600 , with 256 horizontally connected screens, became one of the best-selling games on the system and was a breakthrough for the genre. Smurf: Rescue in Gargamel's Castle was released on the ColecoVision that same year, adding uneven terrain and scrolling pans between static screens. Manic Miner (1983) and its sequel Jet Set Willy (1984) continued this style of multi-screen levels on home computers . Wanted: Monty Mole won

4104-683: The MSX computer, it was subsequently ported to various platforms the following year, including an arcade video game version, NES , and ColecoVision . 1986 saw the release of the sequel to forward-scrolling platformer Antarctic Adventure called Penguin Adventure , which was designed by Hideo Kojima . It included more action game elements, a greater variety of levels, RPG elements such as upgrading equipment, and multiple endings . In early 1987, Square released 3-D WorldRunner , designed by Hironobu Sakaguchi and Nasir Gebelli . Using

4212-530: The Master System with Alex Kidd in Miracle World . It has horizontal and vertical scrolling levels, the ability to punch enemies and obstacles, and shops for the player to buy power-ups and vehicles. Another Sega series that began that same year is Wonder Boy . The original Wonder Boy in 1986 was inspired more by Pac-Land than Super Mario Bros. , with skateboarding segments that gave

4320-694: The Nintendo Entertainment System in 1985, became the archetype for the genre. It was bundled with Nintendo systems in North America, Japan, and Europe, and sold over 40 million copies, according to the 1999 Guinness Book of World Records . Its success as a pack-in led many companies to see platformers as vital to their success, and contributed greatly to popularizing the genre during the third and fourth generations of video game consoles. Sega attempted to emulate this success with their Alex Kidd series, which started in 1986 on

4428-537: The virtual camera , it had to be constrained to stop it from clipping through the environment. In 1994, a small developer called Exact released a game for the X68000 computer called Geograph Seal , which was a 3D first-person shooter game with platforming. Players piloted a frog-like mech that could jump and then double-jump or triple-jump high into the air as the camera panned down to help players line up their landings. In addition to shooting, jumping on enemies

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4536-504: The 1990s by Takashi Amano . Amano's three-volume series, Nature Aquarium World, sparked a wave of interest in aquarium gardening, and he has been cited as having "set a new standard in aquarium management". Amano also worked in natural-landscape photography, and used multi-exposure techniques to photograph aquariums better, and has been described as a portrait photographer of aquariums. Amano's compositions drew on Japanese gardening techniques that attempt to mimic natural landscapes by

4644-467: The Amazon rainforest is often used as a reference. They contain recalcitrant (slow-decaying) organics like driftwood, leaf litter, and pinecones. These organics release tannins , humics and fulvics , which darken and acidify the water. The water is also soft water , low in dissolved minerals . There is evidence that tannins have anti-fungal properties and can boost fish immune systems. This environment

4752-514: The Dutch style, and the hardscape is not completely covered. Fish, or freshwater shrimp such as Caridina multidentata and Neocaridina davidi , are usually selected to complement the plants and control algae, but for reasons of minimalism the number of species are often limited. Smaller species may also be used to give the impression of a larger aquarium. The Nature style can be broken down into three different sub-styles: Ryoboku ( 流木 ) , Iwagumi ( 岩組 ) , and diorama. This aquascape style

4860-562: The Dutch-style aquascaping techniques. With the increasing availability of mass-produced freshwater fishkeeping products and popularity of fishkeeping following the First World War, hobbyists began exploring the new possibilities of creating an aquarium that did not have fish as the main attraction. Although the primary aim of aquascaping is to create an artful underwater landscape , the technical aspects of tank maintenance and

4968-468: The Enchanted Castle , which was only modestly successful. That same year, Capcom released Strider in arcades, which scrolled in multiple directions and allowed the player to summon artificial intelligence partners, such as a droid, tiger, and hawk, to help fight enemies. Another Sega release in 1989 was Shadow Dancer , which is a game that also included an AI partner: a dog who followed

5076-532: The Hedgehog into 3D. Their project, titled Sonic Xtreme , was to have featured a radically different approach for the series, with an exaggerated fisheye camera and multidirectional gameplay reminiscent of Bug! . Due in part to conflicts with Sega Enterprises in Japan and a rushed schedule, the game never made it to market. In the 1990s, platforming games started to shift from pseudo-3D to "true 3D," which gave

5184-935: The Internet. The United States-based Aquatic Gardeners Association has about 1,200 members. The Dutch aquarium employs a lush arrangement in which multiple types of plants having diverse leaf colors, sizes, and textures are displayed much as terrestrial plants are shown in a flower garden . This style was developed in the Netherlands starting in the 1930s, as freshwater aquarium equipment became commercially available. It emphasizes plants located on terraces of different heights, and frequently omits rocks and driftwood. Linear rows of plants running left-to-right are referred to as "Dutch streets". Although many plant types are used, one typically sees neatly trimmed groupings of plants with fine, feathery foliage, such as Limnophila aquatica and various types of Hygrophila , along with

5292-469: The United Kingdom press. Examples include referring to the " Super Mario mould" (such as Kato-chan & Ken-chan ) as platform games, and calling Strider a "platform and ladders" game. The genre originated in the early 1980s. Levels in early platform games were confined to a single screen, viewed in profile, and based on climbing between platforms rather than jumping. Space Panic ,

5400-471: The Year in 2019. Gris ' s sales exceeded 300,000 units by March 2019, one million by April 2020, and three million by September 2024. In 2021, GQ España named Gris one of the best Spanish-made games ever. Platform game#Platform-adventure game The genre started with the 1980 arcade video game Space Panic , which has ladders but not jumping. Donkey Kong , released in 1981, established

5508-404: The Year". Another term used in the late 1980s to 1990s was "character action games", in reference to games such as Super Mario Bros. , Sonic the Hedgehog , and Bubsy . It was also applied more generally to side-scrolling video games , including run and gun video games such as Gunstar Heroes . Platform game became a common term for the genre by 1989, popularized by its usage in

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5616-529: The acrobatics evoke the movement that games such as Prince of Persia would feature. B.C.'s Quest For Tires (1983) put a recognizable character from American comic strips into side-scrolling, jumping gameplay similar to Moon Patrol . The same year, Snokie for the Commodore 64 and Atari 8-bit computers added uneven terrain to a scrolling platformer. Based on the Saturday morning cartoon rather than

5724-444: The air, as well as completely submersed. In some configurations, plants that float on the surface of the water, such as Eichhornia crassipes and Pistia stratiotes , can be displayed to full advantage. Unlike other aquarium setups, paludariums are particularly well-suited to keeping amphibians . A riparium is a paludarium that imitates a riparian area , the bank of a watercourse. The plants are often in floating pots attached to

5832-427: The aquarium water. Both methods have benefits and challenges, with the use of pressurized carbon dioxide necessitating the refilling of tanks periodically, usually at a gas supplier, and yeast-sugar methods requiring general maintenance and more frequent changing-out. Algae (including cyanobacteria , as well as true algae) is considered distracting and unwanted in aquascaping, and is controlled in several ways. Algae

5940-633: The aquarium's inhabitants. Most points are, in fact, awarded for such biological criteria as fish health, plant health, and water quality. Unlike contests in other countries, the judges travel to each contestant's home to evaluate the tank, where they measure the water parameters themselves. The Aquatic Gardeners Association, based in the United States, Aqua Design Amano, based in Japan, and AquaticScapers Europe, based in Germany, also conduct annual freshwater aquascaping contests. Entries from around

6048-431: The aquascape and the typical geometry employs a design with three main stones, with one larger stone and two other smaller stones, although additional rocks can also be used. The Oyaishi ( 親石 ) , or main stone, is placed slightly off-center in the tank, and Soeishi ( 添石 ) , or accompanying stones, are grouped near it, while Fukuseki ( 副石 ) , or secondary stones, are arranged in subordinate positions. The location of

6156-914: The asymmetrical arrangement of masses of relatively few species of plants, and which set rules governing carefully selected stones or driftwood, usually with a single focal point positioned to reflect the golden ratio . The objective is to evoke a terrestrial landscape in miniature, rather than a colourful garden. This style draws particularly from the Japanese aesthetic concepts of Wabi-sabi ( 侘寂 ) , which focuses on transience and minimalism as sources of beauty. Plants with small leaves like Glossostigma elatinoides , Eleocharis acicularis , Eleocharis parvula , Echinodorus tenellus , Hemianthus callitrichoides , Riccia fluitans , small aquatic ferns , Staurogyne repens , and Java moss ( Versicularia dubyana or Taxiphyllum barbieri ) are often used to emulate grass or moss. Colours are more limited than in

6264-499: The auspices of the National Aquarium Society. There are three rounds, beginning with contests in local clubs. First-place local winners are entered in the second round, held in fifteen districtkeuring (districts). The winners at that level are then entered in the third round, which is the national championship. In the Dutch contest, the focus is not only on composition, but also on the biological well-being of

6372-415: The basis for the non-linear mission structure found in most open-world, multi-mission, sidequest -heavy games. Another Capcom platformer that year was Bionic Commando , which popularized a grappling hook mechanic that has since appeared in dozens of games, including Earthworm Jim and Tomb Raider . Scrolling platformers went portable in the late 1980s with games such as Super Mario Land , and

6480-435: The beginning of the game the player is unable to jump which helps reinforce the notion that "something is wrong with this girl". The art style created some unique problems for the developers. Since the game becomes more lively as players progress designing the early areas in an appealing way proved challenging. The team eventually solved this problem by taking inspiration from Iwagumi style aquariums. Another challenging issue

6588-447: The bright full moon child Gris and her mother embrace. Gris was developed by Nomada Studio, a Barcelona-based company which was formed after a chance meeting between two Ubisoft employees, Roger Mendoza and Adrián Cuevas, and artist Conrad Roset. The two met Roset while attending a going away party held for Cuevas who was temporarily moving to Ubisoft Montreal to work on Rainbow Six Siege . Roset noted to Mendoza and Cuevas that he

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6696-437: The camera or introduce a new song, it's keenly aware of when it's time to say goodbye. Like a comet streaking across the sky, Gris is full of wonder and beauty and leaves you with a warm glow in your heart." Apple stated "This spectacularly satisfying puzzle-platformer is a soul-stirring work of digital art—one that explores hope, grief and the triumph of piecing a life back together after tragic loss" and awarded it Mac Game of

6804-609: The console as the Super Nintendo Entertainment System in North America, along with Super Mario World , while Sega released Sonic the Hedgehog for the Sega Genesis . Sonic showcased a new style of design made possible by a new generation of hardware: large stages that scrolled in all directions, curved hills, loops, and a physics system allowing players to rush through its levels with well-placed jumps and rolls. Sega characterized Sonic as

6912-421: The criteria of a platformer, and was billed as an action adventure . It used true 3D characters and set pieces, but its environments were rendered using a rigid engine similar to the one used by Wolfenstein 3D , in that it could only render square, flat corridors, rather than suspended platforms that could be jumped between. Sega had tasked their American studio, Sega Technical Institute , with bringing Sonic

7020-417: The desired visual impact without regard to geographic origin. Instead, Biotope aquariums are designed to replicate a particular aquatic habitat at a particular geographic location, not necessarily to provide a gardenlike display. Plants and fish need not be present, but if they are, they must match what would be found in nature in the habitat being represented. The gravel, hardscape, and chemical composition of

7128-419: The earlier Clockwork Knight . The game plays very similarly to 2D platformers, but lets players walk up walls and on ceilings. In 1995, Delphine Software released a 3D sequel to their 2D platformer Flashback . Entitled Fade to Black , it was the first attempt to bring a popular 2D platformer series into 3D. While it retained the puzzle-oriented level design style and step-based control, it did not meet

7236-569: The elimination of CO 2 apparatus and most filtration, and limited lighting. Only a few fish or shrimp are kept to limit the quantity of fish waste. Plants are used to perform the water-cleansing role typically played by aquarium filters by utilizing what fish waste there is as fertilizer. Early Dutch hobbyists began the practice of aquascape contests, with over 100 local clubs. Judges had to go through about three years of training and pass examinations in multiple disciplines in order to qualify. This competition continues to be held every year, under

7344-427: The final constellation path into the light and the unknown, having accepted her mother's death and moving forward with the knowledge of her mother's love still being with her. If all mementos are collected, Gris's childhood is revealed in a secret room. It is nighttime. A child Gris is in the meadows with her mother. Gris's mother encloses a firefly between her hands, then releases it to fly around child Gris. Then under

7452-521: The first award for Best Platform game in 1984 from Crash magazine. Later that same year, Epyx released Impossible Mission , and Parker Brothers released Montezuma's Revenge , which further expanded on the exploration aspect. The first platformer to use scrolling graphics came years before the genre became popular. Jump Bug is a platform-shooter developed by Alpha Denshi under contract for Hoei/Coreland and released to arcades in 1981, only five months after Donkey Kong . Players control

7560-621: The fluorescent microorganisms. In addition to design, freshwater aquascaping also requires specific methods to maintain healthy plants underwater. Plants are often trimmed to obtain the desired shape, and they can be positioned by tying them in place inconspicuously with thread. Most serious aquascapers use aquarium-safe fertilizers, commonly in liquid or tablet form, to help the plants fill out more rapidly. Some aquarium substrates containing laterite also provide nutrients. Reverse osmosis filters may be used mitigate damaging effects of hard water on sensitive animals and plants, and filtered water

7668-491: The focal point of the display, determined largely by the asymmetric placement of the Oyaishi , is considered important, and follows ratios that reflect Pythagorean tuning . This nature aquascape sub-style uses a physical landscape or fantasy scene as the main source of inspiration. This aquascape style typically focuses on the hardscape in order to create a landscape effect with planting often limited to very small textures and

7776-541: The foreground and background, and the camera panning and curving around corners. Meanwhile, Pandemonium and Klonoa brought the 2.5D style to the PlayStation . In a break from the past, the Nintendo 64 had the fewest side scrolling platformers with only four; Yoshi's Story , Kirby 64: The Crystal Shards , Goemon's Great Adventure , and Mischief Makers —and most met with a tepid response from critics at

7884-470: The game a greater sense of speed than other platformers at the time, while its sequel, Wonder Boy in Monster Land added action-adventure and role-playing elements. Wonder Boy in turn inspired games such as Adventure Island , Dynastic Hero , Popful Mail , and Shantae . One of the first platformers to scroll in all four directions freely and follow the on-screen character's movement

7992-498: The gameplay from its precursor but traded the frog-like mech for a cartoony rabbit mech called Robbit. The title was successful enough to get two sequels and is remembered for being the first 3D platformer on a console. Rob Fahey of Eurogamer said Jumping Flash was perhaps "one of the most important ancestors of every 3D platformer in the following decade." It holds the record of "First platform videogame in true 3D" according to Guinness World Records . Another early 3D platformer

8100-457: The genre continued to maintain its popularity, with many games released for the handheld Game Boy and Game Gear systems. By the time the Genesis and TurboGrafx-16 launched, platformers were the most popular genre in console gaming. There was a particular emphasis on having a flagship platform title exclusive to a system, featuring a mascot character. In 1989, Sega released Alex Kidd in

8208-413: The genre, such as Super Mario Bros. (1985). Donkey Kong spawned other games with a mix of running, jumping, and vertical traversal, a novel genre that did not match the style of games that came before it, leaving journalists and writers to offer their own terms. Computer and Video Games magazine, among others, referred to the genre as "Donkey Kong-type" or "Kong-style" games. "Climbing games"

8316-476: The growth requirements of aquatic plants are also taken into consideration. Many factors must be balanced in the closed system of an aquarium tank to ensure the success of an aquascape. These factors include filtration , maintaining carbon dioxide at levels sufficient to support photosynthesis underwater, substrate and fertilization , lighting , and algae control. Aquascape hobbyists trade plants, conduct contests, and share photographs and information via

8424-496: The leaves. A third method is using adequate light and CO 2 to promote rapid growth of desired plants, while controlling nutrient levels, to ensure that the plants utilize all fertilizer without leaving nutrients to support algae. When adding new fish to a tank, aquascapers may also disinfect their plants by using diluted hydrogen peroxide or bleach, as unknown plants may carry undesired species of algae, as well as potential snail eggs or worms. Although serious aquascapers often use

8532-454: The levels were open and had objectives. Completing objectives earned the player stars, and stars were used to unlock more levels. This approach allowed for more efficient use of large 3D areas and rewarded the player for exploration, but it meant less jumping and more action-adventure . Even so, a handful of boss levels offered more traditional platforming. Until then there was no settled way to make 3D platformers, but Super Mario 64 inspired

8640-451: The main character new abilities for overcoming adversities. Most games of this genre consist of multiple levels of increasing difficulty that may be interleaved by boss encounters, where the character has to defeat a particularly dangerous enemy to progress. Simple logical puzzles to resolve and skill trials to overcome are other common elements in the genre. A modern variant of the platform game, especially significant on mobile platforms,

8748-489: The maze game, Namco's 1984 Pac-Land is a bidirectional, horizontally-scrolling, arcade video game with walking, running, jumping, springboards, power-ups , and a series of unique levels. Pac-Man creator Toru Iwatani described the game as "the pioneer of action games with horizontally running background." According to Iwatani, Shigeru Miyamoto described Pac-Land as an influence on the development of Super Mario Bros. . Nintendo's Super Mario Bros. , released for

8856-405: The more linear 3D platformers like Tork: Prehistoric Punk and Wario World used scripted cameras that limited player control. Games with more open environments like Super Mario 64 and Banjo Kazooie used intelligent cameras that followed the player's movements. Still, when the view was obstructed or not facing what the player needed to see, these intelligent cameras needed to be adjusted by

8964-534: The new wave of consoles. In the latter half of the 1980s and early 1990s, the Amiga was a strong gaming platform with its custom video hardware and sound hardware . The Atari ST was solidly supported as well. Games like Shadow of the Beast and Turrican showed that computer platformers could rival their console contemporaries. Prince of Persia , originally a late release for the 8-bit Apple II in 1989, featured

9072-408: The platform-action game, Valis , which contained anime -style cut scenes . In 1987, Capcom 's Mega Man introduced non-linear level progression where the player is able to choose the order in which they complete levels. This was a stark contrast to both linear games like Super Mario Bros. and open-world games like Metroid . GamesRadar credits the "level select" feature of Mega Man as

9180-416: The play area. Nintendo 's flagship Super Mario Bros. (1985) was a defining game for the nascent genre, with horizontally scrolling levels and the player controlling a named character—Mario, which became a mascot of the company. The term platform game gained traction in the late 1980s, as did the alternate form platformer . During their peak of popularity, platformers were estimated to comprise between

9288-561: The player around and aid in battle. In 1990, Hudson Soft released Bonk's Adventure , with a protagonist positioned as NEC 's mascot. The following year, Takeru's Cocoron , a late platformer for the Famicom allowed players to build a character from a toy box filled with spare parts. In 1990, the Super Famicom was released in Japan, along with the eagerly anticipated Super Mario World . The following year, Nintendo released

9396-405: The player more control over the character and the camera. To render a 3D environment from any angle the user chose, the graphics hardware had to be sufficiently powerful, and the art and rendering model of the game had to be viewable from every angle. The improvement in graphics technology allowed publishers to make such games but introduced several new issues. For example, if the player could control

9504-1048: The player. In the 1990s, RPGs , first-person shooters , and more complex action-adventure games captured significant market share. Even so, the platformer thrived. Tomb Raider became one of the bestselling series on the PlayStation , along with Insomniac Games ' Spyro and Naughty Dog 's Crash Bandicoot , one of the few 3D games to stick with linear levels. Moreover, many of the Nintendo 64 's bestsellers were first- and second-party platformers like Super Mario 64 , Banjo-Kazooie , and Donkey Kong 64 . On Windows and Mac , Pangea Software 's Bugdom series and BioWare 's MDK2 proved successful. Several developers who found success with 3D platformers began experimenting with titles that, despite their cartoon art style, were aimed at adults. Examples include Rare 's Conker's Bad Fur Day , Crystal Dynamics 's Gex: Deep Cover Gecko and Legacy of Kain: Soul Reaver , and Shiny Entertainment 's Messiah . In 1998, Sega produced

9612-403: The power of her voice. Just as she is completely consumed by the black oil, the statue of Gris's mother comes alive and begins singing as well, banishing the creature and the sea of despair. Encouraged by her mother's song, Gris continues to sing and the duet fully restores the world back to its beauty and colour. Gris and her mother tearfully embrace, with Gris giving a farewell kiss and she climbs

9720-524: The rear wall. It may be left open, with the plants growing out of the tank. Dutch and nature style aquascapes are traditionally freshwater systems . In contrast, relatively few ornamental plants can be grown in a saltwater aquarium . Saltwater aquascaping typically centers, instead, on mimicking a reef . An arrangement of live rock forms the main structure of this aquascape, and it is populated by corals and other marine invertebrates as well as coralline algae and macroalgae , which together serve much

9828-448: The same aesthetic role as freshwater plants. Lighting plays a particularly significant role in the reef aquascape. Many corals, as well as tridacnid clams , contain symbiotic fluorescent algae-like dinoflagellates called zooxanthellae . By providing intense lighting supplemented in the ultraviolet wavelengths, reef aquarists not only support the health of these invertebrates, but also elicit particularly bright colors emitted by

9936-458: The surface, and floating plants that block light, offering a dappled lighting effect. Other plants used in jungle style aquascapes include Microsorum pteropus , Bolbitis heudelotii , Vallisneria americana , Crinum species, Aponogeton species, Echinodorus species, Sagittaria subulata , Hygrophila pinnatifida , Anubias species, and Limnobium laevigatum . The styles above often combine plant and animal species based on

10044-489: The time. Despite this, Yoshi's Story sold over a million copies in the US, and Mischief Makers rode high on the charts in the months following its release. The term 3D platformer usually refers to games with gameplay in three dimensions and polygonal 3D graphics. Games that have 3D gameplay but 2D graphics are usually included under the umbrella of isometric platformers , while those that have 3D graphics but gameplay on

10152-540: The top down perspective, Frogger (1981) as climbing games. In a December 1982 Creative Computing review of the Apple II game Beer Run , the reviewer used a different term: "I'm going to call this a ladder game, as in the 'ladder genre,' which includes Apple Panic and Donkey Kong ." That label was also used by Video Games Player magazine in 1983 when it named the Coleco port of Donkey Kong "Ladder Game of

10260-427: The use of red-leaved Alternanthera reineckii , Ammania gracilis , and assorted Rotala for color highlights. More than 80% of the aquarium floor is covered with plants, and little or no substrate is left visible. Tall growing plants that cover the back glass originally served the purpose of hiding bulky equipment behind the tank. A contrasting approach is the "nature aquarium" or Japanese style, introduced in

10368-437: The video game industry internationally. The following year, Donkey Kong received a sequel, Donkey Kong Jr. and later Mario Bros. , a platformer with two-player cooperative play . It laid the groundwork for other two-player cooperative games such as Fairyland Story and Bubble Bobble . Beginning in 1982, transitional games emerged with non-scrolling levels spanning multiple screens. David Crane's Pitfall! for

10476-455: The visual flash of 3D with traditional 2D side scrolling gameplay. These games are often referred to as 2.5D. The first such game was Saturn launch title , Clockwork Knight (1994). The game featured levels and boss characters rendered in 3D, but retained 2D gameplay and used pre-rendered 2D sprites for regular characters, similar to Donkey Kong Country . Its sequel improved upon its design, featuring some 3D effects such as hopping between

10584-426: The water must also represent the habitat desired. By including only organisms that naturally exist together, biotopes can be used to study ecological interactions in a relatively natural setting. For instance, blackwater biotope aquariums mimic a blackwater watercourse , pond, or swamp. Blackwater aquariums resemble the native environment of many popular aquarium fish. The chemical composition of blackwater rivers in

10692-443: The way she encounters various living beings, some of which help her on her journey, as well as an inky black monster which manifests as large creatures that threaten to consume her. The final power Gris obtains is the ability to sing again, which brings life to various plants and mechanical animals. In addition, hints throughout the story via other statues similar to the first reveal that the woman that Gris constantly grieves in front of

10800-428: The way. These games are either presented from the side view, using two-dimensional movement, or in 3D with the camera placed either behind the main character or in isometric perspective . Typical platforming gameplay tends to be very dynamic and challenges a player's reflexes, timing, and dexterity with controls. The most common movement options in the genre are walking, running, jumping, attacking, and climbing. Jumping

10908-644: The world are submitted as photographs and explanatory text online. The Aquatic Gardeners Association contest is judged based on: There are also smaller contests conducted by Acuavida in Spain, by the Greek Aquarist's Board, and by the French association Aquagora. Large public aquariums sometimes use aquascaping as part of their displays. As early as the 1920s, the New York Aquarium included

11016-413: Was Floating Runner , developed by a Japanese company called Xing and released for PlayStation in early 1996, before the release of Super Mario 64 . Floating Runner uses D-pad controls and a behind-the-character camera perspective. In 1996, Nintendo released Super Mario 64 , which is a game that set the standard for 3D platformers. It let the player explore 3D environments with greater freedom than

11124-453: Was a primary way to attack. This was the first true 3D platform-action game with free-roaming environments, but it was never ported to another platform or released outside Japan, so it remains relatively unknown in the West. The following year, Exact released their follow-up to Geograph Seal . An early title for Sony's new PlayStation console, Jumping Flash! , released in April 1995, kept

11232-532: Was found in any previous game in the genre. With this in mind, Nintendo put an analog control stick on its Nintendo 64 controller, a feature that had not been seen since the Vectrex but which has since become standard. The analog stick provided the fine precision needed with a free perspective. In most 2D platformers, the player finished a level by following a path to a certain point, but in Super Mario 64 ,

11340-511: Was interested in working on video games, at the time the two were interested in creating an independent game but lacked the artistic skills, so the three decided to form Nomada Studios. Intending the game to be "a mix of Journey and Ori and the Blind Forest ", the game was designed with accessibility in mind. As such there are no fail states , a decision that proved to be challenging. Mendoza has described their approach as "If there's

11448-650: Was readability, which resulted in several level design and camera angle tweaks during development. Initially the main character's dress was going to change as more colors became unlocked, however this eventually proved impractical due partly to the camera angles. The game's title refers to the name of the protagonist, as well as the Spanish word for the colour grey . Gris received "generally favorable" reviews, according to review aggregator Metacritic . EGMNow wrote that "with an arresting art style and admirable commitment to minimalist game design, Gris manages to turn

11556-418: Was the first game to allow players to jump over obstacles and gaps. It is widely considered to be the first platformer. It introduced Mario under the name Jumpman. Donkey Kong was ported to many consoles and computers at the time, notably as the system-selling pack-in game for ColecoVision , and also a handheld version from Coleco in 1982. The game helped cement Nintendo's position as an important name in

11664-540: Was used in Steve Bloom's 1982 book Video Invaders and 1983 magazines Electronic Games (US)—which ran a cover feature called "The Player's Guide to Climbing Games"—and TV Gamer (UK). Bloom defined "climbing games" as titles where the player "must climb from the bottom of the screen to the top while avoiding and/or destroying the obstacles and foes you invariably meet along the way." Under this definition, he listed Space Panic (1980), Donkey Kong , and despite

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