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An application programming interface ( API ) is a connection between computers or between computer programs . It is a type of software interface , offering a service to other pieces of software . A document or standard that describes how to build such a connection or interface is called an API specification . A computer system that meets this standard is said to implement or expose an API. The term API may refer either to the specification or to the implementation.

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92-442: Microsoft DirectX is a collection of application programming interfaces (APIs) for handling tasks related to multimedia , especially game programming and video, on Microsoft platforms. Originally, the names of these APIs all began with "Direct", such as Direct3D , DirectDraw , DirectMusic , DirectPlay , DirectSound , and so forth. The name DirectX was coined as a shorthand term for all of these APIs (the X standing in for

184-414: A device driver . Hardware manufacturers have to write these drivers for a particular DirectX version's device driver interface (or DDI), and test each individual piece of hardware to make them DirectX compatible. Some hardware devices have only DirectX compatible drivers (in other words, one must install DirectX in order to use that hardware). Early versions of DirectX included an up-to-date library of all of

276-544: A procedural language such as Lua could consist primarily of basic routines to execute code, manipulate data or handle errors while an API for an object-oriented language , such as Java, would provide a specification of classes and its class methods . Hyrum's law states that "With a sufficient number of users of an API, it does not matter what you promise in the contract: all observable behaviors of your system will be depended on by somebody." Meanwhile, several studies show that most applications that use an API tend to use

368-420: A software framework : a framework can be based on several libraries implementing several APIs, but unlike the normal use of an API, the access to the behavior built into the framework is mediated by extending its content with new classes plugged into the framework itself. Moreover, the overall program flow of control can be out of the control of the caller and in the framework's hands by inversion of control or

460-418: A user interface , which connects a computer to a person, an application programming interface connects computers or pieces of software to each other. It is not intended to be used directly by a person (the end user ) other than a computer programmer who is incorporating it into software. An API is often made up of different parts which act as tools or services that are available to the programmer. A program or

552-601: A "battle" began between supporters of the cross-platform OpenGL and the Windows-only Direct3D. Incidentally, OpenGL was supported at Microsoft by the DirectX team. If a developer chose to use the OpenGL 3D graphics API in computer games , the other APIs of DirectX besides Direct3D were often combined with OpenGL because OpenGL does not include all of DirectX's functionality (such as sound or joystick support). In

644-498: A base standard. Major scheduled features including GPGPU support ( DirectCompute ), and Direct3D 11 with tessellation support and improved multi-threading support to assist video game developers in developing games that better utilize multi-core processors. Parts of the new API such as multi-threaded resource handling can be supported on Direct3D 9/10/10.1-class hardware. Hardware tessellation and Shader Model 5.0 require Direct3D 11 supporting hardware. Microsoft has since released

736-449: A broad term describing much of the communication on the internet. When used in this way, the term API has overlap in meaning with the term communication protocol . The interface to a software library is one type of API. The API describes and prescribes the "expected behavior" (a specification) while the library is an "actual implementation" of this set of rules. A single API can have multiple implementations (or none, being abstract) in

828-517: A business ecosystem. The main policies for releasing an API are: An important factor when an API becomes public is its "interface stability". Changes to the API—for example adding new parameters to a function call—could break compatibility with the clients that depend on that API. When parts of a publicly presented API are subject to change and thus not stable, such parts of a particular API should be documented explicitly as "unstable". For example, in

920-460: A client would need to know for practical purposes. Documentation is crucial for the development and maintenance of applications using the API. API documentation is traditionally found in documentation files but can also be found in social media such as blogs, forums, and Q&A websites. Traditional documentation files are often presented via a documentation system, such as Javadoc or Pydoc, that has

1012-435: A consistent appearance and structure. However, the types of content included in the documentation differs from API to API. In the interest of clarity, API documentation may include a description of classes and methods in the API as well as "typical usage scenarios, code snippets, design rationales, performance discussions, and contracts", but implementation details of the API services themselves are usually omitted. It can take

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1104-403: A console-specific version, DirectX was used as a basis for Microsoft's Xbox , Xbox 360 and Xbox One console API. The API was developed jointly between Microsoft and Nvidia , which developed the custom graphics hardware used by the original Xbox. The Xbox API was similar to DirectX version 8.1, but is non-updateable like other console technologies. The Xbox was code named DirectXbox, but this

1196-647: A cross-platform, window system independent software interface to graphics hardware by Silicon Graphics, Inc. to bring 3D graphics programming into the mainstream of application programming. Besides it could also be used for 2D graphics and imaging and was controlled by the Architectural Review Board (ARB) which included Microsoft. Direct3D was intended to be a Microsoft controlled alternative to OpenGL, focused initially on game use. As 3D gaming grew game developers were discovering that OpenGL could be used effectively for game development. At that point

1288-456: A description of how to implement the immediate start of the installation procedure of a software title after inserting its CD-ROM, a feature called AutoPlay, was also part of the SDK. The "Direct" part of the library was so named as these routines bypassed existing core Windows 95 routines and accessed the computer hardware only via a hardware abstraction layer (HAL). Though the team had named it

1380-477: A gaming platform in Windows. Alex St. John, the evangelist for DirectX, staged an elaborate event at the 1996 Computer Game Developers Conference which game developer Jay Barnson described as a Roman theme, including real lions , togas, and something resembling an indoor carnival. It was at this event that Microsoft first introduced Direct3D , and demonstrated multiplayer MechWarrior 2 being played over

1472-416: A gaming platform, but the three committed towards this project's development. Their rebellious nature led Brad Silverberg , the senior vice president of Microsoft's office products, to name the trio the "Beastie Boys". Most of the work by the three was done among other assigned projects starting near the end of 1994. Within four months and with input from several hardware manufacturers, the team had developed

1564-534: A given API, it is possible to infer the typical usages, as well the required contracts and directives. Then, templates can be used to generate natural language from the mined data. In 2010, Oracle Corporation sued Google for having distributed a new implementation of Java embedded in the Android operating system. Google had not acquired any permission to reproduce the Java API, although permission had been given to

1656-441: A modular software library in the 1940s for EDSAC , an early computer. The subroutines in this library were stored on punched paper tape organized in a filing cabinet . This cabinet also contained what Wilkes and Wheeler called a "library catalog" of notes about each subroutine and how to incorporate it into a program. Today, such a catalog would be called an API (or an API specification or API documentation) because it instructs

1748-409: A more accessible way for developers to produce shaders. DirectX 9.0c was an update to the original, and has been continuously changed over the years affecting its compatibility with older operating systems. As of January 2007, Windows 2000 and Windows XP became the minimum required operating systems. This means support was officially dropped for Windows 98 and Windows Me. As of August 2024, DirectX 9.0c

1840-417: A new software product. The process of joining is called integration . As an example, consider a weather sensor that offers an API. When a certain message is transmitted to the sensor, it will detect the current weather conditions and reply with a weather report. The message that activates the sensor is an API call , and the weather report is an API response . A weather forecasting app might integrate with

1932-470: A number of forms, including instructional documents, tutorials, and reference works. It'll also include a variety of information types, including guides and functionalities. Restrictions and limitations on how the API can be used are also covered by the documentation. For instance, documentation for an API function could note that its parameters cannot be null, that the function itself is not thread safe . Because API documentation tends to be comprehensive, it

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2024-414: A number of weather sensor APIs, gathering weather data from throughout a geographical area. An API is often compared to a contract . It represents an agreement between parties: a service provider who offers the API and the software developers who rely upon it. If the API remains stable, or if it changes only in predictable ways, developers' confidence in the API will increase. This may increase their use of

2116-600: A previous version's DDI. The application programmer had to query the available hardware capabilities using a complex system of "cap bits" each tied to a particular hardware feature. Direct3D 7 and earlier would work on any version of the DDI, Direct3D 8 requires a minimum DDI level of 6 and Direct3D 9 requires a minimum DDI level of 7. However, the Direct3D 10 runtime in Windows Vista cannot run on older hardware drivers due to

2208-440: A programmer on how to use (or "call") each subroutine that the programmer needs. Wilkes and Wheeler's book The Preparation of Programs for an Electronic Digital Computer contains the first published API specification. Joshua Bloch considers that Wilkes and Wheeler "latently invented" the API, because it is more of a concept that is discovered than invented. The term "application program interface" (without an -ing suffix)

2300-453: A programmer that uses one of these parts is said to call that portion of the API. The calls that make up the API are also known as subroutines , methods, requests, or endpoints . An API specification defines these calls, meaning that it explains how to use or implement them. One purpose of APIs is to hide the internal details of how a system works, exposing only those parts a programmer will find useful and keeping them consistent even if

2392-643: A shipping company API that can be added to an eCommerce-focused website to facilitate ordering shipping services and automatically include current shipping rates, without the site developer having to enter the shipper's rate table into a web database. While "web API" historically has been virtually synonymous with web service , the recent trend (so-called Web 2.0 ) has been moving away from Simple Object Access Protocol ( SOAP ) based web services and service-oriented architecture (SOA) towards more direct representational state transfer (REST) style web resources and resource-oriented architecture (ROA). Part of this trend

2484-404: A similar mechanism. An API can specify the interface between an application and the operating system . POSIX , for example, specifies a set of common APIs that aim to enable an application written for a POSIX conformant operating system to be compiled for another POSIX conformant operating system. Linux and Berkeley Software Distribution are examples of operating systems that implement

2576-634: A single assembly, thus simplifying dependencies on it for software developers, development on this version has subsequently been discontinued, and it is no longer supported. The Managed DirectX 2.0 library expired on October 5, 2006. During the GDC 2006, Microsoft presented the XNA Framework , a new managed version of DirectX (similar but not identical to Managed DirectX) that is intended to assist development of games by making it easier to integrate DirectX, HLSL and other tools in one package. It also supports

2668-441: A small part of the API. Language bindings are also APIs. By mapping the features and capabilities of one language to an interface implemented in another language, a language binding allows a library or service written in one language to be used when developing in another language. Tools such as SWIG and F2PY, a Fortran -to- Python interface generator, facilitate the creation of such interfaces. An API can also be related to

2760-463: A software system, used for machine-to-machine communication. A well-designed API exposes only objects or actions needed by software or software developers. It hides details that have no use. This abstraction simplifies programming. Building software using APIs has been compared to using building-block toys, such as Lego bricks. Software services or software libraries are analogous to the bricks; they may be joined together via their APIs, composing

2852-420: A system of commands and thereby bar all others from writing its different versions to carry out all or part of the same commands. Brad Silverberg Brad Silverberg is an American computer scientist and businessman, most noted for his work at Microsoft in 1990–1999 as Senior VP and product manager for MS-DOS , Windows , Internet Explorer , and Office . He was named PC Magazine ' s Person of

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2944-400: A system simultaneously; multi-GPU support was previously dependent on vendor implementations such as AMD CrossFireX or NVIDIA SLI . DirectX 12 is supported on all Fermi and later Nvidia GPUs, on AMD's GCN -based chips and on Intel's Haswell and later processors' graphics units. At SIGGRAPH 2014, Intel released a demo showing a computer generated asteroid field , in which DirectX 12

3036-454: Is a challenge for writers to keep the documentation updated and for users to read it carefully, potentially yielding bugs. API documentation can be enriched with metadata information like Java annotations . This metadata can be used by the compiler, tools, and by the run-time environment to implement custom behaviors or custom handling. It is possible to generate API documentation in a data-driven manner. By observing many programs that use

3128-512: Is an architectural approach that revolves around providing a program interface to a set of services to different applications serving different types of consumers. When used in the context of web development , an API is typically defined as a set of specifications, such as Hypertext Transfer Protocol (HTTP) request messages, along with a definition of the structure of response messages, usually in an Extensible Markup Language ( XML ) or JavaScript Object Notation ( JSON ) format. An example might be

3220-549: Is an incremental update of Direct3D 10.0 which shipped with, and required, Windows Vista Service Pack 1 , which was released in February 2008. This release mainly sets a few more image quality standards for graphics vendors, while giving developers more control over image quality. It also adds support for cube map arrays, separate blend modes per-MRT, coverage mask export from a pixel shader, ability to run pixel shader per sample, access to multi-sampled depth buffers and requires that

3312-614: Is available as a free download. While the runtimes are proprietary, closed-source software, source code is provided for most of the SDK samples. Starting with the release of Windows 8 Developer Preview, DirectX SDK has been integrated into Windows SDK. In late 1994, Microsoft was ready to release Windows 95 , its next operating system . An important factor in its value to consumers was the programs that would be able to run on it. Microsoft employee Alex St. John had been in discussions with various game developers asking how likely they would be to bring their MS-DOS games to Windows 95, and found

3404-559: Is common to see the names "DirectX" and "Direct3D" used interchangeably. The DirectX software development kit (SDK) consists of runtime libraries in redistributable binary form, along with accompanying documentation and headers for use in coding. Originally, the runtimes were only installed by games or explicitly by the user. Windows 95 did not launch with DirectX, but DirectX was included with Windows 95 OEM Service Release 2. Windows 98 and Windows NT 4.0 both shipped with DirectX, as has every version of Windows released since. The SDK

3496-522: Is created in one place dynamically can be posted and updated to multiple locations on the web. For example, Twitter's REST API allows developers to access core Twitter data and the Search API provides methods for developers to interact with Twitter Search and trends data. The design of an API has significant impact on its usage. The principle of information hiding describes the role of programming interfaces as enabling modular programming by hiding

3588-399: Is first recorded in a paper called Data structures and techniques for remote computer graphics presented at an AFIPS conference in 1968. The authors of this paper use the term to describe the interaction of an application—a graphics program in this case—with the rest of the computer system. A consistent application interface (consisting of Fortran subroutine calls) was intended to free

3680-453: Is now the most common meaning of the term API. The Semantic Web proposed by Tim Berners-Lee in 2001 included "semantic APIs" that recast the API as an open , distributed data interface rather than a software behavior interface. Proprietary interfaces and agents became more widespread than open ones, but the idea of the API as a data interface took hold. Because web APIs are widely used to exchange data of all kinds online, API has become

3772-441: Is only available with Windows Vista (launched in late 2006) and later. Previous versions of Windows such as Windows XP are not able to run DirectX 10-exclusive applications. Rather, programs that are run on a Windows XP system with DirectX 10 hardware simply resort to the DirectX 9.0c code path, the latest available for Windows XP computers. Changes for DirectX 10 were extensive. Many former parts of DirectX API were deprecated in

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3864-475: Is related to the Semantic Web movement toward Resource Description Framework (RDF), a concept to promote web-based ontology engineering technologies. Web APIs allow the combination of multiple APIs into new applications known as mashups . In the social media space, web APIs have allowed web communities to facilitate sharing content and data between communities and applications. In this way, content that

3956-567: Is still regularly updated. Windows XP SP2 and newer include DirectX 9.0c, but may require a newer DirectX runtime redistributable installation for DirectX 9.0c applications compiled with the February 2005 DirectX 9.0 SDK or newer. DirectX 9 had a significant impact on game development. Many games from the mid-2000s to early 2010s were developed using DirectX 9 and it became a standard target for developers. Even today, some games still use DirectX 9 as an option for older or less powerful hardware. A major update to DirectX API, DirectX 10 ships with and

4048-549: The Google Guava library, the parts that are considered unstable, and that might change soon, are marked with the Java annotation @Beta . A public API can sometimes declare parts of itself as deprecated or rescinded. This usually means that part of the API should be considered a candidate for being removed, or modified in a backward incompatible way. Therefore, these changes allow developers to transition away from parts of

4140-686: The Java language in particular. In the 1990s, with the spread of the internet , standards like CORBA , COM , and DCOM competed to become the most common way to expose API services. Roy Fielding 's dissertation Architectural Styles and the Design of Network-based Software Architectures at UC Irvine in 2000 outlined Representational state transfer (REST) and described the idea of a "network-based Application Programming Interface" that Fielding contrasted with traditional "library-based" APIs. XML and JSON web APIs saw widespread commercial adoption beginning in 2000 and continuing as of 2021. The web API

4232-512: The Java remote method invocation API uses the Java Remote Method Protocol to allow invocation of functions that operate remotely, but appear local to the developer. Therefore, remote APIs are useful in maintaining the object abstraction in object-oriented programming ; a method call , executed locally on a proxy object, invokes the corresponding method on the remote object, using the remoting protocol, and acquires

4324-556: The Linux Standard Base provides an ABI. Remote APIs allow developers to manipulate remote resources through protocols , specific standards for communication that allow different technologies to work together, regardless of language or platform. For example, the Java Database Connectivity API allows developers to query many different types of databases with the same set of functions, while

4416-612: The Microsoft Platform SDK instead. DirectX has been confirmed to be present in Microsoft's Windows Phone 8 . Real-time raytracing was announced as DXR in 2018. Support for compiling HLSL to SPIR-V was also added in the DirectX Shader Compiler the same year. DirectX is composed of multiple APIs: Microsoft has deprecated the following components: DirectX functionality is provided in

4508-780: The "Game SDK" ( software development kit ), the name "DirectX" came from one journalist that had mocked the naming scheme of the various libraries. The team opted to continue to use that naming scheme and call the project DirectX. The first version of DirectX was released in September 1995 as the Windows Game SDK. Its DirectDraw component was the Win32 replacement for the DCI and WinG APIs for Windows 3.1 . DirectX allowed all versions of Microsoft Windows, starting with Windows 95, to incorporate high-performance multimedia. Eisler wrote about

4600-417: The 1940s, though the term did not emerge until the 1960s and 70s. An API opens a software system to interactions from the outside. It allows two software systems to communicate across a boundary — an interface — using mutually agreed-upon signals. In other words, an API connects software entities together. Unlike a user interface , an API is typically not visible to users. It is an "under the hood" portion of

4692-576: The AMD outperformed the more powerful Nvidia under DirectX 12. The performance discrepancies may be due to poor Nvidia driver optimizations for DirectX 12, or even hardware limitations of the card which was optimized for DirectX 11 serial execution; however, the exact cause remains unclear. The performance improvements of DirectX 12 on the Xbox are not as substantial as on the PC. In March 2018, DirectX Raytracing (DXR)

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4784-461: The API that will be removed or not supported in the future. Client code may contain innovative or opportunistic usages that were not intended by the API designers. In other words, for a library with a significant user base, when an element becomes part of the public API, it may be used in diverse ways. On February 19, 2020, Akamai published their annual “State of the Internet” report, showcasing

4876-435: The API. The term API initially described an interface only for end-user-facing programs, known as application programs . This origin is still reflected in the name "application programming interface." Today, the term is broader, including also utility software and even hardware interfaces . The idea of the API is much older than the term itself. British computer scientists Maurice Wilkes and David Wheeler worked on

4968-420: The Direct3D 11 Technical Preview. Direct3D 11 is a strict superset of Direct3D 10.1 — all hardware and API features of version 10.1 are retained, and new features are added only when necessary for exposing new functionality. This helps to keep backwards compatibility with previous versions of DirectX. Four updates for DirectX 11 were released: DirectX 12 was announced by Microsoft at GDC on March 20, 2014, and

5060-516: The DirectX compatible drivers currently available. This practice was stopped however, in favor of the web-based Windows Update driver-update system, which allowed users to download only the drivers relevant to their hardware, rather than the entire library. Prior to DirectX 10, DirectX runtime was designed to be backward compatible with older drivers, meaning that newer versions of the APIs were designed to interoperate with older drivers written against

5152-542: The DirectX pattern has been continued for Windows APIs such as Direct2D and DirectWrite . Direct3D (the 3D graphics API within DirectX) is widely used in the development of video games for Microsoft Windows and the Xbox line of consoles. Direct3D is also used by other software applications for visualization and graphics tasks such as CAD/CAM engineering. As Direct3D is the most widely publicized component of DirectX, it

5244-666: The Internet. The DirectX team faced the challenging task of testing each DirectX release against an array of computer hardware and software . A variety of different graphics cards, audio cards, motherboards, CPUs, input devices, games, and other multimedia applications were tested with each beta and final release. The DirectX team also built and distributed tests that allowed the hardware industry to confirm that new hardware designs and driver releases would be compatible with DirectX. Prior to DirectX Microsoft had added OpenGL to their Windows NT platform. OpenGL had been designed as

5336-502: The POSIX APIs. Microsoft has shown a strong commitment to a backward-compatible API, particularly within its Windows API (Win32) library, so older applications may run on newer versions of Windows using an executable-specific setting called "Compatibility Mode". An API differs from an application binary interface (ABI) in that an API is source code based while an ABI is binary based. For instance, POSIX provides APIs while

5428-473: The WinG interface which came bundled with the game, it crashed so frequently on many desktop systems that parents had flooded Disney 's call-in help lines. St. John recognized the resistances for game development under Windows would be a limitation, and recruited two additional engineers, Craig Eisler and Eric Engstrom , to develop a better solution to get more programmers to develop games for Windows. The project

5520-517: The Year in 1995 for his leadership of Windows 95 . Silverberg earned a BS degree magna cum laude in Computer Science from Brown University , and an MS in Computer Science from University of Toronto . His first work experience was research at SRI International , one of the four first ARPANET nodes. Also early in his career Silverberg worked in the early 1980s at Apple Computer on

5612-401: The application programming interface separately from other interfaces, such as the query interface. Database professionals in the 1970s observed these different interfaces could be combined; a sufficiently rich application interface could support the other interfaces as well. This observation led to APIs that supported all types of programming, not just application programming. By 1990, the API

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5704-463: The execution of managed code on the Xbox 360. The XNA Game Studio Express RTM was made available on December 11, 2006, as a free download for Windows XP. Unlike the DirectX runtime, Managed DirectX , XNA Framework or the Xbox 360 APIs (XInput, XACT etc.) have not shipped as part of Windows. Developers are expected to redistribute the runtime components along with their games or applications. Application programming interface In contrast to

5796-440: The failed Lisa project. Later Silverberg was hired as the first employee at Analytica , a Silicon Valley startup. After 1985, he was VP of Engineering at Borland after their acquisition of Analytica. In 1990, Silverberg left Borland to lead the personal systems division at Microsoft. A number of people left Borland to follow him at Microsoft in the following years, leading to a number of failed lawsuits from Borland. At

5888-448: The first published DirectX game. Microsoft promoted the game heavily with Bill Gates appearing in ads for the title. DirectX 2.0 became a built-in component of Windows with the releases of Windows 95 OSR2 and Windows NT 4.0 in mid-1996. Since Windows 95 itself was still new and few games had been released for it, Microsoft engaged in heavy promotion of DirectX to developers who were generally distrustful of Microsoft's ability to build

5980-411: The first set of application programming interfaces (APIs) which they presented at the 1995 Game Developers Conference . The SDK included libraries implementing DirectDraw for bit-mapped graphics, DirectSound for audio, and DirectPlay for communication between players over a network. Furthermore, an extended joystick API already present in Windows 95 was documented for the first time as DirectInput, while

6072-508: The form of COM -style objects and interfaces. Additionally, while not DirectX components themselves, managed objects have been built on top of some parts of DirectX, such as Managed Direct3D and the XNA graphics library on top of Direct3D 9. Microsoft distributes debugging tool for DirectX called "PIX". Introduced by Microsoft in 2002, DirectX 9 was a significant release in the DirectX family. It brought many important features and enhancements to

6164-420: The form of different libraries that share the same programming interface. The separation of the API from its implementation can allow programs written in one language to use a library written in another. For example, because Scala and Java compile to compatible bytecode , Scala developers can take advantage of any Java API. API use can vary depending on the type of programming language involved. An API for

6256-465: The frenzy to build DirectX 1 through 5 in his blog. To get more developers on board DirectX, Microsoft approached id Software 's John Carmack and offered to port Doom and Doom 2 from MS-DOS to DirectX, free of charge, with id retaining all publishing rights to the game. Carmack agreed, and Microsoft's Gabe Newell led the porting project. The first game was released as Doom 95 in August 1996,

6348-626: The graphics capabilities of Windows. At the time of its release, it supported Windows 98 , Windows Me , Windows 2000 , and Windows XP . As of August 2024 it remains supported by all subsequent versions of Windows for backward compatibility. One of the key features introduced in DirectX 9 was Shader Model 2.0, which included Pixel Shader 2.0 and Vertex Shader 2.0. These allowed for more complex and realistic graphics rendering. It also brought much needed performance improvements through better hardware acceleration capabilities, and better utilization of GPU resources. It also introduced HLSL , which provided

6440-476: The growing trend of cybercriminals targeting public API platforms at financial services worldwide. From December 2017 through November 2019, Akamai witnessed 85.42 billion credential violation attacks. About 20%, or 16.55 billion, were against hostnames defined as API endpoints. Of these, 473.5 million have targeted financial services sector organizations. API documentation describes what services an API offers and how to use those services, aiming to cover everything

6532-490: The implementation details of the modules so that users of modules need not understand the complexities inside the modules. Thus, the design of an API attempts to provide only the tools a user would expect. The design of programming interfaces represents an important part of software architecture , the organization of a complex piece of software. APIs are one of the more common ways technology companies integrate. Those that provide and use APIs are considered as being members of

6624-452: The internal details later change. An API may be custom-built for a particular pair of systems, or it may be a shared standard allowing interoperability among many systems. The term API is often used to refer to web APIs , which allow communication between computers that are joined by the internet . There are also APIs for programming languages , software libraries , computer operating systems , and computer hardware . APIs originated in

6716-808: The latest DirectX SDK and are preserved for compatibility only: DirectInput was deprecated in favor of XInput , DirectSound was deprecated in favor of the Cross-platform Audio Creation Tool system (XACT) and additionally lost support for hardware accelerated audio, since the Vista audio stack renders sound in software on the CPU. The DirectPlay DPLAY.DLL was also removed and was replaced with dplayx.dll; games that rely on this DLL must duplicate it and rename it to dplay.dll. In order to achieve backwards compatibility, DirectX in Windows Vista contains several versions of Direct3D: Direct3D 10.1

6808-414: The main goal of Direct3D 12 is to achieve "console-level efficiency on phone, tablet and PC". The release of Direct3D 12 comes alongside other initiatives for low-overhead graphics APIs including AMD's Mantle for AMD graphics cards, Apple's Metal for iOS and macOS and Khronos Group 's cross-platform Vulkan . Multiadapter support will feature in DirectX 12 allowing developers to utilize multiple GPUs on

6900-486: The new features in Ultimate includes DirectX Raytracing 1.1 , Variable Rate Shading, which gives programmers control over the level of detail of shading depending on design choices, Mesh Shaders , and Sampler Feedback. The version number as reported by Microsoft's DxDiag tool (version 4.09.0000.0900 and higher) use the x.xx.xxxx.xxxx format for version numbers. However, the DirectX and Windows XP MSDN page claims that

6992-401: The particular API names) and soon became the name of the collection. When Microsoft later set out to develop a gaming console , the X was used as the basis of the name Xbox to indicate that the console was based on DirectX technology. The X initial has been carried forward in the naming of APIs designed for the Xbox such as XInput and the Cross-platform Audio Creation Tool (XACT), while

7084-614: The programmer from dealing with idiosyncrasies of the graphics display device, and to provide hardware independence if the computer or the display were replaced. The term was introduced to the field of databases by C. J. Date in a 1974 paper called The Relational and Network Approaches: Comparison of the Application Programming Interface . An API became a part of the ANSI/SPARC framework for database management systems . This framework treated

7176-583: The registry always has been in the x.xx.xx.xxxx format. Therefore, when the above table lists a version as '4.09.00.0904' Microsoft's DxDiag tool may have it as '4.09.0000.0904'. Various releases of Windows have included and supported various versions of DirectX, allowing newer versions of the operating system to continue running applications designed for earlier versions of DirectX until those versions can be gradually phased out in favor of newer APIs, drivers, and hardware. APIs such as Direct3D and DirectSound need to interact with hardware, and they do this through

7268-540: The responses mostly negative, since programmers had found that the Windows environment did not provide the necessary features which were available under MS-DOS using BIOS routines or direct hardware access. There were also strong fears of compatibility; a notable case of this was from Disney's Animated Storybook: The Lion King which was based on the WinG programming interface. Due to numerous incompatible graphics drivers from new Compaq computers that were not tested with

7360-442: The result to be used locally as a return value. A modification of the proxy object will also result in a corresponding modification of the remote object. Web APIs are the defined interfaces through which interactions happen between an enterprise and applications that use its assets, which also is a Service Level Agreement (SLA) to specify the functional provider and expose the service path or URL for its API users. An API approach

7452-476: The runtime directly uses Direct3D 9 DDI provided in all WDDM drivers. Feature level 11_1 has been introduced with Direct3D 11.1 . In 2002, Microsoft released a version of DirectX compatible with the Microsoft .NET Framework , thus allowing programmers to take advantage of DirectX functionality from within .NET applications using compatible languages such as managed C++ or the use of the C# programming language. This API

7544-508: The significantly updated DDI, which requires a unified feature set and abandons the use of "cap bits". Direct3D 10.1 introduces " feature levels " 10_0 and 10_1, which allow use of only the hardware features defined in the specified version of Direct3D API. Direct3D 11 adds level 11_0 and "10 Level 9" - a subset of the Direct3D 10 API designed to run on Direct3D 9 hardware, which has three feature levels (9_1, 9_2 and 9_3) grouped by common capabilities of "low", "med" and "high-end" video cards;

7636-452: The similar OpenJDK project. Judge William Alsup ruled in the Oracle v. Google case that APIs cannot be copyrighted in the U.S. and that a victory for Oracle would have widely expanded copyright protection to a "functional set of symbols" and allowed the copyrighting of simple software commands: To accept Oracle's claim would be to allow anyone to copyright one version of code to carry out

7728-495: The start of his tenure, the personal systems division was already a prime moneymaker with MS-DOS , at that time sold only through OEMs . After shipping Windows 95, he turned his full-time focus onto the Internet efforts at Microsoft, which led to the creation of the Internet Platform and Tools Division 1996, which he led. In 1997, Silverberg was given responsibilities for Office but his principal interest remained with

7820-572: The video card supports Shader Model 4.1 or higher and 32-bit floating-point operations. Direct3D 10.1 still fully supports Direct3D 10 hardware, but in order to utilize all of the new features, updated hardware is required. Microsoft unveiled DirectX 11 at the Gamefest 08 event in Seattle. The Final Platform Update launched for Windows Vista on October 27, 2009, which was a week after the initial release of Windows 7 , which launched with Direct3D 11 as

7912-627: Was announced, capable of real-time ray-tracing on supported hardware, and the DXR API was added in the Windows 10 October 2018 update. In 2019 Microsoft announced the arrival of DirectX 12 to Windows 7 but only as a plug-in for certain game titles. Microsoft revealed DirectX 12 Ultimate in March 2020. DirectX 12 Ultimate will unify to a common library on both Windows 10 computers and the Xbox Series X and other ninth-generation Xbox consoles. Among

8004-660: Was claimed to be 50–70% more efficient than DirectX 11 in rendering speed and CPU power consumption. Ashes of the Singularity was the first publicly available game to utilize DirectX 12. Testing by Ars Technica in August 2015 revealed slight performance regressions in DirectX 12 over DirectX 11 mode for the Nvidia GeForce 980 Ti , whereas the AMD Radeon R9 290x achieved consistent performance improvements of up to 70% under DirectX 12, and in some scenarios

8096-607: Was codenamed the Manhattan Project, like the World War II project of the same name , and the idea was to displace the Japanese-developed video game consoles with personal computers running Microsoft's operating system. It had initially used the radiation symbol as its logo but Microsoft asked the team to change the logo. Management did not agree to the project as they were already writing off Windows as

8188-455: Was defined simply as "a set of services available to a programmer for performing certain tasks" by technologist Carl Malamud . The idea of the API was expanded again with the dawn of remote procedure calls and web APIs . As computer networks became common in the 1970s and 80s, programmers wanted to call libraries located not only on their local computers, but on computers located elsewhere. These remote procedure calls were well supported by

8280-429: Was known as " Managed DirectX " (or MDX for short), and claimed to operate at 98% of performance of the underlying native DirectX APIs. In December 2005, February 2006, April 2006, and August 2006, Microsoft released successive updates to this library, culminating in a beta version called Managed DirectX 2.0. While Managed DirectX 2.0 consolidated functionality that had previously been scattered over multiple assemblies into

8372-496: Was officially launched alongside Windows 10 on July 29, 2015. The primary feature highlight for the new release of DirectX was the introduction of advanced low-level programming APIs for Direct3D 12 which can reduce driver overhead. Developers are now able to implement their own command lists and buffers to the GPU, allowing for more efficient resource utilization through parallel computation . Lead developer Max McMullen stated that

8464-402: Was shortened to Xbox for its commercial name. In 2002, Microsoft released DirectX 9 with support for the use of much longer shader programs than before with pixel and vertex shader version 2.0. Microsoft has continued to update the DirectX suite since then, introducing Shader Model 3.0 in DirectX 9.0c, released in August 2004. As of April 2005, DirectShow was removed from DirectX and moved to

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