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16-537: On Misplaced Pages, FC may refer to Misplaced Pages:Featured content . [REDACTED] Look up FC in Wiktionary, the free dictionary. FC may refer to: Businesses, organisations, and schools [ edit ] Fergusson College , a science and arts college in Pune, India Finncomm Airlines (IATA code) FranklinCovey company, NYSE stock symbol FC Frontier Corps ,

32-483: A "continue countdown" screen, in which the player has a limited amount of time (usually 10, 15, or 20 seconds) to insert additional coins in order to continue the game from the point where it had ended; deciding not to continue will result in the displaying of a game over screen. The continue feature was added to arcade games in the mid-1980s due to arcade owners wanting to earn more money from players who played for longer periods of time. The first arcade game to have

48-485: A continue feature was Fantasy , and the first home console cartridge to have this feature was the Atari 2600 version of Vanguard . As a result of the continue feature, games started to have stories and definite endings; however, those games were designed so that it would be nearly impossible to get to the end of the game without continuing. Salen and Zimmerman argue that the continue feature in games such as Gauntlet

64-537: A contraceptive Foot-candle (symbol fc or ft-c), a unit of illumination Formal charge , a Lewis structure concept in chemistry Fragment crystallizable region , a region of an antibody Fuel cell , an electrochemical cell that converts the chemical energy from a fuel into electricity Ferrocene (denoted as Fc), an organic compound Fragment crystallizable region , the tail end of an antibody, shortened to Fc. Sport [ edit ] Fielder's choice , in baseball statistics First-class cricket ,

80-514: A match classification Football club Other uses [ edit ] FC (band) , UK Frontier Corps , a paramilitary force of Pakistan Facilitated communication , a discredited communication technique in disabled care Fact-checking , a process of verifying information Fire Controlman , a rank of the U.S. Navy Province of Forlì-Cesena , Italy, vehicle registration code Forward caste , in Indian society Franking credit ,

96-628: A paramilitary force in Pakistan Science and technology [ edit ] Computing [ edit ] fc (Unix) , computer program that relists commands FC connector , a type of optical-fiber connector Flash controller Family Computer , video game console released in Japan in 1983, later redesigned and brought to the west as the Nintendo Entertainment System Fibre Channel ,

112-477: A powerful healing spell may affect anyone within a certain range of the caster (often only if they are a member of the caster's party ). Some games also have what are referred to as "aura" abilities that will affect anyone in the area around the person with the ability. For example, many strategy games have hero or officer units that can improve the morale and combat performance of friendly units around them. The inclusion of AoE elements in game mechanics can increase

128-437: A serial computer bus File Compare ( fc ), an MS-DOS, OS/2 and Windows command line tool fc a casefolding feature in perl Vehicles [ edit ] Fairchild FC , 1920s and 1930s aircraft A tenth generation Honda Civic Holden FC , a motor vehicle A second generation Mazda RX-7 car Fully cellular, a type of container ship Other sciences [ edit ] Female condom (FC1, FC2),

144-502: A specified area. For example, in the role-playing game, Dungeons & Dragons , a fireball spell will deal damage to anyone within a certain radius of where it strikes. In most tactical strategy games artillery weapons have an area of effect that will damage anyone within a radius of the strike zone. Often the effect is stronger on the target than on anything else hit. See also: Splash damage Area of effect can also refer to spells and abilities that are non-damaging. For example,

160-577: A type of tax credit Freedom Club , a pseudonym of the "Unabomber" Ted Kaczynski Fucked Company , a defunct web site Full combo , a term used in rhythm games Functional conversation , designed to convey information in order to help achieve an individual or group goal Further Confusion , a furry convention held in the Bay Area of California each January EA Sports FC , video game series See also [ edit ] Flucytosine or 5-FC, an antifungal medication Topics referred to by

176-775: Is different from Wikidata All article disambiguation pages All disambiguation pages FC">FC The requested page title contains unsupported characters : ">". Return to Main Page . Full combo Since the origin of video games in the early 1970s, the video game industry , the players , and surrounding culture have spawned a wide range of technical and slang terms. Also isometric graphics . Also triple A . Also badge , trophy , medal , cheevo . Also aim down sights . Also control stick and thumbstick . A term used in many role-playing and strategy games to describe attacks or other effects that affect multiple targets within

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192-633: The Atari 8-bit computers of the late 1970s and 1980s, the term attract mode was sometimes used to denote a simple screensaver that slowly cycled the display colors to prevent phosphor burn-in when no input had been received for several minutes. Attract modes demonstrating gameplay are common in current home video games. Also aim-assist . Also bunny hopping . Also backfilling . Also achievement . Also banhammer . Also beta testing . Also story mode and campaign . Also character select . Also clutching

208-447: The game and coming in clutch . A common term in video games for the option to continue the game after all of the player's lives have been lost, rather than ending the game and restarting from the very beginning. There may or may not be a penalty for doing this, such as losing a certain number of points or being unable to access bonus stages. In arcade game s, when a player loses or fails an objective, they will generally be shown

224-412: The game is not being played. Originally built into arcade games , the main purpose of the attract mode is to entice passers-by to play the game. It usually displays the game's title screen , the game's story (if it has one), its high score list, sweepstakes (on some games) and the message " Game Over " or "Insert Coin" over or in addition to a computer-controlled demonstration of gameplay . In

240-403: The role of strategy, especially in turn-based game s. The player has to place units wisely to mitigate the possibly devastating effects of a hostile area of effect attack; however, placing units in a dense formation could result in gains that outweigh the increased AoE damage received. Also display mode and show mode . A pre-recorded demonstration of a video game that is displayed when

256-401: The same term [REDACTED] This disambiguation page lists articles associated with the title FC . If an internal link led you here, you may wish to change the link to point directly to the intended article. Retrieved from " https://en.wikipedia.org/w/index.php?title=FC&oldid=1256166457 " Category : Disambiguation pages Hidden categories: Short description

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