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FIFA World

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58-530: FIFA World was a free-to-play massively multiplayer online football game developed by EA Canada . It was announced on 9 August 2013 and later an open beta was released on 12 November 2013 in Brazil and Russia. The open beta was made available globally on 20 May 2014, with support in English , German , French , Russian , Spanish , Mexican Spanish , Brazilian Portuguese , Polish and Turkish . Italian

116-502: A British family £1700.41 after their son had purchased countless microtransactions whilst playing the F2P game Zombies vs. Ninjas . Pointing to the disruptive effect of free-to-play on current models, IGN editor Charles Onyett has said "expensive, one-time purchases are facing extinction". He believes that the current method of paying a one-time fee for most games will eventually disappear completely. Greg Zeschuk of BioWare believes there

174-488: A deal with Massive Incorporated , which lets Massive update and change in-game advertising in real-time within EA games. Independent game developer Edmund McMillen has claimed that he makes most of his money from sponsors by placing advertisements into the introduction of a game and the game's title screen . Matt Mihaly created the first known business model of exchanging virtual items for money in an online game, in 1997 for

232-541: A failure to reach agreement with the rights holders, but the Turkish Süper Lig returns to the series. The Brazil national football team feature in the game, despite the domestic league not being included. One of the new features added for FIFA 15 is that all 20 Premier League stadiums are included and officially licensed. On 19 September a list of stadiums in the game was published on its website, alongside 31 generic stadiums. Lionel Messi returns as

290-479: A free-to-play one has proven very beneficial in some cases. Star Wars: The Old Republic is a good example of a game that transitioned from subscription to free-to-play. Turbine as of September 10, 2010, has given an F2P with Cash shop option to The Lord of the Rings Online which resulted in a tripling of profit. Sony Online Entertainment 's move to transition EverQuest from a subscription model into

348-511: A game is considered pay-to-win when a player can gain any advantage over their non-paying peers. Market research indicates that pay-to-win mechanics are considered much more acceptable by players in China than in Western countries, possibly because Chinese players are more habituated to recurring costs associated with gaming, such as gaming café fees. A common suggestion for avoiding pay-to-win

406-410: A game that requires relatively low system requirements and at no cost, and consequently provides a highly accessible experience funded by advertising and micropayments for extra content or an advantage over other players. Free-to-play is newer than the pay to play model, and the video game industry is still attempting to determine the best ways to maximize revenue from their games. Gamers have cited

464-464: A hybrid F2P/subscription game was followed by a 125% spike in item sales, a 150% up-tick in unique log-ins, and over three times as many account registrations. The movement of free-to-play MMOs into the mainstream also coincided with experimentation with other genres as well. The model was picked up by larger developers and more diverse genres, with games such as Battlefield Heroes , Free Realms , Quake Live and Team Fortress 2 appearing in

522-451: A promotion and relegation system from Division 10 to Division 1, or in single-player seasons where players played against the game's licensed clubs controlled by the AI. Every week, a team compiled by EA Sports based on real-life player performances was released, where the players in these squads were represented as special black items with upgraded attributes. These were made available in packs for

580-647: A quest, or refer a friend to the game . Many browser games have an "energy bar" that depletes when the player takes actions. These games then sell items such as coffee or snacks to refill the bar. Free-to-play games are free to install and play, but once the player enters the game, the player is able to purchase content such as items, maps, and expanded customization options. Some games, such as id Software's Quake Live , also use in-game advertising to provide income for free-to-play games. In addition to making in-game items available for purchase, EA integrates in-game advertising into its games. In August 2007, EA completed

638-544: A report from mobile advertising company firm SWRV stated that only 1.5 percent of players opted to pay for in-game items, and that 50 percent of the revenue for such games often came from just ten percent of players. Nevertheless The Washington Post noted that the developers of two such games, Supercell ( Clash of Clans ) and Machine Zone ( Game of War: Fire Age ), were able to afford Super Bowl commercials in 2015 featuring big-name celebrities (respectively Liam Neeson and Kate Upton ). The latter, Game of War ,

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696-415: A time limit; after this expires, the item must be repurchased before the user can continue. Another commonly seen mechanic is the use of two in-game currencies: one earned through normal gameplay, and another which can be purchased with real-world money. The second, "premium" currency is sometimes given out in small amounts to non-paying players at certain times, such as when they first start the game, complete

754-432: Is The Concept Squad, where players are given access to the game's database and can create a "dream squad". The concept players card is grey colored. A number of new legends are also introduced to the game, including Franz Beckenbauer , Roberto Carlos , Peter Schmeichel and Hristo Stoichkov which are only available on Xbox One and Xbox 360 . New goal celebrations featured in the game include Luis Suárez 's 'kiss

812-613: Is a good possibility that free-to-play would become the dominant pricing plan for games, but that it was very unlikely that it would ever completely replace subscription-based games. Developers such as Electronic Arts have pointed to the success of freemium, saying that microtransactions will inevitably be part of every game. While noting the success of some developers with the model, companies such as Nintendo have remained skeptical of free-to-play, preferring to stick to more traditional models of game development and sales. In February 2015 Apple began featuring popular non-freemium software on

870-434: Is based on the freemium software model, in which users are granted access to a fully functional game but are incentivised to pay microtransactions to access additional content or more powerful in-game assets. Sometimes the content is entirely blocked without payment; other times it requires immense time 'unlocking' it for non-paying players, and paying the fee speeds the unlocking process. Another method of generating revenue

928-538: Is distinct from traditional commercial software, which requires a payment before using the game or service . It is also separate from freeware games, which are entirely costless. Free-to-play's model is sometimes derisively referred to as free-to-start due to not being entirely free. Free-to-play games have also been widely criticized as " pay-to-win "—that is, that players can generally pay to obtain competitive or power advantages over other players. There are several kinds of free-to-play business models. The most common

986-622: Is exciting, exaggerated, and immensely entertaining, FIFA 15 is the game to get" but was critical of the game's commentary. Steve Hannley of Hardcore Gamer gave the game a 4 out of 5, saying "Shrewdly taking advantage of current-gen's capabilities with added emotional intelligence and improved animations, this is easily the prettiest EA Sports title this year", but he criticised the "relatively unchanged" game modes. Some users complained that their version of FIFA 15 suffered from lagging , stuttering and audio looping, as well as gameplay bugs and lighting issues. Patches have been released for

1044-438: Is for payments to only be used to broaden the experience without affecting gameplay. For example, some games, such as Dota 2 , Fortnite Battle Royale and StarCraft II , only allow the purchase of cosmetic items, meaning that a player who has spent money on the game will still be on the same level as a player who has not. Others suggest finding a balance where a game encourages players to pay for extra content that enhances

1102-484: Is the number of players that a game can keep continuously engaged, followed by how many compelling spending opportunities the game offers its players. With free games that include in-game purchases, two particularly important things occur: first, more people will try out the game since there is zero cost to doing so and second, revenue will likely be more than a traditional game since different players can now spend different amounts of money that depend on their engagement with

1160-790: Is the tendency for free games to constantly request that the player buy extra content, in a similar vein to nagware and trialware 's frequent demands for the user to "upgrade". Payment may be required in order to survive or continue in the game, annoying or distracting the player from the experience. Some psychologists, such as Mark D. Griffiths , have criticized the mechanics of freemium games as exploitative, drawing direct parallels to gambling addiction . The ubiquitous and often intrusive use of microtransactions in free-to-play games has sometimes caused children to either inadvertently or deliberately pay for large amounts of virtual items, often for drastically high amounts of real money. In February 2013, Eurogamer reported that Apple had agreed to refund

1218-535: Is to integrate advertisements into the game. And another is to sell cosmetic upgrades such as new outfits: these upgrades do not necessarily help the player win or compete. The model was first popularly used in early massively multiplayer online games targeted towards casual gamers , before finding wider adoption among games released by major video game publishers to combat video game piracy . The model has been used by games such as Star Wars: The Old Republic , Apex Legends , Fortnite Battle Royale , and

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1276-576: The 2014 FIFA World Cup . National teams were also included in the "Single Player Tournaments" mode of the game for the first time, while national team kits were also updated to reflect those to be used at the World Cup. Video sharing was made possible on the game when version 7.0 was released on 22 August 2014. Players are able to select highlights at the end of a match and share them with their friends in-game, as well as on Facebook or YouTube . On 1 October 2014, Electronic Arts released version 8.0 of

1334-570: The Nintendo 3DS , Nintendo Wii and PlayStation Vita , as well as the last game published by Electronic Arts for all three systems. The game features Lionel Messi on its cover, alongside different players in different parts of the world, and is the first game in the FIFA series to be fully licensed by the Premier League . FIFA 15 received positive reviews across all platforms, although

1392-590: The People's Republic of China . Microtransaction -based free-to-play mobile games and browser games such as Puzzle & Dragons , Kantai Collection and The Idolmaster Cinderella Girls also have large player populations in Japan. In particular, the Nikkei Shimbun reported that Cinderella Girls earns over 1 billion yen in revenue monthly from microtransactions. Electronic Arts first adopted

1450-658: The App Store as "Pay Once & Play", describing them as "Great Games with No In-App Purchases ... hours of uninterrupted fun with complete experiences". FIFA 15 FIFA 15 is a football simulation video game developed by EA Canada and published by Electronic Arts under the EA Sports label. It was released on 23 September 2014 in North America, 25 September in Europe and Australia and 26 September in

1508-549: The PC version in particular was criticized for the amount of bugs that were featured at release. For the third consecutive edition, the main commentators for the game are Martin Tyler and Alan Smith while commentators for international matches are Clive Tyldesley and Andy Townsend . FIFA 15 ' s Ultimate Team introduced a new feature, in which users can sign loan players for a limited duration of matches. Another new feature

1566-657: The PlayStation 4 version. The Xbox One version received a similar average of 82.17% based on 12 reviews, and the PC version 64.00% based on 2 reviews. Another review aggregation website Metacritic gave the PlayStation 4 version an 82/100 based on 29 reviews, the Xbox One 84/100 based on 19 reviews and the PC version 82/100 based on 5 reviews. During the 18th Annual D.I.C.E. Awards , the Academy of Interactive Arts & Sciences awarded FIFA 15 with " Sports Game of

1624-572: The United Kingdom and Ireland for the PlayStation 3 , PlayStation 4 , PlayStation Vita , Nintendo 3DS , Wii , Xbox One , Xbox 360 , Microsoft Windows , iOS , Android and Windows Phone . On PC for the first time, FIFA 15 runs on EA's Ignite engine with the same features as the PlayStation 3 and Xbox 360 editions. This is the final game in the FIFA series to be available on

1682-475: The Year ". Chris Schilling of IGN gave the game a score of 83%, saying " FIFA 15 is still one of the best sports simulations around, with superb animation and big-match atmosphere", although finding flaws in the frequent use of cutaways and the quality of the game's artificial intelligence . A score of 8 out of 10 was given by GameSpot writer John Robertson, who concluded "If you're looking for football that

1740-519: The basket we're putting our eggs in—is that 'free' will soon be disassociated with [sic] 'shallow' and 'cruddy'." However, another noted that developing freeware games gave developers the largest amount of creative freedom, especially when compared to developing console games, which requires that the game follow the criteria as laid out by the game's publisher. Many kinds of revenue are being experimented with. For example, with its Free Realms game targeted to children and casual gamers, Sony makes money from

1798-399: The fact that purchasing a game for a fixed price is still inherently satisfying because the consumer knows exactly what they will be receiving, compared to free-to-play which requires that the player pay for most new content that they wish to obtain. The term itself, "free-to-play", has been described as one with a negative connotation. One video game developer noted this, stating, "Our hope—and

FIFA World - Misplaced Pages Continue

1856-601: The flagship title Achaea, Dreams of Divine Lands for his corporation originally Achaea LLC that later became Iron Realms Entertainment . The free-to-play business model in online games was later realized by Nexon in South Korea to a degree first catching more major media attention at the time. The first Nexon game to use it, QuizQuiz , was released in October 1999. Its creator Lee Seungchan would go on to create MapleStory . The free-to-play model originated in

1914-547: The free-to-play concept in one of its games when it released FIFA Online in Korea. In the late 2000s, many MMOs transitioned to the free-to-play model from subscriptions, including subscription-based games such as The Lord of the Rings Online: Shadows of Angmar , Age of Conan: Hyborian Adventures , Dungeons & Dragons Online , and Champions Online . This move from a subscription based model to

1972-626: The game Fortnite , they found that since the in-game currency does not have a unique exchange rate, it can conceal the true cost of an in-game purchase, resulting in players potentially paying more than they realize. In 2021 the study was used to take legal action against Epic Games, the publisher of Fortnite . In some games, players who are willing to pay for special items, downloadable content , or to skip cooldown timers may be able to gain an advantage over those playing for free who might otherwise hardly be able to access said items. Such games are called " pay-to-win " (abbreviated as "P2W"). In general

2030-438: The game and their preferences towards it. Player populations that spend money on free-to-play games can be broken up into terms that borrow from gambling: " whales " which typically are the smallest segment, up to around 10% of players, but are willing to spend the most on a game; "dolphins" which represent a larger portion of around 40% of players who spend some money but not as much as whales; and "minnows", representing about half

2088-527: The game from Division 10 to Division 1. Every match played counted for one of five match credits allocated to each player. These match credits replenished over time after being used, and could also be purchased using "FIFA Points", the in-game currency of all FIFA titles. The game featured the same leagues, clubs and national teams licensed for FIFA 15 , although the Campeonato Brasileiro Série A and Brazilian clubs were removed from

2146-725: The game in September 2014 due to a failure to reach an agreement with the rights holders. The Turkish Süper Lig and all 18 Süper Lig clubs were also introduced to the game for the first time with the release of version 8.0 on 22 August 2014. The Ultimate Team game mode allowed players to build unique squads within their club using players bought from the live transfer market or acquired in packs, which could be opened using coins earned in matches or "FIFA Points". Packs could also be earned by completing certain in-game accomplishments. Players could use their squads in online seasons, where players competed against other players and progressed through

2204-480: The game without making the free version feel limited by comparison. This theory is that players who do not pay for items would still increase awareness of it through word of mouth marketing, which ultimately benefits the game indirectly. In response to concerns about players using payments to gain an advantage in the game, titles such as World of Tanks have explicitly committed to not giving paying players any advantages over their non-paying peers, while allowing

2262-644: The game's leagues, clubs and national teams was published on its official website on 18 September with the description "Experience true football authenticity with FIFA 15 – featuring 35 licensed leagues, over 600 clubs, 16,000+ players and 41 licensed stadiums". EA Sports had signed a deal with the Premier League as the Official Sports Technology Partner. In this way EA are licensed under Premier League development. This deal allows all 20 Premier League stadiums to be included in

2320-605: The game, allowing players to make use of new items from the 2014–15 season in the Ultimate Team mode of the game, including new kits and updated player ratings from FIFA 15 , while still allowing players to keep their old FIFA 14 -style items from the 2013–14 season. Released on 5 November 2014, version 9.0 saw the introduction of an improved version of the Impact engine from FIFA 12 , first announced at Gamescom 2014 . New features included 2,000 new animations added to

2378-485: The game, including the seven stadiums from FIFA 14 . Official Premier League scoreboards and television graphics are also in the game, as well as real-life referees, chants and advertising hoardings. The Italian Serie A is fully licensed in FIFA 15 . All Serie B teams except the three relegated from the 2013–14 Serie A , and several Argentine clubs, feature with generic crests and kits. The Campeonato Brasileiro Série A and Brazilian clubs are not licensed, due to

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2436-417: The game. On 15 April 2015, EA announced they would be shutting down FIFA World servers on 14 July and turning off services for the game with immediate effect, after an open beta of nearly 18 months. A statement from a representative read: "We just didn't have the momentum to bring the game to a full commercial launch. It's a tough decision, but we believe ultimately the right one, that we stop development on

2494-436: The game." Battlefield Play4Free , Battlefield Heroes , and Need for Speed: World were also due to be closed on the same day. The decision was not reversed and the game was closed on the anticipated date. Free-to-play Free-to-play ( F2P or FtP ) video games are games that give players access to a significant portion of their content without paying or do not require paying to continue playing. Free-to-play

2552-433: The gameplay and tactical free kicks introduced in FIFA 13 , as well as new skill moves and celebrations. Six new stadiums were also added to the game, including Aston Villa 's Villa Park , Swansea City 's Liberty Stadium and Schalke 04 's Veltins-Arena . The League Teams mode of the game allowed the player to use any of the licensed clubs and national teams to progress through a promotion and relegation system within

2610-464: The late 1990s and early 2000s, coming from a series of highly successful MMOs targeted towards children and casual gamers, including Furcadia , Neopets , RuneScape , MapleStory , and text-based dungeons such as Achaea, Dreams of Divine Lands . Known for producing innovative titles, small independent developers also continue to release free-to-play games. Free-to-play games are particularly prevalent in countries such as South Korea and

2668-502: The late 2000s. The experimentation was not successful in every genre, however. Traditional real time strategy franchises such as Age of Empires and Command & Conquer both attempted free-to-play titles. Age of Empires Online was shut down in the midst of a tiny player base and stagnant revenue, and Command & Conquer: Generals 2 was shut down in alpha due to negative reactions from players. In 2011, revenue from free-to-play games overtook revenue from premium games in

2726-615: The main cover star for all regions on the global cover. Messi has starred on the cover of all instalments of the FIFA franchise since FIFA 13 , when he replaced Wayne Rooney . Some regions also have a player from that region starring on the cover with Messi. Nintendo's platforms may not have localised variants of the game cover available, or feature an additional player, in select regions. FIFA 15 received generally positive reviews from critics. Review aggregation website GameRankings provides an average rating of 81.57% based on 15 reviews for

2784-471: The majority of the MOBA games, which offer the "full version" of a product free of charge, while users are charged micropayments to access premium features and virtual goods , often in a piecemeal fashion. In-game items can be purely cosmetic, enhance the power of the player, accelerate progression speed, and many more. A common technique used by developers of these games is for the items purchased to have

2842-556: The population, who spend the barest amount to maintain activity. As a result of this distribution, whales typically provide most of the revenue in free to play games, and in some cases, 50% of the revenue comes from 0.15% of players ("white whales") in one report. It is not unlikely for a very few players to spend tens of thousands of dollars in a game that they enjoy. For PC gaming specifically, two challenges exist: video game piracy and demanding system requirements. The free-to-play model attempts to solve both these problems by providing

2900-435: The product with advertisements on loading screens , free virtual goods sponsored by companies such as Best Buy , a subscription option to unlock extra content, a collectible card game , a comic book , and micropayment items that include character customization options. In 2020, a study from Germany concluded that some free-to-play games use the "money illusion" as a form to hide the true cost of products. When they examined

2958-475: The rest of the week until a new "Team of the Week" is released. Players could also customise their club's badges, kits, match balls and stadiums, extend their players' contracts, change their playing positions or temporarily improve their attributes using items acquired in packs or the live transfer market. The game adapted its commentary from FIFA 15 , with commentators available in the 10 supported languages on

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3016-471: The top 100 games in Apple's App Store. The percentage of people that spend money on in-game items in these games ranges from 0.5% to 6%, depending on a game's quality and mechanics . Even though this means that a large number of people will never spend money in a game, it also means that the people that do spend money could amount to a sizeable number due to the fact that the game was given away for free. Indeed

3074-518: The users buying the "gold" or "premium" ammo and expendables without paying the real money. However, features affecting gameplay and win rate , such as purchasing a 100% crew training level, a premium account, premium vehicles, and converting experience points to free experience points, remain available for the paying customers only. Play-to-earn, also known as pay-to-earn, is a model of monetization that uses cryptocurrency and other blockchain technologies. In single-player games, another concern

3132-413: The video game on 15 September 2014. FIFA World , along with other EA free-to-play titles Battlefield Heroes , Battlefield Play4Free , and Need for Speed: World , went offline on 14 July 2015. After the release of the global open beta, EA Sports released version 6.0 of the game on 3 June 2014, with the game's interface redesigned to "bring the spirit and excitement of Brazil" in preparation for

3190-500: The wrist' routine, Zlatan Ibrahimović kicking the corner flag, and Cristiano Ronaldo 's celebration from his second goal vs Sweden in the qualifying play-offs for the 2014 World Cup where he raises both arms and points downwards. A demo was released on 9 September 2014, with three new teams – Chelsea , Liverpool and Napoli – alongside the previous game's demo's teams: Borussia Dortmund , FC Barcelona , Manchester City , Boca Juniors and Paris Saint-Germain . A full list of

3248-470: Was in Game of War: Fire Age , where the players that bought products on average spent $ 550. The free-to-play model has been described as a shift from the traditional model, also known as premium-priced games, where consumers paid for the cost of the game upfront and the game's success was measured by multiplying the number of units of a game sold by the unit price. Within free-to-play, the most important factor

3306-597: Was in fact, part of a roughly $ 40 million campaign starring Upton. As of 2012, free-to-play MOBAs , such as League of Legends , Dota 2 , Heroes of the Storm , and Smite had become among the most popular PC games. The success in the genre has helped convince many video game publishers to copy the free-to-play MOBA model. During 2015, Slice Intelligence tracked people that bought products in mobile video games, and these players spent an average of $ 87 in free-to-play games. The highest spending per player in 2015

3364-511: Was included with the release of version 9.0 of the game on 5 November 2014. Players could play the game using their keyboard , a combination of their keyboard and mouse or a game controller . Like with the main releases of FIFA , Lionel Messi featured on promotional images and the title screen of the game. Arda Turan was announced as an ambassador for the game in Turkey on 27 August 2014, with Eden Hazard announced as another ambassador for

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