Misplaced Pages

Sony NEX-7

Article snapshot taken from Wikipedia with creative commons attribution-sharealike license. Give it a read and then ask your questions in the chat. We can research this topic together.

The Sony α NEX-7 is a digital camera announced 24 August 2011 by Sony. It is a mirrorless interchangeable lens camera and as such inherits a smaller body form factor than a traditional digital single-lens reflex camera , while still retaining the sensor size and features of an APS-C -sized model. It is targeted at experienced users, enthusiasts and professionals. It is replaced by the ILCE-6000 (α6000) .

#611388

97-555: Being targeted at experienced users, enthusiasts and professionals, the Sony NEX-7 offers features relevant to them. Mainly, it integrates a 24.3 megapixels APS-C sensor, videos 1920×1080p at 60 frame/s in AVCHD 2 and 10 fps stills shooting. It's built in a robust magnesium alloy and incorporates an XGA OLED electronic viewfinder with 2.4 million dots resolution. The camera's specifications are as follows: Albeit being delayed for

194-412: A native resolution , and it should (ideally) be matched to the video card resolution. Each pixel is made up of triads , with the number of these triads determining the native resolution. On older, historically available, CRT monitors the resolution was possibly adjustable (still lower than what modern monitor achieve), while on some such monitors (or TV sets) the beam sweep rate was fixed, resulting in

291-411: A pixel (abbreviated px ), pel , or picture element is the smallest addressable element in a raster image , or the smallest addressable element in a dot matrix display device . In most digital display devices , pixels are the smallest element that can be manipulated through software. Each pixel is a sample of an original image; more samples typically provide more accurate representations of

388-545: A regular two-dimensional grid . By using this arrangement, many common operations can be implemented by uniformly applying the same operation to each pixel independently. Other arrangements of pixels are possible, with some sampling patterns even changing the shape (or kernel ) of each pixel across the image. For this reason, care must be taken when acquiring an image on one device and displaying it on another, or when converting image data from one pixel format to another. For example: Computer monitors (and TV sets) generally have

485-551: A "pixel" may refer to a fixed length rather than a true pixel on the screen to accommodate different pixel densities . A typical definition, such as in CSS , is that a "physical" pixel is 1 ⁄ 96 inch (0.26 mm). Doing so makes sure a given element will display as the same size no matter what screen resolution views it. There may, however, be some further adjustments between a "physical" pixel and an on-screen logical pixel. As screens are viewed at difference distances (consider

582-422: A common name for graphic designers and/or pixel artists. Although some graphicians worked on adding art to cracked video games ( cracktros ), the demoscene contributed to artistic communities creating pixel art for its own sake as art. These were often shared via floppy disks that were handed from person to person or via the postal service. The golden age of the demoscene and its associated pixel art milieu, however,

679-480: A display device, or pixels in a digital camera (photosensor elements). This list is not exhaustive and, depending on context, synonyms include pel, sample, byte, bit, dot, and spot. Pixels can be used as a unit of measure such as: 2400 pixels per inch, 640 pixels per line, or spaced 10 pixels apart. The measures " dots per inch " (dpi) and " pixels per inch " (ppi) are sometimes used interchangeably, but have distinct meanings, especially for printer devices, where dpi

776-466: A distance. In some displays, such as LCD, LED, and plasma displays, these single-color regions are separately addressable elements, which have come to be known as subpixels , mostly RGB colors. For example, LCDs typically divide each pixel vertically into three subpixels. When the square pixel is divided into three subpixels, each subpixel is necessarily rectangular. In display industry terminology, subpixels are often referred to as pixels , as they are

873-529: A few months because of 2011's Thai floods, the α NEX-7 was very well received by critics and users. In regions like Hong Kong, α NEX-7 was always running out of stock. DPreview.com and PhotographyBlog gave it their highest awards, with the highest score ever attained by an APS class camera. α NEX-7 also won the best camera in Camera Grand Prix 2012 under professional catalog, which was voted by a professional community consisting of 57 council members from

970-794: A few notable exceptions, such as Habbo Hotel , which inspired a great amount of isometric pixel art, and Advance Wars , for Game Boy Advance . The popularity of pixel art accelerated during the 2010s. One major contribution to this trend was the success of several 'retro' pixel art games such as Superbrothers: Sword & Sworcery EP (2011), Terraria (2011), Fez (2012), Papers, Please (2013), Shovel Knight (2014), Undertale (2015), Owlboy (2016), Stardew Valley (2016), Deltarune (2018), Celeste (2018), and Octopath Traveler (2018). Many of these games combined low-resolution game assets with non-pixel art (NPA) elements such as filters, high definition UI, or special effects. The increased attention on pixel art in media and

1067-450: A fixed native resolution . What it is depends on the monitor, and size. See below for historical exceptions. Computers can use pixels to display an image, often an abstract image that represents a GUI . The resolution of this image is called the display resolution and is determined by the video card of the computer. Flat-panel monitors (and TV sets), e.g. OLED or LCD monitors, or E-ink , also use pixels to display an image, and have

SECTION 10

#1732798571612

1164-426: A fixed native resolution. Most CRT monitors do not have a fixed beam sweep rate, meaning they do not have a native resolution at all – instead they have a set of resolutions that are equally well supported. To produce the sharpest images possible on an flat-panel, e.g. OLED or LCD, the user must ensure the display resolution of the computer matches the native resolution of the monitor. The pixel scale used in astronomy

1261-423: A flexible medium, pixel artists can often imitate styles from traditional media, such as impressionism or pointillism in oil painting or cross-hatching in embroidery. Pixel art is not a style itself, but a broad artistic medium. However, there are different styles within pixel art that revolve around pixel placement. One common distinction in style is the use of clusters. A cluster is a field of connected pixels with

1358-554: A forum, a hall of fame, and a monthly top 10-pixel art competition based on member voting. Over time, the overlapping but separate communities of Pixelation and Pixel Joint were engaged in online discourse about the nature of pixel art, inspiring widely shared tutorials and arguably contributing to a new paradigm that was different from the pixel art of the 1990s. A major concern was to establish pixel art as its own medium and/or art form, separate from other types of digital art, such as Oekaki. In particular, highly restricted palettes (e.g.

1455-442: A hiatus. In addition, the increasing popularity of pixel art in this decade also attracted new artists to the demoscene, who had not been active during the 1990s and 2000s. It is important to note that the demoscene and its graphics competitions never stopped, but the 2010s could nevertheless be considered a period of rejuvenation. As advanced digital painting software like Photoshop became more widely available and easier to use,

1552-405: A limited number of pixels and colors available. The art form is still employed to this day by pixel artists and game studios, even though the technological limitations have since been surpassed. Most works of pixel art are also restrictive both in file size and the number of colors used in their color palette because of software limitations—to achieve a certain aesthetic or simply to reduce

1649-422: A major effect in shaping the direction of pixel art. Prominent artists would look for ways to innovate, display superior technique, overcome technical restrictions, and in many cases aim for photorealism through anti-aliasing . As the internet became more available in the 1990s, pixel artists and demosceners gradually began to spread their pixel art via websites, instant messaging, and online file sharing. While

1746-736: A maximum of 8 or 16 colors) were argued by some to be a defining feature of pixel art. One example is the so-called "8 color gentlemen's club", consisting of pixel artists who celebrated pixel art with 8 colors. The use of transparent layers and smudging tools was also considered non-pixel art and unacceptable for the Pixel Joint gallery. Whereas the demoscene had, to a large degree, revolved around physical gatherings and groups of artists, musicians, and programmers collaborating, pixel art communities on Pixel Joint and Pixelation were based mostly on online interaction among individual artists. On Pixel Joint, pixel art made through collaboration between artists

1843-457: A measured intensity level. In most digital cameras, the sensor array is covered with a patterned color filter mosaic having red, green, and blue regions in the Bayer filter arrangement so that each sensor element can record the intensity of a single primary color of light. The camera interpolates the color information of neighboring sensor elements, through a process called demosaicing , to create

1940-446: A particular style, many pixel artists alternate between different styles in their works. Pixel art is a flexible medium and shares traditions of figure drawing, landscapes, and abstract with traditional media. However, certain genres have emerged as particularly popular. These genres often overlap, but include: Essentially all raster graphics editors can be used in some way for pixel art, some of which include features designed to make

2037-474: A phone, a computer display, and a TV), the desired length (a "reference pixel") is scaled relative to a reference viewing distance (28 inches (71 cm) in CSS). In addition, as true screen pixel densities are rarely multiples of 96 dpi, some rounding is often applied so that a logical pixel is an integer amount of actual pixels. Doing so avoids render artifacts. The final "pixel" obtained after these two steps becomes

SECTION 20

#1732798571612

2134-540: A piece to be reasonably called "pixel art" have been the source of great disagreement among professionals and enthusiasts. In general, the construction of a pixel image can be very similar to that of a digital artwork, particularly during the early sketching phases. The part in which the biggest distinction is made is the final pixel-by-pixel polishing. Oekaki is a form of digital art done at small resolutions that present many similarities with pixel art. However, in Oekaki,

2231-459: A pivotal decade for pixel art establishing itself as an artform practiced around the world, separate from other forms of digital art. In particular, the Pixelation forum and Pixel Joint gallery are credited as the most influential English-speaking online communities, connecting pixel artists all over the world in a way that the mostly Western European demoscene movement had not. Pixelation was

2328-693: A separate art form. Gradually, professional artists and graphic designers had a bigger impact in the video game industry. Sierra Entertainment released Mystery House , pixelled by Roberta Williams , and the King's Quest series; and Lucasfilm Games released games such as Maniac Mansion , Zak McKracken and the Alien Mindbenders , and Indiana Jones and the Last Crusade: The Graphic Adventure . Mark J. Ferrari, an artist at Lucasfilm Games, later said: When I

2425-424: A separate art medium or art form. After the golden age of demoscene pixel art in the 1990s, many notable pixel artists of that milieu took a break from pixel art in the 2000s - although some made an early transition to join Pixelation and Pixel Joint, such as Gas 13 and Tomic. While activity did decline, the demoscene continued to explore pixel art on platforms from the late 1980s and early 1990s, particularly using

2522-588: A total number of 640 × 480 = 307,200 pixels, or 0.3 megapixels. The pixels, or color samples, that form a digitized image (such as a JPEG file used on a web page) may or may not be in one-to-one correspondence with screen pixels, depending on how a computer displays an image. In computing, an image composed of pixels is known as a bitmapped image or a raster image . The word raster originates from television scanning patterns, and has been widely used to describe similar halftone printing and storage techniques. For convenience, pixels are normally arranged in

2619-476: A variety of tools, such as free-hand/pencil, lines, and rectangles. One key difference between pixel art and other digital art is that pixel artists tend to apply a single color at a time, avoiding tools such as soft edges, smudging, and blurring. Agreeing on which tools and techniques are considered non-pixel art (NPA) is something that has caused considerable disagreement in the past. For example, applying layers with different filters that adjust hue or light values

2716-405: A web forum where artists could share pixel art to give and receive feedback. Its main focus was critiquing, developing skills and understanding of pixel art, more so than simply sharing art for the sake of admiration, entertainment, or competition. Pixel Joint is an online gallery where members can submit personal work and comment on other members' pixel art. It has features such as weekly challenges,

2813-409: Is a measure of the printer's density of dot (e.g. ink droplet) placement. For example, a high-quality photographic image may be printed with 600 ppi on a 1200 dpi inkjet printer. Even higher dpi numbers, such as the 4800 dpi quoted by printer manufacturers since 2002, do not mean much in terms of achievable resolution . The more pixels used to represent an image, the closer the result can resemble

2910-403: Is available: this means that each 24-bit pixel has an extra 8 bits to describe its opacity (for purposes of combining with another image). Many display and image-acquisition systems are not capable of displaying or sensing the different color channels at the same site. Therefore, the pixel grid is divided into single-color regions that contribute to the displayed or sensed color when viewed at

3007-401: Is considered a non-pixel art technique, but the resulting art may still be considered pixel art if there's a clear foundation of deliberate placement of pixels. To preserve the careful pixel placement, pixel art is preferably stored in a file format utilizing lossless data compression. The JPEG format, for example, is often avoided because of its compression, as it introduces visible artifacts in

Sony NEX-7 - Misplaced Pages Continue

3104-433: Is no well-known tradition of pixel art from the 1970s that differentiated between the deliberate placement of pixels or the aestheticization of individual pixels in contrast to other forms of digital painting or digital art. For this reason, one could argue that pixel art was not a recognized medium or artform in the 1970s. In what is sometimes referred to as the golden age of video games or golden age of arcade video games ,

3201-425: Is not accurate anymore. The following is a better way to interpret it: "The process that leads to the final artwork is less relevant than the final result. If the pixels play an important individual role in the final composition , it will be broadly regarded as a pixel art piece by most artists independently of the techniques that may have been implemented to achieve that result." A common characteristic in pixel art

3298-464: Is often regarded as beginning in the early 1990s. Before the 1990s, display systems were mostly based on a small 4-bit palette of imposed colors (16 fixed shades innate to each system, often incompatible with one another). The coming decade greatly improved the graphics standard with the appearance of increased color depth and indexed color palettes (For example, 512 colors for the Atari ST and

3395-430: Is often used instead of pixel . For example, IBM used it in their Technical Reference for the original PC . Pixilation , spelled with a second i , is an unrelated filmmaking technique that dates to the beginnings of cinema, in which live actors are posed frame by frame and photographed to create stop-motion animation. An archaic British word meaning "possession by spirits ( pixies )", the term has been used to describe

3492-461: Is sometimes used), while in yet other contexts (like MRI) it may refer to a set of component intensities for a spatial position. Software on early consumer computers was necessarily rendered at a low resolution, with large pixels visible to the naked eye; graphics made under these limitations may be called pixel art , especially in reference to video games. Modern computers and displays, however, can easily render orders of magnitude more pixels than

3589-630: Is the angular distance between two objects on the sky that fall one pixel apart on the detector (CCD or infrared chip). The scale s measured in radians is the ratio of the pixel spacing p and focal length f of the preceding optics, s = p / f . (The focal length is the product of the focal ratio by the diameter of the associated lens or mirror.) Because s is usually expressed in units of arcseconds per pixel, because 1 radian equals (180/π) × 3600 ≈ 206,265 arcseconds, and because focal lengths are often given in millimeters and pixel sizes in micrometers which yields another factor of 1,000,

3686-400: Is the low overall color count in the image. Pixel art as a medium mimics a lot of traits found in older video game graphics, rendered by machines capable of only outputting a limited number of colors at once. Additionally, many pixel artists are of the opinion that in most cases, using a large number of colors, especially when very similar to each other in value, is unnecessary, and detracts from

3783-427: Is the term spriting , which sometimes refers to the activity of making pixel art elements for video games specifically. The concept most likely originated from the word sprite , which is used in computer graphics to describe a two-dimensional bitmap that can be used as a building block in the construction of larger scenes. The majority of pixel artists agree that an image can only be categorized as pixel art when

3880-524: Is usually considered as such if deliberate thought was put into each individual pixel of the image. Standard digital artworks or low-resolution photographs are also composed of pixels, but they would only be considered pixel art if the individual pixels were placed with artistic intent, even if the pixels are clearly visible or prominent ( see Definition ). The phrases " dot art " and " pixel pushing " are sometimes used as synonyms for pixel art, particularly by Japanese artists. A much more popular variation

3977-797: The Mega Drive , 4,096 for the Amiga ECS , 32,768 for the Super Nintendo , and 16,777,216 for the Amiga AGA and the VGA mode of the PCs). During the 1990s, 2D games with manually painted graphics saw increasing competition from 3-dimensional games and games using pre-rendered 3D assets. Still, pixel art games like Flashback , The Secret of Monkey Island , The Chaos Engine , Street Fighter III: 3rd Strike , and The Legend of Zelda: A Link to

Sony NEX-7 - Misplaced Pages Continue

4074-565: The Nintendo Entertainment System (1983) and Master System (1985). The term pixel art was first published in a journal letter by Adele Goldberg and Robert Flegal of Xerox Palo Alto Research Center in 1982. The practice, however, goes back at least 11 years before that, for example in Richard Shoup's SuperPaint system in 1972, also at Xerox PARC. Because of the severe restrictions of early graphics,

4171-579: The Sigma 35 mm f/1.4 DG HSM lens mounted on a Nikon D800 has the highest measured P-MPix. However, with a value of 23 MP, it still wipes off more than one-third of the D800's 36.3 MP sensor. In August 2019, Xiaomi released the Redmi Note 8 Pro as the world's first smartphone with 64 MP camera. On December 12, 2019 Samsung released Samsung A71 that also has a 64 MP camera. In late 2019, Xiaomi announced

4268-548: The Smithsonian Institution museum of Washington created an exhibition called The Art of Video Games , attended by almost 700,000 people. Although some commenters had predicted the decline of "retro" pixel art after a wave of pixel art games in the 2010s, pixel art has continued to remain popular in the current decade. One major contributing factor seems to have been the COVID-19 pandemic, as people around

4365-410: The "anchor" to which all other absolute measurements (e.g. the "centimeter") are based on. Worked example, with a 30-inch (76 cm) 2160p TV placed 56 inches (140 cm) away from the viewer: A browser will then choose to use the 1.721× pixel size, or round to a 2× ratio. A megapixel ( MP ) is a million pixels; the term is used not only for the number of pixels in an image but also to express

4462-436: The "total" pixel count. The number of pixels is sometimes quoted as the "resolution" of a photo. This measure of resolution can be calculated by multiplying the width and height of a sensor in pixels. Digital cameras use photosensitive electronics, either charge-coupled device (CCD) or complementary metal–oxide–semiconductor (CMOS) image sensors, consisting of a large number of single sensor elements, each of which records

4559-627: The #sworcery hashtag went viral, contributing to the renewed interest in pixel art in video games. Pixel Joint and Pixelation remained important communities with a growing number of contributors, but the 2010s saw the rise of new communities on Reddit , DeviantArt , Instagram , and Twitter. While Pixelation, in particular, had a core of very dedicated, often professional, pixel artists and Pixel Joint had moderators who accepted or rejected submissions to its online gallery, new pixel art communities in social media were naturally less cohesive, yet more open. Not only did social media contribute significantly to

4656-467: The 1980s saw a period of innovation in video games, both as a new artform and a form of entertainment. During the early 1980s, video game creators were mainly programmers and not graphic designers. Technological innovation led to market pressure for more representational and "realistic" graphics in games. As graphics improved, it became possible to replace hand-drawn game assets with imported pictures or 3D polygons, which contributed to pixel art developing as

4753-411: The 2000s, pixel art was largely abandoned in favor of more modern graphics, particularly based on 3D. Many professional game artists who had been working with pixel art either left the industry or switched to other forms of digital art. This arguably contributed to pixel art establishing itself as an independent art form, practiced mostly by independent artists rather than game industry employees. There are

4850-559: The Commodore 64 and Atari computers. Pixel doll communities grew rapidly during the 2000s, in large part due to the continued growth of forums, message boards, and chat services. With websites like the Doll Palace, Eden Enchanted, DeviantArt, and many personal websites, pixel dolls were increasingly recognized as a new art form, with public feedback, competition, tutorials, best practices, and rules of conduct. The 2000s were arguably

4947-568: The Lunar Limited Edition. SENSOR : EXMOR | EXMOR-R | EXMOR-RS   ‧   PROCESSOR: BIONZ | BIONZ X | BIONZ XR VIDEO: 4K , 6K , 8K   ‧   SCREEN : Flip , Front Flip , Articulating , Touchscreen SHOE : s Auto-lock Accessory Shoe , m Multi Interface Shoe   ‧   BODY FEATURE: Mountable , 5-axis In-Body Image Stabilization , Weather Sealed Megapixel In digital imaging ,

SECTION 50

#1732798571612

5044-609: The Past had a major influence on future artists in the game industry, the contemporary demoscene and the aesthetic of pixel art in later decades. In addition to pixel art influenced by video games, pixel artists (or graphicians) in the demoscene continued to make pixel art for demos and cracktros. Some demoscene pixel artists active in the 1990s have cited movies and urban graffiti as important influences for their art, particularly in designing logos. In addition to copying sprites from existing video games, demoscene pixel artists also copied

5141-527: The Swedish camera manufacturer Hasselblad announced a collaboration with Sony and a mirrorless compact camera at photokina 2012 in Cologne , Germany. This camera, named Lunar , is based on the Sony NEX-7 with identical key specifications, but with aesthetic differences in exterior design and menu system. In January 2014, Hasselblad announced another cosmetic variant of the camera, limited to 200 units, named

5238-654: The aesthetic of 1980s video games had a major impact on contemporary and future pixel art, both in video games, the demoscene graphics and among independent artists. As computers became more affordable in the 1980s, software such as DEGAS Elite (1986) for the Atari ST, Deluxe Paint (1985) and Deluxe Paint 2 (1986) for the Commodore Amiga , and Paint Magic for the Commodore 64 , inspired many later pixel artists to create digital art by careful placement of pixels. In

5335-678: The allocation of the primary colors (green has twice as many elements as red or blue in the Bayer arrangement). DxO Labs invented the Perceptual MegaPixel (P-MPix) to measure the sharpness that a camera produces when paired to a particular lens – as opposed to the MP a manufacturer states for a camera product, which is based only on the camera's sensor. The new P-MPix claims to be a more accurate and relevant value for photographers to consider when weighing up camera sharpness. As of mid-2013,

5432-433: The animation process since the early 1950s; various animators, including Norman McLaren and Grant Munro , are credited with popularizing it. A pixel is generally thought of as the smallest single component of a digital image . However, the definition is highly context-sensitive. For example, there can be " printed pixels " in a page, or pixels carried by electronic signals, or represented by digital values, or pixels on

5529-401: The art form. One widely used technique is dithering , commonly using noise or a repeating pattern such as a checkerboard or lines to create a third color when seen from a distance. Other common techniques include anti-aliasing (AA) where strong edges are softened by manually placing pixels, and sub-pixelling, changing the colors of pixels to create an illusion of movement. Because pixel art is

5626-529: The basic addressable elements in a viewpoint of hardware, and hence pixel circuits rather than subpixel circuits is used. Most digital camera image sensors use single-color sensor regions, for example using the Bayer filter pattern, and in the camera industry these are known as pixels just like in the display industry, not subpixels . For systems with subpixels, two different approaches can be taken: This latter approach, referred to as subpixel rendering , uses knowledge of pixel geometry to manipulate

5723-608: The case of the Commodore 64 and the Amstrad CPC , some early pixel artists used joysticks and keyboards to pixel. With the rise of the demoscene movement in Europe in the late 1980s, artists who were proficient with creating pixel art using 8-bit computers like the Commodore 64 and ZX Spectrum or 16-bit computers like the Atari ST began to publish their pixel art as demos. Demogroups would often include coders (programmers), musicians, and graphicians, where graphicians were

5820-400: The continued growth of pixel art, and more traffic to older pixel art websites, but websites like Tumblr , Twitter, and Instagram also gave significant global attention to new pixel artists outside of the traditional pixel art communities, such as Waneella and Pixel Jeff. During the 2010s, the demoscene arguably entered a silver age , as several older artists returned to their hobbies after

5917-650: The demoscene was arguably most popular among young men, an online movement began in the late 1990s known as pixel dolls or 'dollz', which was popular among young women. The increased popularity of online chatting and personal webpages at a time before digital cameras were common led to an increased demand for personal representation through personalized avatars . These avatars often took the form of pixel dolls, being pixel art characters that could be outfitted with different clothing and accessories. As pixel dolls grew more and more common, many pixel artists gradually began to develop this as an independent artform. The 2000s were

SECTION 60

#1732798571612

6014-521: The depth is normally the sum of the bits allocated to each of the red, green, and blue components. Highcolor , usually meaning 16 bpp, normally has five bits for red and blue each, and six bits for green, as the human eye is more sensitive to errors in green than in the other two primary colors. For applications involving transparency, the 16 bits may be divided into five bits each of red, green, and blue, with one bit left for transparency. A 24-bit depth allows 8 bits per component. On some systems, 32-bit depth

6111-436: The early fall of 2022, Pixelation announced the closing of its webforum and a transition to Twitter. Pixel art continued to be a popular style in games across platforms, with releases such as Eastward (2021), Loop Hero (2021), Teenage Mutant Ninja Turtles: Shredder's Revenge (2022), Songs of Conquest (2022), and Pizza Tower (2023) Some argued that the recent wave of pixel art games, released thirty years after

6208-480: The final image. These sensor elements are often called "pixels", even though they only record one channel (only red or green or blue) of the final color image. Thus, two of the three color channels for each sensor must be interpolated and a so-called N-megapixel camera that produces an N-megapixel image provides only one-third of the information that an image of the same size could get from a scanner. Thus, certain color contrasts may look fuzzier than others, depending on

6305-452: The first camera phone with 108 MP 1/1.33-inch across sensor. The sensor is larger than most of bridge camera with 1/2.3-inch across sensor. One new method to add megapixels has been introduced in a Micro Four Thirds System camera, which only uses a 16 MP sensor but can produce a 64 MP RAW (40 MP JPEG) image by making two exposures, shifting the sensor by a half pixel between them. Using a tripod to take level multi-shots within an instance,

6402-515: The first instances of pixel art in video games were relatively abstract. The low resolution of computers and game consoles forced game designers to carefully design game assets by deliberate placement of individual pixels, to form recognizable symbols, characters, or items. Simple function-based avatars (or player-surrogates) such as spaceships, cars, or tanks required a minimum of animation and computing power, while enemies, terrain, and power-ups were often represented by symbols or simple designs. Due to

6499-427: The formula is often quoted as s = 206 p / f . The number of distinct colors that can be represented by a pixel depends on the number of bits per pixel (bpp). A 1 bpp image uses 1 bit for each pixel, so each pixel can be either on or off. Each additional bit doubles the number of colors available, so a 2 bpp image can have 4 colors, and a 3 bpp image can have 8 colors: For color depths of 15 or more bits per pixel,

6596-578: The game industry coincided with the rapid growth of pixel art communities. Owlboy's art director, Simon Andersen, explained that he wanted to show the advantages of the pixel as an art medium, pushing the potential of the artistic technique and showcase pixel art done properly, without millions of colors or 3D captures. In contrast, the heavily stylized and abstract Superbrothers: Sword & Sworcery EP made extensive use of filters and non-pixel art graphics. Superbrothers: Sword and Sworcery also allowed players to share various in-game achievements on Twitter ,

6693-415: The height of pixel doll popularity, in part because of various online communities that made use of pixel dolls for avatars and the popularity of internet forums in an age before social media. Despite this, there was relatively little interaction between the pixel doll communities and other pixel art communities such as Pixel Joint, Pixelation, or the demoscene. In video games for computers and consoles during

6790-607: The image. Different restrictions are central to pixel art, and these are often traced back to technical limitations of hardware such as Amiga, Commodore 64, NES, and early computers. The two most common restrictions are resolution and palette, and pixel artists often work with a significantly reduced canvas size and number of colors compared to other digital artists. (Lee, p. 276) Examples include Commodore 64 restrictions (320x200 resolution, 16 colors), original ZX Spectrum restrictions (256x192 pixels, 15 colors), and GameBoy restrictions (160x144 pixels, 4 colors). Some artists start

6887-421: The issue has certainly become more controversial with the rise of NFTs. Perhaps linked to the increased influence and attraction of social media platforms like Twitter, Mastodon , Reddit, and Instagram, older pixel art communities on Pixelation and DeviantArt declined in the 2020s. Discord became an important platform for pixel art communities like Pixel Joint, PAD (Pixel Art Discord), Lospec, and Trigonomicon. In

6984-412: The limited hardware of the 1970s, abstraction, as in the case of Pong 's relatively simple design, sometimes led to better game readability and commercial success than attempting more detailed representational art. Although computers had been used to create art since the 1960s and microcomputers were used in the late 1970s and there are examples of digital art utilizing a more pixelated aesthetic, There

7081-402: The most profiled examples of pixel artists expressing opposition to NFTs is Castpixel, citing environmental effects and artificial scarcity. Furthermore, as is the case with other forms of digital art, pixel artists have also discovered many cases of plagiarism and fraud by actors who download pixel art without permission to sell as NFTs. Although the discussion around pixel art theft is not new,

7178-473: The multiple 16 MP images are then generated into a unified 64 MP image. Pixel art Pixel art is a form of digital art drawn with graphical software where images are built using pixels as the only building block. It is widely associated with the low-resolution graphics from 8-bit and 16-bit era computers , arcade machines and video game consoles , in addition to other limited systems such as LED displays and graphing calculators , which have

7275-401: The number of image sensor elements of digital cameras or the number of display elements of digital displays . For example, a camera that makes a 2048 × 1536 pixel image (3,145,728 finished image pixels) typically uses a few extra rows and columns of sensor elements and is commonly said to have "3.2 megapixels" or "3.4 megapixels", depending on whether the number reported is the "effective" or

7372-462: The original. The intensity of each pixel is variable. In color imaging systems, a color is typically represented by three or four component intensities such as red, green, and blue , or cyan, magenta, yellow, and black . In some contexts (such as descriptions of camera sensors ), pixel refers to a single scalar element of a multi-component representation (called a photosite in the camera sensor context, although sensel ' sensor element '

7469-429: The original. The number of pixels in an image is sometimes called the resolution, though resolution has a more specific definition. Pixel counts can be expressed as a single number, as in a "three-megapixel" digital camera, which has a nominal three million pixels, or as a pair of numbers, as in a "640 by 480 display", which has 640 pixels from side to side and 480 from top to bottom (as in a VGA display) and therefore has

7566-405: The overall cleanliness of the image, making it look messier. Many experienced pixel artists recommend not using more colors than necessary. As images get higher in resolution, pixels get harder to distinguish from each other, and the importance of their careful placement is diminished, to the point that the concept of pixel art falls apart. The exact point at which this occurs and the conditions for

7663-412: The perceived noise. Older forms of pixel art tend to employ smaller palettes, with some video games being made using just two colors (1-bit color depth ). Because of these self-imposed limitations, pixel art presents strong similarities with many traditional restrictive art forms such as mosaics , cross-stitch and fuse beads . The precise definition of pixel art is a subject of debate, but an artwork

7760-457: The pixel doll community split into a group of artists using traditional pixel art, known as pixel-shaders, and a group of artists using more advanced tools, known as tool-shaders. As internet forums lost popularity and drawn avatars were increasingly replaced by photos in internet communities, the pixel dolling community gradually became less active in this decade. Perhaps because of the rise of pixel art in video games and social media, pixel art

7857-475: The pixels of modern digital computing. Some of the earliest examples of pixel art could be found in analog electronic advertising displays, such as the ones from New York City during the early 20th century, with simple monochromatic light bulb matrix displays extant circa 1937. Pixel art as it is known today largely originates from the golden age of arcade video games , with games such as Space Invaders (1978) and Pac-Man (1980), and 8-bit consoles such as

7954-520: The pixels play an important individual role in the composition of the artwork, which usually requires deliberate control over the placement of each individual pixel. When purposefully editing in this way, changing the position of a few pixels can have a drastic effect on the image. Modern pixel art software incorporates tools that automatically place multiple pixels at once (such as fill tools, line tools, and brush tools), therefore defining pixel art as "art in which an artist has placed each individual pixel"

8051-818: The placement of individual pixels is not considered as important compared to the general feel of the artwork, giving it a characteristic "messy" or jagged look. There are plenty of algorithms that have been used to facilitate the creation or editing of pixel art, such as using 3D shaders within software like Blender to generate complex effects or rotating objects, that are later imported into pixel art software . There also exist many interpolation algorithms calibrated specifically for pixel art. Some traditional art forms, like counted-thread embroidery (including cross-stitch ) and some kinds of mosaic and beadwork , are very similar to pixel art and could be considered as non-digital counterparts or predecessors. These art forms construct pictures out of small colored units similar to

8148-515: The process of pixelling by drawing line art, while others begin by blocking in simple shapes and big clusters. Traditionally, pixel art was done on a single layer, similar to painting on a canvas, but modern software permits work with multiple layers, potentially adding animation or transparency to the foreground while keeping a static background. To deal with the various restrictions of pixel art, such as reduced resolution or colors, pixel artists have traditionally employed several techniques specific to

8245-674: The professional press field of the Camera Journal Press Club. At the time of its release, the Sony Alpha NEX-7 had the best image quality among any mirrorless interchangeable-lens compact camera which had been tested by DxO Labs and also the best APS-C Sensor camera from Sony. Sony α65, Sony α77 and NEX-7 have similar sensors and received DxOMark Overall Scores of 74, 78, and 81, respectively. The image quality of NEX-7 can be comparable with Nikon D7000 (score 80) and Pentax K-5 (score 82). In September 2012,

8342-505: The release of the SNES, was largely influenced by nostalgia and freedom from publishers, responding to unoriginal stories in modern video game blockbusters and wanting to integrate contemporary themes, such as ecological concerns and representation of queer characters. Pixel art typically involves more careful and deliberate placement of pixels compared to other forms of digital art. Artists use different brush sizes (e.g. 1x1 or 2x2 pixels) and

8439-709: The same color. The opposite of a cluster is an isolated pixel (1x1) surrounded by pixels of other colors. Cluster size has become an important marker of pixel art styles, where some pixel art uses large clusters and avoids isolated (orphan) pixels, whereas other works use clusters of all sizes in combination with isolated pixels, or even rely primarily on isolated pixels and small clusters for a more grainy, noisy texture. Styles that rely more on small clusters and isolated pixels often have similarities with pointillism and impressionism, whereas pixel art with larger clusters and geometric shapes has similarities with cubism and suprematism . Although some artists have been known for championing

8536-453: The three colored subpixels separately, producing an increase in the apparent resolution of color displays. While CRT displays use red-green-blue-masked phosphor areas, dictated by a mesh grid called the shadow mask, it would require a difficult calibration step to be aligned with the displayed pixel raster, and so CRTs do not use subpixel rendering. The concept of subpixels is related to samples . In graphic, web design, and user interfaces,

8633-673: The word pictures , in reference to movies. By 1938, "pix" was being used in reference to still pictures by photojournalists. The word "pixel" was first published in 1965 by Frederic C. Billingsley of JPL , to describe the picture elements of scanned images from space probes to the Moon and Mars. Billingsley had learned the word from Keith E. McFarland, at the Link Division of General Precision in Palo Alto , who in turn said he did not know where it originated. McFarland said simply it

8730-421: The work of popular artists and illustrators such as Ian Miller and Simon Bisley . Competition gradually became an increasingly important part of demoscene gatherings, including pixel art (graphics) competitions, and as teenagers and young adults were the major demographic in these gatherings, a lot of demoscene pixel art referenced familiar fantasy, science fiction and cyberpunk tropes. Demoscene competitions had

8827-551: The world spent more time online, playing games, using social media and developing new hobbies. A second contributing factor seems to have been the rise of NFTs , as pixel art became an inexpensive way to produce large numbers of artworks. As the market for NFTs grew rapidly, many pixel artists embraced the new technology as a new source of income. Many notable professional artists also expressed skepticism and disapproval of NFTs, citing environmental factors, pyramid scheme claims, and money laundering as reasons for rejecting offers. One of

8924-717: Was "in use at the time" ( c.  1963 ). The concept of a "picture element" dates to the earliest days of television, for example as " Bildpunkt " (the German word for pixel , literally 'picture point') in the 1888 German patent of Paul Nipkow . According to various etymologies, the earliest publication of the term picture element itself was in Wireless World magazine in 1927, though it had been used earlier in various U.S. patents filed as early as 1911. Some authors explain pixel as picture cell, as early as 1972. In graphics and in image and video processing, pel

9021-422: Was also seen in other areas of popular culture and even made its way to public museums. Ivan Dixon and Paul Robertson received international attention for making a pixel art version of The Simpsons ' introduction sequence. Eboy became well known for their isometric pixel art displays, often used for advertisement or sold as independent art. The work of pixel artists such as Octavi Navarro and Gustavo Viselner

9118-412: Was featured in major newspapers and magazines. French urban artist Invader received international attention for his urban pixel art mosaics, seen around the world. Among 1980s-inspired synthwave artists and groups, pixel art was used to make music videos, such as Valenberg's work for Perturbator and a Gunship music video by pixel artists Jason Tammemagi, Gyhyom, Mary Safro, and Waneella. In 2012,

9215-488: Was first hired by Lucasfilm Games in 1987 to do artwork for their computer games, pixel graphics was not thought of by anyone as an 'art form'. The use of pixels was not an aesthetic choice – as it certainly is now. If anything, pixels were an unavoidable and very irksome obstacle to the creation of any 'real art' for use in the exciting but bewildering new realm of computer entertainment. There were no pixel artists then – at all! There were only traditional artists. Nevertheless,

9312-486: Was not accepted in the gallery but considered a separate pursuit. The relatively strict ideas of what constituted acceptable pixel art, enforced by moderators on Pixel Joint, led to repeated conflict but also contributed to pixel art standing out as a separate medium at a time when many types of digital paintings were shared on the internet, on websites like DeviantArt. In particular, several prominent artists mention Cure's tutorials as significant for learning about pixel art as

9409-489: Was previously possible, necessitating the use of large measurements like the megapixel (one million pixels). The word pixel is a combination of pix (from "pictures", shortened to "pics") and el (for " element "); similar formations with ' el' include the words voxel ' volume pixel ' , and texel ' texture pixel ' . The word pix appeared in Variety magazine headlines in 1932, as an abbreviation for

#611388