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Pokémon Gold and Silver

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140-588: Pokémon Gold Version and Pokémon Silver Version are 1999 role-playing video games developed by Game Freak and published by Nintendo for the Game Boy Color . They are the first installments in the second generation of the Pokémon video game series . They were released in Japan in 1999, Australia and North America in 2000, and Europe in 2001. The games introduce 100 new species of Pokémon and follow

280-403: A Nintendo Power Player's Guide, and Pokémon-related trivia. The games had record pre-order sales — approximately 600,000 copies of the games were pre-ordered in just two months, compared to 150,000 copies for Pokémon Yellow . As the release date neared and retailers began to receive shipments of the games, some retailers—such as Electronics Boutique —opted to sell them immediately upon receiving

420-490: A party , and attain victory by completing a series of quests or reaching the conclusion of a central storyline. Players explore a game world, while solving puzzles and engaging in combat. A key feature of the genre is that characters grow in power and abilities, and characters are typically designed by the player. RPGs rarely challenge a player's physical coordination or reaction time, with the exception of action role-playing games . Role-playing video games typically rely on

560-402: A third-person , top-down perspective, with players directly navigating the protagonist around the fictional universe, interacting with objects and people. As the player explores this world, they will encounter different terrains, such as grassy fields, forests, caves, and seas in which different Pokémon species reside. As the player randomly encounters one of these creatures, the field switches to

700-605: A turn-based "battle scene", where the Pokémon will fight. There are two main goals within the games: following through the main storyline and defeating the Elite Four and Pokémon Master Lance to become the new Champion, and completing the Pokédex by capturing, evolving, and trading to obtain all 251 creatures. A major aspect of this is developing and raising the player's Pokémon by battling other Pokémon, which can be found in

840-500: A Pokémon Daycare, they may produce an egg, which will hatch into a young Pokémon. Do note that Ditto can breed with all but the Pokémon in No Eggs Discovered Group, even if the Pokémon other than Ditto is male. The young Pokémon will inherit the species of its mother, and moves from its father. However, legendary and mythical Pokémon, among certain other species, cannot breed. Pokémon Gold and Silver are set in

980-511: A Pokémon Direct broadcast that the games would be re-released worldwide via the Nintendo 3DS Virtual Console on September 22, 2017. Pokémon Gold and Silver were met with critical acclaim, with many saying that the extended length of gameplay and the new features were valued additions that kept the sequels as interesting as the original games. Craig Harris of IGN gave the games a "masterful" 10 out of 10 rating, stating that: "As awesome as

1120-450: A big open world , and let you do whatever you like [which makes it] difficult to tell a compelling story." Hironobu Sakaguchi noted that "users like to categorise" WRPGs as "a sort of different style, born from first person shooters." In recent years, some have also criticized WRPGs for becoming less RPG-like, instead with further emphasis on action. Christian Nutt of GameSpy states that, in contrast to JRPGs, WRPGs' greater control over

1260-571: A choice between Chikorita , Cyndaquil , and Totodile , from the region's local Pokémon scientist, Professor Elm, and then begins his journey to win the eight Gym Badges of the Johto region and then challenge the Elite Four and the Johto Pokémon League Champion to become the new Pokémon Master in the region. Opposing him is his mysterious rival, a boy who stole one of the other Pokémon from Professor Elm and regularly challenges

1400-675: A few weeks. In Germany, Gold and Silver received two Double Platinum awards from the Verband der Unterhaltungssoftware Deutschland (VUD) for sales above 800,000 copies by 2002. In the United Kingdom, Gold and Silver received two Platinum awards for sales above 600,000 copies. By 2010, Gold and Silver had sold 23 million units worldwide. Pokémon HeartGold Version and Pokémon SoulSilver Version are enhanced remakes of Pokémon Gold and Silver , developed by Game Freak and published by The Pokémon Company and Nintendo for

1540-409: A finite number of points to the attributes of their choice. Gaining experience will also unlock new magic spells for characters that use magic. Some role-playing games also give the player specific skill points , which can be used to unlock a new skill or improve an existing one. This may sometimes be implemented as a skill tree. As with the technology trees seen in strategy video games , learning

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1680-512: A formal The Cutting Room Floor release coming later that day. The demo has a larger world map than the final game (which itself is based on the entire Japanese archipelago , unlike the final region, which is based on the Kansai region of Japan), and includes around 100 unused and changed Pokémon designs. Earlier in May 2018, Pokémon artist Atsuko Nishida revealed that the popular creature Pikachu

1820-549: A gamemaster. Exploring the world is an important aspect of many RPGs. Players will walk through, talking to non-player characters , picking up objects, and avoiding traps. Some games such as NetHack , Diablo , and the FATE series randomize the structure of individual levels, increasing the game's variety and replay value. Role-playing games where players complete quests by exploring randomly generated dungeons and which include permadeath are called roguelikes , named after

1960-399: A gimmick, the addition of a clock adds quite a bit of variety to the game". Povo went on to give the games an 8.8 rating of "great". Nintendo Power listed Gold and Silver combined as the sixth best Game Boy / Game Boy Color games, praising them for the new Pokémon, features, and full-color graphics. Overall, Gold and Silver were stated to be solid gaming additions that would please

2100-449: A greater degree in the early 1990s. As console RPGs became more heavily story-based than their computer counterparts, one of the major differences that emerged during this time was in the portrayal of the characters. Console RPGs often featured intricately related characters who had distinctive personalities and traits, with players assuming the roles of people who cared about each other, fell in love or even had families. Romance in particular

2240-536: A highly developed story and setting, which is divided into a number of quests. Players control one or several characters by issuing commands, which are performed by the character at an effectiveness determined by that character's numeric attributes. Often these attributes increase each time a character gains a level , and a character's level goes up each time the player accumulates a certain amount of experience. Role-playing video games also typically attempt to offer more complex and dynamic character interaction than what

2380-647: A hold as they had in the West due to their cost; there was little market for Western-developed games and there were a few Japanese-developed games for personal computers during this time such as The Black Onyx (1984) which followed the Wizardry / Ultima format. With the release of the low-cost Famicom console (called the Nintendo Entertainment System overseas), a new opportunity arose to bring role-playing games to Japan. Dragon Quest (1986)

2520-455: A large audience. "After playing the game dozens of hours, I really can't think of a bad point to make about Pokémon Gold and Silver . Nintendo and Game Freak have tweaked the original and built a sequel that's long, challenging and tremendous fun to play. There's a reason why Pokémon is so popular, and Pokémon Gold and Silver is going to help the series move further into the 21st century", said Harris. Pokémon Gold and Silver continued

2660-815: A large number of Western indie games are modelled after JRPGs, especially those of the 16-bit era , partly due to the RPG Maker game development tools . Another oft-cited difference is the prominence or absence of kawaisa , or "cuteness", in Japanese culture, and different approaches with respect to character aesthetics. WRPGs tend to maintain a serious and gritty tone, whereas JRPG protagonists tend to be designed with an emphasis on aesthetic beauty, and even male characters are often young, androgynous , shōnen or bishōnen in appearance. JRPGs often have cute characters, juxtaposed with more mature themes and situations; and many modern JRPGs feature characters designed in

2800-641: A little box doesn't mean it belongs there." Nick Doerr of Joystiq criticizes the claim that JRPGs are "too linear", pointing out that non-linear JRPGs are not uncommon—for instance, the Romancing SaGa series. Likewise, Rowan Kaiser of Joystiq points out that linear WRPGs were common in the 1990s, and argues that many of the often mentioned differences between Eastern and Western games are stereotypes that are generally "not true" and "never was", pointing to classic examples like Lands of Lore and Betrayal at Krondor that were more narrative-focused than

2940-512: A lot of design work had gone into the Pokémon that were eventually cut, suggesting that Game Freak might have taken them out during the testing phase due to balance issues . In September 1999, the games were announced for release in Japan on November 21, 1999, and a North American release date was estimated for September 2000. Nintendo announced the release of the Pocket Pikachu Color , a full-color portable digital pet similar to

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3080-447: A lottery for one of 100,000 certificates of Celebi, allowing them to enter the event and obtain it. Ishihara stated that Gold and Silver started development right after Pokémon Red and Green were released in Japan. The original intention was to release the game in 1998, even synchronizing with the supposed end of the anime 's first season . Development issues, worsened by Game Freak being sidetracked with Pokémon Stadium and

3220-423: A major challenge in order to progress to the next area, and this structure can be compared to the boss characters at the end of levels in action games . The player typically must complete a linear sequence of certain quests in order to reach the end of the game's story. Many RPGs also often allow the player to seek out optional side-quests and character interactions. Quests of this sort can be found by talking to

3360-459: A mixed class, such as a fighter who can cast simple spells. Characters will also have a range of physical attributes such as dexterity and strength, which affect a player's performance in combat. Mental attributes such as intelligence may affect a player's ability to perform and learn spells, while social attributes such as charisma may limit the player's choices while conversing with non-player characters. These attribute systems often strongly resemble

3500-610: A new storyline, a new world, and new species of Pokémon. Gold and Silver were designed for the Game Boy Color, allowing them full color support and more detailed sprites . Other additions that were shown included Pokémon breeding, held items, an in-game gadget known as the PokéGear, a real-time internal clock, and backward compatibility with the previous games in the series. During an ABC News interview, president of Creatures Inc. Tsunekazu Ishihara gave insight into

3640-419: A non-player character, and there may be no penalty for abandoning or ignoring these quests other than a missed opportunity or reward. Players can find loot (such as clothing, weapons, and armor) throughout the game world and collect it. Players can trade items for currency and better equipment. Trade takes place while interacting with certain friendly non-player characters, such as shopkeepers, and often uses

3780-611: A normal Game Link Cable and consists of a yellow cable with a figure of Pikachu on one end, and a Poké Ball on the other. Anticipating high sales, Nintendo set its first production shipment for the games in Japan at three million, predicting that eventually more than eight million copies would be sold in the country alone. However, they were soon forced to cut the first shipment number in half following an earthquake in Taiwan , which Nintendo claimed had damaged their cartridge manufacturing facilities. Regardless, speculation arose that Nintendo

3920-466: A number of user-configurable settings. Fallout Tactics: Brotherhood of Steel and Arcanum: Of Steamworks and Magick Obscura offered players the option to play in either turn-based or RTwP mode via a configuration setting. The latter also offered a "fast turn-based" mode, though all three of the game's modes were criticized for being poorly balanced and oversimplified. Early Ultima games featured timed turns: they were strictly turn-based, but if

4060-759: A part of the fall lineup on Kids' WB . The show features the same protagonist Ash Ketchum in a new region with different Pokémon species from the games. The localized English names of the 100 new Pokémon were kept confidential by Nintendo, with the company releasing names periodically. The domain names 'pokemongold.com' and 'pokemonsilver.com' were registered for this very purpose, and such names released included Chikorita , Lugia , Ho-Oh , Togepi , Hoothoot , and Marill . In September 1999, Nintendo announced that Gold and Silver would be released in North America in September 2000. In May 2000, Nintendo announced

4200-442: A particular action will increase. Many role-playing games allow players to play as an evil character. Although robbing and murdering indiscriminately may make it easier to get money, there are usually consequences in that other characters will become uncooperative or even hostile towards the player. Thus, these games allow players to make moral choices, but force players to live with the consequences of their actions. Games often let

4340-483: A particular skill in the tree will unlock more powerful skills deeper in the tree. Three different systems of rewarding the player characters for solving the tasks in the game can be set apart: the experience system (also known as the "level-based" system), the training system (also known as the "skill-based" system) and the skill-point system (also known as "level-free" system) Older games often separated combat into its own mode of gameplay, distinct from exploring

Pokémon Gold and Silver - Misplaced Pages Continue

4480-581: A positive-feedback cycle that is central to most role-playing games: The player grows in power, allowing them to overcome more difficult challenges, and gain even more power. This is part of the appeal of the genre, where players experience growing from an ordinary person into a superhero with amazing powers. Whereas other games give the player these powers immediately, the player in a role-playing game will choose their powers and skills as they gain experience. Role-playing games usually measure progress by counting experience points and character levels. Experience

4620-537: A process called evolution via various means, such as exposure to specific items. Each Pokémon have one or two elemental types, which define its advantages and disadvantages when battling other Pokémon. A major goal in each game is to complete the Pokédex , a comprehensive Pokémon encyclopedia, by capturing, evolving, and trading with other Trainers to obtain individuals from all Pokémon species. Two new types were introduced in Pokémon Gold and Silver – namely

4760-472: A process known as Roaming Pokémon. They can be tracked by the Pokédex 's habitat feature once encountered, and will always attempt to flee, but will retain HP loss. In addition, there is the possibility of encountering a shiny Pokémon , which have a different coloration than normal Pokémon of their species, and appear very rarely, around 1 in 8192 for games until Pokémon X and Y . Two new Pokémon types were added,

4900-402: A result, Japanese-style role-playing games are held in disdain by some Western gamers, leading to the term "JRPG" being held in the pejorative. Some observers have also speculated that JRPGs are stagnating or declining in both quality and popularity, including remarks by BioWare co-founder Greg Zeschuk and writing director Daniel Erickson that JRPGs are stagnating—and that Final Fantasy XIII

5040-442: A side-scrolling view. Most notably since Ultima Underworld (1992), role-playing games started implementing true three-dimensional (3D) graphics, where players typically navigate the game world from a first or third-person perspective. However, an isometric or aerial top-down perspective is common in party-based RPGs, in order to give the player a clear view of their entire party and their surroundings. Role-playing games require

5180-494: A single paragraph) spread across 13 booklets, while the second contains 50,000 paragraphs spread across 14 booklets. Most of the games from this era are turn-based, although Dungeon Master and its imitators have real-time combat. Other classic titles from this era include The Bard's Tale (1985), Wasteland (1988), the start of the Might and Magic (1986–2014) series and the continuing Ultima (1981–1999) series. Later, in

5320-409: A smaller set of possible actions, since computers can't engage in imaginative acting comparable to a skilled human gamemaster. In exchange, the typical role-playing video game may have storyline branches, user interfaces, and stylized cutscenes and gameplay to offer a more direct storytelling mechanism. Characterization of non-player characters in video games is often handled using a dialog tree . Saying

5460-415: A specialized trading screen. Purchased items go into the player's inventory. Some games turn inventory management into a logistical challenge by limiting the size of the player's inventory, thus forcing the player to decide what they must carry at the time. This can be done by limiting the maximum weight that a player can carry, by employing a system of arranging items in a virtual space, or by simply limiting

5600-463: A spell, as ammunition is consumed by a gun, most games offer players a finite amount of mana which can be spent on any spell. Mana is restored by resting or by consuming potions. Characters can also gain other non-magical skills, which stay with the character for as long as the character lives. Role-playing games may have the player focus only on a single character throughout the game; the character may be joined by computer-controlled allies outside of

5740-462: Is Red, the protagonist of Red and Blue , whom the player can challenge for the most difficult final battle in the game. Gold and Silver were first publicly showcased at November 1997, Nintendo Space World Expo in Japan, becoming the most popular exhibit at the program. Unlike the previous game in the series, Pokémon Yellow , the new titles were announced to be more than a small upgrade to Pokémon Red and Blue . Instead, they would feature

Pokémon Gold and Silver - Misplaced Pages Continue

5880-484: Is found in other video game genres. This usually involves additional focus on the artificial intelligence and scripted behavior of computer-controlled non-player characters . The premise of many role-playing games tasks the player with saving the world, or whichever level of society is threatened. There are often twists and turns as the story progresses, such as the surprise appearance of estranged relatives, or enemies who become friends or vice versa. The game world

6020-496: Is largely predefined for the sake of telling a specific story, many role-playing games make use of a character creation screen. This allows players to choose their character's sex, their race or species, and their character class. Although many of these traits are cosmetic, there are functional aspects as well. Character classes will have different abilities and strengths. Common classes include fighters, spellcasters, thieves with stealth abilities, and clerics with healing abilities, or

6160-492: Is not even really an RPG; criticisms regarding seemingly nebulous justifications by some Japanese designers for newly changed (or, alternately, newly un-changed) features of recent titles; calls among some gaming journalists to "fix" JRPGs' problems; as well as claims that some recent titles such as Front Mission Evolved are beginning to attempt—and failing to—imitate Western titles. In an article for PSM3 , Brittany Vincent of RPGFan.com felt that "developers have mired

6300-492: Is notable for introducing automapping and in-game scrolls providing hints and background information. They also released Pool of Radiance in 1988, the first of several " Gold Box " CRPGs based on the Advanced Dungeons & Dragons rules . These games feature a first-person display for movement, combined with an overhead tactical display for combat. One common feature of RPGs from this era, which Matt Barton calls

6440-621: Is often rooted in speculative fiction (i.e. fantasy or science fiction ), which allows players to do things they cannot do in real life and helps players suspend their disbelief about the rapid character growth. To a lesser extent, settings closer to the present day or near future are possible. The story often provides much of the entertainment in the game. Because these games have strong storylines, they can often make effective use of recorded dialog and voiceover narration. Players of these games tend to appreciate long cutscenes more than players of faster action games . While most games advance

6580-406: Is usually divided so that each game location is an opportunity to reveal a new chapter in the story. Pen-and-paper role-playing games typically involve a player called the gamemaster (or GM for short) who can dynamically create the story, setting, and rules, and react to a player's choices. In role-playing video games, the computer performs the function of the gamemaster. This offers the player

6720-451: Is usually earned by defeating enemies in combat, with some games offering experience for completing certain quests or conversations. Experience becomes a form of score , and accumulating a certain amount of experience will cause the character's level to go up. This is called "levelling up", and gives the player an opportunity to raise their character(s)'s attributes. Many RPGs allow players to choose how to improve their character, by allocating

6860-552: The Pokémon media franchise. Developed by Game Freak and published by Nintendo , the Japanese franchise began in 1996 with the video games Pokémon Red and Green for the Game Boy , which were later released in North America as Pokémon Red and Blue in 1998. In these games and their sequels, the player assumes the role of a Trainer whose goal is to capture and use the creatures' special abilities to combat other Pokémon. Some Pokémon can transform into stronger species through

7000-430: The Pokémon franchise features 100 fictional species of creatures introduced to the core video game series in the 1999 Game Boy Color games Pokémon Gold and Silver , set in the Johto region. Some Pokémon in this generation were introduced in animated adaptations of the franchise before Gold and Silver , such as Ho-Oh in the first episode of the Pokémon anime series in 1998 and 1999, Togepi , which

7140-584: The Dungeons & Dragons ruleset. Some role-playing games make use of magical powers , or equivalents such as psychic powers or advanced technology. These abilities are confined to specific characters such as mages, spellcasters, or magic-users. In games where the player controls multiple characters, these magic-users usually complement the physical strength of other classes. Magic can be used to attack, defend, or temporarily change an enemy or ally's attributes. While some games allow players to gradually consume

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7280-543: The Nintendo DS have had more original and experimental Japanese RPGs released in recent years. Western RPGs have also received criticism in recent years. They remain less popular in Japan, where, until recently, Western games in general had a negative reputation. In Japan, where the vast majority of early console role-playing video games originate, Western RPGs remain largely unknown. The developer Motomu Toriyama criticized Western RPGs, stating that they "dump you in

7420-411: The Nintendo DS . First released in Japan on September 12, 2009, the games were later released in North America, Australia, and Europe during March 2010. Game director Shigeki Morimoto aimed to respect the feelings of those who played the previous games, while also ensuring that it felt like a new game to those that were introduced to the series in more recent years. Reception to the games was positive,

7560-664: The Sharp X1 computer in 1983 and later ported to the MSX in 1984, the NES in 1985 and the Sharp X68000 as New Bokosuka Wars . The game laid the foundations for the tactical role-playing game genre, or "simulation RPG" genre as it is known in Japan. It was also an early example of a real-time , action role-playing game . In 1986, Chunsoft created the NES title Dragon Quest (called Dragon Warrior in North America until

7700-504: The Ultima series, employed duplicates of the miniatures combat system traditionally used in the early role-playing games . Representations of the player characters and monsters would move around an arena modeled after the surrounding terrain, attacking any enemies that are sufficiently close. Earlier role-playing video games used a two-dimensional top-down view or tile-based first-person view. Early action-based role-playing games often used

7840-500: The eighth game ), which drew inspiration from computer RPGs Ultima and Wizardry and is regarded as the template for future Japanese role-playing video games released since then. Also in 1986 The Legend of Zelda was released for the NES , while not generally considered an RPG itself did inspire many aspects of future action-RPGs. In 1987, the genre came into its own with the release of several highly influential console RPGs distinguishing themselves from computer RPGs, including

7980-436: The " Golden Age " of computer RPGs, is the use of numbered "paragraphs" printed in the manual or adjunct booklets, containing the game's lengthier texts; the player can be directed to read a certain paragraph, instead of being shown the text on screen. The ultimate exemplar of this approach is Sir-Tech 's Star Saga trilogy (of which only two games were released); the first game contains 888 "textlets" (usually much longer than

8120-509: The " Pokémon Reverse Engineering Tools" (PRET) Discord server in May 2018. The demo was quickly shared with members of the website The Cutting Room Floor . The ROMs were analyzed and translated, and The Cutting Room Floor went on to release a spreadsheet containing all the information they had discovered, which includes a list of Pokémon species, Pokémon "moves", items , non-playable characters , maps , and music. The ROMs were first released anonymously onto 4chan 's /vp/ board in May, with

8260-717: The "Dark" and "Steel" types – intended to better balance the gameplay of Pokémon battles. Dark and Steel types fare well against the then dominant Psychic type. The concept of breeding was introduced in the second generation of Pokémon games as well, which allows players to manipulate the skills of their Pokémon to a greater degree. Some of the new Pokémon introduced in Gold and Silver are pre-evolutions of other Pokémon, such as Pichu and Igglybuff . Referred to as "baby Pokémon", they are usually only available by breeding their evolved forms. Pokémon Gold and Silver were first revealed at Nintendo Space World in 1997. At this point,

8400-418: The 100 Pokémon of generation II in order of their National Pokédex number. The first Pokémon, Chikorita , is number 152 and the last, Celebi , is number 251. Alternate forms that result in type changes are included for convenience. Mega evolutions and regional forms are included on the pages for the generation in which they were introduced. Pokémon are a species of fictional creatures created for

8540-416: The 1980 video game Rogue . The game's story is often mapped onto exploration, where each chapter of the story is mapped onto a different location. RPGs usually allow players to return to previously visited locations. Usually, there is nothing left to do there, although some locations change throughout the story and offer the player new things to do in response. Players must acquire enough power to overcome

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8680-422: The 1990s, and became known for being more heavily story and character-based, American computer RPGs began to face criticism for having characters devoid of personality or background, due to representing avatars which the player uses to interact with the world, in contrast to Japanese console RPGs which depicted characters with distinctive personalities. American computer RPGs were thus criticized for lacking "more of

8820-623: The Game Boy Color. It was released in Japan on December 14, 2000, North America on July 29, 2001, and in Europe on November 2, 2001. The plot and gameplay of Crystal is largely the same as in Gold and Silver , although it includes several new features. Pokémon Crystal was received well by critics, although many commented that there were just not enough new additions and features to significantly set it apart from Pokémon Gold and Silver . Pokémon Crystal has sold nearly 6.4 million units worldwide. In June 2017, The Pokémon Company announced via

8960-659: The Kanto Gym Leaders there, discovering how much has changed in the three years following the events of Red and Blue . For example, Cinnabar Island has been almost completely taken over by a volcano eruption; only a Pokémon Center remains. After defeating the Gym Leaders of the Kanto Region, the player is allowed to enter the treacherous Mt. Silver area, home to very powerful Pokémon. Deep within Mt. Silver's caves

9100-451: The PCs enter these locations or perform certain actions. Combat options typically involve positioning characters, selecting which enemy to attack, and exercising special skills such as casting spells. In a classical turn-based system, only one character may act at a time; all other characters remain still, with a few exceptions that may involve the use of special abilities. The order in which

9240-620: The Pokémon during battle. More specialized Poké Balls were introduced, which make Pokémon catching easier in certain situations. A new item called the Pokégear was introduced, functioning as a watch, map, radio, and phone, allowing the player to call other characters who offer their phone number. Trainers will call for a rematch and others will call about rare Pokémon that can be caught in a certain area. The games introduce Raikou , Entei , and Suicune , some new types of legendary Pokémon that wander around Johto, changing locations frequently in

9380-516: The Pokémon graphic code. Junichi Masuda composed the game's music on an Amiga computer, converted it to MIDI data and reconverted again for Game Boy Color. In 2018, ROM images of the early-in-development Japanese-language demo shown during the 1997 Nintendo Space World presentation resurfaced: two debug versions of the games, and two versions that were modified to work on normal Game Boy hardware and most emulators. These ROM images were only rumored to exist until they were anonymously posted on

9520-625: The Ravager and Menzoberranzan , transferred the AD&;D license to several different developers, and eventually gave it to BioWare , who used it in Baldur's Gate (1998) and several later games. By the 2000s, 3D engines had become dominant. The earliest RPG on a console was Dragonstomper on the Atari 2600 in 1982. Another early RPG on a console was Bokosuka Wars , originally released for

9660-590: The Steel-type and the Dark-type. Steel-type Pokémon are immune to Poison-type moves, and they have very high defense and resistance to other types, while Dark-type Pokémon are immune to Psychic-type moves and are strong against Psychic-type Pokémon (which provides an offensive strategy, formerly absent against Psychic-types), as well as having few weaknesses. In Gold and Silver , new moves were added, but Pokémon knowing these moves are not allowed to be traded to

9800-524: The United States. The vehicles had fins and tails attached to them and were painted with logos and images of the Pokémon franchise. In addition, they were equipped with a television set hooked up to game consoles which allowed spectators to play Pokémon Puzzle League , Hey You, Pikachu! , and Pokémon Gold and Silver . The television series Pokémon GS , based on the games, was announced to be

9940-589: The ability to pause the game and issue orders to all characters under his/her control; when the game is unpaused, all characters follow the orders they were given. This "real-time with pause" system ( RTwP ) has been particularly popular in games designed by BioWare . The most famous RTwP engine is the Infinity Engine . Other names for "real-time with pause" include "active pause" and "semi real-time". Tactical RPG maker Apeiron named their system Smart Pause Mode (SPM) because it would automatically pause based on

10080-545: The actions of a character (or several party members) immersed in some well-defined world, usually involving some form of character development by way of recording statistics. Many role-playing video games have origins in tabletop role-playing games and use much of the same terminology , settings , and game mechanics . Other major similarities with pen-and-paper games include developed story-telling and narrative elements, player character development, complexity, as well as replay value and immersion. The electronic medium removes

10220-437: The ambitious scope of Final Fantasy VII raised the possibilities for the genre, with its dozens of minigames and much higher production values. The latter includes innovations such as the use of 3D characters on pre-rendered backgrounds, battles viewed from multiple different angles rather than a single angle, and for the first time full-motion CGI video seamlessly blended into the gameplay, effectively integrated throughout

10360-469: The best-selling game in America for any home console is Pokémon Stadium for Nintendo 64 , and the best-selling game for any handheld video game system is Pokémon Yellow for Game Boy Color, but Pokémon Gold and Silver will eclipse even those impressive sales totals. We project sales of 10 million units total of these two games in less than six months time". The game sold 2.9 million copies in the U.S. within

10500-461: The brainstorming process for developing new Pokémon species. He explained, "The ideas for each of these monsters came from the imagination of the software developers at Game Freak who get these ideas from their childhood experiences, including from reading manga , a style of Japanese comic books. Ideas come from scary experiences they had as kids, catching insects, and so forth. So from these experiences in childhood, these ideas for Pokémon came out". In

10640-544: The category," pointing to Chrono Trigger (which he also worked on) and the Mana games. He further noted that there have been "other games similar to the style of Chrono Trigger ," but that "it's probably because the games weren't localised and didn't reach the Western audience." Xeno series director Tetsuya Takahashi , in reference to Xenoblade Chronicles , stated that "I don't know when exactly people started using

10780-643: The characters act is usually dependent on their attributes, such as speed or agility. This system rewards strategic planning more than quickness. It also points to the fact that realism in games is a means to the end of immersion in the game world, not an end in itself. A turn-based system makes it possible, for example, to run within range of an opponent and kill them before they get a chance to act, or duck out from behind hard cover, fire, and retreat back without an opponent being able to fire, which are of course both impossibilities. However, tactical possibilities have been created by this unreality that did not exist before;

10920-460: The characters within a tile-based graphics system . Dragon Quest was highly successful in Japan, leading to further entries in the series and other titles such as Final Fantasy that followed the same simplifications made in RPGs for Dragon Quest . Because of these differences, the role-playing genre began to be classified into two fairly distinct styles: computer RPG and console RPG . By

11060-408: The development and customization of playable characters has come at the expense of plot and gameplay, resulting in what he felt was generic dialogue, lack of character development within the narrative and weaker battle systems. He also states that WRPGs tend to focus more on the underlying rules governing the battle system rather than on the experience itself. Tom Battey of Edge Magazine noted that

11200-520: The earliest role-playing video games on a microcomputer was Dungeon n Dragons , written by Peter Trefonas and published by CLOAD (1980). This early game, published for a TRS-80 Model 1, is just 16K long and includes a limited word parser command line, character generation, a store to purchase equipment, combat, traps to solve, and a dungeon to explore. Other contemporaneous CRPGs (Computer Role Playing Games) were Temple of Apshai , Odyssey: The Compleat Apventure and Akalabeth: World of Doom ,

11340-437: The early 2000s, the distinction between platforms became less pronounced as the same games appeared on both console and computer, but stylistic differences between Western role-playing games (WRPGs) and Japanese role-playing games (JRPGs) remained, rooted in the earlier distinctions. Though sharing fundamental premises, WRPGs tend to feature darker graphics, older characters, and a greater focus on roaming freedom, realism, and

11480-403: The enormous success of Pokémon Red and Blue , beginning the formation of Pokémon into a multi-billion dollar franchise. Upon its first day of release in Japan, the game sold 1,425,768 units. As of April 2000, roughly 6.5 million copies of the games had been sold in Japan. Silver proved to be the slightly more popular version, edging out Gold by approximately 100,000 copies. In the U.S.,

11620-446: The first generation games. To solve this, a move deleter was introduced, capable of erasing moves known by the Pokémon. Another major change was the splitting of the "Special" stat into "Special Attack" and "Special Defense", which increased aspects of strategy. With the introduction of Pokémon breeding , Pokémon are assigned to one or two breeding groups. When a male and female Pokémon that share at least one breeding group are left at

11760-499: The game generated 1 million pre-sales about three weeks before release. Upon the first week of release in the U.S., the games had eclipsed Pokémon Yellow ' s previous record sales of a little over 600,000 copies; selling a combined total of 1.4 million copies to become the fastest-selling games ever. The commercial success was expected, as Peter Main, the executive vice president of sales and marketing, stated "There's no question about it; kids love to play Pokémon. So far in 2000

11900-435: The game world. More recent games tend to maintain a consistent perspective for exploration and combat. Some games, especially earlier video games, generate battles from random encounters ; more modern RPGs are more likely to have persistent wandering monsters that move about the game world independently of the player. Most RPGs also use stationary boss monsters in key positions, and automatically trigger battles with them when

12040-521: The game. The game was soon ported to the PC and gained much success there, as did several other originally console RPGs, blurring the line between the console and computer platforms. Computer-driven role-playing games had their start in Western markets, with games generally geared to be played on home computers. By 1985, series like Wizardry and Ultima represented the state of the art in role-playing games. In Japan, home computers had yet to take as great

12180-457: The games; first using them to fulfill pre-orders, and then selling the remaining copies to walk-in customers. The games were reportedly obtainable as early as October 11. The games were released in Australia on October 13, 2000 and in Europe on April 6, 2001. Pokémon Crystal Version is a third version after Pokémon Gold and Silver , developed by Game Freak and published by Nintendo for

12320-453: The generation, Pokémon Crystal , was released in 2001. Pokémon Gold and Silver were critically acclaimed upon release. They are considered by some to be the best games in the entire series, as well as some of the most significant games of the fifth generation of video game consoles . They continued the enormous success of Pokémon Red and Blue as Pokémon began to form into a multi-billion dollar franchise. The games almost matched

12460-537: The genre-defining Phantasy Star , released for the Master System . Shigeru Miyamoto 's Zelda II: The Adventure of Link for the Famicom Disk System was one of the earliest action role-playing games , combining the action-adventure game framework of its predecessor The Legend of Zelda with the statistical elements of turn-based RPGs . Most RPGs at this time were turn-based. Faxanadu

12600-539: The key features of RPGs were developed in this early period, prior to the release of Ultima III: Exodus , one of the prime influences on both computer and console RPG development. For example, Wizardry features menu-driven combat, Tunnels of Doom features tactical combat on a special "combat screen", and Dungeons of Daggorath features real-time combat which takes place on the main dungeon map. Starting in 1984 with Questron and 50 Mission Crush , SSI produced many series of CRPGs. Their 1985 game Phantasie

12740-520: The label "JRPG" is most commonly used to refer to RPGs "whose presentation mimics the design sensibilities" of anime and manga, that it's "typically the presentation and character archetypes" that signal "this is a JRPG." Modern JRPGs are more likely to feature turn-based battles; while modern WRPGs are more likely to feature real-time combat. In the past, the reverse was often true: real-time action role-playing games were far more common among Japanese console RPGs than Western computer RPGs up until

12880-437: The late 1990s had become more cinematic in style (e.g. Final Fantasy series). At the same time, WRPGs started becoming more novelistic in style (e.g. Planescape: Torment ), but by the late 2000s had also adopted a more cinematic style (e.g. Mass Effect ). One reason given for these differences is that many early Japanese console RPGs can be seen as forms of interactive manga or anime wrapped around Western rule systems at

13020-415: The late 1990s have had a stronger focus on extensive dialog tree systems (e.g. Planescape: Torment ). On the other hand, JRPGs tend to limit players to developing pre-defined player characters , and often do not allow the option to create or choose one's own playable characters or make decisions that alter the plot. In the early 1990s, JRPGs were seen as being much closer to fantasy novels , but by

13160-934: The late 1990s, due to gamepads usually being better suited to real-time action than the keyboard and mouse. Some journalists and video game designers have questioned this cultural classification, arguing that the differences between Eastern and Western games have been exaggerated. In an interview held at the American Electronic Entertainment Expo , Japanese video game developer Tetsuya Nomura (who worked on Final Fantasy and Kingdom Hearts ) emphasized that RPGs should not be classified by country-of-origin, but rather described simply for what they are: role-playing games. Hironobu Sakaguchi , creator of Final Fantasy and The Last Story , noted that, while "users like to categorise" JRPGs as "turn-based, traditional styles" and WRPGs as "born from first-person shooters ," there "are titles that don't fit

13300-428: The late 1990s, which saw the rise of optical disks in fifth generation consoles. The implications for RPGs were enormous—longer, more involved quests, better audio, and full-motion video . This was first clearly demonstrated in 1997 by the phenomenal success of Final Fantasy VII , which is considered one of the most influential games of all time. With a record-breaking production budget of around $ 45 million,

13440-438: The localization of the first generation, led the game to be postponed, and the original release slate was taken over by Pokémon Yellow . Programmer Shigeki Morimoto stated that part of why development took three and a half years was due to being a small team of only four programmers. Satoru Iwata , then the president of HAL Laboratory who would later become Nintendo's CEO, helped the team by developing new tools for compressing

13580-461: The mid-1970s, as an offshoot of early university mainframe text-based RPGs on PDP-10 and Unix -based computers, such as Dungeon , pedit5 and dnd . In 1980 , a very popular dungeon crawler , Rogue , was released. Featuring ASCII graphics where the setting, monsters and items were represented by letters and a deep system of gameplay, it inspired a whole genre of similar clones on mainframe and home computers called " roguelikes ". One of

13720-591: The middle to late 1990s, isometric, sprite-based RPGs became commonplace, with video game publishers Interplay Entertainment and Blizzard North playing a lead role with such titles as the Baldur's Gate , Icewind Dale and the action-RPG Diablo series, as well as the dialogue-heavy Planescape: Torment and cult classics Fallout and Fallout 2 . This era also saw a move toward 3D game engines with such games as Might and Magic VI: The Mandate of Heaven and The Elder Scrolls: Arena . TSR , dissatisfied with SSI's later products, such as Dark Sun: Wake of

13860-576: The modern JRPG in unoriginality", citing Square Enix CEO Yoichi Wada who stated that "they're strictly catering to a particular audience", the article noting the difference in game sales between Japan and North America before going on to suggest JRPGs may need to "move forward". This criticism has also occurred in the wider media with an advertisement for Fallout: New Vegas ( Obsidian Entertainment ) in Japan openly mocked Japanese RPGs' traditional characteristics in favor of their own title. Nick Doerr of Joystiq noted that Bethesda felt that JRPGs "are all

14000-421: The more fantasy novel approach of Squaresoft console RPGs such as Final Fantasy IV . However in 1994, game designer Sandy Petersen noted that, among computer gamers, there was criticism against cartridge-based console JRPGs being "not role-playing at all" due to popular examples such as Secret of Mana and especially The Legend of Zelda using "direct" arcade-style action combat systems instead of

14140-656: The more "abstract" turn-based battle systems associated with computer RPGs. In response, he pointed out that not all console RPGs are action-based, pointing to Final Fantasy and Lufia . Another early criticism, dating back to the Phantasy Star games in the late 1980s, was the frequent use of defined player characters , in contrast to the Wizardry and Gold Box games where the player's avatars (such as knights, clerics, or thieves) were blank slates. As Japanese console RPGs became increasingly more dominant in

14280-427: The necessity for a gamemaster and increases combat resolution speed. RPGs have evolved from simple text-based console-window games into visually rich 3D experiences. Role-playing video games use much of the same terminology, settings and game mechanics as early tabletop role-playing games such as Dungeons & Dragons . Players control a central game character, or multiple game characters, usually called

14420-459: The number of items that can be held. Most of the actions in an RPG are performed indirectly, with the player selecting an action and the character performing it by their own accord. Success at that action depends on the character's numeric attributes. Role-playing video games often simulate dice-rolling mechanics from non-electronic role-playing games to determine success or failure. As a character's attributes improve, their chances of succeeding at

14560-548: The official North American release date of Gold and Silver would instead be October 16 of that year. The release date was later changed to October 15. In North America, Nintendo started accepting pre-orders for the games in August; a CD-ROM was available as a pre-order bonus that included clips and music from Pokémon the Movie 2000 , screenshots from Pokémon Gold and Silver , a Pokémon-themed desktop wallpaper, an offer for

14700-445: The one released the year before. The unit is compatible with Gold and Silver , allowing the transfer of in-game currency known as "watt points". Pocket Pikachu Color was slated for release in Japan on November 21, 1999, the same day as the release of Gold and Silver . In addition, an officially licensed Pikachu -themed Game Link Cable developed by Kemco was set for release in Japan on November 18, 1999. The product functions like

14840-424: The original Pokémon edition was, Pokémon Gold and Silver blow it away in gameplay elements, features, and goodies. There are so many little additions to the design it's impossible to list them all". There was particular praise given to the innovative internal clock feature, with Frank Povo of GameSpot , noting: "The first major addition to Pokémon GS is the presence of a time element... Although it may sound like

14980-610: The platform divide between consoles and computers , respectively. Finally, while the first RPGs offered strictly a single player experience, the popularity of multiplayer modes rose sharply during the early to mid-1990s with action role-playing games such as Secret of Mana and Diablo . With the advent of the Internet, multiplayer games have grown to become massively multiplayer online role-playing games (MMORPG), including Lineage , Final Fantasy XI , and World of Warcraft . The role-playing video game genre began in

15120-424: The player control an entire party of characters. However, if winning is contingent upon the survival of a single character, then that character effectively becomes the player's avatar . An example of this would be in Baldur's Gate , where if the character created by the player dies, the game ends and a previous save needs to be loaded. Although some single-player role-playing games give the player an avatar that

15260-608: The player determines whether the loss of immersion in the reality of the game is worth the satisfaction gained from the development of the tactic and its successful execution. Fallout has been cited as being a good example of such a system. Real-time combat can import features from action games , creating a hybrid action RPG game genre. But other RPG battle systems such as the Final Fantasy battle systems have imported real-time choices without emphasizing coordination or reflexes. Other systems combine real-time combat with

15400-549: The player to change the party's character classes during the course of the game. Another "major innovation was the introduction of day/night cycles; certain items, characters, and quests are only accessible at certain times of day." In 1989, Phantasy Star II for the Genesis established many conventions of the genre, including an epic , dramatic, character-driven storyline dealing with serious themes and subject matter. Console RPGs distinguished themselves from computer RPGs to

15540-896: The player to manage a large amount of information and frequently make use of a windowed interface. For example, spell-casting characters will often have a menu of spells they can use. On the PC, players typically use the mouse to click on icons and menu options, while console games have the player navigate through menus using a game controller. The role-playing video game genre began in the mid-1970s on mainframe computers , inspired by pen-and-paper role-playing games such as Dungeons & Dragons . Several other sources of inspiration for early role-playing video games also included tabletop wargames , sports simulation games, adventure games such as Colossal Cave Adventure , fantasy writings by authors such as J. R. R. Tolkien , traditional strategy games such as chess , and ancient epic literature dating back to Epic of Gilgamesh which followed

15680-473: The player to test his strengths. The player also encounters the villainous Team Rocket , having reunited to seek out their previous leader Giovanni to return the group to their former glory. Eventually, the player thwarts Team Rocket once and for all and defeats the Elite Four and the Johto Pokémon League Champion on Indigo Plateau. The player can then travel to the Kanto region from the previous games and challenge

15820-435: The player waited more than a second or so to issue a command, the game would automatically issue a pass command, allowing the monsters to take a turn while the PCs did nothing. There is a further subdivision by the structure of the battle system; in many early games, such as Wizardry , monsters and the party are arrayed into ranks, and can only attack enemies in the front rank with melee weapons. Other games, such as most of

15960-406: The player's control. Other games feature a party that the player can create at the start or gather from non-player characters in the game, coming into partial or full control of the player during the game. Although the characterization of the game's avatar will develop through storytelling, characters may also become more functionally powerful by gaining new skills, weapons, and magic. This creates

16100-461: The players, to be as exciting as the Japanese imports", and lacked the arcade and action-adventure elements commonly found in Japanese console RPGs at the time. In the early 1990s, American computer RPGs also began facing criticism for their plots, where "the party sticks together through thick and thin" and always "act together as a group" rather than as individuals, and where non-player characters are "one-dimensional characters", in comparison to

16240-410: The plot when the player defeats an enemy or completes a level, role-playing games often progress the plot based on other important decisions. For example, a player may make the decision to join a guild, thus triggering a progression in the storyline that is usually irreversible. New elements in the story may also be triggered by mere arrival in an area, rather than completing a specific challenge. The plot

16380-437: The precursor to Ultima . Some early microcomputer RPGs (such as Telengard (1982) or Sword of Fargoal ) were based on their mainframe counterparts, while others (such as Ultima or Wizardry , the most successful of the early CRPGs) were loose adaptations of D&D . They also include both first-person displays and overhead views, sometimes in the same game ( Akalabeth , for example, uses both perspectives). Most of

16520-530: The problems often cited against JRPGs also often apply to many WRPGs as well as games outside of the RPG genre. BioWare games have been criticized for "lack of innovation, repetitive structure and lack of real choice." WRPGs, such as Bethesda games, have also been criticized for lacking in "narrative strength" or "mechanical intricacy" due to the open-ended, sandbox structure of their games. Raikou (Pok%C3%A9mon) The second generation (generation II) of

16660-424: The progress of the player character in their quest to master Pokémon battling . Both games are independent of each other but feature largely the same plot and, while both can be played separately, it is necessary to trade between these games and their predecessors in order to fully complete each games' Pokédex . The Johto Saga of the Pokémon anime is based on the new region introduced in the games. A third game in

16800-421: The region of Johto, situated to the west of the Kanto region from the previous Red and Blue games, and three years after the conclusion of the previous games. The design of Johto was inspired by Japan's Kansai and Tōkai regions , with many of the region's temples and more traditional Japanese aesthetics finding their way into Johto. As with the previous games, the player character receives his first Pokémon,

16940-409: The right things to the right non-player characters will elicit useful information for the player, and may even result in other rewards such as items or experience, as well as opening up possible storyline branches. Multiplayer online role-playing games can offer an exception to this contrast by allowing human interaction among multiple players and in some cases enabling a player to perform the role of

17080-489: The sales of Red and Blue and by 2010 had gone on to sell over 23 million units, making them the best-selling games for the Game Boy Color and the third-best-selling for the Game Boy family of systems. In 2009, on the 10th anniversary of Gold and Silver , remakes titled Pokémon HeartGold and SoulSilver were released for the Nintendo DS . Like previous installments, Pokémon Gold and Silver are played from

17220-436: The same basic structure of setting off in various quests in order to accomplish goals. After the success of role-playing video games such as Ultima and Wizardry , which in turn served as the blueprint for Dragon Quest and Final Fantasy , the role-playing genre eventually diverged into two styles, Eastern role-playing games and Western role-playing games , due to cultural differences , though roughly mirroring

17360-492: The same style as those in manga and anime . The stylistic differences are often due to differing target audiences: Western RPGs are usually geared primarily towards teenage to adult males, whereas Japanese RPGs are usually intended for a much larger demographic, including female audiences , who, for example, accounted for nearly a third of Final Fantasy XIII 's playerbase. In 2015, IGN noted in an interview with Xenoblade Chronicles X 's development team that

17500-476: The same vein as the Pokémon Mew of Red and Blue , the exclusive Pokémon Celebi was included in the Gold and Silver games but is only accessible after attending a Nintendo promotional event. The first official event offering Celebi was Nintendo Space World 2000 in Japan, in which 100,000 attendees would be awarded the rare Pokémon. In order to be selected, players had to send in a postcard to enter

17640-598: The same" and "too linear", to which he responded that "[f]or the most part, it's true" but noted there are also non-linear JRPGs such as the Romancing SaGa series. Such criticisms have produced responses such as ones by Japanese video game developers , Shinji Mikami and Yuji Horii , to the effect that JRPGs were never as popular in the West to begin with, and that Western reviewers are biased against turn-based systems. Jeff Fleming of Gamasutra also states that Japanese RPGs on home consoles are generally showing signs of staleness, but notes that handheld consoles such as

17780-496: The term 'JRPG,' but if this game makes people rethink the meaning of this term, I'll be satisfied." The writer Jeremy Parish of 1UP.com states that " Xenoblade throws into high relief the sheer artificiality of the gaming community's obsession over the differences between" Western and Japanese RPGs, pointing out that it "does things that don't really fit into either genre. Gamers do love their boundaries and barriers and neat little rules, I know, but just because you cram something into

17920-503: The time, in addition to the influence of visual novel adventure games . As a result, Japanese console RPGs differentiated themselves with a stronger focus on scripted narratives and character drama, alongside streamlined gameplay. In recent years, these trends have in turn been adopted by WRPGs, which have begun moving more towards tightly structured narratives, in addition to moving away from "numbers and rules" in favor of streamlined combat systems similar to action games. In addition,

18060-583: The traditional role-playing " offered by Japanese console RPGs, which instead emphasized character interactions. In response, North American computer RPGs began making a comeback towards the end of the 1990s with interactive choice-filled adventures. Several writers have criticized JRPGs as not being "true" RPGs, for heavy usage of scripted cutscenes and dialogue, and a frequent lack of branching outcomes. Japanese RPGs are also sometimes criticized for having relatively simple battle systems in which players are able to win by repetitively mashing buttons. As

18200-402: The two being amongst the highest-rated DS games of all time on Metacritic . Commercially, they are among the best-selling Nintendo DS games of all time, with combined sales of 10 million units as of July 2010. Role-playing video game A role-playing video game , role-playing game ( RPG ) or computer role-playing game ( CRPG ) is a video game genre where the player controls

18340-513: The typical Western-style RPGs of the time. Due to the cultural differences between Western and Japanese variations of role-playing games, both have often been compared and critiqued by those within the video games industry and press. In the late 1980s, when traditional American computer RPGs such as Ultima and Defender of the Crown were ported to consoles, they received mixed reviews from console gamers, as they were "not perceived, by many of

18480-448: The underlying game mechanics (e.g. "rules-based" or "system-based" ); whereas JRPGs tend to feature brighter, anime -like or chibi graphics, younger characters, turn-based or faster-paced action gameplay, and a greater focus on tightly-orchestrated, linear storylines with intricate plots (e.g. "action-based" or "story-based" ). Further, WRPGs are more likely to allow players to create and customize characters from scratch, and since

18620-521: The wild or owned by other Trainers. This system of accumulating experience points (EXP) and leveling up, characteristic and integral to all Pokémon video games , controls the physical properties of the Pokémon, such as the battle statistics acquired, and the moves learned. While Pokémon Gold and Silver retain the basic mechanics of capturing, battling, and evolving introduced in Pokémon Red and Blue , new features were added. A time system

18760-525: Was a recurring character in the anime owned by Misty , Donphan in the Pokémon first movie in 1998, Snubbull in the first Pikachu short movie in 1998, and Marill , which also debuted in that short film and was a recurring character in the anime owned by Tracey Sketchit in 1998 and 1999. Elekid , Bellossom , Ledyba , and Hoothoot debuted in Pikachu's Rescue Adventure , and Lugia and Slowking debuted in Pokémon 2000 . The following list details

18900-446: Was a theme that was common in most console RPGs at the time but absent from most computer RPGs. During the 1990s, console RPGs had become increasingly dominant, exerting a greater influence on computer RPGs than the other way around. Console RPGs had eclipsed computer RPGs for some time, though computer RPGs began making a comeback towards the end of the decade with interactive choice-filled adventures. The next major revolution came in

19040-451: Was another early action RPG for the NES, released as a side-story to the computer action RPG Dragon Slayer II: Xanadu . Square 's Final Fantasy for the NES introduced side-view battles, with the player characters on the right and the enemies on the left, which soon became the norm for numerous console RPGs. In 1988, Dragon Warrior III introduced a character progression system allowing

19180-529: Was instead using the event as an excuse to limit shipment and keep the demand high. As a precursor to the North American release, Gold and Silver were displayed for audiences to interact with at the 2000 American International Toy Fair in New York City . To further promote the games, Nintendo modified five Chrysler PT Cruisers to resemble the new Pokémon Lugia and had them driven around

19320-446: Was introduced using a real-time internal clock that keeps track of the current time and day of the week. Certain events, including Pokémon appearances, are influenced by this feature. New items were added, with some designed to exploit a new mechanic: Pokémon being able to hold items. A new type of item able to be held was the berry , which comes in varieties and can restore health or cure status effects. Other held items can give boosts to

19460-415: Was originally supposed to have a third evolution, named "Gorochu". Additionally, Pokémon creator Satoshi Tajiri has revealed four unused designs that would have been included in the original Pokémon games. While cut content is not uncommon in video games, the volume of cut content in the Gold and Silver demo has been described as "overwhelming". Matthew Byrd, writing for Den of Geek , stated that

19600-541: Was the first such attempt to recreate a role-playing game for a console, and requires several simplifications to fit within the more limited memory and capabilities of the Famicom compared to computers; players in Dragon Quest controlled only a single character, the amount of control over this character limited due to the simplicity of the Famicom controller, and a less-realistic art style was chosen to better visualize

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