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Casino Arizona

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Casino Arizona is a casino located on the Salt-River Pima Maricopa Indian Reservation in Scottsdale, Arizona . The property is 48 feet (15 meters) high. Casino Arizona is independently owned and operated by the Salt River Pima-Maricopa Indian Community (SRPMIC).

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118-516: Casino Arizona covers 20 acres. The facility includes five restaurants, more than 100,000 square feet for gaming and a Showroom that seats 300. Casino Arizona, located at the northeast corner of McKellips Road and Loop 101 , opened in 1998 as a temporary structure. Originally, a poker room , the property consisted of 47 poker table games and had 240 employees. By March 1999, the property expanded to include 250 slot machines and 180 additional employees. That same year, Casino Arizona opened

236-597: A casino setting. Gambling games that take place outside of casinos include bingo (as played in the US and UK ), dead pool , lotteries , pull-tab games and scratchcards , and Mahjong . Other non-casino gambling games include: *Although coin tossing is not usually played in a casino, it has been known to be an official gambling game in some Australian casinos Fixed-odds betting and Parimutuel betting frequently occur at many types of sporting events, and political elections. In addition many bookmakers offer fixed odds on

354-473: A meta-game regarding the value of a player's collection of pieces. Gambling dates back at least to the Paleolithic period, before written history. In Mesopotamia the earliest six-sided dice date to about 3000  BCE . However, they were based on astragali dating back thousands of years earlier. In China, gambling houses were widespread in the first millennium BCE, and betting on fighting animals

472-457: A teletype printer , audio speaker , or similar device. This also distinguished from many handheld electronic games like Merlin which commonly used LED lights for indicators but did not use these in combination for imaging purposes. "Computer game" may also be used as a descriptor, as all these types of games essentially require the use of a computer processor, and in some cases, it is used interchangeably with "video game". Particularly in

590-419: A user interface or input device (such as a joystick , controller , keyboard , or motion sensing device) to generate visual feedback from a display device , most commonly shown in a video format on a television set , computer monitor , flat-panel display or touchscreen on handheld devices , or a virtual reality headset . These games are addictive and can lead to the release of dopamine in

708-549: A DEC PDP-1 computer in 1962. Each game has different means of display: NIMROD has a panel of lights to play the game of Nim , OXO has a graphical display to play tic-tac-toe, Tennis for Two has an oscilloscope to display a side view of a tennis court, and Spacewar! has the DEC PDP-1's vector display to have two spaceships battle each other. These inventions laid the foundation for modern video games. In 1966, while working at Sanders Associates , Ralph H. Baer devised

826-437: A combination of the limitations of the game platform and display device and the program efficiency of the game itself. The game's output can range from fixed displays using LED or LCD elements, text-based games , two-dimensional and three-dimensional graphics, and augmented reality displays. The game's graphics are often accompanied by sound produced by internal speakers on the game platform or external speakers attached to

944-445: A developer's programming language of choice, or they may opt to also use game development kits that minimize the amount of direct programming they have to do but can also limit the amount of customization they can add into a game. Like all software, video games usually undergo quality testing before release to assure there are no bugs or glitches in the product, though frequently developers will release patches and updates . With

1062-414: A fictional piece of technology from Star Trek , arguing for the video game as a medium in which the player is allowed to become another person, and to act out in another world. This image of video games received early widespread popular support, and forms the basis of films such as Tron , eXistenZ and The Last Starfighter . Ludologists break sharply and radically from this idea. They argue that

1180-662: A gambling contract may not give a casino bona fide purchaser status, permitting the recovery of stolen funds in some situations. In Lipkin Gorman v Karpnale Ltd , where a solicitor used stolen funds to gamble at a casino, the House of Lords overruled the High Court's previous verdict, adjudicating that the casino return the stolen funds less those subject to any change of position defence. U.S. Law precedents are somewhat similar. For case law on recovery of gambling losses where

1298-432: A game following its initial release. Several games offer players the ability to create user-generated content to share with others to play. Other games, mostly those on personal computers, can be extended with user-created modifications or mods that alter or add onto the game; these often are unofficial and were developed by players from reverse engineering of the game, but other games provide official support for modding

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1416-404: A horse crossing the finish line, but longer time frames are also common, allowing wagers on the outcome of a future sports contest or even an entire sports season. The term "gaming" in this context typically refers to instances in which the activity has been specifically permitted by law . The two words are not mutually exclusive; i.e. , a "gaming" company offers (legal) "gambling" activities to

1534-563: A house bias can quite easily be missed unless the devices are checked carefully. Most jurisdictions that allow gambling require participants to be above a certain age. In some jurisdictions, the gambling age differs depending on the type of gambling. For example, in many American states one must be over 21 to enter a casino, but may buy a lottery ticket after turning 18. Because contracts of insurance have many features in common with wagers, insurance contracts are often distinguished in law as agreements in which either party has an interest in

1652-415: A letter dated July 10, 1972. In the letter, Bushnell uses the term "video game" twice. Per video game historian Keith Smith, the sudden appearance suggested that the term had been proposed and readily adopted by those in the field. Around March 1973, Ed Adlum, who ran Cashbox ' s coin-operated section until 1972 and then later founded RePlay Magazine , covering the coin-op amusement field, in 1975, used

1770-504: A limited number of platforms, and exclusivity to a platform or brand is used by platform holders as a competitive edge in the video game market. However, games may be developed for alternative platforms than intended, which are described as ports or conversions. These also may be remasters - where most of the original game's source code is reused and art assets, models, and game levels are updated for modern systems – and remakes, where in addition to asset improvements, significant reworking of

1888-432: A minimum age is used by nearly all systems, along with additional descriptors to identify specific content that players and parents should be aware of. The regulations vary from country to country but generally are voluntary systems upheld by vendor practices, with penalty and fines issued by the ratings body on the video game publisher for misuse of the ratings. Among the major content rating systems include: Additionally,

2006-587: A number of non-sports related outcomes, for example the direction and extent of movement of various financial indices , the winner of television competitions such as Big Brother , and election results. Interactive prediction markets also offer trading on these outcomes, with "shares" of results trading on an open market. One of the most widespread forms of gambling involves betting on horse or greyhound racing . Wagering may take place through parimutuel pools, or bookmakers may take bets personally. Parimutuel wagers pay off at prices determined by support in

2124-602: A permanent building. The property opened with a Native American art exhibit, 500 slots, 50 table games, Keno and bingo. It then had 1,200 employees. Bingo was originally offered at Casino Arizona. It was later removed so that the space could be utilized for new games that were allotted through a 2002 gaming expansion referendum . The facility reintroduced bingo in 2012. Casino Arizona's gaming floor occupies more than 100,000 square feet. It includes 998 slot machines , 50 tables of Blackjack , Three Card Poker , Keno, Let It Ride, Pai Gow Poker and Casino War. The property

2242-551: A platform, the hardware which contains computing elements, to process player interaction from some type of input device and displays the results to a video output display. Video games require a platform, a specific combination of electronic components or computer hardware and associated software , to operate. The term system is also commonly used. These platforms may include multiple brandsheld by platform holders , such as Nintendo or Sony, seeking to gain larger market shares. Games are typically designed to be played on one or

2360-469: A relatively recent development in the humanities. The two most visible schools in this emerging field are ludology and narratology . Narrativists approach video games in the context of what Janet Murray calls "Cyberdrama". That is to say, their major concern is with video games as a storytelling medium, one that arises out of interactive fiction . Murray puts video games in the context of the Holodeck ,

2478-537: A second location, at Loop 101 & Indian Bend Road. The new facility was a temporary, sprung structure. With the additional space, poker was moved to the building on 101 & Indian Bend in August 2003. In 2010, the sprung structure and its contents were auctioned to the public. The space would eventually become Talking Stick Resort , which opened on April 15, 2010. In September 2000, Casino Arizona at Loop 101 and McKellips Road replaced its temporary structure with

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2596-455: A service . Today, video game development requires numerous interdisciplinary skills, vision , teamwork , and liaisons between different parties, including developers , publishers , distributors , retailers , hardware manufacturers, and other marketers, to successfully bring a game to its consumers. As of 2020 , the global video game market had estimated annual revenues of US$ 159 billion across hardware, software, and services, which

2714-595: A similar version running in a smaller coin-operated arcade cabinet using a less expensive computer. This was released as Computer Space , the first arcade video game , in 1971. Bushnell and Dabney went on to form Atari, Inc. , and with Allan Alcorn , created their second arcade game in 1972, the hit ping pong -style Pong , which was directly inspired by the table tennis game on the Odyssey. Sanders and Magnavox sued Atari for infringement of Baer's patents, but Atari settled out of court, paying for perpetual rights to

2832-769: A source of destruction in Singalovada Sutra . Professions that are seen to violate the precept against theft include working in the gambling industry. Ancient Hindu poems like the Gambler's Lament and the Mahabharata testify to the existence of gambling among ancient Indians, while highlighting its destructive impact. The text Arthashastra ( c.  4th century BCE ) recommends taxation and control of gambling. Ancient Jewish authorities frowned on gambling, even disqualifying professional gamblers from testifying in court. The Catholic Church holds

2950-430: A statement is true or false, or that a specified event will happen (a "back bet") or will not happen (a "lay bet") within a specified time. This occurs in particular when two people have opposing but strongly held views on truth or events. Not only do the parties hope to gain from the bet, they place the bet also to demonstrate their certainty about the issue. Some means of determining the issue at stake must exist. Sometimes

3068-523: A system to play a basic table tennis game on a television screen. With the company's approval, Baer created the prototype known as the "Brown Box." Sanders patented Baer’s innovations and licensed them to Magnavox , which commercialized the technology as the first home video game console , the Magnavox Odyssey , released in 1972. Separately, Nolan Bushnell and Ted Dabney , inspired by seeing Spacewar! running at Stanford University , devised

3186-424: A video game are primarily determined by the underlying set of rules, demands, and expectations imposed on the player. While many games rely on emergent principles , video games commonly present simulated story worlds where emergent behavior occurs within the context of the game. The term "emergent narrative" has been used to describe how, in a simulated environment, storyline can be created simply by "what happens to

3304-412: A video game is first and foremost a game, which must be understood in terms of its rules, interface, and the concept of play that it deploys. Espen J. Aarseth argues that, although games certainly have plots, characters, and aspects of traditional narratives, these aspects are incidental to gameplay. For example, Aarseth is critical of the widespread attention that narrativists have given to the heroine of

3422-457: A way to distinguish them from console games , arcade games , or mobile games . Other terms such as "television game", "telegame", or "TV game" had been used in the 1970s and early 1980s, particularly for home gaming consoles that rely on connection to a television set . However, these terms were also used interchangeably with "video game" in the 1970s, primarily due to "video" and "television" being synonymous. In Japan , where consoles like

3540-411: A word from Billboard ' s description of movie jukeboxes, Adlum started to refer to this new breed of amusement machine as 'video games.' The phrase stuck." Adlum explained in 1985 that up until the early 1970s, amusement arcades typically had non-video arcade games such as pinball machines and electro-mechanical games . With the arrival of video games in arcades during the early 1970s, there

3658-591: Is a consensus among the ‘ Ulema ’ ( Arabic : عُـلـمـاء , Scholars (of Islam )) that gambling is haraam ( Arabic : حَـرام , sinful or forbidden). In assertions made during its prohibition, Muslim jurists describe gambling as being both un- Qur’anic , and as being generally harmful to the Muslim Ummah ( Arabic : أُمَّـة , Community). The Arabic terminology for gambling is Maisir . They ask you about intoxicants and gambling. Say: 'In them both lies grave sin, though some benefit, to mankind. But their sin

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3776-464: Is a theoretically risk-free betting system in which every outcome of an event is bet upon so that a known profit will be made by the bettor upon completion of the event regardless of the outcome. Arbitrage betting is a combination of the ancient art of arbitrage trading and gambling, which has been made possible by the large numbers of bookmakers in the marketplace, creating occasional opportunities for arbitrage. One can also bet with another person that

3894-431: Is a video game "appears highly eclectic and diverse". The gameplay experience varies radically between video games, but many common elements exist. Most games will launch into a title screen and give the player a chance to review options such as the number of players before starting a game. Most games are divided into levels which the player must work the avatar through, scoring points , collecting power-ups to boost

4012-543: Is acceptable is a matter of debate: Investments are also usually not considered gambling, although some investments can involve significant risk. Examples of investments include stocks , bonds and real estate . Starting a business can also be considered a form of investment. Investments are generally not considered gambling when they meet the following criteria: Some speculative investment activities are particularly risky, but are sometimes perceived to be different from gambling: A levant or levanting characterises

4130-483: Is also home to a Bingo Hall that offers seating for 1,000. Casino Arizona has five restaurants including Cholla Prime Steakhouse & Lounge, Eagles Buffet, Willows Restaurant, Salt River Café and Arizona Room Patio Grill. The Arizona Room Patio Grill features a media wall with 24 screens displaying sporting events . The property also maintains an extensive Native American art collection featuring culturally significant pottery , baskets and jewelry . Casino Arizona

4248-459: Is frequently a cross-disciplinary field. Video game developers , as employees within this industry are commonly referred to, primarily include programmers and graphic designers . Over the years, this has expanded to include almost every type of skill that one might see prevalent in the creation of any movie or television program, including sound designers , musicians, and other technicians; as well as skills that are specific to video games, such as

4366-421: Is from 1947—a " cathode-ray tube amusement device " was filed for a patent on 25 January 1947, by Thomas T. Goldsmith Jr. and Estle Ray Mann, and issued on 14 December 1948, as U.S. Patent 2455992. Inspired by radar display technology, it consists of an analog device allowing a user to control the parabolic arc of a dot on the screen to simulate a missile being fired at targets, which are paper drawings fixed to

4484-581: Is located 7.3 miles from Talking Stick Resort . Both are part of the Talking Stick a Cultural & Entertainment Destination District. Surrounding companies within the District include Salt River Fields at Talking Stick , Talking Stick Resort Golf Club, the Pavilions at Talking Stick Resort and Butterfly Wonderland. Gambling Gambling (also known as betting or gaming )

4602-623: Is more grave than their benefit.' In parts of the world that implement full Shari‘ah, such as Aceh , punishments for Muslim gamblers can range up to 12 lashes or a one-year prison term and a fine for those who provide a venue for such practises. Some Islamic nations prohibit gambling; most other countries regulate it . According to the Most Holy Book , paragraph 155, gambling is forbidden. While almost any game can be played for money, and any game typically played for money can also be played just for fun, some games are generally offered in

4720-562: Is mostly isolated from the rest of the world due to the government's censorship, and all games published there must adhere to strict government review, disallowing content such as smearing the image of the Chinese Communist Party . Foreign games published in China often require modification by developers and publishers to meet these requirements. Video game development and authorship, much like any other form of entertainment,

4838-508: Is reached, and the motivation is entertainment and not personal gain leading to the "love of money" or making a living. In general, Catholic bishops have opposed casino gambling on the grounds that it too often tempts people into problem gambling or addiction, and has particularly negative effects on poor people; they sometimes also cite secondary effects such as increases in loan sharking, prostitution, corruption, and general public immorality. Some parish pastors have also opposed casinos for

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4956-447: Is the primary means which one interacts with a video game. The narrative setting does not impact gameplay; a shooter game is still a shooter game, regardless of whether it takes place in a fantasy world or in outer space. An exception is the horror game genre, used for games that are based on narrative elements of horror fiction , the supernatural , and psychological horror . Genre names are normally self-describing in terms of

5074-406: Is the wagering of something of value ("the stakes") on a random event with the intent of winning something else of value, where instances of strategy are discounted. Gambling thus requires three elements to be present: consideration (an amount wagered), risk (chance), and a prize . The outcome of the wager is often immediate, such as a single roll of dice , a spin of a roulette wheel, or

5192-571: Is three times the size of the global music industry and four times that of the film industry in 2019, making it a formidable heavyweight across the modern entertainment industry . The video game market is also a major influence behind the electronics industry , where personal computer component, console, and peripheral sales, as well as consumer demands for better game performance, have been powerful driving factors for hardware design and innovation. Early video games use interactive electronic devices with various display formats. The earliest example

5310-530: The Berne Convention . This typically only applies to the underlying code, as well as to the artistic aspects of the game such as its writing, art assets, and music. Gameplay itself is generally not considered copyrightable; in the United States among other countries, video games are considered to fall into the idea–expression distinction in that it is how the game is presented and expressed to

5428-1058: The Christian Reformed Church in North America , the Church of the Lutheran Confession , the Southern Baptist Convention , the Assemblies of God , and the Seventh-day Adventist Church . Other churches that oppose gambling include the Jehovah's Witnesses , The Church of Jesus Christ of Latter-day Saints , the Iglesia ni Cristo , and the Members Church of God International . There

5546-646: The Clue VCR Mystery Game which required players to watch VCR clips between turns. To distinguish between these two, video games are considered to require some interactivity that affects the visual display. Most video games tend to feature some type of victory or winning conditions, such as a scoring mechanism or a final boss fight. The introduction of walking simulators ( adventure games that allow for exploration but lack any objectives) like Gone Home , and empathy games (video games that tend to focus on emotion) like That Dragon, Cancer brought

5664-637: The Ridotto , started operating in 1638 in Venice, Italy. Gambling has been a main recreational activity in Great Britain for centuries. Queen Elizabeth I chartered a lottery that was drawn in 1569. Horseracing has been a favorite theme for over three centuries. It has been heavily regulated. Historically much of the opposition comes from Nonconformist Protestants , and from social reformers. Gambling has been part of Singapore's history, though it

5782-555: The United Kingdom and Western Europe , this is common due to the historic relevance of domestically produced microcomputers. Other terms used include digital game, for example, by the Australian Bureau of Statistics . However, the term "computer game" can also be used to more specifically refer to games played primarily on personal computers or other types of flexible hardware systems (also known as PC game ), as

5900-500: The Unterhaltungssoftware Selbstkontrolle ( Entertainment Software Self-Regulation ) would refuse to classify, and thus allow sale, of any game depicting Nazi imagery, and thus often requiring developers to replace such imagery with fictional ones. This ruling was relaxed in 2018 to allow for such imagery for "social adequacy" purposes that applied to other works of art. China's video game segment

6018-483: The crash of the North American video game market in 1983 due to loss of publishing control and saturation of the market. Following the crash, the industry matured, was dominated by Japanese companies such as Nintendo , Sega , and Sony , and established practices and methods around the development and distribution of video games to prevent a similar crash in the future, many of which continue to be followed. In

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6136-619: The first-person shooter and the Grand Theft Auto clone , respectively, in the few years after their release. However, at times and more frequently at the onset of the industry, developers would intentionally create video game clones of successful games and game hardware with few changes, which led to the flooded arcade and dedicated home console market around 1978. Cloning is also a major issue with countries that do not have strong intellectual property protection laws, such as within China . The lax oversight by China's government and

6254-409: The game designer . All of these are managed by producers . In the early days of the industry, it was more common for a single person to manage all of the roles needed to create a video game. As platforms have become more complex and powerful in the type of material they can present, larger teams have been needed to generate all of the art, programming, cinematography, and more. This is not to say that

6372-607: The "bet-upon" outcome beyond the specific financial terms; for example, a "bet" with an insurer on whether one's house will burn down is not gambling, but rather insurance , as the homeowner has an obvious interest in the continued existence of the home independent of the purely financial aspects of the "bet" (i.e., the insurance policy). Nonetheless, both insurance and gambling contracts are typically considered aleatory contracts under most legal systems, though they are subject to different types of regulation. Under common law , particularly English Law ( English unjust enrichment ),

6490-439: The 1950s and 1960s were simple extensions of electronic games using video-like output from large, room-sized mainframe computers . The first consumer video game was the arcade video game Computer Space in 1971. In 1972 came the iconic hit game Pong and the first home console , the Magnavox Odyssey . The industry grew quickly during the "golden age" of arcade video games from the late 1970s to early 1980s but suffered from

6608-463: The 1970s and 1980s before having a larger worldwide contribution. Today, the video game industry is predominantly led by major companies in North America (primarily the United States and Canada), Europe, and southeast Asia including Japan, South Korea, and China. Hardware production remains an area dominated by Asian companies either directly involved in hardware design or part of the production process, but digital distribution and indie game development of

6726-527: The 1983 crash, forming around the concept of publisher-developer dichotomies, and by the 2000s, leading to the industry centralizing around low-risk, triple-A games and studios with large development budgets of at least $ 10 million or more. The advent of the Internet brought digital distribution as a viable means to distribute games, and contributed to the growth of more riskier, experimental independent game development as an alternative to triple-A games in

6844-462: The 1993 game . A hierarchy of game genres exist, with top-level genres like "shooter game" and "action game" that broadly capture the game's main gameplay style, and several subgenres of specific implementation, such as within the shooter game first-person shooter and third-person shooter . Some cross-genre types also exist that fall until multiple top-level genres such as action-adventure game . A video game's mode describes how many players can use

6962-631: The 2000s, the core industry centered on " AAA " games, leaving little room for riskier experimental games. Coupled with the availability of the Internet and digital distribution , this gave room for independent video game development (or " indie games ") to gain prominence into the 2010s. Since then, the commercial importance of the video game industry has been increasing. The emerging Asian markets and proliferation of smartphone games in particular are altering player demographics towards casual gaming and increasing monetization by incorporating games as

7080-637: The Internet or other communication methods as well as cloud gaming alleviate the need for any physical media. In some cases, the media serves as the direct read-only memory for the game, or it may be the form of installation media that is used to write the main assets to the player's platform's local storage for faster loading periods and later updates. Games can be extended with new content and software patches through either expansion packs which are typically available as physical media, or as downloadable content nominally available via digital distribution. These can be offered freely or can be used to monetize

7198-467: The Odyssey were first imported and then made within the country by the large television manufacturers such as Toshiba and Sharp Corporation , such games are known as "TV games", "TV geemu", or "terebi geemu". The term "TV game" is still commonly used into the 21st century. "Electronic game" may also be used to refer to video games, but this also incorporates devices like early handheld electronic games that lack any video output. The first appearance of

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7316-698: The act of absconding following the outcome of a bet. Problem gambling has multiple symptoms. Gamblers often play again to try to win back money they have lost, and some gamble to relieve feelings of helplessness and anxiety. In the United Kingdom, the Advertising Standards Authority has censured several betting firms for advertisements disguised as news articles suggesting falsely that a person had cleared debts and paid for medical expenses by gambling online. The firms face possible fines. A 2020 study of 32 countries found that

7434-536: The addict's synapses. Most modern video games are audiovisual , with audio complement delivered through speakers or headphones , and sometimes also with other types of sensory feedback (e.g., haptic technology that provides tactile sensations). Some video games also allow microphone and webcam inputs for in-game chatting and livestreaming . Video games are typically categorized according to their hardware platform , which traditionally includes arcade video games , console games , and computer (PC) games ;

7552-713: The additional reason that they would take customers away from church bingo and annual festivals where games such as blackjack , roulette , craps , and poker are used for fundraising. St. Thomas Aquinas wrote that gambling should be especially forbidden where the losing bettor is underage or otherwise not able to consent to the transaction. Gambling has often been seen as having social consequences , as satirized by Balzac . For these social and religious reasons, most legal jurisdictions limit gambling, as advocated by Pascal . Gambling views among Protestants vary, with some either discouraging or forbidding their members from participation in gambling. Methodists , in accordance with

7670-728: The age of the "one-man shop" is gone, as this is still sometimes found in the casual gaming and handheld markets, where smaller games are prevalent due to technical limitations such as limited RAM or lack of dedicated 3D graphics rendering capabilities on the target platform (e.g., some PDAs ). Video games are programmed like any other piece of computer software. Prior to the mid-1970s, arcade and home consoles were programmed by assembling discrete electro-mechanical components on circuit boards, which limited games to relatively simple logic. By 1975, low-cost microprocessors were available at volume to be used for video game hardware, which allowed game developers to program more detailed games, widening

7788-413: The amount bet remains nominal, demonstrating the outcome as one of principle rather than of financial importance. Betting exchanges allow consumers to both back and lay at odds of their choice. Similar in some ways to a stock exchange, a bettor may want to back a horse (hoping it will win) or lay a horse (hoping it will lose, effectively acting as bookmaker). Spread betting allows gamblers to wager on

7906-417: The avatar's innate attributes, all while either using special attacks to defeat enemies or moves to avoid them. This information is relayed to the player through a type of on-screen user interface such as a heads-up display atop the rendering of the game itself. Taking damage will deplete their avatar's health , and if that falls to zero or if the avatar otherwise falls into an impossible-to-escape location,

8024-434: The cars in front of them and the obstacle. The programmer never wrote code to specifically create a traffic jam, yet one now exists in the game. Most commonly, video games are protected by copyright , though both patents and trademarks have been used as well. Though local copyright regulations vary to the degree of protection, video games qualify as copyrighted visual-audio works, and enjoy cross-country protection under

8142-417: The console itself, while peripheral controllers are available as a separate purchase from the console manufacturer or third-party vendors. Similar control sets are built into handheld consoles and onto arcade cabinets. Newer technology improvements have incorporated additional technology into the controller or the game platform, such as touchscreens and motion detection sensors that give more options for how

8260-423: The difficulty for foreign companies to take Chinese entities to court had enabled China to support a large grey market of cloned hardware and software systems. The industry remains challenged to distinguish between creating new games based on refinements of past successful games to create a new type of gameplay, and intentionally creating a clone of a game that may simply swap out art assets. The early history of

8378-750: The doctrine of outward holiness , oppose gambling which they believe is a sin that feeds on greed. Other denominations that discourage gambling are the United Methodist Church , the Free Methodist Church , the Evangelical Wesleyan Church , the Salvation Army , and the Church of the Nazarene . Other Protestants that oppose gambling include Mennonites , Schwarzenau Brethren , Quakers ,

8496-415: The early 20th century, gambling was almost uniformly outlawed throughout the U.S. and thus became a largely illegal activity, helping to spur the growth of the mafia and other criminal organizations . The late 20th century saw a softening in attitudes towards gambling and a relaxation of laws against it. Many jurisdictions, local as well as national, either ban gambling or heavily control it by licensing

8614-434: The game Tomb Raider , saying that "the dimensions of Lara Croft 's body, already analyzed to death by film theorists , are irrelevant to me as a player, because a different-looking body would not make me play differently... When I play, I don't even see her body, but see through it and past it." Simply put, ludologists reject traditional theories of art because they claim that the artistic and socially relevant qualities of

8732-642: The game at the same type. This is primarily distinguished by single-player video games and multiplayer video games . Within the latter category, multiplayer games can be played in a variety of ways, including locally at the same device, on separate devices connected through a local network such as LAN parties , or online via separate Internet connections. Most multiplayer games are based on competitive gameplay, but many offer cooperative and team-based options as well as asymmetric gameplay . Online games use server structures that can also enable massively multiplayer online games (MMOs) to support hundreds of players at

8850-406: The game can also be exploited. On some consoles, cheat cartridges allow players to execute these cheat codes, and user-developed trainers allow similar bypassing for computer software games. Both of which might make the game easier, give the player additional power-ups, or change the appearance of the game. To distinguish from electronic games, a video game is generally considered to require

8968-484: The game should they lose all their lives or need to stop the game and restart at a later time. These also may be in the form of a passage that can be written down and reentered at the title screen. Product flaws include software bugs which can manifest as glitches which may be exploited by the player; this is often the foundation of speedrunning a video game. These bugs, along with cheat codes , Easter eggs , and other hidden secrets that were intentionally added to

9086-501: The game. Video game can use several types of input devices to translate human actions to a game. Most common are the use of game controllers like gamepads and joysticks for most consoles, and as accessories for personal computer systems along keyboard and mouse controls. Common controls on the most recent controllers include face buttons, shoulder triggers, analog sticks , and directional pads ("d-pads") . Consoles typically include standard controllers which are shipped or bundled with

9204-399: The game. By definition, all video games are intended to output graphics to an external video display, such as cathode-ray tube televisions, newer liquid-crystal display (LCD) televisions and built-in screens, projectors or computer monitors , depending on the type of platform the game is played on. Features such as color depth , refresh rate , frame rate , and screen resolution are

9322-560: The game. Today, many games are built around a game engine that handles the bulk of the game's logic, gameplay, and rendering. These engines can be augmented with specialized engines for specific features, such as a physics engine that simulates the physics of objects in real-time. A variety of middleware exists to help developers access other features, such as playback of videos within games, network-oriented code for games that communicate via online services, matchmaking for online games, and similar features. These features can be used from

9440-443: The greater the amount of gambling activity in a given country, the more volatile that country's stock-market prices are. Legalization of online sports betting was found to decrease household saving, decrease investment with positive expected value and increase financial distress . Computer games A video game , also known as a computer game or just a game , is an electronic game that involves interaction with

9558-485: The growth of the size of development teams in the industry, the problem of cost has increased. Development studios need the best talent, while publishers reduce costs to maintain profitability on their investment. Typically, a video game console development team ranges from 5 to 50 people, and some exceed 100. In May 2009, Assassin's Creed II was reported to have a development staff of 450. The growth of team size combined with greater pressure to get completed projects into

9676-586: The idea of games that did not have any such type of winning condition and raising the question of whether these were actually games. These are still commonly justified as video games as they provide a game world that the player can interact with by some means. The lack of any industry definition for a video game by 2021 was an issue during the case Epic Games v. Apple which dealt with video games offered on Apple's iOS App Store . Among concerns raised were games like Fortnite Creative and Roblox which created metaverses of interactive experiences, and whether

9794-450: The larger " AAA " game studios, and are often experiments in gameplay and art style. Indie game development is aided by the larger availability of digital distribution, including the newer mobile gaming market, and readily-available and low-cost development tools for these platforms. Although departments of computer science have been studying the technical aspects of video games for years, theories that examine games as an artistic medium are

9912-718: The larger game and the individual experiences themselves were games or not in relation to fees that Apple charged for the App Store. Judge Yvonne Gonzalez Rogers , recognizing that there was yet an industry standard definition for a video game, established for her ruling that "At a bare minimum, video games appear to require some level of interactivity or involvement between the player and the medium" compared to passive entertainment like film, music, and television, and "videogames are also generally graphically rendered or animated, as opposed to being recorded live or via motion capture as in films or television". Rogers still concluded that what

10030-417: The late 2000s and which has continued to grow as a significant portion of the video game industry. Video games have a large network effect that draw on many different sectors that tie into the larger video game industry. While video game developers are a significant portion of the industry, other key participants in the market include: The industry itself grew out from both the United States and Japan in

10148-452: The latter also encompasses LAN games , online games , and browser games . More recently, the video game industry has expanded onto mobile gaming through mobile devices (such as smartphones and tablet computers ), virtual and augmented reality systems, and remote cloud gaming . Video games are also classified into a wide range of genres based on their style of gameplay and target audience . The first video game prototypes in

10266-407: The legal gambling market totaling an estimated $ 335 billion in 2009. In other forms, gambling can be conducted with materials that have a value, but are not real money. For example, players of marbles games might wager marbles, and likewise games of Pogs or Magic: The Gathering can be played with the collectible game pieces (respectively, small discs and trading cards) as stakes, resulting in

10384-559: The loser had stolen the funds see "Rights of owner of stolen money as against one who won it in gambling transaction from thief". An interesting question is what happens when the person trying to make recovery is the gambler's spouse, and the money or property lost was either the spouse's, or was community property . This was a minor plot point in a Perry Mason novel, The Case of the Singing Skirt , and it cites an actual case Novo v. Hotel Del Rio . The Buddha stated gambling as

10502-682: The major content system provides have worked to create the International Age Rating Coalition (IARC), a means to streamline and align the content ratings system between different region, so that a publisher would only need to complete the content ratings review for one provider, and use the IARC transition to affirm the content rating for all other regions. Certain nations have even more restrictive rules related to political or ideological content. Within Germany, until 2018,

10620-462: The market to begin recouping production costs has led to a greater occurrence of missed deadlines, rushed games, and the release of unfinished products. While amateur and hobbyist game programming had existed since the late 1970s with the introduction of home computers, a newer trend since the mid-2000s is indie game development . Indie games are made by small teams outside any direct publisher control, their games being smaller in scope than those from

10738-405: The market. Due to loss of publishing control and oversaturation of the market, the North American home video game market crashed in 1983 , dropping from revenues of around $ 3 billion in 1983 to $ 100 million by 1985. Many of the North American companies created in the prior years closed down. Japan's growing game industry was briefly shocked by this crash but had sufficient longevity to withstand

10856-412: The new usage still not having displaced the old usage as the primary definition in common dictionaries. "Gaming" has also been used euphemistically to circumvent laws against "gambling". The media and others have used one term or the other to frame conversations around the subjects, resulting in a shift of perceptions among their audiences. Gambling is also a major international commercial activity, with

10974-774: The original game and possibly from scratch is performed. The list below is not exhaustive and excludes other electronic devices capable of playing video games such as PDAs and graphing calculators . Early arcade games, home consoles, and handheld games were dedicated hardware units with the game's logic built into the electronic componentry of the hardware. Since then, most video game platforms are considered programmable, having means to read and play multiple games distributed on different types of media or formats. Physical formats include ROM cartridges , magnetic storage including magnetic-tape data storage and floppy discs , optical media formats including CD-ROM and DVDs , and flash memory cards. Furthermore digital distribution over

11092-605: The outcome of an event where the pay-off is based on the accuracy of the wager, rather than a simple "win or lose" outcome. For example, a wager can be based on the when a point is scored in the game in minutes and each minute away from the prediction increases or reduces the payout. Many betting systems have been created in an attempt to "beat the house" but no system can make a mathematically unprofitable bet in terms of expected value profitable over time. Widely used systems include: Many risk-return choices are sometimes referred to colloquially as "gambling." Whether this terminology

11210-472: The patents. Following their agreement, Atari made a home version of Pong , which was released by Christmas 1975. The success of the Odyssey and Pong , both as an arcade game and home machine, launched the video game industry. Both Baer and Bushnell have been titled "Father of Video Games" for their contributions. The term "video game" was developed to distinguish this class of electronic games that were played on some type of video display rather than on

11328-409: The platform, as directed by the game's programming. This often will include sound effects tied to the player's actions to provide audio feedback, as well as background music for the game. Some platforms support additional feedback mechanics to the player that a game can take advantage of. This is most commonly haptic technology built into the game controller, such as causing the controller to shake in

11446-399: The player interacts with the game. Specialized controllers may be used for certain genres of games, including racing wheels , light guns and dance pads . Digital cameras and motion detection can capture movements of the player as input into the game, which can, in some cases, effectively eliminate the control, and on other systems such as virtual reality, are used to enhance immersion into

11564-502: The player that can be copyrighted, but not the underlying principles of the game. Because gameplay is normally ineligible for copyright, gameplay ideas in popular games are often replicated and built upon in other games. At times, this repurposing of gameplay can be seen as beneficial and a fundamental part of how the industry has grown by building on the ideas of others. For example Doom (1993) and Grand Theft Auto III (2001) introduced gameplay that created popular new game genres,

11682-433: The player will lose one of their lives . Should they lose all their lives without gaining an extra life or "1-UP" , then the player will reach the " game over " screen. Many levels as well as the game's finale end with a type of boss character the player must defeat to continue on. In some games, intermediate points between levels will offer save points where the player can create a saved game on storage media to restart

11800-419: The player's hands to simulate a shaking earthquake occurring in game. Video games are frequently classified by a number of factors related to how one plays them. A video game, like most other forms of media, may be categorized into genres . However, unlike film or television which use visual or narrative elements, video games are generally categorized into genres based on their gameplay interaction, since this

11918-430: The player." However, emergent behavior is not limited to sophisticated games. In general, any place where event-driven instructions occur for AI in a game, emergent behavior will exist. For instance, take a racing game in which cars are programmed to avoid crashing, and they encounter an obstacle in the track: the cars might then maneuver to avoid the obstacle causing the cars behind them to slow or maneuver to accommodate

12036-401: The position that there is no moral impediment to gambling, so long as it is fair, all bettors have a reasonable chance of winning, there is no fraud involved, and the parties involved do not have actual knowledge of the outcome of the bet (unless they have disclosed this knowledge), and as long as the following conditions are met: the gambler can afford to lose the bet, and stops when the limit

12154-817: The public and may be regulated by one of many gaming control boards , for example, the Nevada Gaming Control Board . However, this distinction is not universally observed in the English-speaking world. For instance, in the United Kingdom, the regulator of gambling activities is called the Gambling Commission (not the Gaming Commission). The word gaming is used more frequently since the rise of computer and video games to describe activities that do not necessarily involve wagering, especially online gaming , with

12272-450: The question of what are the essential factors of a video game that separate the medium from other forms of entertainment. The introduction of interactive films in the 1980s with games like Dragon's Lair , featured games with full motion video played off a form of media but only limited user interaction. This had required a means to distinguish these games from more traditional board games that happen to also use external media, such as

12390-637: The same time. A small number of video games are zero-player games , in which the player has very limited interaction with the game itself. These are most commonly simulation games where the player may establish a starting state and then let the game proceed on its own, watching the results as a passive observer, such as with many computerized simulations of Conway's Game of Life . Most video games are intended for entertainment purposes. Different game types include: Video games can be subject to national and international content rating requirements. Like with film content ratings, video game ratings typing identify

12508-544: The scope of what was possible. Ongoing improvements in computer hardware technology have expanded what has become possible to create in video games, coupled with convergence of common hardware between console, computer, and arcade platforms to simplify the development process. Today, game developers have a number of commercial and open source tools available for use to make games, often which are across multiple platforms to support portability, or may still opt to create their own for more specialized features and direct control of

12626-617: The screen. Other early examples include Christopher Strachey 's draughts game, the Nimrod computer at the 1951 Festival of Britain ; OXO , a tic-tac-toe computer game by Alexander S. Douglas for the EDSAC in 1952; Tennis for Two , an electronic interactive game engineered by William Higinbotham in 1958; and Spacewar! , written by Massachusetts Institute of Technology students Martin Graetz, Steve Russell , and Wayne Wiitanen's on

12744-518: The short-term effects, and Nintendo helped to revitalize the industry with the release of the Nintendo Entertainment System in North America in 1985. Along with it, Nintendo established a number of core industrial practices to prevent unlicensed game development and control game distribution on their platform, methods that continue to be used by console manufacturers today. The industry remained more conservative following

12862-484: The target age group that the national or regional ratings board believes is appropriate for the player, ranging from all-ages, to a teenager-or-older, to mature, to the infrequent adult-only games. Most content review is based on the level of violence, both in the type of violence and how graphic it may be represented, and sexual content, but other themes such as drug and alcohol use and gambling that can influence children may also be identified. A primary identifier based on

12980-405: The term "video game" emerged around 1973. The Oxford English Dictionary cited a 10 November 1973 BusinessWeek article as the first printed use of the term. Though Bushnell believed the term came from a vending magazine review of Computer Space in 1971, a review of the major vending magazines Vending Times and Cashbox showed that the term may have come even earlier, appearing first in

13098-554: The term in an article in March 1973. In a September 1982 issue of RePlay , Adlum is credited with first naming these games as "video games": "RePlay's Eddie Adlum worked at 'Cash Box' when 'TV games' first came out. The personalities in those days were Bushnell, his sales manager Pat Karns, and a handful of other 'TV game' manufacturers like Henry Leyser and the McEwan brothers. It seemed awkward to call their products 'TV games', so borrowing

13216-503: The type of gameplay, such as action game , role playing game , or shoot 'em up , though some genres have derivations from influential works that have defined that genre, such as roguelikes from Rogue , Grand Theft Auto clones from Grand Theft Auto III , and battle royale games from the film Battle Royale . The names may shift over time as players, developers and the media come up with new terms; for example, first-person shooters were originally called "Doom clones" based on

13334-645: The vendors. Such regulation generally leads to gambling tourism and illegal gambling in the areas where it is not allowed. The involvement of governments, through regulation and taxation, has led to a close connection between many governments and gambling organizations, where legal gambling provides significant government revenue, such as in Monaco and Macau , China. There is generally legislation requiring that gambling devices be statistically random , to prevent manufacturers from making some high-payoff results impossible. Since these high payoffs have very low probability ,

13452-422: The video game industry, following the first game hardware releases and through 1983, had little structure. Video games quickly took off during the golden age of arcade video games from the late 1970s to early 1980s, but the newfound industry was mainly composed of game developers with little business experience. This led to numerous companies forming simply to create clones of popular games to try to capitalize on

13570-931: The wagering pools, while bookmakers pay off either at the odds offered at the time of accepting the bet; or at the median odds offered by track bookmakers at the time the race started. Betting on team sports has become an important service industry in many countries. Before the advent of the internet, millions of people played the football pools every week in the United Kingdom . In addition to organized sports betting, both legal and illegal, there are many side-betting games played by casual groups of spectators, such as NCAA basketball tournament Bracket Pools, Super Bowl Squares, Fantasy Sports Leagues with monetary entry fees and winnings, and in-person spectator games like Moundball . Based on Sports Betting, Virtual Sports are fantasy and never played sports events made by software that can be played every time without wondering about external things like weather conditions. Arbitrage betting

13688-520: Was common. Lotto games and dominoes (precursors of Pai Gow ) appeared in China as early as the 10th century. Playing cards appeared in the 9th century CE in China. Records trace gambling in Japan back at least as far as the 14th century. Poker , the most popular U.S. card game associated with gambling, derives from the Persian game As-Nas , dating back to the 17th century. The first known casino,

13806-434: Was initially some confusion in the arcade industry over what term should be used to describe the new games. He "wrestled with descriptions of this type of game," alternating between "TV game" and "television game" but "finally woke up one day" and said, "What the hell... video game!" While many games readily fall into a clear, well-understood definition of video games, new genres and innovations in game development have raised

13924-448: Was strictly controlled by the government for many years. In the mid-20th century, illegal gambling was common. However, with the opening of regulated casinos in 2010, the approach shifted. Today, the government enforces strict laws to promote responsible gambling and prevent illegal activities. Gambling has been a popular activity in the United States for centuries. It has also been suppressed by law in many areas for almost as long. By

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