62-403: Dumb-Hounded is a 1943 American animated short film directed by Tex Avery and written by Rich Hogan. It was the first cartoon to feature Droopy . The film was released on March 20, 1943 by Metro-Goldwyn-Mayer . A wolf escapes from Swing Swing Prison (a parody of Sing Sing Prison ). Many bloodhounds are freed to search for him, but one of them, Droopy, remains behind, greets and informs
124-401: A stroboscopic effect . The principle of this "philosophical toy" would inspire the development of cinematography at the end of the century. Most authors who have since described the illusion of seeing motion in the fast succession of stationary images, maintained that the effect is due to persistence of vision , either in the form of afterimages on the retina or with a mental process filling in
186-490: A consistent way to whatever style is employed on a particular film. Since the early 1980s, teams of about 500 to 600 people, of whom 50 to 70 are animators, typically have created feature-length animated films. It is relatively easy for two or three artists to match their styles; synchronizing those of dozens of artists is more difficult. This problem is usually solved by having a separate group of visual development artists develop an overall look and palette for each film before
248-422: A dedicated Disneyana Fan Club (since 1984). Disneyland opened in 1955 and features many attractions that were based on Disney's cartoon characters. Its enormous success spawned several other Disney theme parks and resorts . Disney's earnings from the theme parks have relatively often been higher than those from their movies. As with any other form of media, animation has instituted awards for excellence in
310-451: A new life on the small screen and by the end of the 1950s, the production of new animated cartoons started to shift from theatrical releases to TV series. Hanna-Barbera Productions was especially prolific and had huge hit series, such as The Flintstones (1960–1966) (the first prime time animated series), Scooby-Doo (since 1969) and Belgian co-production The Smurfs (1981–1989). The constraints of American television programming and
372-520: A separate background, computer animation is usually based on programming paths between key frames to maneuver digitally created figures throughout a digitally created environment. Analog mechanical animation media that rely on the rapid display of sequential images include the phenakistiscope , zoetrope , flip book , praxinoscope , and film. Television and video are popular electronic animation media that originally were analog and now operate digitally . For display on computers, technology such as
434-450: A true powerhouse of animation production, with its own recognizable and influential anime style of effective limited animation . Animation became very popular on television since the 1950s, when television sets started to become common in most developed countries. Cartoons were mainly programmed for children, on convenient time slots, and especially US youth spent many hours watching Saturday-morning cartoons . Many classic cartoons found
496-531: A very long history in automata . Electronic automata were popularized by Disney as animatronics . The word animation stems from the Latin animātiōn , stem of animātiō , meaning 'bestowing of life'. The earlier meaning of the English word is 'liveliness' and has been in use much longer than the meaning of 'moving image medium'. Long before modern animation began, audiences around the world were captivated by
558-409: A wide variety of styles, relatively often including stop motion and cutout animation techniques. Soviet Soyuzmultfilm animation studio, founded in 1936, produced 20 films (including shorts) per year on average and reached 1,582 titles in 2018. China, Czechoslovakia / Czech Republic, Italy, France, and Belgium were other countries that more than occasionally released feature films, while Japan became
620-579: Is a filmmaking technique by which still images are manipulated to create moving images . In traditional animation , images are drawn or painted by hand on transparent celluloid sheets ( cels ) to be photographed and exhibited on film. Animation has been recognized as an artistic medium, specifically within the entertainment industry . Many animations are either tradtional animations or computer animations made with computer-generated imagery (CGI). Stop motion animation , in particular claymation , has continued to exist alongside these other forms. Animation
682-684: Is a technique combining hand-drawn characters into live action shots or live-action actors into animated shots. One of the earlier uses was in Koko the Clown when Koko was drawn over live-action footage. Walt Disney and Ub Iwerks created a series of Alice Comedies (1923–1927), in which a live-action girl enters an animated world. Other examples include Allegro Non Troppo (Italy, 1976), Who Framed Roger Rabbit (US, 1988), Volere volare (Italy 1991), Space Jam (US, 1996) and Osmosis Jones (US, 2001). Beta movement The term beta movement
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#1732793664010744-448: Is contrasted with live-action film , although the two do not exist in isolation. Many moviemakers have produced films that are a hybrid of the two . As CGI increasingly approximates photographic imagery , filmmakers can easily composite 3D animations into their film rather than using practical effects for showy visual effects (VFX). Computer animation can be very detailed 3D animation , while 2D computer animation (which may have
806-413: Is pointless for a studio to pay the salaries of dozens of animators to spend weeks creating a visually dazzling five-minute scene if that scene fails to effectively advance the plot of the film. Thus, animation studios starting with Disney began the practice in the 1930s of maintaining story departments where storyboard artists develop every single scene through storyboards , then handing the film over to
868-449: Is that once a film is in the production phase, the marginal cost of one more shot is higher for animated films than live-action films. It is relatively easy for a director to ask for one more take during principal photography of a live-action film, but every take on an animated film must be manually rendered by animators (although the task of rendering slightly different takes has been made less tedious by modern computer animation). It
930-404: Is the best known and most extreme example. Since first being licensed for a children's writing tablet in 1929, their Mickey Mouse mascot has been depicted on an enormous amount of products , as have many other Disney characters. This may have influenced some pejorative use of Mickey's name , but licensed Disney products sell well, and the so-called Disneyana has many avid collectors, and even
992-529: Is the process of producing high-quality traditionally animated films that regularly use detailed drawings and plausible movement, having a smooth animation. Fully animated films can be made in a variety of styles, from more realistically animated works like those produced by the Walt Disney studio ( The Little Mermaid , Beauty and the Beast , Aladdin , The Lion King ) to the more 'cartoon' styles of
1054-432: Is the process that was used for most animated films of the 20th century. The individual frames of a traditionally animated film are photographs of drawings, first drawn on paper. To create the illusion of movement, each drawing differs slightly from the one before it. The animators' drawings are traced or photocopied onto transparent acetate sheets called cels , which are filled in with paints in assigned colors or tones on
1116-430: Is used for the optical illusion of apparent motion in which the very short projection of one figure and a subsequent very short projection of a more or less similar figure in a different location are experienced as one figure moving. The illusion of motion caused by animation and film is sometimes believed to rely on beta movement, as an alternative to the older explanation known as persistence of vision . However,
1178-763: The Internet ( web cartoons ). Rotoscoping is a technique patented by Max Fleischer in 1917 where animators trace live-action movement, frame by frame. The source film can be directly copied from actors' outlines into animated drawings, as in The Lord of the Rings (US, 1978), or used in a stylized and expressive manner, as in Waking Life (US, 2001) and A Scanner Darkly (US, 2006). Some other examples are Fire and Ice (US, 1983), Heavy Metal (1981), and Aku no Hana (Japan, 2013). Live-action/animation
1240-525: The Warner Bros. animation studio . Many of the Disney animated features are examples of full animation, as are non-Disney works, The Secret of NIMH (US, 1982), The Iron Giant (US, 1999), and Nocturna (Spain, 2007). Fully animated films are often animated on "twos", sometimes on "ones", which means that 12 to 24 drawings are required for a single second of film. Limited animation involves
1302-556: The animated GIF and Flash animation were developed. In addition to short films , feature films , television series , animated GIFs, and other media dedicated to the display of moving images, animation is also prevalent in video games , motion graphics , user interfaces , and visual effects . The physical movement of image parts through simple mechanics—for instance, moving images in magic lantern shows—can also be considered animation. The mechanical manipulation of three-dimensional puppets and objects to emulate living beings has
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#17327936640101364-462: The flip book (1868), the praxinoscope (1877) and film . When cinematography eventually broke through in the 1890s, the wonder of the realistic details in the new medium was seen as its biggest accomplishment. It took years before animation found its way to the cinemas. The successful short The Haunted Hotel (1907) by J. Stuart Blackton popularized stop motion and reportedly inspired Émile Cohl to create Fantasmagorie (1908), regarded as
1426-439: The persistence of vision and later to the phi phenomenon and beta movement , but the exact neurological causes are still uncertain. The illusion of motion caused by a rapid succession of images that minimally differ from each other, with unnoticeable interruptions, is a stroboscopic effect . While animators traditionally used to draw each part of the movements and changes of figures on transparent cels that could be moved over
1488-538: The 1960s, and European producers looking for affordable cel animators relatively often started co-productions with Japanese studios, resulting in hit series such as Barbapapa (The Netherlands/Japan/France 1973–1977), Wickie und die starken Männer/小さなバイキング ビッケ (Vicky the Viking) (Austria/Germany/Japan 1974), Maya the Honey Bee (Japan/Germany 1975) and The Jungle Book (Italy/Japan 1989). Computer animation
1550-522: The Beast was the first animated film nominated for Best Picture , in 1991. Up (2009) and Toy Story 3 (2010) also received Best Picture nominations, after the academy expanded the number of nominees from five to ten. The creation of non-trivial animation works (i.e., longer than a few seconds) has developed as a form of filmmaking , with certain unique aspects. Traits common to both live-action and animated feature films are labor intensity and high production costs. The most important difference
1612-712: The Friendly Ghost (1945), Warner Bros. Cartoon Studios ' Looney Tunes ' Porky Pig (1935), Daffy Duck (1937), Elmer Fudd (1937–1940), Bugs Bunny (1938–1940), Tweety (1942), Sylvester the Cat (1945), Wile E. Coyote and the Road Runner (1949), MGM cartoon studio 's Tom and Jerry (1940) and Droopy , Universal Cartoon Studios ' Woody Woodpecker (1940), Terrytoons / 20th Century Fox 's Mighty Mouse (1942), and United Artists ' Pink Panther (1963). In 1917, Italian-Argentine director Quirino Cristiani made
1674-594: The Tramp (1955) failed at the box office. For decades afterward, Disney would be the only American studio to regularly produce animated features, until Ralph Bakshi became the first to also release more than a handful features. Sullivan-Bluth Studios began to regularly produce animated features starting with An American Tail in 1986. Although relatively few titles became as successful as Disney's features, other countries developed their own animation industries that produced both short and feature theatrical animations in
1736-524: The US. Successful producer John Randolph Bray and animator Earl Hurd , patented the cel animation process that dominated the animation industry for the rest of the century. Felix the Cat , who debuted in 1919, became the first fully realized anthropomorphic animal character in the history of American animation. In 1928, Steamboat Willie , featuring Mickey Mouse and Minnie Mouse , popularized film-with-synchronized-sound and put Walt Disney 's studio at
1798-498: The adventures of human protagonists. Especially with animals that form a natural predator/prey relationship (e.g. cats and mice, coyotes and birds), the action often centers on violent pratfalls such as falls, collisions, and explosions that would be lethal in real life. A cartoon can also be a still humorous drawing, often with the same elements as animated cartoons but with still versions. The illusion of animation—as in motion pictures in general—has traditionally been attributed to
1860-469: The animation begins. Character designers on the visual development team draw model sheets to show how each character should look like with different facial expressions, posed in different positions, and viewed from different angles. On traditionally animated projects, maquettes were often sculpted to further help the animators see how characters would look from different angles. Unlike live-action films, animated films were traditionally developed beyond
1922-521: The animators only after the production team is satisfied that all the scenes make sense as a whole. While live-action films are now also storyboarded, they enjoy more latitude to depart from storyboards (i.e., real-time improvisation). Another problem unique to animation is the requirement to maintain a film's consistency from start to finish, even as films have grown longer and teams have grown larger. Animators, like all artists, necessarily have individual styles, but must subordinate their individuality in
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1984-484: The audience that he is the hero of the story. He initially moves very slowly, but he still quickly finds the wolf who tries to escape from Droopy throughout the picture. At one point, he even flees away from Droopy by boarding a taxi, a train, a ship, and an aircraft. However, everywhere he flees, Droopy pops up and sarcastically greets the wolf. When the wolf asks Droopy how he is able to keep up, Droopy laconically responds “Let’s not get nosy, bub.” Ultimately, Droopy ends
2046-714: The demand for an enormous quantity resulted in cheaper and quicker limited animation methods and much more formulaic scripts. Quality dwindled until more daring animation surfaced in the late 1980s and in the early 1990s with hit series, the first cartoon of The Simpsons (1987), which later developed into its own show (in 1989) and SpongeBob SquarePants (since 1999) as part of a "renaissance" of American animation. While US animated series also spawned successes internationally, many other countries produced their own child-oriented programming, relatively often preferring stop motion and puppetry over cel animation. Japanese anime TV series became very successful internationally since
2108-422: The drawings and simulate camera movement and effects. The final animated piece is output to one of several delivery media, including traditional 35 mm film and newer media with digital video . The "look" of traditional cel animation is still preserved, and the character animators ' work has remained essentially the same over the past 90 years. Some animation producers have used the term "tradigital" (a play on
2170-474: The fast blinking figures more or less simultaneously, a moving objectless phenomenon was seen between and around the projected figures. Wertheimer used the Greek letter φ (phi) to designate illusions of motion and thought of the high-frequency objectless illusion as a "pure phi phenomenon ", which he supposed was a more direct sensory experience of motion. Wertheimer's work became famous due to his demonstrations of
2232-868: The field. Many are part of general or regional film award programs, like the China's Golden Rooster Award for Best Animation (since 1981). Awards programs dedicated to animation, with many categories, include ASIFA-Hollywood 's Annie Awards , the Emile Awards in Europe and the Anima Mundi awards in Brazil. Apart from Academy Awards for Best Animated Short Film (since 1932) and Best Animated Feature (since 2002), animated movies have been nominated and rewarded in other categories, relatively often for Best Original Song and Best Original Score . Beauty and
2294-458: The first feature-length film El Apóstol (now lost ), which became a critical and commercial success. It was followed by Cristiani's Sin dejar rastros in 1918, but one day after its premiere, the film was confiscated by the government. After working on it for three years, Lotte Reiniger released the German feature-length silhouette animation Die Abenteuer des Prinzen Achmed in 1926,
2356-403: The flashes of the tachistoscope. At low frequencies, successive appearances of similar figures at different spots were perceived. At medium frequencies, it seemed like one figure moved from one position to the following position, regarded as "optimale Bewegung" (optimal motion) by Wertheimer. No shape was seen in between the two locations. At higher speeds, when test subjects believed to see both of
2418-406: The forefront of the animation industry. Although Disney Animation's actual output relative to total global animation output, has always been very small; the studio has overwhelmingly dominated the "aesthetic norms" of animation ever since. The enormous success of Mickey Mouse is seen as the start of the golden age of American animation that would last until the 1960s. The United States dominated
2480-437: The human visual system can't distinguish between the short-range apparent motion of film and real motion, while the long-range apparent motion of beta movement is recognised as different and processed in a different way. Observations of apparent motion through quick succession of images go back to the 19th century. In 1833, Joseph Plateau introduced what became known as the phenakistiscope , an early animation device based on
2542-611: The humour it can provide. Some animated characters in commercials have survived for decades, such as Snap, Crackle and Pop in advertisements for Kellogg's cereals. Tex Avery was the producer of the first Raid " Kills Bugs Dead " commercials in 1966, which were very successful for the company. Apart from their success in movie theaters and television series, many cartoon characters would also prove lucrative when licensed for all kinds of merchandise and for other media. Animation has traditionally been very closely related to comic books . While many comic book characters found their way to
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2604-406: The intervals between the images. In 1875, Sigmund Exner showed that, under the right conditions, people will see two quick, spatially separated but stationary electrical sparks as a single light moving from place to place, while quicker flashes were interpreted as motion between two stationary lights. Exner argued that the impression of the moving light was a perception (from a mental process) and
2666-435: The late 1980s, in a style similar to traditional cel animation. The so-called 3D style, more often associated with computer animation, became the dominant technique following the success of Pixar's Toy Story (1995), the first computer-animated feature in this style. Most of the cel animation studios switched to producing mostly computer-animated films around the 1990s, as it proved cheaper and more profitable. Not only
2728-495: The look of traditional animation) can be used for stylistic reasons, low bandwidth, or faster real-time renderings . Other common animation methods apply a stop motion technique to two- and three-dimensional objects like paper cutouts , puppets , or clay figures . A cartoon in the animation sense is an animated film, usually short, featuring an exaggerated visual style. The style takes inspiration from comic strips , often featuring anthropomorphic animals , superheroes , or
2790-421: The magic of moving characters. For centuries, master artists and craftsmen have brought puppets, automatons , shadow puppets , and fantastical lanterns to life, inspiring the imagination through physically manipulated wonders. In 1833, the stroboscopic disc (better known as the phenakistiscope ) introduced the principle of modern animation, which would also be applied in the zoetrope (introduced in 1866),
2852-408: The motion between the stationary lights as pure sense . In 1912, Max Wertheimer wrote an influential article that would lead to the foundation of Gestalt psychology . In the discussed experiments, he asked test subjects what they saw when viewing successive tachistoscope projections of two similar shapes at two alternating locations on a screen. The results differed depending on the frequency of
2914-543: The motion of a single object, a {\displaystyle a} , into position b {\displaystyle b} . In phi movement, the two stimuli a {\displaystyle a} and b {\displaystyle b} appear in succession, but are perceived as the motion of a vague shadowy something passing over a {\displaystyle a} and b {\displaystyle b} . There are many factors that determine whether one will experience beta movement or
2976-461: The next) the designation "β-Bewegung" (beta movement). Wertheimer's pure phi phenomenon and beta movement are often confused in explanations of film and animation, but they are quite different perceptually and neither really explains the short-range apparent motion seen in film. In beta movement, two stimuli, a {\displaystyle a} and b {\displaystyle b} , appear in succession, but are perceived as
3038-824: The oldest extant animated feature. In 1937, Walt Disney Studios premiered their first animated feature Snow White and the Seven Dwarfs , still one of the highest-grossing traditional animation features as of May 2020 . The Fleischer studios followed this example in 1939 with Gulliver's Travels with some success. Partly due to foreign markets being cut off by the Second World War, Disney's next features Pinocchio , Fantasia (both 1940), Fleischer Studios' second animated feature Mr. Bug Goes to Town (1941–1942) and Disney's feature films Cinderella (1950), Alice in Wonderland (1951) and Lady and
3100-510: The oldest known example of a complete traditional (hand-drawn) animation on standard cinematographic film. Other great artistic and very influential short films were created by Ladislas Starevich with his puppet animations since 1910 and by Winsor McCay with detailed hand-drawn animation in films such as Little Nemo (1911) and Gertie the Dinosaur (1914). During the 1910s, the production of animated " cartoons " became an industry in
3162-445: The phi phenomenon, while the optimal motion illusion was regarded as the phenomenon well-known from movies. In 1913, Friedrich Kenkel defined different types of the motion illusions found in the experiments of Wertheimer and subsequent experiments by Kurt Koffka (who had been one of Wertheimer's test subjects). Kenkel, a co-worker of Koffka, gave the optimal illusion of motion (with the appearance of one figure moving from one place to
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#17327936640103224-407: The pointless chase by dropping a huge boulder on the wolf's head and crushing him. He also informs the audience that he knows it's gruesome. When Droopy receives his reward, he jumps about in complete enthusiasm, only to pause and inform the audience, "I'm happy". This article related to a short animated film is a stub . You can help Misplaced Pages by expanding it . Animation Animation
3286-768: The screen (which is often the case in Japan, where many manga are adapted into anime ), original animated characters also commonly appear in comic books and magazines. Somewhat similarly, characters and plots for video games (an interactive form of animation that became its own medium) have been derived from films and vice versa. Some of the original content produced for the screen can be used and marketed in other media. Stories and images can easily be adapted into children's books and other printed media. Songs and music have appeared on records and as streaming media. While very many animation companies commercially exploit their creations outside moving image media, The Walt Disney Company
3348-458: The side opposite the line drawings. The completed character cels are photographed one-by-one against a painted background by a rostrum camera onto motion picture film. The traditional cel animation process became obsolete by the beginning of the 21st century. In modern traditionally animated films, animators' drawings and the backgrounds are either scanned into or drawn directly into a computer system. Various software programs are used to color
3410-425: The synopsis stage through the storyboard format; the storyboard artists would then receive credit for writing the film. In the early 1960s, animation studios began hiring professional screenwriters to write screenplays (while also continuing to use story departments) and screenplays had become commonplace for animated films by the late 1980s. Traditional animation (also called cel animation or hand-drawn animation)
3472-847: The use of less detailed or more stylized drawings and methods of movement usually a choppy or "skippy" movement animation. Limited animation uses fewer drawings per second, thereby limiting the fluidity of the animation. This is a more economic technique. Pioneered by the artists at the American studio United Productions of America , limited animation can be used as a method of stylized artistic expression, as in Gerald McBoing-Boing (US, 1951), Yellow Submarine (UK, 1968), and certain anime produced in Japan. Its primary use, however, has been in producing cost-effective animated content for media for television (the work of Hanna-Barbera, Filmation , and other TV animation studios ) and later
3534-565: The value had increased to an estimated US$ 370 billion. Animated feature-length films returned the highest gross margins (around 52%) of all film genres between 2004 and 2013. Animation as an art and industry continues to thrive as of the early 2020s. The clarity of animation makes it a powerful tool for instruction, while its total malleability also allows exaggeration that can be employed to convey strong emotions and to thwart reality. It has therefore been widely used for other purposes than mere entertainment. During World War II, animation
3596-401: The very popular 3D animation style was generated with computers, but also most of the films and series with a more traditional hand-crafted appearance, in which the charming characteristics of cel animation could be emulated with software, while new digital tools helped developing new styles and effects. In 2010, the animation market was estimated to be worth circa US$ 80 billion. By 2021,
3658-683: The words "traditional" and "digital") to describe cel animation that uses significant computer technology. Examples of traditionally animated feature films include Pinocchio (United States, 1940), Animal Farm (United Kingdom, 1954), Lucky and Zorba (Italy, 1998), and The Illusionist (British-French, 2010). Traditionally animated films produced with the aid of computer technology include The Lion King (US, 1994), Anastasia (US, 1997), The Prince of Egypt (US, 1998), Akira (Japan, 1988), Spirited Away (Japan, 2001), The Triplets of Belleville (France, 2003), and The Secret of Kells (Irish-French-Belgian, 2009). Full animation
3720-482: The world market of animation with a plethora of cel-animated theatrical shorts. Several studios would introduce characters that would become very popular and would have long-lasting careers, including Walt Disney Productions ' Goofy (1932) and Donald Duck (1934), Fleischer Studios / Paramount Cartoon Studios ' Out of the Inkwell ' Koko the Clown (1918), Bimbo and Betty Boop (1930), Popeye (1933) and Casper
3782-543: Was gradually developed since the 1940s. 3D wireframe animation started popping up in the mainstream in the 1970s, with an early (short) appearance in the sci-fi thriller Futureworld (1976). The Rescuers Down Under was the first feature film to be completely created digitally without a camera. It was produced using the Computer Animation Production System (CAPS), developed by Pixar in collaboration with The Walt Disney Company in
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#17327936640103844-482: Was widely exploited for propaganda. Many American studios , including Warner Bros. and Disney, lent their talents and their cartoon characters to convey to the public certain war values. Some countries, including China, Japan and the United Kingdom, produced their first feature-length animation for their war efforts. Animation has been very popular in television commercials, both due to its graphic appeal, and
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