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In computer science , a finalizer or finalize method is a special method that performs finalization , generally some form of cleanup. A finalizer is executed during object destruction , prior to the object being deallocated , and is complementary to an initializer , which is executed during object creation , following allocation . Finalizers are strongly discouraged by some, due to difficulty in proper use and the complexity they add, and alternatives are suggested instead, mainly the dispose pattern (see problems with finalizers ).

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110-495: The term finalizer is mostly used in object-oriented and functional programming languages that use garbage collection , of which the archetype is Smalltalk . This is contrasted with a destructor , which is a method called for finalization in languages with deterministic object lifetimes , archetypically C++ . These are generally exclusive: a language will have either finalizers (if automatically garbage collected) or destructors (if manually memory managed), but in rare cases

220-462: A global interpreter lock (GIL) on each CPython interpreter process , which means that within a single process, only one thread may be processing Python bytecode at any one time. This does not mean that there is no point in multithreading ; the most common multithreading scenario is where threads are mostly waiting on external processes to complete. This can happen when multiple threads are servicing separate clients. One thread may be waiting for

330-636: A GCC toolchain, macOS for 64-bit Intel and ARM, and Microsoft Windows for 32- and 64-bit Intel. Official tier-2 support exists for Linux for 64-bit ARM, wasm32 ( Web Assembly ) with WASI runtime support, and Linux for 64-bit Intel using a clang toolchain. Official supported tier-3 systems include 64-bit ARM Windows, 64-bit iOS, Raspberry Pi OS (Linux for armv7 with hard float), Linux for 64-bit PowerPC in little-endian mode, and Linux for s390x . More platforms have working implementations, including: PEP 11 lists platforms which are not supported in CPython by

440-533: A client to reply, and another may be waiting for a database query to execute, while the third thread is actually processing Python code. However, the GIL does mean that CPython is not suitable for processes that implement CPU-intensive algorithms in Python code that could potentially be distributed across multiple cores. In real-world applications, situations where the GIL is a significant bottleneck are quite rare. This

550-786: A distinctive approach to object orientation, classes, and such. Inheritance is not obvious in Wirth's design since his nomenclature looks in the opposite direction: It is called type extension and the viewpoint is from the parent down to the inheritor. Object-oriented features have been added to many previously existing languages, including Ada , BASIC , Fortran , Pascal , and COBOL . Adding these features to languages that were not initially designed for them often led to problems with compatibility and maintainability of code. More recently, some languages have emerged that are primarily object-oriented, but that are also compatible with procedural methodology. Two such languages are Python and Ruby . Probably

660-488: A factor of five over CPython; this goal was not met. The project was sponsored by Google , and the project owners, Thomas Wouters, Jeffrey Yasskin, and Collin Winter, are full-time Google employees; however, most project contributors were not Google employees. Unladen Swallow was hosted on Google Code . Like many things regarding the Python language, the name Unladen Swallow is a Monty Python reference, specifically to

770-430: A form of polymorphism – is when calling code can be independent of which class in the supported hierarchy it is operating on – the parent class or one of its descendants. Meanwhile, the same operation name among objects in an inheritance hierarchy may behave differently. For example, objects of the type Circle and Square are derived from a common class called Shape. The Draw function for each type of Shape implements what

880-482: A fruit if the object fruit exists, and both apple and orange have fruit as their prototype. The idea of the fruit class does not exist explicitly, but can be modeled as the equivalence class of the objects sharing the same prototype, or as the set of objects satisfying a certain interface ( duck typing ). Unlike class-based programming, it is typically possible in prototype-based languages to define attributes and methods not shared with other objects; for example,

990-402: A given type or class of object. Objects are created by calling a special type of method in the class known as a constructor . Classes may inherit from other classes, so they are arranged in a hierarchy that represents "is-a-type-of" relationships. For example, class Employee might inherit from class Person. All the data and methods available to the parent class also appear in the child class with

1100-529: A greater or lesser degree, typically in combination with imperative programming , procedural programming and functional programming . Significant object-oriented languages include Ada , ActionScript , C++ , Common Lisp , C# , Dart , Eiffel , Fortran 2003 , Haxe , Java , JavaScript , Kotlin , Logo , MATLAB , Objective-C , Object Pascal , Perl , PHP , Python , R , Raku , Ruby , Scala , SIMSCRIPT , Simula , Smalltalk , Swift , Vala and Visual Basic.NET . Terminology invoking "objects" in

1210-574: A language may have both, as in C++/CLI and D , and in case of reference counting (instead of tracing garbage collection), terminology varies. In technical use, finalizer may also be used to refer to destructors, as these also perform finalization, and some subtler distinctions are drawn – see terminology . The term final also indicates a class that cannot be inherited ; this is unrelated. The terminology of finalizer and finalization versus destructor and destruction varies between authors and

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1320-409: A long time or even at all, causing resource leaks . In these languages resources are instead generally managed manually via the dispose pattern : resources may still be acquired during initialization, but are released by calling a dispose method. Nevertheless, using finalization for releasing resources in these languages is a common anti-pattern , and forgetting to call dispose will still cause

1430-485: A mixin is simply a class that does not represent an is-a-type-of relationship. Mixins are typically used to add the same methods to multiple classes. For example, class UnicodeConversionMixin might provide a method unicode_to_ascii() when included in class FileReader and class WebPageScraper, which do not share a common parent. Abstract classes cannot be instantiated into objects; they exist only for inheritance into other "concrete" classes that can be instantiated. In Java,

1540-580: A network, only able to communicate with messages (so messaging came at the very beginning – it took a while to see how to do messaging in a programming language efficiently enough to be useful). Alan Kay, Influenced by the work at MIT and the Simula language, in November 1966 Alan Kay began working on ideas that would eventually be incorporated into the Smalltalk programming language. Kay used

1650-574: A particularly complex use is to automatically return the object to an object pool . Memory deallocation during finalization is common in languages like C++ where manual memory management is standard, but also occurs in managed languages when memory has been allocated outside of the managed heap (externally to the language); in Java this occurs with Java Native Interface (JNI) and ByteBuffer objects in New I/O (NIO). This latter can cause problems due to

1760-453: A resource leak. In some cases both techniques are combined, using an explicit dispose method, but also releasing any still-held resources during finalization as a backup. This is commonly found in C#, and is implemented by registering an object for finalization whenever a resource is acquired, and suppressing finalization whenever a resource is released. If user-specified finalizers are allowed, it

1870-454: A separate form of garbage collection. In certain narrow technical use, constructor and destructor are language-level terms, meaning methods defined in a class , while initializer and finalizer are implementation-level terms, meaning methods called during object creation or destruction . Thus for example the original specification for the C# language referred to "destructors", even though C#

1980-457: A separate location addressed via a pointer). Date and Darwen have proposed a theoretical foundation that uses OOP as a kind of customizable type system to support RDBMS , but it forbids object pointers. The OOP paradigm has been criticized for overemphasizing the use of objects for software design and modeling at the expense of other important aspects (computation/algorithms). For example, Rob Pike has said that OOP languages frequently shift

2090-503: A separate step in object destruction dates to Montgomery (1994) , by analogy with the earlier distinction of initialization in object construction in Martin & Odell (1992) . Literature prior to this point used "destruction" for this process, not distinguishing finalization and deallocation, and programming languages dating to this period, like C++ and Perl, use the term "destruction". The terms "finalize" and "finalization" are also used in

2200-421: A special name such as this or self used to refer to the current object. In languages that support open recursion , object methods can call other methods on the same object (including themselves) using this name. This variable is late-bound ; it allows a method defined in one class to invoke another method that is defined later, in some subclass thereof. Simula (1967) is generally accepted as being

2310-511: A special py3k-jit branch of Python's official repository . As of July 2010, this work was ongoing. This merging would have taken some time, since Unladen Swallow was originally based on Python 2.6 with which Python 3 broke compatibility (see Python 3000 for more details). However, the PEP was subsequently withdrawn. In early 2011, it became clear that the project was stopped. Officially supported tier-1 platforms are Linux for 64-bit Intel using

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2420-435: A specified environment. The symmetry is partially restored by also disposing of the object at an explicit point, but in this case disposal and destruction do not happen at the same point, and an object may be in a "disposed but still alive" state, which weakens the class invariants and complicates use. Variables are generally initialized at the start of their lifetime, but not finalized at the end of their lifetime – though if

2530-437: A strangely skewed perspective. Rich Hickey , creator of Clojure , described object systems as overly simplistic models of the real world. He emphasized the inability of OOP to model time properly, which is getting increasingly problematic as software systems become more concurrent. Alexander Stepanov compares object orientation unfavourably to generic programming : I find OOP technically unsound. It attempts to decompose

2640-413: A supplement to the dispose pattern, or when implementing an object pool . Finalization is formally complementary to initialization – initialization occurs at the start of lifetime, finalization at the end – but differs significantly in practice. Both variables and objects are initialized, mostly to assign values, but in general only objects are finalized, and in general there is no need to clear values –

2750-427: A timely manner – thus using finalizers to release resources will generally cause resource leaks . Further, finalizers are not called in a prescribed order, while resources often need to be released in a specific order, frequently the opposite order in which they were acquired. Also, as finalizers are called at the discretion of the garbage collector, they will often only be called under managed memory pressure (when there

2860-437: A timely manner, or even at all, and the execution environment cannot be predicted – and thus any cleanup that must be done in a deterministic way must instead be done by some other method, most frequently manually via the dispose pattern . Notably, both Java and Python do not guarantee that finalizers will ever be called, and thus they cannot be relied on for cleanup. Due to the lack of programmer control over their execution, it

2970-409: A variable has an object as its value, the object may be finalized. In some cases variables are also finalized: GCC extensions allow finalization of variables. As reflected in the naming, "finalization" and the finally construct both fulfill similar purposes: performing some final action, generally cleaning up, after something else has finished. They differ in when they occur – a finally clause

3080-448: Is delegated to its parent object or class, and so on, going up the chain of inheritance. Data abstraction is a design pattern in which data are visible only to semantically related functions, to prevent misuse. The success of data abstraction leads to frequent incorporation of data hiding as a design principle in object-oriented and pure functional programming. Similarly, encapsulation prevents external code from being concerned with

3190-504: Is a programming paradigm based on the concept of objects , which can contain data and code : data in the form of fields (often known as attributes or properties ), and code in the form of procedures (often known as methods ). In OOP, computer programs are designed by making them out of objects that interact with one another. Many of the most widely used programming languages (such as C++ , Java , and Python ) are multi-paradigm and support object-oriented programming to

3300-493: Is a technique that encourages decoupling . In object oriented programming, objects provide a layer which can be used to separate internal from external code and implement abstraction and encapsulation. External code can only use an object by calling a specific instance method with a certain set of input parameters, reading an instance variable, or writing to an instance variable. A program may create many instances of objects as it runs, which operate independently. This technique, it

3410-403: Is also a form of information hiding. Some languages (Java, for example) let classes enforce access restrictions explicitly, for example, denoting internal data with the private keyword and designating methods intended for use by code outside the class with the public keyword. Methods may also be designed public, private, or intermediate levels such as protected (which allows access from

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3520-401: Is asymmetric: object creation happens deterministically at some explicit point in the code, but object destruction happens non-deterministically, in some unspecified environment, at the discretion of the garbage collector. This asymmetry means that finalization cannot be effectively used as the complement of initialization, because it does not happen in a timely manner, in a specified order, or in

3630-440: Is because Python is an inherently slow language and is generally not used for CPU-intensive or time-sensitive operations. Python is typically used at the top level and calls functions in libraries to perform specialized tasks. These libraries are generally not written in Python, and Python code in another thread can be executed while a call to one of these underlying processes takes place. The non-Python library being called to perform

3740-405: Is called (i.e. at least one other parameter object is involved in the method choice), one speaks of multiple dispatch . A method call is also known as message passing . It is conceptualized as a message (the name of the method and its input parameters) being passed to the object for dispatch. Dispatch interacts with inheritance; if a method is not present in a given object or class, the dispatch

3850-578: Is called when an object is garbage collected – after an object has become garbage (unreachable), but before its memory is deallocated. Finalization occurs non-deterministically, at the discretion of the garbage collector, and might never occur. This contrasts with destructors, which are called deterministically as soon as an object is no longer in use, and are always called, except in case of uncontrolled program termination. Finalizers are most frequently instance methods , due to needing to do object-specific operations. The garbage collector must also account for

3960-516: Is claimed, allows easy re-use of the same procedures and data definitions for different sets of data, in addition to potentially mirroring real-world relationships intuitively. Rather than utilizing database tables and programming subroutines, the developer utilizes objects the user may be more familiar with: objects from their application domain. These claims that the OOP paradigm enhances reusability and modularity have been criticized. The initial design

4070-400: Is defined in the class definition as the destructor method, rather than at the call site in a finally clause. Conversely, in the case of a finally clause in a coroutine , like in a Python generator, the coroutine may never terminate – only ever yielding – and thus in ordinary execution the finally clause is never executed. If one interprets instances of a coroutine as objects, then

4180-416: Is deterministic, and the behavior of a finally clause can be produced by having a local variable with an object as its value, whose scope is a block corresponds to the body of a try clause – the object is finalized (destructed) when execution exits this scope, exactly as if there were a finally clause. For this reason, C++ does not have a finally construct – the difference being that finalization

4290-520: Is difficult because of lack of an agreed-upon and rigorous definition of OOP. Modular programming support provides the ability to group procedures into files and modules for organizational purposes. Modules are namespaced so identifiers in one module will not conflict with a procedure or variable sharing the same name in another file or module. An object is a data structure or abstract data type containing fields (state variables containing data) and methods ( subroutines or procedures defining

4400-410: Is done by tracking if an object has been finalized on an object-by-object basis. Objective-C also tracks finalization (at least in recent Apple versions) for similar reasons, treating resurrection as a bug. A different approach is used in the .NET Framework , notably C# and Visual Basic .NET , where finalization is tracked by a "queue", rather than by object. In this case, if a user-specified finalizer

4510-429: Is encouraged to use the most restrictive visibility possible, in order of local (or method) variables, private variables (in object oriented programming), and global (or public) variables, and only be expanded when and as much as necessary. This prevents changes to visibility from invalidating existing code. If a class does not allow calling code to access internal object data and permits access through methods only, this

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4620-504: Is executed when program execution leaves the body of the associated try clause – this occurs during stack unwind, and there is thus a stack of pending finally clauses, in order – while finalization occurs when an object is destroyed, which happens depending on the memory management method, and in general there is simply a set of objects awaiting finalization – often on the heap – which need not happen in any specific order. However, in some cases these coincide. In C++, object destruction

4730-444: Is garbage collected, but the reference CPython implementation since its version 2.0 uses a combination of reference counting and garbage collection). This reflects that reference counting results in semi-deterministic object lifetime: for objects that are not part of a cycle, objects are destroyed deterministically when the reference count drops to zero, but objects that are part of a cycle are destroyed non-deterministically, as part of

4840-586: Is garbage-collected, but the specification for the Common Language Infrastructure (CLI), and the implementation of its runtime environment as the Common Language Runtime (CLR), referred to "finalizers". This is reflected in the C# language committee's notes, which read in part: "The C# compiler compiles destructors to ... [probably] instance finalizer[s]". This terminology is confusing, and thus more recent versions of

4950-490: Is garbage-collected. In Python, a finalizer is a method called __del__ . In Perl, a finalizer is a method called DESTROY . In C#, a finalizer (called "destructor" in earlier versions of the standard) is a method whose name is the class name with ~ prefixed, as in ~Foo – this is the same syntax as a C++ destructor , and these methods were originally called "destructors", by analogy with C++, despite having different behavior, but were renamed to "finalizers" due to

5060-564: Is known as object composition . For example, an object in the Employee class might contain (either directly or through a pointer) an object in the Address class, in addition to its own instance variables like "first_name" and "position". Object composition is used to represent "has-a" relationships: every employee has an address, so every Employee object has access to a place to store an Address object (either directly embedded within itself or at

5170-477: Is known as resource acquisition is initialization (RAII). This ensures that resource possession is a class invariant , and that resources are released promptly when the object is destroyed. However, in languages with non-deterministic object lifetimes – which include all major languages with garbage collection, such as C#, Java, and Python – this does not work, because finalization may not be timely or may not happen at all, and thus resources may not be released for

5280-465: Is little managed memory available), regardless of resource pressure – if scarce resources are held by garbage but there is plenty of managed memory available, garbage collection may not occur, thus not reclaiming these resources. Thus instead of using finalizers for automatic resource management, in garbage-collected languages one instead must manually manage resources, generally by using the dispose pattern . In this case resources may still be acquired in

5390-408: Is necessary to draw itself while calling code can remain indifferent to the particular type of Shape being drawn. This is another type of abstraction that simplifies code external to the class hierarchy and enables strong separation of concerns . A common feature of objects is that methods are attached to them and can access and modify the object's data fields. In this brand of OOP, there is usually

5500-403: Is not caught in interactive mode), it keeps a reference to the stack frame where the exception was raised, which keeps objects referenced from that stack frame alive. In Java, finalizers in a superclass can also slow down garbage collection in a subclass, as the finalizer can potentially refer to fields in the subclass, and thus the field cannot be garbage collected until the following cycle, once

5610-718: Is often implemented with a tracing garbage collector. It is also possible for there to be little or no explicit (user-specified) finalization, but significant implicit finalization, performed by the compiler, interpreter, or runtime; this is common in case of automatic reference counting, as in the CPython reference implementation of Python, or in Automatic Reference Counting in Apple's implementation of Objective-C , which both automatically break references during finalization. A finalizer can include arbitrary code;

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5720-917: Is possible for finalization to cause object resurrection , as the finalizers can run arbitrary code, which may create references from live objects to objects being destroyed. For languages without garbage collection, this is a severe bug, and causes dangling references and memory safety violations; for languages with garbage collection, this is prevented by the garbage collector, most commonly by adding another step to garbage collection (after running all user-specified finalizers, check for resurrection), which complicates and slows down garbage collection. Further, object resurrection means that an object may not be destroyed, and in pathological cases an object can always resurrect itself during finalization, making itself indestructible. To prevent this, some languages, like Java and Python (from Python 3.4) only finalize objects once, and do not finalize resurrected objects. Concretely this

5830-492: Is provided, by default the object is only finalized once (it is queued for finalization on creation, and dequeued once it is finalized), but this can be changed via calling the GC module. Finalization can be prevented by calling GC.SuppressFinalize , which dequeues the object, or reactivated by calling GC.ReRegisterForFinalize , which enqueues the object. These are particularly used when using finalization for resource management as

5940-450: Is quoted as saying: The problem with object-oriented languages is they've got all this implicit environment that they carry around with them. You wanted a banana but what you got was a gorilla holding the banana and the entire jungle. Leo Brodie has suggested a connection between the standalone nature of objects and a tendency to duplicate code in violation of the don't repeat yourself principle of software development. Subtyping –

6050-654: Is resurrected, there is the further question of whether its finalizer is called again, when it is next destroyed – unlike destructors, finalizers are potentially called multiple times. If finalizers are called for resurrected objects, objects may repeatedly resurrect themselves and be indestructible; this occurs in the CPython implementation of Python prior to Python 3.4, and in CLR languages such as C#. To avoid this, in many languages, including Java, Objective-C (at least in recent Apple implementations), and Python from Python 3.4, objects are finalized at most once, which requires tracking if

6160-517: Is sometimes unclear. In common use, a destructor is a method called deterministically on object destruction, and the archetype is C++ destructors; while a finalizer is called non-deterministically by the garbage collector, and the archetype is Java finalize methods. For languages that implement garbage collection via reference counting , terminology varies, with some languages such as Objective-C and Perl using destructor , and other languages such as Python using finalizer (per spec, Python

6270-487: Is used (decrement reference counts); to release resources, particularly in the resource acquisition is initialization (RAII) idiom; or to unregister an object. The amount of finalization varies significantly between languages, from extensive finalization in C++, which has manual memory management, reference counting, and deterministic object lifetimes; to often no finalization in Java, which has non-deterministic object lifetimes and

6380-472: Is used as a backup for disposal: when a resource is acquired, the acquiring object is queued for finalization so that the resource is released on object destruction, even if the resource is not released by manual disposal. In languages with deterministic object lifetimes, notably C++, resource management is frequently done by tying resource possession lifetime to object lifetime, acquiring resources during initialization and releasing them during finalization; this

6490-471: Is usually recommended to avoid finalizers for any but the most trivial operations. In particular, operations often performed in destructors are not usually appropriate for finalizers. A common anti-pattern is to write finalizers as if they were destructors, which is both unnecessary and ineffectual, due to differences between finalizers and destructors. This is particularly common among C++ programmers, as destructors are heavily used in idiomatic C++, following

6600-635: The final keyword can be used to prevent a class from being subclassed. In contrast, in prototype-based programming , objects are the primary entities. Generally, the concept of a "class" does not even exist. Rather, the prototype or parent of an object is just another object to which the object is linked. In Self, an object may have multiple or no parents, but in the most popular prototype-based language, Javascript, every object has one prototype link (and only one). New objects can be created based on already existing objects chosen as their prototype. You may call two different objects apple and orange

6710-425: The finally clause can be considered a finalizer of the object, and thus can be executed when the instance is garbage collected. In Python terminology, the definition of a coroutine is a generator function, while an instance of it is a generator iterator, and thus a finally clause in a generator function becomes a finalizer in generator iterators instantiated from this function. The notion of finalization as

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6820-427: The C programming language . The " open/closed principle " advocates that classes and functions "should be open for extension, but closed for modification". Luca Cardelli has claimed that OOP languages have "extremely poor modularity properties with respect to class extension and modification", and tend to be extremely complex. The latter point is reiterated by Joe Armstrong , the principal inventor of Erlang , who

6930-583: The Cocoa frameworks on Mac OS X , written in Objective-C , an object-oriented, dynamic messaging extension to C based on Smalltalk. OOP toolkits also enhanced the popularity of event-driven programming (although this concept is not limited to OOP). At ETH Zürich , Niklaus Wirth and his colleagues investigated the concept of type checking across module boundaries. Modula-2 (1978) included this concept, and their succeeding design, Oberon (1987), included

7040-541: The Linn Smart Rekursiv . In the mid-1980s Objective-C was developed by Brad Cox , who had used Smalltalk at ITT Inc. . Bjarne Stroustrup , who had used Simula for his PhD thesis, created the object-oriented C++ . In 1985, Bertrand Meyer also produced the first design of the Eiffel language . Focused on software quality, Eiffel is a purely object-oriented programming language and a notation supporting

7150-616: The Python Software Foundation . These platforms can still be supported by external ports. These ports include: External ports not integrated to Python Software Foundation's official version of CPython, with links to its main development site, often include additional modules for platform-specific functionalities, like graphics and sound API for PSP and SMS and camera API for S60. These ports include: These Python versions are distributed with currently-supported enterprise Linux distributions. The support status of Python in

7260-460: The resource acquisition is initialization (RAII) idiom. Programming languages that use finalizers include C++/CLI , C# , Clean , Go , Java , JavaScript and Python . Syntax varies significantly by language. In Java, a finalizer is a method called finalize , which overrides the Object.finalize method. In JavaScript, FinalizationRegistry allows you to request a callback when an object

7370-460: The 1970s, the first version of the Smalltalk programming language was developed at Xerox PARC by Alan Kay , Dan Ingalls and Adele Goldberg . Smalltalk-72 included a programming environment and was dynamically typed , and at first was interpreted , not compiled . Smalltalk became noted for its application of object orientation at the language-level and its graphical development environment. Smalltalk went through various versions and interest in

7480-522: The August issue of Byte Magazine , introducing Smalltalk and object-oriented programming to a wide audience. LOOPS, the object system for Interlisp -D, was influenced by Smalltalk and Flavors, and a paper about it was published in 1982. In 1986, the Association for Computing Machinery organized the first Conference on Object-Oriented Programming, Systems, Languages, and Applications (OOPSLA), which

7590-413: The C# spec refer to the language-level method as "finalizers". Another language that does not make this terminology distinction is D. Although D classes are garbage collected, their cleanup functions are called destructors. Finalization is mostly used for cleanup, to release memory or other resources: to deallocate memory allocated via manual memory management ; to clear references if reference counting

7700-619: The CPU-intensive task is not subject to the GIL and may concurrently execute many threads on multiple processors without restriction. Concurrency of Python code can only be achieved with separate CPython interpreter processes managed by a multitasking operating system . This complicates communication between concurrent Python processes , though the multiprocessing module mitigates this somewhat; it means that applications that really can benefit from concurrent Python-code execution can be implemented with limited overhead . The presence of

7810-458: The GIL optional from version 3.13 of Python, which is scheduled for release in October 2024. Unladen Swallow was an optimization branch of CPython, intended to be fully compatible and significantly faster. It aimed to achieve its goals by supplementing CPython's custom virtual machine with a just-in-time compiler built using LLVM . The project had stated a goal of a speed improvement by

7920-410: The GIL simplifies the implementation of CPython, and makes it easier to implement multi-threaded applications that do not benefit from concurrent Python code execution. However, without a GIL, multiprocessing apps must make sure all common code is thread safe. Although many proposals have been made to eliminate the GIL, the general consensus has been that in most cases, the advantages of the GIL outweigh

8030-553: The attribute sugar_content may be defined in apple but not orange . Some languages like Go do not support inheritance at all. Go states that it is object-oriented, and Bjarne Stroustrup, author of C++, has stated that it is possible to do OOP without inheritance. The doctrine of composition over inheritance advocates implementing has-a relationships using composition instead of inheritance. For example, instead of inheriting from class Person, class Employee could give each Employee object an internal Person object, which it then has

8140-487: The class concept covered by "master" or "definition"), albeit specialized to graphical interaction. Also, in 1968, an MIT ALGOL version, AED-0, established a direct link between data structures ("plexes", in that dialect) and procedures, prefiguring what were later termed "messages", "methods", and "member functions". Topics such as data abstraction and modular programming were common points of discussion at this time. Independently of later MIT work such as AED, Simula

8250-432: The class or the instance; this leads to the following terms: Depending on the definition of the language, subclasses may or may not be able to override the methods defined by superclasses. Multiple inheritance is allowed in some languages, though this can make resolving overrides complicated. Some languages have special support for other concepts like traits and mixins , though, in any language with multiple inheritance,

8360-465: The confusion this caused. In C++/CLI, which has both destructors and finalizers, a destructor is a method whose name is the class name with ~ prefixed, as in ~Foo (as in C#), and a finalizer is a method whose name is the class name with ! prefixed, as in !Foo . In Go finalizers are applied to a single pointer by calling the runtime.SetFinalizer function in the standard library. A finalizer

8470-417: The default and most widely used implementation of the Python language. CPython can be defined as both an interpreter and a compiler as it compiles Python code into bytecode before interpreting it. It has a foreign function interface with several languages, including C, in which one must explicitly write bindings in a language other than Python. A particular feature of CPython is that it makes use of

8580-416: The disadvantages; in the few cases where the GIL is a bottleneck, the application should be built around the multiprocessing structure. To help allow more parallelism, an improvement was released in October 2023 to allow a separate GIL per subinterpreter in a single Python process and have been described as "threads with opt-in sharing". After several debates, a project was launched in 2023 to propose making

8690-453: The discipline imposed by OOP prevents any one programmer from "doing too much damage". Eric S. Raymond , a Unix programmer and open-source software advocate, has been critical of claims that present object-oriented programming as the "One True Solution". CPython CPython is the reference implementation of the Python programming language . Written in C and Python, CPython is

8800-415: The dominant programming paradigm when programming languages supporting the techniques became widely available. These included Visual FoxPro 3.0, C++ , and Delphi . Its dominance was further enhanced by the rising popularity of graphical user interfaces , which rely heavily upon object-oriented programming techniques. An example of a closely related dynamic GUI library and OOP language can be found in

8910-424: The emphasis on abstraction is vital. Object-oriented languages extend the notion of type to incorporate data abstraction, highlighting the significance of restricting access to internal data through methods. Eric S. Raymond has written that object-oriented programming languages tend to encourage thickly layered programs that destroy transparency. Raymond compares this unfavourably to the approach taken with Unix and

9020-589: The entire software lifecycle. Meyer described the Eiffel software development method, based on a small number of key ideas from software engineering and computer science, in Object-Oriented Software Construction . Essential to the quality focus of Eiffel is Meyer's reliability mechanism, design by contract , which is an integral part of both the method and language. In the early and mid-1990s object-oriented programming developed as

9130-467: The finalizer has run. This can be avoided by using composition over inheritance . A common anti-pattern is to use finalizers to release resources, by analogy with the resource acquisition is initialization (RAII) idiom of C++: acquire a resource in the initializer (constructor), and release it in the finalizer (destructor). This does not work, for a number of reasons. Most basically, finalizers may never be called, and even if called, may not be called in

9240-525: The first language with the primary features of an object-oriented language. It was created for making simulation programs , in which what came to be called objects were the most important information representation. Smalltalk (1972 to 1980) is another early example and the one with which much of the theory of OOP was developed. Concerning the degree of object orientation, the following distinctions can be made: Many widely used languages, such as C++, Java, and Python, provide object-oriented features. Although in

9350-422: The focus from data structures and algorithms to types . Steve Yegge noted that, as opposed to functional programming : Object Oriented Programming puts the nouns first and foremost. Why would you go to such lengths to put one part of speech on a pedestal? Why should one kind of concept take precedence over another? It's not as if OOP has suddenly made verbs less important in the way we actually think. It's

9460-465: The form of either classes or prototypes . These forms of inheritance are significantly different, but analogous terminology is used to define the concepts of object and instance . In class-based programming , the most popular style, each object is required to be an instance of a particular class . The class defines the data format or type (including member variables and their types) and available procedures (class methods or member functions) for

9570-586: The garbage collector being unable to track these external resources, so they will not be collected aggressively enough, and can cause out-of-memory errors due to exhausting unmanaged memory – this can be avoided by treating native memory as a resource and using the dispose pattern , as discussed below. Finalizers are generally both much less necessary and much less used than destructors. They are much less necessary because garbage collection automates memory management , and much less used because they are not generally executed deterministically – they may not be called in

9680-410: The influential book Design Patterns (1994). The introduction of Java in 1995 contained finalize methods, which popularized the term and associated it with garbage collection, and languages from this point generally make this distinction and use the term "finalization", particularly in the context of garbage collection. Object-oriented programming Object-oriented programming ( OOP )

9790-438: The initializer, which is called explicitly on object instantiation, but are released in the dispose method. The dispose method may be called explicitly, or implicitly by language constructs such as C#'s using , Java's try -with-resources, or Python's with . However, in certain cases both the dispose pattern and finalizers are used for releasing resources. This is mostly found in CLR languages such as C#, where finalization

9900-467: The internal workings of an object. This facilitates code refactoring , for example allowing the author of the class to change how objects of that class represent their data internally without changing any external code (as long as "public" method calls work the same way). It also encourages programmers to put all the code that is concerned with a certain set of data in the same class, which organizes it for easy comprehension by other programmers. Encapsulation

10010-860: The joke about the airspeed velocity of unladen swallows in Monty Python and the Holy Grail . Although it fell short of all published goals, Unladen Swallow did produce some code that got added to the main Python implementation, such as improvements to the cPickle module. In July 2010, some observers speculated on whether the project was dead or dying since the 2009 Q4 milestone had not yet been released. The traffic on Unladen's mailing list had decreased from 500 messages in January 2010 to fewer than 10 in September 2010. It has also been reported that Unladen lost Google's funding. In November 2010, one of

10120-418: The language grew. While Smalltalk was influenced by the ideas introduced in Simula 67 it was designed to be a fully dynamic system in which classes could be created and modified dynamically. During the late 1970s and 1980s, object-oriented programming rose to prominence. The Flavors object-oriented Lisp was developed starting 1979, introducing multiple inheritance and mixins . In 1981, Goldberg edited

10230-421: The main developers announced that "Jeffrey and I have been pulled on to other projects of higher importance to Google." The 2009 Q4 development branch was created on 26 January 2010, but no advertising was made on the website. Further, regarding the long-term plans, and as the project missed the Python 2.7 release, a Python Enhancement Proposal (PEP) was accepted, which proposed a merge of Unladen Swallow into

10340-503: The memory can simply be deallocated and reclaimed by the operating system. Beyond assigning initial values, initialization is mostly used to acquire resources or to register an object with some service (like an event handler ). These actions have symmetric release or unregister actions, and these can symmetrically be handled in a finalizer, which is done in RAII. However, in many languages, notably those with garbage collection, object lifetime

10450-466: The modern sense of object-oriented programming made its first appearance at the artificial intelligence group at MIT in the late 1950s and early 1960s. "Object" referred to LISP atoms with identified properties (attributes). Another early MIT example was Sketchpad created by Ivan Sutherland in 1960–1961; in the glossary of the 1963 technical report based on his dissertation about Sketchpad, Sutherland defined notions of "object" and "instance" (with

10560-448: The most commercially important recent object-oriented languages are Java , developed by Sun Microsystems , as well as C# and Visual Basic.NET (VB.NET), both designed for Microsoft's .NET platform. Each of these two frameworks shows, in its way, the benefit of using OOP by creating an abstraction from implementation. VB.NET and C# support cross-language inheritance, allowing classes defined in one language to subclass classes defined in

10670-647: The object has been finalized yet. In other cases, notably CLR languages like C#, finalization is tracked separately from the objects themselves, and objects can be repeatedly registered or deregistered for finalization. Depending on the implementation, finalizers can cause a significant number of problems, and are thus strongly discouraged by a number of authorities. These problems include: Further, finalizers may fail to run due to objects remaining reachable beyond when they are expected to be garbage, either due to programming errors or due to unexpected reachability. For example, when Python catches an exception (or an exception

10780-437: The object's behavior in code). Fields may also be known as members, attributes, or properties. Objects are typically stored as contiguous regions of memory . Objects are accessed somewhat like variables with complex internal structures, and in many languages are effectively pointers , serving as actual references to a single instance of said object in memory within a heap or stack. Objects sometimes correspond to things found in

10890-613: The opportunity to hide from external code even if class Person has many public attributes or methods. Delegation is another language feature that can be used as an alternative to inheritance. Rob Pike has criticized the OO mindset for preferring a multilevel type hierarchy with layered abstractions to a three-line lookup table . He has called object-oriented programming "the Roman numerals of computing". Bob Martin states that because they are software, related classes do not necessarily share

11000-477: The other language. Object-oriented programming uses objects, but not all of the associated techniques and structures are supported directly in languages that claim to support OOP. The features listed below are common among languages considered to be strongly class- and object-oriented (or multi-paradigm with OOP support), with notable exceptions mentioned. Christopher J. Date stated that critical comparison of OOP to other technologies, relational in particular,

11110-439: The past object-oriented programming was widely accepted, more recently essays criticizing object-oriented programming and recommending the avoidance of these features (generally in favor of functional programming ) have been very popular in the developer community. Paul Graham has suggested that OOP's popularity within large companies is due to "large (and frequently changing) groups of mediocre programmers". According to Graham,

11220-626: The possibility of object resurrection. Most commonly this is done by first executing finalizers, then checking whether any objects have been resurrected, and if so, aborting their destruction. This additional check is potentially expensive – a simple implementation re-checks all garbage if even a single object has a finalizer – and thus both slows down and complicates garbage collection. For this reason, objects with finalizers may be collected less frequently than objects without finalizers (only on certain cycles), exacerbating problems caused by relying on prompt finalization, such as resource leaks. If an object

11330-467: The real world. For example, a graphics program may have objects such as "circle", "square", and "menu". An online shopping system might have objects such as "shopping cart", "customer", and "product". Sometimes objects represent more abstract entities, like an object that represents an open file, or an object that provides the service of translating measurements from U.S. customary to metric. Objects can contain other objects in their instance variables; this

11440-401: The relationships of the things they represent. It is the responsibility of the object, not any external code, to select the procedural code to execute in response to a method call, typically by looking up the method at run time in a table associated with the object. This feature is known as dynamic dispatch . If the call variability relies on more than the single type of the object on which it

11550-448: The same class and its subclasses, but not objects of a different class). In other languages (like Python) this is enforced only by convention (for example, private methods may have names that start with an underscore ). In C#, Swift & Kotlin languages, internal keyword permits access only to files present in the same assembly, package, or module as that of the class. In programming languages, particularly object-oriented ones,

11660-403: The same names. For example, class Person might define variables "first_name" and "last_name" with method "make_full_name()". These will also be available in class Employee, which might add the variables "position" and "salary". It is guaranteed that all instances of class Employee will have the same variables, such as the name, position, and salary. Procedures and variables can be specific to either

11770-495: The term "object-oriented programming" in conversation as early as 1967. Although sometimes called "the father of object-oriented programming", Alan Kay has differentiated his notion of OO from the more conventional abstract data type notion of object, and has implied that the computer science establishment did not adopt his notion. A 1976 MIT memo co-authored by Barbara Liskov lists Simula 67 , CLU , and Alphard as object-oriented languages, but does not mention Smalltalk. In

11880-480: The world in terms of interfaces that vary on a single type. To deal with the real problems you need multisorted algebras — families of interfaces that span multiple types. I find OOP philosophically unsound. It claims that everything is an object. Even if it is true it is not very interesting — saying that everything is an object is saying nothing at all. OOP languages are diverse, but typically OOP languages allow inheritance for code reuse and extensibility in

11990-543: Was attended by 1,000 people. Among other developments was the Common Lisp Object System , which integrates functional programming and object-oriented programming and allows extension via a Meta-object protocol . In the 1980s, there were a few attempts to design processor architectures that included hardware support for objects in memory but these were not successful. Examples include the Intel iAPX 432 and

12100-506: Was developed during the years 1961–1967. Simula introduced important concepts that are today an essential part of object-oriented programming, such as class and object , inheritance, and dynamic binding . The object-oriented Simula programming language was used mainly by researchers involved with physical modelling , such as models to study and improve the movement of ships and their content through cargo ports. I thought of objects being like biological cells and/or individual computers on

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