Parallel computing is a type of computation in which many calculations or processes are carried out simultaneously. Large problems can often be divided into smaller ones, which can then be solved at the same time. There are several different forms of parallel computing: bit-level , instruction-level , data , and task parallelism . Parallelism has long been employed in high-performance computing , but has gained broader interest due to the physical constraints preventing frequency scaling . As power consumption (and consequently heat generation) by computers has become a concern in recent years, parallel computing has become the dominant paradigm in computer architecture , mainly in the form of multi-core processors .
59-507: ISDE may stand for: Institute for Space and Defense Electronics , a research facility at Vanderbilt University International Six Days Enduro , an international off-road motorcycle competition International Society of Doctors for the Environment , an environmental organization Topics referred to by the same term [REDACTED] This disambiguation page lists articles associated with
118-658: A cooperative research and development agreement (CRADA) with NAVSEA -Crane that provides access to a suite of radiation sources and fully equipped parts analysis laboratory. Vanderbilt's Advanced Computing Center for Research and Education (ACCRE) houses VAMPIRE, an 1800+ processor Beowulf cluster supercomputer used to execute Vanderbilt's Technology Computer Aided Design (TCAD) suite and the particle interaction simulator based on Geant4 . The institute gets funding from various government and private sector sources. Some of them are: Parallel computing In computer science , parallelism and concurrency are two different things:
177-437: A variable that is shared between them. Without synchronization, the instructions between the two threads may be interleaved in any order. For example, consider the following program: If instruction 1B is executed between 1A and 3A, or if instruction 1A is executed between 1B and 3B, the program will produce incorrect data. This is known as a race condition . The programmer must use a lock to provide mutual exclusion . A lock
236-425: A Class IV Laser Test Facility etc. ISDE team members have extensive experience conducting single-event tests at facilities including Brookhaven National Laboratory , Lawrence Berkeley National Laboratory , Los Alamos National Laboratory , TRIUMF , Sandia National Laboratories etc. An array of test equipment is available to facilitate the characterization of irradiated devices and ICs. Vanderbilt also has in place
295-459: A high performance parallel computing cluster (ACCRE), several types of radiation sources, and extensive electrical characterization capability. Specifically, ISDE has an extensive suite of test and characterization equipment for radiation-effects analysis, including an ARACOR 10-keV x-ray irradiator, two Cs-137 isotopic irradiators, a state-of-the-art 2 MV Peloton Facility capable of 4 MeV protons, 6 MeV alphas, 14 MeV oxygen and 16 MeV chlorine ions,
354-472: A long chain of dependent calculations; there are usually opportunities to execute independent calculations in parallel. Let P i and P j be two program segments. Bernstein's conditions describe when the two are independent and can be executed in parallel. For P i , let I i be all of the input variables and O i the output variables, and likewise for P j . P i and P j are independent if they satisfy Violation of
413-404: A more realistic assessment of the parallel performance. Understanding data dependencies is fundamental in implementing parallel algorithms . No program can run more quickly than the longest chain of dependent calculations (known as the critical path ), since calculations that depend upon prior calculations in the chain must be executed in order. However, most algorithms do not consist of just
472-520: A multi-core processor can issue multiple instructions per clock cycle from multiple instruction streams. IBM 's Cell microprocessor , designed for use in the Sony PlayStation 3 , is a prominent multi-core processor. Each core in a multi-core processor can potentially be superscalar as well—that is, on every clock cycle, each core can issue multiple instructions from one thread. Simultaneous multithreading (of which Intel's Hyper-Threading
531-403: A node), or n-dimensional mesh . Parallel computers based on interconnected networks need to have some kind of routing to enable the passing of messages between nodes that are not directly connected. The medium used for communication between the processors is likely to be hierarchical in large multiprocessor machines. Parallel computers can be roughly classified according to the level at which
590-441: A parallel program uses multiple CPU cores , each core performing a task independently. On the other hand, concurrency enables a program to deal with multiple tasks even on a single CPU core; the core switches between tasks (i.e. threads ) without necessarily completing each one. A program can have both, neither or a combination of parallelism and concurrency characteristics. Parallel computers can be roughly classified according to
649-543: A pipelined processor is a RISC processor, with five stages: instruction fetch (IF), instruction decode (ID), execute (EX), memory access (MEM), and register write back (WB). The Pentium 4 processor had a 35-stage pipeline. Most modern processors also have multiple execution units . They usually combine this feature with pipelining and thus can issue more than one instruction per clock cycle ( IPC > 1 ). These processors are known as superscalar processors. Superscalar processors differ from multi-core processors in that
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#1732790439402708-471: A result, shared memory computer architectures do not scale as well as distributed memory systems do. Processor–processor and processor–memory communication can be implemented in hardware in several ways, including via shared (either multiported or multiplexed ) memory, a crossbar switch , a shared bus or an interconnect network of a myriad of topologies including star , ring , tree , hypercube , fat hypercube (a hypercube with more than one processor at
767-412: A single address space ), or distributed memory (in which each processing element has its own local address space). Distributed memory refers to the fact that the memory is logically distributed, but often implies that it is physically distributed as well. Distributed shared memory and memory virtualization combine the two approaches, where the processing element has its own local memory and access to
826-500: A sufficient amount of memory bandwidth exists. A distributed computer (also known as a distributed memory multiprocessor) is a distributed memory computer system in which the processing elements are connected by a network. Distributed computers are highly scalable. The terms " concurrent computing ", "parallel computing", and "distributed computing" have a lot of overlap, and no clear distinction exists between them. The same system may be characterized both as "parallel" and "distributed";
885-512: A time from multiple threads. A symmetric multiprocessor (SMP) is a computer system with multiple identical processors that share memory and connect via a bus . Bus contention prevents bus architectures from scaling. As a result, SMPs generally do not comprise more than 32 processors. Because of the small size of the processors and the significant reduction in the requirements for bus bandwidth achieved by large caches, such symmetric multiprocessors are extremely cost-effective, provided that
944-416: Is a programming language construct that allows one thread to take control of a variable and prevent other threads from reading or writing it, until that variable is unlocked. The thread holding the lock is free to execute its critical section (the section of a program that requires exclusive access to some variable), and to unlock the data when it is finished. Therefore, to guarantee correct program execution,
1003-547: Is a research facility at Vanderbilt University , a private research university in Nashville, Tennessee . The ISDE is housed in the Department of Electrical Engineering and Computer Science and it is the largest such academic facility in the world. The mission of ISDE is to contribute to the design and analysis of radiation-hardened electronics, the development of test methods and plans for assuring radiation hardness, and
1062-608: Is achieved by balancing enhancements to both parallelizable and non-parallelizable components of a task. Furthermore, it reveals that increasing the number of processors yields diminishing returns, with negligible speedup gains beyond a certain point. Amdahl's Law has limitations, including assumptions of fixed workload, neglecting inter-process communication and synchronization overheads, primarily focusing on computational aspect and ignoring extrinsic factors such as data persistence, I/O operations, and memory access overheads. Gustafson's law and Universal Scalability Law give
1121-486: Is constructed and implemented as a serial stream of instructions. These instructions are executed on a central processing unit on one computer. Only one instruction may execute at a time—after that instruction is finished, the next one is executed. Parallel computing, on the other hand, uses multiple processing elements simultaneously to solve a problem. This is accomplished by breaking the problem into independent parts so that each processing element can execute its part of
1180-509: Is described as a 'secure, limited-access facility', allowing only approved personnel to enter without an ISDE employee escort. The engineering staff of ISDE performs design, analysis and modeling work for a variety of space and defense-oriented organizations. ISDE engineers help to identify radiation-related issues at the device and circuit levels, propose design solutions, and implement test plans. ISDE has an array of software tools for simulating radiation effects and designing integrated circuits,
1239-516: Is equivalent to an entirely sequential program. The single-instruction-multiple-data (SIMD) classification is analogous to doing the same operation repeatedly over a large data set. This is commonly done in signal processing applications. Multiple-instruction-single-data (MISD) is a rarely used classification. While computer architectures to deal with this were devised (such as systolic arrays ), few applications that fit this class materialized. Multiple-instruction-multiple-data (MIMD) programs are by far
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#17327904394021298-465: Is known as burst buffer , which is typically built from arrays of non-volatile memory physically distributed across multiple I/O nodes. Computer architectures in which each element of main memory can be accessed with equal latency and bandwidth are known as uniform memory access (UMA) systems. Typically, that can be achieved only by a shared memory system, in which the memory is not physically distributed. A system that does not have this property
1357-429: Is known as a non-uniform memory access (NUMA) architecture. Distributed memory systems have non-uniform memory access. Computer systems make use of caches —small and fast memories located close to the processor which store temporary copies of memory values (nearby in both the physical and logical sense). Parallel computer systems have difficulties with caches that may store the same value in more than one location, with
1416-493: Is necessary, such as semaphores , barriers or some other synchronization method . Subtasks in a parallel program are often called threads . Some parallel computer architectures use smaller, lightweight versions of threads known as fibers , while others use bigger versions known as processes . However, "threads" is generally accepted as a generic term for subtasks. Threads will often need synchronized access to an object or other resource , for example when they must update
1475-429: Is the best known) was an early form of pseudo-multi-coreism. A processor capable of concurrent multithreading includes multiple execution units in the same processing unit—that is it has a superscalar architecture—and can issue multiple instructions per clock cycle from multiple threads. Temporal multithreading on the other hand includes a single execution unit in the same processing unit and can issue one instruction at
1534-529: Is the characteristic of a parallel program that "entirely different calculations can be performed on either the same or different sets of data". This contrasts with data parallelism, where the same calculation is performed on the same or different sets of data. Task parallelism involves the decomposition of a task into sub-tasks and then allocating each sub-task to a processor for execution. The processors would then execute these sub-tasks concurrently and often cooperatively. Task parallelism does not usually scale with
1593-455: Is the computing unit of the processor and in multi-core processors each core is independent and can access the same memory concurrently. Multi-core processors have brought parallel computing to desktop computers . Thus parallelization of serial programs has become a mainstream programming task. In 2012 quad-core processors became standard for desktop computers , while servers have 10+ core processors. From Moore's law it can be predicted that
1652-440: Is transparent to the programmer, such as in bit-level or instruction-level parallelism, but explicitly parallel algorithms , particularly those that use concurrency, are more difficult to write than sequential ones, because concurrency introduces several new classes of potential software bugs , of which race conditions are the most common. Communication and synchronization between the different subtasks are typically some of
1711-561: The speedup from parallelization would be linear—doubling the number of processing elements should halve the runtime, and doubling it a second time should again halve the runtime. However, very few parallel algorithms achieve optimal speedup. Most of them have a near-linear speedup for small numbers of processing elements, which flattens out into a constant value for large numbers of processing elements. The maximum potential speedup of an overall system can be calculated by Amdahl's law . Amdahl's Law indicates that optimal performance improvement
1770-423: The 1970s until about 1986, speed-up in computer architecture was driven by doubling computer word size —the amount of information the processor can manipulate per cycle. Increasing the word size reduces the number of instructions the processor must execute to perform an operation on variables whose sizes are greater than the length of the word. For example, where an 8-bit processor must add two 16-bit integers ,
1829-682: The Radiation Effects Group established the Institute for Space and Defense Electronics (ISDE) in order to extend its capabilities to serve government and commercial customers. The ISDE facility is located off of the Vanderbilt University campus and is said to offer an office environment for engineering and project management activities. The institute has full access to the university's laboratories and meeting facilities located on Vanderbilt's campus. The ISDE office
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1888-484: The above program can be rewritten to use locks: One thread will successfully lock variable V, while the other thread will be locked out —unable to proceed until V is unlocked again. This guarantees correct execution of the program. Locks may be necessary to ensure correct program execution when threads must serialize access to resources, but their use can greatly slow a program and may affect its reliability . Locking multiple variables using non-atomic locks introduces
1947-443: The algorithm simultaneously with the others. The processing elements can be diverse and include resources such as a single computer with multiple processors, several networked computers, specialized hardware, or any combination of the above. Historically parallel computing was used for scientific computing and the simulation of scientific problems, particularly in the natural and engineering sciences , such as meteorology . This led to
2006-486: The amount of power used in a processor. Increasing processor power consumption led ultimately to Intel 's May 8, 2004 cancellation of its Tejas and Jayhawk processors, which is generally cited as the end of frequency scaling as the dominant computer architecture paradigm. To deal with the problem of power consumption and overheating the major central processing unit (CPU or processor) manufacturers started to produce power efficient processors with multiple cores. The core
2065-462: The available cores. However, for a serial software program to take full advantage of the multi-core architecture the programmer needs to restructure and parallelize the code. A speed-up of application software runtime will no longer be achieved through frequency scaling, instead programmers will need to parallelize their software code to take advantage of the increasing computing power of multicore architectures. Main article: Amdahl's law Optimally,
2124-460: The average time it takes to execute an instruction. An increase in frequency thus decreases runtime for all compute-bound programs. However, power consumption P by a chip is given by the equation P = C × V × F , where C is the capacitance being switched per clock cycle (proportional to the number of transistors whose inputs change), V is voltage , and F is the processor frequency (cycles per second). Increases in frequency increase
2183-444: The costs associated with merging data from multiple processes. Specifically, inter-process communication and synchronization can lead to overheads that are substantially higher—often by two or more orders of magnitude—compared to processing the same data on a single thread. Therefore, the overall improvement should be carefully evaluated. From the advent of very-large-scale integration (VLSI) computer-chip fabrication technology in
2242-400: The design of parallel hardware and software, as well as high performance computing . Frequency scaling was the dominant reason for improvements in computer performance from the mid-1980s until 2004. The runtime of a program is equal to the number of instructions multiplied by the average time per instruction. Maintaining everything else constant, increasing the clock frequency decreases
2301-595: The development of solutions to system-specific problems related to radiation effects. ISDE was launched with initial support from the US Navy SSPO and Draper Labs . In addition, ISDE currently supports the Defense Threat Reduction Agency , Arnold Engineering Development Center , NASA Goddard Space Flight Center , Mission Research Corporation, Boeing / DARPA and BAE Systems . ISDE engineers help to identify radiation related issues at
2360-615: The device and circuit levels, propose design solutions and implement test plans. Expertise includes, but is not limited to, Interrail, Honeywell and IBM processes. The Radiation Effects Group (RER) at Vanderbilt University was established in 2003 and is the largest program of its kind in the U.S. It is the only academic program actively involved in supporting the Department of Defense (DOD) in radiation effects for strategic applications, and one of very few programs involved in microelectronics research for space applications. In January 2003,
2419-457: The easiest to parallelize. Michael J. Flynn created one of the earliest classification systems for parallel (and sequential) computers and programs, now known as Flynn's taxonomy . Flynn classified programs and computers by whether they were operating using a single set or multiple sets of instructions, and whether or not those instructions were using a single set or multiple sets of data. The single-instruction-single-data (SISD) classification
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2478-436: The first condition introduces a flow dependency, corresponding to the first segment producing a result used by the second segment. The second condition represents an anti-dependency, when the second segment produces a variable needed by the first segment. The third and final condition represents an output dependency: when two segments write to the same location, the result comes from the logically last executed segment. Consider
2537-551: The following functions, which demonstrate several kinds of dependencies: In this example, instruction 3 cannot be executed before (or even in parallel with) instruction 2, because instruction 3 uses a result from instruction 2. It violates condition 1, and thus introduces a flow dependency. In this example, there are no dependencies between the instructions, so they can all be run in parallel. Bernstein's conditions do not allow memory to be shared between different processes. For that, some means of enforcing an ordering between accesses
2596-415: The greatest obstacles to getting optimal parallel program performance. A theoretical upper bound on the speed-up of a single program as a result of parallelization is given by Amdahl's law , which states that it is limited by the fraction of time for which the parallelization can be utilised. Traditionally, computer software has been written for serial computation . To solve a problem, an algorithm
2655-547: The hardware supports parallelism. This classification is broadly analogous to the distance between basic computing nodes. These are not mutually exclusive; for example, clusters of symmetric multiprocessors are relatively common. A multi-core processor is a processor that includes multiple processing units (called "cores") on the same chip. This processor differs from a superscalar processor, which includes multiple execution units and can issue multiple instructions per clock cycle from one instruction stream (thread); in contrast,
2714-608: The introduction of 32-bit processors, which has been a standard in general-purpose computing for two decades. Not until the early 2000s, with the advent of x86-64 architectures, did 64-bit processors become commonplace. A computer program is, in essence, a stream of instructions executed by a processor. Without instruction-level parallelism, a processor can only issue less than one instruction per clock cycle ( IPC < 1 ). These processors are known as subscalar processors. These instructions can be re-ordered and combined into groups which are then executed in parallel without changing
2773-409: The level at which the hardware supports parallelism, with multi-core and multi-processor computers having multiple processing elements within a single machine, while clusters , MPPs , and grids use multiple computers to work on the same task. Specialized parallel computer architectures are sometimes used alongside traditional processors, for accelerating specific tasks. In some cases parallelism
2832-511: The memory on non-local processors. Accesses to local memory are typically faster than accesses to non-local memory. On the supercomputers , distributed shared memory space can be implemented using the programming model such as PGAS . This model allows processes on one compute node to transparently access the remote memory of another compute node. All compute nodes are also connected to an external shared memory system via high-speed interconnect, such as Infiniband , this external shared memory system
2891-442: The most common type of parallel programs. According to David A. Patterson and John L. Hennessy , "Some machines are hybrids of these categories, of course, but this classic model has survived because it is simple, easy to understand, and gives a good first approximation. It is also—perhaps because of its understandability—the most widely used scheme." Parallel computing can incur significant overhead in practice, primarily due to
2950-474: The number of cores per processor will double every 18–24 months. This could mean that after 2020 a typical processor will have dozens or hundreds of cores, however in reality the standard is somewhere in the region of 4 to 16 cores, with some designs having a mix of performance and efficiency cores (such as ARM's big.LITTLE design) due to thermal and design constraints. An operating system can ensure that different tasks and user programs are run in parallel on
3009-824: The overhead from resource contention or communication dominates the time spent on other computation, further parallelization (that is, splitting the workload over even more threads) increases rather than decreases the amount of time required to finish. This problem, known as parallel slowdown , can be improved in some cases by software analysis and redesign. Applications are often classified according to how often their subtasks need to synchronize or communicate with each other. An application exhibits fine-grained parallelism if its subtasks must communicate many times per second; it exhibits coarse-grained parallelism if they do not communicate many times per second, and it exhibits embarrassing parallelism if they rarely or never have to communicate. Embarrassingly parallel applications are considered
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#17327904394023068-452: The possibility of incorrect program execution. These computers require a cache coherency system, which keeps track of cached values and strategically purges them, thus ensuring correct program execution. Bus snooping is one of the most common methods for keeping track of which values are being accessed (and thus should be purged). Designing large, high-performance cache coherence systems is a very difficult problem in computer architecture. As
3127-495: The possibility of program deadlock . An atomic lock locks multiple variables all at once. If it cannot lock all of them, it does not lock any of them. If two threads each need to lock the same two variables using non-atomic locks, it is possible that one thread will lock one of them and the second thread will lock the second variable. In such a case, neither thread can complete, and deadlock results. Many parallel programs require that their subtasks act in synchrony . This requires
3186-564: The processor must first add the 8 lower-order bits from each integer using the standard addition instruction, then add the 8 higher-order bits using an add-with-carry instruction and the carry bit from the lower order addition; thus, an 8-bit processor requires two instructions to complete a single operation, where a 16-bit processor would be able to complete the operation with a single instruction. Historically, 4-bit microprocessors were replaced with 8-bit, then 16-bit, then 32-bit microprocessors. This trend generally came to an end with
3245-629: The result of the program. This is known as instruction-level parallelism. Advances in instruction-level parallelism dominated computer architecture from the mid-1980s until the mid-1990s. All modern processors have multi-stage instruction pipelines . Each stage in the pipeline corresponds to a different action the processor performs on that instruction in that stage; a processor with an N -stage pipeline can have up to N different instructions at different stages of completion and thus can issue one instruction per clock cycle ( IPC = 1 ). These processors are known as scalar processors. The canonical example of
3304-473: The several execution units are not entire processors (i.e. processing units). Instructions can be grouped together only if there is no data dependency between them. Scoreboarding and the Tomasulo algorithm (which is similar to scoreboarding but makes use of register renaming ) are two of the most common techniques for implementing out-of-order execution and instruction-level parallelism. Task parallelisms
3363-432: The size of a problem. Superword level parallelism is a vectorization technique based on loop unrolling and basic block vectorization. It is distinct from loop vectorization algorithms in that it can exploit parallelism of inline code , such as manipulating coordinates, color channels or in loops unrolled by hand. Main memory in a parallel computer is either shared memory (shared between all processing elements in
3422-528: The title ISDE . If an internal link led you here, you may wish to change the link to point directly to the intended article. Retrieved from " https://en.wikipedia.org/w/index.php?title=ISDE&oldid=544509656 " Category : Disambiguation pages Hidden categories: Short description is different from Wikidata All article disambiguation pages All disambiguation pages Institute for Space and Defense Electronics The Institute for Space and Defense Electronics ( ISDE )
3481-576: The use of a barrier . Barriers are typically implemented using a lock or a semaphore . One class of algorithms, known as lock-free and wait-free algorithms , altogether avoids the use of locks and barriers. However, this approach is generally difficult to implement and requires correctly designed data structures. Not all parallelization results in speed-up. Generally, as a task is split up into more and more threads, those threads spend an ever-increasing portion of their time communicating with each other or waiting on each other for access to resources. Once
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