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Final Fantasy Tactics Advance

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Final Fantasy Tactics Advance is a 2003 tactical role-playing game developed and published by Square (now Square Enix ) for the Nintendo Game Boy Advance . A spin-off of the Final Fantasy series, the game shares several traits with 1997's Final Fantasy Tactics , although it is not a direct sequel. The player assembles a clan of characters, and controls their actions over grid-like battlefields. Players are mostly free to decide the classes, abilities, and statistics of their characters.

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116-403: The game's story centers on four children; Marche, Mewt, Ritz, and Doned, who live in a small town named St. Ivalice. The children are transported to a realm of the same name as their town, " Ivalice ", after discovering an ancient magical book. The story then focuses on the exploits of Marche as he attempts to return to the real world while facing opposition from those around him. Tactics Advance

232-586: A tactical role-playing game developed and published by Square for the PlayStation video game console , marked the first appearance of Ivalice. The game combined thematic elements of the Final Fantasy video game series with a game engine and battle system unlike those previously seen in the franchise. Final Fantasy Tactics is set in a medieval-inspired kingdom called Ivalice and created by Yasumi Matsuno . The game's story follows Ramza Beoulve,

348-549: A Riskbreaker, who must travel to Leá Monde to investigate the link between a cult leader and a senior Valendian Parliament member, Duke Bardorba. In the prologue , Ashley is blamed for murdering the duke, and the game discloses the events that happen one week before the murder. Final Fantasy Tactics Advance is a tactical role-playing game developed and published by Square for the Game Boy Advance . The game shares several traits with Final Fantasy Tactics , although it

464-423: A Sniper secondary job could use abilities from both jobs, but has the stat profile and appearance of an Assassin, its primary job. This may deny the use of some abilities depending on their equipped weapon. In the previous example, any abilities that require the possession of a great bow, will not be allowed for use if the character has a Katana equipped. Tactics Advance also introduces five playable races: Humans,

580-496: A Totema. JP are also received upon knocking out an opponent. Later in the game, the player gains the ability to use law cards, which can add laws, and anti-law cards, which can nullify laws that are already in effect. The story of Tactics Advance revolves around three primary characters: Marche Radiuju, the main character who battles the dream worlds of his friends; Ritz Malheur, a stubborn girl who speaks her mind and changes sides in her struggle for self-acceptance; and Mewt Randell,

696-438: A big fan of fantasy novels and video games. Mewt comes across a dusty old tome in a local used bookstore and eagerly wishes to show it to his friends. Unaware that the book is the legendary Gran Grimoire, Mewt brings the book over to Marche's house along with Ritz. The old book is written in a language none of them have ever seen before, and a single inscription reads: "Alta oron, Sondus kameela". The next morning, Marche wakes up in

812-552: A boy whose mother died that discovers a magical entity that changes the world into the world of Ivalice. There are also secondary characters, such as Doned Radiuju, Marche's little brother who does not desire to return to the real world, since he is sick in the real world and healthy in the dream one; and Cid Randell, Mewt's father who becomes the Judgemaster of Ivalice. Within Ivalice, there are other characters that help advance

928-497: A complex world with a very long history, and the stories of Final Fantasy Tactics , Vagrant Story , and Final Fantasy XII take place in it. Though described often as a world, this was only physically true of Ivalice in Final Fantasy Tactics Advance , in which Ivalice was created parallel to the real world. The 'true' Ivalice, as witnessed in the remaining games, describes two distinct locations;

1044-407: A component known as 'glossair rings' that give flight to the vehicles, whether small-sized bikes or large airships, and memstones that function much like recording devices. The quality of magicite depends on the quantity of Mist and not on the size or shape of the stone. The ubiquitousness of magic and magicite, as well as its cost-efficiency, led to it replacing electricity and its various sources as

1160-731: A contract with the Lucavian demon associated with it, and in doing so, become one with that demon. During the events of the game, the Lucavi manipulate the Glabados Church into controlling the War of the Lions to ensure enough bloodshed for Ultima's resurrection. A thirteenth Lucavi, associated with the sun constellation Ophiuchus , can also be found in a side-quest. Some of the Lucavi reappear as Totema in Final Fantasy Tactics Advance , while

1276-523: A creature idea he drew in Elementary School based on an all-white koala . The creature could float by expanding their body and used their wings to control direction in midair. In an interview with Hiromichi Tanaka , the producer of Final Fantasy III , said that the Moogles were only meant to be a race of cave-dwelling people, and were not originally planned to be series mascots. Additionally,

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1392-503: A customizable map for the world of Ivalice. While built for the Game Boy Advance, Final Fantasy Tactics Advance 's graphics are vibrantly colored and extensively detailed, and though environments and characters are wholly sprite-based, facial expressions are easily identifiable and many motion frames have been given to create a smooth animation. The game also introduced an option to switch between three display modes. Two of

1508-529: A demon summoned by an ambitious king to control Ivalice. This myth was twisted by the Glabados Church, as explained in the game's backstory, by including St. Ajora as the leader of the Zodiac Braves. The "Lucavi" are demons linked to the twelve Zodiac Stones who seek to gain control of Ivalice by resurrecting their defeated leader, the High Seraph, Ultima. Any person who holds a Zodiac Stone may make

1624-582: A fictional species of diminutive, sentient creatures and a recurring element of the Final Fantasy video game franchise, starting with their initial appearance in Final Fantasy III . They also appear in the Mana and Kingdom Hearts series. Moogles serve a variety of purposes in the various games in which they appear. They sometimes provide opportunities to record game progress or access shops; occasionally they assist in battle or may even become

1740-623: A geographical region, and a smaller kingdom , both of which belong to a larger, unnamed world. Generally, however, the term Ivalice is also used to refer to the conceptual setting, rather as one might say the Medieval world of Europe and the Mediterranean . Ivalice was created by Yasumi Matsuno as a fictional world with its own identity; a medieval-like world where magic and machine exist together. The usual elements of Final Fantasy , such as Chocobos, crystals and magic spells, blend into

1856-496: A highborn cadet who finds himself thrust into the middle of an intricate military conflict known as The Lion War, where two opposing noble factions are coveting the throne of the kingdom. As the story progresses, Ramza and his allies discover a sinister plot behind the war. In an interview with Akito Inoue, an assistant professor at the International University of Japan, Inoue mentions that Final Fantasy Tactics

1972-498: A human unit wishes to change jobs to Paladin, it needs to master at least two "action" abilities from the Soldier job. Units have a primary job which determines the stat boosts they receive when they level up and the attributes associated with that class. A unit may also have a secondary job set of abilities, where it can use any abilities of the selected job, but with the stat profile of the primary job. For example, an Assassin with

2088-586: A law twice or knocks out another unit with a forbidden ability or weapon. However, Jagds have no Judges or laws; units knocked out in the Jagds will die and permanently leave the clan if they are not revived by the end of the battle. To offset the difficulty of having things forbidden for use, there are certain things that are recommended by the Judges, and therefore grant Judge Points if used. Judge Points (JP) are used to carry out combos with nearby allies or to summon

2204-465: A link-cable peripheral, and also trade items and party members. Additional missions and items are also offered when players link. There are 34 "jobs" in Tactics Advance that govern a character's stats, equipment, and abilities. Most items that can be equipped have various abilities assigned to them, each available for use by characters of a certain job while the item is equipped. When a battle

2320-670: A mixture of medieval Mediterranean countries , Turkish architecture , art-deco from Indian architecture , the cityscape of New York City and the Arabic culture found hidden in European countries . As such, many patterns are featured as geometrical and Arabesque in shape. The cityscape is also conceived by Matsuno as being dirty and weather-worn, mirroring the conditions of a medieval landscape. The natural landscape also mirrors Earth's geographical features, including large expanse of deserts and snowy mountains. In Final Fantasy XII ,

2436-593: A personality cult over Lemurés, labeling himself to his people as a god. Though Lemurés still had a sense of peace and paradise, in spite of Yarhi attacks, it was a false paradise due to the Aurcite draining the Aegyl of their anima as part of Feolthanos' plan to destroy Ivalice as revenge against the Occurians. Taking place only a few years after Final Fantasy XII: Revenant Wings , Final Fantasy Tactics A2: Grimoire of

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2552-532: A playable character. Moogles became a popular character amongst fans and critics, and are considered one of the mascots of Final Fantasy . Their original appearance and role was largely praised, although their change in design for the Fabula Nova Crystallis Final Fantasy sub-series was contentious. Moogles were created by object designer Koichi Ishii , who later became the president of Grezzo . He stated they were based on

2668-537: A real-life Final Fantasy wedding service that includes a giant virtual Moogle. A giant Moogle bed was created as a contest reward for the Japanese convenience store Lawson . Official Australian PlayStation Magazine stated that "nothing sums up the dichotomy of cutesiness for adult players quite like a Moogle", calling them "cool little critters who wouldn't be out of place sitting atop your computer screen at work", but also "so sickeningly cute that thoughts turn to

2784-561: A resistance movement. During the struggle, she meets Vaan, a young adventurer who dreams of becoming a sky pirate in command of an airship. They are quickly joined by a band of allies; together, they rally against the tyranny of the Archadian Empire. The game's sequel, Final Fantasy XII: Revenant Wings , was joined by other games in a new subseries known as the Ivalice Alliance . Final Fantasy Tactics: The War of

2900-452: A return to Moogles that don't sound like they're helium enthusiasts". In markets outside of Japan, the playable Moogle named Mog used as a mascot for Final Fantasy VI . To this end, it appeared on its box art and print advertisements casually holding a dagger, as well as in claymation television commercials speaking with a gruff voice to showcase the individual monsters. Sebastian Deken in his book examining Final Fantasy VI and its themes

3016-426: A rival mercenary clan by purchasing a mission or meeting them on the map. In dispatch missions, which do not involve battle, Marche temporarily sends away one member from his party. Area missions are usually a dispatch mission where Marche's clan can liberate certain regions to obtain bonuses and discounts at shops. Some missions, typically dispatch missions, require a special item to be in possession in order to accept

3132-651: A selection of musical tracks from the game arranged by Yo Yamazaki, Akira Sasaki, and Satoshi Henmi, was released by SME Visual Works on February 26, 2003. White spans 11 tracks and has a duration of 46:10. Within the game, the classical-themed soundtrack is compressed into MIDI file format. Simple sound effects are used during battles, and there are no voices or speech within the game. Final Fantasy Tactics Advance sold over 440,000 copies during its year of release in Japan, with nearly 225,000 units being sold in its first week alone. By August 2004, more than 1 million units of

3248-580: A sub-boss, Gukko, becomes a "Rukavi" before his final encounter with the party, with an appearance similar to that of a vampire-type enemy. They also reappear in Final Fantasy XII as summoned Espers, with backstories that describe how they became known as Lucavi. It is also revealed that they were creations of the Occuria from XII . In the new translation of the PSP version of Final Fantasy Tactics ,

3364-507: A varying number of areas (battlefields) in each of them (eighty-six areas in all of Jylland). The towns in Jylland include Camoa, Grazston, Moorabella, Fluorgis, and Goug. Goug in particular, is a town of Moogles. Another race similar to the Aegyl also was introduced along with this game. Called Gria, these winged females are small, but pack a mean punch, specializing in three new classes and one old one. Geomancer, Ravager, and Raptor, along with

3480-447: Is completed, characters will receive Ability Points (AP) distributed over their currently equipped weapons or items (such as armor). Once a target amount of AP has been accumulated for a given ability, the character will master that ability, allowing the character to use them at any time, regardless of items equipped and job chosen. Mastery of abilities in different jobs will eventually allow the character access to more jobs. For example, if

3596-461: Is diverse in both geography and climate, ranging from the hilly, clement grasslands of southern Valendia to the deserts of Dalmasca. In Kerwon, south of Dalmasca, the lands are arid at lower altitudes, though the higher elevations are the only places in the region known to receive snow. The north of Kerwon is heavily forested, home to the dense Golmore Jungle, within which lies the magical Feywood. These various micro-climates are influenced by

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3712-437: Is famed for its Tactics Ogre series. Final Fantasy XII (2006) is a role-playing video game developed and published by Square Enix for the PlayStation 2 platform. It is the twelfth title in the mainline Final Fantasy series. The game introduced several innovations to the offline titles in the mainline series: an open world , a seamless battle system, a controllable camera, a customizable " gambit " system which lets

3828-483: Is invaded by Archadia at the onset of the game. With the fall of Landis and Nabradia and its reduction to an occupied territory under Archadian rule, Dalmasca is set to play a central role in the still-heated dispute between its neighbors, which is escalating once more. The events of XII are focused on the area around the Galtean Peninsula, itself located in the larger Ivalice region. This area of Ivalice

3944-619: Is male. Final Fantasy Tactics A2: Grimoire of the Rift has been confirmed by the developers to take place after Final Fantasy XII , and both Final Fantasy Tactics Advance and A2 to take place "close" in time to XII . The populations seen in Final Fantasy Tactics and Vagrant Story are essentially human. The other intelligent races who appear are hostile or monster-like, such as Goblins or Ogres . Friendly intelligent races appear in later games set in Ivalice, where

4060-423: Is not a direct sequel. The game's story centers on four children; Marche, Mewt, Ritz, and Doned, who live in a small town named St. Ivalice. The children are transported to a realm of the same name as their town, "Ivalice", after discovering an ancient magical book. The story then focuses on the exploits of Marche as he attempts to return to the real world while facing opposition from those around him. Development on

4176-481: Is one of the initial products from the cooperation of Square and Nintendo made for the Game Boy Advance console; it was developed by the team brought over from the game company Quest Corporation . Following its release, Tactics Advance -themed merchandise was introduced. The game was positively received. It has a sequel, Final Fantasy Tactics A2: Grimoire of the Rift for the Nintendo DS . Tactics Advance

4292-750: Is said to have separated from the Light of Kiltia religion shortly after its foundation, already two thousand years old. This is the result of a mistranslation, as the Japanese text places Ajora's birth some decades after the events of Final Fantasy XII . While no gender is specified in the North American release of XII , in both the Japanese Clan Primer and the Ultimania timeline, Ajora is referred to as Seijo Ajora ( 聖女アジョラ , lit. Holy Woman Ajora) , while Ajora of Final Fantasy Tactics

4408-714: Is the Gran Kiltias, being the Helgas Anastasis at the time of the game's plot, until his death during the events of the story. Like Glabados followers in Final Fantasy Tactics , Kiltias swear on the name of Faram, the Father of All, in the manner of the Christian amen . The Final Fantasy XII Ultimania Ω guide considers the Glabados Church a possible branch of Kiltia. Some of the locations in

4524-693: Is the Kiltia, an ancient cult which built itself upon the Dark and ancient sorcery, and of which the Müllenkamp sect is stemmed from. It can be seen that most rituals and summoning performed in the game involved ancient Kildean magic. In Vagrant Story , the Iocus priesthood of the kingdom of Valendia is shown to use the Kildean rood as a symbol, although they follow the teachings of a saint named Iocus instead of

4640-513: Is the Kupo Nut. Moogles are frequently featured as creatures that may be summoned by the Summoner or Caller class of playable characters. Typically, moogles are lower-level summon spells acquired earlier in a given game. The first appearance of a Moogle was in Final Fantasy III (1990), as the bodyguards of master wizard Doga. Final Fantasy VI (1994) was the first time a Moogle talked,

4756-555: Is the Sun-Cryst they created. Deifacted nethicite contains a large amount of magic and is known to influence the history of Ivalice. In Final Fantasy XII , the Light of Kiltia, a polytheistic religion, is the dominant church in Ivalice, having influence in the political affairs of the region around the Galtean Peninsula. Despite this, the church maintains an apolitical stance, with its most high-ranking officials banned from participating in political affairs altogether. At its head

Final Fantasy Tactics Advance - Misplaced Pages Continue

4872-505: Is the ruler of Ivalice and was in the Gran Grimoire itself in a form modeled after Mewt's deceased mother. Ivalice is a world created by four ordinary children: Marche Radiuju, a new student and resident of St. Ivalice and its school; Mewt Randell, a shy boy still attached to the memory of his late mother; Ritz Malheur, an assertive and outspoken classmate of Marche and Mewt; and Doned Radiuju, Marche's younger, handicapped brother and

4988-509: The Ivalice Alliance series, Final Fantasy Tactics A2: Grimoire of the Rift . While the story focuses on different characters than Advance , several characters from the game appear in cameo roles, such as Montblanc and Mewt. Montblanc also appears in Final Fantasy XII as the leader of Clan Centurio. To commemorate the release of Final Fantasy Tactics Advance in Japan, several pieces of merchandise were introduced exclusive for

5104-532: The Final Fantasy theme, sometimes in collaboration with third parties such as Universal Studios Japan and Sony Interactive Entertainment for the 2017 video game Everybody's Golf . Examples of merchandise which feature the Moogle as its iconography include stuffed toys, key chains, Christmas-themed cakes, wedding confectionary, and so on. Square Enix partnered with a Japanese bridal company to introduce

5220-697: The Mana series where the playable characters are turned into moogles for a period of time or until the effect is healed. In the Kingdom Hearts series, Moogles run the Synthesis workshops, where the player can use materials dropped by enemies to make items, equipment, and weapons. Like other series mascots the Chocobo and the Cactuar , the Moogle has been subject to numerous licensed merchandise connected to

5336-436: The "Dark", a formless, invisible entity. In places where the Dark runs strongest, those who died will have their corpses controlled by the dark, becoming the undead . The Dark exists within a person as negative energy that unleashes the individual's latent power. Throughout the story, many individuals crave the powers of the Dark, which centers around the abandoned city of Leá Monde. Another mythological aspect of Vagrant Story

5452-572: The Ivalice of Final Fantasy XII returned in its sequel, Revenant Wings , along with a new area called Lemurés. A legendary Purvama (Floating Continent) raised into the skies by the god Feolthanos long ago, this land is ruled by three "Sacred Crystals" called Auraliths, which erected a barrier to shield the Purvama from the rest of the world. In Revenant Wings , the "Legend of the Floating Land" has become an ambition for Sky Pirates who seek

5568-612: The Japanese transliteration of "moogle", is a portmanteau of the words mogura ( 土竜 , mole) and kōmori ( 蝙蝠 , bat) . Moogles typically have white fur, and an antenna protruding from the head with a small red or yellow ball (called a "pompom") at the end. They have small red or purple wings, and their ears are shaped like those of a cat or rabbit. They tend to end their sentences with "kupo" ( クポー , kupō ) . Despite originating in Final Fantasy III , 'kupo' first originated in Final Fantasy V . A Moogle's favorite food

5684-456: The Li-Grim, the physical manifestation of the book's wish-based magic that had been masquerading as Mewt's mother, Queen Remedi. He teaches the other children in the process that they cannot live in fantasy but must learn to live with their misfortunes in reality. The other children are wiser from the experience, as the ending reveals them all to have become happy with themselves. In addition to

5800-489: The Lions is a PlayStation Portable and iOS port of the original FF Tactics game. Final Fantasy Tactics A2: Grimoire of the Rift is a Nintendo DS sequel to Final Fantasy Tactics Advance , albeit set in the actual Ivalice world and not an artificial illusory world, unlike its predecessor. Another title in the collection, Final Fantasy XII International Zodiac Job System , was released on August 9, 2007 in Japan. Executive producer Akitoshi Kawazu explained that

5916-528: The Moogles were inspired by Dungeons & Dragons , specifically the "Infravision" ability to see in the dark used by non-human races such as elves and dwarves. In Final Fantasy XIV , the "Good King Moggle Mog" boss was created after the fights for the Primals Leviathan and Titan had to be cut from the game due to the earthquake and tsunami in 2011 , as the "Tsunami" and "Earthquake" moves they used would have been in poor taste. Mōguri ,

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6032-528: The Occuria and make mankind the masters of their own fate. The events of the game eventually provoke the end the "Age of Stones" (the Occuria's control over Ivalice). In Final Fantasy XII: Revenant Wings , the Occuria were revealed to have played a part in the sealing of the Purvama Lemurés long ago, which by the present time became a land of legend that many Sky Pirates sought for its Auracite. Moogle Moogles ( モーグリ , mōguri ) are

6148-556: The Rift introduces a new region of Ivalice called Jylland. The region of Jylland is made up of the western half of the Ordalia Continent and the eastern half of the Loar Continent, with Jagd Zellea to the north of the two continents. There are five regions spread out across these two continents, which consist of smaller territories inside of them, twenty being the number of territories throughout Jylland, which contain

6264-501: The Year at the 7th Annual Interactive Achievement Awards in 2004. GameSpot named it the best Game Boy Advance game of September 2003. It was also rated as outstanding by IGN (9.0 out of 10) and given 5 out of 5 by GameSpy . In 2007, Final Fantasy Tactics Advance was named 14th best Game Boy Advance game of all time in IGN's feature reflecting on the Game Boy Advance's long lifespan. It

6380-782: The Zodiac Stones are also referred to as Auracite—the same stone used to summon the Yarhi and Scions (the Lucavi) in Final Fantasy XII: Revenant Wings . Final Fantasy XII also introduces the "Occuria", immortal beings who have no visible faces, only a pair of glowing yellow eyes seen under their floating shell-like armor, surrounded by an aquamarine aura. The Occuria can become selectively invisible, and are also capable of possession, shape-shifting and image projection. Referred to by some as gods, but unknown to

6496-444: The aim of the Ivalice Alliance is to "spread the word about the world of Ivalice", and to bring more players into the franchise, with new titles not restricted to the standard role-playing game genre but also tactical games and games similar to Vagrant Story . Revenant Wings director Motomu Toriyama noted that with the large and original team that worked on Final Fantasy XII , Ivalice became more Square Enix's world than that of

6612-436: The battles are "clear and colorful", and character jobs are easily identified, though gameplay becomes slow when too many character sprites are in one screen. The gameplay is also lauded for retaining the elements of Tactics Ogre yet offers freedom to players to develop characters as they wish. GameNOW said that the game "lives up to its legacy—and then some", and called it "easily one of the best GBA games around". Criticism

6728-570: The before-human exclusive class Hunter were given to the Gria, and only the geomancer class uses magic. The timeline of Ivalice as presented in the games was left quite vague, and formerly other official sources had said little on the matter. A few sources have made their own conclusion on the timeline of Ivalice. The official timeline, however, was eventually given in the Final Fantasy XII Ultimania Omega, and placed

6844-490: The business end of a hammer drill". Mike Fahey of Kotaku called the Moogle "my favorite video game characters ever" and "awesome and adorable", though criticizing their design in Final Fantasy XIII-2 as "gross". Jason Schreier of the same publication called Good King Moogle Mog "one of Final Fantasy XIV ' s most memorable bosses". However, that game's Fat Moogle mount, which was released for US$ 40,

6960-522: The character Yuna , and Lightning Returns: Final Fantasy XIII having a dress made of Moogle dolls. A Moogle mascot costume also appears in Final Fantasy XV ' s Moogle Chocobo Carnival. They first appeared outside of the Final Fantasy series in Secret of Mana (1993), where they have a different, tan color palette and look catlike in appearance. "Moogle" also became a status effect in

7076-431: The computer's team in turn-based play, although unlike Final Fantasy Tactics characters execute their actions instantly. Missions are tasks undertaken by a clan. There are four types of missions: regular, encounter, dispatch, and area. In regular missions, Marche's entire party ventures to a particular location to do battle. Many of these missions are used to advance the story. In encounter missions, Marche's group battles

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7192-585: The continents in Ivalice are presently home to three nations: Rozarria, Archadia and Dalmasca. There was once the Kingdom of Nabradia and the Republic of Landis in Valendia, now either destroyed or assimilated into the Archadian Empire. Strategically located between the rival neighboring empires of Archadia and Rozarria, Dalmasca's position as a neutral buffer region between the two countries is eliminated when it

7308-593: The developer and proposed making the game a spin-off of Final Fantasy XII . Grin reconceived the game in the recurring Final Fantasy world of Ivalice, and included elements of XII such as stylistic motifs and character designs; additional elements included Chocobos and other recurring creatures from the Final Fantasy series. It was to be released on the Microsoft Windows , PlayStation 3 , and Xbox 360 platforms. During development, Square Enix did not pay Grin over several months, and disapproved of

7424-451: The dominant usable energy in Ivalice. Nethicite, another type of magicite, works by absorbing Mist, thus nullifying the effects of magic and storing vast amounts of power. Nethicite can be described as either deifacted or manufactured (literally, god-made or man-made). During the course of the game, it is discovered that deifacted nethicite is nethicite created by the Occuria, and that the ultimate source of known pieces of deifacted nethicite

7540-500: The dream as well, many of whom are now suffering under Mewt's rule or are being slaughtered by the adventuring Clans that populate the world. The other children, and Mewt's father Cid, slowly realize through Marche's efforts that the world has been shaped according to their wishes. Mewt is no longer being teased, is reunited with his deceased mother, and is now the Prince of Ivalice; Ritz no longer has her white albinic hair, instead having

7656-548: The east, with the landmasses of Valendia, Ordalia and Kerwon surrounding a central body of water (the Naldoan Sea) on three sides. To the west, Valendia and Kerwon curve away from Ordalia, creating the Galtean Peninsula. Mist is responsible for the existence of 'magicite', stones that contain magical powers due to the presence of Mist in their crystalline structure. Magicite is divided into three types; spellstones that are used in spell casting, skystones that are installed into

7772-489: The events of Final Fantasy Tactics . Matsuno has said that he never intended Vagrant Story to be in the same world as Tactics and Final Fantasy XII , though he noted that Square Enix advertising might not agree. Some confusion still persists, particularly due to the facts surrounding Saint Ajora, who was executed 1200 years prior to the events of Final Fantasy Tactics , yet in the Clan Primer of Final Fantasy XII

7888-509: The events of Final Fantasy XII before those of Final Fantasy Tactics . There is no direct mention of Ivalice in Vagrant Story , but several references are made; the Kingdom of Valendia, the setting for Vagrant Story , shares its name with a continent of Ivalice appearing in Final Fantasy XII . The Kiltia religion, featured in XII , was the religion of the ghost town Leá Monde, in which

8004-512: The events of the game, the church is revealed to have put a large spin on history, particularly the events surrounding the life of Ajora, a messianic figure. Vagrant Story is set in the ruins of the city of Leá Monde. The kingdom of Valendia is also mentioned, and a few of its locations are featured in the prologue and the ending sequence. In contrast to the other Ivalice games, magic is rare, being suppressed by religious doctrine. Other races are never mentioned. Vagrant Story centers around

8120-407: The former Quest team, and that the Ivalice Alliance world is thus slightly more influenced by Final Fantasy XII than the earlier Ivalice titles. Crystal Defenders is a series of turn-based strategy video games developed by MSF/Winds and published by Square Enix . It comprises several iterations released for mobile phones and through online video game delivery services. The games are set in

8236-475: The former is famed for its Tactics Ogre series. Initially thought of as a port of Final Fantasy Tactics , Tactics Advance is developed with an entirely new storyline and setting, and received significant changes to make it more user-friendly for the GBA handheld console; e.g. a quick-save function. Final Fantasy Tactics Advance uses the gameplay of Final Fantasy Tactics , but introduced certain changes such as

8352-465: The game began when Square announced its publishing agreement with Nintendo, and was later confirmed by the producer Matsuno. The development team of Tactics Advance , Square's Product Development Division 4, was constructed from employees of Quest Corporation , and work began in February 2002. This comes after Quest announced the handover of its software development team to Square, of which the former

8468-675: The game were sold in North America and Europe together. In the United States alone, the game sold 660,000 copies and earned $ 22 million by August 2006. During the period between January 2000 and August 2006, it was the 40th highest-selling game launched for the Game Boy Advance , Nintendo DS or PlayStation Portable in that country. The game was well received among the gaming community, widely regarded to feature an outstanding combination of music, graphics, gameplay, and storyline. Final Fantasy Tactics Advance won Handheld Game of

8584-409: The game's Nordic art style . Grin worked to bring the game's art style closer to the Final Fantasy series, but after six months of development was told that no funding would ever come from Square Enix, and the developer filed for bankruptcy several days later. Word of the project leaked out through art portfolios of those who worked on the project and even a tech demo surfaced. In 2011, Fortress

8700-410: The game's development began when Square announced its publishing agreement with Nintendo, and was later confirmed by the producer Matsuno. The development team of Tactics Advance , Square's Product Development Division 4, was constructed from employees of Quest Corporation , and work began in February 2002. This comes after Quest announced the handover of its software development team to Square, of which

8816-675: The human race is called Humes. Monsters and the like are thought not to exist by the general populace in Vagrant Story , with the monsters in the isolated Leá Monde all stemming from the Dark. The races are sorted by appearance and then according to the alphabetical order. Ivalice as featured in Final Fantasy Tactics Advance is populated by four main intelligent races in addition to Humes, all of them also reappearing in Final Fantasy XII : Final Fantasy XII introduces several other races to Ivalice, with varying importance in

8932-459: The island for Auracite, pieces of Auralith able to allow one to summon entities called Yarhi. The ruins of Lemurés are where the Aegyl reside. During the course of the game, the main characters learn that the sealing of Lemurés was the work of the Occuria, whom Feolthanos defied prior to using the Auralith to become a god-like being. In the backstory of Revenant Wings , Feolthanos established

9048-504: The kingdom of Ivalice. The remake of the original game, Final Fantasy Tactics: The War of the Lions , refers to the Fara Church as Pharism. The life of Ajora saw Fara replaced with the new Glabados church which, by the time of the game, is the major religion of the kingdom. Glabados is monotheistic and intensely political, underscoring much of Ivalice history. Followers of Glabados use the word "Faram" to affirm their prayers. During

9164-407: The known races: Humes, Bangaa, Viera, Seeq and Moogles, and other minority races. Civilization is advanced in this world where the use of a magical stone called magicite is extensive in everyday life, airships are a prominent transportation and multi-story buildings cover the cityscape. Ivalice in XII is based on a mixture of cultures. According to the game developers, these designs are inspired from

9280-411: The magical phenomenon known as Mist, an unstable substance with the ability to cause great variation over small areas. Due to the influence of Mist, several areas of Ivalice are 'jagd', areas in which Mist-laden winds and magicite -rich soil interfere with airship mechanisms. As such, jagds tend to be harsh, lawless frontiers, uncontrolled by any nation. Physically, the peninsula area resembles Europe in

9396-665: The main plot, there are two side plots: the Redwing Arc and the Judge Arc. The Redwing Arc centers around the Redwings clan, a foreign crime ring, their subordinate clan Borzoi, and their smuggled foreign monsters. The other is the Judge Arc, unlockable after beating the main three hundred missions. This serves as an alternative ending where Marche never goes on his quest and stays in Ivalice, overthrows several corrupt judges, and becomes next in line for Cid's judge sword. Rumors of

9512-610: The main religions in Ivalice, the Occuria race played a central role in the history of Ivalice, controlling all major events, such as the rise of the Dynast-King Raithwall. Though peace fostered in Ivalice in the four-hundred year rule after Raithwall, the Occurian Venat, apparently disgusted with its kind's manipulations, rebelled and gave the secret of Nethicite to the Archadia's Dr. Cid and Vayne to overthrow

9628-456: The main story line. One arbitrary game mechanic of Tactics Advance is the Laws system. Laws are set by Judges, invincible arbiters present at each battle, with some exceptions. Laws may forbid the use of certain weapons, items, elemental spells, or status changes. Breaking a law results in punishment by Carding, the receipt of a red or yellow card . Imprisonment happens if a character infringes

9744-455: The main theme. The Final Fantasy Tactics Advance Original Soundtrack album was released by DigiCube on February 19, 2003. It spans 74 tracks and has a duration of 2:05:27. The first disk includes every song from the game, as it sounds through the Game Boy Advance hardware. The second disk contains fully orchestrated versions of 32 of the same 42 tracks. A new age arrangement album entitled White: Melodies of Final Fantasy Tactics Advance ,

9860-548: The map of Ivalice, a complex world with a long history and the stories. Following Matsuno's departure from Square Enix during development on Final Fantasy XII , Square Enix has continued to feature Ivalice in other games. In 2011, Matsuno stated that he never originally intended for Vagrant Story to take place in Ivalice. As a result, any references he had made of Final Fantasy Tactics in Vagrant Story , as well as Vagrant Story references in Final Fantasy XII , only serve as "fan service". Final Fantasy Tactics (1997),

9976-501: The mission. Others require a dispatch character to have a specific job class. In regards to items, this may mean another mission must be done to get an item that would allow you to perform the later mission. The world map is initially empty except for the starting location; it is customized as the player wins location "tokens" after certain missions. These tokens represent different terrains and settlements, such as plains, mountains, deserts, forests, and towns, that can be placed in slots on

10092-471: The modes are optimized for gameplay on Game Boy Advance and the new Game Boy Advance SP respectively, and there's also a TV mode for better color display while playing this game into a television screen by using a Game Boy Player which, must be attached to a GameCube for this to work. In Japan, Final Fantasy Tactics Advance 's story was expanded and broadcast in Japanese radio stations. The radio drama entitled Final Fantasy Tactics Advance Radio Edition

10208-488: The north-west, from which it is separated by the Larner Channel. The kingdom forms a peninsula and is composed of seven provinces which were individual kingdoms before their unification: Gallione, Lionel, Lesalia, Fovoham, Limberry, Zeltennia and Mullonde. The insular province of Mullonde is home to the Glabados Church and is ruled separately from the royal government. In the game's backstory, Mullonde's territory

10324-408: The original Kildean teachings of the Kiltia religion of Leá Monde. Müllenkamp, founder of the city of Leá Monde featured in the story, used to be a priestess of Kiltia, and bore the rood on her back. The followers of St. Iocus are outwardly intolerant of magic, seeing it as an abomination, and yet its higher members continue to use it behind the scenes. This hypocrisy is revealed over the course of

10440-401: The player automatically control the actions of characters and a "license" system which determines which abilities and equipment are used by characters. The game takes place in the land of Ivalice, where the empires of Archadia and Rozarria are waging an endless war. Dalmasca, a small kingdom, is caught between the warring nations. When Dalmasca is annexed by Archadia, its princess, Ashe, creates

10556-479: The plot of the game: Final Fantasy XII: Revenant Wings introduces two other races: Final Fantasy Tactics A2: Grimoire of the Rift features two other races: Within Final Fantasy Tactics , legends revolve around the Zodiac Brave Story, which deals with twelve knights who used the power of Zodiac Stones—magical stones engraved with symbols of the twelve Zodiac constellations—to fight against

10672-536: The plot. Some characters befriended Marche, such as the moogles Montblanc and Nono; Ezel Berbier, a Nu Mou troublemaker and self-proclaimed genius; and Shara, a Viera archer who befriends Ritz. There are other characters who antagonize Marche, including Babus Swain, a Nu Mou Royal mage in Mewt's service; Llednar Twem, a mysterious enforcer who replaces the Judges when they become independent of the Palace; and Queen Remedi, who

10788-425: The region: web money cards, posters, character card collections and a set of twenty pin badges. Square and Nintendo released a limited-edition Final Fantasy Tactics Advance -themed Game Boy Advance SP package to commemorate the game and the console's launching in February 2003. A Japanese-exclusive adaptation of the game's story in radio drama form was also released. It was aired from January to March 2003. The series

10904-465: The setting of which has come to represent the "real" Ivalice. This is apparently explained as Mewt (one of the main characters in Final Fantasy Tactics Advance ) replied that Final Fantasy was his favorite game. Final Fantasy Tactics A2: Grimoire of the Rift also takes place in both St. Ivalice and the Ivalice of Final Fantasy XII . In Final Fantasy XII , Ivalice covers three continents, Ordalia, Valendia and Kerwon. The demography consists of

11020-531: The setting. This setting first appeared in Final Fantasy Tactics , a game developed by key staff members behind both Tactics Ogre (directed by Yasumi Matsuno) and Final Fantasy VI (directed by Hiroyuki Ito ). It was also Matsuno's first project with Square following his departure from Quest in 1995. Matsuno's next game, Vagrant Story , featured several allusions to Final Fantasy Tactics , and Matsuno said in 2004 that Vagrant Story , Final Fantasy Tactics , and Final Fantasy XII unfold quite close on

11136-494: The silky red hair which she always wanted; Doned can now walk and is no longer sickly; Marche is suddenly athletic and popular; Cid is the highest-ranking official in the nation; and all of them now live in Final Fantasy , the video game the children all love. Eventually Marche succeeds in his quest to return Ivalice to normal. He achieves this by destroying the crystals, or world threads, of Ivalice, defeating Llednar Twem (the manifestation of Mewt's negative emotions), and killing

11252-444: The small rodentlike Moogles , the strong lizard-like Bangaa , the agile rabbit-like Viera , and the magically skilled Nu Mou. Certain jobs are only available to certain races. Along with the abilities obtained with experience, each race has a guardian beast called a "Totema" to represent whom and which can be summoned to whose aid when a member of that race has 10 Judge Points, that is after your clan has defeated that Totema as part of

11368-506: The story takes place. Additionally, a quotation from Arazlam J. Durai, a famous historian of Ivalice who lived 400 years after the War of the Lions (and narrator of the Zodiac Brave Story told in Final Fantasy Tactics ), is used at the beginning of the game, and the descriptions of several items make direct reference to the same story. This would seem to place Vagrant Story latest in the timeline, given its direct references to

11484-415: The story, though it goes unresolved. In Final Fantasy Tactics Advance , the protagonist lives in a land called St. Ivalice. Following the characters' discovery of the book called the Gran Grimoire, St. Ivalice was transformed into a "mirror" of the "real" kingdom of Ivalice. The races seen in the world of Tactics Advance — Bangaa, Moogle , Viera and Nu Mou — also appear in the game Final Fantasy XII ,

11600-480: The world map. Items are rewarded to the player depending on the placement of the tokens. Ivalice also introduces areas called Jagds, lawless slums that Judges avoid. Jagd is a German word which means the hunt . Jagds are the only places in the game in which a character can die; everywhere else, they are protected from death by the Judges and are simply knocked out. Tactics Advance also offers multiplayer capability for two players. Players may cooperate or compete using

11716-619: The world of XIV . Future patches as well as Shadowbringers ' s Save the Queen storyline, also written and directed by Matsuno, continue this story while the expansion has the Viera as a playable race, with males making their series debut in the Endwalker expansion. In Japan, Final Fantasy Tactics Advance' s story was expanded and broadcast in Japanese radio stations. The radio drama entitled Final Fantasy Tactics Advance Radio Edition

11832-436: The world of Ivalice and features job classes , monsters and summoned creatures from the tactical role-playing game Final Fantasy Tactics A2: Grimoire of the Rift . Fortress is the code name of a cancelled action role-playing game that was in development by Grin . Director Ulf Andersson devised the concept for Fortress and pre-production began in the second half of 2008. During development, Square Enix approached

11948-421: The world of Ivalice. The fantasy Ivalice is supposedly a reincarnation of Mewt's memories from a Final Fantasy game. Marche is separated from the others, and immediately begins a quest to return home. Even after realizing how much better his life is in the new Ivalice, he believes that none of it is real and is even more determined to return to his home when he realizes that everyone in town has been dragged into

12064-480: The writers maintain that there is no direct connection between the two fictional worlds. In October 2017, Square Enix released a patch for the Stormblood expansion titled "The Legend Returns". This patch includes a raid series called Return to Ivalice , which was written and directed by Matsuno. This scenario adapts characters and plot elements of Final Fantasy XII and Tactics into an original story set in

12180-427: Was a playable character, and had a pom-pom on their head. Moogles appeared in almost every subsequent Final Fantasy game, with different roles and slightly differing appearances over time. They also appeared in spin-off games such as Final Fantasy Tactics and Crystal Chronicles . Moogle-themed attire has appeared in several of the games, with Final Fantasy X-2 including a wearable Moogle mascot costume for

12296-468: Was also rated the 67th best game made on a Nintendo System in Nintendo Power 's Top 200 Games list. Final Fantasy Tactics Advance was also nominated for NAVGTR Award for Strategy Game of The Year Category, but lost to Command & Conquer: Generals for Windows 9x compatible-PC. Reviewers were pleased with graphics and visuals of Final Fantasy Tactics Advance ; GameSpot added that

12412-466: Was broadcast in four radio stations within Japan from early January to late March 2003. Final Fantasy XII was adapted into a manga by Gin Amou. Square Enix published the series in a total of five tankōbon volumes from December 22, 2006 to August 22, 2009. The events of Final Fantasy Tactics are set in the kingdom of Ivalice, which borders Ordalia in the east and the insular nation of Romanda in

12528-598: Was broadcast in four radio stations within Japan from early January to late March 2003. Final Fantasy Tactics Advance was released in 2003 in Japan on February 14, North America on September 8, Australia on September 19, and in the United Kingdom on October 24. The music in Final Fantasy Tactics Advance was primarily composed by Hitoshi Sakimoto , with additional music contributed by Kaori Ohkoshi and Ayako Saso; Nobuo Uematsu provided

12644-404: Was directed at the game's menu, which was cluttered with complicated options in organizing the clan members, and did not detail out statistics for characters and equipment. Some reviewers thought there are too many character jobs since some jobs overlap one another and certain abilities are redundant. In 2007, a sequel to Final Fantasy Tactics Advance was released for the Nintendo DS as part of

12760-452: Was highly critical of how Mog was used in this manner, especially coupled with the slogans implying the game was highly difficult, an aspect also unique to Western advertising. He felt that it was overall at odds with how Amano had portrayed the character in his artwork as cute and joyful, undermining both the character and the game's public perception in those markets. He further summarized the campaign as using "an adorable little cuddle-bear in

12876-510: Was made because of how casual gamers are usually put off by games with branching storylines found in Matsuno's other titles such as Tactics Ogre . Vagrant Story (2000) is an action role-playing game that focuses on weapon creation and modification, as well as elements of puzzle-solving and strategy. The game takes place in the kingdom of Valendia and the ruined city of Leá Monde. The story centers on Ashley Riot, an elite agent known as

12992-518: Was once connected to the mainland, but was mostly submerged by a disaster involving the Zodiac Stones and which occurred soon after Saint Ajora's execution, with its city made into a Necrohol, a city of the dead. The city of Bervenia, Ajora's birthplace, is governed by the Church although it is enclosed in the province of Lesalia. Prior to the events of Final Fantasy Tactics , the Fara church dominated

13108-550: Was re-released for the Nintendo Wii U Virtual Console in 2016; on January 28 in Europe, Australia, and North America and on March 30 in Japan. In Tactics Advance , turn-based tactical battles take place on a three-dimensional isometric field. The player takes the role of Marche, a clan leader; he must organize the clan's members and advance their status through missions that are offered in pubs. The player competes against

13224-400: Was released by DigiCube on CD in four separate parts, with some changes to plot details. Ivalice Ivalice ( イヴァリース , Ivarīsu ) is a fictional universe setting primarily appearing in the Final Fantasy video game series. The world was created by Yasumi Matsuno and has since been expanded upon by several games as the Ivalice Alliance series. Ivalice is described as

13340-477: Was seen as "exorbitant" in price by fans. Julia Lee of Polygon praised the Moogles of Final Fantasy Crystal Chronicles , calling them "adorable cat-like creatures", but criticized them for having English voice acting , saying it "ruin[ed] their tiny adorable appearance", and calling Mog, the player's Moogle helper, "annoying". Robert Ramsey of Push Square criticized the Moogle voice acting in Final Fantasy XIII-2 and Type-0 , saying "we're desperate for

13456-571: Was thought to have been in development by an undisclosed studio, but this was also suspended and the game was not released in any form. Final Fantasy Tactics S is a tactical role-playing game with social features and multiplayer battles. It was released in Japan on the Mobage social gaming network in May 2013. The mobile game ended its service on July 31, 2014. Final Fantasy XIV (2013) contains numerous references and homages to Ivalice games, though

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