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Mega Man (character)

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Mega Man , known as Rockman ( Japanese : ロックマン , Hepburn : Rokkuman ) in Japan, is the title character and the protagonist of the Mega Man series by Capcom . He was created by Akira Kitamura for the first Mega Man game released in 1987, with artist Keiji Inafune providing detailed character artwork based on Kitamura's pixel art design.

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84-406: Mega Man's role in the original story was to be an assistant to his creator Dr. Light. When Light's colleague goes mad, Dr. Light repurposes Mega Man to battle the mad scientist Dr. Wily and his ever-growing army of robots, and stop them from taking over the planet by using their own special abilities against them. Utilizing his Mega Buster arm cannon and his ability to copy the special weapons of

168-463: A Star was produced in 1993 in an attempt to help spread information on Japanese culture. In it, Mega Man crosses paths with his adversary, Dr. Wily, while learning various facts about Japanese society, and receiving occasional help from Proto Man . The story of Mega Man's origin and his bittersweet victory over the robotic forces of Dr. Wily has been adapted by The Protomen , a band from Tennessee who perform an original dystopian rock opera based on

252-411: A background character. Such appearances include Capcom World 2 , Street Fighter Alpha 3 , Marvel Super Heroes vs. Street Fighter , Pocket Fighter , Mighty Final Fight , Power Stone 2 , Boktai , Boktai 2 , Lunar Knights , The Misadventures of Tron Bonne , Onimusha Blade Warriors , and Tatsunoko vs. Capcom: Ultimate All Stars . Animated incarnations of Mega Man were common in

336-464: A basic concept of what Mega Man was supposed to look like. So I only did half of the job in creating him. I didn't get to completely design a Mega Man [protagonist] from scratch until Zero (Mega Man X, SNES). Back when the SNES was coming out, I was asked to give Mega Man a redesign, so I created this character. But I realized that this design wouldn't be accepted as Mega Man, so I had another designer create

420-490: A character exclusive to the comics who became involved in time travel after being part of an anti-robot extremist group known as the Emerald Spears. A view of the events of Mega Man 6 in the series' final issue prior to the hiatus hinted as Xander's overthrow and Wily's seizure of his resources and alias. The X Corporation's resources also provide Wily with the means of laying the groundwork for other schemes, including

504-549: A character in the gacha. As a playable character, Mega Man is a Wand type Attack Unit character of the Fire element who like most characters has his own Dragon known as Rush, who is from the actual Mega Man series. His first animated appearance was as a main character in the series Captain N: The Game Master , which features a myriad of characters that had appeared on Nintendo consoles up until that time. They all aid

588-495: A favorable reception from gaming publications and websites. The graphics, play control, challenge level, and added power-ups were generally praised. GamePro was impressed with some of the newer enemies and larger mid-stage bosses, but was displeased with the game's recycling of Master Weapons seen in previous Mega Man games. Overall, the magazine described the graphics, audio, and level design in Mega Man 6 as standard fare for

672-499: A mix of CGI and people in extreme sport equipment for the fighting robots based itself on the first game with slight modifications to the story and character designs to work. The film can currently be viewed for free at its own website. In April 2011, Archie Comics released their first issue in an ongoing series of licensed comics based on the Mega Man franchise which features the titular character going against his nemesis Dr. Wily in various, original story arcs. The overall concept

756-584: A playable character in Marvel vs. Capcom and Marvel vs. Capcom 2 assisted by Rush and Beat as a representative of the Capcom brand. Mega Man also appears a special playable guest character in Nintendo 's Super Smash Bros. for Nintendo 3DS and Wii U and Super Smash Bros. Ultimate . He is a very unorthodox character, as his moveset, animations, movement and playstyle are almost completely based upon

840-595: A playable character in the Super Smash Bros. series. A resulting animated series was also produced originally in Japan as well as a number of toys , comics , and collectables available both in and outside Japan. Although originally the names "Mighty Kid", "Knuckle Kid", and "Rainbow Battle Kid" were proposed, Capcom eventually settled on "Rockman" as Mega Man's Japanese moniker. The word "Rock" in Rockman

924-471: A powerful, short-range punch attack for destroying large blocks. The player cannot slide when using either adapter. Mega Man 6 also presents less linear ways to complete the stages than in previous entries in the series. There are two pathways in many of the stages that lead to boss rooms, but the player is often required to use one of the Rush adaptors to begin an alternate route. Although either one will clear

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1008-621: A retail price of $ 49.99 to attract consumers to buying the updated version of the original NES along with one or more new titles for the console, including Mega Man 6 . The game was also showcased alongside Mega Man X at the 1994 Winter Consumer Electronics Show in Las Vegas . Mega Man 6 was re-released for the PlayStation in 1999 as part of the Rockman Complete Works series exclusive to Japan. This version of

1092-504: A slave to his own desires for power and revenge. Rotwang's appearance was also influential—the character's shock of flyaway hair, wild-eyed demeanor, and his quasi- fascist laboratory garb have all been adopted as shorthand for the mad scientist "look." Even his mechanical right hand has become a mark of twisted scientific power, echoed notably in Stanley Kubrick 's film Dr. Strangelove or: How I Learned to Stop Worrying and Love

1176-589: A video game franchise with six titles is very rare, and one of the advantages to this is that players expect certain aspects of each game to be repeated in the next. After having implemented so many different mechanics to the gameplay of past entries, Inafune thought that Rush adaptor assembly was inevitable. The artist struggled with the adaptor designs and ultimately found them to be unrealistic. According to Inafune, "If you think about it, they shouldn't be able to combine like this. It would be awkward if parts of Rush like his neck were left over after they combined, so what

1260-931: Is "cooler than Mega Man". Den of Geek listed Mega Man's incarnation from Street Fighter X Tekken as the 15th best cameo in fighting game history due to how it represented Capcom's lack of interest in featuring other games as of 2012, as well as the apparent self-mockery of it due to Mega Man's poor characterization. Destructoid described this Mega Man as "legit" stating it was "an unexpected and interesting creative decision by [Capcom] using this version of Mega Man to represent them in what may be one of their biggest games of 2012". Jeremy Parish of Polygon ranked 73 fighters from Super Smash Bros. Ultimate "from garbage to glorious", placing Mega Man at 23rd, stating that "most Smash Bros. brawlers are weirdos who probably don't even register as human. Even if Mega Man's presence here goes against his basic programming, it's great to see him reunited with his old pals Simon and Pit , just like in

1344-721: Is a stock character of a scientist who is perceived as "mad, bad and dangerous to know" or " insane " owing to a combination of unusual or unsettling personality traits and the unabashedly ambitious, taboo or hubristic nature of their experiments. As a motif in fiction, the mad scientist may be villainous ( evil genius ) or antagonistic, benign, or neutral; may be insane , eccentric , or clumsy; and often works with fictional technology or fails to recognise or value common human objections to attempting to play God . Some may have benevolent intentions, even if their actions are dangerous or questionable, which can make them accidental antagonists . The prototypical fictional mad scientist

1428-433: Is a reference to the music genre rock and roll , and is meant to work in tandem with his sister robot, Roll . However, Capcom Consumer Products Division president Joe Morici changed the name from Rockman to Mega Man because he felt "The title was horrible." In addition, the original Mega Man titles intentionally incorporated a " Rock, Paper, Scissors " gameplay mechanic into defeating certain enemies. The pixel art for

1512-546: Is beaten and quickly reveals himself as none other than a disguised Dr. Wily. The evil scientist flees to a new fortress stronghold where Mega Man pursues and defeats him again. The game ends with Dr. Wily finally brought to justice and sent to prison . The gameplay in Mega Man 6 is largely similar to its five NES predecessors. The player takes control of Mega Man to complete a series of side-scrolling platform stages littered with smaller robot enemies and occasional larger mini-bosses . The player's primary method of attack

1596-550: Is created and almost exclusively written by Ian Flynn , who is also the current head writer for Archie Comics' other video game licensed comic series Sonic the Hedgehog . Consequently, as of May 2013, both series have been crossed-over in a major story arc called "Worlds Collide", which spans twelve issues between the Mega Man comics, the main Sonic the Hedgehog comics, and the latter's side-series Sonic Universe . Overall,

1680-412: Is represented by a gauge that can be refilled by picking up energy pellets. Extra lives, reserve energy tanks, and pellets that refill Master Weapon power can also be found throughout each level. Mega Man 6 introduces the "Energy Balancer", which automatically refills the weapon with the lowest energy when picking up Master Weapon power. Previous Mega Man games typically allowed the player to call on

1764-425: Is the "Mega Buster" cannon, which can be charged for more powerful shots. At the end of each of the initial eight stages is a boss battle, where the player inherits that Robot Master's unique "Master Weapon" if successful. These eight levels can be completed in any order, although all Robot Masters are weak to a specific Master Weapon, adding an element of strategy to the order chosen by the player. The player's health

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1848-479: The Mega Man series from Archie Comics prior to it going on indefinite hiatus. Some notable liberties were taken, such as introducing Dr. Pedro Astil, a creator character for Plant Man, and introducing the X Foundation (renamed the X Corporation) at the conclusion of the Mega Man 3 adaptation. The latter concept notably featured Mr. X as a separate character from Dr. Wily and as a future version of Xander Payne,

1932-524: The Game Gear was published by Sega . Rockman Strategy was developed and released exclusively in China by AcerTWP. Mega Man was to have appeared in several iterations in the canceled Mega Man Universe . These included a redesigned Mega Man simply called 'Mega Man', the classic Keiji Inafune styled Mega Man referred to as 'Rock Man', and 'Bad Box Art Mega Man', who was based on the box-art featured on

2016-743: The Hanna-Barbera cartoons, an actual mad scientist did not appear until Switchin' Kitten (1961). Mega Man 6 Mega Man 6 , known in Japan as Rockman 6: The Greatest Battle in History!! , is a 1993 action - platform game developed by Capcom for the Nintendo Entertainment System . It is the sixth installment in the original Mega Man series . It was originally released in Japan by Capcom in 1993, and in North America by Nintendo in 1994. It

2100-457: The Mega Man series of fictional works , or the group of adherently named main characters within. The several spin-off series that have emerged over the past years, each one continuing the Mega Man storyline in some unique way, includes but is not limited to the Mega Man X , Mega Man Legends , Mega Man Battle Network , and Mega Man Star Force series. Mega Man has also appeared as

2184-545: The rights to all Mega Man games and has been responsible for the development of all of his console titles, it has in the past licensed the Mega Man character to other companies for PC releases. Mega Man and Mega Man III were not ports of the NES games of the same name, but significantly different original games, and were developed by the US-based Hi Tech Expressions . The Mega Man game on

2268-478: The "cheesiest" among the NES titles: "If you're looking for mega-laughs, you might want to try this one out." 1UP.com contributors likewise found that the game's "inane" storyline and villains both insult fans of the series and outweigh the game's good soundtrack and interesting power-ups. The four members of the Electronic Gaming Monthly review panel all voiced similar opinions regarding

2352-582: The 12th "most memorable, influential, and badass" protagonist in games. Electronic Gaming Monthly ' s reviewer found the Mega Man from Mega Man 2 to be better than the original, citing the improved audio-visuals and new power-ups. However, the character has been called out for being weak in several games. Complex ranked him as having the tenth best fighting game cameos for his guest appearances in Street Fighter X Tekken in 2012. Joystick Division cited his rivalry with Dr. Wily as seventh of

2436-472: The 58th best game on the NES. The writers summarized, " Mega Man 6 is considered by many to be the last worthwhile NES release in the catalog, and though that's not saying much when looking at the title's contemporaries, Mega Man 6 is still as good as it gets in many respects." Mega Man 6 is occasionally seen as "redundant" to the series. GameSpot editors Christian Nutt and Justin Speer labeled Mega Man 6

2520-612: The Bomb and in the novel The Three Stigmata of Palmer Eldritch (1965) by Philip K. Dick . A recent survey of 1,000 horror films distributed in the UK between the 1930s and 1980s reveals mad scientists or their creations have been the villains of 30 percent of the films; scientific research has produced 39 percent of the threats; and, by contrast, scientists have been the heroes of a mere 11 percent. Boris Karloff played mad scientists in several of his 1930s and 1940s films. The Mad scientist

2604-895: The Captain N days." Gavin Jasper of Den of Geek ranked Mega Man as 10th on his list of Super Smash Bros. Ultimate characters, stating "The games still hold up and the Blue Bomber remains one of video games' greatest icons. Including him in Smash is a no-brainer, but it's also rather important." Numerous artists and bands performed all or part of the soundtrack on studio albums in the 2000s with references to Mega Man, including The NESkimos on Battle Perfect Selection (2002), Chromelodeon on Year 20XX (2003), The Minibosses on Brass (2005), Mega Ran on his self titled album (2007), and The Megas on Get Equipped (2008). Several characters from

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2688-820: The Double Gear System. Capcom, recognizing Mega Man's versatility, has placed him in several different video game genres outside of his usual series. He has since been seen as a sports star in the Super NES game Mega Man Soccer , a race car driver in Mega Man Battle & Chase , and a board game piece in Wily and Right's RockBoard . A limited release arcade fighting game series containing Mega Man: The Power Battle and Mega Man 2: The Power Fighters pitted Mega Man against several boss characters from his original series. Though Capcom owns

2772-555: The Mega Man. Mega Man's most notable appearances have been within his own self-titled games, beginning with Rockman for the Family Computer in 1987. This, and all future Mega Man games released in North America and Europe , would bear the title " Mega Man " due to Capcom USA's early decision to change the name. Prior to decision on the name "Mega Man" which was proposed by Joseph Morici, Capcom had even considered

2856-533: The North American version of the original Mega Man game. Mega Man makes another fighting game appearance in Street Fighter X Tekken but as an aged, obese depiction of the character on the North American box art of Mega Man , complete with pistol. Here he has the name "Mega Man" even in the Japanese version. He was given the appearance of a middle aged man with short legs while Capcom also discarded

2940-403: The art director, 'What is he shooting with?' ... He said, 'Well, he must have a pistol, because I don't see a rifle.' ... I said, 'So, a pistol? Do you want me to do a pistol?' And he said, 'Yeah, let's put a pistol in there.' So I did what I was told and I put the pistol in there. Add to the fact that they only had, like, a day and a half for me to do the painting and what you wound up with was not

3024-428: The background and foreground is restricted. The main series on both the NES and Nintendo Game Boy would follow this approach in the design of every game developed on those systems, and set the standard for all platformer Mega Man games to come. Mega Man himself has evolved very little cosmetically since his initial release, but has often been given new techniques in each game. The New Mega Buster, for instance, which

3108-431: The boss robots he defeats, Mega Man must travel the world and traverse harsh environments in order to bring Wily's menace to an end. With the help of his creator Dr. Light and his assorted cybernetic companions, Mega Man's eventual goal is to one day achieve everlasting peace for both humans and robots. Mega Man has become one of Capcom's mascots, one of the company's primary original characters, and continues to be one of

3192-517: The character of Mega Man has been well received by critics. IGN called him an icon of Capcom. Nintendo Power listed Mega Man as their fourth favourite hero, citing his ability to steal weapons from downed Robot Masters. Mega Man was also listed as the best robot in video games by many sources such Joystick Division , UGO Networks , and Complex . GameDaily ranked him as the best Capcom character of all time. UGO Networks listed Mega Man as one of their best heroes of all time, and called him "one of

3276-488: The character was created by the designer of the original game in the series , Akira Kitamura (credited under the pseudonym "A.K"), and later turned into a refined illustration by Keiji Inafune. Kitamura originally intended Mega Man to be colored white, but instead settled on blue to make his animations more clear. Mega Man's design had a lot of little influences from various manga, anime, and tokusatsu shows, specifically Ninja Captor . Nobuyuki Matsushima, lead programmer for

3360-538: The complete "mechanical feel" of the X series. Nakayama wanted the public to recognize that this series was different from the X series. Since Capcom wanted Zero's general structure to be the same, Inti-Creates concentrated on how different they could make him, rather than how similar. For the Mega Man Legends series, the new protagonist is Mega Man Voluntt who was designed to be different from all previous characters. Inafune credited himself for redesigning

3444-424: The dynamic between Mega Man and Proto Man. During the show, the band members wear costumes inspired by their take on the series, including motorcycle helmets with built-in microphones fashioned to look like those of Mega Man and Proto Man, and the iconic arm-blaster. MegaRan performs a number of rap songs about Mega Man. In May 2010, a live action full feature film was released directed by Eddie Lebron. The film using

Mega Man (character) - Misplaced Pages Continue

3528-607: The early 1990s, particularly in North America . Mega Man appeared in a crossover event in Dragalia Lost called "Mega Man Chaos Protocol", where Dr. Wily had transported to the Dragalia Lost world and used technology to mind control the Dragons Brunhilda, Mercury, Jupiter, Midgardsomr and Zodiark and Mega Man has to help Prince Euden and his team save them. During the event, Mega Man could be obtained as

3612-482: The eight powerful finalists with the intent to use them for taking over the world. The game's robotic protagonist Mega Man , who was sent to oversee the tournament, springs into action to foil X's plot. Mega Man 6 plays nearly identically to its five predecessors with a few added features such as stages with alternate pathways and new Rush adaptors. Mega Man 6 is the first game in the series to receive character design input from fans outside Japan. This late-era game

3696-439: The eighth character who most deserves his own movie. 1UP.com described Mega Man as "Capcom's ill-treated mascot", and "one of the most incongruous characters of all time", saying "it wouldn't be completely incorrect to assume that the popularity of the series has almost nothing to do with Mega Man himself", but with "his rivals, his enemies, and their abilities." IGN agreed with his dependency on support characters, saying Zero

3780-433: The evil genius whose machines had originally given life to the dystopian city of the title. Rotwang's laboratory influenced many subsequent movie sets with its electrical arcs , bubbling apparatus, and bizarrely complicated arrays of dials and controls. Portrayed by actor Rudolf Klein-Rogge , Rotwang himself is the prototypically conflicted mad scientist; though he is master of almost mystical scientific power, he remains

3864-653: The first five Mega Man games are available on the Wii's Virtual Console, Mega Man 6 is absent from the Wii Shop Channel; however, the game was released via the Nintendo 3DS Virtual Console in Japan and Europe, with North America on June 20, 2013. It was also released via the Wii U Virtual Console in Japan on May 14, 2014, in Europe on July 24, 2014 and in North America on August 21, 2014. Mega Man 6 has enjoyed

3948-475: The franchise and called the game a "rock of reliable NES fun" in a series that is as "predictable as the tide". Destructoid editor Tony Ponce considered Mega Man 6 the best game in the entire series. He argued that the game "was retro before retro was cool" due to Capcom's decision to develop it as a higher profile game on the NES during the era of fourth generation consoles . He also expressed appreciation for its music, introductions for each Robot Master, and

4032-545: The franchise were based on Mega Man. When the NES console began to be overshadowed by its successor, the Super NES, Capcom designer Keiji Inafune embraced the improved graphics engine and developed a darker plot and character design compared to the original Mega Man franchise. Inafune felt that the original title character was too wholesome and that his successor should have an "edge". To this end, he created two new characters for

4116-593: The game features a number of extras including remixed music, artwork galleries, and a "navi mode" to help guide players. A port of the Complete Works edition was released on the North American-exclusive Mega Man Anniversary Collection for the PlayStation 2 and GameCube in 2004 and Xbox in 2005. Mega Man 6 was released on Japanese mobile phones via the i-mode service in 2007. While

4200-457: The game outside Japan. Instead, Nintendo of America published it in March 1994. Before the NES era in North America was about to end, Nintendo of America made a plan to help sell it along with Zoda's Revenge: StarTropics II and the NES version of Wario's Woods , which were also published by Nintendo in North America during the same time. Their plan was to release the top-loading NES-101 for

4284-401: The game's familiar 8-bit presentation and its addition to the already repetitive nature of the series. One reviewer commented, "OK, Mega Man was fun and original back in the days when the letters 'N E S' meant something. Now the game is just getting redundant. Oh sure, Mega Man may learn a few new tricks here and there but this series has to end soon." Elements of the game made their way into

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4368-506: The gameplay and graphical style of the original Mega Man games. He relies much more on ranged projectiles than he does on physical combat, and he utilizes abilities copied from various Robot Masters. He has also been featured in the 3D shooter Cannon Spike , the collectible card game simulators SNK vs. Capcom: Card Fighters Clash and Card Fighter 2: Expand Edition . Non-playable cameo appearances by Mega Man occur most often in other Capcom licensed games, and he's often seen as

4452-477: The gameplay and use of the established gameplay model from preceding chapters in the series, though it was criticized for not innovating much compared to its predecessors. It was followed up with Mega Man 7 , released for the SNES in 1995. Mega Man 6' s story takes place one year or so later after the events of Mega Man 5 . To counter Dr. Wily 's repeated attacks, the Global Robot Alliance

4536-463: The greatest result. But certainly a result that was not my fault. I mean, they told me to put the pistol in his hand!" Ruth Shiraishi, who voiced Mega Man in Mega Man 8 , voiced X in Mega Man X4 . Mega Man 8 and X4 were recorded in the same session and Ruth did not know her session was for two separate games. For X, Ruth believes that they altered her voice somewhat to sound a little older

4620-409: The idea of costumes being more focused on the traditional games from the franchise. The concept of the design was making him as "cheap" as possible with the artist being a major fan of the character. The designed was scrapped several times as early versions were seen as too cool, most notably his helmet. Mega Man has made appearances in several game projects outside of his original series. He appears as

4704-551: The more than 200,000 worldwide character submissions for Mega Man 6 were accepted for the game. Six of the Robot Masters were designed by Japanese fans, while the remaining two (Knight Man and Wind Man) were designed by North American fans who entered the Nintendo Power contest. The North American cover of the game pays homage to the two designers by featuring their Robot Masters on it. Inafune admitted that it

4788-576: The most iconic video game heroes of all time". He was included in GameSpot's "All Time Greatest Video Game Hero" contest and reached the "Elite Eight" round before losing to Mario . In a Famitsu poll done in February 2010, Mega Man was voted by readers as the twenty-second most popular video game character. The 2011 Guinness World Records Gamer's Edition lists Mega Man as the 23rd most popular video game character. In 2012, GamesRadar ranked him as

4872-423: The musical score for Mega Man 6 . Takehara collaborated with several other composers for the follow-up Mega Man 7 in 1995. A few months after the publication of Mega Man 5 , Capcom announced the sixth installment in the original series, as well as Mega Man Soccer and Mega Man X for the SNES, making Mega Man 6 the last title in the franchise to be released on the 8-bit NES. Capcom chose not to publish

4956-449: The name "Rainbow Man" as a possible title due to the nature of Mega Man's color change when using different Robot Master weapons. Mega man's role in the original NES game varied depending on how source material was handled globally. In the original Japanese Famicom release, he was originally built as a housekeeping robot to serve his original creator Dr. Light, but was later converted into a fighting robot upon urging his creator to do so. In

5040-491: The new "X" series being developed: the main character, X , and his partner, Zero . Inafune's protégé, Hayato Kaji, credited as "Rippa H.K", illustrated the protagonist X but struggled with the initial design. It had a wider palette of colors available on the Super NES as compared to the NES. Toru Nakayama of Inti Creates would redesign Zero for the Mega Man Zero series. was meant to have a more "human feel" rather than

5124-497: The new Mega Man, and I worked on Zero to release him as the 'other main character' that would steal all the good scenes!" The team decided to incorporate anime elements for the game's animation. Inafune explained, "[Mega Man's] hand transforms into a gun and you can actually see it come out of his arm. We wanted to make sure that the animation and the motion was realistic and actually made sense. So with Mega Man, we had this perfect blending of game character with animation ideas." Across

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5208-407: The original game, came up with the idea for Mega Man changing colors when his weapons changed. During a special event at TGS 2007, Inafune commented on the creation of Mega Man. "I'm often called the father of Mega Man, but actually, his design was already created when I joined Capcom," he explained. "My mentor (Capcom senior member Akira Kitamura), who was the designer of the original Mega Man, had

5292-565: The protagonist Mega Man as MegaMan.EXE for the Mega Man Battle Network series, though he recounted the character designers were reluctant to hand over the responsibility to him and even altered his illustrations afterwards. The character's initial concept art went through a large number of changes before it was finalized to a much simpler design, so that even very young fans could easily draw it. Mad scientist The mad scientist (also mad doctor or mad professor )

5376-811: The scientific and technological build-up during the Cold War brought about increasing threats of unparalleled destruction of the human species did not lessen the impression. Mad scientists frequently figure in science fiction and motion pictures from the period. Mad scientists in animation include Professor Frink , Professor Farnsworth , Rick Sanchez , Rintaro Okabe , and Dr. Heinz Doofenshmirtz . Walt Disney Pictures had Mickey Mouse trying to save his dog Pluto from The Mad Doctor (1933). Depictions of mad scientists in Warner Brothers' Merrie Melodies / Looney Tunes cartoons include: While both Tom and Jerry dabbled in mad science in some of

5460-519: The series Mega Man was given new skills to add more variety to the gameplay. For Mega Man 6 , after having implemented so many different mechanics to the gameplay of past entries, Inafune thought that Rush adapter assembly was inevitable. The artist struggled with the adaptor designs and ultimately found them to be unrealistic. According to Inafune, "If you think about it, they shouldn't be able to combine like this. It would be awkward if parts of Rush like his neck were left over after they combined, so what

5544-530: The stage, only one of them will give the player a letter circuit board for assembling the helper bird Beat . Collecting all four parts will allow the player to call on Beat to attack enemies. Mega Man 6 was developed at the same time as the franchise's first spin-off, Mega Man X for Nintendo's newer console, the Super Nintendo Entertainment System . Series artist Keiji Inafune , credited as "Inafking", stated that having

5628-409: The strongest contestants to do his bidding in taking over the world: Blizzard Man, Centaur Man, Flame Man, Knight Man, Plant Man, Tomahawk Man, Wind Man, and Yamato Man, and tells Mega Man he had been manipulating Dr. Wily from the beginning. Following this, Mega Man and Rush set out to put an end to Mr. X's plan. Mega Man destroys the eight Robot Masters and then goes to Mr. X's fortress. The villain

5712-471: The suffering he causes. In 1925, the novelist Alexander Belyaev introduced mad scientists to the Russian people through the novel Professor Dowell's Head , in which the antagonist performs experimental head transplants on bodies stolen from the morgue, and reanimates the corpses. Fritz Lang 's movie Metropolis ( 1927 ) brought the archetypical mad scientist to the screen in the form of Rotwang ,

5796-399: The ten greatest in video games, adding giving "great credit to this rivalry for its open-endedness" and GamesRadar listed him and Proto Man as having one of the best brotherly rivalries in gaming. The same site also said "Everyone loves Mega Man, but some fans prefer the bad boy style of his rival/ally Proto Man" as they deemed the latter as more stylish. UGO Networks have placed Mega Man as

5880-447: The title character, Captain N , in his quest to save the world of Videoland, encountering many villains, including Mega Man's own enemy Dr. Wily . Mega Man is voiced in this series by Doug Parker, and his character had a tendency to add the prefix "mega-" to words for emphasis. He also appeared in the animated Mega Man TV series , in which he is voiced by Ian James Corlett . A three-episode Japanese anime OVA titled Mega Man: Upon

5964-402: The transformable dog Rush or use other support items in order to traverse difficult or otherwise inaccessible parts of a stage. Mega Man 6 instead features a pair of "Rush Adaptors" that fuse Mega Man and Rush into special forms. The first, "Jet Mega Man", lets the player fly upward or hover for a brief period of time, but prevents the use of charge shots. The second, "Power Mega Man", utilizes

6048-414: The use of branching pathways in each level, among many other reasons. Nintendo Power listed Mega Man 6 as the best NES game of 1993, stating, "His sixth NES adventure, in which he uses two new, Special Power-Ups, might just be his best". Craig Skistimas of ScrewAttack also appreciated these innovations and regretted missing out on the game when it was first released. Mega Man 6 is listed by IGN as

6132-430: The video game industry's most recognizable icons. Having appeared on many consoles since the Nintendo Entertainment System , Mega Man has had a wide gaming audience. Mega Man's fictional universe can be divided into seven categories, each featuring different variations and incarnations of a robot boy hero. Although "Mega Man", or "Rockman", is usually the name for the original Mega Man from the classic series, it can also be

6216-528: The western release of the game, he was co-created by Dr. Wily and his original purpose as to why he was built was never mentioned. Nearly all of the classic series Mega Man titles have been two-dimensional sidescrollers involving horizontal movement through various levels. This mechanic continues even on titles developed for high performance platforms, such as the Sony PSP release of Mega Man Powered Up , which features 3D graphics , yet movement to both

6300-562: Was Victor Frankenstein , creator of his eponymous monster , who made his first appearance in 1818, in the novel Frankenstein, or the Modern Prometheus by Mary Shelley . Though the novel's title character, Victor Frankenstein, is a sympathetic character, the critical element of conducting experiments that cross "boundaries that ought not to be crossed", heedless of the consequences, is present in Shelley's novel. Frankenstein

6384-419: Was I supposed to do?" The Robot Masters featured in some of the previous Mega Man games were the result of design contests held in Japan, in which fans of the series would submit their character ideas to Capcom. Keeping with the tradition, Japan held a design contest for Mega Man 6 . After the release of Mega Man 5 , the magazine Nintendo Power held a similar contest in North America. Only eight out of

6468-426: Was I supposed to do?" In the cover of the North American copies, Mega Man's appearance greatly differs from his original one. Veteran video game cover illustrator Marc Ericksen painted the North American box art of Mega Man 2 , which included Mega Man firing a pistol instead of his trademark Mega Buster. Ericksen explained, "I didn't know anything about Mega Man, and [after looking at the character in action] I said to

6552-576: Was a staple of the Republic/Universal/Columbia movie serials of the 1930s and 40s. Examples include: Mad scientists were most conspicuous in popular culture after World War II . The sadistic human experimentation conducted under the auspices of the Nazis , especially those of Josef Mengele , and the invention of the atomic bomb , gave rise in this period to genuine fears that science and technology had gone out of control. That

6636-468: Was also the last in the series released on Nintendo's 8-bit console, and the last game in the series with an 8-bit graphics style until Mega Man 9 in 2008. Due to the declining support of the NES and the growing presence of the newer and more powerful Super Nintendo Entertainment System (SNES), Capcom decided not to publish Mega Man 6 in North America, so it was released by Nintendo in that region. The game received positive reviews, with critics praising

6720-475: Was formed, and one year later the "First Annual Robot Tournament" is held to determine the world's strongest peacekeeping robot. The tournament is hosted by a man known only as "Mr. X," the leader of the mysterious "X Foundation" and many strong robots participate. Dr. Light , a pacifist , decides not to enter the competition, but sends the robotic hero Mega Man to supervise it. Before the event can begin, however, Mr. X announces that he has reprogrammed eight of

6804-496: Was included in the Mega Man Anniversary Collection released in 2004. Its first release in Europe and PAL region was June 11, 2013, for the 3DS Virtual Console , nearly twenty years after the game's initial release. The story of Mega Man 6 opens during a competitive robot fighting tournament with entrants from all around the globe. A villainous figure known as "Mr. X" announces he has reprogrammed

6888-446: Was introduced in Mega Man 4 , allowed him to charge up a shot. The slide was introduced in Mega Man 3 . It was these which were needed in order to help him exceed any new challenges added by the level designers. In Mega Man 9 and 10 , Mega Man's abilities were restricted back to that of the original game. However, Mega Man can charge his shots again in Mega Man 11 , and he gained the ability to increase its power and speed with

6972-416: Was stressful when the last characters being designed for the game were not meeting with the development team's schedule. He concluded, "For having hit a lot of roadblocks, I feel like we got a lot done for 6 . The theme for our designs was 'The world is our stage,' and I really enjoyed bringing what I felt was the unique flavor of different countries into the game." Yuko Takehara, credited as "Yuko", composed

7056-595: Was trained as both an alchemist and a modern scientist, which makes him the bridge between two eras of an evolving archetype. The book is said to be a precursor of a new genre, science fiction , although as an example of gothic horror it is connected with other antecedents as well. The year 1896 saw the publication of H. G. Wells 's The Island of Doctor Moreau , in which the titular doctor—a controversial vivisectionist —has isolated himself entirely from civilisation in order to continue his experiments in surgically reshaping animals into humanoid forms , heedless of

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