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A crossover is the placement of two or more otherwise discrete fictional characters, settings , or universes into the context of a single story . They can arise from legal agreements between the relevant copyright holders (known as intercompany crossovers ), common corporate ownership or unofficial efforts by fans .

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135-435: Super Smash Bros. is a crossover platform fighting game series published by Nintendo . The series was created by Masahiro Sakurai , who has directed every game in the series. The series is known for its unique gameplay objective which differs from that of traditional fighters, in that the aim is to increase damage counters and knock opponents off the stage instead of depleting life bars . The original Super Smash Bros.

270-533: A Nintendo Direct presentation. Along with screenshots being posted each weekday on the game's official website and Miiverse community, various cinematic trailers were released, introducing each of the brand new fighters. Sakurai chose to use these trailers, which benefit from Internet sharing, as opposed to including a story campaign similar to the Subspace Emissary mode featured in Brawl , as he believed

405-473: A Sudden Death match takes place. Here, each of the tied fighters are given a starting damage percentage of 300%, making them easier to launch off the stage, and the last fighter standing will be declared as the winner. In some games this process is repeated if the match ends in another tie. Gameplay using competitive Super Smash Bros. rules is usually played in Stock mode with a timer. Items are turned off, and

540-399: A rock–paper–scissors analogy: attacking beats grabbing, grabbing beats shielding, and shielding beats attacking. When a player knocks another player off of the main platform, they may perform an action called edge-guarding. At the same time the player that has been knocked off will try to recover by jumping back onto the stage and avoiding the other players' edge-guarding. Another element in

675-473: A sketch comedy show or as a humorous interlude on an award telecast. Such crossovers may sometimes involve the real actors—for example, a sketch on Royal Canadian Air Farce saw Yasir and Sarah from Little Mosque on the Prairie buying the gas station from Corner Gas , with many of the characters in the sketch being portrayed by the shows' real actors—although they may also feature one genuine star from

810-586: A video game meet and interact with each other. These can range from a character simply appearing as a playable character or boss in the game, as a special guest character, or a major crossover where two or more franchises encounter. Konami made the first crossover video game featuring Simon Belmont from Castlevania , Universal Pictures ' King Kong and Mikey from the Warner Bros. movie The Goonies in Konami Wai Wai World for

945-399: A January 2014 episode of Republic of Doyle as Bill Murdoch, a 21st-century descendant of his regular character William Murdoch. The earliest example of a crossover in children's television was PBS ' 1971 program The Electric Company . Crossovers can take the form of a promotional cameo appearance , used to draw attention to another work of fiction, with little rational explanation in

1080-447: A cameo to a full comedy sketch or episode—is an extremely popular way of circumventing this problem. By various means, such crossovers typically avoid outcry from fans by being obvious parody or homage . However, on rare occasion, the humor of such crossovers can be used by one show make a narrative point by capitalizing on the audience's experience of the other program. Parodic crossovers can be directly established as being outside

1215-531: A case in the turmoil of the time after the fall of the Berlin Wall . The episode was produced during the short transition period between the fall of the Berlin Wall and the reunification of Germany . Combo (video gaming) In video games , a combo (short for combination ) is a set of actions performed in sequence, usually with strict timing limitations, that yield a significant benefit or advantage. The term originates from fighting games where it

1350-430: A combo system was Culture Brain 's Shanghai Kid in 1985; when the spiked speech balloon that reads "RUSH!" pops up during battle, the player had a chance to rhythmically perform a series of combos called "rush-attacking". The combo notion was reintroduced to competitive fighting games with Street Fighter II (1991) by Capcom, when skilled players learned that they could combine several attacks that left no time for

1485-454: A crossover "event". In one case, a New York City blackout caused by Paul Reiser 's character on Mad About You was experienced by the characters on Friends and Madman of the People . Such "event nights" can also be linked by a single character's quest across multiple shows on the same evening. ABC attempted this kind of "event night" crossover with its Friday night programming during

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1620-599: A dedicated debugging period. Hardware limitations on the Nintendo 3DS led to various design choices, such as the removal of mid-match transformations, the absence of the Ice Climbers , and the lack of Circle Pad Pro support. At E3 2011 , it was confirmed that a fourth Super Smash Bros. game would be coming to the Nintendo 3DS and Wii U , with the two games being cross-compatible with each other. Sakurai stated that

1755-592: A device in establishing continuity in a shared fictional universe. This crossover is common in the Star Trek universe , where minor guest stars from one series have appeared as featured guest stars later ones. A good example of this crossover is that of the Klingons Kor , Koloth , and Kang . After the passage of about a century of narrative time, the three onetime adversaries of Captain Kirk appeared together in

1890-557: A hitstun that temporarily disallows any attacks to be made. This allows combos to be performed. A shield button allows players to put up a defensive shield which weakens with repeated use and will leave the player unable to move if broken. Combining the shield button with directional inputs and attack buttons allows the player to also perform dodges, rolls, grabs, and throws. The three basic actions in Super Smash Bros. , attacking, grabbing, and shielding, are often described using

2025-441: A home console fighting game, and his idea was approved. Although never acknowledged by Nintendo or any developers behind Super Smash Bros. , third-party sources have identified Namco 's 1995 fighting game The Outfoxies as a possible inspiration. The game had a small budget and little promotion, and was originally a Japan-only release, but its huge success saw the game released worldwide. On October 20, 2022, Sakurai, who still had

2160-430: A joint-project between Sora Ltd. and Bandai Namco Games , with various staff members from Bandai Namco's Soulcalibur and Tekken series assisting Sakurai in development. Sakurai, who was previously the sole person responsible for balance in the series' multiple fighters, has involved more staff to further improve the game's competitive balance. The game was officially revealed at E3 2013 on June 11, 2013, during

2295-403: A life-based system in which players are given a set number of lives, known as stock, with each fighter losing a life whenever they are knocked out, becoming eliminated if they run out of lives. The winner is the last fighter standing once all other fighters are eliminated or, if a time limit is applied to the match, the fighter with the most lives remaining once time runs out. In the event of a tie,

2430-518: A listing for programmers for " Smash Bros. 6 ", which was expected to be released in 2015 for both the Wii U and Nintendo 3DS . The page noted there were 120 game developers working on the project at the time, and that Bandai Namco expected that number to increase to 200. However, shortly after its publication, the page was taken down. In a January 2015 column in Weekly Famitsu , Sakurai alluded to

2565-473: A major Valiant hero. Cartoon crossovers are not uncommon, and most of them – like comics or live-action TV shows – will often feature characters owned by the same company or network. One example is Cartoon Network 's The Grim Adventures of the KND . It features five crossovers – Ed, Edd n Eddy , Codename: Kids Next Door , The Grim Adventures of Billy & Mandy , a reference to The Powerpuff Girls , and

2700-440: A match vary depending on the game, but the two most commonly used settings across all games are Time and Stock. Time mode uses a point-based system in which fighters earn points for knocking out their opponents and lose points for being knocked out or self-destructing (i.e. falling out of the stage by themselves). The player with the highest score at the end of the set time limit wins the match. Stock mode, also known as Survival, uses

2835-632: A number of different works. Illustrator Howard Pyle conceived his work Twilight Land as one such crossover. In it, a nameless narrator is transported to "Twilight Land" and meets famous fairy tale characters for a soirée in an inn: Mother Goose , Cinderella , Fortunatus , Sinbad the Sailor , Aladdin , Boots , the Valiant Little Tailor , and others gather in the framing device and tell each other adventurous tales featuring other literary personages. French author Jules Lemaître wrote

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2970-432: A positive reception from reviewers, most of whom credited Melee 's expansion of gameplay features from Super Smash Bros . Focusing on the additional features, GameSpy commented that "Melee really scores big in the 'we've added tons of great extra stuff' department." Reviewers compared the game favorably to Super Smash Bros. IGN ' s Fran Mirabella III stated that it was "in an entirely different league than

3105-475: A pretty hard time finding a more enjoyable multiplayer experience on any other console." Brawl received a perfect score from the Japanese magazine Famitsu . The reviewers praised the variety and depth of the single-player content, the unpredictability of Final Smashes, and the dynamic fighting styles of the characters. Thunderbolt Games gave the game 10 out of 10, calling it "a vastly improved entry into

3240-555: A quote from Scooby-Doo , which are all licensed Cartoon Network series. During the 1970s and 1980s, crossovers were particularly common among the Hanna-Barbera properties. Some of the earliest examples happened on The New Scooby-Doo Movies which featured appearances by characters from Harlem Globetrotters , Josie and the Pussycats , Jeannie , Speed Buggy , Batman and Robin , and The Addams Family . Later,

3375-521: A random Pokémon onto the battlefield to temporarily assist the user. Brawl introduced the Assist Trophy item which serves a similar purpose; instead of releasing Pokémon, it summons a character from another series. Brawl also introduces the Smash Ball, which when broken allows the fighter to perform a character-specific super attack known as a "Final Smash". The rules that can be used in

3510-674: A rich family history by speculating familial connections between them (such as a blood-relationship between Sherlock Holmes and Tarzan ). Roger Zelazny 's novel A Night in the Lonesome October combines Sherlock Holmes, Doctor Frankenstein, Jack the Ripper, and the Cthulhu Mythos, although he never specifically identifies them as such ("The Count", "The Good Doctor", "Jack", etc.). Occasionally, authors will include into crossovers classic fictional characters whose copyright

3645-637: A series of predetermined opponents the player must defeat. Other single-player modes exist such as Training and several minigames , including "Break the Targets" and "Board the Platforms". All of these were included in the sequel , with the exception of "Board the Platforms". There are nine playable stages in Versus mode, eight based on each of the starting characters (such as Princess Peach's Castle for Mario , Zebes for Samus , and Sector Z for Fox ) and

3780-511: A single blow, the opponents in Renegade and Double Dragon could take much more punishment, requiring a succession of punches, with the first hit temporarily immobilizing the enemy, making him unable to defend himself against successive punches. Combo attacks would later become more dynamic in Capcom 's Final Fight , released in 1989. The earliest known competitive fighting game that used

3915-413: A single holder, but they can, more rarely, involve properties from different holders, provided that the inherent legal obstacles can be overcome. They may also involve using characters that have passed into the public domain with those concurrently under copyright protection . A crossover story may try to explain its own reason for the crossover, such as characters being neighbors (notable examples being

4050-418: A sort of sequel to Cinderella , named Princess Mimi , where Cinderella's daughter is courted by Polyphemus and Charles Perrault 's Hop-o'-My-Thumb . It is also common for authors to 'crossover' characters who have passed into the public domain, and thus do not require copyright or royalty payments for their use in other works. The League of Extraordinary Gentlemen by Alan Moore and Kevin O'Neill

4185-511: A story mode, known as World of Light . The plot revolves around the destruction of the Smash Bros. world at the hands of original villain Galeem. Initially only able to play as Kirby, who survived the attack, the player travels across the wasteland to rescue the other playable fighters, gathering "Spirits" (the remnants of the world's non-playable characters who aid the player in battle) along

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4320-458: A third Super Smash Bros. game had been announced long before E3 2006 , Nintendo unveiled its first information in the form of a trailer in 2006, and the game was named Super Smash Bros. Brawl and released worldwide in 2008. The game featured a set of third-party characters, Solid Snake of Konami 's Metal Gear series, and longtime Mario rival Sonic the Hedgehog from Sega 's series of

4455-656: A timed sequence of moves which produce a cohesive series of hits, each of which leaves the opponent unable to block. John Szczepaniak of Hardcore Gaming 101 considers Data East 's DECO Cassette System arcade title Flash Boy (1981), a scrolling action game based on the manga and anime series Astro Boy , to have a type of combo mechanic. When the player punches an enemy and it explodes, debris can destroy other enemies. The use of combo attacks originated from Technōs Japan 's beat 'em up arcade games , Renegade in 1986 and Double Dragon in 1987. In contrast to earlier games that let players knock out enemies with

4590-782: Is also the third best-selling game for the Nintendo Switch and the best-selling fighting game of all time, with 32.44 million copies sold worldwide as of September 30, 2023. The Super Smash Bros. series has been widely played as a competitive video game , with several of the games in the series having been featured in high-profile tournaments, including Major League Gaming (MLG) and Evolution Championship Series (EVO), among others. The first publicized professional Smash Bros. tournaments were held for Super Smash Bros. Melee in early 2002. Current major Smash Bros. annual tournament series include GENESIS , EVO, Super Smash Con and The Big House . The competitive Smash Bros. community

4725-493: Is another example of this, as all of the main characters and most of the secondary / background characters are fictional characters whose copyright has expired, and all are characters of different authors and creators brought together within one massive extended universe. Many of the works of Philip José Farmer 's Wold Newton family sequences (which has also been explored and developed by other authors) also utilize and interweave numerous otherwise unrelated fictional characters into

4860-417: Is based upon the concept of a striking combination . It has been since applied more generally to a wide variety of genres, such as puzzle games , shoot 'em ups , and sports games . Combos are commonly used as an essential gameplay element, but can also serve as a high score or attack power modifier, or simply as a way to exhibit a flamboyant playing style. In fighting games, combo specifically indicates

4995-772: Is called a team-up . A crossover in comic book terms only occurs when a story spans more than one title. This has led to "crossover events" in which major occurrences are shown as affecting most or all of the stories in the shared universe; see Category:Crossover comics . The earliest such crossover event was Gardner Fox 's Zatanna's Search which took place in Hawkman #4 (October/November 1964), Detective Comics #336 (February 1965), The Atom #19 (June/July 1965), Green Lantern #42 (January 1966), Detective Comics #355 (September 1966), and Justice League of America #51 (February 1967). This story dealt with Zatanna attempting to reconnect with her father, Zatara , and seeking

5130-480: Is clearly intended in appearance and description by other characters to be Dr. Fu Manchu appears as a significant villain; however, as this character was not in the public domain at the time of writing and the rights still held by the estate of his creator Sax Rohmer , he is not directly named as such in the work and is only referred to as 'the Devil Doctor'. Crossovers involving principals can also occur when

5265-764: Is especially true of comic book publishers , as different characters in various Marvel , DC , or Valiant comic books frequently interact with one another since they live in a " shared universe ". For example, in the Marvel Comics universe, Spider-Man has frequent dealings with another Marvel hero, Daredevil , just as in the DC Comics Universe, the Flash and Green Lantern often collaborate. In comic book terminology, these "guest star" roles are common enough that they are generally not considered crossovers; rather, this short-term collaboration to fight crime

5400-444: Is more common on animated programs, such as when Bender found and ate Bart Simpson 's shorts on Futurama , or Milhouse had a talking Bender doll on The Simpsons . This would seem to be another case when a popular franchise is acknowledged as fiction and not a crossover of the stories. Perhaps the most obvious parodic crossover is found when characters from two series interact outside either series. This occurs most commonly on

5535-464: Is still held by the original authors (or at least their estates), but who are nevertheless considered iconic or 'mythic' enough to be recognised from a few character traits or descriptions without being directly named (thus not requiring royalties payments to be made to the copyright holder). A prominent example occurs within The League of Extraordinary Gentlemen, Volume One , wherein a character who

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5670-483: Is that of Mad About You and Friends , which share the character of Ursula Buffay . Neither show shares any production or distribution commonality, but rather an actress ( Lisa Kudrow ), a setting ( New York City ) and a schedule ( Friends initially followed Mad About You on NBC 's Thursday night schedule ). Mad About You and Friends share another type of "network crossover". On rare occasions, networks have chosen to theme an entire night's programming around

5805-436: Is well known among the wider fighting game community for its decentralized, grassroots scene, a byproduct of Nintendo's historical reluctance to directly promote the scene. Crossover (fiction) This is different from a spoof , where one discrete character, setting, or universe, copies another character, setting, or universe, often in a comedic manner. Crossovers often occur in an official capacity in order for

5940-571: Is when the characters from all three shows split into groups, where the members all share the same clichéd character archetypes, such the main characters Goku, Luffy, and Toriko falling into the dumb, good-natured, strong character archetype. Manga artist Leiji Matsumoto has been known to cross over the characters of his various stories and characters such as Captain Harlock , Galaxy Express 999 , and Queen Millennia , all of which were originally written as separate, self-contained stories. In

6075-926: The Hanna-Barbera Superstars 10 set of movies involved several crossovers, including such combinations as The Jetsons Meet the Flintstones . This was taken to an extreme in the 1977–79 series Laff-A-Lympics , which was essentially a gathering of the Hanna-Barbera characters for a regular series. Crossovers are not necessarily composed of characters under common ownership. Two of the most notable cartoon crossovers consisted of characters from different companies. Disney's movie Who Framed Roger Rabbit had characters from various companies, most notably Disney and Warner Bros. The film also includes cameos of characters from MGM . Another cartoon crossover would occur in 1990, Cartoon All-Stars to

6210-530: The Maetel Legend , Queen Promethium is revealed to be having been Yukino Yaoi, the protagonist from Queen Millennia . Matsumoto has also created various crossovers with Space Battleship Yamato , an anime on which he served as director, although the rights to Yamato are actually owned by Yoshinobu Nishizaki. The first film crossover in a series of Universal Studios monster films was Frankenstein Meets

6345-554: The Star Trek: Deep Space Nine episode, " Blood Oath " – as the Klingons and Federation had become allies in the century between, the former villains are now portrayed as heroes. The distinction between "spin-off" and "crossover" is sometimes narrow. The two terms can become especially conflated if two shows are linked by a guest star with a single appearance. There is debate, for instance over whether Out of

6480-612: The Classic Controller , and the GameCube controller ), while its predecessors only used the one controller designed for that system. The player also has the ability to change the configuration of controls and the controller type. Super Smash Bros. Brawl features a single-player mode known as The Subspace Emissary . This mode features unique character storylines along with numerous side-scrolling levels and multiple bosses to fight, as well as CG cut scenes explaining

6615-483: The Super Smash Bros. series is battle items, the abundance of which players can adjust before matches. There are conventional "battering items", with which a player may hit an opponent, such as a home-run bat or a beam sword ; throwing items, including Bob-ombs and Koopa shells ; and shooting items, either single-shot guns or rapid-fire blasters. Recovery items allow the user to reduce their damage percentage by varying amounts. Poké Balls are special items that release

6750-435: The computer player to recover if they timed them correctly. Combos were a design accident; lead producer Noritaka Funamizu noticed that extra strikes were possible during a bug check on the car-smashing bonus stage. He thought that the timing required was too difficult to make it a useful game feature, but left it in as a hidden one. Combos have since become a design priority in almost all fighting games, and range from

6885-402: The intellectual property rights holders to reap the financial reward of combining two or more popular, established properties. In other cases, the crossover can serve to introduce a new concept derivative of an older one. Another intention is to give fictional characters more emotional credibility and thus increase immersion for the fans. Crossovers generally occur between properties owned by

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7020-533: The 1997 season. There, they proposed that the title character of Sabrina the Teenage Witch should chase her cat, Salem , through Boy Meets World , You Wish and Teen Angel because it had run away with a "time ball" that was displacing each show through time. In 2013, the Canadian crime drama series Republic of Doyle and Murdoch Mysteries produced a crossover, which was complicated by

7155-471: The Blue is a spin-off of Happy Days , or whether the star of Out of the Blue merely crossed over into Happy Days . Often, the problems of bringing together two shows with different narrative ambitions make the writing of a crossover burdensome. Such difficulties are encountered by situation comedies that wish to crossover with dramatic television programs. The satirical crossover—ranging in length from

7290-654: The Chipmunks , the Smurfs , ALF (from his short-lived cartoon spinoff ), Garfield , and the trio of Baby Kermit , Baby Piggy , and Baby Gonzo (from Jim Henson's Muppet Babies ). Animation companies granted unlimited, royalty-free use of their cartoon characters for this project, a feat that has been unequalled before or since. This cartoon was also introduced by then- President George H. W. Bush and Barbara Bush , and would be distributed to schools and video stores free of charge nationwide. Webtoons (animated shows from

7425-654: The Classic mode: Adventure mode and All-Star mode. Adventure mode has platforming segments similar to the original's "Race to the Finish" mini-game, and All-Star is a fight against every playable character in the game, allows the player only one life in which damage is accumulated over each battle and a limited number of healing items in between battles. Also in Melee is the Home-Run Contest minigame, which replaced Board

7560-585: The Famicom in 1988. Mario & Sonic at the Olympic Games , released in Japan two months before Super Smash Bros. Brawl , was the first time that Mario and Sonic (as well as their associated characters) appeared in a game together. In literature , some authors also engage in crossovers by including characters from different novels they have written in one. The first popular crossover in literature

7695-461: The Hedgehog , Street Fighter , and Final Fantasy . The original Super Smash Bros. had only 12 playable characters, with the roster count rising for each successive game and later including third-party characters, with Ultimate containing every character playable in the previous games. In Melee , Brawl , and Ultimate , some characters are able to transform into different forms that have different styles of play and sets of moves. Every game in

7830-468: The Japanese version of Super Smash Bros. Melee . However, they received favorable attention during the game's North American localization, leading to the decision for the developers to include them in the Western version. Comparisons have been formed by the developers between characters which have very similar moves to each other on the website. Such characters were referred to as "clones" in the media. At

7965-528: The N64 version"; GameSpot ' s Miguel Lopez praised the game for offering an advanced "classic-mode" compared to its predecessor, while detailing the Adventure Mode as "really a hit-or-miss experience." Despite a mixed response to the single-player modes, most reviewers expressed the game's multiplayer mode as a strong component of the game. In their review of the game, GameSpy stated that "you'll have

8100-628: The Nintendo Media Conference at E3 2007 , it was announced by Nintendo of America president Reggie Fils-Aimé that Super Smash Bros. Brawl would be released on December 3, 2007, in the Americas. However, just 2 months before its anticipated December release, the development team asked for more time to work on the game. During the Nintendo Conference on October 10, 2007, Nintendo Co., Ltd. president Iwata announced

8235-415: The Platforms in the original game. Here, fighters will have to send Sandbag out of the stage to get the best distance with a baseball bat while damaging it for ten seconds. There are also significantly more multiplayer modes and a tournament mode allowing for 64 different competitors whom can all be controlled by human players, although only up to four players can participate at the same time. Additionally,

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8370-625: The Rescue . This cartoon featured popular characters from children's Saturday morning cartoons, banding together to promote an anti-drug message. ABC , CBS , Fox , and NBC aired this half-hour special one Saturday morning with characters from all their networks, including Huey, Dewey, and Louie (from Disney's DuckTales ), Winnie the Pooh , Tigger , Slimer (from The Real Ghostbusters and Extreme Ghostbusters ), Michelangelo (from Teenage Mutant Ninja Turtles ), Bugs Bunny, Daffy Duck, Alvin and

8505-594: The Roader, a robotic unicycle; the Bytan, a one-eyed ball-like creature which can replicate itself if left alone; and the Primid, enemies that come in many variations. Though primarily a single-player mode, The Subspace Emissary allows for cooperative multiplayer. There are five difficulty levels for each stage, and there is a method of increasing characters' powers during the game. This is done by placing collected stickers onto

8640-650: The United States, becoming Nintendo of America's fastest selling game. The 3DS version sold over a million copies in its first weekend on sale in Japan, and has sold more than 9.63 million copies worldwide as of September 2021. Super Smash Bros. for Wii U became the fastest-selling Wii U game to date, selling 3.39 million units worldwide within just two months of availability, beating the record previously held by Mario Kart 8 . As of September 2021, it has sold 5.38 million copies worldwide. Super Smash Bros. Ultimate on Nintendo Switch has set new record highs for

8775-588: The Wii U and 3DS, due to each version featuring certain exclusive stages and gamemodes, there is an option to transfer customized characters and items between the two versions. The game builds upon the previous game's third-party involvement with the addition of third-party characters such as Capcom 's Mega Man and Bandai Namco's Pac-Man , as well as the return of Sega 's Sonic the Hedgehog . This involvement expands beyond playable characters, as other third-party characters, such as Ubisoft 's Rayman , are also included in

8910-568: The Wolf Man , in 1943. After the comics publishing house Marvel Comics ventured into movie production , they set off to produce solitary films with popular superheroes from the Avengers team, with characters from upcoming films making cameo appearances in films starring another superhero, leading up to the crossover film The Avengers (2012). Inspired by Marvel's success, Warner Bros. , who hold movie rights for DC Comics ' heroes, announced

9045-710: The aid of Hawkman, Batman, Robin , the Atom, Green Lantern, and the Elongated Man along the way. The first major crossover event was spearheaded by the Marvel Editor-in-Chief at the time, Jim Shooter . As a way to further toy sales he devised the Secret Wars crossover which brought all the major Marvel heroes into a 12-issue miniseries to battle a common threat. After the threat was dealt with, they all returned to their regular titles. Secret Wars

9180-608: The announcement was made public in order to attract developers needed for the games, as development for the games did not start until May 2012 due to production on Kid Icarus: Uprising . On June 21, 2012, Nintendo announced that the creation of the games would be a co-production between Sakurai's Sora Ltd. and Bandai Namco Entertainment . The games were officially revealed at E3 2013 , with new information being released via trailers, Nintendo Direct presentations, and developer posts on Miiverse . The game features 58 characters, 19 of whom are new, and 7 of whom are downloadable. The game

9315-556: The area of the new office joined the project's development. On the game's official Japanese website, the developers explain reasons for making particular characters playable and explain why some characters were not available as playable characters upon release. Initially, the development team wanted to replace Ness with Lucas , the main character of Mother 3 for the Game Boy Advance , but they retained Ness in consideration of delays. The game's creators have included Lucas in

9450-584: The best judgment for all notes in the song is called a full perfect combo or an all perfect. Some rhythm games have an internal judgment that is tighter than the best judgment, e.g. Critical Perfect in Maimai or S-Critical in Sound Voltex. Receiving an internal judgment for all notes in a song is called a 理論値. Many other types of video games include a combo system involving chains of tricks or other maneuvers, usually in order to build up bonus points to obtain

9585-407: The biggest leap forward Smashers have seen yet." Daniel Starky at GameSpot criticized the inconsistent online performance in the game, but still called it an "incredible game", noting "With the Wii U release, Smash Bros. has fully realized its goals." Jose Otero from IGN , praising the replayability of the game, states "Nearly every aspect of Smash Wii U seems fine-tuned not only to appeal to

9720-507: The bottom of a character's trophy between stages to improve various aspects of a fighter. Director Masahiro Sakurai first announced that a new Super Smash Bros. game was planned for Nintendo 3DS and Wii U at E3 2011 in June 2011, but development only officially began following the completion of Sakurai's other project, Kid Icarus: Uprising , in March 2012. The game was later revealed to be

9855-401: The casts from The Golden Girls and Empty Nest ) or meeting via dimensional rift or similar phenomenon (a common explanation for science fiction properties that have different owners). Some crossovers are not explained at all. Others are absurd or simply impossible within the fictional setting, and have to be ignored by the series' respective continuities . Still others intentionally make

9990-455: The characters have no prior relationship, but are related by time period, locale or profession. The Law and Order series, for example, afford a commonality of setting and profession which lends itself to crossovers, both within the franchise and in a wider universe. Following the cancellation of the ABC soap opera One Life to Live and its high-rated finale, several characters crossed over into

10125-632: The characters, unofficial crossovers are unfettered by such concerns, so long as property holders do not exercise their right to enjoin the distribution of such material. A good example would be the unauthorised live action fan film Batman: Dead End which brings together the properties of Batman , Alien and Predator in one setting. Unofficial crossovers can also occur in a "what-if" scenario. Roger makes frequent cameo appearances in Family Guy , while Brian makes cameos on American Dad! . Roger, Rallo Tubbs , and Klaus Heissler were seen in

10260-427: The collaboration of 38 contracted composers, including Final Fantasy series composer Nobuo Uematsu , who composed the main theme. Like in Brawl , Super Smash Bros. for Nintendo 3DS and Wii U featured many original and re-arranged tracks from various different gaming franchises from a variety of different composers and arrangers. Both versions have multiple musical tracks that can be selected and listened to using

10395-435: The context of the hosting show's narrative. When not clearly presented as parody, this is frequently scorned by fans as blatant commercialism. A notable example of this is The Simpsons episode " A Star Is Burns ", in which the character of Jay Sherman (from The Critic ) appeared. It originally aired on March 5, 1995, on FOX right before The Critic began its second season, its first season having aired on ABC. This episode

10530-444: The continuity of one or all of the properties being crossed over. A good example is the crossover between The Simpsons and The X-Files , which was largely accepted as being outside standard X-Files continuity. They can occur by virtue of a dream sequence , in which the characters of one show will appear as part of a dream had by a character on another show. This method was perhaps used most famously to explain to audiences that

10665-543: The delay. On October 11, 2007, George Harrison of Nintendo of America announced that Super Smash Bros. Brawl would be released on February 10, 2008, in North America. On January 15, 2008, the game's release was pushed back one week in Japan to January 31 and nearly a month in the Americas to March 9. On April 24, 2008, it was confirmed by Nintendo of Europe that Brawl will be released in Europe on June 27. Although

10800-491: The directional controls up, down, to the side, or in a neutral position while pressing the attack or special button. As such, each character has four types of ground attacks, mid-air attacks, and special attacks that can be performed. Quickly pressing or tapping a directional input and the attack button together while on the ground allows players to perform a chargeable "Smash Attack", which is generally more powerful than other attacks. When characters are hit by attacks, they receive

10935-509: The entirety of Newhart had been the dream of Bob Newhart 's character on The Bob Newhart Show . It has more recently been used to demonstrate that cast members of The Young and the Restless appeared in a dream of a character on The King of Queens . Parodic crossovers can take the form of " gag " cameos by characters of one property appearing on another. Crossovers of this type can also be completely wordless. This type of crossover

11070-463: The final Family Guy Star Wars spoof, " It's A Trap! ", as Moff Jerjerrod , Nien Nunb , and Admiral Ackbar , respectively. Stewie also appears as an interactive hallucination of Booth on Bones when the agent has issues over possibly becoming a sperm donor, with David Boreanaz (who plays Booth) repaying the favor in " Road to the North Pole ". An appearance by Elmo , from Sesame Street ,

11205-481: The form of enemies, bosses , and summonable power-up items. Super Smash Bros. features music from some of Nintendo's popular gaming franchises. While many are newly arranged for the game, some songs are taken directly from their sources. The music for the Nintendo 64 game was composed by Hirokazu Ando, who later returned as sound and music director in Melee . Melee also features tracks composed by Tadashi Ikegami, Shougo Sakai, and Takuto Kitsuta. Brawl featured

11340-562: The game "in silence, day after day." On March 22, 2018, Nintendo announced that they would host another Super Smash Bros. Invitational tournament, in which a selected group of players would get to play the game for the first time and compete in a series of matches before a winner is chosen. The tournament took place alongside the Splatoon 2 World Championship at E3 2018 and was held on June 11–12. Both events were live streamed on Nintendo's official YouTube and Twitch channels. The title

11475-433: The game as trophies. The addition of Mii characters was made in response to the growing number of requests from fans to have their dream characters included in the game. To prevent potential bullying, as well as to maintain game balance online, Mii Fighters cannot be used in online matches against strangers. The decision to release the Wii U version at a later date from the 3DS version was made to allow each version to receive

11610-448: The game excessively. The Wii U version's online play quality was mildly criticized for some inconsistency, but has overall been critically acclaimed. Daniel Dischoff of GameRevolution stated "It's true that Super Smash Bros. evolves every time with regard to new features, items, and characters to choose from. While your favorite character may not return or a few annoying pickups may force you to turn off items altogether, this represents

11745-634: The game featured alternative battle modes, called "Special Melee", which allows players to make many different alterations to the battle, along with alternative ways to judge a victory, such as through collecting coins throughout the match. In place of Super Smash Bros. ' character profiles, Melee introduced trophies (called "figures" in the Japanese version). The 293 trophies include three different profiles for each playable character, one unlocked in each single-player mode. In addition, unlike its predecessor, Melee contains profiles for many Nintendo characters who are either non-playable or do not appear in

11880-556: The game never actually started until October 2005, when Nintendo opened a new office in Tokyo just for its production. Nintendo also enlisted outside help from various developer studios, mainly Game Arts . Sakurai also stated that these people had spent excessive amounts of time playing Super Smash Bros. Melee . This team was given access to all the original material and tools from the development of Melee , courtesy of HAL Laboratory. Also, several Smash Bros. staff members that reside around

12015-485: The game's sequel, Super Smash Bros. Brawl . Video game developer Hideo Kojima originally requested Solid Snake , the protagonist of the Metal Gear series, to be a playable character in Super Smash Bros. Melee , but the game was too far in development for him to be included. As with Lucas, development time allowed for his inclusion in Brawl . Roy and Marth were initially intended to be playable exclusively in

12150-513: The game, as well as Nintendo items, stages, enemies, and elements. HAL Laboratory developed Super Smash Bros. Melee , with Masahiro Sakurai as the head of production. The game was one of the first games released on the GameCube and highlighted the advancement in graphics from the Nintendo 64 . The developers wanted to pay homage to the debut of the GameCube by making an opening full motion video sequence that would attract people's attention to

12285-417: The graphics. HAL worked with three separate graphic houses in Tokyo to make the opening sequence. On their official website, the developers posted screenshots and information highlighting and explaining the attention to physics and detail in the game, with references to changes from its predecessor. The Super Smash Bros. logo, consisting of two lines of different weight crossing within a circle, represented

12420-451: The idea of a franchise crossover, according to Sakurai, naturally dividing the circle into four sections to represent the four-player fighting mode. At a pre-E3 2005 press conference, president of Nintendo at the time Satoru Iwata announced the next installment of Super Smash Bros. was not only already in development for their next gaming console, but hoped it would be a launch game with Wi–Fi compatibility for online play. The announcement

12555-441: The impact of seeing the mode's cinematic cutscenes for the first time was ruined by people uploading said scenes to video sharing websites. At E3 2013, Sakurai stated that the tripping mechanic introduced in Brawl was removed, with him also stating that the gameplay was between the fast-paced and competitive style of Melee and the slower and more casual style of Brawl . While the games didn't feature cross-platform play between

12690-558: The internet) can also have crossovers with different webtoons, franchises, YouTubers and more. Some examples are when Kate from TomSka 's Crash Zoom series makes an appearance in Eddsworld as a trick or treater who possesses Matt and Edd in the episode, "Trick or Threat". In addition to this a couple of characters from Eddsworld make appearances in some Crash Zoom episodes such as "Orcs and Dorks". Anime has also participated in many crossover events featuring characters or shows from

12825-435: The large, diverse character roster, the improvements to game mechanics, and the variety of multiplayer options. Some criticisms in the 3DS version include a lack of single-player modes and issues concerning the 3DS hardware, such as the size of characters on the smaller screen when zoomed out and latency issues during both local and online multiplayer. There were also reports of players damaging their 3DS Circle Pads while playing

12960-807: The monsters forming teams in numerous movies, much like the Marvel movie franchise. Godzilla , Mothra and Rodan (Radon) each first appeared in standalone films before being set against each other or even teaming up against stronger enemies. Their first encounter was in 1964, first in Mothra vs. Godzilla and a few months later of all three in Ghidorah, the Three-Headed Monster . In 1962, Toho released King Kong vs. Godzilla . Crossovers in video games occur when otherwise separated fictional characters, stories , settings , universes , or media in

13095-526: The network's remaining soap opera General Hospital , remaining in the same timeline as their former show. Though most common on shows of the same production company (see, for example, " Hurricane Saturday "), crossovers have also occurred because shows share the same distributor or television network . A notable example of this kind of link is that between Murder, She Wrote and Magnum, P.I. These shows were made by different companies, but owned by Universal Studios and broadcast on CBS . Another case

13230-422: The nostalgia of long-time Nintendo fans, but also to be accessible to new players." Super Smash Bros. sold 1.4 million copies in Japan, and 2.3 million in the U.S., with a total of 5.55 million units worldwide. Melee sold over 7 million units worldwide, becoming the best-selling GameCube game. Brawl sold 1.524 million units in Japan as of March 30, 2008, and sold 1.4 million units in its first week in

13365-689: The only tournament-legal stages are those that do not feature hazards and other disruptive elements. Each game in the series has a number of playable characters (referred in the games as "fighters") taken from various gaming franchises, with over 80 in total across the series. Starting with Super Smash Bros. Brawl , characters from non-Nintendo franchises began to make playable appearances. In Super Smash Bros. for Nintendo 3DS and Wii U , players were able to customize existing fighters with altered movesets and abilities, as well as making their own Mii fighters that can be given three different fighting styles. There are also other non-playable characters that take

13500-544: The original music for Super Smash Bros. was released in Japan by Teichiku Records in 2000. In 2003, Nintendo released Smashing...Live! , a live orchestrated performance of various pieces featured in Melee by the New Japan Philharmonic . A two-disc promotional soundtrack titled A Smashing Soundtrack was available for Club Nintendo members who registered both the 3DS and Wii U games between November 21, 2014, and January 13, 2015. Super Smash Bros.

13635-399: The possibility of retirement, expressing doubt that he would be able to continue making games if his career continued to be as stressful as it was. In December 2015, Sakurai once again stated that he was not sure if there would be another game in the Smash Bros. series. On March 8, 2018, a teaser for the game was shown during a Nintendo Direct . Sakurai later confirmed that he had worked on

13770-473: The production of Batman v Superman: Dawn of Justice (2016) and further plans to develop the cinematic DC Extended Universe , while Paramount Pictures and Entertainment One announced plans to create a cinematic universe on the Transformers film series . There have been numerous crossovers in Japanese cinema. The boom of kaiju films saw a lot of crossovers produced at Toho Studios , with some of

13905-427: The prototype of Dragon King: The Fighting Game , demonstrated its gameplay, and its differences from the final product of Super Smash Bros. According to Sakurai, the title came from Satoru Iwata when they were considering different names for the title; Iwata suggested the use of "brothers" (shorten to "Bros."), as, according to Sakurai, "his reasoning was that, even though the characters weren't brothers at all, using

14040-579: The relations between two or more fictional universes confusing, as with The Simpsons and Futurama , where each show is fiction in the other. In contrast with legal crossovers, unofficial crossovers are created solely because of the artistic pleasure derived by their creators. Unofficial crossovers often take the form of fan-written fiction and fan art , but the trope is increasingly prevalent in amateur films and audio . Whereas official crossovers are frequently stymied by such concerns as copyright, royalties payments, quality of writing and ownership of

14175-428: The returning "My Music" feature, including pieces taken directly from earlier Super Smash Bros. games. The 3DS and Switch games allow players to listen to their music from the sound menu while the system is in sleep/handheld mode. Ultimate continued the trend of multiple composers and arrangers working on remixed tracks, having over 800 in total. Three soundtrack albums for the series have been released. An album with

14310-444: The same company or network. One of the biggest projects down would be Dream 9 Toriko x One Piece x Dragon Ball Z Super Special Collaboration as it includes three Shonen Jump franchises, being Dragon Ball Z , One Piece , and Toriko , crossed over into an hour long special-like most crossovers, this special is filler, a fan-service episode that follows the common plot line in most crossovers. What makes this crossover unique

14445-606: The same name . Brawl was also the first game in the franchise to support online play, via the Nintendo Wi-Fi Connection , and to offer the ability for players to construct their own original stages. The game features a total of 39 playable characters and 41 stages. Brawl also features compatibility with four kinds of controllers (the Wii Remote on its side, the Wii Remote and Nunchuk combination,

14580-488: The series and for the system. It sold an estimate of 5.6 million copies in global sales during its first week of launch, beating out records previously held by games such as Pokémon: Let's Go, Pikachu! and Let's Go, Eevee! , Super Mario Odyssey , and The Legend of Zelda: Breath of the Wild . In Japan , Ultimate outsold the records held by Super Smash Bros. for Nintendo 3DS with 2.6 million copies sold in five weeks. It

14715-410: The series as being one of the greatest multiplayer experiences in Nintendo history, describing it as infinitely replayable due to its special moves and close-quarters combat. There were criticisms, however, such as the game's scoring being difficult to follow. In addition, the single-player mode was criticized for its perceived difficulty and lack of features. Super Smash Bros. Melee generally received

14850-466: The series has been well received by critics, with multiple installments being listed among the greatest video games of all time . Much praise has been given to their multiplayer features, spawning a large competitive community that has been featured in several gaming tournaments. Gameplay in the Super Smash Bros. series differs from many fighting games. Instead of winning by depleting an opponent's life bar , players seek to launch their opponents off

14985-510: The show amid a cast comprised otherwise of the sketch show's own stable of actors. Parodic crossovers can be used to lend verisimilitude to the fictional world of a program. Characters from a fictional television series may appear on a stylized version of an established non-fictional television series, such as game shows or reality shows . These crossovers between celebrity hosts and fictional characters are quite common on situation comedies . Mama's Family once appeared on Family Feud and

15120-504: The shows' incompatible historical settings; Murdoch Mysteries is a historical series set in the 1890s, while Republic of Doyle is set in the present day. The problem was solved by having the actors cross over as relatives of their primary characters; Allan Hawco appeared on the November 25, 2013 episode of Murdoch Mysteries as Jacob Doyle, a 19th-century ancestor of his regular character Jake Doyle, while Yannick Bisson appeared on

15255-415: The simplistic to the highly intricate. The first game to count the hits of each combo, and reward the player for performing them, was Super Street Fighter II . In rhythm games, combo measures how many consecutive notes have received at least the second-worst judgment (i.e. other than the worst judgment). Never receiving the worst judgment in the entire song is called a full combo or a no miss. Receiving

15390-402: The specific rules of each match being predetermined by the players. There are two match types that can be chosen: Time, where the person with the most KOs at the end of the set time wins; and stock, where each player has a set number of lives and are eliminated from play when their lives are depleted. This game's primary single-player mode, named "Classic Mode" in later series entries, features

15525-483: The stage and out of bounds. Characters have a damage total which rises as they take damage, represented by a percentage value that measures up to 999%. As a character's percentage rises, they suffer stronger knockback from enemy attacks. To knock out an opponent, the player must knock that character outside the stage's boundaries in any direction. When a character is launched off the stage, the character can attempt to "recover" by using jumping moves and abilities to return to

15660-443: The stage. Some characters have an easier time recovering onto the stage than others due to their moves and abilities. Additionally, some characters vary in weight, with lighter characters being easier to launch than heavy characters. Controls are greatly simplified in comparison to other fighting games, with one button used for standard attacks and another used for special attacks. Players can perform different types of moves by holding

15795-591: The storyline. The Subspace Emissary features a new group of antagonists called the Subspace Army, who are led by the Ancient Minister. Some of these enemy characters appeared in previous Nintendo video games, such as Petey Piranha from the Super Mario series and a squadron of R.O.B.s based on classic Nintendo hardware. The Subspace Emissary also boasts a number of original enemies, such as

15930-720: The townsfolk of The Vicar of Dibley have had their heirlooms valuated on Antiques Roadshow , for instance. One of the earlier instances of crossovers in TV productions outside the US is the episode Unter Brüdern  [ de ] (1990), which was produced by WDR and DFF as a crossover between the West German crime series Tatort and the East German crime series Polizeiruf 110 . Their respective popular heroes Horst Schimanski and Peter Fuchs join forces to solve

16065-526: The unlockable Mushroom Kingdom , based around motifs from the original Super Mario Bros. , even containing original sprites and the original version of the Overworld theme from that game. A followup for the GameCube , Super Smash Bros. Melee , released in Japan and North America in late 2001, and in Europe and Australia in May 2002. It had a larger budget and development team than Super Smash Bros. did and

16200-834: The venerable series". Chris Slate of Nintendo Power also awarded Brawl a perfect score in its March 2008 issue, calling it "one of the very best games that Nintendo has ever produced". IGN critic Matt Casamassina , in his February 11 Wii-k in Review podcast , noted that although Brawl is a "solid fighter", it does have "some issues that need to be acknowledged", including "long loading times" and repetition in The Subspace Emissary . Super Smash Bros. for 3DS and Super Smash Bros. for Wii U both garnered critical praise and were commercially successful, holding ratings of 85/100 and 92/100 on Metacritic and 86.10% and 92.39% on GameRankings . Reviewers have particularly noted

16335-463: The way. In November 2021, Sakurai stated that the future of Super Smash Bros. is uncertain, and that there were no current plans for a Super Smash Bros. Ultimate sequel. Reviews for the Super Smash Bros. series are usually positive. The multiplayer mode in every game is usually highly praised; however, single-player modes have not always been viewed as highly. Super Smash Bros. received praise for its multiplayer mode. Nintendo Power listed

16470-692: The word added the nuance that they weren't simply fighting – they were friends who were settling a little disagreement." Super Smash Bros. was introduced in 1999 for the Nintendo 64 . It was released worldwide after selling over a million copies in Japan. It featured eight characters from the start ( Mario , Donkey Kong , Link , Samus , Yoshi , Kirby , Fox , and Pikachu ), with four unlockable characters ( Luigi , Captain Falcon , Ness , and Jigglypuff ), all of them created by Nintendo or one of its second-party developers . In Super Smash Bros. , up to four players can play in multiplayer (Versus) mode, with

16605-430: Was called to Satoru Iwata 's room on the top floor of a Los Angeles hotel, where he was told by Iwata "We'd like you to be involved in the production of the new Smash Bros. , if possible near the level of director". Although Iwata had said he was hoping for it to be a launch game, Sakurai stated: "I decided to become director. And as of May 2005, I was the only member of the new Smash Bros. development team." Development of

16740-552: Was confirmed as Super Smash Bros. Ultimate at E3 2018 , where it was also announced that it would contain all playable characters from every previous game. The game was released worldwide on December 7, 2018; according to the review aggregator platform Metacritic , it received "universal critical acclaim" from critics and scored 93 out of 100. In addition to all returning characters, the base game release adds 11 newcomers. Thirteen additional new characters are also available via downloadable content. Like Brawl , Ultimate features

16875-399: Was developed by HAL Laboratory , an independent affiliate company, during 1998. It began as a prototype created by Masahiro Sakurai and Satoru Iwata in their spare time, Dragon King: The Fighting Game , and featured no Nintendo characters. However, Sakurai hit on the idea of including fighters from different Nintendo franchises in order to provide "atmosphere" which he felt was necessary for

17010-728: Was developed through the collaboration of several companies. The fourth installment, Super Smash Bros. for Nintendo 3DS and Wii U , was released in 2014 for the Nintendo 3DS and Wii U , respectively. The 3DS installment was the first for a handheld platform . A fifth installment, Super Smash Bros. Ultimate , was released in 2018 for the Nintendo Switch . The series primarily features characters from various Nintendo franchises , including Super Mario , Donkey Kong , The Legend of Zelda , Metroid , Yoshi , Kirby , Star Fox , Pokémon , Fire Emblem , and Splatoon , as well as third-party franchises like Sonic

17145-570: Was hailed as both a critical and commercial success, largely because the events of the crossover had lasting effects on the characters (such as the introduction of Spider-Man 's black suit which would later become the villain Venom ). Jim Shooter later perfected his crossover technique at Valiant Comics with the Unity event. Unity brought all the Valiant characters together to defeat Mothergod , but

17280-721: Was largely condemned by fans of The Simpsons as existing to promote The Critic , an animated series considered inferior by comparison. Even Simpsons creator Matt Groening objected, preferring to remove his name from the credits of that particular episode in protest. In its simplest and most common form, a television crossover involves a starring character on a parent show appearing on a spin-off or vice versa because of established character relationships. An obvious example of this type of crossover occurred when Cliff Huxtable of The Cosby Show visited his daughter, Denise , on A Different World . More complex multi-production franchises can utilize crossovers of characters to serve as

17415-620: Was made, in a hallucination of Connie Ray 's, on TV sitcom The Torkelsons . Fan fiction fusions between different science fiction movies and series are often created, such as Star Wars and Star Trek or Babylon 5 and Stargate . M.U.G.E.N. is a fighting game engine that features many fan-created and fictional characters and stages from various television series, movies, as well as other video games. Crossovers of multiple characters, owned by one company or published by one publisher , have been used to set an established continuity, where characters can frequently meet within one setting. This

17550-461: Was released for Nintendo 3DS in Japan in September 2014, and in North America, Europe, and Australia the following month. The Wii U version was released in North America, Europe, and Australia in November 2014, and in Japan the following month. In April 2014, Bandai Namco Entertainment posted a recruitment advertisement on a Japanese career job opportunity website. The recruitment page consisted of

17685-403: Was released in 1999 for the Nintendo 64 . The series achieved even greater success with the release of Super Smash Bros. Melee , which was released in 2001 for the GameCube and became the best selling game on that system. A third installment, Super Smash Bros. Brawl , was released in 2008 for the Wii . Although HAL Laboratory had been the developer for the first two games, the third game

17820-437: Was released to much greater praise and acclaim among critics and consumers. Since its release, Super Smash Bros. Melee has sold more than 7 million copies and was the best selling game on the GameCube. Super Smash Bros. Melee features 26 characters, of which 15 are available initially, more than doubling the number of characters in its predecessor. There are also 29 stages. It introduced two new single-player modes alongside

17955-1163: Was the 1885 Mark Twain novel, The Adventures of Huckleberry Finn , which had an important guest appearance by Tom Sawyer . Similarly, Lady Glencora Palliser from the Pallisers series of Anthony Trollope appears towards the end of Miss Mackenzie , a novel published between the first and second Palliser novels in 1865, a character first introduced in the novel, Can You Forgive Her? (1864). Andrew Lang 's 1890 collection, Old Friends: Essays in Epistolary Parody , contains letters combining characters from different sources, including one based on Jane Austen 's Northanger Abbey and Charlotte Brontë 's Jane Eyre . Kim Newman frequently uses this device, as does Stephen King . The works of James Branch Cabell , J.D. Salinger , William Faulkner , Margaret Laurence , Thomas Pynchon , Kurt Vonnegut , Mordecai Richler , Sir H. Rider Haggard , Edgar Rice Burroughs , Robert Heinlein , and Isaac Asimov also cross over with each other, linking different characters and settings together over

18090-462: Was told within the existing Valiant Comics titles (and two bookend special issues). Readers were not obliged to buy all 18 chapters as the story was coherent when reading just one title, but far more layered when all were read. Like Secret Wars , the Unity crossover had lasting effects on the Valiant universe; most notably the introduction of Turok , the birth of Magnus, Robot Fighter and the death of

18225-403: Was unexpected to the creator of the Super Smash Bros. series, Masahiro Sakurai . Back in 2003, he had left HAL Laboratory, the company that was in charge with the franchises' development and was never informed of this announcement despite the fact shortly after resigning from the company, Iwata said if a new game was to be made, he would be in charge. It was not until after the conference Sakurai

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