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Elite Dangerous

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122-470: Elite Dangerous is an online space flight simulation game developed and published by Frontier Developments . The player commands a spaceship and explores a realistic 1:1 scale , open-world representation of the Milky Way galaxy, with the gameplay being open-ended . The game is the first in the series to attempt massively multiplayer gameplay, with players' actions affecting the narrative story of

244-460: A component-based architecture that allows specific systems in the engine to be replaced or extended with more specialized (and often more expensive) game-middleware components. Some game engines comprise a series of loosely connected game middleware components that can be selectively combined to create a custom engine, instead of the more common approach of extending or customizing a flexible integrated product. However achieved, extensibility remains

366-460: A scene graph —an object-oriented representation of the 3D game-world which often simplifies game design and can be used for more efficient rendering of vast virtual worlds. Most game engines or graphics engines use a Graphics API , which lets you easily communicate with the GPU . But older games did not have hardware acceleration or GPUs and had to build their own software renderer. As technology ages,

488-400: A "wave scanner" for finding resources, shipwrecks etc., a datalink system for hacking into bases, and thrusters that can lift the vehicle up above the ground for short periods of time. Thrusters in the wheels can be used to affix it to the ground on low-gravity worlds. Materials found on planets can be combined to boost ship jump range, synthesize repair materials, or upgrade weapons. Horizons

610-494: A 5th expansion to follow after that. The 2nd, 3rd and 4th expansions were announced originally for spring, summer and autumn 2016 respectively. But the 5th expansion had no reference to "winter", was not time-scheduled and had no content description, only stating a cryptic "soon" reference. The ability to walk around and the types of worlds players can land on is expected to be expanded during upcoming seasons, with landing on planets with atmospheres or earthlike worlds not being part of

732-548: A 9% stake of Frontier Development. A playable alpha version of the game was released to certain Kickstarter backers in December 2013. In May 2014, the game entered the first phase of its beta test, focusing primarily on testing the systems and servers with a greater number of players. A pre-release "gamma" build was released to backers three weeks before launch, to give them a head start on other players. On 2 April 2015,

854-521: A Genetic Sampler to study any Flora that they happened upon. Phase 4 imported players' accounts from the main game to test compatibility. The alpha was limited, and a lot of features from the final release of the DLC were cut off. Before the alpha ended, text appeared on screen that said (paraphrased) "See you all on May 19th, So Long, and Thanks for All the Fish !" On 19 May 2021, Frontier Developments released

976-555: A Solar Empire , StarCraft and Warhammer 40,000: Dawn of War . Massively multiplayer online games were made possible with the growth of broadband Internet access in many developed countries, using the Internet to allow hundreds of thousands of players to play the same game together. Many different styles of massively multiplayer games are available, such as: A specific subgenre of strategy video games referred to as multiplayer online battle arena (MOBA) gained popularity in

1098-454: A character creator, and co-op multicrew support for larger ships. Planetary landings feature procedurally generated planets, initially supporting only worlds without an atmosphere. Players can choose to set down at planetary bases or at any point of their choosing and can deploy a new eight-wheeled ground vehicle called the SRV ("Surface Reconnaissance Vehicle"). This vehicle is equipped with weapons,

1220-578: A cockpit window. Referred to as "New Era" in prior communications, full production on Odyssey began in Summer 2018 with a large majority of the Elite development team allocated to it. While a paid-update to Elite Dangerous basegame owners, Lifetime Expansion owners will receive it as part of their Pass. It was originally planned for the Elite Dangerous major update to release in December 2020, but in

1342-487: A faction can grant access permits to a number of systems that require them. Benefits also include discounts to ship prices. Starting in 2012, Elite Dangerous was developed using Frontier Development's own in-house Cobra game development engine . Frontier had been working on the game as a skunk-works background activity for some time prior to its Kickstarter launch, with other projects being prioritised. On 14 November 2014, one month before launch, David Braben announced

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1464-412: A game developer may need to build a game. Most game-engine suites provide facilities that ease development, such as graphics, sound, physics and artificial-intelligence (AI) functions. These game engines are sometimes called " middleware " because, as with the business sense of the term, they provide a flexible and reusable software platform which provides all the core functionality needed, right out of

1586-468: A game engine may include a rendering engine ("renderer") for 2D or 3D graphics , a physics engine or collision detection (and collision response), sound , scripting , animation , artificial intelligence , networking , streaming, memory management , threading , localization support, scene graph , and video support for cinematics . Game engine implementers often economize on the process of game development by reusing/adapting, in large part,

1708-577: A game for the Atari 2600 , for example, had to be designed from the bottom up to make optimal use of the display hardware—this core display routine is today called the kernel by developers of games for older systems. Other platforms had more leeway, but even when the display was not a concern, memory constraints usually sabotaged attempts to create the data-heavy design that an engine needs. Even on more accommodating platforms, very little could be reused between games. The rapid advance of arcade hardware —which

1830-462: A high priority for game engines due to the wide variety of uses for which they are applied. Despite the specificity of the name "game engine", end-users often re-purpose game engines for other kinds of interactive applications with real-time graphical requirements—such as marketing demos , architectural visualizations , training simulations , and modeling environments. Some game engines only provide real-time 3D rendering capabilities instead of

1952-520: A later version of the game in April 2015, after playing the game since launch, Lee Hutchinson from Ars Technica described Dangerous as "so damn good that it transcends its problems". Joel Peterson of Destructoid gave the PlayStation 4 version of the game 9/10, calling it "A hallmark of excellence. There may be flaws, but they are negligible and won't cause massive damage." The announcement of

2074-430: A massive influx of popularity due to many well-known Twitch streamers and YouTubers playing them. Online gaming has drastically increased the scope and size of video game culture . Online games have attracted players of a variety of ages, nationalities, and occupations. The online game content is now being studied in the scientific field, especially gamers ' interactions within virtual societies in relation to

2196-454: A modem or local network. As the Internet started to grow during the 1990s, software was developed that would allow players to tunnel the LAN protocols used by the games over the Internet. By the late 1990s, most RTS games had native Internet support, allowing players from all over the globe to play with each other. Popular RTS games with online communities have included Age of Empires , Sins of

2318-480: A new form of online game. Since Doom, many first-person shooter games contain online components to allow deathmatch or arena style play. And by popularity, first person shooter games are becoming more and more widespread around the world. As games became more realistic and competitive, an e-sports community was born. Games like Counter-Strike , Halo , Call of Duty , Quake Live and Unreal Tournament are popular with these tournaments . These tournaments have

2440-688: A new type of online game came to popularity alongside World of Warcraft , Defense of the Ancients (2003) which introduced the multiplayer online battle arena (MOBA) format. DotA , a community-created mod based on Warcraft III , gained in popularity as interest in World of Warcraft waned, but since the format was tied to the Warcraft property, others began to develop their own MOBAs, including Heroes of Newerth (2009), League of Legends (2010), and Dota 2 (2013). Blizzard Entertainment ,

2562-504: A player. The ship encountered was alien in nature. Through an escalation of encounters, it was eventually revealed the encountered race was in fact Thargoids. While initially Thargoid encounters were non-violent, a number of space stations have since been attacked leading to missions based on investigating, researching, and gathering materials to increase weapon effectiveness against the Thargoids. On 25 October 2016, an extinct alien race,

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2684-516: A possible solution in April 2012. Public fundraising commenced in November 2012 using the Kickstarter website, the campaign lasting 60 days, with the aim being to raise £1.25m and deliver a finished game by March 2014. Braben described the campaign as a way of "test-marketing the concept to verify there is broader interest in such a game", in addition to raising the funds. Following the end of

2806-540: A range of winnings from money to hardware. Expansion of hero shooters , a sub-genre of shooter games , happened in 2016 when several developers released or announced their hero shooter multiplayer online game . Hero shooters have been considered to have strong potential as an esport, as a large degree of skill and coordination arises from the importance of teamwork. Some notable examples include Battleborn , Overwatch , Paladins and Valorant . Early real-time strategy games often allowed multiplayer play over

2928-535: A rating label. The voluntary rating system was established by the Entertainment Software Rating Board (ESRB). A scale can range from "E" (stands for Everyone) inferring games that are suitable for both children and adults, to "M" (stands for Mature) recommending games that are restricted to age above 17. Some explicit online games can be rated "AO" (stands for Adult Only), identifying games that have content suitable for only adults over

3050-468: A result of infrequent updates. The 2019 looter-shooter Anthem was also planned to be relaunched as Anthem Next , but the changes were never implemented, partially due to the impact of the COVID-19 pandemic and an unwillingness to further invest in the game by Electronic Arts , and it was permanently shut down. Game engine A game engine is a software framework primarily designed for

3172-518: A result of the on-going COVID pandemic: the PC version of Odyssey was now slated to release in late spring 2021, while the PS4 and Xbox One versions have been delayed to autumn 2021. On 22 April 2021, a release date of 19 May 2021 was announced for the PC version of Odyssey . From 29 March – 5 May 2021, a public alpha build of Odyssey was available. It was split into four phases, with each phase opening more of

3294-581: A router. With the original Xbox Microsoft launched Xbox Live, allowing shared play over the internet. A similar feature exists on the PlayStation 3 in the form of the PlayStation Network , and the Wii also supports a limited amount of online gaming. Nintendo also had a network, dubbed " Nintendo Network ", that fully supported online gaming with the Wii U and Nintendo 3DS . With the launch of

3416-713: A run, rather than move at a constant speed like in earlier platformers. While third-party game engines were not common up until the rise of 3D computer graphics in the 1990s, there were several 2D game creation systems produced in the 1980s for independent video game development . These include Pinball Construction Set (1983), ASCII 's War Game Construction Kit (1983), Thunder Force Construction (1984), Adventure Construction Set (1984), Garry Kitchen's GameMaker (1985), Wargame Construction Set (1986), Shoot-'Em-Up Construction Kit (1987), Arcade Game Construction Kit (1988), and most popularly ASCII's RPG Maker engines from 1998 onward. Klik & Play (1994)

3538-430: A strong separation between rendering, scripting, artwork, and level design . It is now common, for example, for a typical game development team to have several times as many artists as actual programmers. First-person shooter games remain the predominant users of third-party game engines, but they are now also being used in other genres . For example, the role-playing video game The Elder Scrolls III: Morrowind and

3660-410: A substantial rise in popularity with the release of Battleborn and Overwatch in 2016 . The genre continued to grow with games such as Paladins (2018) and Valorant (2020). A battle royale game format became widely popular with the release of PlayerUnknown's Battlegrounds (2017), Fortnite Battle Royale (2017), and Apex Legends (2019). The popularity of the genre continued in

3782-424: A very large following online. The culture of online gaming sometimes faces criticism for an environment that can promote cyberbullying , violence, and xenophobia . Some are also concerned about gaming addiction or social stigma . However, it has been argued that, since the players of an online game are strangers to each other and have limited communication, the individual player's experience in an online game

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3904-572: Is a video game that is either partially or primarily played through the Internet or any other computer network available. Online games are ubiquitous on modern gaming platforms, including PCs , consoles and mobile devices , and span many genres , including first-person shooters , strategy games , and massively multiplayer online role-playing games (MMORPG). In 2019, revenue in the online games segment reached $ 16.9 billion, with $ 4.2 billion generated by China and $ 3.5 billion in

4026-424: Is a legal contract between the producer or distributor and the end-user of an application or software, which is to prevent the program from being copied, redistributed or hacked. The consequences of breaking the agreement vary according to the contract. Players could receive warnings to termination, or direct termination without warning. In the 3D immersive world Second Life where a breach of contract will append

4148-617: Is a low cost robust audio library and toolset. Havok provides a robust physics simulation system, along with a suite of animation and behavior applications. Scaleform provides GFx for high performance Flash UI and high-quality video playback, and an Input Method Editor (IME) add-on for in-game Asian chat support. Other middleware is used for performance optimisation—for example ' Simplygon ' helps to optimise and generate level of detail meshes, and ' Umbra ' adds occlusion culling optimisations to 3d graphics. Some middleware contains full source code , others just provide an API reference for

4270-474: Is a term broadly used to describe any game, or aspect of a game, where players compete against each other rather than against computer-controlled opponents. During the 1990s, online games started to move from a wide variety of LAN protocols (such as IPX ) and onto the Internet using the TCP/IP protocol. Doom popularized the concept of a deathmatch , where multiple players battle each other head-to-head, as

4392-472: Is a valuable advantage in the competitive video game industry . While there was a strong rivalry between Epic and id around 2000, since then Epic's Unreal Engine has been far more popular than id Tech 4 and its successor id Tech 5 . Modern game engines are some of the most complex applications written, often featuring dozens of finely tuned systems interacting to ensure a precisely controlled user experience. The continued evolution of game engines has created

4514-436: Is another legacy offering that is still available. The term "game engine" arose in the mid-1990s, especially in connection with 3D games such as first-person shooters with a first-person shooter engine . Epic games, founded by developer Tim Sweeney, debuted Unreal Engine in the year 1998. Such was the popularity of Id Software 's Doom and Quake games that, rather than work from scratch, other developers licensed

4636-517: Is billed as a season of five expansions, starting with planetary landings and then followed with a more comprehensive looting and crafting system released in May 2016, ship-launched fighters and passenger missions released in October 2016, and support for multiple players working cooperatively on the same ship planned for a future expansion within the first half of 2017 ahead of PlayStation 4 release and with

4758-561: Is designed exclusively for multiplayer gameplay over the Internet. MUD is a class of multi-user real-time virtual worlds, usually but not exclusively text-based, with a history extending back to the creation of MUD1 by Richard Bartle in 1978. MUD were the direct predecessors of MMORPG . A social deduction game is a multiplayer online game in which players attempt to uncover each other's hidden role or team allegiance using logic and deductive reasoning, while other players can bluff to keep players from suspecting them. A notable example of

4880-420: Is not necessarily different from playing with artificial intelligence players. The history of online games dates back to the early days of packet-based computer networking in the 1970s, An early example of online games is MUDs , including the first, MUD1 , which was created in 1978 and originally confined to an internal network before becoming connected to ARPANet in 1980. Commercial games followed in

5002-497: Is presently in active development with no confirmed release date. In the Frontier Unlocked livestream on October 20, 2024, a new feature, interstellar colonization , was announced. Players will be able to purchase colonization megaships , claim star systems, and build space stations (including a new type called space depots ). Further footage and information is to be shared during November 2024's Frontier Unlocked. At

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5124-536: Is the first in the series to feature online multiplayer with access to a massively multiplayer persistent world called Open Play, as well as an online-only single player mode. Open Play gameplay is similar to Eve Online in that many actions that would be considered griefing in other multiplayer games are generally permitted, as long as there is a valid roleplaying reason (e.g. robbery, extortion and blocking off star systems). However, some actions, such as " mob mentality " persecution of players, exploiting mechanics of

5246-475: The Metro gave it 7/10, describing the game as a "solid start" that had yet to fulfil its potential. Reviewing the game for IGN , Rob Zacny called it "one of the most enthralling and evocative space combat and trade sim games I've ever played" and "also one of the most boring", seeing the balance of "brief, intense emotional peaks and long, shallow valleys of boredom" as "fundamental to Elite's identity". Reviewing

5368-626: The Horizons season, but due at a later stage. On 24 February 2017, due to the new discovery in the Trappist-1 system, the 2.3 update would be delayed to put it in the game. The 2.3 update called The Commanders was released on 11 April 2017, five days earlier than originally said. It consists of a 'Commander Creator' (also known as the Holo-Me), Multicrew and various other features. The 2.4 update called "The Return", with an expanded storyline for

5490-913: The MMORPG Dark Age of Camelot are based on the Gamebryo engine, and the MMORPG Lineage II is based on the Unreal Engine. Game engines are used for games originally developed for home consoles as well; for example, the RenderWare engine is used in the Grand Theft Auto and Burnout franchises. Threading is taking on more importance due to modern multi-core systems (e.g. Cell ) and increased demands in realism. Typical threads involve rendering, streaming, audio, and physics. Racing games have typically been at

5612-1136: The Nintendo Switch , Nintendo launched the Nintendo Switch Online service to replace the older Nintendo Network. As the World Wide Web developed and browsers became more sophisticated, people started creating browser games that used a web browser as a client. Simple single player games were made that could be played using a web browser (most commonly made with web technologies like HTML , JavaScript , ASP , PHP and MySQL ). The development of web-based graphics technologies such as Flash and Java allowed browser games to become more complex. These games, also known by their related technology as " Flash games " or "Java games", became increasingly popular. Games ranged from simple concepts to large-scale games, some of which were later released on consoles. Many Java or Flash games were shared on various different websites, bringing them to wide audiences. Browser-based pet games are popular among

5734-502: The Power Play addition which introduced competitive, galactic faction challenges. Players can ally themselves with an in-game faction and contribute to it by completing faction missions while also earning various rewards. The collective outcome of each faction's achievements determines faction powers, territorial control, and their proceeding objectives. Each faction has their own line of ships that are obtained by acquiring ranks within

5856-491: The head-up display . Odyssey's first person mode does not support virtual reality headsets . On 4 June 2021, Frontier Developments announced the focus of Updates 3, 4 and 5, postponing the performance optimization to following console related development. On 12 July 2021, Frontier Developments announced that console release has been delayed indefinitely. On 29 July 2021, Frontier Developments released update 6 with declared corrections to missions, POIs, interface problems, and

5978-514: The 1980s that are also considered to be game engines, such as Sierra's Adventure Game Interpreter (AGI) and SCI systems, LucasArts' SCUMM system and Incentive Software 's Freescape engine (in 1986 ). Unlike most modern game engines, these game engines were never used in any third-party products (except for the SCUMM system which was licensed to and used by Humongous Entertainment ). As game engine technology matures and becomes more user-friendly,

6100-557: The 2010s as a form of electronic sports , encompassing games such as the Defense of the Ancients mod for Warcraft III , League of Legends , Dota 2 , Smite , and Heroes of the Storm . Major esports professional tournaments are held in venues that can hold tens of thousands of spectators and are streamed online to millions more. A strong fanbase has opened up the opportunity for sponsorship and advertising, eventually leading

6222-507: The 2011 Game Developers Conference, following a presentation on the development of the original Elite , Braben was asked in a Q&A session if Elite 4 was still on the drawing board. He replied "yes, it would be a tragedy for it not to be". The project had difficulty in attracting sufficient funding, which Braben had attributed to the traditional publishing model, which he saw as being biased against games with no recent comparable predecessors. Braben had previously discussed crowdfunding as

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6344-524: The 2020s with the release of the Call of Duty: Warzone (2020). Each game has received tens of millions of players within months of its releases. The assumption that online games in general are populated mostly by males has remained somewhat accurate for years. Recent statistics begin to diminish the male domination myth in gaming culture. Although a worldwide number of male gamers still dominates over female (52% by 48%), women accounted for more than half of

6466-508: The DLC on PC. The launch was followed by major issues of client/server stability, several gameplay bugs, and inadequate performance for PC clients stated within the hardware requirements. It resulted in a "Mostly negative" global review on Steam store. Players also complained widely on both Steam and the official forum about a steep increase in time to collect instrumental resources, broken mechanics, and missing end game activities. Frontier Developments have subsequently released 7 major updates with

6588-686: The Guardians, were added, with players allowed to explore the ancient ruins they left behind in order to gather data and materials to unlock special Guardian modules and specialized Human–Guardian hybrid weapons with increased effectiveness against Thargoid ships. Thematically, the Guardians were discovered in the year 3302. On 9 April 2020, Fleet Carriers were added to the game, allowing players to own what are essentially mobile space stations for private use, though they are limited to one per player. They are exorbitantly (though not entirely prohibitively) expensive in terms of in-game currency, owing partially to

6710-510: The Kickstarter, further public funding was sought through the developer's UK website, via PayPal . By April 2014, £1.7m had been raised, and Braben had reacquired the legal rights to the Elite franchise. Although the game's original total development budget had been £8 million, by September 2014 this had, in Braben's words, "grown by quite a lot". In 2017, Frontier announced Tencent had acquired

6832-537: The United States. Since the 2010s, a common trend among online games has been to operate them as games as a service , using monetization schemes such as loot boxes and battle passes as purchasable items atop freely-offered games. Unlike purchased retail games, online games have the problem of not being permanently playable , as they require special servers in order to function. The design of online games can range from simple text-based environments to

6954-570: The Winds (1996), Quakeworld (1996), Ultima Online (1997), Lineage (1998), StarCraft (1998), Counter-Strike (1999) and EverQuest (1999). Video game consoles also began to receive online networking features, such as the Famicom Modem (1987), Sega Meganet (1990), Satellaview (1995), SegaNet (2000), PlayStation 2 (2000) and Xbox (2001). Following improvements in connection speeds, more recent developments include

7076-484: The Xbox Live Indie Games channel designed specifically for smaller developers who do not have the extensive resources necessary to box games for sale on retail shelves. It is becoming easier and cheaper than ever to develop game engines for platforms that support managed frameworks. Producers of game engines decide how they allow users to utilize their products. Just as gaming is an industry , so are

7198-446: The addition of AMD's FSR technology to address in minor measure performance issues for affected hardware configurations by downgrading and then scaling the effective resolution. This update introduced new severe issues (e.g. certain mission types weren't available in stations, and certain engineering unlocks were inaccessible for some users, and players would occasionally be charged for weapon modifications that weren't actually applied to

7320-472: The age of 18. Furthermore, online games must also carry an ESRB notice that warns that any "online interactions are not rated by the ESRB". The video game industry is highly competitive. As a result, many online games end up not generating enough profits, such that the service providers do not have the incentives to continue running the servers . In such cases, the developers of a game might decide to shut down

7442-420: The alien Thargoids, was released on 26 September 2017. On 27 October 2020, Horizons became a free update for the base game for PC, PlayStation, and Xbox users. People who purchased the expansion before it was free received an exclusive Azure paint job which is compatible with all ships. Beyond is the official title for the series of updates (3.0 onwards) which followed Horizons . It focused on improvements to

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7564-834: The application of game engines has broadened in scope. They are now being used for serious games : visualization, training, medical, and military simulation applications, with the CryEngine being one example. To facilitate this accessibility, new hardware platforms are now being targeted by game engines, including mobile phones (e.g. Android phones, iPhone ) and web browsers (e.g. WebGL , Shockwave , Flash , Trinigy 's WebVision, Silverlight , Unity Web Player , O3D and pure DHTML ). Additionally, more game engines are being built upon higher level languages such as Java and C# / .NET (e.g. TorqueX , and Visual3D.NET ), Python ( Panda3D ), or Lua Script (Leadwerks). As most 3D rich games are now mostly GPU -limited (i.e. limited by

7686-597: The base game passed 4.8 million units. Upon its release in 2014, Elite Dangerous began in the year 3300 and has been in sync with UTC albeit 1,286 years in the future. The game is set around 45 years after Frontier: First Encounters . Elite Dangerous retains the basic premise of previous games – players start with a spaceship and a small amount of money in an open galaxy and role-play in various activities to acquire more money and merit. Possible activities include trading, mining, exploration, passenger transportation, bounty hunting, piracy and assassination. The game

7808-406: The behavior and social phenomena of everyday life. As in other cultures, the community has developed a gamut of slang words or phrases that can be used for communication in or outside of games. Due to their growing online nature, modern video game slang overlaps heavily with internet slang , as well as leetspeak , with many words such as " pwn " and " noob ". Another term that was popularized by

7930-424: The beta Mac version went live, accessible to all backers. ED also supported most virtual reality headsets since launch. The first "season" of expansions for Elite Dangerous , named Horizons , was announced on 5 August 2015 at Gamescom , entered beta on 30 November 2015 and was released on 15 December 2015 for PC, followed by a 3 June 2016 release for Xbox One. Frontier Developments currently has no plans to release

8052-458: The box , to develop a game application while reducing costs, complexities, and time-to-market—all critical factors in the highly competitive video-game industry . Like other types of middleware, game engines usually provide platform abstraction , allowing the same game to run on various platforms (including game consoles and personal computers) with few, if any, changes made to the game source-code . Often, programmers design game engines with

8174-663: The company's forums that all further content development for console versions of Elite: Dangerous was being cancelled, citing the need to move the game's story forward by focusing on a single, post-Odyssey codebase. Simultaneously announced and launched on 16 February 2016, Elite Dangerous: Arena was a low-priced standalone version of the CQC (Close Quarters Combat) arena mode from Elite Dangerous allowing newcomers and those who already have Elite Dangerous to compete against each other. The corresponding game mode in Elite Dangerous

8296-438: The components of an engine may become outdated or insufficient for the requirements of a given project . Since the complexity of programming an entirely new engine may result in unwanted delays (or necessitate that a project restart from the beginning), an engine-development team may elect to update their existing engine with newer functionality or components. Before game engines, games were typically written as singular entities:

8418-482: The context of the current COVID-19 environment , Frontier set a release date of 19 May 2021. The first in-game footage of Odyssey was shown at The Game Awards 2020 in the form of a minute long gameplay trailer showcasing some of the new features that come with the DLC, including First-person shooter like gameplay and avatars walking around on planetary surfaces. On 13 January 2021, Frontier Developments announced that their release roadmap for Odyssey had shifted as

8540-558: The core gameplay along with improvements to the game's crime and punishment system, better trading data, new wing missions, new ships (including the Alliance Chieftain, Krait, and alien Thargoid scouts), more interaction with megaships and installations, a "tech broker" offering more advanced weapons, in-game Galnet audio, an overhaul of mining, new astronomical anomalies to discover, and improvements to planetary visuals and more detailed surface environments. An open beta for 3.0

8662-428: The core portions of the software and designed their own graphics, characters, weapons and levels —the "game content" or "game assets". Separation of game-specific rules and data from basic concepts like collision detection and game entity meant that teams could grow and specialize. Later games, such as id Software 's Quake III Arena and Epic Games 's 1998 Unreal were designed with this approach in mind, with

8784-577: The decade. Several other MMOs attempted to follow in Warcraft ' s footsteps, such as Star Wars Galaxies , City of Heroes , Wildstar , Warhammer Online , Guild Wars 2 , and Star Wars: The Old Republic , but failed to make a significant impact in Warcraft ' s market share. Over time, the MMORPG community has developed a sub-culture with its own slang and metaphors, as well as an unwritten list of social rules and taboos. Separately,

8906-540: The development of video games and generally includes relevant libraries and support programs such as a level editor. The "engine" terminology is akin to the term " software engine " used more widely in the software industry . Game engine can also refer to the development software supporting this framework, typically a suite of tools and features for developing games. Developers can use game engines to construct games for video game consoles and other types of computers . The core functionality typically provided by

9028-653: The end of May 2016. By the end of December 2016 over 2.1 million paid franchise units were sold of Elite Dangerous . As of 15 January 2019, cumulative sales of Elite Dangerous exceeded 4.3 million franchise units, composed of 3 million base game units and 1.3 million Horizons expansion units. In April 2020 the sales of Elite Dangerous base game units had passed 3.5 million. During an interview published on 23 October 2020, Frontier CFO Alex Bevis announced that Elite Dangerous had generated more than £100 million of revenue. By September 2022, over 4.8 million base game units were sold. Online game An online game

9150-516: The engine and content developed separately. The practice of licensing such technology has proved to be a useful auxiliary revenue stream for some game developers, as one license for a high-end commercial game engine can range from US$ 10,000 to millions of dollars, and the number of licensees can reach several dozen companies, as seen with the Unreal Engine . At the very least, reusable engines make developing game sequels faster and easier, which

9272-434: The engines they are built off. The major game engines come at varying prices, whether it be in the form of subscription fees or license payments. Unity and the Unreal Engine are currently the two most popular choices for game developers. Although the differences among the different game engines blur as they build their own tools on top of them, different game developers may be too used to a system to change, or attracted by

9394-540: The expansion for Mac OS X unless Apple provides support for compute shaders, which Frontier believes are required to render planet surfaces and other objects. Elite Dangerous: Horizons is a separately priced product. Original customers who also purchased Horizons received exclusive access to the Cobra Mk. IV ship. Horizons adds planetary landings, ground vehicles and bases, synthesis of consumables and temporary ship upgrades, ship-launched fighters, passenger missions,

9516-560: The fact that they also require periodic refueling stops. The game's main alien race, the Thargoids, invaded the bubble of colonized space in the galaxy in 2023. The Thargoids deployed vast motherships known as the Thargoid Titans , which opened up new gameplay opportunities in addition to making anti-xeno activities much more accessible. New modules such as the Guardian Nanite Torpedo Pylon were added to

9638-493: The first 5 released on a weekly schedule. These focused on stability and bug fixes, with critical performance issues left to be addressed in later updates in the run up to the planned console release. Odyssey adds first-person shooter features on planetary surfaces and inside bases to the game. The player can traverse these environments on-foot while wearing a space suit. On-foot gameplay has survival mechanics such as health, oxygen, energy and coordinates which are indicated in

9760-477: The forefront of threading with the physics engine running in a separate thread long before other core subsystems were moved, partly because rendering and related tasks need updating at only 30–60 Hz. For example, on PlayStation 3, physics ran in Need For Speed at 100 Hz versus Forza Motorsport 2 at 360 Hz. Although the term was first used in the 1990s, there are a few earlier systems in

9882-643: The galaxy in star systems to trade goods, purchase new spacecraft, re-arm their ship, effect repairs and do missions from Mission Boards. Players may also find lost cargo or encounter other ships while in flight by investigating Unidentified Signal Sources. There are three major factions, the Empire of Achenar , the Federation , and the Alliance of Independent Systems . Patch 1.3, which launched in June 2015, featured

10004-529: The game (such as quitting the game in the middle of a fight to avoid death), and swearing are not allowed, and could result in a ban from the main server. Money earned throughout the game can be spent on upgrading ships or buying new ones. Players can customize their ships by changing modules, i.e., engines, weapons, power plants, scanners, etc. With the second in-game currency called Arx (also buyable with real money), players can purchase visual changes for their ships, like other coloring or cosmetic parts. Within

10126-430: The game 86/100, considering it to be "potentially a classic", depending on Frontier's ability to build on the "broad but somewhat shallow foundations" of the released version. Thursten described the gameplay experience as "exhilarating excitement, matched by nothing else this year, contrasted with moments of emptiness, frustration, and boredom". Dan Whitehead of Eurogamer gave the game 8/10 and considered it to be "probably

10248-741: The game in the fight against the Thargoid species. An alternative variant of the Frame-Shift Drive, the game's method of faster-than-light travel, would be developed by integrating Thargoid Titan technology into human components. The Supercruise Overcharge (SCO) , as it's called, would vastly increase the speed of travel at the cost of lessened stability, excessive heat buildup, and immense fuel usage. Three new ships were released during 2024 with Supercruise Overcharge stability in mind: Python Mk II (combat), Type-8 (cargo), and Mandalay (exploration). The fourth ship, Cobra Mk V (multipurpose),

10370-471: The game might still be playable without the server, but certain important functionalities will be lost. For example, earning key in-game items often requires a server that can track each player's progress. In some cases, an online game may be relaunched in a substantially different form after shutting down, in an attempt to increase the game's quality, remedy low sales, or reverse a declining player base, and see significantly greater success. Final Fantasy XIV

10492-424: The game up. In phase 1, players were unable to access their ships, which meant that they were only able to get around using the newly added "Apex Interstellar" taxi service, and they were limited to a single star system. From phase 2 onward, players were able to access ships and could access other star systems. Phase 3 was focused around new exploration features, meaning that players could purchase exploration tools and

10614-449: The game's persistent universe , while also retaining a single-player mode. Elite Dangerous is the fourth game in the Elite video game series. It is the sequel to Frontier: First Encounters , released in 1995, becoming the top selling game for Christmas of that Year. By November 2012, Frontier began a Kickstarter campaign for ED due to the inability to secure a publisher . The game

10736-711: The game, in alpha or beta form, would not be eligible for refunds. Later, Braben, speaking for the company, announced that refunds would be judged on a "case-by-case" basis. Elite Dangerous won "Best of E3" from The Escapist and games.cz in 2014. Elite Dangerous won the Game Developers Choice Award 2015 for best audience. During the 18th Annual D.I.C.E. Awards , the Academy of Interactive Arts & Sciences nominated Elite Dangerous for " Outstanding Achievement in Online Gameplay ". It

10858-468: The gas giants of the Fomalhaut system correspond with the detected properties of Fomalhaut b . A handful of entirely fictional systems named in the original Elite , and also featured in later games, are included (e.g. the original starting system Lave). The remainder are procedurally generated according to scientific models. Players can dock their ships at space stations and outposts located throughout

10980-550: The genre to become a global cultural phenomenon. A battle royale game is a genre that blends the survival, exploration and scavenging elements of a survival game with last-man-standing gameplay. Dozens to hundreds of players are involved in each match, with the winner being the last player or team alive. Some notable examples include PlayerUnknown's Battlegrounds , Fortnite Battle Royale , Apex Legends , and Call of Duty: Warzone , each having received tens of millions of players within months of their releases. The genre

11102-704: The huge benefits of such engines regardless of pay-walls. In the broader sense of the term, game engines themselves can be described as middleware. In the context of video games, however, the term "middleware" is often used to refer to subsystems of functionality within a game engine. Some game middleware does only one thing but does it more convincingly or more efficiently than general purpose middleware. The four most widely used middleware packages that provide subsystems of functionality include RAD Game Tools ' Bink, Firelight FMOD , Havok , and Scaleform GFx. RAD Game Tools develops Bink for basic video rendering, along with Miles audio, and Granny 3D rendering. Firelight FMOD

11224-446: The incorporation of complex graphics and virtual worlds . The existence of online components within a game can range from being minor features, such as an online leaderboard , to being part of core gameplay , such as directly playing against other players. Many online games create their own online communities, while other games, especially social games, integrate the players' existing real-life communities. Some online games can receive

11346-448: The influx. However, games may remain a commercial failure despite a planned relaunch. These include the 2015 asymmetrical first-person shooter Evolve , which transitioned to a free-to-play title known as Evolve Stage 2 a year after launch, after it was criticized for its significant amount of DLC despite being a full-priced game, but had its servers permanently shut down roughly two years later after its user base "evaporated" as

11468-484: The mid-1980s was the smooth side-scrolling engine developed by Shigeru Miyamoto 's team at Nintendo for the Nintendo Entertainment System (NES). The engine they had developed for the side-scrolling racing game Excitebike (1984) was later employed for the scrolling platformer Super Mario Bros. (1985). This had the effect of allowing Mario to smoothly accelerate from a walk to

11590-401: The most immersive and compelling recreation of deep space ever seen in gaming", while finding some of the gameplay repetitive. Andy Kelly of GamesRadar gave the game 4/5, calling it a "compelling space sandbox" and a "welcome return" of the Elite franchise, but felt that the game at launch was "missing a lot of important features, especially when it comes to multiplayer". Roger Hargreaves of

11712-496: The next decade, with Islands of Kesmai , the first commercial online role-playing game , debuting in 1984, as well as more graphical games, such as the MSX LINKS action games in 1986, the flight simulator Air Warrior in 1987, and the Famicom Modem 's online Go game in 1987. The rapid availability of the Internet in the 1990s led to an expansion of online games, with notable titles including Nexus: The Kingdom of

11834-500: The owner of Warcraft property, released their own take on the MOBA genre with Heroes of the Storm (2015), emphasizing on numerous original heroes from Warcraft III and other Blizzard's franchises. By the early 2010s, the genre had become a big part of the esports category. During the last half of the 2010s, hero shooter , a variation of shooter games inspired by multiplayer online battle arenas and older class-based shooters, had

11956-688: The player warnings, suspension and termination depending on the offense. Where online games supports an in-game chat feature, it is not uncommon to encounter hate speech , sexual harassment and cyberbullying . Players, developers, gaming companies, and professional observers are discussing and developing tools which discourage antisocial behavior . There are also sometimes Moderators present, who attempt to prevent anti-Social behavior. Online games also often involve real-life illegal behavior, such as scam, financial crimes, invasion of privacy, and other issues. Recent development of gaming governance requires all video games (including online games) to hold

12078-439: The players of certain games. As of 2019, the average gamer is 33 years old. The report Online Game Market Forecasts estimates worldwide revenue from online games to reach $ 35 billion by 2017, up from $ 19 billion in 2011. Xbox Live was launched in November 2002. Initially the console only used a feature called system link, where players could connect two consoles using an Ethernet cable , or multiple consoles through

12200-404: The popularization of new genres, such as social games , and new platforms, such as mobile games . Entering into the 2000s, the cost of technology, servers, and the Internet has dropped so far that fast Internet was commonplace, which led to previously unknown genres like massively multiplayer online games (MMOs) becoming well-known. For example, World of Warcraft (2004) dominated much of

12322-511: The power of the graphics card), the potential slowdown due to translation overheads of higher level languages becomes negligible, while the productivity gains offered by these languages work to the game engine developers' benefit. These recent trends are being propelled by companies such as Microsoft to support indie game development. Microsoft developed XNA as the SDK of choice for all video games released on Xbox and related products. This includes

12444-583: The removal of the game's offline single player mode, the developers having decided that they could not deliver an acceptable offline-only experience based on the original design. The Windows version of the game was released on 16 December 2014. On 4 March 2015, Microsoft announced at the Game Developers Conference that Elite Dangerous would be released on Xbox One . The Xbox One version early access launched in June 2015 as part of Microsoft's Game Preview program briefing at E3 2015 . It

12566-442: The removal of the offline mode on 14 November 2014 was met by a number of complaints from customers, with some saying they had backed the game on the understanding that it would feature offline play and others that there had been no prior warning of removal during the whole of the preceding development period. Frontier offered refunds to customers who had pre-ordered the game without playing it, and said that those who had already played

12688-625: The respective faction, except Alliance ships which are not locked behind a ranking system. The Federation has four ships made by an in-game federal corporation called Core Dynamics. The Empire has four ships manufactured by Gutamaya, an Imperial corporation. The Alliance has three ships, none of which require rank, manufactured by Lakon Spaceways. There are three archetypal player roles attached with individual rankings (also known as player status) separate from faction rankings: Combat, Exploration, and Trading. Players gain experience points and rank in these areas by completing activities that are divided among

12810-510: The same game engine to produce different games or to aid in porting games to multiple platforms. In many cases, game engines provide a suite of visual development tools in addition to reusable software components. These tools are generally provided in an integrated development environment to enable simplified, rapid development of games in a data-driven manner. Game-engine developers often attempt to preempt implementer needs by developing robust software suites which include many elements

12932-403: The server permanently. Shutting down an online game can severely impact the players. Typically, a server shutdown means players will no longer be able to play the game. For many players, this can cause a sense of loss at an emotional level, since they often dedicate time and effort to making in-game progress, e.g., completing in-game tasks to earn items for their characters. In some other cases,

13054-850: The ship) and did little to address long-standing critical performance issues. On 7 September 2021, Frontier Developments released an Issue Report announcing at the same time the focus of the Updates 7 and 8 while postponing to 2022 the addressing of some major issues, including problems with anti-aliasing and a limited framerate. On 22 September 2021, Frontier Developments released update 7 after being postponed for several weeks, which fixed many outstanding issues, added quality of life changes, and optimized some game features. Previous performance issues remain unresolved, but Frontier Development's official update notes mention "tweaks made to hopefully positively contribute toward current player performance issues". On 10 March 2022, Frontier CEO David Braben announced on

13176-399: The social deduction video game is Among Us , which received a massive influx of popularity in 2020 due to many well-known Twitch streamers and YouTubers playing it. Among Us has also inspired internet memes and achieved a very large following online. Online gamers must agree to an End-user license agreement (EULA) when they first install the game application or an update. EULA

13298-601: The three roles. For example, a bounty-hunter destroying pirates will gain Combat experience points and progress in Combat rank. On 15 March 2015, the first player who reached Triple Elite status (Elite rank in Combat, Elite rank in Exploration, and Elite rank in Trading), the highest status, won £10,000, while the first player who reached Elite rank in each of the three faction rankings, won £1,000. A certain status or rank with

13420-484: The video game community is the abbreviation " AFK " to refer to people who are not at the computer or paying attention. Other common abbreviations include "GL HF" which stands for "good luck, have fun," which is often said at the beginning of a match to show good sportsmanship. Likewise, at the end of a game, " GG " or "GG WP" may be said to congratulate the opponent, win or lose, on a "good game, well played". Many video games have also inspired internet memes and achieved

13542-518: The virtual galaxy, the player can explore some 400 billion star systems complete with planets and moons that rotate and orbit in real time, reflecting dynamic day-night cycles. Around 150,000 of the game's star systems are taken from real astronomical data, while a few partially fictional planetary systems, which were created in Frontier and First Encounters before a significant number of exoplanets were discovered, are carried over. For example, none of

13664-660: The wide range of functionality needed by games. These engines rely upon the game developer to implement the rest of this functionality or to assemble it from other game-middleware components. These types of engines are generally referred to as a "graphics engine", "rendering engine", or "3D engine" instead of the more encompassing term "game engine". This terminology is inconsistently used, as many full-featured 3D game engines are referred to simply as "3D engines". Examples of graphics engines include: Crystal Space , Genesis3D , Irrlicht , OGRE , RealmForge, Truevision3D, and Vision Engine . Modern game- or graphics-engines generally provide

13786-536: The younger generation of online gamers. These games range from gigantic games with millions of users, such as Neopets , to smaller and more community-based pet games. More recent browser-based games use web technologies like Ajax to make more complicated multiplayer interactions possible and WebGL to generate hardware-accelerated 3D graphics without the need for plugins. PvE is a term used in online games, particularly MMORPGs and other role-playing video games, to refer to fighting computer-controlled opponents. PvP

13908-482: Was also renamed from "CQC" to "Arena" on the same day. From 7 to 11 July 2016, the game was offered for free on Steam . On 10 February 2017 it was removed for sale on Steam but it remains available as a play mode from the main Elite Dangerous game. Elite Dangerous received an aggregated score of 80/100 on Metacritic based on 55 critics, indicating that the game received "generally favorable reviews" (84% positive) from critics. Chris Thursten of PC Gamer rated

14030-476: Was announced by Frontier Developments on 3 June 2020 via a video trailer and summary post on their official forums, with launch scheduled for 19 May 2021. The paid DLC will let players explore worlds on foot, undertake ground missions that, much like their cosmic counterparts, include diplomatic gigs, commercial ventures and combat; find work, assistance and shops in social hubs all across the galaxy, meeting fellow pilots in person rather than peering at them through

14152-510: Was fully released in October 2015. On 2 April 2015, the game was made available on Steam with support for cross-buy between the Windows version and the Mac version, the latter being released in May 2015. Although there are no plans for a Linux version of the game, Braben stated in 2014 that "There is no reason why COBRA cannot run on Linux, running through OpenGL ." A version for PlayStation 4

14274-412: Was negatively received upon its 2010 release, and relaunched as A Realm Reborn in 2013 - the new version was met with considerable positive reception, and is still running as of 2022. Splitgate: Arena Warfare relaunched as Splitgate in 2021, switching to a free-to-play model and adding cross-platform multiplayer, and subsequently saw 2 million new players, with the servers being unable to handle

14396-691: Was ranked as the Best VR Game of 2016 from Game Revolution . It was nominated for Evolving Game by the British Academy Games Awards (BAFTA) in 2017. The game was also nominated for the "Still Playing" award at the 2019 Golden Joystick Awards . Elite Dangerous: Beyond was nominated for "Evolving Game" at the 2019 British Academy Games Awards . By the end of April 2015, Elite Dangerous had sold over 500,000 copies, with Frontier Developments expected to generate £22 million from sales. The game had sold around 1.7 million units by

14518-544: Was released by Frontier for Windows in December 2014, with the macOS version later released in May 2015. The Xbox One version was fully released in October 2015. The PlayStation 4 version launched on 27 June 2017. ED has additionally supported most Virtual reality headsets on PC. Downloadable content for the game , Elite Dangerous: Odyssey , was released on 18 May 2021. The DLC allows players to land on planets and move around in first person, as well as engaging in first-person shooter gameplay. By September 2022, sales of

14640-420: Was released on 25 January 2018, with official launch of "Chapter One" on 27 February 2018. Subsequent "Chapters" were released across each quarter of 2018 culminating in the release of "Chapter Four" on 11 December 2018 that brought night vision capabilities along with a completely redesigned exploration system, planetary probes, and a Full Spectrum Scanner (FSS) tool for scanning unexplored star systems. Odyssey

14762-431: Was released on 27 June 2017. Support for the Mac version ended with update 3.3 on 12 December 2018. Braben has said that Thargoids, the warlike, insectoid aliens from the original games, would make an appearance in some capacity. Mission objectives introduced in May 2015 about ancient specimens fueled speculation of the coming introduction of the Thargoid species. On 5 January 2017, the Thargoids were possibly encountered by

14884-596: Was the leading edge of the market at the time—meant that most of the code would have to be thrown out afterwards anyway, as later generations of games would use completely different game designs that took advantage of extra resources. Thus most game designs through the 1980s were designed through a hard-coded rule set with a small number of levels and graphics data. Since the golden age of arcade video games , it became common for video game companies to develop in-house game engines for use with first-party software. A notable example of an in-house game engine on home consoles in

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