Scene It? is an interactive film series created by Screenlife Games, in which players answer trivia questions about films or pop culture . The games were first developed to be played with questions read from trivia cards or viewed on a television from an included DVD or based on clips from movies, TV shows, music videos, sports and other popular culture phenomena. Scene It? was released on mobile and console platforms. After discontinuation in 2012, the series was revived in 2022, with streaming functionality replacing DVDs. It is owned by Paramount Pictures since 2008.
173-436: Screenlife Games , the game company that invented and produced Scene It? , was founded in 2001 by two entrepreneurs, Craig Kinzer and David Long. Craig Kinzer served as the majority shareholder and chairman of the board, while David Long assumed the role of CEO. The game's inception came from David's use of VHS tapes for Halloween parties, which sparked Craig's idea of utilizing DVDs and DVD players as game machines. They devised
346-805: A display device , most commonly shown in a video format on a television set , computer monitor , flat-panel display or touchscreen on handheld devices , or a virtual reality headset . These games are addictive and can lead to the release of dopamine in the addict's synapses. Most modern video games are audiovisual , with audio complement delivered through speakers or headphones , and sometimes also with other types of sensory feedback (e.g., haptic technology that provides tactile sensations). Some video games also allow microphone and webcam inputs for in-game chatting and livestreaming . Video games are typically categorized according to their hardware platform , which traditionally includes arcade video games , console games , and computer (PC) games ;
519-500: A fourth commercial network . Paramount Pictures purchased the Hughes Television Network (HTN) including its satellite time in planning for PTVS in 1976. Paramount sold HTN to Madison Square Garden Corporation in 1979. But Diller believed strongly in the concept, and so took his fourth-network idea with him when he moved to 20th Century Fox in 1984, where Fox's then freshly installed proprietor, Rupert Murdoch
692-457: A teletype printer , audio speaker , or similar device. This also distinguished from many handheld electronic games like Merlin which commonly used LED lights for indicators but did not use these in combination for imaging purposes. "Computer game" may also be used as a descriptor, as all these types of games essentially require the use of a computer processor, and in some cases, it is used interchangeably with "video game". Particularly in
865-583: A 1956 remake of his 1923 film The Ten Commandments . DeMille died in 1959. Like some other studios, Paramount saw little value in its film library and sold 764 of its pre-1950 films to MCA Inc. / EMKA, Ltd. (known today as Universal Television ) in February 1958. By the early 1960s, Paramount's future was doubtful. The high-risk movie business was wobbly; the theater chain was long gone; investments in DuMont and in early pay-television came to nothing; and
1038-549: A DEC PDP-1 computer in 1962. Each game has different means of display: NIMROD has a panel of lights to play the game of Nim , OXO has a graphical display to play tic-tac-toe, Tennis for Two has an oscilloscope to display a side view of a tennis court, and Spacewar! has the DEC PDP-1's vector display to have two spaceships battle each other. These inventions laid the foundation for modern video games. In 1966, while working at Sanders Associates , Ralph H. Baer devised
1211-416: A Lesser God and The Accused . During this period, responsibility for running the studio passed from Eisner and Katzenberg to Frank Mancuso, Sr. (1984) and Ned Tanen (1984) to Stanley R. Jaffe (1991) and Sherry Lansing (1992). More so than most, Paramount's slate of films included many remakes and television spin-offs ; while sometimes commercially successful, there have been few compelling films of
1384-467: A Paramount network from 25 years earlier. In 1999, Viacom bought out United Television's interests, and handed responsibility for the start-up network to the newly acquired CBS unit, which Viacom bought in 2000 – an ironic confluence of events as Paramount had once invested in CBS, and Viacom had once been the syndication arm of CBS, as well. During this period the studio acquired some 30 TV stations to support
1557-524: A bid for a merger with Paramount Communications; this quickly escalated into a bidding war with Barry Diller 's QVC . But Viacom prevailed, ultimately paying $ 10 billion for the Paramount holdings. Viacom and Paramount had planned to merge as early as 1989. Paramount is the last major film studio located in Hollywood proper. When Paramount moved to its present home in 1927, it was in the heart of
1730-455: A bonus feature which was a behind the scenes featurette of the making of Harry Potter and the Goblet of Fire. Paramount Pictures Paramount Pictures Corporation , commonly known as Paramount Pictures or simply Paramount , is an American film production and distribution company and the flagship namesake subsidiary of Paramount Global . It is the sixth-oldest film studio in
1903-471: A code to embed on DVDs that transformed any DVD player into a random game machine. With hundreds of millions of DVD players already distributed worldwide, Scene It? quickly gained popularity. The secret to their success, apart from the innovative DVD code, was their ability to secure licensing agreements with major studios and associated actors and writers. Through persuasive negotiations, Dave and Craig convinced these studios to reduce their licensing costs to
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#17327798087992076-437: A combination of the limitations of the game platform and display device and the program efficiency of the game itself. The game's output can range from fixed displays using LED or LCD elements, text-based games , two-dimensional and three-dimensional graphics, and augmented reality displays. The game's graphics are often accompanied by sound produced by internal speakers on the game platform or external speakers attached to
2249-445: A developer's programming language of choice, or they may opt to also use game development kits that minimize the amount of direct programming they have to do but can also limit the amount of customization they can add into a game. Like all software, video games usually undergo quality testing before release to assure there are no bugs or glitches in the product, though frequently developers will release patches and updates . With
2422-441: A division of Viacom , closed on its acquisition of Screenlife, marking a significant monetization for the company. Screenlife's establishment coincided with the widespread adoption of DVD players, and its sale occurred just before the rise of streaming and other digital media. The series was discontinued in 2012 when Paramount closed the studio. In 2022, Paramount revived Scene It? as a streaming board game. Players choose either
2595-414: A fictional piece of technology from Star Trek , arguing for the video game as a medium in which the player is allowed to become another person, and to act out in another world. This image of video games received early widespread popular support, and forms the basis of films such as Tron , eXistenZ and The Last Starfighter . Ludologists break sharply and radically from this idea. They argue that
2768-700: A five-month battle with QVC , and completed the merger in July. At the time, Paramount's holdings included Paramount Pictures, Madison Square Garden , the New York Rangers , the New York Knicks , and the Simon & Schuster publishing house. The deal had been planned as early as 1989, when the company was still known as Gulf and Western. Though Davis was named a member of the board of National Amusements , which controlled Viacom, he ceased to manage
2941-676: A foot in the door at the networks, the newly reincorporated Paramount Television eventually became known as a specialist in half-hour situation comedies. In 1968, Paramount formed Films Distributing Corp to distribute sensitive film product, including Sin With a Stranger , which was one of the first films to receive an X rating in the United States when the MPAA introduced their new rating system . In 1970, Paramount teamed with Universal Pictures to form Cinema International Corporation ,
3114-432: A game following its initial release. Several games offer players the ability to create user-generated content to share with others to play. Other games, mostly those on personal computers, can be extended with user-created modifications or mods that alter or add onto the game; these often are unofficial and were developed by players from reverse engineering of the game, but other games provide official support for modding
3287-415: A letter dated July 10, 1972. In the letter, Bushnell uses the term "video game" twice. Per video game historian Keith Smith, the sudden appearance suggested that the term had been proposed and readily adopted by those in the field. Around March 1973, Ed Adlum, who ran Cashbox ' s coin-operated section until 1972 and then later founded RePlay Magazine , covering the coin-op amusement field, in 1975, used
3460-504: A limited number of platforms, and exclusivity to a platform or brand is used by platform holders as a competitive edge in the video game market. However, games may be developed for alternative platforms than intended, which are described as ports or conversions. These also may be remasters - where most of the original game's source code is reused and art assets, models, and game levels are updated for modern systems – and remakes, where in addition to asset improvements, significant reworking of
3633-432: A lively history, has been turned into a post-production and music-scoring facility for Warners, known simply as "The Lot". For a time the semi-industrial neighborhood around Paramount was in decline, but has now come back. The recently refurbished studio has come to symbolize Hollywood for many visitors, and its studio tour is a popular attraction. In 1983, Gulf and Western began a restructuring process that would transform
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#17327798087993806-432: A minimum age is used by nearly all systems, along with additional descriptors to identify specific content that players and parents should be aware of. The regulations vary from country to country but generally are voluntary systems upheld by vendor practices, with penalty and fines issued by the ratings body on the video game publisher for misuse of the ratings. Among the major content rating systems include: Additionally,
3979-412: A movie factory, turning out sixty to seventy pictures a year. Such were the benefits of having a huge theater chain to fill, and of block booking to persuade other chains to go along. In 1933, Mae West would also add greatly to Paramount's success with her suggestive movies She Done Him Wrong and I'm No Angel . However, the sex appeal West gave in these movies would also lead to the enforcement of
4152-492: A multi-platform approach, this title abandoned the avatars in favor of more generic characters. After Scene It? Twilight two sequels were released: on November 18, 2010, Scene It? Harry Potter HD for iOS and on November 30, 2011, Scene It? Movie Night for Xbox 360 and PlayStation 3. Two unsuccessful, web-only versions of the game, Scene It? Online , and Scene It? Daily , were made available online, on Facebook, and on mobile platforms. Scene It? Online borrowed strongly from
4325-480: A new company that would distribute films by the two studios outside the United States. Metro-Goldwyn-Mayer would become a partner in the mid-1970s. Both Paramount and CIC entered the video market with Paramount Home Video (now Paramount Home Entertainment ) and CIC Video , respectively. Robert Evans abandoned his position as head of production in 1974; his successor, Richard Sylbert , proved to be too literary and too tasteful for Gulf and Western's Bluhdorn. By 1976,
4498-512: A new, television-trained team was in place headed by Barry Diller and his "Killer-Dillers", as they were called by admirers or "Dillettes" as they were called by detractors. These associates, made up of Michael Eisner , Jeffrey Katzenberg , Dawn Steel and Don Simpson would each go on and head up major movie studios of their own later in their careers. The Paramount specialty was now simpler. " High concept " pictures such as Saturday Night Fever and Grease hit big, hard, and fast all over
4671-551: A platform, the hardware which contains computing elements, to process player interaction from some type of input device and displays the results to a video output display. Video games require a platform, a specific combination of electronic components or computer hardware and associated software , to operate. The term system is also commonly used. These platforms may include multiple brandsheld by platform holders , such as Nintendo or Sony, seeking to gain larger market shares. Games are typically designed to be played on one or
4844-469: A relatively recent development in the humanities. The two most visible schools in this emerging field are ludology and narratology . Narrativists approach video games in the context of what Janet Murray calls "Cyberdrama". That is to say, their major concern is with video games as a storytelling medium, one that arises out of interactive fiction . Murray puts video games in the context of the Holodeck ,
5017-719: A second channel, the Sci-Fi Channel (now known as Syfy ), in 1992. As its name implied, it focused on films and television series within the science fiction genre. Much of the initial programming was owned either by Paramount or Universal. Paramount bought one more television station in 1993: Cox Enterprises ' WKBD-TV in Detroit, Michigan, at the time an affiliate of the Fox Broadcasting Company . In February 1994, Viacom acquired 50.1% of Paramount Communications Inc. shares for $ 9.75 billion, following
5190-479: A selected clip is shown and the player who is on their turn answers the question) or "All Play" (where all players can answer a non-clip question)), or they may have to draw a "Buzz card" where they follow it's instructions and the turn ends. (Cards are often renamed in special editions, such as a "Prime Directive" card in the Star Trek edition). If the roller wins the challenge, they can go again, but if they lose,
5363-518: A series of Jack London movies. Paramount was the first successful nationwide distributor; until this time, films were sold on a statewide or regional basis, which had proved costly to film producers. Also, Famous Players and Lasky were privately owned while Paramount was a corporation. In 1916, Zukor engineered a three-way merger of his Famous Players, the Lasky Company, and Paramount. Zukor and Lasky bought Hodkinson out of Paramount, and merged
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5536-455: A service . Today, video game development requires numerous interdisciplinary skills, vision , teamwork , and liaisons between different parties, including developers , publishers , distributors , retailers , hardware manufacturers, and other marketers, to successfully bring a game to its consumers. As of 2020 , the global video game market had estimated annual revenues of US$ 159 billion across hardware, software, and services, which
5709-416: A share of a small pool based on the game's gross revenue. To this day, Scene It? stands as the only product boasting involvement from all of the major studios including Universal Pictures, 20th Century Studios, Warner Bros. Entertainment, Sony Pictures, Metro-Goldwyn-Mayer Pictures, Paramount Pictures, Walt Disney Pictures, and DreamWorks Pictures. These studios were among the most prominent and influential in
5882-413: A short or full game by adjusting the "Flextime" game board: For a short game, the board is folded so fewer spaces show. Each player throws a six-sided die to see who goes first. Then, the player rolls both the ordinary die and a customized eight-sided "category die" to see how far they move, and what challenge they face. The challenge can range from a trivia card question, a DVD challenge, ("My Play" (where
6055-595: A similar version running in a smaller coin-operated arcade cabinet using a less expensive computer. This was released as Computer Space , the first arcade video game , in 1971. Bushnell and Dabney went on to form Atari, Inc. , and with Allan Alcorn , created their second arcade game in 1972, the hit ping pong -style Pong , which was directly inspired by the table tennis game on the Odyssey. Sanders and Magnavox sued Atari for infringement of Baer's patents, but Atari settled out of court, paying for perpetual rights to
6228-424: A stable of exclusively-contracted film personnel (outside of Eddie Murphy ); this effort proved unsuccessful and studio president Dawn Steel decided to shut down the department on July 30, 1986. In 1987, Paramount Pictures, MGM/UA Communications Co. and Universal Pictures teamed up in order to market feature film and television product to China, a response to the 25-billion admission tickets that were clocked in
6401-475: A stage director with virtually no film experience, Cecil B. DeMille , who would find a suitable site in Hollywood. This place was a rented old horse barn converted into a production facility with an enlarged open-air stage located between Vine Street , Selma Avenue, Argyle Avenue and Sunset Boulevard . It was later known as the Lasky-DeMille Barn . In 1914, their first feature film, The Squaw Man
6574-558: A stock-swap merger deal between Time and Warner Communications. This caused Time to raise its bid for Warner to $ 14.9 billion in cash and stock. Gulf and Western responded by filing a lawsuit in a Delaware court to block the Time-Warner merger. The court ruled twice in favor of Time, forcing Gulf and Western to drop both the Time acquisition and the lawsuit, and allowing the formation of Time Warner . Paramount used cash acquired from
6747-523: A system to play a basic table tennis game on a television screen. With the company's approval, Baer created the prototype known as the "Brown Box." Sanders patented Baer’s innovations and licensed them to Magnavox , which commercialized the technology as the first home video game console , the Magnavox Odyssey , released in 1972. Separately, Nolan Bushnell and Ted Dabney , inspired by seeing Spacewar! running at Stanford University , devised
6920-424: A video game are primarily determined by the underlying set of rules, demands, and expectations imposed on the player. While many games rely on emergent principles , video games commonly present simulated story worlds where emergent behavior occurs within the context of the game. The term "emergent narrative" has been used to describe how, in a simulated environment, storyline can be created simply by "what happens to
7093-412: A video game is first and foremost a game, which must be understood in terms of its rules, interface, and the concept of play that it deploys. Espen J. Aarseth argues that, although games certainly have plots, characters, and aspects of traditional narratives, these aspects are incidental to gameplay. For example, Aarseth is critical of the widespread attention that narrativists have given to the heroine of
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7266-457: A way to distinguish them from console games , arcade games , or mobile games . Other terms such as "television game", "telegame", or "TV game" had been used in the 1970s and early 1980s, particularly for home gaming consoles that rely on connection to a television set . However, these terms were also used interchangeably with "video game" in the 1970s, primarily due to "video" and "television" being synonymous. In Japan , where consoles like
7439-411: A word from Billboard ' s description of movie jukeboxes, Adlum started to refer to this new breed of amusement machine as 'video games.' The phrase stuck." Adlum explained in 1985 that up until the early 1970s, amusement arcades typically had non-video arcade games such as pinball machines and electro-mechanical games . With the arrival of video games in arcades during the early 1970s, there
7612-459: Is a member of the Motion Picture Association (MPA). Paramount is the sixth oldest surviving film studio in the world; after Gaumont Film Company (1895), Pathé (1896), Titanus (1904), Nordisk Film (1906), and Universal Pictures (1912). It is the last major film studio still headquartered in the Hollywood district of Los Angeles . Paramount Pictures dates its existence from
7785-431: Is a video game "appears highly eclectic and diverse". The gameplay experience varies radically between video games, but many common elements exist. Most games will launch into a title screen and give the player a chance to review options such as the number of players before starting a game. Most games are divided into levels which the player must work the avatar through, scoring points , collecting power-ups to boost
7958-459: Is frequently a cross-disciplinary field. Video game developers , as employees within this industry are commonly referred to, primarily include programmers and graphic designers . Over the years, this has expanded to include almost every type of skill that one might see prevalent in the creation of any movie or television program, including sound designers , musicians, and other technicians; as well as skills that are specific to video games, such as
8131-421: Is from 1947—a " cathode-ray tube amusement device " was filed for a patent on 25 January 1947, by Thomas T. Goldsmith Jr. and Estle Ray Mann, and issued on 14 December 1948, as U.S. Patent 2455992. Inspired by radar display technology, it consists of an analog device allowing a user to control the parabolic arc of a dot on the screen to simulate a missile being fired at targets, which are paper drawings fixed to
8304-562: Is mostly isolated from the rest of the world due to the government's censorship, and all games published there must adhere to strict government review, disallowing content such as smearing the image of the Chinese Communist Party . Foreign games published in China often require modification by developers and publishers to meet these requirements. Video game development and authorship, much like any other form of entertainment,
8477-451: Is shown in the same session, players can hit the "Return" button on their remote in order to start a new question. In addition, some my play clips from previous games may be reused though may show a different question. Some DVD players do not support this technology, but players can choose from 20 to 25 (depends on version) pre-set games to play. As their title suggests, these game sets are not random, and stay constant, no matter how many times
8650-447: Is the primary means which one interacts with a video game. The narrative setting does not impact gameplay; a shooter game is still a shooter game, regardless of whether it takes place in a fantasy world or in outer space. An exception is the horror game genre, used for games that are based on narrative elements of horror fiction , the supernatural , and psychological horror . Genre names are normally self-describing in terms of
8823-571: Is three times the size of the global music industry and four times that of the film industry in 2019, making it a formidable heavyweight across the modern entertainment industry . The video game market is also a major influence behind the electronics industry , where personal computer component, console, and peripheral sales, as well as consumer demands for better game performance, have been powerful driving factors for hardware design and innovation. Early video games use interactive electronic devices with various display formats. The earliest example
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#17327798087998996-454: Is won, then they win the game, and they get to watch a victory scene on the DVD. All DVDs of Scene It? use Optreve DVD Enhancement Technology, designed to reshuffle itself every time it is inserted into the DVD player. In some instances, the DVD player may reset the system, and in this case, the DVD will reshuffle itself before returning players to the game menu. If a question from a previous game
9169-462: The Bankruptcy Act . On June 4, 1935, John E. Otterson became president of the re-emerged and newly renamed Paramount Pictures Inc. Zukor returned to the company and was named production chief but after Barney Balaban was appointed president on July 2, 1936, he was soon replaced by Y. Frank Freeman and symbolically named chairman of the board. On August 28, 1935, Paramount Pictures
9342-467: The Berne Convention . This typically only applies to the underlying code, as well as to the artistic aspects of the game such as its writing, art assets, and music. Gameplay itself is generally not considered copyrightable; in the United States among other countries, video games are considered to fall into the idea–expression distinction in that it is how the game is presented and expressed to
9515-646: The Clue VCR Mystery Game which required players to watch VCR clips between turns. To distinguish between these two, video games are considered to require some interactivity that affects the visual display. Most video games tend to feature some type of victory or winning conditions, such as a scoring mechanism or a final boss fight. The introduction of walking simulators ( adventure games that allow for exploration but lack any objectives) like Gone Home , and empathy games (video games that tend to focus on emotion) like That Dragon, Cancer brought
9688-702: The Kaufman Astoria Studios , and Hollywood, California ), and became an early investor in radio, acquiring for the corporation a 50% interest in the new Columbia Broadcasting System in 1928 (selling it within a few years; this would not be the last time Paramount and CBS crossed paths). By acquiring the successful Balaban & Katz chain in 1926, Zukor gained the services of Barney Balaban (who would eventually become Paramount's president in 1936), his brother A. J. Balaban (who would eventually supervise all stage production nationwide and produce talkie shorts), and their partner Sam Katz (who would run
9861-614: The Paramount Publix Corporation . Eventually, Zukor shed most of his early partners; the Frohman brothers, Hodkinson and Goldwyn were out by 1917 while Lasky hung on until 1932, when, blamed for the near-collapse of Paramount in the Great Depression years, he was also tossed out. In 1931, to solve the financial problems of the company Zukor hired taxi/rental car magnate John D. Hertz as chairman of
10034-607: The Paramount Stations Group , while KECO was renamed to Paramount Parks . Paramount Television launched Wilshire Court Productions in conjunction with USA Networks, before the latter was renamed NBCUniversal Cable , in 1989. Wilshire Court Productions (named for a side street in Los Angeles) produced television films that aired on the USA Networks, and later for other networks. USA Networks launched
10207-710: The Production Code , as the newly formed organization the Catholic Legion of Decency threatened a boycott if it was not enforced. Paramount cartoons produced by Fleischer Studios continued to be successful, with characters such as Betty Boop and Popeye the Sailor becoming widely successful. One Fleischer series, Screen Songs , featured live-action music stars under contract to Paramount hosting sing-alongs of popular songs. The animation studio would rebound with Popeye , and in 1935, polls showed that Popeye
10380-555: The United Kingdom and Western Europe , this is common due to the historic relevance of domestically produced microcomputers. Other terms used include digital game, for example, by the Australian Bureau of Statistics . However, the term "computer game" can also be used to more specifically refer to games played primarily on personal computers or other types of flexible hardware systems (also known as PC game ), as
10553-500: The Unterhaltungssoftware Selbstkontrolle ( Entertainment Software Self-Regulation ) would refuse to classify, and thus allow sale, of any game depicting Nazi imagery, and thus often requiring developers to replace such imagery with fictional ones. This ruling was relaxed in 2018 to allow for such imagery for "social adequacy" purposes that applied to other works of art. China's video game segment
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#173277980879910726-483: The crash of the North American video game market in 1983 due to loss of publishing control and saturation of the market. Following the crash, the industry matured, was dominated by Japanese companies such as Nintendo , Sega , and Sony , and established practices and methods around the development and distribution of video games to prevent a similar crash in the future, many of which continue to be followed. In
10899-619: The first-person shooter and the Grand Theft Auto clone , respectively, in the few years after their release. However, at times and more frequently at the onset of the industry, developers would intentionally create video game clones of successful games and game hardware with few changes, which led to the flooded arcade and dedicated home console market around 1978. Cloning is also a major issue with countries that do not have strong intellectual property protection laws, such as within China . The lax oversight by China's government and
11072-409: The game designer . All of these are managed by producers . In the early days of the industry, it was more common for a single person to manage all of the roles needed to create a video game. As platforms have become more complex and powerful in the type of material they can present, larger teams have been needed to generate all of the art, programming, cinematography, and more. This is not to say that
11245-677: The 13th slasher series, as well as joining forces with Lucasfilm and Steven Spielberg to create the Indiana Jones franchise. Other examples are the Star Trek film series and a string of films starring comedian Eddie Murphy like Trading Places , Coming to America and Beverly Hills Cop and its sequels . While the emphasis was decidedly on the commercial, there were occasional less commercial but more artistic and intellectual efforts like I'm Dancing as Fast as I Can , Atlantic City , Reds , Witness , Children of
11418-491: The 1912 founding date of the Famous Players Film Company . Hungarian-born founder Adolph Zukor , who had been an early investor in nickelodeons , saw that movies appealed mainly to working-class immigrants. With partners Daniel Frohman and Charles Frohman he planned to offer feature-length films that would appeal to the middle class by featuring the leading theatrical players of the time (leading to
11591-439: The 1950s and 1960s were simple extensions of electronic games using video-like output from large, room-sized mainframe computers . The first consumer video game was the arcade video game Computer Space in 1971. In 1972 came the iconic hit game Pong and the first home console , the Magnavox Odyssey . The industry grew quickly during the "golden age" of arcade video games from the late 1970s to early 1980s but suffered from
11764-526: The 1970s and 1980s before having a larger worldwide contribution. Today, the video game industry is predominantly led by major companies in North America (primarily the United States and Canada), Europe, and southeast Asia including Japan, South Korea, and China. Hardware production remains an area dominated by Asian companies either directly involved in hardware design or part of the production process, but digital distribution and indie game development of
11937-527: The 1983 crash, forming around the concept of publisher-developer dichotomies, and by the 2000s, leading to the industry centralizing around low-risk, triple-A games and studios with large development budgets of at least $ 10 million or more. The advent of the Internet brought digital distribution as a viable means to distribute games, and contributed to the growth of more riskier, experimental independent game development as an alternative to triple-A games in
12110-462: The 1993 game . A hierarchy of game genres exist, with top-level genres like "shooter game" and "action game" that broadly capture the game's main gameplay style, and several subgenres of specific implementation, such as within the shooter game first-person shooter and third-person shooter . Some cross-genre types also exist that fall until multiple top-level genres such as action-adventure game . A video game's mode describes how many players can use
12283-631: The 2000s, the core industry centered on " AAA " games, leaving little room for riskier experimental games. Coupled with the availability of the Internet and digital distribution , this gave room for independent video game development (or " indie games ") to gain prominence into the 2010s. Since then, the commercial importance of the video game industry has been increasing. The emerging Asian markets and proliferation of smartphone games in particular are altering player demographics towards casual gaming and increasing monetization by incorporating games as
12456-476: The DVD games' format, including video clips, sound clips, and puzzles. Scene It? Daily was predominantly text based, and represented a major departure from the multimedia-centric roots of the series. A sampler disc was made for the Harry Potter Scene It? game which had the same content as the game disc in the full game, but it didn’t come with the board, the cards, or the dice. It also came with
12629-592: The DVD is reset. Game Packs are expansions that can be added to any Scene It? Game or can be played by themselves. To Go! Editions are versions of standard games that were meant to be played in cars using portable DVD players or a car's built in DVD player. The board was smaller and used magnetic pieces to stick to the board. In 2012, in celebration of Scene It? 's 10th anniversary, two games were announced. These games would be canceled as Paramount Pictures closed Screenlife later that year. A video game version of Scene It? , entitled Scene It? Lights, Camera, Action
12802-543: The FCC that Paramount controlled DuMont. Both DuMont and Paramount Television Network suffered as a result, with neither company able to acquire five O&Os. Meanwhile, CBS, ABC, and NBC had each acquired the maximum of five stations by the mid-1950s. When ABC accepted a merger offer from UPT in 1953, DuMont quickly realized that ABC now had more resources than it could possibly hope to match. It quickly reached an agreement in principle to merge with ABC. However, Paramount vetoed
12975-551: The Golden Age of Hollywood had just ended, even the flagship Paramount Building in Times Square was sold to raise cash, as was KTLA (sold to Gene Autry in 1964 for a then-phenomenal $ 12.5 million). Their only remaining successful property at that point was Dot Records , which Paramount had acquired in 1957, and even its profits started declining by the middle of the 1960s. Founding father Adolph Zukor (born in 1873)
13148-511: The Hedgehog film series. On August 25, 1983, Paramount Studios caught fire. Two or three sound stages and four outdoor sets were destroyed. When Charles Bluhdorn died unexpectedly, his successor Martin Davis dumped all of Gulf and Western's industrial, mining, and sugar-growing subsidiaries and refocused the company, renaming it Paramount Communications in 1989. With the influx of cash from
13321-637: The Internet or other communication methods as well as cloud gaming alleviate the need for any physical media. In some cases, the media serves as the direct read-only memory for the game, or it may be the form of installation media that is used to write the main assets to the player's platform's local storage for faster loading periods and later updates. Games can be extended with new content and software patches through either expansion packs which are typically available as physical media, or as downloadable content nominally available via digital distribution. These can be offered freely or can be used to monetize
13494-677: The Madison Square Garden properties (which also included MSG Network ), a 50% stake in USA Networks (the other 50% was owned by MCA / Universal Pictures ) and Simon & Schuster, Prentice Hall , Pocket Books , Allyn & Bacon , Cineamerica (a joint venture with Warner Communications ), and Canadian cinema chain Famous Players Theatres . That same year, the company launched a $ 12.2 billion hostile bid to acquire Time Inc. in an attempt to end
13667-467: The Odyssey were first imported and then made within the country by the large television manufacturers such as Toshiba and Sharp Corporation , such games are known as "TV games", "TV geemu", or "terebi geemu". The term "TV game" is still commonly used into the 21st century. "Electronic game" may also be used to refer to video games, but this also incorporates devices like early handheld electronic games that lack any video output. The first appearance of
13840-766: The Paramount-Publix theatre chain in New York City from the thirty-five-story Paramount Theatre Building on Times Square ). Balaban and Katz had developed the Wonder Theater concept, first publicized around 1918 in Chicago. The Chicago Theater was created as a very ornate theater and advertised as a "wonder theater". When Publix acquired Balaban, they embarked on a project to expand the wonder theaters, and starting building in New York City in 1927. While Balaban and Public were dominant in Chicago, Loew's
14013-701: The Sunset and Vine lot to the new building. At present, those facilities are still part of the Paramount Pictures headquarters. Zukor hired independent producer B. P. Schulberg , an unerring eye for new talent, to run the new West Coast operations. On April 1, 1927, the company name was changed to Paramount Famous Lasky Corporation . In September 1927, the Paramount Famous Lasky Corporation studio in Astoria (New York City)
14186-524: The UPN network, also acquiring and merging in the assets of Republic Pictures, Spelling Television and Viacom Productions, almost doubling the size of the studio's television library. The television division produced the dominant prime time show for the decade in Frasier , as well as such long running hits as NCIS and Becker and the dominant prime time magazine show Entertainment Tonight. Paramount also gained
14359-726: The West Coast. The Chicago station got a commercial license as WBKB in 1943, but was sold to UPT along with Balaban & Katz in 1948 and was eventually resold to CBS as WBBM-TV . In 1938, Paramount bought a stake in television manufacturer DuMont Laboratories . Through this stake, it became a minority owner of the DuMont Television Network . Paramount also launched its own network, Paramount Television Network , in 1948 through its television unit, Television Productions, Inc. Paramount management planned to acquire additional owned-and-operated stations ("O&Os");
14532-728: The age of the "one-man shop" is gone, as this is still sometimes found in the casual gaming and handheld markets, where smaller games are prevalent due to technical limitations such as limited RAM or lack of dedicated 3D graphics rendering capabilities on the target platform (e.g., some PDAs ). Video games are programmed like any other piece of computer software. Prior to the mid-1970s, arcade and home consoles were programmed by assembling discrete electro-mechanical components on circuit boards, which limited games to relatively simple logic. By 1975, low-cost microprocessors were available at volume to be used for video game hardware, which allowed game developers to program more detailed games, widening
14705-615: The artistic acclaim the Fleischer brothers achieved under their management. In 1940, Paramount agreed to a government-instituted consent decree: block booking and "pre-selling" (the practice of collecting up-front money for films not yet in production) would end. Immediately, Paramount cut back on production, from 71 films to a more modest 19 annually in the war years. Still, with more new stars like Bob Hope , Alan Ladd , Veronica Lake , Paulette Goddard , and Betty Hutton , and with war-time attendance at astronomical numbers, Paramount and
14878-417: The avatar's innate attributes, all while either using special attacks to defeat enemies or moves to avoid them. This information is relayed to the player through a type of on-screen user interface such as a heads-up display atop the rendering of the game itself. Taking damage will deplete their avatar's health , and if that falls to zero or if the avatar otherwise falls into an impossible-to-escape location,
15051-434: The cars in front of them and the obstacle. The programmer never wrote code to specifically create a traffic jam, yet one now exists in the game. Most commonly, video games are protected by copyright , though both patents and trademarks have been used as well. Though local copyright regulations vary to the degree of protection, video games qualify as copyrighted visual-audio works, and enjoy cross-country protection under
15224-517: The companies were separate, the FCC ruled that Paramount's partial ownership of DuMont meant that DuMont and Paramount were in theory branches of the same company. Since DuMont owned three television stations and Paramount owned two, the federal agency ruled neither network could acquire additional television stations. The FCC requested that Paramount relinquish its stake in DuMont, but Paramount refused. According to television historian William Boddy, "Paramount's checkered antitrust history" helped convince
15397-597: The company applied to the FCC for additional stations in San Francisco, Detroit, and Boston. The FCC, however, denied Paramount's applications. A few years earlier, the federal regulator had placed a five-station cap on all television networks: no network was allowed to own more than five VHF television stations. Paramount was hampered by its minority stake in the DuMont Television Network. Although both DuMont and Paramount executives stated that
15570-543: The company's subsidiaries. Its sugar plantations in Florida and the Dominican Republic were sold in 1985; the consumer and industrial products branch was sold off that same year. In 1989, Davis renamed the company Paramount Communications Incorporated after its primary asset, Paramount Pictures. In addition to the Paramount film, television, home video, and music publishing divisions, the company continued to own
15743-456: The company. During this time period, Paramount Pictures went under the guidance of Jonathan Dolgen, chairman and Sherry Lansing , president. During their administration over Paramount, the studio had an extremely successful period of films with two of Paramount's ten highest-grossing films being produced during this period. The most successful of these films, Titanic , co-produced with 20th Century Fox and Lightstorm Entertainment , became
15916-518: The company. The company remained under the control of trustees for more than a year in order to restructure the debt and pursue a reorganization plan. On December 3, 1934, the reorganization plan was formally proposed. After prolonged hearings in court, final confirmation was obtained on April 25, 1935, when Federal Judge Alfred C. Coxe Jr. approved the reorganization of the Paramount-Publix Corporation under Section 77-B of
16089-417: The console itself, while peripheral controllers are available as a separate purchase from the console manufacturer or third-party vendors. Similar control sets are built into handheld consoles and onto arcade cabinets. Newer technology improvements have incorporated additional technology into the controller or the game platform, such as touchscreens and motion detection sensors that give more options for how
16262-477: The corporation from a bloated conglomerate consisting of subsidiaries from unrelated industries to a more focused entertainment and publishing company. The idea was to aid financial markets in measuring the company's success, which, in turn, would help place better value on its shares. Though its Paramount division did very well in recent years, Gulf and Western's success as a whole was translating poorly with investors. This process eventually led Davis to divest many of
16435-643: The country (as Star Trek: Deep Space Nine and Star Trek: The Next Generation were). Paramount Pictures was not connected to either Paramount Records (1910s–1935) or ABC-Paramount Records (1955–66) until it purchased the rights to use the name (but not the latter's catalog) in the late 1960s. The Paramount name was used for soundtrack albums and some pop re-issues from the Dot Records catalog which Paramount had acquired in 1957. By 1970, Dot had become an all-country label and in 1974, Paramount sold all of its record holdings to ABC Records , which in turn
16608-520: The country in 1986. Worldwide Media Sales, a division of the New York-based Worldwide Media Group had been placed in charge of the undertaking. That year, Paramount Pictures decided to consolidate its distribution operations, closing a number of branch offices that were designed for the studio and relocating staff and major activities in an effort to cut costs and provide for a more efficient centralization; this decision
16781-522: The dice are handed to the next player (except in "all play" as the first player to answer the question is not the player who is on their turn they can give another player a buzz card or move forward one space, if a tie occurs a tie-breaker from the DVD is used). This process keeps going until someone hits the All Play to Win stop sign, in which that player must win one final All Play, in which everyone participates, in order to win. If not, they go to ring 3 of
16954-423: The difficulty for foreign companies to take Chinese entities to court had enabled China to support a large grey market of cloned hardware and software systems. The industry remains challenged to distinguish between creating new games based on refinements of past successful games to create a new type of gameplay, and intentionally creating a clone of a game that may simply swap out art assets. The early history of
17127-570: The film community. Since then, former next-door neighbor RKO closed up shop in 1957 (Paramount ultimately absorbed their former lot); Warner Bros. (whose old Sunset Boulevard studio was sold to Paramount in 1949 as a home for KTLA ) moved to Burbank in 1930; Columbia joined Warners in Burbank in 1973 then moved again to Culver City in 1989; and the Pickford-Fairbanks-Goldwyn-United Artists lot, after
17300-637: The film industry at that time. Their first breakthrough came when Angela Lansbury agreed to be featured in the game, followed by Tom Cruise. With studios, Universal and Fox, plus a few notable actors on board, Screenlife's licensing business flourished. The company established two royalty pools—one for studios and one for actors—encompassing thousands of individuals or entities. To enhance gameplay, they incorporated elements from other popular games like Concentration and Pictionary, creating unique play scenarios that challenged participants with movie-themed questions. For instance, Craig's youngest son, Austin, conceived
17473-511: The finance committee in order to assist vice-president and treasurer Ralph A. Kohn. However, on January 6, 1933, Hertz resigned from his position when it become evident that his measures to lift the company had failed. The over-expansion and use of overvalued Paramount stock for purchases created a $ 21 million debt which led the company into receivership on January 26, 1933, and later filing bankruptcy on March 14, 1933. On April 17, 1933, bankruptcy trustees were appointed and Zukor lost control of
17646-573: The first major Hollywood studio to distribute all of its films in digital form only. The company's headquarters and studios are located at 5555 Melrose Avenue, Hollywood, California. The most commerciay successful film franchises from Paramount Pictures include Transformers , Mission: Impossible and Star Trek . Additionally, the studio's library includes many individual films such as The Godfather and Titanic , both of which became the highest-grossing films of all time during their initial releases. Paramount Pictures
17819-434: The game Tomb Raider , saying that "the dimensions of Lara Croft 's body, already analyzed to death by film theorists , are irrelevant to me as a player, because a different-looking body would not make me play differently... When I play, I don't even see her body, but see through it and past it." Simply put, ludologists reject traditional theories of art because they claim that the artistic and socially relevant qualities of
17992-642: The game at the same type. This is primarily distinguished by single-player video games and multiplayer video games . Within the latter category, multiplayer games can be played in a variety of ways, including locally at the same device, on separate devices connected through a local network such as LAN parties , or online via separate Internet connections. Most multiplayer games are based on competitive gameplay, but many offer cooperative and team-based options as well as asymmetric gameplay . Online games use server structures that can also enable massively multiplayer online games (MMOs) to support hundreds of players at
18165-406: The game can also be exploited. On some consoles, cheat cartridges allow players to execute these cheat codes, and user-developed trainers allow similar bypassing for computer software games. Both of which might make the game easier, give the player additional power-ups, or change the appearance of the game. To distinguish from electronic games, a video game is generally considered to require
18338-484: The game should they lose all their lives or need to stop the game and restart at a later time. These also may be in the form of a passage that can be written down and reentered at the title screen. Product flaws include software bugs which can manifest as glitches which may be exploited by the player; this is often the foundation of speedrunning a video game. These bugs, along with cheat codes , Easter eggs , and other hidden secrets that were intentionally added to
18511-501: The game. Video game can use several types of input devices to translate human actions to a game. Most common are the use of game controllers like gamepads and joysticks for most consoles, and as accessories for personal computer systems along keyboard and mouse controls. Common controls on the most recent controllers include face buttons, shoulder triggers, analog sticks , and directional pads ("d-pads") . Consoles typically include standard controllers which are shipped or bundled with
18684-399: The game. By definition, all video games are intended to output graphics to an external video display, such as cathode-ray tube televisions, newer liquid-crystal display (LCD) televisions and built-in screens, projectors or computer monitors , depending on the type of platform the game is played on. Features such as color depth , refresh rate , frame rate , and screen resolution are
18857-560: The game. Today, many games are built around a game engine that handles the bulk of the game's logic, gameplay, and rendering. These engines can be augmented with specialized engines for specific features, such as a physics engine that simulates the physics of objects in real-time. A variety of middleware exists to help developers access other features, such as playback of videos within games, network-oriented code for games that communicate via online services, matchmaking for online games, and similar features. These features can be used from
19030-485: The growth of the size of development teams in the industry, the problem of cost has increased. Development studios need the best talent, while publishers reduce costs to maintain profitability on their investment. Typically, a video game console development team ranges from 5 to 50 people, and some exceed 100. In May 2009, Assassin's Creed II was reported to have a development staff of 450. The growth of team size combined with greater pressure to get completed projects into
19203-626: The highest-grossing film up to that time, grossing over $ 1.8 billion worldwide. Also during this time, three Paramount Pictures films won the Academy Award for Best Picture; Titanic , Braveheart , and Forrest Gump . Paramount's most important property, however, was Star Trek . Studio executives had begun to call it "the franchise" in the 1980s due to its reliable revenue, and other studios envied its "untouchable and unduplicatable" success. By 1998, Star Trek television shows, movies, books, videotapes, and licensing provided so much of
19376-586: The idea of games that did not have any such type of winning condition and raising the question of whether these were actually games. These are still commonly justified as video games as they provide a game world that the player can interact with by some means. The lack of any industry definition for a video game by 2021 was an issue during the case Epic Games v. Apple which dealt with video games offered on Apple's iOS App Store . Among concerns raised were games like Fortnite Creative and Roblox which created metaverses of interactive experiences, and whether
19549-439: The idea of using Concentration by displaying a spinning top on the screen, followed by an image of a gun after a few seconds, prompting players to guess the movie. These innovative additions were provided free of charge, incurring no additional expenses to Screenlife. One of their additional secrets to success was the transition from selling mere discs to creating an entire board game in a large game box. This strategic move boosted
19722-515: The job for eight years, restoring Paramount's reputation for commercial success with The Odd Couple , Rosemary's Baby , Love Story , The Godfather , Chinatown , and 3 Days of the Condor . Gulf and Western also bought the neighboring Desilu Productions television studio (once the lot of RKO Pictures ) from Lucille Ball in 1967. Using some of Desilu's established shows such as Star Trek , Mission: Impossible , and Mannix as
19895-465: The kind that once made Paramount the industry leader. Around the end of 1981, Paramount Pictures took over fellow Gulf and Western subsidiary Sega from the company's manufacturing division in an effort to get into the video game business. Paramount would go on to sell Sega following the Video Game Crash of 1983 , and the two companies would later work together on the live action/CGI Sonic
20068-450: The larger " AAA " game studios, and are often experiments in gameplay and art style. Indie game development is aided by the larger availability of digital distribution, including the newer mobile gaming market, and readily-available and low-cost development tools for these platforms. Although departments of computer science have been studying the technical aspects of video games for years, theories that examine games as an artistic medium are
20241-718: The larger game and the individual experiences themselves were games or not in relation to fees that Apple charged for the App Store. Judge Yvonne Gonzalez Rogers , recognizing that there was yet an industry standard definition for a video game, established for her ruling that "At a bare minimum, video games appear to require some level of interactivity or involvement between the player and the medium" compared to passive entertainment like film, music, and television, and "videogames are also generally graphically rendered or animated, as opposed to being recorded live or via motion capture as in films or television". Rogers still concluded that what
20414-668: The late 1920s and the early 1930s, talkies brought in a range of powerful draws: Richard Arlen , Nancy Carroll , Maurice Chevalier , Gary Cooper , Marlene Dietrich , Charles Ruggles , Ruth Chatterton , William Powell , Mae West , Sylvia Sidney , Bing Crosby , Claudette Colbert , the Marx Brothers , W.C. Fields , Fredric March , Jack Oakie , Jeanette MacDonald (whose first two films were shot at Paramount's Astoria, New York , studio), Carole Lombard , George Raft , Miriam Hopkins , Cary Grant and Stuart Erwin , among them. In this period Paramount can truly be described as
20587-417: The late 2000s and which has continued to grow as a significant portion of the video game industry. Video games have a large network effect that draw on many different sectors that tie into the larger video game industry. While video game developers are a significant portion of the industry, other key participants in the market include: The industry itself grew out from both the United States and Japan in
20760-452: The latter also encompasses LAN games , online games , and browser games . More recently, the video game industry has expanded onto mobile gaming through mobile devices (such as smartphones and tablet computers ), virtual and augmented reality systems, and remote cloud gaming . Video games are also classified into a wide range of genres based on their style of gameplay and target audience . The first video game prototypes in
20933-470: The loss of the theater chain, Paramount Pictures went into a decline, cutting studio-backed production, releasing its contract players, and making production deals with independents. By the mid-1950s, all the great names were gone; only Cecil B. DeMille , associated with Paramount since 1913, kept making pictures in the grand old style. Despite Paramount's losses, DeMille would, however, give the studio some relief and create his most successful film at Paramount,
21106-682: The major content system provides have worked to create the International Age Rating Coalition (IARC), a means to streamline and align the content ratings system between different region, so that a publisher would only need to complete the content ratings review for one provider, and use the IARC transition to affirm the content rating for all other regions. Certain nations have even more restrictive rules related to political or ideological content. Within Germany, until 2018,
21279-462: The market to begin recouping production costs has led to a greater occurrence of missed deadlines, rushed games, and the release of unfinished products. While amateur and hobbyist game programming had existed since the late 1970s with the introduction of home computers, a newer trend since the mid-2000s is indie game development . Indie games are made by small teams outside any direct publisher control, their games being smaller in scope than those from
21452-405: The market. Due to loss of publishing control and oversaturation of the market, the North American home video game market crashed in 1983 , dropping from revenues of around $ 3 billion in 1983 to $ 100 million by 1985. Many of the North American companies created in the prior years closed down. Japan's growing game industry was briefly shocked by this crash but had sufficient longevity to withstand
21625-660: The new United Paramount Theaters on December 31, 1949. Leonard Goldenson , who had headed the chain since 1938, remained as the new company's president. The Balaban and Katz theatre division was spun off with UPT; its trademark eventually became the property of the Balaban and Katz Historical Foundation. The foundation later acquired ownership of the Famous Players trademark. Cash-rich and controlling prime downtown real estate, Goldenson began looking for investments. Barred from film-making by prior antitrust rulings, he acquired
21798-565: The offer due to antitrust concerns. For all intents and purposes, this was the end of DuMont, though it lingered on until 1956. In 1951, Paramount bought a stake in International Telemeter , an experimental pay TV service which operated with a coin inserted into a box. The service began operating in Palm Springs, California on November 27, 1953, but due to pressure from the FCC, the service ended on May 15, 1954. With
21971-774: The original game and possibly from scratch is performed. The list below is not exhaustive and excludes other electronic devices capable of playing video games such as PDAs and graphing calculators . Early arcade games, home consoles, and handheld games were dedicated hardware units with the game's logic built into the electronic componentry of the hardware. Since then, most video game platforms are considered programmable, having means to read and play multiple games distributed on different types of media or formats. Physical formats include ROM cartridges , magnetic storage including magnetic-tape data storage and floppy discs , optical media formats including CD-ROM and DVDs , and flash memory cards. Furthermore digital distribution over
22144-740: The other integrated studio-theatre combines made more money than ever. At this, the Federal Trade Commission and the Justice Department decided to reopen their case against the five integrated studios. Paramount also had a monopoly over Detroit movie theaters through subsidiary company United Detroit Theaters. This led to the Supreme Court decision United States v. Paramount Pictures, Inc. (1948) holding that movie studios could not also own movie theater chains. This decision broke up Adolph Zukor's creation, with
22317-452: The ownership rights to the Rysher library, after Viacom acquired the rights from Cox Enterprises . Video game A video game , also known as a computer game or just a game , is an electronic game that involves interaction with a user interface or input device (such as a joystick , controller , keyboard , or motion sensing device) to generate visual feedback from
22490-472: The patents. Following their agreement, Atari made a home version of Pong , which was released by Christmas 1975. The success of the Odyssey and Pong , both as an arcade game and home machine, launched the video game industry. Both Baer and Bushnell have been titled "Father of Video Games" for their contributions. The term "video game" was developed to distinguish this class of electronic games that were played on some type of video display rather than on
22663-409: The platform, as directed by the game's programming. This often will include sound effects tied to the player's actions to provide audio feedback, as well as background music for the game. Some platforms support additional feedback mechanics to the player that a game can take advantage of. This is most commonly haptic technology built into the game controller, such as causing the controller to shake in
22836-399: The player interacts with the game. Specialized controllers may be used for certain genres of games, including racing wheels , light guns and dance pads . Digital cameras and motion detection can capture movements of the player as input into the game, which can, in some cases, effectively eliminate the control, and on other systems such as virtual reality, are used to enhance immersion into
23009-502: The player that can be copyrighted, but not the underlying principles of the game. Because gameplay is normally ineligible for copyright, gameplay ideas in popular games are often replicated and built upon in other games. At times, this repurposing of gameplay can be seen as beneficial and a fundamental part of how the industry has grown by building on the ideas of others. For example Doom (1993) and Grand Theft Auto III (2001) introduced gameplay that created popular new game genres,
23182-433: The player will lose one of their lives . Should they lose all their lives without gaining an extra life or "1-UP" , then the player will reach the " game over " screen. Many levels as well as the game's finale end with a type of boss character the player must defeat to continue on. In some games, intermediate points between levels will offer save points where the player can create a saved game on storage media to restart
23355-419: The player's hands to simulate a shaking earthquake occurring in game. Video games are frequently classified by a number of factors related to how one plays them. A video game, like most other forms of media, may be categorized into genres . However, unlike film or television which use visual or narrative elements, video games are generally categorized into genres based on their gameplay interaction, since this
23528-430: The player." However, emergent behavior is not limited to sophisticated games. In general, any place where event-driven instructions occur for AI in a game, emergent behavior will exist. For instance, take a racing game in which cars are programmed to avoid crashing, and they encounter an obstacle in the track: the cars might then maneuver to avoid the obstacle causing the cars behind them to slow or maneuver to accommodate
23701-558: The production side, Hiram Abrams in charge of distribution, and Zukor making great plans. With only the exhibitor-owned First National as a rival, Famous Players–Lasky and its "Paramount Pictures" soon dominated the business. The fusion was finalized on November 7, 1916. Because Zukor believed in stars, he signed and developed many of the leading early stars, including Mary Pickford , Marguerite Clark , Pauline Frederick , Douglas Fairbanks , Gloria Swanson , Rudolph Valentino , and Wallace Reid . With so many important players, Paramount
23874-450: The question of what are the essential factors of a video game that separate the medium from other forms of entertainment. The introduction of interactive films in the 1980s with games like Dragon's Lair , featured games with full motion video played off a form of media but only limited user interaction. This had required a means to distinguish these games from more traditional board games that happen to also use external media, such as
24047-614: The retail price from $ 10 to $ 50, further solidifying their market position and profitability. Scene It? debuted during Christmas 2002 through Wizards of the Coast and Nordstrom. Its initial season of sales exceeded all expectations, surpassing the competition, despite the countless games that fail to gain traction each year. Recognizing the game's potential, Mattel secured a licensing agreement, leading to its availability in Walmart and stores nationwide. On October 7, 2008, Paramount Pictures ,
24220-461: The sale of Gulf and Western's industrial properties in the mid-1980s, Paramount bought a string of television stations and KECO Entertainment 's theme park operations, renaming them Paramount Parks . These parks included Paramount's Great America , Paramount Canada's Wonderland , Paramount's Carowinds , Paramount's Kings Dominion , and Paramount's Kings Island . In May 1985, Paramount decided to start its own talent department, an attempt to form
24393-693: The sale of Gulf and Western's non-entertainment properties to take over the TVX Broadcast Group chain of television stations (which at that point consisted mainly of large-market stations which TVX had bought from Taft Broadcasting , plus two mid-market stations which TVX owned prior to the Taft purchase), and the KECO Entertainment chain of theme parks from Taft successor Great American Broadcasting. Both of these companies had their names changed to reflect new ownership: TVX became known as
24566-637: The same time. A small number of video games are zero-player games , in which the player has very limited interaction with the game itself. These are most commonly simulation games where the player may establish a starting state and then let the game proceed on its own, watching the results as a passive observer, such as with many computerized simulations of Conway's Game of Life . Most video games are intended for entertainment purposes. Different game types include: Video games can be subject to national and international content rating requirements. Like with film content ratings, video game ratings typing identify
24739-544: The scope of what was possible. Ongoing improvements in computer hardware technology have expanded what has become possible to create in video games, coupled with convergence of common hardware between console, computer, and arcade platforms to simplify the development process. Today, game developers have a number of commercial and open source tools available for use to make games, often which are across multiple platforms to support portability, or may still opt to create their own for more specialized features and direct control of
24912-617: The screen. Other early examples include Christopher Strachey 's draughts game, the Nimrod computer at the 1951 Festival of Britain ; OXO , a tic-tac-toe computer game by Alexander S. Douglas for the EDSAC in 1952; Tennis for Two , an electronic interactive game engineered by William Higinbotham in 1958; and Spacewar! , written by Massachusetts Institute of Technology students Martin Graetz, Steve Russell , and Wayne Wiitanen's on
25085-518: The short-term effects, and Nintendo helped to revitalize the industry with the release of the Nintendo Entertainment System in North America in 1985. Along with it, Nintendo established a number of core industrial practices to prevent unlicensed game development and control game distribution on their platform, methods that continue to be used by console manufacturers today. The industry remained more conservative following
25258-531: The slogan "Famous Players in Famous Plays"). By mid-1913, Famous Players had completed five films, and Zukor was on his way to success. Its first film was Les Amours de la reine Élisabeth , which starred Sarah Bernhardt . That same year, another aspiring producer, Jesse L. Lasky , opened his Lasky Feature Play Company with money borrowed from his brother-in-law, Samuel Goldfish, later known as Samuel Goldwyn . The Lasky company hired as their first employee
25431-447: The struggling ABC television network in February 1953, leading it first to financial health, and eventually, in the mid-1970s, to first place in the national Nielsen ratings, before selling out to Capital Cities in 1985 (Capital Cities would eventually sell out, in turn, to The Walt Disney Company in 1996). United Paramount Theaters was renamed ABC Theaters in 1965 and was sold to businessman Henry Plitt in 1977. The movie theater chain
25604-467: The studio's profit that "it is not possible to spend any reasonable amount of time at Paramount and not be aware of [its] presence"; filming for Star Trek: Voyager and Star Trek: Deep Space Nine required up to nine of the largest of the studio's 36 sound stages . In 1995, Viacom and Chris-Craft Industries ' United Television launched United Paramount Network (UPN) with Star Trek: Voyager as its flagship series, fulfilling Barry Diller's plan for
25777-512: The studios' West Coast productions. On January 5, 1926, Lasky reached an agreement to buy the Robert Brunton Studios, a 26-acre facility owned by United Pictures and located at 5451 Marathon Street, for $ 1.0 million (equivalent to $ 13.8 million in 2023). On March 29, the company began an eight-month building program to renovate the existing facilities and erect new ones. On May 8, Lasky finally moved operations from
25950-484: The target age group that the national or regional ratings board believes is appropriate for the player, ranging from all-ages, to a teenager-or-older, to mature, to the infrequent adult-only games. Most content review is based on the level of violence, both in the type of violence and how graphic it may be represented, and sexual content, but other themes such as drug and alcohol use and gambling that can influence children may also be identified. A primary identifier based on
26123-405: The term "video game" emerged around 1973. The Oxford English Dictionary cited a 10 November 1973 BusinessWeek article as the first printed use of the term. Though Bushnell believed the term came from a vending magazine review of Computer Space in 1971, a review of the major vending magazines Vending Times and Cashbox showed that the term may have come even earlier, appearing first in
26296-554: The term in an article in March 1973. In a September 1982 issue of RePlay , Adlum is credited with first naming these games as "video games": "RePlay's Eddie Adlum worked at 'Cash Box' when 'TV games' first came out. The personalities in those days were Bushnell, his sales manager Pat Karns, and a handful of other 'TV game' manufacturers like Henry Leyser and the McEwan brothers. It seemed awkward to call their products 'TV games', so borrowing
26469-410: The theater chain being split into a new company, United Paramount Theaters , and effectively brought an end to the classic Hollywood studio system . With the separation of production and exhibition forced by the U.S. Supreme Court, Paramount Pictures Inc. was split in two. Paramount Pictures Corporation was formed to be the production distribution company, with the 1,500-screen theater chain handed to
26642-428: The three companies into one. The new company Lasky and Zukor founded on June 28, Famous Players–Lasky Corporation , although it continued to use the name "Paramount," as well. As a result, it became the largest film company at the time with a value of US$ 12.5 million (equivalent to $ 241.8 million in 2023). The corporation was able to grow quickly, with Lasky and his partners Goldwyn and DeMille running
26815-503: The type of gameplay, such as action game , role playing game , or shoot 'em up , though some genres have derivations from influential works that have defined that genre, such as roguelikes from Rogue , Grand Theft Auto clones from Grand Theft Auto III , and battle royale games from the film Battle Royale . The names may shift over time as players, developers and the media come up with new terms; for example, first-person shooters were originally called "Doom clones" based on
26988-422: The video game industry, following the first game hardware releases and through 1983, had little structure. Video games quickly took off during the golden age of arcade video games from the late 1970s to early 1980s, but the newfound industry was mainly composed of game developers with little business experience. This led to numerous companies forming simply to create clones of popular games to try to capitalize on
27161-406: The world, while its fortuitous earlier acquisition of the Star Trek property, which had grown into a cult favorite , enabled Paramount to have a long running science fiction film and television franchise to compete with the outstanding popular success of Star Wars . Diller's television background led him to propose one of his longest-standing ideas to the board: Paramount Television Service ,
27334-505: The world, the second-oldest film studio in the United States (behind Universal Pictures ), and the sole member of the "Big Five" film studios located within the city limits of Los Angeles . In 1916, film producer Adolph Zukor put 24 actors and actresses under contract and honored each with a star on the logo. In 1967, the number of stars was reduced to 22 and their hidden meaning was dropped. In 2014, Paramount Pictures became
27507-418: The zone called Final Cut and the other player who answers the question can move forward three spaces or give another player a buzz card (though players in final cut are immune from them.) There, they must answer 3 questions right. If that falls through, then on the next turn they only have to answer 2 questions, and if they fail that as well, they answer 1 question on every following turn. If a Final Cut challenge
27680-598: Was a more interested listener. However, the television division would be playing catch-up for over a decade after Diller's departure in 1984 before launching its own television network – UPN – in 1995. Lasting eleven years before being merged with The WB network to become The CW in 2006, UPN would feature many of the shows it originally produced for other networks, and would take numerous gambles on series such as Star Trek: Voyager and Star Trek: Enterprise that would have otherwise either gone direct-to-cable or become first-run syndication to independent stations across
27853-433: Was able to introduce " block booking ", which meant that an exhibitor who wanted a particular star's films had to buy a year's worth of other Paramount productions. It was this system that gave Paramount a leading position in the 1920s and 1930s, but which led the government to pursue it on antitrust grounds for more than twenty years. By the mid-1920s, the old Lasky-DeMille barn property was not big enough to handle all of
28026-526: Was also one of the first Hollywood studios to release what were known at that time as "talkies", and in 1929, released their first musical, Innocents of Paris . Richard A. Whiting and Leo Robin composed the score for the film; Maurice Chevalier starred and sang the most famous song from the film, " Louise ". The driving force behind Paramount's rise was Zukor. He built a chain of nearly 2,000 screens, ran two production studios (in Astoria, New York , now
28199-429: Was even more popular than Mickey Mouse . After an unsuccessful expansion into feature films, as well as the fact that Max and Dave Fleischer were no longer speaking to one another, Fleischer Studios was acquired by Paramount, which renamed the operation Famous Studios . That incarnation of the animation studio continued cartoon production until 1967, but has been historically dismissed as having largely failed to maintain
28372-434: Was initially some confusion in the arcade industry over what term should be used to describe the new games. He "wrestled with descriptions of this type of game," alternating between "TV game" and "television game" but "finally woke up one day" and said, "What the hell... video game!" While many games readily fall into a clear, well-understood definition of video games, new genres and innovations in game development have raised
28545-522: Was made in response to a change in distribution practices that had occurred among the various major studios. In August 1987, Paramount Overseas Productions declared that the subsidiary would be in service not just for the upcoming film Experts , which was shot on a budget of $ 12 million in Canada , but also for other films filmed there worldwide, including the United Kingdom and Canada . In 1993, Sumner Redstone 's entertainment conglomerate Viacom made
28718-585: Was re-listed on the New York Stock Exchange and when the company was under Balaban's leadership, the studio was successfully relaunched. As always, Paramount films continued to emphasize stars; in the 1920s there were Gloria Swanson , Wallace Reid , Rudolph Valentino , Florence Vidor , Thomas Meighan , Pola Negri , Bebe Daniels , Antonio Moreno , Richard Dix , Esther Ralston , Emil Jannings , George Bancroft , Betty Compson , Clara Bow , Adolphe Menjou , and Charles Buddy Rogers . By
28891-462: Was released for the Xbox 360 on November 6, 2007. It featured 20 new game modes/categories and special game show-style " Big Button Controllers ". The first sequel, Scene It? Box Office Smash was released on October 28, 2008, featuring the new Xbox 360 Avatars . A second sequel, Scene It? Bright Lights! Big Screen! was released on November 17, 2009, for Xbox 360, PlayStation 3 , and Wii . Opting for
29064-520: Was released. On May 8, 1914, Paramount Pictures Corporation (previously known as Progressive Pictures) was founded by a Utah theatre owner, W. W. Hodkinson , who had bought and merged five smaller firms. On May 15, 1914, Hodkinson signed a five-year contract with the Famous Players Film Company, the Lasky Company and Bosworth, Inc. to distribute their films. Actor, director and producer Hobart Bosworth had started production of
29237-483: Was renamed Plitt Theaters. In 1985, Cineplex Odeon Corporation merged with Plitt. In later years, Paramount's TV division would develop a strong relationship with ABC, providing many hit series to the network. Paramount Pictures had been an early backer of television, launching experimental stations in 1939 in Los Angeles and Chicago. The Los Angeles station eventually became KTLA , the first commercial station on
29410-503: Was sold to MCA (now Universal Music Group ) in 1979. Paramount's successful run of pictures extended into the 1980s and 1990s, generating hits like Airplane! , American Gigolo , Ordinary People , An Officer and a Gentleman , Flashdance , Terms of Endearment , Footloose , Pretty in Pink , Top Gun , Crocodile Dundee , Fatal Attraction , Ghost , the Friday
29583-460: Was still chairman emeritus; he referred to chairman Barney Balaban (born 1888) as "the boy". Such aged leadership was incapable of keeping up with the changing times, and in 1966, a sinking Paramount was sold to Charles Bluhdorn 's industrial conglomerate, Gulf and Western Industries . Bluhdorn immediately put his stamp on the studio, installing a virtually unknown producer named Robert Evans as head of production. Despite some rough times, Evans held
29756-502: Was temporarily closed with the objective of equipping it with the technology for the production of sound films . In the same year, Paramount began releasing Inkwell Imps , animated cartoons produced by Max and Dave Fleischer 's Fleischer Studios in New York City. The Fleischers, veterans in the animation industry, were among the few animation producers capable of challenging the prominence of Walt Disney . The Paramount newsreel series Paramount News ran from 1927 to 1957. Paramount
29929-454: Was the big player in New York City, and did not want the Publix theaters to overshadow theirs. The two companies brokered a non-competition deal for New York City and Chicago, and Loew's took over the New York City area projects, developing five wonder theaters . Publix continued Balaban's wonder theater development in its home area. On April 24, 1930, Paramount-Famous Lasky Corporation became
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