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Byzantine Empire

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112-514: Skaven may refer to: Skaven (Warhammer) , a race of anthropomorphic rat creatures in Games Workshop's Warhammer Fantasy setting Peter Hajba , a Finnish composer and graphics designer, nicknamed Skaven Topics referred to by the same term [REDACTED] This disambiguation page lists articles associated with the title Skaven . If an internal link led you here, you may wish to change

224-557: A Great Bastion (similar to the real-world Great Wall of China ), while the Dark Elves of Naggaroth have constructed a series of Watchtower fortresses. The Old World is a northerly region, roughly an analogue to Europe . It is a broadly temperate area dominated by several large human countries as well as smaller states controlled by Dwarfs and Wood Elves. There are also some areas controlled by Undead lords, or marauding Beastmen, Orcs, or Goblins. The Empire of Man, known to most as

336-461: A bitter civil war, resulting in the sundering of the race into three distinct kindreds: the evil, twisted Dark Elves, the proud, noble and magical High Elves who continue the ancient traditions from before the sundering, and a third group as the rustic, sylvan and mysterious Wood Elves. The High Elves inhabit the magical island of Ulthuan (analogous to Atlantis ), while the Dark Elves inhabit the continent of Naggaroth (correspondent to North America in

448-590: A compromise was brokered with Arab commanders to respect the town and its inhabitants, a practice that was common in many towns of the Iberian Peninsula . The Umayyad troops met little resistance. Considering that era's communication capabilities, three years was a reasonable time spent almost reaching the Pyrenees, after making the necessary arrangements for the towns' submissions and their future governance. Scholars have emphasized that animosity against

560-603: A corrupting influence upon mortals in the physical world. Their ultimate goal is to expand the Realm of Chaos, engulfing and destroying the physical world entirely. In contrast to the Realm of Chaos, the Chaos Wastes (also known as the Umbra Chaotica) are a part of the physical world. They are a vast, warped, cold and barren wasteland surrounding the northern polar region (and probably also the southern polar region) of

672-685: A different region of the empire. Grand Cathay have long ago constructed an enormous fortification called the Great Bastion on their northern border, to guard against incursions from Hobgoblins and the forces of Chaos who dwell on the Eastern Steppes. There is some trade with the human nations of the Old World (via the "Ivory Road") and the High Elves (via the sea), as well as coastal raids by the Dark Elves. But overall, contact between

784-547: A half centuries later, that "the people of Andalus did not observe them, thinking that the vessels crossing and recrossing were similar to the trading vessels which for their benefit plied backwards and forwards". They defeated the Visigothic army, led by King Roderic, in a decisive battle at Guadalete in July that year. In 712, Tariq's forces were then reinforced by those of his superior, the wali Musa ibn Nusayr , who planned

896-706: A marshy, frigid wilderness infested with monsters. Historically, Kislev has been inhabited by a succession of human ethnic groups: first the Roppsmenn, then the Ungols and most recently the Gospodars who have united the region. The state is ruled by Tzars (female title: Tzarina) and the current ruler is Tzarina Katarin, the "Ice Queen." Tzars rule over Boyars (the middle nobility) and the Druzhina (the lowest nobility, mostly composed of ethnic Gospodars). There's also

1008-415: A negotiated surrender, and thus lacked the element of personal conviction that modern ideas about religious faith would require", but the conquest of Dar al-Harb was motivated not by a goal of converting the population to Islam but by the belief that everyone was better off under Islamic rule. Abd ar-Rahman I founded an independent dynasty that survived until the 11th century. That line was succeeded by

1120-441: A second invasion, and within a few years both took control of more than two-thirds of the Iberian Peninsula . The second invasion comprised 18,000 mostly Arab troops, who rapidly captured Seville and then defeated Roderick's supporters at Mérida and met up with Tariq's troops at Talavera . The following year the combined forces continued into Galicia and the northeast, capturing Léon , Astorga and Zaragoza . According to

1232-538: A share in power, began to embrace Islam and the Arabic language . However, the majority of the population remained Christians using the Mozarabic Rite , and Latin ( Mozarabic ) remained the principal language until the 11th century. The historian Jessica Coope of University of Nebraska argues that the pre-modern Islamic conquest was unlike Christianization because the latter was "imposed on everyone as part of

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1344-469: A usurper who earned the allegiance of other Goths by deception, and the less reliable late-9th-century Chronicle of Alfonso III shows a clear hostility towards Oppa, bishop of Seville (or Toledo) and probably a brother of Wittiza, who appears in an unlikely heroic dialogue with Pelagius. There is also a story of Julian, count of Ceuta , whose wife or daughter was raped by Roderic and who sought help from Tangier . However, these stories are not included in

1456-681: A variety of short and small emirates ( taifas ) unable to stop the push of the expanding northern Christian kingdoms. The Almoravids (1086–1094) and the Almohads (1146–1173) occupied al-Andalus, followed by the Marinids in 1269, but that could not prevent the fragmentation of Muslim-ruled territory. The last Muslim emirate, Granada , was defeated by the armies of Castile (successor to Asturias ) and Aragon under Isabella and Ferdinand in 1492. The last wave of expulsions of Spaniards of Muslim descent took place in 1614. As discussed above, much of

1568-519: Is a cold land, north of the Empire but south of Norsca. It is primarily based on Russia , with some references to other Eastern European countries, such as the unit called winged lancer - a reference to the Polish winged hussar . Much of Kislev is cold steppe, although there is an extensive taiga forest in the east. To the northwest, there is an ill-defined border between Kislev and Troll Country,

1680-710: Is a major theme in the End Times campaign. Dwarfs are an ancient, gritty, and determined race integral in the founding of the Empire. Dwarfs are the greatest craftsmen in the Warhammer World, a skill largely matched by the Chaos Dwarfs who split from their brothers after being corrupted by Chaos. In the jungles of the Lustria continent ( Central and South America ) are the Lizardmen who were created by

1792-451: Is an alternate dimension which is found in several of Games Workshop's fictional universes, including Warhammer Fantasy. It is separate to the physical world of Warhammer, and draws inspiration from depictions of hell , the underworld and cosmic horror . The normal laws of physics and linear time / causality do not apply in the Realm of Chaos, and it is said that mortals who enter or even glimpse it tend to go insane. The Realm itself

1904-770: Is another powerful human civilization known as Grand Cathay (corresponding to China ).There is also Nippon ( Japan ), and Araby (Based loosely on the various Middle Eastern powers that ruled throughout the Middle Ages and Renaissance , most notably the Ottoman Empire ). Many factions, such as the Elves, the Lizardmen, the Ogres and the Halflings, have been created by the Old Ones : star-travelling gods responsible for

2016-529: Is believed that they are so numerous that if they worked together they would be able to destroy the world, however their innate predilection for cowardice and betrayal makes long term cooperation unlikely. Besides these, there are the Undead, who are a result of the black sorceries of the first necromancer, Nagash, in the long distant past. His legacy has left the Tomb Kings, who are the resurrected armies of

2128-439: Is composed of raw magical energy generated by the emotions and thoughts of sapient creatures such as humans. Thus, the Realm of Chaos is the source of magic in the Warhammer World, and this is why magic is such an unwieldy, dangerous and often mutating force. The Realm is inhabited by malevolent daemonic creatures made of magic, the souls of mortal creatures, and most notably the four evil Chaos Gods. These four "Ruinous Powers" exert

2240-669: Is credited with much of the strategy of conquering Al-Andalus. Consequently, the Berbers went on to stations in Galicia (possibly including Asturias) and the Upper Marches ( Ebro basin), but these lands remained unpleasant, humid and cold. The grievances resented by the Berbers under Arab rulers (attempts to impose a tax on Muslim Berbers, etc.) sparked rebellions in north Africa that expanded into Iberia. An early uprising took place in 730 when Uthman ibn Naissa (Munuza), master of

2352-519: Is notable for its "dark and gritty" background world, which references a range of historical cultures, and is populated with a variety of races such as humans , high elves, dark elves, wood elves, dwarfs, undead , orcs , lizardmen, and other creatures familiar to many fantasy/role-playing settings. The development of the setting began with the release of a game simply called 'Warhammer' in 1983. The Warhammer world drew inspiration from Tolkien 's Middle-earth , but also from Robert E. Howard ( Conan

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2464-520: Is one contemporary Christian source, the Chronicle of 754 , which ends that year and is regarded as reliable but often vague. There are no contemporary Muslim accounts, and later Muslim compilations, such as that of Al-Maqqari from the 17th century, reflect later ideological influence. Roger Collins writes that the paucity of early sources means that detailed specific claims need to be regarded with caution. The Umayyads took control of Hispania from

2576-500: Is probable that this army represented a continuation of a historic pattern of large-scale raids into Iberia dating to the pre-Islamic period, and hence it has been suggested that actual conquest was not originally planned. Both the Chronicle of 754 and later Muslim sources speak of raiding activity in previous years, and Tariq's army may have been present for some time before the decisive battle. It has been argued that this possibility

2688-685: Is recognisably Europe approximating to various historical periods including the Renaissance - the Empire being set over what was the Holy Roman Empire - medieval France, Roman Italy and Celtic Britain . Many events are lifted and modified directly from history, including the Black Plague and the Moorish invasion of Spain , and others from original fantasy sources. Like Middle-earth , Warhammer's Dwarfs are declining in population,

2800-574: Is supported by the fact that the army was led by a Berber and that Musa, who was the Umayyad Governor of North Africa, only arrived the following year – the governor had not deigned to lead a mere raid, but hurried across once the unexpected triumph became clear. The historian Abd al-Wāḥid Dhannūn Ṭāhā mentions that several Arab-Muslim writers mention the fact that Tariq decided to cross the strait without informing his superior and wali Musa. The Chronicle of 754 states that many townspeople fled to

2912-610: Is the Great Orthodoxy. The country's most important god is Ursun, the bear-god of winter and strength, and the Kislevites seem to have a special affinity with bears. Other important gods include Dazh (god of fire, the sun, summer, family and hospitality) and Tor (god of storms). The main cities of Kislev are the eponymous Kislev, Erengrad and Praag The Cursed, which rule over the vast Oblasts surrounding them. The country's northern frontier position means that it often bears

3024-594: Is the only major River in the Dark Lands, and it is heavily polluted by Chaos Dwarf industry. To the southwest is the Plain of Bones where the remains of many dead dragons can be found. This area draws practitioners of necromancy and the Undead. To the southeast are the Dragon Isles which are often cited as a desirable, if dangerous, location for voyages in search of riches to aim for. On its southern coastline in

3136-574: Is useless, though they themselves imagine that they are doing fine work. Upon them rests the curse of Allah, of the Angels and of man collectively His government and the Christian beliefs of his subjects were respected; in exchange, he pledged to pay a tax ( jizya ) and to hand over any rebels plotting against Umayyad rule or the Islamic religion. In that way, the life of many inhabitants remained much

3248-759: The Chekist , the secret police and the analogue of the Empire's Inquisition that's used by the Tzars against heritics and political enemies alike. Kislev's military is primarily composed of rotas of the Streltsi (firearm-welding infantry, hence the name) and the Winged Lancers - also known as "the Riders of the Dead,” for "they are mourned as if already deceased". The country's recently established official religion

3360-642: The Muslim historian Al-Tabari , Iberia was first invaded some sixty years earlier during the caliphate of Uthman ( Rashidun era). Another prominent Muslim historian of the 13th century, Ibn Kathir , quoted the same narration, pointing to a campaign led by Abd Allah bin Nafi al Husayn and Abd Allah bin Nafi al Abd al Qays in 32 AH (654 CE), but there is no solid evidence about this campaign. The first expedition led by Tariq consisted mainly of Berbers , who had themselves only recently come under Muslim influence. It

3472-586: The Umayyad Caliphate occurred between approximately 711 and the 720s. The conquest resulted in the destruction of the Christian Visigothic Kingdom of Spain and led to the establishment of a Muslim Arabian - Moorish state (or wilayah ), Al-Andalus . During the caliphate of the sixth Umayyad caliph al-Walid I ( r.  705–715 ), military commander Tariq ibn Ziyad departed from North Africa in early 711 to cross

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3584-539: The Visigoths , who had ruled for roughly 300 years. At the time of the conquest, the Visigothic upper class was beginning to fracture and had many problems with succession and maintaining power. That was partially because the Visigoths were only 1–2% of the population, which made it difficult to maintain control over a rebellious population. The ruler at the time was King Roderic but the manner of his ascent to

3696-714: The table top wargame Warhammer , the Warhammer Fantasy Roleplay (WFRP) pen-and-paper role-playing game , and a number of video games: the MMORPG Warhammer Online: Age of Reckoning , the strategy games Total War: Warhammer , Total War: Warhammer II and Total War: Warhammer III and the two first-person shooter games in the Warhammer Vermintide series, Warhammer: End Times - Vermintide and Warhammer: Vermintide 2 , among many others. Warhammer

3808-599: The "barbaric" and "decadent" Visigoth royal family. In 714, Musa ibn Nusayr headed north-west up the Ebro river to overrun the western Basque regions and the Cantabrian mountains all the way to Gallaecia , with no relevant or attested opposition. During the period of the second (or first, depending on the sources) Arab governor Abd al-Aziz ibn Musa (714–716), the principal urban centres of Catalonia surrendered. In 714, his father, Musa ibn Nusayr, advanced and overran Soria ,

3920-635: The Abbasid Caliphate. Although this was not accepted outside al-Andalus and those North African territories with which it was affiliated, Abd al-Rahman, and especially his successors, considered that they were the legitimate continuation of the Umayyad caliphate, i.e. that their rule was more legitimate than that of the Abbasids. It seems that Abd ar-Rahman never considered establishing a separate principality. (See Caliphate of Córdoba .) During

4032-482: The Barbarian ) and Michael Moorcock , as well as real-world history, particularly European history . What is recognizable as the Warhammer World began with the expansion material to the first edition of the game Warhammer, but was formulated as a distinct setting with a world map in the second edition. The Warhammer World borrowed considerably from historical events and other fantasy fiction settings. The Old World

4144-691: The Dead" lies to the South of the Badlands and Old World, west of the Dark Lands. To the west lies Araby and to the south, the Southlands. Umayyad conquest of Hispania Sassanid Persia Caucasus Other regions The Muslim conquest of the Iberian Peninsula ( Arabic : فَتْحُ الأَنْدَلُس , romanized :  fataḥ al-andalus ), also known as the Arab conquest of Spain , by

4256-630: The Elves have mostly departed for homelands in the West, and a Great Necromancer is reborn after the defeats in his Southern stronghold. There are numerous nations, races and ethnicities in the Warhammer World. Mankind, the most prominent, often proves to be the most susceptible to the corrupting influence of Chaos. Most of the featured human nations are based in the Old World (analogous to real world Europe ): The Empire ( Holy Roman Empire ), Bretonnia ( France and Arthurian Britain ), and Kislev ( Slavs of Russia , Poland , and Ukraine ). Further east of them

4368-543: The Empire, is the largest and oldest human civilization in the Old World. It is culturally, technologically, and geographically based on early modern Germany, with its name being an allusion to the historical Holy Roman Empire . To the east lie the World's Edge Mountains, to the west Bretonnia, to the south the Border Princes/Badlands and to the north is Kislev and the sea. The main cities (which mostly lie in

4480-517: The Great Vortex, a magical storm that drains excess magical energy from the world, fed by a global network of waystones maintained by the High Elves. If the Vortex were to fail, magical energy would build up and allow large scale invasions of Daemons from the Realm of Chaos. Naggaroth is the cold, bleak land analogous to North America . It is dominated by the cruel Dark Elves, who broke away from

4592-465: The Greeks [Iberians] would increase, they would fly in all directions for fear of the threatened invasion, and their dread of the Berbers waxed so greatly that it was instilled into their nature, and became in after times a prominent feature in their character. On the other side, the Berbers having been made acquainted with this ill-will and hatred of the people of Andalus towards them, hated and envied them

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4704-502: The High Elves following a destructive civil war called the Sundering. In general Naggaroth is quite wild and sparsely inhabited. In the north it has a tundra climate, while in the centre pine forests grow, inhabited by Beastmen. In the south lie steaming subtropical swamps and a land bridge to Lustria. The Dark Elves dwell primarily in large cities in the northeast: Naggarond (the capital), Ghrond, Clar Karond, Karond Kar and Har Ganeth. In

4816-769: The Lower Rhone to deal with the Berber revolt in the south instead. The following year, the Berber garrisons stationed in León , Astorga and other north-western outposts gave up their positions, and some of them even embraced the Christian religion. The Muslim settlement was thereafter established permanently south of the Douro 's banks. The Berber rebellions swept the whole of al-Andalus during Abd al-Malik ibn Katan al-Fihri 's term as governor. Reinforcements were then called from

4928-634: The Maghreb . Walter Kaegi says Tabari's tradition is dubious and argued that conquest of the far western reaches of the Mediterranean Sea was motivated by military, political and religious opportunities. He considers that it was not a shift in direction due to the Muslims failing to conquer Constantinople in 678. Precisely what happened in Iberia in the early 8th century is uncertain. There

5040-581: The Old Ones to aid in their great works. The Slann, who act as leaders and priests, now lead the Lizardmen blindly, via ancient prophecies containing almost incomprehensible instructions left by the Old Ones. The culture and aesthetic of the Lizardmen are heavily inspired by those of the Aztec and Mayan cultures. Orcs and Goblins , and their kin (also known as Greenskins), are relatively primitive and disorganized, but their instinctive belligerence threatens

5152-821: The Phoenix King (High King) in Lothern and the Everqueen in Avelorn. Prior to the High Elves, Ulthuan was inhabited by many Dragons, and many still slumber here under the mountains. Outside of infrequent invasions, the only threats on Ulthuan are monsters in the Annuli Mountains. As Ulthuan is a magical floating island, the Underway and Under-Empire do not extend to it. At the centre of the Inner Sea lies

5264-430: The Straits of Gibraltar , with a force of about 1,700 men, to launch a military expedition against the Visigoth -controlled Kingdom of Toledo , which encompassed the former territory of Roman Hispania . After defeating king Roderic at the Battle of Guadalete in July the same year, Tariq was reinforced by an Arab force led by his superior wali Musa ibn Nusayr and continued northward. In 713, Theodemir ,

5376-485: The Visigothic count of Murcia conditionally surrendered, and in 715, Abd al-Aziz ibn Musa was named the first governor of Al-Andalus , naming Seville as his capital. By 717, the Umayyads had invaded Gaul to launch their first raids into Septimania . By 719, Barcelona and Narbonne had also been captured. From 740 to 742, the invasion was then disrupted by the Berber Revolt , and in 755 when an Abbasid force led by Yusuf ibn Abd al-Rahman al-Fihri landed to claim

5488-476: The Visigothic rule in some regions of the Visigothic Kingdom, including to a greater extent the deep disagreements and resentment involving the local Jewish communities and the ruling authorities, weakened the kingdom and played a pivotal role in the ultimate success of the Umayyad Conquest of Iberia. In 713, Abd al-Aziz ibn Musa subdued the forces of the Visigothic count Theodemir (or Tudmir ), who had taken over southeastern Iberia from his base in Murcia after

5600-468: The World's Edge Mountains and Mountains of Mourn. It lacks any real-world equivalent, but is similar to Mordor of Tolkien 's Middle-earth , with a dry climate and many volcanoes. In the northern Dark Lands is the empire of the Chaos Dwarfs . They are the most powerful faction in the region, and mesh industrialisation and mesopotamian influences. Outside of this area, the Dark Lands are mostly dominated by barbaric Orcs and Goblin tribes. The River Ruin

5712-417: The area thought to be part of King Roderic's territory, Mérida also staged a prolonged resistance to the Umayyad advance but was ultimately conquered in mid-summer 712. As of 713 (or 714), the last Visigothic king, Ardo , took over from Achila II, with effective control over only Septimania and probably the eastern Pyrenean threshold and coastal areas of the Tarraconense . Islamic laws did not apply to all

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5824-419: The award-winning Anno Dracula series . Early novels were published as "GW Books" by Boxtree Ltd, but more recently novels have been under Games Workshop's publishing arm, the Black Library . Warhammer Monthly was a comic book , published by Black Library , which ran for over 5 years and included strips set in the other areas of the Warhammer Universe. Generally running concurrently with Warhammer Monthly

5936-456: The backstory, there was previously a unified Undead Army. Outside of games, there have been novels, novellas and short stories by various authors set in the Warhammer world, the most famous of which are the novels featuring Gotrek and Felix by William King . The Gotrek and Felix series was taken over by Nathan Long , starting with Orcslayer in 2006. Warhammer Fantasy author Stephen Baxter has stated that according to Marc Gascoigne

6048-447: The banner of the Umayyads did not mix together, remaining in separate towns and boroughs. The Berbers, recently subdued and superficially Islamized , were usually in charge of the most difficult tasks and the most rugged terrains, similar to the ones found in their North African homeland, while the Arabs occupied the gentler plains of southern Iberia. Notable military leaders came to include Berbers in their ranks, such as Tariq Ziyad who

6160-416: The battle, though not clear, was probably the Guadalete River . Roderic was believed to have been killed, and a crushing defeat would have left the Visigoths largely leaderless and disorganized, partly because the ruling Visigoth population is estimated to have been a mere 1 to 2% of the total population. While this isolation is said to have been "a reasonably strong and effective instrument of government"; it

6272-435: The book has "excellent line drawings and action illustrations as well as [its] practical game value [...] well worth the price to anyone who wishes to campaign." Living underneath much of the known world are the Skaven, diabolical ratmen living in a subterranean dog-eat-dog Machiavellian society, called the "Under-empire". They are divided into clans such as Clan Eshin, master assassins, or Clan Skryre, master engineers. It

6384-416: The brunt of devastating Chaos invasions, as Kislevite warriors spill their blood to keep the southern lands safe. Combined with poor soil and notoriously freezing winters, this has made the Kislevites a hardy, no-nonsense people. Out of necessity, Kislev has retained good relations with The Empire and Dwarfs: close allies against Chaos. The Dark Lands lie east of the Old World and west of the Far East, between

6496-490: The country lie the Forest of Arden and Massif Orcal, two wild regions inhabited by Beastmen and Orcs/Goblins, respectively. Dominated by feudal dukedoms and ruled by a King, Bretonnia has a stark class divide between the wealthy knightly nobility, and the peasants who live in poverty and squalor, with very low class mobility . The nobility are supposed to follow a code of chivalry, and a small number eventually complete religious pilgrimage, becoming virtuous Grail Knights. However

6608-454: The creation of most of the setting's sentient races. These Old Ones were brought low by the daemonic forces inadvertently unleashed by the collapse of their Warp Gates (one on the North Pole and one on the South Pole ), leaving their creations to fend for themselves. This backstory also provides an easy explanation for the presence of a variety of familiar fantasy races. Ogres and Halflings, for example, are closely related. Both are resistant to

6720-408: The distant mountainous north of the peninsula. In 756, Abd al-Rahman I , a survivor of the recently overthrown Umayyad dynasty, landed in al-Andalus and seized power in Cordova and Seville , and proclaimed himself emir or malik , removing any mentions of the Abbasid Caliphs from the Friday prayers. In the wake of those events, southern Iberia became de jure and de facto independent from

6832-487: The dominant power on the continent, and their ancient Temple-Cities (the greatest of which are Itza and Hexoatl) can be seen deep in the Jungle. Despite their bestial appearance, the Lizardmen are actually staunch opponents of Chaos and protectors of Order, although they are often apathetic towards the other races and hostile to those who trespass on Lustria. The wildlife of Lustria is dominated by large reptiles resembling dinosaurs and pterosaurs , and large insects which form

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6944-417: The earliest accounts of the conquest. Musa ibn Nusayr 's first reconnaissance missions to Hispania returned with reports of "great splendor and beauty", which increased Muslim desires to invade Hispania. During one of the multiple raids in 710, the Muslims "made several inroads into the mainland, which produced a rich spoil and several captives, who were so handsome that Musa and his companions had never seen

7056-404: The east and west is quite limited, and Grand Cathay is fairly isolationist. For the videogame Total War: Warhammer III , Games Workshop has worked together with British developer Creative Assembly to create background information for Grand Cathay, so that the faction may be included in the game. Various tunnels, caverns and entire cities, lie beneath the Old World, World's Edge Mountains and

7168-410: The eastern Pyrenees (Cerretanya), allied with the duke Odo of Aquitaine and detached from Cordova. The internal frictions continually threatened (or sometimes may have spurred) the ever-expanding Umayyad military effort in al-Andalus during the conquest period. Around 739, on learning the news of Charles Martel 's second intervention in Provence , Uqba ibn al-Hajjaj had to call off an expedition to

7280-503: The establishment of the Arabs in southern Septimania during Al-Samh ibn Malik al-Khawlani 's tenure as wali. Narbonne fell (720), and no sooner had he garrisoned it than the Arab commander led an offensive against Toulouse . During this Umayyad thrust or its aftermath, King Ardo died (721). In the first stage of the invasion, the armies were made up of Berbers from northern regions of North Africa, together with different groups of Arabs from Western Asia . These peoples, clustered around

7392-400: The establishment of the independent Umayyad Emirate of Cordova . It was in this period of unrest that the Frankish king Pepin finally captured Narbonne from the Andalusians (759) . In Yusuf's and Abd-ar-Rahman's fight for power in al-Andalus, the "Syrian" troops, a mainstay of the Umayyad Caliphate, split. For the most part, Arabs from the Mudhar and Qais tribes sided with Yusuf, as did

7504-435: The ferocious charge and individual fighting skills rather than organized generalship. In issue 203 of Dragon #203 (March 1994), Bob Bigelow liked the fact that the details were told through stories that "details animosity levels between orc and goblin and the importance of shamans." He also noted that "The armies list is split between the different types of orcs and goblins, as well as monsters' allies." Bigelow concluded that

7616-401: The first forays across the Pyrenees into Septimania . In addition, he laid out the foundations of Umayyad civil administration in Iberia, by sending civil administration officials ( judges ) to conquered towns and lands guarded by garrisons established usually next to the population nuclei. Moreover, al-Hurr restored lands to their previous Christian landowners, which may have added greatly to

7728-436: The first human civilisation, in the hot desert lands of Nehekhara to the south of the Old World (based on Ancient Egypt ), the Vampire Counts in the Old World (based upon Dracula which is set in Transylvania ), the zombie pirates of Luthor Harkon's Vampire Coast found on the eastern coast of Lustria (based on stereotypical pirates of the 18th century ), and Nagash in his own city of undead. Prior to Games Workshop retconning

7840-406: The great differences between the provinces, the people of the Empire are kept united by their "steel, gunpowder and faith in Sigmar" as well as a common language: Reikspiel. Bretonnia lies west of the Empire, across the Grey Mountains, and north of Estalia. Bretonnia is a temperate land with a mild climate and fertile soils, inspired by Medieval France and legends of King Arthur . In the centre of

7952-468: The hills rather than defend their cities, which might support the view that this was expected to be a temporary raid rather than a permanent change of government. The Chronicle of 754 stated that "the entire army of the Goths, which had come with him [Roderic] fraudulently and in rivalry out of hopes of the Kingship, fled". This is the only contemporary account of the battle and the paucity of detail led many later historians to invent their own. The location of

8064-640: The idea of Chaos in Warhammer was inspired by The Eternal Champion and its sequels, written by Michael Moorcock , who made use of ideas from Three Hearts and Three Lions by Poul Anderson . The Warhammer elves were inspired by The Broken Sword by Poul Anderson as well the Middle-earth canon of J. R. R. Tolkien . Early in his career, Kim Newman wrote Warhammer novels under the pen name Jack Yeovil. Some elements from these books (in particular his heroine Genevieve Dieudonné) later reappeared in

8176-435: The indigenous (second- or third-generation) Arabs from northern Africa, but Yemeni units and some Berbers sided with Abd-ar-Rahman, who was probably born to a North African Berber mother himself. By 756, south and central al-Andalus (Cordova, Sevilla) were in the hands of Abd-ar-Rahman, but it took another 25 years for him to hold sway over the Upper Marches (Pamplona, Zaragoza and all of the northeast). The Iberian Peninsula

8288-511: The like of them". According to Ahmad al-Maqqari ’s chronicle, written 900 years later, the natives of Hispania viewed the Berbers in a similar way as the Byzantines viewed the Arabs, as barbarians, and feared an invasion by them. Whenever some of the scattered tribes of Berbers inhabiting along the northern coast of Africa happened to approach the sea shore, the fears and consternation of

8400-493: The link to point directly to the intended article. Retrieved from " https://en.wikipedia.org/w/index.php?title=Skaven&oldid=1233910343 " Category : Disambiguation pages Hidden categories: Short description is different from Wikidata All article disambiguation pages All disambiguation pages Skaven (Warhammer) Warhammer Fantasy is a fictional fantasy universe created by Games Workshop and used in many of its games, including

8512-658: The local ruler, Theodemir, would remain in power as long as he recognized Muslim suzerainty, constituted in Abd al-Aziz, and paid monetary tribute. Furthermore, Abd al-Aziz agreed that his forces would not plunder or "harass" Theodemir's town or people, an agreement that extended to seven more towns as well. Abd Al-Aziz sent messages to the governors of the different Islamic provinces denouncing non-Muslims: O ye who believe! The non-Muslims are nothing but dirt. Allah has created them to be partisans of Satan; most treacherous in regard to all they do; whose whole endeavor in this nether life

8624-523: The main food source of the Lizardmen. There is also various human, elven colonies along the coast, and undead (resulting from shipwrecked vampires) dominate The Vampire Coast in the east. In Lustria's west there is the volcanic Spine of Sotek mountains, and to the west of that is the more arid west coast. To the east of Lustria, across the Great Ocean, lies the Southlands. To the north, across an isthmus, lies Naggaroth. Nehekhara, also called "The Land of

8736-578: The majority of the upper classes are fiercely oppressive towards the peasants. The main god of the nobility is the Lady of the Lake, although the peasant classes worship the polytheistic gods of the rest of the Old World, particularly Rhya. Bretonnia nominally includes the forest of Loren, although in reality most Bretonnians fear and avoid the Woodland Realm, and have many superstitions about it. Kislev

8848-562: The more, this being in a certain measure the reason why even a long time afterwards a Berber could scarcely be found who did not most cordially hate an Andalusian [people of Spanish/Christian descent], and vice versa, only that Berbers being more in want of Andalusians than these are of them According to the later chronicler Ibn Abd al-Hakam , the Tangier governor Tariq ibn Ziyad led a force of approximately 7,000 men from North Africa to southern Spain in 711. Ibn Abd al-Hakam reports, one and

8960-411: The mutating effects of Chaos energies (fuelled by hearty appetites and efficient metabolisms), but have opposite physical templates. The Elves were the first civilized race to walk the Warhammer world. Brought into creation by the Old Ones, the Elves showed a natural talent for magic and superlative martial skill. The once thriving civilization of the Elves was torn asunder many thousands of years ago by

9072-613: The new rulers, fell out with the Roman Church during the Adoptionist controversy (late 8th century). Rome relied on an alliance with Charlemagne (in war with the Cordovan emirs) to defend its political authority and possessions and went on to recognize the northern Asturian principality ( Gallaecia ) as a kingdom apart from Cordova and Alfonso II as king. The population of al-Andalus, especially local nobles who aspired to

9184-513: The nomadic Mongol Empire , as well as some of the cavemen and Neanderthal tropes. The Ogres also have a race of slave Gnoblars (relatives of Goblins), and are said to be always hungry, valuing food as much as gold. This area of the Warhammer World is equivalent to East/Southeast Asia. It is not greatly developed in the published games or fiction, but there are human civilizations there, specifically Ind, Grand Cathay, and Nippon (which are equivalents of India , China and Japan respectively). To

9296-537: The north, and even to the land, climate and flow of time. The Chaos Wastes are inhabited by various mutated flora and fauna, Daemons, Chaos monsters (including Beastmen ), Greenskins and the barbaric human tribes of the Norse, Kurgan, Hung and Tong. These Warriors of Chaos worship the evil Chaos Gods whose influence is strong in the Wastes. In order to guard against incursions from the north, Grand Cathay has constructed

9408-552: The ocean (equivalent to the Atlantic) to the west of the Old World, and east of the New World. It draws inspiration from Atlantis , Melniboné and Numenor . The Annuli Mountains run through the centre of the island. The capital and largest city of the High Elves is Lothern, located at a strait connecting the outer Ocean and Ulthuan's Inner Sea. Politically, the island is divided up into 10 Kingdoms, although they all owe loyalty to

9520-606: The other end of the Mediterranean in a military capacity: the "Syrian" junds (actually Yemeni Arabs). The Berber rebellions were quelled in blood, and the Arab commanders came up reinforced after 742. Different Arab factions reached an agreement to alternate in office, but this did not last long, since Yusuf ibn 'Abd al-Rahman al-Fihri (opposed to the Umayyads) remained in power up to his defeat by Abd al-Rahman I in 756, and

9632-403: The personified flaws of sapient beings; the inner daemons of living things come back through a magic medium as literal daemons to torment and kill. The ultimate victory of these forces is often hinted at, highlighting a strong assumption that sentient beings are fundamentally flawed and will eventually bring about their own destruction via the forces of Chaos. The possibility of the victory of Chaos

9744-467: The power vacuum after King Roderic's defeat. Theudimer then signed a conditional capitulation by which his lands were made into an autonomous client state under Umayyad rule. The Treaty of Theodemir in 713 represents a form of indirect rule that Abd al-Aziz, son of Musa the Umayyad governor of Ifriqiya, installed over "a Visigothic potentate named Theodemir (Tudmir, in Arabic)". The treaty entailed that

9856-577: The primary god worshipped in the Empire, representing justice and strength, although there are also other important ones such as Ulric (god of wolves, winter and battle), Shallya (goddess of mercy and healing), Rhya (goddess of harvest and family) and Morr (god of death and the afterlife). The Empire is a large, diverse country based around several large rivers: the Reik, Talabec, Stir and Aver. The various Provinces are each ruled by an Elector Count or equivalent, who elect an Emperor to rule for life. Despite this,

9968-440: The provinces have a great deal of autonomy to govern and defend themselves, and there has been centuries-long periods of civil war and contending-Emperors/Empresses. The centre and north of the country is dominated by huge forests, which often house bandits, Chaos cultists, Orcs/Goblins or Beastmen who prey on isolated settlements. The south of the country has a warmer climate and is dominated by grassland and extensive fields. Despite

10080-502: The real world), a desolate icy wilderness and the Wood Elves live in the forests of Athel Loren in the Old World. Many races have fallen to, or been corrupted by Chaos. The barbaric Warriors of Chaos (formerly called "Hordes of Chaos") invade the civilized nations from the far northern Chaos Wastes. Beastmen, the human-animal hybrid products of Chaos are found in the dark forests of the entire Warhammer world. The Chaos forces are

10192-587: The rest of the world. Most cities of the Dwarfs are underground, and many Orc/Goblin settlements are as well (the Night Goblins are especially known for being cave-dwellers and rarely come to the surface during daylight). In ages past, the Dwarfs built the Underway , a great system of highways, mines and settlements which stretched huge distances between their great underground fortress-cities. Today, much of

10304-504: The revenue of the Umayyad governors and the caliph of Damascus, by increasingly imposing the vectigalia on the former, a tax that was applied on a specific region or estate, not per capitation ( jizya ). Only non-Muslims were subject to taxation, apart from a Muslim subject's compulsory alms-giving . The task of establishing a civil administration in conquered al-Andalus was essentially completed by Governor Yahya ibn Salama al-Kalbi 10 years later. The period following al-Hurr's office saw

10416-522: The river delta region lies the frontier human settlement Pigbarter. East of the Dark Lands lie the Mountains of Mourn and Ancient Giant Lands, extremely high mountains with a cold climate, which resemble the Himalayas of the real world. This region is inhabited by fierce monsters resembling pleistocene megafauna . The brutish, semi-nomadic Ogre Kingdoms dominate here. They are primarily based on

10528-548: The same as before Tariq's and Musa's campaigns. The treaty signed with Theudimer set a precedent for the whole of Iberia, and towns surrendering to Umayyad troops experienced a similar fate, including probably the muwallad Banu Qasi based in the Ebro Valley and other counts and landowners. Some towns (Cordova, Toledo, etc.) were stormed and captured unconditionally by the Umayyads to be governed by direct Arab rule. In

10640-639: The south lies the Hinterlands of Khuresh (which is inhabited by Nāgas ) and Lost Isles of Ethlis, equivalent to Southeast Asia . Grand Cathay is the largest human empire in Warhammer Fantasy, ruled by the Celestial Dragon Emperor and Moon Empress, who are immortal dragons able to shapeshift into human form. They delegate most governing of Cathay to 5 of their children, who are also immortal shapeshifting dragons and each rule

10752-488: The south) are Altdorf (the current capital), Middenheim, Nuln, Talabheim and Averheim. The Empire was originally founded thousands of years ago, when the Warrior-King Sigmar Heldenhammer (a Conan the Barbarian and Charlemagne -type figure) united several bronze-age tribes, and allied with the Dwarfs, to face the greater threats of Orcs and Goblins, Undead and Chaos. Sigmar has since become

10864-409: The subjects of the new rulers. Christians continued to be ruled by their own Visigothic law code ( Forum Iudicum ) as before. In most of the towns, ethnic communities remained segregated, and newly arriving ethnic groups (Syrians, Yemenites, Berbers and others) would erect new boroughs outside existing urban areas. However, that would not apply to towns under direct Umayyad rule. In Cordova, the cathedral

10976-439: The supplemental book Orcs and Goblins , first published in 1993. The phrase "orcs & goblins" also refers collectively to all of the races that are described in this book, which includes other "greenskins" as well. The book includes background information, illustrations, and game rules for these races. The Orcs and Goblins represent a generic Dark Ages warband army with little internal cohesion and discipline, and relying on

11088-589: The territory from the Umayyads. However, an Umayyad army was decisively defeated by Pelagius of Asturias at the Battle of Covadonga in the mountains of Asturias, securing a Christian stronghold in Northern Spain. By 781, Abd al-Rahman I had quashed all rebellions and rivals and consolidated Umayyad rule over an almost wholly reunified Iberia, a presence that would remain until the Reconquista, which

11200-604: The throne is unclear. There are accounts of a dispute with Achila II , son of his predecessor Wittiza . Later regnal lists, which cite Achila and omit Roderic, are consistent with the contemporary account of civil war. Numismatic evidence suggests a division of royal authority, with several coinages being struck, and that Achila II remained king of the Tarraconsense (the Ebro basin) and Septimania until circa 713. The nearly-contemporary Chronicle of 754 describes Roderic as

11312-410: The underway is in ruins and highly dangerous. Many former Dwarf cities and Underway sections are now occupied by Night Goblins and Skaven (a race of evil, intelligent anthropomorphic rats, about the size of a human). The Dwarfs, Skaven and Orcs/Goblins are locked in a constant three-way war for control of the underground. Ulthuan is a ring-shaped island continent, controlled by the High Elves. It lies in

11424-470: The unification of al-Andalus in the reign of Abd ar-Rahman before his death in 788, al-Andalus underwent centralization and slow but steady homogenization. The autonomous status of many towns and regions negotiated in the first years of the conquest was reversed by 778, in some cases much earlier (Pamplona by 742, for example). The Hispanic Church based in Toledo, whose status remained largely undiminished under

11536-566: The various nations. Their violent nature commonly causes wars against not only the neighboring peoples, but also their own kind. They are found predominantly in the forests and mountains of the Old World, as well in the jungles to the south and stretched across the steppes to the East, but their kin can be found all over the world, inhabiting almost all continents and adapting to their environments. Thus there are many sub-species of Orcs and Goblins such as Black Orcs and Night Goblins. They are described in

11648-533: The west lie the Black Spine Mountains, home to outcast Dark Elves called Shades, and the dry west coast. To the north, Naggaroth borders the Chaos Wastes and the Dark Elves have constructed a system of Watchtowers to defend against Chaos incursions. Lustria is a tropical southern continent equivalent to South America . Most of the continent is covered in extremely dangerous tropical rainforest full of poisonous and venomous creatures. The Lizardmen are

11760-467: The western Basque regions, Palencia , and as far west as Gijón or León , where a Berber governor was appointed with no recorded opposition. The northern areas of Iberia drew little attention from the conquerors and were hard to defend when taken. The high western and central sub-Pyrenean valleys remained unconquered. At this time, Umayyad troops reached Pamplona , and the Basque town submitted after

11872-499: The world. The Wastes border Grand Cathay, the Eastern Steppes, the Ogre Kingdoms, Norsca and Naggaroth. Norsca and the Eastern Steppes are sometimes considered to be part of the Wastes. At the north pole, there is a great collapsed Chaos Portal which allows travel between the physical world and the Realm of Chaos. This Portal spews dangerous, raw magical energy into the physical world, causing mutations to any person or creature in

11984-447: Was Inferno! - also published by Black Library - a magazine which compiled short stories and occasional unconnected illustrations set in the fictional backgrounds of Games Workshop. Games Workshop licensed out the rights for comic books. Boom! Studios have been working on a series of Warhammer and Warhammer 40,000 comics, written by Dan Abnett and Ian Edginton . The first was the Warhammer 40k strip Damnation Crusade , but this

12096-414: Was aimed at reclaiming the entire Iberian Peninsula for Christianity . The historian al-Tabari transmits a tradition attributed to Caliph Uthman , who stated that the road to Constantinople was through Hispania, "Only through Spain can Constantinople be conquered. If you conquer [Spain] you will share the reward of those who conquer [Constantinople]". The conquest of Hispania followed the conquest of

12208-742: Was followed by one in the fantasy universe Forge of War . When this was finished, they started a new series located in the Warhammer Fantasy universe, called Warhammer - Condemned by Fire . This series features a witch-hunter fighting the Chaos minions in the remote regions of the Empire. The Realm of Chaos (also called the Warp, the Aethyr, the Empyrean, the Realm of Souls or the Immaterium)

12320-549: Was highly "centralised to the extent that the defeat of the royal army left the entire land open to the invaders". The resulting power vacuum , which may have indeed caught Tariq completely by surprise, would have aided the Muslim conquest. It may have been equally welcome to the Hispano-Roman peasants who were probably – as D.W. Lomax claims – disillusioned by the prominent legal, linguistic and social divide between them and

12432-486: Was partitioned and shared to provide for the religious needs of Christians and Muslims. The situation lasted some 40 years until Abd ar-Rahman's conquest of southern Spain (756). An early governor (wali) of al-Andalus, al-Hurr ibn Abd al-Rahman al-Thaqafi , spread the rule of the Umayyad Caliphate up to the Ebro Valley and the northeastern borders of Iberia, pacifying most of the territory and initiating in 717

12544-480: Was the westernmost tip of the Umayyad Caliphate of Damascus and was under the rule of the governor of Ifriqiya . In 720, the caliph even considered abandoning the territory. The conquest was followed by a period of several hundred years during which most of the Iberian peninsula was known as al-Andalus, dominated by Muslim rulers. Only a handful of new small Christian realms managed to reassert their authority across

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