A video game genre is an informal classification of a video game based on how it is played rather than visual or narrative elements. This is independent of setting , unlike works of fiction that are expressed through other media, such as films or books . For example, a shooter game is still a shooter game, regardless of where or when it takes place. A specific game's genre is open to subjective interpretation. An individual game may belong to several genres at once.
129-495: A beat 'em up (also known as brawler and, in some markets, beat 'em all ) is a video game genre featuring hand-to-hand combat against a large number of opponents. Traditional beat 'em ups take place in scrolling , two-dimensional (2D) levels, while a number of modern games feature more open three-dimensional (3D) environments with yet larger numbers of enemies. The gameplay tends to follow arcade genre conventions, such as being simple to learn but difficult to master, and
258-552: A boss —an enemy much stronger than the other enemies—at the end of each level. Beat 'em ups often allow the player to choose between a selection of protagonists—each with their own strengths, weaknesses, and set of moves. The combat system typically tends to be more highly developed than other side-scrolling action games. Attacks can include rapid combinations of basic attacks ( combos ) as well as jumping and grappling attacks. Characters often have their own special attacks , which leads to different strategies depending on which character
387-430: A free-roaming action-adventure mode. Both games include distinct minigame modes such as "Chess Kombat", an action- strategy game . Two other bonus minigames, "Puzzle Kombat" inspired by Puzzle Fighter and "Motor Kombat" inspired by Mario Kart , feature super deformed versions of Mortal Kombat characters. The games contain various unlockable content and hidden cheats . I think [ Mortal Kombat ] represents
516-615: A "brawler") is a type of action game where the player character must fight a large number of enemies in unarmed combat or with melee weapons. Gameplay consists of walking through a level , one section at a time, defeating a group of enemies before advancing to the next section; a boss fight normally occurs at the end of each level. Arcade versions of these games are often quite difficult to win, causing players to spend more money. Beat 'em ups are related to but distinct from fighting games, which are based around one-on-one matches rather than scrolling levels and multiple enemies. Such terminology
645-502: A budget of well under $ 100 million (projected at between $ 40–50 million ) and a release date of 2013, but was ultimately delayed due to budget constraints. Tancharoen quit the production in October 2013. A reboot , Mortal Kombat (2021), was released on April 23, 2021, to mixed reviews, grossing over $ 84 million worldwide from theaters while also releasing simultaneously on the streaming service HBO Max . Production restarted on
774-667: A certain degree of success, and entered the Japanese arcade earnings charts at number-two in August 1996. Core Design 's Fighting Force (1997) was anticipated to redefine the genre for 32-bit consoles through its use of a 3D environment. However, it was met with a lukewarm reception. The beat 'em up genre declined in the late 1990s, largely disappearing from arcades by the end of the decade. In 2000, Squaresoft published The Bouncer (2000), developed by DreamFactory and designed by former Virtua Fighter designer Seiichi Ishii , for
903-581: A co-production between Warner Bros. Animation and either Studio Mir or Digital eMation . The first, Mortal Kombat Legends: Scorpion's Revenge , was released in April 2020, as the first R-rated Mortal Kombat film. The second film, Mortal Kombat Legends: Battle of the Realms , was released in August 2021. The third film, Mortal Kombat Legends: Snow Blind , was released on October 11, 2022. A fourth film, Mortal Kombat Legends: Cage Match ,
1032-450: A combat motif as beat 'em ups, including fighting games. However, they were differentiated by a specific prefix; games like Double Dragon or Final Fight were called "scrolling beat 'em ups" and games such as Street Fighter II or Mortal Kombat were referred to as "one on one beat 'em ups". Fighting games were still being called "beat 'em up" games in the UK gaming press up until the end of
1161-525: A different array of punches, kicks and blocks. Mortal Kombat 4 was the first Mortal Kombat game in which the characters could move in three dimensions and the first to use 3D computer graphics . From Deadly Alliance to Mortal Kombat: Deception , characters had three fighting styles per character: two unarmed styles, and one weapon style. While most of the styles used in the series are based on real martial arts , some are fictitious. Goro's fighting styles, for example, are designed to take advantage of
1290-462: A display of friendship towards the enemy instead of slaughter, and Babalities, which turn the opponent into a baby. The series takes place in a fictional universe consisting of numerous realms which, according to in-game backstories, were created by the Elder Gods, an ancient, ethereal pantheon of almightest, eternal preternatural beings. The Mortal Kombat: Deception manual described six of
1419-567: A feature that allows players to perform their own Fatalities by conducting a series of violent moves chosen from a pool that is common to all characters. Other finishing moves in the various Mortal Kombat games include Animalities (introduced in Mortal Kombat 3 ), in which the victor turns into an animal to violently finish off the opponent; Brutality (introduced in Ultimate Mortal Kombat 3 ) which consists of bashing
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#17327720343741548-566: A fighting game featuring a digitized version of Van Damme. Intending to make a game "a lot more hard edge, a little bit more serious, a little bit more like Enter the Dragon or Bloodsport " than contemporary cartoonish fighting games, Tobias and Boon decided to continue their project even after the deal to use the Bloodsport license fell through. The first of Mortal Kombat characters, Johnny Cage (Daniel Pesina), became "a spoof on
1677-538: A franchise consisting of action-adventure games , a comic book series, a card game, films, an animated TV series, and a live-action tour. Mortal Kombat has become the best-selling fighting game franchise worldwide and one of the highest-grossing media franchises of all time . The series has a reputation for high levels of graphic violence, including, most notably, its fatalities , which are finishing moves that kill defeated opponents instead of knocking them out. Controversies surrounding Mortal Kombat , in part, led to
1806-564: A game that is played from a first-person perspective and involves the practice of shooting. Whereas " shooter game " is a genre name, "first-person shooter" and " third-person shooter " are common subgenres of the shooter genre. Other examples of such prefixes are real-time , turn based , top-down and side-scrolling . Genre names may evolve over time. The platform game genre started as "climbing games", based on Steve Bloom's 1982 book Video Invaders , as they were inspired by games like Donkey Kong with ladders and jumping. The same term
1935-498: A genre identifier, such as with " Christian game " and " serious game " respectively. However, because these terms do not indicate anything about the gameplay of a video game, these are not considered genres. Video game genres vary in specificity, with popular video game reviews using genre names varying from " action " to "baseball". In this practice, basic themes and more fundamental characteristics are used alongside each other. A game may combine aspects of multiple genres in such
2064-829: A more traditional side-scrolling beat 'em up Armies of the Night as bonus content, which was acclaimed along with the main game and was later released on the PlayStation Portable . Capcom's Viewtiful Joe (2003), directed by Devil May Cry creator Hideki Kamiya, used cel-shaded graphics and innovative gameplay features (such as the protagonist's special powers) to "reinvigorate" its traditional 2D scrolling formula. Releases such as God Hand in 2006 and MadWorld in 2009 were seen as parodies of violence in popular culture, earning both games praise for not taking themselves as seriously as early beat 'em up games. Classic beat 'em ups have been re-released on services such as
2193-961: A player-decided champion defeat him and erase his timeline from existence. Through its iterations, the series has featured scores of player characters , some of them becoming mainstays, such as Baraka , Cassie Cage , Cyrax , Ermac , Fujin , Goro , Jade , Jax , Johnny Cage , Kabal , Kano , Kenshi , Kintaro , Kitana , Kung Lao , Li Mei, Liu Kang , Mileena , Motaro , Nightwolf , Noob Saibot , Quan Chi , Raiden , Rain , Reptile , Scorpion , Sektor , Shang Tsung , Shao Kahn , Sheeva , Shinnok , Sindel , Skarlet , Smoke , Sonya Blade , Stryker , Sub-Zero and Tanya . Among them are Earth's humans and cyborgs, good and evil deities, and denizens of Outworld and other realms. Starting with Mortal Kombat vs. DC Universe , which featured several DC Universe heroes and villains, all subsequent games have included guest characters such as Freddy Krueger from A Nightmare on Elm Street franchise, Kratos from
2322-596: A pool of acid). Mortal Kombat: Deception added the Hara-Kiri , a move that allows the loser to perform a suicidal finishing move, giving way to a potential race between both players to see if the winner can finish off their opponent before they can kill themselves. There are two non-violent finishing moves in the series, which were introduced in Mortal Kombat II as a satire to controversies surrounding Mortal Kombat : Friendship moves, which result in
2451-404: A reboot in 2015 when James Wan joined to produce and director Simon McQuoid joined the following year. The script was written by Greg Russo and David Callaham with Lewis Tan , Jessica McNamee , Josh Lawson , Tadanobu Asano , and Hiroyuki Sanada starring. A sequel is in development with McQuoid returning as director and with a screenplay written by Jeremy Slater . * Cole Young
2580-519: A resurgence within indie game development , resulting in unique titles such as DrinkBox Studios ' 2013 indie title Guacamelee! and its 2018 sequel, which are both noted for their hybrid 2D Metroidvania -style platform brawler gameplay. Other indie titles are The Takeover (2019), Ninjin: Clash of Carrots (2018), and the critically acclaimed Fight'N Rage (2017). Video game genre Early attempts at categorizing video games were primarily for organizing catalogs and books. A 1981 catalog for
2709-412: A row, in 1988 and 1989 . Double Dragon 's success resulted in a flood of beat 'em ups in the late 1980s, where acclaimed titles such as Golden Axe and Final Fight (both 1989) distinguished themselves from the others. Final Fight was Capcom 's intended sequel to Street Fighter (provisionally titled Street Fighter '89 ), but the company ultimately gave it a new title. In contrast to
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#17327720343742838-698: A sense of progression, along with the use of cut scenes to give it a cinematic look and feel. Like Kunio-kun , the game's combat system drew inspiration from the Bruce Lee film Enter the Dragon , while Double Dragon added a new disaster-ridden city setting inspired by the Mad Max films and Fist of the North Star manga and anime series. Double Dragon became Japan's third highest-grossing table arcade game of 1987 , before becoming America's overall highest-grossing dedicated arcade game for two years in
2967-487: A single 2D fighting plane, although characters are rendered in 3D ; unlike previous Mortal Kombat games, each of the controller's four attack buttons corresponds to one of the character's limbs, the buttons thus becoming front punch, back punch, front kick and back kick ("front" indicates the limb that is closer to the opponent, and "back" indicates the limb that is farther away from the opponent). Mortal Kombat: Deception and Mortal Kombat: Armageddon feature "Konquest",
3096-485: A sophisticated move set likened to a fighting game. It updated the Streets of Rage formula to 3D, while implementing moves and combos from the fighting game Virtua Fighter 2 (1994), the ability to combine weapons to create more powerful weapons, and in two-player mode the ability to perform combined special moves and combos. It also had cut scenes , with quick time events interspersed between scenes. The game achieved
3225-529: A team composed of the next generation of Earthrealm's heroes in defeating him. With Shinnok and Quan Chi defeated, Liu Kang and Kitana's revenants assume control of the Netherrealm while Raiden taps into Shinnok's amulet. Mortal Kombat 11 and its expansion, Aftermath, sees the architect of time and Shinnok's mother, Kronika, working to alter the timeline following her son's defeat and Raiden's tampering with her work. In doing so, she brings past versions of
3354-448: A way that it becomes hard to classify under existing genres. For example, because Grand Theft Auto III combined shooting, driving and roleplaying in an unusual way, it was hard to classify using existing terms. The term Grand Theft Auto clone has been used to describe games mechanically similar to Grand Theft Auto III . Similarly, the term roguelike has been developed for games that share similarities with Rogue . Elements of
3483-483: Is a film-exclusive character who has not appeared in any of the games. Midway published official one-shot issues based on Mortal Kombat and Mortal Kombat II , which were written and illustrated by Tobias and set prior to the storylines of both games. From 1994 to 1995, Malibu Comics published a licensed series consisting of two six-issue miniseries in addition to one-shot specials and miniseries dedicated to specific characters. Special tie-in issues were packaged with
3612-399: Is argued that it is interactivity characteristics that are common to all games. Like film genres, the names of video game genres have come about generally as a common understanding between the audience and the producers. Descriptive names of genres take into account the goals of the game, the protagonist and even the perspective offered to the player. For example, a first-person shooter is
3741-508: Is considered one of the strongest beat 'em up titles for its fantasy elements, distinguishing it from the urban settings seen in other beat 'em ups. Bad Dudes Vs. DragonNinja featured platform elements, while P.O.W.: Prisoners of War took the weapon aspect a stage further, allowing the players to pick up guns. Another beat 'em up— River City Ransom (1989), named Street Gangs in Europe—featured role-playing game elements with which
3870-647: Is focused on the first incarnation character of Sub-Zero and is focused in the timeline before the first Mortal Kombat game. The next action game was Mortal Kombat: Special Forces , released in 2000 for the PlayStation, starring Major Jackson Briggs in his mission to destroy the Black Dragon. Both games were critically panned (although the reception of Mythologies was more mediocre). Mortal Kombat: Shaolin Monks , developed by Midway Studios Los Angeles ,
3999-559: Is loosely applied, however, as some commentators prefer to conflate the two terms. At times, both one-on-one fighting games and scrolling beat 'em ups have influenced each other in terms of graphics and style and can appeal to fans of either genre. Occasionally, a game will feature both kinds of gameplay. In the United Kingdom, video game magazines during the 1980s to 1990s, such as Mean Machines and Computer & Video Games (C+VG) for example, referred to all games which had
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4128-486: Is the result. — Street Fighter producer Yoshinori Ono One of the most notable features of the Mortal Kombat series is its brutal and gruesome finishing moves, known as " Fatalities ". The basic Fatalities are finishing moves that allow the victorious characters to end a match by murdering their defeated, defenseless opponent. Usually Fatalities are exclusive to each character, the exception being Mortal Kombat: Armageddon , which instead features Kreate-A-Fatality,
4257-478: Is ultimately defeated by Liu Kang once more. After the Kahn's defeat, Edenia was freed from his grasp and returned to a peaceful realm, ruled by Princess Kitana. The following game, Mortal Kombat 4 , features the fallen elder god Shinnok attempting to conquer the realms and kill Raiden. He is defeated by Liu Kang. In Mortal Kombat: Deadly Alliance , the evil sorcerers Quan Chi and Shang Tsung join forces to conquer
4386-759: The God of War franchise (exclusively for PlayStation 3), Jason Voorhees from the Friday the 13th franchise, the Xenomorph from Alien , Leatherface from the Texas Chainsaw Massacre franchise, the titular character of Predator , the titular character of the Terminator franchise, the titular character of RoboCop , Spawn of Image Comics, Omni-Man from Image Comics 's Invincible , John Rambo , Homelander from The Boys , and
4515-448: The 1983 video game crash and to prevent unauthorized games from being released for the system. To solve this, Nintendo required approval of all games for the NES. To support this, Nintendo classified games into eight major series: Adventure, Action, Sports, Light-Gun, Programmable, Arcade, Robot, and Educational. The series description appeared on early "black box" covers and subsequently in
4644-585: The Atari VCS uses 8 headings: Skill Gallery, Space Station, Classics Corner, Adventure Territory, Race Track, Sports Arena, Combat Zone, and Learning Center. ("Classics", in this case, refers to chess and checkers.) In Tom Hirschfeld's 1981 book How to Master the Video Games , he divides the games into broad categories in the table of contents: Space Invaders -type, Asteroids -type, maze, reflex, and miscellaneous. The first two of these correspond to
4773-664: The Joker , who was previously in Mortal Kombat vs. DC Universe , Peacemaker (more specifically: the character from the DC Extended Universe and DC Universe ), both from DC Comics , and Ghostface from the Scream franchise. Mortal Kombat started development in 1991 with four people: Ed Boon (programming), John Tobias (art and story), John Vogel (graphics), and Dan Forden (sound design). According to Mortal Kombat actors Richard Divizio and Daniel Pesina ,
4902-415: The Mortal Kombat and DC Universes begin to merge. This brings the warriors and heroes into conflicts after suffering bouts of uncontrollable rage. The heroes and villains of both universes repeatedly battle each other, believing each other to be responsible for the catastrophe, until only Raiden and Superman remain. The two confront Dark Kahn and team up to defeat their common foe. After Dark Kahn's defeat,
5031-484: The Mortal Kombat commercial for home systems, was released in 1993 as a single and was used as a theme music for the Mortal Kombat film series. Each film had their own soundtracks (including the hit and award-winning compilation album Mortal Kombat: Original Motion Picture Soundtrack ), as had the second video game ( Mortal Kombat II: Music from the Arcade Game Soundtrack ). The 2011 video game saw
5160-703: The NES Player's Guide . By the time of the Game Boy and Super Nintendo Entertainment System , Nintendo had retired the Arcade, Light-Gun, Robot, Programmable, and Educational series, but added RPG & Simulation and Puzzle. Consoles manufacturers that followed the NES followed similar behavior in requiring licenses to develop games for their systems. To assure they would get these licenses, console developers tended to stay with gameplay of previously published games for that console, thus causing groups of games within
5289-503: The PlayStation 2 console. It was an ambitious project that attempted to deliver a cinematic, story-driven beat 'em up, combining 3D beat 'em up gameplay with action role-playing game elements, cinematic cutscenes, high production values and an "Active Character Selection" system where choices alter the storyline . It was highly anticipated due to Squaresoft's reputation with Japanese role-playing games such as Final Fantasy , but
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5418-562: The Rebirth short, titled Mortal Kombat: Legacy and also directed by Kevin Tancharoen. The series' first season was released for free on YouTube starting in April 2011, promoted by Machinima.com , and the second season arrived in 2013. In 2014, Blue Ribbon Content had been developing a live-action series that was to tie in with Mortal Kombat X for a planned 2016 release, titled Mortal Kombat: Generations . The series, however,
5547-514: The Virtual Console and Xbox Live Arcade ; critics reaffirmed the appeal of some, while the appeal of others has been deemed to have diminished with time. Although the genre lacks the same presence it did in the late 1980s, some titles such as Viewtiful Joe and God Hand kept the traditional beat 'em up genre alive. The traditional 2D beat 'em up genre has seen a resurgence in Asia, where
5676-468: The Wii . Mortal Kombat vs. DC Universe , a non-canonical crossover fighting game between the Mortal Kombat franchise and DC Comics , was released in 2008 for the PlayStation 3 and Xbox 360. A ninth game in the series, a reboot titled Mortal Kombat , was developed by the former Midway Games, now known as NetherRealm Studios . It was released for the PlayStation 3 and Xbox 360 in 2011, and
5805-475: The belt scroll format, allowing both vertical and horizontal movement along a side-scrolling environment, while also popularizing street brawling in the genre. Created by Yoshihisa Kishimoto , game was inspired by his own teenage high school years getting into daily fights, along with Bruce Lee's martial arts film Enter the Dragon . The Western adaptation Renegade (released the same year) added an underworld revenge plot that proved more popular with gamers than
5934-513: The role-playing genre, which focuses on storytelling and character growth, have been implemented in many different genres of video games. This is because the addition of a story and character enhancement to an action, strategy or puzzle video game does not take away from its core gameplay, but adds an incentive other than survival to the experience. In addition to gameplay elements, some games may be categorized by other schemes; such are typically not used as genres: According to some analysts,
6063-468: The 1990s. Beat 'em up games usually employ vigilante crime fighting and revenge plots with the action taking place on city streets, though historical and fantasy themed games also exist. Players must walk from one end of the game world to the other, and thus each game level will usually scroll horizontally . Some later beat 'em ups dispense with 2D -based scrolling levels, instead allowing the player to roam around larger 3D environments, though they retain
6192-551: The 2000s, a sub-genre of 3D hack-and-slash games emerged (also known as "character action games"), adapting the beat 'em up formula to utilize large-scale 3D environments, with popular franchises including God Hand , Devil May Cry , Dynasty Warriors , God of War and Bayonetta . Since the 2010s, traditional 2D beat 'em ups have seen a resurgence, with popular titles such as Dungeon Fighter Online , Dragon's Crown , Streets of Rage 4 and Teenage Mutant Ninja Turtles: Shredder's Revenge . A beat 'em up (also called
6321-490: The Aftermath expansion, it is revealed that Liu Kang inadvertently destroyed Kronika's crown, the item needed to restart the timeline. Her defeat also revives Shang Tsung, who was absent in the base game due to his imprisonment by Kronika. To recover the crown, Liu Kang sends Shang Tsung and other Earthrealm heroes back in time to obtain it before Kronika, though Shang Tsung manipulates events so that he comes into possession of
6450-468: The PC release of Mortal Kombat 4 and for Mortal Kombat vs. DC Universe , respectively. A Mortal Kombat X series by DC Comics , set before the game's events, ran from January to September 2015 with three miniseries of twelve issues that were released weekly in 36 chapter installments. A novel titled Mortal Kombat was written by Jeff Rovin and published in 1995, and featured an original plot that preceded
6579-465: The Realm of Order, whose inhabitants prize structure and order above all else; the Realm of Chaos, whose inhabitants do not abide by any rules whatsoever, and where constant turmoil and change are worshiped; and Edenia, which is known for its beauty, artistic expression, and the longevity of its inhabitants." The Elder Gods decreed that the denizens of one realm could only conquer another realm by defeating
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#17327720343746708-612: The South Korean online beat 'em up Dungeon Fighter Online (2004) is very popular. Dungeon Fighter Online has become one of the most-played and highest-grossing games of all time, having grossed over $ 10 billion. Other traditional 2D scrolling beat 'em ups were released on Xbox Live Arcade and PlayStation Network including The Behemoth 's Castle Crashers (2008), featuring cartoon graphics, quirky humor, and acclaimed cooperative gameplay, The Dishwasher: Vampire Smile (2011), Double Dragon Neon (2012) and Scott Pilgrim vs.
6837-522: The U.S. and over $ 122 million worldwide; the film gained a cult following amongst fans of the video game series with Robin Shou , Linden Ashby , Cary-Hiroyuki Tagawa , Bridgette Wilson , Talisa Soto and Christopher Lambert starring, and its success launched the Hollywood career of its director, Paul W. S. Anderson . Mortal Kombat Annihilation was directed by John R. Leonetti with Shou and Soto as
6966-541: The World: The Game (2010). Fable Heroes (2012) is an Xbox Live Arcade only title released in 2012. Saints Row IV (2013) featured a parody of Streets Of Rage entitled "Saints Of Rage", where the player rescues Johnny Gat from a virtual prison. Dragon's Crown (2013) is a 2D fantasy game with a mix of beat 'em up and ARPG elements that were specifically inspired by Golden Axe and Dungeons & Dragons: Tower of Doom . Streets of Rage 4 (2020)
7095-428: The basic structure of a beat 'em up, with Lee ascending five levels of a pagoda while fighting numerous enemies and several boss battles along the way, while another Lee film Enter the Dragon (1973) also influenced the genre. The first video game to feature fist fighting was Sega 's arcade boxing game Heavyweight Champ (1976), which is viewed from a side-view perspective like later fighting games. However, it
7224-466: The beat 'em up genre began seeing a revival in the form of popular 3D hack and slash games in the style of Devil May Cry (2001 onwards), including Onimusha , Ninja Gaiden (2004 onwards), God of War (2005 onwards), God Hand (2006), Heavenly Sword (2007), Afro Samurai (2009), and Bayonetta (2009). Featuring a more fantasy themed approach, with longer campaigns and the variety seen before in multiple characters now being present in
7353-433: The combat system tends to be more highly developed than other side-scrolling action games . Two-player cooperative gameplay and multiple player characters are also hallmarks of the genre. Most of these games take place in urban settings and feature crime-fighting and revenge-based plots, though some games may employ historical, science fiction or fantasy themes. The first beat 'em up was 1984's Kung-Fu Master , which
7482-436: The costume, and while doing that we create the storyline and how s/he fits into the universe. Then we'll find an actor that kinda resembles our character." Tobias' writing and artistic input on the series ended around 2000 following the release of Mortal Kombat 4 . In 2012, he said: "I knew exactly what I was going to do with a future story. A few years ago, I [wrote] a sort of sequel to the first MK film and an advancement to
7611-751: The creation of the Entertainment Software Rating Board (ESRB) video game rating system. Early games in the series were noted for their realistic digitized sprites and an extensive use of palette swapping to create new characters. Following Midway's bankruptcy, the Mortal Kombat development team was acquired by Warner Bros. Entertainment and re-established as NetherRealm Studios . The original three games and their updates, Mortal Kombat (1992), Mortal Kombat II (1993), Mortal Kombat 3 (1995), Ultimate Mortal Kombat 3 (1995), and Mortal Kombat Trilogy (1996), are 2D fighting games . The arcade cabinet versions of
7740-642: The crown. At the end, either Liu Kang or Shang Tsung becomes the Keeper of Time, depending on the player's choice (who they want to fight with in the final battle) and the outcome of the battle. Mortal Kombat 1 , the second reboot on the series' timeline, sees Lord Liu Kang has created his New Era and strives to maintain peace between all the realms. However, his plans begin to unravel when Shang Tsung and Quan Chi , despite his attempts to have them de-powered and unable to cause trouble, ally with General Shao in order to conquer Earthrealm and Outworld. Investigating
7869-495: The defending realm's greatest warriors in ten consecutive martial arts tournaments, called Mortal Kombat. The first Mortal Kombat game takes place in Earthrealm (Earth) where seven different warriors with their own reasons for entering the tournament with the prize being the continued freedom of their realm under threat of a takeover by Outworld. Among the established warriors were Liu Kang, Johnny Cage, and Sonya Blade. With
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#17327720343747998-572: The difference in philosophy. [....] So in Street Fighter when you're playing it's the moment to moment gameplay that should be the best, whether you win or lose doesn't really matter. Whereas in Mortal Kombat the fighting and playing is just a pathway to get to the result – it's the Fatality you want to see and you almost want to skip the fighting bit and get to the Fatality because that
8127-473: The early 1990s, following the success of Capcom's Street Fighter II (1991) which drew gamers back towards one-on-one fighting games, while the subsequent emerging popularity of 3D video games in the late 1990s diminished the popularity of 2D-based pugilistic games in general. Another notable game from this era is Gang Wars , released in 1989. Sega's Die Hard Arcade (1996) was the first beat 'em up to use texture-mapped 3D polygon graphics , and it used
8256-430: The enemy, making him unable to defend himself against successive punches. Rather than one-hit kills, the player needed to hit enemies multiple times, "beating them up," in order to defeat them. Compared to earlier side-scrollers, the environment was expanded to a scrolling arena-like space, while the combat system was more highly developed, with the player able to punch, kick, grab, charge, throw and stomp enemies. In 1987,
8385-417: The ensuing battle, Shinnok is imprisoned within his amulet and various warriors are resurrected and freed from his control, though Quan Chi escapes. Twenty-five years later, the sorcerer resurfaces alongside the insectoid D'Vorah to facilitate Shinnok's return. A vengeful Scorpion kills Quan Chi, but fails to stop him from freeing Shinnok. To combat him, Cassie Cage, daughter of Johnny Cage and Sonya Blade, leads
8514-539: The events of the first game. Novelizations of both Mortal Kombat feature films were written by Martin Delrio and Jerome Preisler, respectively. Mortal Kombat: The Album , a techno album based on the first game, was created for Virgin America by Lords of Acid members Praga Khan and Oliver Adams as The Immortals in 1994. Its iconic theme "Techno Syndrome", incorporating the "Mortal Kombat!" yell first shown in
8643-417: The fact that he has four arms. For Armageddon , fighting styles were reduced to a maximum of two per character (generally one hand-to-hand combat style and one weapon style) due to the sheer number of playable characters. Mortal Kombat vs. DC Universe dropped multiple fighting styles for most characters in favor of giving each character a wider variety of special moves 2011's Mortal Kombat returned to
8772-401: The first game began as a ninja-themed project by John Tobias (a young new employee of Midway Games at the time) and them as well as Carlos Pesina, however their pitch to Tobias' boss Ed Boon was rejected by the management of Midway. Midway was approached to create a video game adaptation of the then-upcoming 1992 film Universal Soldier , starring Jean-Claude Van Damme , and Tobias imagined
8901-411: The first game, the male ninja fighters were essentially the same character; only the colors of their attire, fighting stance, and special techniques mark a difference. Later games added further ninjas based on the same model, as well as several female ninja color swap characters initially also using just one base model. All of them gradually became very different characters in the following installments of
9030-447: The first two used a joystick and five buttons: high punch, low punch, high kick, low kick, and block; Mortal Kombat 3 and its updates added a sixth "run" button. Characters in the early Mortal Kombat games play virtually identically to one another, with the only major differences being their special moves. Through the 1990s, the developer and publisher Midway Games kept their single-styled fighting moves with four attack buttons for
9159-414: The following year. The following game, Mortal Kombat 4 , was released in 1997, and marked the jump of the series to 3D rendered graphics instead of the digitized 2D graphics used in previous games. Mortal Kombat 4 was ported to the PlayStation , Nintendo 64 and Microsoft Windows . Mortal Kombat 4 was the last Mortal Kombat game released for arcades. Its updated version titled Mortal Kombat Gold
9288-573: The form of an image of sound designer Dan Forden that randomly appeared in a lower corner of the screen after a player landed an uppercut . Hidden games of Pong and Galaga were included in Mortal Kombat II and Mortal Kombat 3 , respectively. The original Mortal Kombat game was released by Midway in arcades during October 1992, and has been ported to several console and home computer systems, with early ports released by Acclaim Entertainment . The sequel, Mortal Kombat II ,
9417-403: The game was a tie-in), and Bruce Lee's Game of Death , the latter inspiring the five end-of-level boss fights and the plot structure, variations of which were used in subsequent scrolling beat 'em ups. Nishiyama, who had previously created the side-scrolling shooter Moon Patrol (1982), combined a shoot 'em up gameplay rhythm with fighting elements when he designed Kung-Fu Master . The game
9546-416: The game's audits screen was additionally interpreted by players as referring to a second hidden character named Ermac . Midway denied the character's existence in the series before adding him to Ultimate Mortal Kombat 3 in response to the player rumors and feedback. Some Easter eggs originated from in-jokes among the series developers. One example is "Toasty", which was included in Mortal Kombat II in
9675-436: The game's mythological roots." The title Mortal Kombat was the idea of pinball designer Steve Ritchie , following difficulties trademarking the original title of Mortal Combat . Since then, the series often intentionally misspells various words with the letter "K" in place of "C" for the hard C sound. According to Boon, during the Mortal Kombat games' development they usually spell such words correctly, only making
9804-402: The gameplay had stayed in a 2D plane; this trend would continue for the following two games. The next sequel was 2004's Mortal Kombat: Deception , released for the PlayStation 2 , Xbox , and GameCube . Its port for the PlayStation Portable , Mortal Kombat: Unchained , was released in 2006. Mortal Kombat: Armageddon was published in 2006 for the PlayStation 2, Xbox, and in 2007 for
9933-569: The help of the thunder god Raiden, the Earthrealm warriors were victorious, and Liu Kang became the new champion of Mortal Kombat. In Mortal Kombat II , unable to deal with his minion Shang Tsung's failure, Outworld Emperor Shao Kahn lures the Earthrealm warriors to Outworld for a do-over, winner-take-all tournament, where Liu Kang eventually defeats Shao Kahn. By the time of Mortal Kombat 3 , Shao Kahn merged Edenia with his empire and revived its former queen Sindel in Earthrealm, combining it with Outworld as well. He attempts to invade Earthrealm, but
10062-576: The interviewer preferred the "precision and depth" of Street Fighter or the "gore and comedy" of Mortal Kombat and also stated that the Street Fighter and Mortal Kombat rivalry was considered similar to the Coke and Pepsi rivalry in the 1990s. Mortal Kombat didn't rely on just good looks and gore for its success. Although the intense gore was a great way to attract attention, Mortal Kombat offered another side – an often-overlooked side – that kept people coming back for more: its storyline, including
10191-448: The marketing and publication of games, both for consoles and personal computers. Targeting high-value, low-risk video game genres was key for some publishers, and small and independent developers were typically forced to compete by abandoning more experimental gameplay and settling into the same genres used by larger publishers. As hardware capabilities have increased, new genres have become possible, with examples being increased memory ,
10320-652: The matter, Liu Kang discovers that the Shang Tsung from MK11: Aftermath is responsible, as Liu Kang's attempts to access the Hourglass' power resulted in a break where every character in Mortal Kombat ' s universe defeated Kronika and gained control of the Hourglass . In an attempt to stop the sorcerer from taking control of all of the multiple timelines, Liu Kang leads an army of good variations in an assault on Titan Shang Tsung's dimension, where, after an intense battle with all their evil counterparts, Liu Kang and
10449-486: The move from 2D to 3D, new peripherals , online functionalities, and location-based mechanics. Experimental gameplay from indie game development drew more attention in the late 2000s and 2010s aided by independent digital distribution, as large publishers focused on triple-A titles were extremely risk-averse. Through indie games, a revival of experimental gameplay had emerged, and several new genres have emerged since then. Due to "direct and active participation" of
10578-661: The one and only main character. Giving the player multiple weapons and movesets based on a variety of martial arts and different weapons. These games are also known as "character action" games, which represent an evolution of traditional arcade action games. The subgenre was largely defined by Hideki Kamiya , creator of Devil May Cry and Bayonetta . A best-selling Japanese series is the Dynasty Warriors series, which beginning with Dynasty Warriors 2 (2000) offered beat 'em up action on large 3D battlefields with war strategy game elements, displaying dozens of characters on
10707-400: The only two returning from the first film. The film received a poor reception by critics, grossing $ 36 million in the U.S. and $ 51 million worldwide. In 2010, director Kevin Tancharoen released an eight-minute short film titled Mortal Kombat: Rebirth , made as a proof of concept for Tancharoen's pitch of a reboot film franchise to Warner Bros. Pictures . Tancharoen later confirmed that
10836-410: The opponent into pieces with a long combo of hits; and Stage Fatalities/Death Traps (introduced in the original Mortal Kombat Pit Stage where the victor can uppercut their opponent off of the platform into a bed of spikes below, later made more difficult in Mortal Kombat II by requiring a character-specific button sequence) utilizing parts of certain stages to execute a lethal finishing move (such as
10965-803: The past Raiden attempts to alter the timeline to avert Armageddon amidst the tenth Mortal Kombat tournament, during the original game. His attempts to alter history mean that events play out differently to the original series. While he succeeds in preventing Shao Kahn's victory with help from the Elder Gods, he accidentally kills Liu Kang in self-defense and loses most of his allies to Queen Sindel, leaving Earthrealm vulnerable to Shinnok and Quan Chi's machinations. Mortal Kombat X sees Shinnok and Quan Chi enacting their plan, leading an army of undead revenants of those that were killed in Shao Kahn's invasion of Earthrealm. A team of warriors led by Raiden, Johnny Cage, Kenshi Takahashi, and Sonya Blade oppose them, and in
11094-530: The percentage of each broad genre in the best-selling physical games worldwide is broken down as follows. In the last decade, puzzle games have declined when measured by sales, however, on mobile , where the majority of games are free-to-play , this genre remains the most popular worldwide. Mortal Kombat Mortal Kombat is an American media franchise centered on a series of fighting video games originally developed by Midway Games in 1992. The original Mortal Kombat arcade game spawned
11223-667: The player selects. The control system is usually simple to learn, often comprising just two attack buttons. These buttons can be combined to pull off combos , as well as jumping and grappling attacks. Since the release of Double Dragon , many beat 'em ups have allowed two players to play the game cooperatively —a central aspect to the appeal of these games. Beat 'em ups are more likely to feature cooperative play than other game genres. The beat 'em up or brawler genre includes several sub-genres: Beat 'em up games have origins in martial arts films , particularly Bruce Lee 's Hong Kong martial arts films . Lee's Game of Death (1972) inspired
11352-513: The player's character could be upgraded, using money stolen from defeated enemies. The Streets of Rage series was launched in the early 1990s and borrowed heavily from Final Fight . Streets of Rage 2 (1992) for Sega's Mega Drive/Genesis was one of the first console games to match the acclaim of arcade beat 'em ups. Its level design was praised for taking traditional beat 'em up settings and stringing them together in novel ways, and its success led to it being ported to arcades. The beat 'em up
11481-591: The player's experience and activities required for gameplay. He wrote, "the state of computer game design is changing quickly. We would therefore expect the taxonomy presented [in this book] to become obsolete or inadequate in a short time." Nintendo , in bringing its Famicom system into the North American market as the Nintendo Entertainment System in 1985, looked to avoid the issues with loss of publishing control that had led to
11610-401: The player, video game genres differ from literary and film genres . Though one could state that Space Invaders is a science fiction video game , author Mark J.P. Wolf wrote that such a classification "ignores the fundamental differences and similarities which are to be found in the player's experience of the game". In contrast to the visual aesthetics of games, which can vary greatly, it
11739-476: The principled combat sport of other martial arts games. Renegade set the standard for future beat 'em up games as it introduced the ability to move both horizontally and vertically. It also introduced the use of combo attacks; in contrast to earlier games, the opponents in Renegade and Double Dragon could take much more punishment, requiring a succession of punches, with the first hit temporarily immobilizing
11868-420: The realm's heroes to the present, aligning herself with some while the rest work to defeat her. After nearly killing Liu Kang a second time, Raiden discovers Kronika has manipulated them into fighting across multiple timelines as she fears their combined power. Despite her interference and attacks by her minions, Raiden gives Liu Kang his power, turning him into a god of fire and thunder so he can defeat Kronika. In
11997-503: The realms as: "Earthrealm, home to such legendary heroes as Liu Kang , Kung Lao , Sonya Blade , Johnny Cage , and Jax Briggs , and under the protection of the Thunder God Raiden ; Netherrealm, the fiery depths of which are inhospitable to all but the most vile, a realm of demons and shadowy warriors such as Quan Chi and Noob Saibot ; Outworld, a realm of constant strife which Emperor Shao Kahn claims as his own; Seido,
12126-482: The realms from Armageddon by defeating a firespawn known as Blaze . In the end, Shao Kahn is the one who defeats Blaze and wins the war, causing Armageddon. The crossover Mortal Kombat vs. DC Universe does not share continuity with the other games. After the simultaneous defeats of both Shao Kahn and the alien warlord Darkseid in the DC Universe causes both villains to fuse into the entity "Dark Kahn", both
12255-431: The realms, killing series protagonist Liu Kang in the process. By Mortal Kombat: Deception , after several fights, the sorcerers emerge victorious, having killed most of Earthrealm's warriors until Raiden steps forth to oppose them. The Dragon King Onaga, former ruler of Outworld, returned to merge all realms back together, but was eventually defeated by the game's protagonist, Shujinko. In Mortal Kombat: Armageddon ,
12384-422: The release of Double Dragon , designed as Technōs Japan 's spiritual successor to Kunio-kun ( Renegade ), ushered in a "golden age" for the beat 'em up genre that took it to new heights with its detailed set of martial arts attacks and its outstanding two-player cooperative gameplay . It also had a continuous side-scrolling world, in contrast to the bounded scrolling arenas of Kunio-kun , giving Double Dragon
12513-472: The release of Mortal Kombat: Songs Inspired by the Warriors , a new soundtrack album featuring electronic music by various artists. An animated series titled Mortal Kombat: Defenders of the Realm was released in 1996. It ran for one season and received negative reviews. In 1998, Mortal Kombat: Conquest was released. It lasted one season. In 2010, Warner Premiere ordered a web series inspired by
12642-408: The same genre to grow. Subsequently, retailers displayed games grouped by genres, and market research firms found that players had preferences for certain types over others, based on region, and developers could plan out future strategies through this. With the industry expanding in the 1990s and budgets for video games began growing, large publishers like Electronic Arts began to form to handle
12771-507: The same simple-to-learn gameplay and control systems. Throughout the level, players may acquire weapons that they can use as well as power-ups that replenish the player's health . As players walk through the level, they are stopped by groups of enemies who must be defeated before they're able to continue. The level ends when all the enemies are defeated. Each level contains many identical groups of enemies, making these games notable for their repetition. In beat 'em up games, players often fight
12900-614: The screen at a time. The series to date spans 14 games (including expansions) which players in the West view as overly similar, although the games' creators claim their large audience in Japan appreciates the subtle differences between the titles. While critics saw Dynasty Warriors 2 as innovative and technically impressive, they held a mixed opinion of later titles. These later games received praise for simple, enjoyable gameplay but were simultaneously derided as overly simplistic and repetitive. On
13029-420: The seminal text-based adventure game Colossal Cave Adventure directly inspired the Atari VCS game Adventure , but incorporating joystick control as in an action game rather than typed commands. Adventure served as the prototype of the action-adventure game genre that would be popularized by The Legend of Zelda . The target audience, underlying theme or purpose of a game are sometimes used as
13158-473: The series. Eventually, Mortal Kombat 4 brought the series into 3D, replacing the digitized fighters of previous games with polygon models animated using motion capture technology. Most series releases included secret characters , secret games, and other Easter eggs . The original game contained the hidden fighter Reptile , who could be fought by players if they fulfilled an exact set of requirements. A counter for ERMACS (short for er ror mac ros) on
13287-520: The simple combo attacks in Renegade and Double Dragon , the combo attacks in Final Fight were much more dynamic, and the sprites were much larger. Acclaimed as the best game in the genre, Final Fight spawned two home sequels and was later ported to other systems. Golden Axe was acclaimed for its visceral hack and slash action and cooperative mode and was influential through its selection of multiple protagonists with distinct fighting styles. It
13416-905: The still-used genres of fixed shooter and multidirectional shooter . Within the personal computer space, two publications established a small number of categories based on the best-selling software in the early 1980s: Softalk , which ran its Top Thirty list from 1980 to 1984 with the genres of strategy, adventure, fantasy and arcade; and Computer Gaming World , which collected user-submitted rankings. Computer Gaming World initially used three categories in 1981—arcade, wargame, and adventure—but by 1989 had expanded its genre list to strategy, simulation, adventure, role-playing adventure, wargame, and action/arcade. Comparisons between computer and console games showed that players on computers tended to prefer more strategic games rather than action. Chris Crawford attempted to classify video games in his 1984 book The Art of Computer Game Design . Crawford focused on
13545-431: The substitution when one of the developers suggests it. The characters of the original Mortal Kombat and its initial sequels were created using digitized sprites mostly based on filmed actors, as opposed to hand-drawn graphics. Mortal Kombat games were known for their extensive use of palette swapping , which was used for the ninja characters; many of the most popular characters have originated as palette swaps. In
13674-401: The titular catastrophe begins. Centuries before the first Mortal Kombat , Queen Delia foretold the realms would be destroyed because the power of all of the realms' warriors would rise to such greatness that it would overwhelm and destabilize the realms, triggering a destructive chain of events. King Argus had his sons, Taven and Daegon, put into incubation so one day they can be awakened to save
13803-404: The two realms defuse, with Shao Kahn and Darkseid trapped in each other's universes to face eternal imprisonment. In the 2011 Mortal Kombat soft reboot, the battle of Armageddon culminated in only two survivors: Shao Kahn and Raiden. On the verge of death by the former's hand, the latter sent visions to his past self in a last-ditch attempt to prevent this outcome. Upon receiving the visions,
13932-433: The two-player cooperative mode and continuous belt scroll format central to classic beat 'em ups, and 1991's Street Fighter II , which drew gamers towards one-on-one fighting games . Games such as Streets of Rage , Final Fight , Golden Axe and Teenage Mutant Ninja Turtles are other classics to emerge from this period. In the late 1990s, the genre lost popularity with the emergence of 3D-polygon technology. In
14061-567: The uniquely different kind of gameplay as far as the fighting system within itself. — GameSpot John Tobias said that his inspirations for the game's story and characters came from Chinese mythology and some of the stories and rumored events about the Shaolin monks . Regarding the film Big Trouble in Little China , Tobias wrote that although the film "kind of Americanized my obsession for supernatural kung fu films from China, it
14190-459: The unofficial short featured the writing of Oren Uziel , who at the time was rumored to be writing the screenplay for a third Mortal Kombat film. In September 2011, New Line and Warner Bros. announced that Tancharoen had signed on to direct a new feature-length film from a screenplay written by Uziel, with the intention of aiming for an R rating . Shooting was expected to begin in March 2012 with
14319-471: The urban-themed side of the genre was the Yakuza series (2005 debut), which combined elaborate crime thriller plots and detailed interactive environments with street brawling action. Rockstar Games ' The Warriors (based on the 1979 movie of the same name), released in 2005, featured large scale brawling in 3D environments interspersed with other activities such as chase sequences. The game also featured
14448-399: The whole Van Damme situation." Divizio credits himself with convincing Tobias to go back to the original idea and trying again. It was the success of Capcom 's Street Fighter II: The World Warrior that convinced Midway Games to let the team produce their own arcade fighting game, the genre chosen by Tobias for his game as to let him use as large digitized sprites as possible, but there
14577-578: Was Data East 's fighting game Karate Champ (1984) which popularized martial arts themed games. Kung-Fu Master (known as Spartan X in Japan), designed by Takashi Nishiyama and released by Irem in 1984, laid the foundations for side-scrolling beat 'em ups. It simplified the combat system of Karate Champ , while adding numerous enemies along a side-scrolling playfield. The game was based on two Hong Kong martial arts films: Jackie Chan 's Wheels on Meals (1984), known as Spartan X in Japan (where
14706-433: Was also a popular genre for video games based on television series and movies, with Teenage Mutant Ninja Turtles and Batman Returns a surprise success, and encouraged many more beat 'em up games based on the characters . Taito 's arcade game Riding Fight (1992) combined beat 'em up gameplay with a pseudo-3D chase view and hoverboard racing gameplay . The "golden age" of the genre eventually came to an end during
14835-419: Was also among the first martial arts games to be successfully developed for and ported across different home systems. Sega 's My Hero (1985) adopted the gameplay format of Kung-Fu Master , but changing the more traditional martial arts setting to a more contemporary urban city environment with street gangs. Nekketsu Kōha Kunio-kun , developed by Technōs Japan and released in 1986 in Japan, introduced
14964-517: Was also distinctive for its use of health meters , for both the player character and each boss. Another 1984 release, Bruce Lee , combined multi-player, multi-character combat with traditional collecting, platform and puzzle gameplay. Later that year, Karateka combined the one-on-one fight sequences of Karate Champ with the freedom of movement in Kung-Fu Master , and it successfully experimented with adding plot to its fighting action. It
15093-447: Was also released to critical acclaim and has renewed interested in both the series and genre. Dragon's Crown sold over a million copies by 2017, while Streets of Rage 4 has sold over 2.5 million copies as of April 2021. Also other well known classic franchises gained new titles such as Battletoads (2020) and The Ninja Saviors: Return of the Warriors (2019) and River City Girls (2019). The beat 'em up genre has also seen
15222-448: Was announced; it is a role-playing game released in 2023 for Android and iOS. NetherRealm said it would be a cinematic experience and also it will be loyal to its core visceral nature. An animated prequel to 1995's Mortal Kombat film, titled Mortal Kombat: The Journey Begins , was released direct-to-video in the same year as the live-action film. A series of direct-to-video films titled Mortal Kombat Legends began in 2020 as
15351-409: Was based on Hong Kong martial arts films . 1986's Nekketsu Kōha Kunio-kun introduced the belt scroll format employed extensively by later games, while also popularizing contemporary urban settings, while its Western localized version Renegade further introduced underworld revenge themes. The genre then saw a period of high popularity between the release of Double Dragon in 1987, which defined
15480-434: Was met with a mixed reception upon release. The same year, Italian studio NAPS team released Gekido: Urban Fighters for the PlayStation console, which uses a fast-paced beat 'em up system, with many bosses and a colorful design in terms of graphics. In the early 2000s, game reviewers started to pronounce that the genre had died off. By 2002, there were virtually no new beat 'em ups being released in arcades. After 2000,
15609-504: Was not much influence by Street Fighter II on the project. According to Tobias, who cited 1984's Karate Champ as an inspiration, they intentionally worked on making a game different from Capcom's title in every way. Besides the digitized characters that differentiated it from its contemporaries' hand-drawn ones, one stark difference was in the very high amount of blood and violence. Capcom's senior director of communications later compared Street Fighter and Mortal Kombat by asking if
15738-489: Was not my biggest influence. My biggest influences came from Tsui Hark films -- Zu Warriors & The Swordsman . We had to get them from bootleggers in Chicago's Chinatown ." In 1995, he said about their general process of designing characters for the series: "First we figure out the type, like she or he and will she/he be big or small. Then we'll get the theme of the characters, like ninja or robot. Then we'll design
15867-519: Was ported to the PlayStation Vita in 2012 and Microsoft Windows in 2013. Downloadable content became a feature of games in the series at this time. Its first sequel, Mortal Kombat X , was released in 2015 on PlayStation 4 , Xbox One , and Microsoft Windows , and marked a return to numbered sequels. This was paired with the first Mortal Kombat game for tablet and smartphones, Mortal Kombat Mobile . A follow-up, Mortal Kombat 11 ,
15996-492: Was released for arcades in 1993, featuring an increased roster and improved graphics and gameplay, then ported to the numerous home systems in 1993–1995, released again by Acclaim. Mortal Kombat 3 followed in 1995 in both arcade and home versions. Mortal Kombat 3 received two updates which expanded the number of characters and other features from the game: Ultimate Mortal Kombat 3 , released that same year in arcades, and Mortal Kombat Trilogy , released for home consoles
16125-593: Was released for the Dreamcast in 1999. At this point that the series started being targeted at consoles only. Also the series' naming scheme changed to favor the use of sub-titles instead of numbered installments, beginning with Mortal Kombat: Deadly Alliance in 2002. Deadly Alliance was released initially for the Xbox , PlayStation 2 and GameCube . Deadly Alliance was also the first Mortal Kombat game to feature fully 3D gameplay, where up to Mortal Kombat 4
16254-541: Was released in 2005 for the PlayStation 2 and the Xbox, starring Liu Kang and Kung Lao and telling an alternate version of the events between the first and second Mortal Kombat games. A similar game entitled Mortal Kombat: Fire & Ice , which was to star Scorpion and again Sub-Zero, was canceled when the developers of Shaolin Monks "couldn't do it in time and under budget". On October 18, 2022, Mortal Kombat: Onslaught
16383-475: Was released in 2019 for the PlayStation 4, Xbox One, Nintendo Switch , and Microsoft Windows. A sequel to Mortal Kombat 11 , Mortal Kombat 1 , released in September 2023. Besides the fighting games, there are three action-adventure titles that work as spin-offs from the Mortal Kombat storyline. Mortal Kombat Mythologies: Sub-Zero was released in 1997 for the PlayStation and Nintendo 64; its story
16512-410: Was released on October 17, 2023. Mortal Kombat was adapted into two major motion pictures, Mortal Kombat (1995) and Mortal Kombat Annihilation (1997), both released by New Line Cinema . The first film was released on August 18, 1995, grossing $ 23 million on its first weekend. Despite mixed reviews from critics, Mortal Kombat became a financial success, grossing approximately $ 70 million in
16641-500: Was used by the US and UK press in 1983, including magazines Electronic Games and TV Gamer . First-person shooters were originally known as " Doom clones" in the years following 1993's Doom , while the term "first-person shooters" became more common by around 2000. New genres emerge continuously throughout the history of video games, often due to the cross-pollination of ideas borrowed from different games into new ones. For example,
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