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Final Fight is a series of beat 'em up video games by Japanese publisher Capcom , which began with the arcade release of Final Fight in 1989. Set in the fictional Metro City, within the Street Fighter universe, the games focus on a group of heroic vigilantes who fight against the control and various threats of criminal gangs, primarily the Mad Gear Gang. The series has sold 3.2 million units worldwide as of June 30, 2023.

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85-517: The original Final Fight was directed by Yoshiki Okamoto , and released on arcades. It was followed by two sequels for the SNES : Final Fight 2 in 1993 and Final Fight 3 ( Final Fight Tough in Japan) in 1995. The sequels were produced specifically for the home console market by Capcom's consumer division (led by Tokuro Fujiwara ) with no preceding arcade versions. The original Final Fight for

170-505: A Final Fight kiosk which distracted kids by mentioning personal information about them. Maki Genryusai appears in 1996 manga Sakura Ganbaru! as one of several rivals the titular character Sakura Kasugano (from Street Fighter Alpha 2 ) encounters. The Street Fighter II Turbo comic book by UDON Entertainment features a supplemental story arc spanning issues 6 and 7 centering on the Final Fight characters who were featured in

255-454: A Street Fighter sequel, so his team decided to promote Final Fight as a Street Fighter sequel at trade shows (going as far to refer to one of the main characters as a "former Street Fighter"). The title was changed to Final Fight before its official release after feedback from operators stating that the game was nothing like Street Fighter . According to the developers, they were originally planning to have Ryu and Ken Masters from

340-510: A character is stabbed was replaced by a generic explosion; and some of the darker skinned enemy characters were given lighter skin tones. The original soundtrack was ported for the Super NES by Toshio Kajino (credited as "Bull"). A revised edition of the Super NES port, titled Final Fight Guy , was released in Japan in 1992. This version replaced Cody with Guy as a selectable character (with

425-650: A different character if desired. The game is set in a fictional city on the Atlantic coast in the United States named Metro City (analogous with New York City ). According to the game's intro, in the 1990s (or 1989 in the Japanese version), the city's crime rate reached alarming levels, but since the election of pro wrestler turned politician Mike Haggar as the new Mayor, Metro City was changed and cleaned up drastically. Under his term, Haggar managed to suppress

510-468: A drawing of the Captain on the back of the packaging, which depicted him as a "futuristic" space hero wielding a raygun on each hand and two large medallions around his neck with the letter "C" engraved on each. Each game's instruction manual also featured a "Special Message" from the Captain addressed to the owner of the game, congratulating the player for purchasing one of Capcom's products. Additionally,

595-489: A key element in the plot of the manga Hi Score Girl and its Netflix anime adaptation. Captain Commando Captain Commando is a 1991 beat 'em up game originally developed and published by Capcom as an arcade video game , and later ported to several other platforms. It was the seventeenth game produced for the company's CP System hardware. The game stars the titular superhero who

680-409: A knee kick, a "Pile-driver" or a "Fling-away". Other features he uses are the "Talking Machine" which resembles a baby pacifier and allows him to speak the 3 million languages of the cosmos, the "Stable Cradle" which keeps the robot from rocking, no matter how far it is tilted, the "Silverfist Vehicle" which has 12,000 horsepower, 582 kilograms (1280.4 pounds) of bodyweight and mounts fuzzy-logic control,

765-682: A mayor in the latter half of the story and his role as a devoted father, and the manga series Mad Bull 34 , which influenced Haggar's appearance. A port of Final Fight for the Super Nintendo Entertainment System was released as a launch title for the platform in Japan in 1990 and later in North America in 1991 and then in the PAL region in 1992. It was released for the Wii 's Virtual Console service in 2007 and

850-580: A new Cody doll item. The English localization of the game featured the same changes as the two Super NES versions. Final Fight is included in the 2005 compilation Capcom Classics Collection Volume 1 for the PlayStation 2 and Xbox and in the 2006 portable version Capcom Classics Collection Remixed for the PlayStation Portable . The game is emulated from the original CP System arcade version and features very little differences from

935-565: A new opening and ending sequence explaining Cody's absence), included four difficulty settings, and added other new features such as two new power-ups , although the Industrial Area stage and the two-player mode were still omitted. An American version of the game (featuring the same changes in the localization as in the first game) was released in June 1994 as a rental-only game that was initially available at Blockbuster stores , although it

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1020-555: A reappearance as a playable character in Street Fighter III 2nd Impact (1997) under the name Hugo , accompanied by Poison as his manager. Both Cody and Guy are playable characters in Super Street Fighter IV while Hugo is in a cameo in a stage and a large statue of Mike Haggar also appear in the game as well, released in 2010. Cody's musical theme is a remix of the intro music from Final Fight . There

1105-424: A robot of his own design. His robot is both strong and quick. His killer technique is his "Knee Rocket" which launches a missile from the robot's knee which are constantly manufactured within the robot. Baby Head's dash attacks are "Rolling Punch" which is a strong punch that spins like a drill and "Elbow Smash" which crushes the enemy under an elbow blow coming off a jump. Baby Head can grab his enemies and do either

1190-728: A special items where one can turn on Extra Lives, Super Special and Meat Explosion. However, the game no longer became available after the latest iOS updates from Apple. In 2018, Final Fight was re-released alongside Captain Commando , The King of Dragons , Knights of the Round , Warriors of Fate , Armored Warriors and Battle Circuit in Capcom Beat 'Em Up Bundle for PlayStation 4 , Xbox One , Nintendo Switch and Microsoft Windows . In Japan, Game Machine listed Final Fight on their January 15, 1990 issue as being

1275-527: A strong conversion of a game with "solid fighting action", though two of them also commented that "the necessity of the CD is questionable at best." Bran D. Butter reviewed the SNES version, giving it a generally favorable review, calling it a "classy beat 'em" and praising the "superb" graphics. However, the review criticized missing features from the arcade original, including the lack of two-player, missing levels and

1360-497: A top, his bandages lash his enemies like whips. Mack's dash attacks are "Double Trouble" which sticks his enemy with both knives and "Sky Assault" which is an airborne version of Double Trouble. Mack also can grab his enemy and either stick or throw them. Other things he has are the "Captain Cap" which is a souvenir from the first meeting with Captain Commando, the "Genetic Bandage" which is his life-sustaining equipment for survival on Earth,

1445-547: A total of 30,000 arcade units worldwide. The Super NES version was also a commercial success. It sold 1.5 million copies worldwide, becoming one of Capcom's best-selling games on the platform. The game was acclaimed by critics. Mega magazine compared the Mega CD version of the game favorably against the incomplete and "poor" Super NES version and placed it top of their list of the best Mega CD games of all time. The four reviewers of Electronic Gaming Monthly declared it

1530-476: Is a 1989 beat 'em up game developed and published by Capcom for arcades , being the seventh title released for the CP System hardware. Set in the fictional Metro City, the player controls one of three street fighters: former pro wrestler and city mayor Mike Haggar , expert brawler Cody Travers , and modern-day ninja Guy . The trio set out to rescue Jessica (Haggar's daughter and Cody's girlfriend) when she

1615-772: Is a playable character in Capcom Fighting Jam while Cody, Haggar, Jessica, Hugo, and Sodom appear in the game as cameo characters. Both Guy and Mike Haggar are playable characters in the Namco-published crossover game, Namco x Capcom , which was released for the PlayStation 2 in Japan only. In it, Guy is paired with Sho, a.k.a. Ginzu the Ninja from Captain Commando . Mike Haggar is a playable character in Marvel vs. Capcom 3: Fate of Two Worlds , making him

1700-554: Is also a downloadable Mike Haggar outfit for Zangief in Street Fighter IV . Rolento was considered as a playable character for Super Street Fighter IV , but was edged out by Adon as he had slightly more interest. He later appeared in Ultra Street Fighter IV , alongside Hugo and Poison. However, the construction site from his boss battle features as one of the stages. The car-vandalizing bonus stage

1785-450: Is capable of cutting an opponent in two. His killer technique is his "Smoke Bomb". After creating a smoke screen around his body, the smoke explodes, killing his enemies that are adjacent. Ginzu's dash attacks are "Iaizuki" which pierces several enemies at once and "Flying Katana" which cuts the enemies from above while jumping. Ginzu can grab his opponents and either kick their stomach or do a shoulder throw or overhead throw. Other things he

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1870-411: Is equipped with are his "Ninja Eyes" which can help him find enemies 500 meters ahead in pitch dark, his "Servant Sword" serves no one but him, is named "Lightning Light" and cuts things at atomic levels and his "Ninja Suit" which is tougher than iron and softer than silk. He is the only character who is able to throw shurikens at his opponents. The Baby Commando is a super genius infant who fights using

1955-471: Is kidnapped by the Mad Gear Gang. The game began development as a sequel to the original Street Fighter released in 1987, under the working title Street Fighter '89 , but the genre was switched from a fighting game to a beat 'em up and the title was changed to Final Fight following the success of Double Dragon . Final Fight was ported to various home computers and consoles, including

2040-582: Is the only composer credited in the game (as "Youkichan's Papa"). The other six were confirmed as having worked on Final Fight in 2014 when the Clarice Disk imprint of City Connection released the Final Fight Original Sound Collection , which featured the original soundtracks to the three original Final Fight games and its accompanying ports. In a 2007 interview, Retro Gamer magazine asked Akira Nishitani about

2125-541: The Final Fight series, followed by several sequels. Its development team later worked on the original Street Fighter II , and some of the characters from Final Fight later appeared as playable fighters in other entries of the franchise, such as the Street Fighter Alpha sub-series. Final Fight can be played by up to two players simultaneously. Before the game begins, the player chooses between

2210-587: The SNK vs. Capcom: Card Fighters Clash series. A two-volume manga was also published in Japan in 1994 in Gamest Comics , which was translated and published overseas by UDON . In Japan, Game Machine listed Captain Commando on their December 1, 1991 issue as being the most-successful table arcade unit of the month, outperforming titles such as Street Fighter II: The World Warrior and WWF WrestleFest . The November 1991 issue of Sinclair User gave it

2295-658: The Street Fighter series, closely tying the stories of the two franchises together. This first began when Guy and Sodom appeared in Street Fighter Alpha (1995), followed by Rolento in Street Fighter Alpha 2 (1996) and Cody in Street Fighter Alpha 3 (1998). Guy's theme is a remix of the music from the opening stage of Final Fight , while his stage in Street Fighter Alpha 2 features several cameos of characters from Final Fight , such as Cody, Haggar, and some enemy characters. Andore would make

2380-552: The SNES included the playable characters Haggar and Cody but did not include Guy, and also omitted the two-player feature; an updated 1992 release, Final Fight Guy , included Guy but not Cody, but still lacked the two-player feature. A parody of the original game, titled Mighty Final Fight , was released for the NES and featured childlike " super deformed " or " chibi " versions of the original Final Fight characters. A competitive 3-D fighting game spinoff, Final Fight Revenge ,

2465-559: The Street Fighter series. The actor Robin Williams stated that he named his son Cody Williams after a video game character, which is believed to be Cody from Final Fight . In 2010, Game Informer included it on the list of ten gaming franchises that should be revived, adding: "It's one of many sidescrolling beat-em-ups we'd love to see return, but it's also one of the best." Final Fight (video game) Final Fight

2550-451: The Wii U 's Virtual Console in 2013. The Super NES port removed the two-player co-op option, the Industrial Area level and playable character Guy. Most of the scene transitions were also edited out. In the arcade version, the player characters would be seen exiting the levels and breaking through doors unlike the Super NES version. Due to hardware limitations the Super NES version could only display two or three enemies on-screen, in contrast to

2635-540: The ZX Spectrum , Super NES and Sega CD . It became a major commercial success in arcades, selling 30,000 arcade units worldwide while becoming the highest-grossing arcade game of 1990 in Japan and the year's highest-grossing arcade conversion kit in the United States. The Super NES version also sold 1.5 million cartridges worldwide. Now considered one of the greatest video games of all time , it spawned

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2720-530: The "Captain Gauntlet" which multiplies Captain's power 48 times making it easy for him to smash a thick iron plate and the "Captain Boots" which make it possible for him to take a 100-meter fall without injuries or damage to the boots. The Mummy Commando is a mummy-like alien from outer space. He uses sub-sonic knives that melt any enemy he hits. His killer technique is the "Spinning Attack". Spinning around like

2805-598: The "Captain Storm"), has him summoning his "Commando Companions" to attack his opponent. The Captain's victory quotes consist of random Capcom trivia, while his ending in Marvel vs. Capcom is an homage to the ending in his original game. This incarnation of Captain Commando also appears in the sequel, Marvel vs. Capcom 2 . Besides the Marvel vs. Capcom games, Captain Commando also appears in four other cross-over games: Capcom World 2 , Namco × Capcom , Project X Zone 2 and

2890-469: The "Final Fight" episode of the Street Fighter animated series , which are unlocked by completing certain in-game challenges. The game was ported and developed by Proper Games and released for Xbox Live Arcade for 800 Microsoft points and April 15, 2010, for PlayStation Network for $ 9.99. The PS3 version features a very restrictive DRM protection which circumvents the ability other PSN games have to be shared among several PSN accounts. The DRM protection

2975-506: The "Genetic Knife" which melts all matter and the "Gravity Controllers" which are his pair of shoes that adjust the gravitational pull to where it is best for the battles. Mack's English name comes from the Bertolt Brecht song of the same title . The Ninja Commando is a highly trained ninja and successor to Bushin-ryu Ninpo, a fighting style of ninjutsu that was also inherited by Guy from Final Fight . His razor-sharp sword

3060-569: The "Missile Launcher" which is a missile production facility built inside the leg, as well as in the Silvervest Vehicle and is nicknamed by Baby Head's friends "Baby Carriage" and the "Jet Hover" which is used for high-speed position shifting. Captain Commando follows the same gameplay established in Capcom's previous beat-'em-up Final Fight . The arcade version allows up to two, three, or even four players simultaneously depending on

3145-545: The CPS arcade version, which could display up to nine or ten enemies on-screen; to make up for this difference, the Super NES version features more stopping points than the arcade version and the enemy placement is vastly different. The English localization of the Super NES port was censored for its content and features several differences from its Japanese Super Famicom counterpart: the first two bosses, Damnd and Sodom, were renamed Thrasher and Katana, respectively; Belger's wheelchair

3230-559: The Capcom game Forgotten Worlds . Hugo Andore, another notable enemy character, is based on André the Giant . Because Capcom believed that "players would feel bad beating up a woman", they noted in the manual that the female opponent Poison was a " newhalf ". The soundtrack was the work of seven sound composers: Manami Matsumae , Yoshihiro Sakaguchi, Harumi Fujita , Junko Tamiya, Yasuaki Fujita (in his first work for Capcom), Hiromitsu Takaoka and Yoko Shimomura . Despite this, Sakaguchi

3315-399: The Japanese book "How to Make Capcom Fighting Characters" ( ストリートファイター キャラクターメイキング ) released in 2018 has Nishitani explaining that during development his boss K.Tsujimoto asked him literally to watch "all the movies" by Walter Hill , especially Streets of Fire referred to by fellow developer Akiman (Akira Yasuda) in the same conversation. The movies were viewed on three different monitors at

3400-520: The Mad Gear Gang. Although, Guy and Cody were both characters in the Street Fighter series, the episode actually predates Cody's first appearance in the series as a playable character in Street Fighter Alpha 3 and depicts him in his character design from Final Fight . The episode is included as unlockable content in Final Fight: Double Impact . An episode of the 1991 Nickelodeon hidden camera show What Would You Do? featured

3485-466: The Subway; most rounds feature more than one section, and all have a time limit. The player confronts a boss character at the end of each round, culminating in a fight against gang leader Belger in the sixth and final round. One life is lost whenever the player runs out of either health or time. The game ends when all lives are lost, but the player may spend a credit to continue from that point and choose

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3570-762: The Super Criminals himself is a maniacal tyrannical alien known as Scumocide (known as Genocide in Japan). He is both the team leader and the team founder. Besides his powerful mind and strong body, he also uses his "Energy Gloves", which can shoot mighty bolts of fire and electricity. His killer technique is the "Captain Corridor". Striking the ground with his Energy Gloves causes an electric shock which kills everyone around him. Captain Commando's dash attacks are "Captain Cannon" (also known as "Captain Fire") which torches

3655-512: The ability for two players to use the same character. The character and background designs are lifted from the Super NES versions rather than the original arcade version, with the enemy placement being similar to Final Fight Guy , although the maximum number of on-screen enemies was increased and all the transition sequences were restored. The same new power-up items introduced in Final Fight Guy are also present in this version, along with

3740-450: The arcade game. The compilation includes tips, character profiles, an art gallery and a sound test as bonus features. The arcade version is also included as a hidden bonus game in the 2006 game Final Fight: Streetwise for the PlayStation 2 and Xbox. However, the emulation in this version was programmed by Ultracade , rather than Digital Eclipse (the developers of Capcom Classics Collection series). The controls cannot be adjusted and

3825-452: The attack button. Weapons have limited uses and will disappear if the player is disarmed by an enemy too many times or when the player moves to a new area. If the player is carrying a weapon, they will drop it upon picking up a new one. Final Fight consists of six stages or "rounds", as well as two bonus rounds. Each round takes place in a different section of Metro City such as the Slums and

3910-484: The background named "Mad Gear Hideout". Maki Genryusai is the only original character from Final Fight 2 to return as a playable character, appearing in the fighting game Capcom vs. SNK 2 (2001), using many of the same techniques from Final Fight 2 as part of her moveset. Maki has also been featured as a trading card in Card Fighters 2 and Card Fighter DS . The Capcom vs. SNK 2 version of her character

3995-416: The ceiling and cuts the fuse. The game was designed by Akira Nishitani , and produced by Yoshiki Okamoto . When coming up with the game's concept, Okamoto cited the arcade game Double Dragon II: The Revenge (1988) as his basis for Final Fight . The game was originally shown at trade shows under the title of Street Fighter '89 . According to Okamoto, the sales division of Capcom originally requested

4080-741: The central hub of its World Tour mode. Outside of Street Fighter , Final Fight elements have appeared in several other Capcom games. The video game Captain Commando is set in a future version of Metro City. The character Mike Haggar is featured as a wrestler in Saturday Night Slam Masters and its two sequels, Muscle Bomber Duo and Slam Masters II: Ring of Destruction with his daughter Jessica appearing alongside him. Hugo reappears, still accompanied by Poison, in SNK vs. Capcom: SVC Chaos (2003), which also features cameo appearances by Damnd and Sodom in Chun-Li 's ending. Guy

4165-488: The characters and settings from that game. The year is 2026. The world is filled with crime. Captain Commando and his three faithful Commando Companions rise up to erase this crime from Planet Earth and from all the Galaxy, but the futuristic criminals they have to fight are endowed with secret hidden evil superpowers. Many of them are known as Super Criminals, with abilities beyond that of ordinary mere mortals. The leader of all

4250-400: The complete eradication of the Mad Gear Gang, and to rescue Jessica from their clutches. The game gained notoriety for its unique continue screen, where the player character is shown tied to a chair with a lit bundle of dynamite on the table in front of him; the character struggles to escape as the 10-second time limit counts down. If the player activates the continue option, a knife falls from

4335-479: The crime rate of the city to its lowest points. While the citizens of Metro City were thankful for Haggar's hard work in curbing crime, the Mad Gear Gang, who had served as the dominant criminal organization of Metro City, would not go down so easily. Under the leadership of the crooked businessman Belger, the group attempted to bribe Haggar with a large payoff to keep him from going after them, to which Haggar refused. Still determined to bring Haggar under their rule like

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4420-636: The enemy with a blast of flame and "Captain Kick" which can hit several enemies at once on the ground or in the air. Captain Commando also can grab his opponent and kick their stomach or throw their whole body. Other things he uses are the "Captain Goggles" which help him identify a criminal's face at a distance of 2 km, by comparing with data base, the "Captain Protector" which is made of super-tough material called "Captanium" and stands up to trillion degree heat,

4505-728: The enemy, as well as a special attack by pressing the attack and jump simultaneously that will drain a portion of the player's vitality. An addition to the controls is the ability to dash by pushing the joystick left or right twice. The player can perform a running attack or even a running jump attack. Like in Final Fight , the player can pick up health-restoring food items hidden inside barrels and other destructible objects to restore their vitality, as well as other bonus items to increase their score. Weapons also can be picked up, such as three different types of firearms, as well as shurikens that can only be used by Ginzu. Players also can ride certain robots by dismounting their riders and then jumping over

4590-554: The exciting action games from Capcom", followed by the Captain's apparent handwritten signature. Captain Commando would return as a player character in the fighting game Marvel vs. Capcom in 1998 , as one of the characters representing Capcom. The Captain has a transformation sequence prior to each match which depicts him in a suit (or in a cowboy outfit) before donning his superhero costume. His "Commando Strike" special move, as well as both of his Hyper Combos (the "Captain Sword" and

4675-407: The final area of each stage. The game consists of a total of nine stages. The control configuration is exactly like Final Fight , with an eight-way joystick for moving the character left or right, as well as towards or away from the background, along with two action buttons for attacking and jumping. The player can perform numerous combinations of attacks while standing or jumping, including grabbing

4760-701: The first character from the Final Fight series to be featured in the Marvel vs. Capcom series. In the game, there is also a stage that takes place in Metro City with the Mad Gear gang fighting the police in the background. Haggar returns in the game's sequel, Marvel vs. Capcom: Infinite , where he is now the mayor of New Metro City, a fusion of Metro City and Marvel 's New York City . Hugo, Poison, Cody, Guy, and Rolento are playable characters in Street Fighter X Tekken . Mike Haggar and several Mad Gear bosses can be also seen in cameo appearances in this game at

4845-421: The game's settings. The player can select between any of the four "commandos" (Mack, Captain, Ginzu, or Baby-Head) as their character, with each player controlling a different character. The player's objective as usual is to move towards the end of each stage, defeat every adversary who gets in their way while avoiding any traps that they may throw at the player's way before eventually fighting the boss awaiting at

4930-415: The game's similarities to the 1984 film Streets of Fire . Nishitani said that, at the time, the team were not "aware of Streets of Fire , but I've Googled it and there does indeed seem to be something familiar about it" but that "this style of story was very popular back then" and many "fighting games made use of it" so "I guess we were part of that crowd!" Despite these claims, the official interview in

5015-488: The instruction manual for Section Z has the otherwise nameless player character uniting with Captain Commando himself, although it is unclear if that means they both control the spacesuit or if Captain Commando is a separate character. A revised version of the Captain Commando character appeared again in Capcom's NES lineup in 1989 ( Strider , Mega Man 2 , Willow , and Duck Tales ). The artwork on

5100-468: The last mayor before him, Mad Gear proceeded to kidnap his daughter Jessica and create further unrest among the citizens. When Haggar finds out about his daughter's abduction, he becomes furious and decides to take his fight against Mad Gear to a personal level. Seeking additional manpower, Haggar recruits Cody Travers : an expert fighter and Jessica's boyfriend, as well as Guy : a ninja in training and Cody's good friend/rival. The three dedicate themselves to

5185-582: The main characters but this was still a stonking conversion." Crash gave the ZX Spectrum port a "Crash Smash" award. MegaTech gave the Sega Mega-CD port a "Hyper Game" award. In 1997, Nintendo Power ranked the SNES version as the 97th-best game on any Nintendo platform. Retro Gamer included it among top ten Mega CD games, describing it as "arguably the best home console conversion (aside from recent emulated ports)" of "unquestionably

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5270-586: The maximum number of on-screen enemies were still lower than the arcade version and the combo attacks of Cody and Guy are much slower. Furthermore, the graphics suffered from a more limited color palette, as well as fewer background details. Like the Super NES version, the Mega-CD version was censored for the English localization with many of the same changes. Poison and Roxy were kept, but were redrawn with less revealing clothing. The Game Boy Advance version that

5355-1002: The missing player character Guy. On release of the Game Boy Advance version of the game, Famitsu magazine scored it a 31 out of 40. In the February 1991 issue of the Japanese coin-operated video game magazine Gamest , Final Fight took the No. 1 spot as the Best Game of 1990 in the 4th Annual Grand Prize. Final Fight also won the category of Best Action Game, placed No. 4 in Best Video Game Music, No. 9 in Best Graphics, No. 2 in Best Direction and No. 5 in Best Album. The character Mike Haggar

5440-416: The original Street Fighter as the playable protagonists, but that idea was scrapped for a new plot and new settings, involving the kidnapping of an attractive young woman by a city gang. Capcom's president wanted the team to develop the game as if it was a film , so he made the team watch a number of films. Nishitani's team then approached the "planning and design as if it were a movie." The street gang

5525-701: The packaging and manuals of many of Capcom's earlier titles for the Nintendo Entertainment System and Commodore 64 in North America released between 1986 and 1989 . All of Capcom's games released for the NES between 1986 and 1988 ( 1942 , Commando , Ghosts 'n Goblins , Mega Man , Trojan , Section Z and Gun Smoke ) were released as part of the "Captain Commando Challenge Series" and featured

5610-590: The player faces in the game, the Mad Gear Gang, takes their name from the 1987 overhead racing game Mad Gear by Capcom; the game was released as Led Storm outside Japan. Many of the characters are named after 1980s rock musicians such as Axl Rose (Axl), Slash (Slash), Gene Simmons (Simons), Sid Vicious (Sid), Billy Idol (Billy), King Diamond (Abigail, named after King Diamond's second album , also dons facepaint similar to King Diamond's), Sodom ( Sodom ), Roxy Music (Roxy), The Damned (Damnd) and Poison (Poison), with another, 2P (Two.P), being from

5695-539: The quality is lower than other emulated versions. The arcade version of Final Fight was released in a two-in-one bundle titled Final Fight: Double Impact , alongside the arcade game Magic Sword , released digitally for Xbox 360 and PlayStation 3 . Added features include various graphic filters, including an arcade cabinet view; online drop-in multiplayer; an arranged soundtrack composed by Simon Viklund ; and extra content such as concept art, fan art, Street Fighter comic pages featuring Final Fight characters and

5780-401: The quintessential arcade hit of the late Eighties." IGN ranked the SNES version 100th on their Top 100 SNES Games of All Time. In 2018, Complex ranked Final Fight 87th on their "The Best Super Nintendo Games". Final Fight was followed by a few sequels. The total sales of the Final Fight series have totaled 3.2 million units for home systems. The Super Famicom version of the game is

5865-401: The rear packaging of those games featured an illustration of Captain Commando wearing a pilot suit in front of a fighter jet, holding a helmet under his right arm, with an alien chimp sitting on his right shoulder and the Capcom logo in an airbrushed style above them. The text above the artwork featured a message from the Captain advising the reader to "look to (him) for up-to-date reports for all

5950-445: The robot. The robots have their own vitality gauge and if they sustain enough damage, they will be destroyed. There are three types of robots in the game: a punching robot, a flame-throwing robot, and a freezing robot. Unlike Final Fight , weapons can be carried when the player makes the transition to a new area until the stage is completed. The origin of Captain Commando as a character predates his appearance in his self-titled game, in

6035-403: The same time as they "lacked time", then he literally "cut and pasted" movie stills in the specially dedicated "Video Materials Room". Also, when asked if Streets of Fire was the main influence giving the impression of being in "Downtown New York" in Final Fight , Akiman replied positively. Other sources of inspiration included Les Misérables , namely the protagonist Jean Valjean who becomes

6120-417: The second-most-successful table arcade cabinet of the month. It went on to be the highest-grossing arcade game of 1990 in Japan (according to the annual Gamest charts), as well as Japan's second-highest-grossing arcade game of 1991 (just below Street Fighter II ). Overseas, the game had a successful launch in North America and Europe. In the United States, it was a blockbuster hit, becoming

6205-634: The three main characters: Haggar , Cody and Guy . Each has his own fighting style and attributes. Health gauges are displayed for both player and enemy characters. The controls for Final Fight consist of an eight-way joystick and two buttons, one each for attacking and jumping. By entering different combinations of joystick moves and button presses, the player can perform a variety of attacks: Obstacles such as barrels, trash cans and oil drums can be broken open to reveal weapons (pipes, swords, knives), health-restoring food and items awarding bonus points; these can be picked up by standing over them and pressing

6290-465: The top-grossing new video game on the RePlay arcade charts in February 1990, and then the top-grossing software conversion kit for eight months in 1990, from March to April, then from June to October, and then December. During November and December, weekly coin drop earnings averaged $ 183.50 per kit. It ended the year as America's highest-grossing arcade conversion kit of 1990. Final Fight sold

6375-544: Was also featured in the portable versions of Street Fighter Alpha 3 released for the Game Boy Advance and PlayStation Portable . The American Street Fighter animated series featured an episode based on Final Fight and titled after the game, which aired during the show ' s second season. Adapting the plot of the game, the "Final Fight" episode centered on Cody and Guy teaming up with leading Street Fighter characters Ryu and Ken to rescue Jessica from

6460-510: Was developed by Sun-Tec, titled Final Fight One , was released in 2001. Final Fight One features all three characters and the Industrial Area stage that was missing from the Super NES version. The two-player cooperative mode is also featured via link cable . Dialogue scenes prior to each boss battle have been added and the Street Fighter Alpha 3 renditions of Cody and Guy are featured as hidden playable characters. Other unlockable features include alternate palettes for each player character and

6545-510: Was displayed on the cover of this issue, who took the No. 1 spot in the Top 50 Characters of the year, with Guy in second place, Cody at No. 7, Poison at No. 26, Sodom at No. 33 and Jessica at No. 40. In a 1991 Gamest reader poll, Final Fight was voted the second-best arcade game of all time, just below Valkyrie no Densetsu (1990). In 1995, Total! ranked the game 87th on its Top 100 SNES Games writing: "Tragically, it's missing one of

6630-637: Was later given a limited release. Kajino's music port was retained for that version. U.S. Gold released ports of Final Fight for the Amiga , Atari ST , Commodore 64 , ZX Spectrum and Amstrad CPC for the European market in 1991. These ports were developed by Creative Materials. In February 1993, the ZX Spectrum version was released as part of the Super Fighter compilation with Pit Fighter and WWF WrestleMania . The Sharp X68000 version

6715-439: Was later used in early versions of Street Fighter II . In Super Street Fighter IV , if Cody or Guy are vandalizing the car in the bonus stage, Mad Gear member Bred will appear and complain, in the same way as he does in Final Fight . Abigail , Cody, Lucia and Poison appear as playable characters via DLC in Street Fighter V . Carlos and Damnd appear as non-player characters in Street Fighter 6 , which features Metro City as

6800-595: Was met with a negative response as it had not been disclosed previous to the game's release. On March 27, 2012, Double Impact was released as part of the Capcom Digital Collection for the Xbox 360. On September 15, 2011, Final Fight was released into Apple's iTunes Store . This version includes all three characters from the Arcade version, a multiplayer feature that can only be used with Wi-Fi and

6885-522: Was originally conceived as a fictional spokesman used by Capcom USA in the company's console games during the late 1980s. The game was included in Capcom Beat 'Em Up Bundle compilation title, which was released digitally for Nintendo Switch , PlayStation 4 , Xbox One , and Windows in September 2018. The game is set in a futuristic version of Metro City, the setting of Capcom's other beat 'em up, Final Fight , and features several loose ties with

6970-465: Was ported by A Wave and published by Sega under license from Capcom in 1993. This version retains nearly all the features of the arcade game that were removed in the two Super NES ports (namely the two-player mode, the Industrial Area stage and the ability to play as any of the three main characters) and adds voice acting to the game's opening and ending sequences, an arranged version of the original soundtrack, and an exclusive time attack mode. However

7055-410: Was re-drawn to look like an office chair; Poison, a woman with pink hair, and Roxy, a woman with red hair, were replaced with two male enemies named Billy and Sid; all alcoholic references were removed, with two health-recovering items replaced; the line "Oh! My God", spoken by an enemy when his car is destroyed during the first bonus stage, was changed to "Oh! My Car"; the blood splash effect shown when

7140-490: Was released by Capcom exclusively in Japan on July 17, 1992. This version is a relatively close conversion of the arcade game, with the only notable changes being different music (with a choice between a MIDI soundtrack and one using the X68000's internal sound chip) and a lower maximum on-screen enemies. The game came packaged with a CD soundtrack with all new remixed tunes. The Mega-CD/Sega CD version, titled Final Fight CD ,

7225-510: Was released for Sega's Titan arcade hardware in 1999, which was followed by a home version for the Sega Saturn in Japan only. A 3D sequel titled Final Fight: Streetwise was released in 2006 for the PlayStation 2 and Xbox . A compilation called Final Fight: Double Impact which bundles the original Final Fight with Magic Sword released in 2010. Multiple Final Fight characters have gone on to appear as playable characters in

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