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Sonic the Hedgehog

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A mobile game is a video game that is typically played on a mobile phone . The term also refers to all games that are played on any portable device , including from mobile phone ( feature phone or smartphone ), tablet , PDA to handheld game console , portable media player or graphing calculator , with and without network availability . The earliest known game on a mobile phone was a Tetris variant on the Hagenuk MT-2000 device from 1994.

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212-610: Sonic the Hedgehog is a video game series and media franchise created by the Japanese developers Yuji Naka , Naoto Ohshima , and Hirokazu Yasuhara for Sega . The franchise follows Sonic , an anthropomorphic blue hedgehog who battles the evil Doctor Eggman , a mad scientist . The main Sonic the Hedgehog games are platformers mostly developed by Sonic Team ; other games, developed by various studios, include spin-offs in

424-529: A Sonic game in time for the 1993 holiday shopping season , Sega commissioned the American team to make a new game, the spin-off Sonic Spinball . While Spinball received mixed reviews, it sold well and helped build the reputation of its developers. A number of Sonic games were developed for Sega's 8-bit consoles, the Master System and the handheld Game Gear . The first, an 8-bit version of

636-506: A spin-off for the Genesis's 32X add-on starring Knuckles. Following Sonic & Knuckles , Naka returned to Japan, having been offered a role as a producer. He was reunited with Ohshima and brought with him Takashi Iizuka , who had worked with Naka's team at STI. Sonic Team was officially formed as a brand, and began to work on a new intellectual property, Nights into Dreams (1996), for Sega's 32-bit Saturn console. In 1996, towards

848-447: A sprite to move smoothly on a curve by determining its position with a dot matrix . Naka's prototype was a platform game that involved a fast-moving character rolling in a ball through a long winding tube. Sega management accepted the duo's project, and they were joined by designer Hirokazu Yasuhara . After Yasuhara joined Naka and Ohshima, their focus shifted to the protagonist, who Sega hoped could become its mascot. The protagonist

1060-457: A teletype printer , audio speaker , or similar device. This also distinguished from many handheld electronic games like Merlin which commonly used LED lights for indicators but did not use these in combination for imaging purposes. "Computer game" may also be used as a descriptor, as all these types of games essentially require the use of a computer processor, and in some cases, it is used interchangeably with "video game". Particularly in

1272-762: A video format on a television set , computer monitor , flat-panel display or touchscreen on handheld devices , or a virtual reality headset . These games are addictive and can lead to the release of dopamine in the addict's synapses. Most modern video games are audiovisual , with audio complement delivered through speakers or headphones , and sometimes also with other types of sensory feedback (e.g., haptic technology that provides tactile sensations). Some video games also allow microphone and webcam inputs for in-game chatting and livestreaming . Video games are typically categorized according to their hardware platform , which traditionally includes arcade video games , console games , and computer (PC) games ;

1484-549: A DEC PDP-1 computer in 1962. Each game has different means of display: NIMROD has a panel of lights to play the game of Nim , OXO has a graphical display to play tic-tac-toe, Tennis for Two has an oscilloscope to display a side view of a tennis court, and Spacewar! has the DEC PDP-1's vector display to have two spaceships battle each other. These inventions laid the foundation for modern video games. In 1966, while working at Sanders Associates , Ralph H. Baer devised

1696-530: A Western localization of Puyo Puyo . Sega replaced the Puyo Puyo characters with Sonic characters because it feared Puyo Puyo would not be popular with a Western audience. In 1995, Sega released the Knuckles spinoff Knuckles' Chaotix for the 32X, and two Tails spin-offs for Game Gear: Tails' Skypatrol (a scrolling shooter ) and Tails Adventure (a Metroidvania game). Shadow the Hedgehog (2005)

1908-455: A cat from an alternate dimension; and Silver , a telekinetic hedgehog from the future. The Chao creatures function as digital pets and minor gameplay elements, and Wisp creatures function as power-ups . Flicky, the blue bird from Sega's 1984 arcade game , appears in several Sonic games, particularly 3D Blast . Some Sonic characters have featured in spin-off games. Eggman is the featured character of Dr. Robotnik's Mean Bean Machine ,

2120-437: A combination of the limitations of the game platform and display device and the program efficiency of the game itself. The game's output can range from fixed displays using LED or LCD elements, text-based games , two-dimensional and three-dimensional graphics, and augmented reality displays. The game's graphics are often accompanied by sound produced by internal speakers on the game platform or external speakers attached to

2332-560: A common approach for many mobile games going forward. Mobile gaming grew rapidly over the next several years, buoyed by rapid expansion in China . By 2016, top mobile games were earning over US$ 100 million a year, and the total revenue for the mobile games sector had surpassed that of other video game areas. Other major trends in mobile games have include the hyper-casual game such as Flappy Bird and Crossy Road and location-based games like Pokémon Go . Mobile gaming has impacted

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2544-466: A continuous live connection. This gameplay is different since players take individual turns in the game, therefore allowing players to continue playing against human opponents. This is done using different networks including Facebook . Some companies use a regular turn-based system where the end results are posted so all the players can see who won the tournament. Other companies take screen recordings of live players and broadcast them to other players at

2756-445: A developer's programming language of choice, or they may opt to also use game development kits that minimize the amount of direct programming they have to do but can also limit the amount of customization they can add into a game. Like all software, video games usually undergo quality testing before release to assure there are no bugs or glitches in the product, though frequently developers will release patches and updates . With

2968-414: A fictional piece of technology from Star Trek , arguing for the video game as a medium in which the player is allowed to become another person, and to act out in another world. This image of video games received early widespread popular support, and forms the basis of films such as Tron , eXistenZ and The Last Starfighter . Ludologists break sharply and radically from this idea. They argue that

3180-574: A foothold in the video game console market with its 16-bit console , the Sega Genesis . Sega's efforts had been stymied by the dominance of Nintendo ; the Genesis did not have a large install base and Nintendo did not take Sega seriously as a competitor. Sega of America CEO Michael Katz attempted to challenge Nintendo with the " Genesis does what Nintendon't " marketing campaign and by collaborating with athletes and celebrities to create games. These efforts did not break Nintendo's dominance, and Katz

3392-560: A fox who can fly using his two tails. Sonic CD introduced Amy Rose , a pink hedgehog and Sonic's self-proclaimed girlfriend, and Metal Sonic , a robotic doppelgänger of Sonic created by Eggman. Sonic 3 introduced Sonic's rival Knuckles, a red echidna and the guardian of the Master Emerald. The Master Emerald, introduced in Sonic & Knuckles , controls the power of the Chaos Emeralds. Knuckles' Chaotix introduced

3604-432: A game following its initial release. Several games offer players the ability to create user-generated content to share with others to play. Other games, mostly those on personal computers, can be extended with user-created modifications or mods that alter or add onto the game; these often are unofficial and were developed by players from reverse engineering of the game, but other games provide official support for modding

3816-787: A lack of significant AR mobile games success since, with several AR mobile game projects being shut down, such as Microsoft 's Minecraft Earth and Niantic's Catan: World Explorers Since mobile devices have become present in the majority of households (at least in the developed countries ), there are more and more games created with educational , lifestyle and, health improvement purposes. For example, mobile games can be used in speech-language pathology , children's rehabilitation in hospitals (Finnish startup Rehaboo!), acquiring new useful or healthy habits ( Habitica ), memorizing things and learning languages ( Memrise ). There are also apps with similar purposes which are not games per se, in this case, they are called gamified apps . Sometimes it

4028-514: A later point in time to allow players to feel that they are always interacting with another human opponent. Mobile games can be distributed in one of four ways: Until the launch of Apple App Store, in the US, the majority of mobile games were sold by wireless carriers, such as AT&T Mobility , Verizon Wireless , Sprint Corporation and T-Mobile US . In Europe , games were distributed equally between carriers and off-deck, third-party stores. After

4240-415: A letter dated July 10, 1972. In the letter, Bushnell uses the term "video game" twice. Per video game historian Keith Smith, the sudden appearance suggested that the term had been proposed and readily adopted by those in the field. Around March 1973, Ed Adlum, who ran Cashbox ' s coin-operated section until 1972 and then later founded RePlay Magazine , covering the coin-op amusement field, in 1975, used

4452-504: A limited number of platforms, and exclusivity to a platform or brand is used by platform holders as a competitive edge in the video game market. However, games may be developed for alternative platforms than intended, which are described as ports or conversions. These also may be remasters - where most of the original game's source code is reused and art assets, models, and game levels are updated for modern systems – and remakes, where in addition to asset improvements, significant reworking of

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4664-458: A mechanic that immediately propels Sonic forward at top speed when activated. While boosting, Sonic can smash through objects, destroy enemies instantly, or access different level paths. This requires players to react to forthcoming obstacles quickly; Sonic Unleashed introduced side-stepping and drifting maneuvers to allow players to maintain speed. Boosting is limited by a gauge that the player can fill with rings or Wisps. In most Sonic games,

4876-432: A minimum age is used by nearly all systems, along with additional descriptors to identify specific content that players and parents should be aware of. The regulations vary from country to country but generally are voluntary systems upheld by vendor practices, with penalty and fines issued by the ratings body on the video game publisher for misuse of the ratings. Among the major content rating systems include: Additionally,

5088-462: A number of models have developed, and a mobile game developer/publisher may use one or a combination of these models to make revenue. Many game apps are free to play through a combination of these models. Over time, mobile developers of these types of apps have observed that the bulk of their players do not spend any funds on their game, but instead revenues are generated from a small fraction, typically under 10% of their total players. Further, most of

5300-551: A platform, the hardware which contains computing elements, to process player interaction from some type of input device and displays the results to a video output display. Video games require a platform, a specific combination of electronic components or computer hardware and associated software , to operate. The term system is also commonly used. These platforms may include multiple brandsheld by platform holders , such as Nintendo or Sony, seeking to gain larger market shares. Games are typically designed to be played on one or

5512-479: A promotional campaign aimed at increasing market awareness of and renewing excitement for the Sonic brand. The first Project Sonic release was Sonic Jam , a compilation of the main Genesis Sonic games which included a 3D overworld Sonic Team used to experiment with 3D Sonic gameplay. Sonic Team and Traveller's Tales collaborated again on the second Project Sonic game, Sonic R , a 3D racing game and

5724-548: A rarity even as programmables became cheap and relatively easy to obtain. It was not until the early 1990s when graphing calculators became more powerful and cheap enough to be common among high school students for use in mathematics. The new graphing calculators, with their ability to transfer files to one another and from a computer for backup, could double as game consoles. Calculators such as HP-48 and TI-82 could be programmed in proprietary programming languages such as RPL programming language or TI-BASIC directly on

5936-469: A relatively recent development in the humanities. The two most visible schools in this emerging field are ludology and narratology . Narrativists approach video games in the context of what Janet Murray calls "Cyberdrama". That is to say, their major concern is with video games as a storytelling medium, one that arises out of interactive fiction . Murray puts video games in the context of the Holodeck ,

6148-573: A sequel, Sonic and the Black Knight , set in the world of King Arthur , in 2009. Secret Rings and Black Knight form what is known as the Sonic Storybook sub-series. A Sonic Riders sequel, Zero Gravity (2008), was developed for the Wii and PlayStation 2. Dimps returned to the Sonic series with Sonic Rush Adventure , a sequel to Sonic Rush , in 2007, while BioWare developed

6360-507: A series of levels at high speeds while jumping between platforms, fighting enemies and bosses , and avoiding obstacles. The series contains both 2D and 3D games. 2D entries generally feature simple, pinball-like gameplay—with jumping and attacking controlled by a single button—and branching level paths that require memorization to maintain speed. Meanwhile, 3D entries tend to be more linear in design, feature various level objectives, different movesets, and allow players to upgrade and customize

6572-455: A service . Today, video game development requires numerous interdisciplinary skills, vision , teamwork , and liaisons between different parties, including developers , publishers , distributors , retailers , hardware manufacturers, and other marketers, to successfully bring a game to its consumers. As of 2020 , the global video game market had estimated annual revenues of US$ 159 billion across hardware, software, and services, which

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6784-595: A similar version running in a smaller coin-operated arcade cabinet using a less expensive computer. This was released as Computer Space , the first arcade video game , in 1971. Bushnell and Dabney went on to form Atari, Inc. , and with Allan Alcorn , created their second arcade game in 1972, the hit ping pong -style Pong , which was directly inspired by the table tennis game on the Odyssey. Sanders and Magnavox sued Atari for infringement of Baer's patents, but Atari settled out of court, paying for perpetual rights to

6996-402: A spin-off starring the popular Adventure 2 character Shadow . While Shadow retains most elements from previous Sonic games, it was aimed at a mature audience and introduced third-person shooting and nonlinear gameplay . Shadow the Hedgehog was panned for its controls, level design, and mature themes, but was a commercial success, selling at least 1.59 million copies. In 2006, for

7208-402: A stamina-like gameplay feature found in social-network games like FarmVille to limit the number of times one could play it in a single period, but allowed optional in-app purchases to restore that stamina immediately and continue playing. This new monetization brought in millions of players to both games and millions of dollars in revenue, establishing the " freemium " model that would be

7420-414: A star character in a game that could demonstrate the power of the Genesis's hardware. An internal contest was held to determine a flagship game, with a focus on the American audience. Among the teams working on proposals were artist Naoto Ohshima and programmer Yuji Naka . The gameplay of Sonic the Hedgehog (1991) originated with a tech demo created by Naka, who had developed an algorithm that allowed

7632-523: A system to play a basic table tennis game on a television screen. With the company's approval, Baer created the prototype known as the "Brown Box." Sanders patented Baer’s innovations and licensed them to Magnavox , which commercialized the technology as the first home video game console , the Magnavox Odyssey , released in 1972. Separately, Nolan Bushnell and Ted Dabney , inspired by seeing Spacewar! running at Stanford University , devised

7844-414: A third gameplay style featuring the player's custom character . Sonic Forces received mixed reviews, with criticism for its short length. In 2019, Sega released a kart racing game , Team Sonic Racing (2019), developed by Sumo Digital . In May 2021, Sega announced several Sonic projects for the series' 30th anniversary, including a remaster of Sonic Colors , the compilation Sonic Origins , and

8056-424: A video game are primarily determined by the underlying set of rules, demands, and expectations imposed on the player. While many games rely on emergent principles , video games commonly present simulated story worlds where emergent behavior occurs within the context of the game. The term "emergent narrative" has been used to describe how, in a simulated environment, storyline can be created simply by "what happens to

8268-412: A video game is first and foremost a game, which must be understood in terms of its rules, interface, and the concept of play that it deploys. Espen J. Aarseth argues that, although games certainly have plots, characters, and aspects of traditional narratives, these aspects are incidental to gameplay. For example, Aarseth is critical of the widespread attention that narrativists have given to the heroine of

8480-457: A way to distinguish them from console games , arcade games , or mobile games . Other terms such as "television game", "telegame", or "TV game" had been used in the 1970s and early 1980s, particularly for home gaming consoles that rely on connection to a television set . However, these terms were also used interchangeably with "video game" in the 1970s, primarily due to "video" and "television" being synonymous. In Japan , where consoles like

8692-427: A wide variety of platforms and technologies. These include the (today largely defunct) Palm OS , Symbian , Adobe Flash Lite , NTT DoCoMo 's DoJa , Sun 's Java , Qualcomm 's BREW , WIPI , BlackBerry , Nook and early incarnations of Windows Mobile . Today, the most widely supported platforms are Apple 's iOS and Google 's Android . The mobile version of Microsoft 's Windows 10 (formerly Windows Phone )

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8904-411: A word from Billboard ' s description of movie jukeboxes, Adlum started to refer to this new breed of amusement machine as 'video games.' The phrase stuck." Adlum explained in 1985 that up until the early 1970s, amusement arcades typically had non-video arcade games such as pinball machines and electro-mechanical games . With the arrival of video games in arcades during the early 1970s, there

9116-431: Is a video game "appears highly eclectic and diverse". The gameplay experience varies radically between video games, but many common elements exist. Most games will launch into a title screen and give the player a chance to review options such as the number of players before starting a game. Most games are divided into levels which the player must work the avatar through, scoring points , collecting power-ups to boost

9328-404: Is also actively supported, although in terms of market share remains marginal compared to iOS and Android. Java was at one time the most common platform for mobile games, however its performance limits led to the adoption of various native binary formats for more sophisticated games. Due to its ease of porting between mobile operating systems and extensive developer community, Unity is one of

9540-408: Is difficult to draw a line between multipurpose games and gamified apps. Many mobile games support multiple players, either remotely over a network or locally via Wi-Fi , Bluetooth or similar technology. There are several options for playing multiplayer games on mobile phones: live synchronous tournaments and turn-based asynchronous tournaments. In live tournaments random players from around

9752-459: Is frequently a cross-disciplinary field. Video game developers , as employees within this industry are commonly referred to, primarily include programmers and graphic designers . Over the years, this has expanded to include almost every type of skill that one might see prevalent in the creation of any movie or television program, including sound designers , musicians, and other technicians; as well as skills that are specific to video games, such as

9964-421: Is from 1947—a " cathode-ray tube amusement device " was filed for a patent on 25 January 1947, by Thomas T. Goldsmith Jr. and Estle Ray Mann, and issued on 14 December 1948, as U.S. Patent 2455992. Inspired by radar display technology, it consists of an analog device allowing a user to control the parabolic arc of a dot on the screen to simulate a missile being fired at targets, which are paper drawings fixed to

10176-562: Is mostly isolated from the rest of the world due to the government's censorship, and all games published there must adhere to strict government review, disallowing content such as smearing the image of the Chinese Communist Party . Foreign games published in China often require modification by developers and publishers to meet these requirements. Video game development and authorship, much like any other form of entertainment,

10388-447: Is the primary means which one interacts with a video game. The narrative setting does not impact gameplay; a shooter game is still a shooter game, regardless of whether it takes place in a fantasy world or in outer space. An exception is the horror game genre, used for games that are based on narrative elements of horror fiction , the supernatural , and psychological horror . Genre names are normally self-describing in terms of

10600-571: Is three times the size of the global music industry and four times that of the film industry in 2019, making it a formidable heavyweight across the modern entertainment industry . The video game market is also a major influence behind the electronics industry , where personal computer component, console, and peripheral sales, as well as consumer demands for better game performance, have been powerful driving factors for hardware design and innovation. Early video games use interactive electronic devices with various display formats. The earliest example

10812-561: The 2020 Summer Olympics . The International Olympic Committee opted not to renew its licensing deal with Sega and Nintendo in 2020, effectively ending the series. Sonic appears as a playable character in Nintendo's Super Smash Bros. crossover fighting games, beginning with Super Smash Bros. Brawl in 2008. Alongside Solid Snake from Konami 's Metal Gear franchise, Sonic was the first non-Nintendo character to appear in Smash . He

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11024-488: The Adventure games. With Unleashed , Sonic Team sought to combine the best aspects of 2D and 3D Sonic games and address criticisms of previous 3D entries, although reviews were mixed due to the addition of a beat 'em up game mode in which Sonic transforms into a werewolf -like beast. After Nishiyama was promoted in 2010, Iizuka was installed as the head of Sonic Team and became the Sonic producer. Iizuka felt Sonic

11236-625: The American Broadcasting Company (ABC) about producing two television series—"a syndicated show for the after-school audience" and a Saturday-morning cartoon —based on Sonic . Kalinske "had seen how instrumental the launch of He-Man and the Masters of the Universe cartoon series was to the success of the toyline " during his time at Mattel and believed that success could be recreated using Sonic . The two cartoons,

11448-524: The App Store in 2008 radically changed the market. The iPhone's focus on larger memory, multitasks , and additional sensing devices , including the touchscreen in later model, made it ideal for casual games , while the App Store, which is also independent from mobile carriers , made it easy for developers to create and post apps to publish, and for users to search for and obtain new games. Further,

11660-530: The Berne Convention . This typically only applies to the underlying code, as well as to the artistic aspects of the game such as its writing, art assets, and music. Gameplay itself is generally not considered copyrightable; in the United States among other countries, video games are considered to fall into the idea–expression distinction in that it is how the game is presented and expressed to

11872-646: The Clue VCR Mystery Game which required players to watch VCR clips between turns. To distinguish between these two, video games are considered to require some interactivity that affects the visual display. Most video games tend to feature some type of victory or winning conditions, such as a scoring mechanism or a final boss fight. The introduction of walking simulators ( adventure games that allow for exploration but lack any objectives) like Gone Home , and empathy games (video games that tend to focus on emotion) like That Dragon, Cancer brought

12084-559: The Dreamcast . Sega exited the console market and shifted to third-party development in 2001, continuing the series on Nintendo, Xbox , and PlayStation systems. Takashi Iizuka has been the series' producer since 2010. While Sonic games often have unique game mechanics and stories, they feature recurring elements such as the ring-based health system, level locales, and fast-paced gameplay. Games typically feature Sonic setting out to stop Eggman's schemes for world domination, and

12296-554: The Game Boy Color and WonderSwan , respectively. By 2001, i-mode had 20 million users in Japan, along with more advanced handsets with graphics comparable to 8-bit consoles . A wide variety of games were available for the i-mode service, along with announcements from established video game developers such as Taito , Konami, Namco , and Hudson Soft , including ports of classic arcade games and 8-bit console games . By

12508-623: The Mario franchise. The first Mario & Sonic game was released in 2007 for the Wii and in 2008 for the DS to tie in with the 2008 Summer Olympics . Mario & Sonic at the Olympic Winter Games , based on the 2010 Winter Olympics , was released in 2009 for the Wii and DS, and Mario & Sonic at the London 2012 Olympic Games , based on the 2012 Summer Olympics , was released for

12720-593: The PlayStation Portable , Sonic Rivals (2006) and Sonic Rivals 2 (2007). The first Sonic game for the Wii, Sonic and the Secret Rings (2007), takes place in the world of Arabian Nights and was released instead of a port of Sonic '06 . Citing lengthy development times, Sega switched plans and conceived a game that would use the motion detection of the Wii Remote . Sega released

12932-540: The Sonic brand, while retaining the modern Sonic design. Iizuka and most of Sonic Team relocated to Burbank, California to oversee the franchise with a new team. At San Diego Comic-Con in July 2016, Sega announced two Sonic games to coincide with the series' 25th anniversary: Sonic Mania and Sonic Forces . Both were released for the PlayStation 4 , Xbox One , Nintendo Switch , and Windows in 2017. Sonic Mania

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13144-426: The Sonic the Hedgehog 3 score, including Sega sound staff and independent contractors recruited to finish the game on schedule. According to conflicting sources, American pop musician Michael Jackson , a Sonic fan, composed music for Sonic 3 . Ohshima and Hector said Jackson's involvement was terminated and his music removed following the first allegations of sexual abuse against him , but composers involved with

13356-792: The TI-59 , published in BYTE in October 1980. The magazine also published a version of Hunt the Wumpus for the HP-41C . Few other games exist for the earliest of programmable calculators (including the Hewlett-Packard 9100A , one of the first scientific calculators), such as the long-popular Lunar Lander game often used as an early programming exercise. However, limited program address space and lack of easy program storage made calculator gaming

13568-555: The United Kingdom and Western Europe , this is common due to the historic relevance of domestically produced microcomputers. Other terms used include digital game, for example, by the Australian Bureau of Statistics . However, the term "computer game" can also be used to more specifically refer to games played primarily on personal computers or other types of flexible hardware systems (also known as PC game ), as

13780-500: The Unterhaltungssoftware Selbstkontrolle ( Entertainment Software Self-Regulation ) would refuse to classify, and thus allow sale, of any game depicting Nazi imagery, and thus often requiring developers to replace such imagery with fictional ones. This ruling was relaxed in 2018 to allow for such imagery for "social adequacy" purposes that applied to other works of art. China's video game segment

13992-483: The crash of the North American video game market in 1983 due to loss of publishing control and saturation of the market. Following the crash, the industry matured, was dominated by Japanese companies such as Nintendo , Sega , and Sony , and established practices and methods around the development and distribution of video games to prevent a similar crash in the future, many of which continue to be followed. In

14204-779: The crunch conditions . Sonic Team ported Sonic Adventure with additional content to the GameCube in 2003 and Windows in 2004, to mixed reviews. Sega continued to release 2D Sonic games. In 1999, it collaborated with SNK to produce Sonic the Hedgehog Pocket Adventure , an adaptation of Sonic 2 for the Neo Geo Pocket Color . Some SNK staff formed Dimps the following year, and developed original 2D Sonic games— Sonic Advance (2001), Sonic Advance 2 (2002), and Sonic Advance 3 (2004)—for Nintendo's Game Boy Advance (GBA). Sonic Advance

14416-407: The culture of the 1990s and listed among the greatest of all time . Although later games, such as the 2006 game , received poorer reviews, Sonic is influential in the video game industry and is frequently referenced in popular culture. The franchise is known for its fandom that produces unofficial media , such as fan art and fangames . By 1990, the Japanese video game company Sega wanted

14628-619: The first-person shooter and the Grand Theft Auto clone , respectively, in the few years after their release. However, at times and more frequently at the onset of the industry, developers would intentionally create video game clones of successful games and game hardware with few changes, which led to the flooded arcade and dedicated home console market around 1978. Cloning is also a major issue with countries that do not have strong intellectual property protection laws, such as within China . The lax oversight by China's government and

14840-420: The fourth generation of video game consoles in the early 1990s. Sega Technical Institute developed the next three Sonic games, plus the spin-off Sonic Spinball (1993). A number of Sonic games were also developed for Sega's 8-bit consoles, the Master System and Game Gear . After a hiatus during the unsuccessful Saturn era, the first major 3D Sonic game, Sonic Adventure , was released in 1998 for

15052-409: The game designer . All of these are managed by producers . In the early days of the industry, it was more common for a single person to manage all of the roles needed to create a video game. As platforms have become more complex and powerful in the type of material they can present, larger teams have been needed to generate all of the art, programming, cinematography, and more. This is not to say that

15264-412: The party game Sonic Shuffle (2000), the pinball game Sonic Pinball Party (2003) and the fighting game Sonic Battle (2003). Sonic Team USA was renamed Sega Studios USA after completing Sonic Heroes . Sega and Sonic Team leadership entered flux while they experimented with diverging from the Sonic formula. Sega Studios USA's first post- Heroes project was Shadow the Hedgehog (2005),

15476-402: The racing , fighting , party and sports genres. The franchise also incorporates printed media , animations , feature films, and merchandise. Naka, Ohshima, and Yasuhara developed the first Sonic game , released in 1991 for the Sega Genesis , to provide Sega with a mascot to compete with Nintendo 's Mario . Its success helped Sega become one of the leading video game companies during

15688-439: The 1950s and 1960s were simple extensions of electronic games using video-like output from large, room-sized mainframe computers . The first consumer video game was the arcade video game Computer Space in 1971. In 1972 came the iconic hit game Pong and the first home console , the Magnavox Odyssey . The industry grew quickly during the "golden age" of arcade video games from the late 1970s to early 1980s but suffered from

15900-526: The 1970s and 1980s before having a larger worldwide contribution. Today, the video game industry is predominantly led by major companies in North America (primarily the United States and Canada), Europe, and southeast Asia including Japan, South Korea, and China. Hardware production remains an area dominated by Asian companies either directly involved in hardware design or part of the production process, but digital distribution and indie game development of

16112-527: The 1983 crash, forming around the concept of publisher-developer dichotomies, and by the 2000s, leading to the industry centralizing around low-risk, triple-A games and studios with large development budgets of at least $ 10 million or more. The advent of the Internet brought digital distribution as a viable means to distribute games, and contributed to the growth of more riskier, experimental independent game development as an alternative to triple-A games in

16324-462: The 1993 game . A hierarchy of game genres exist, with top-level genres like "shooter game" and "action game" that broadly capture the game's main gameplay style, and several subgenres of specific implementation, such as within the shooter game first-person shooter and third-person shooter . Some cross-genre types also exist that fall until multiple top-level genres such as action-adventure game . A video game's mode describes how many players can use

16536-445: The 2000s, as over US$ 3 billion worth of games were sold in 2007 internationally, and projected annual growth of over 40%. Ownership of a smartphone alone increases the likelihood that a consumer will play mobile games. Over 90% of smartphone users play a mobile game at least once a week. Many mobile games are distributed free to the end user, but carry paid advertising: examples are Flappy Bird and Doodle Jump . The latter follows

16748-631: The 2000s, the core industry centered on " AAA " games, leaving little room for riskier experimental games. Coupled with the availability of the Internet and digital distribution , this gave room for independent video game development (or " indie games ") to gain prominence into the 2010s. Since then, the commercial importance of the video game industry has been increasing. The emerging Asian markets and proliferation of smartphone games in particular are altering player demographics towards casual gaming and increasing monetization by incorporating games as

16960-434: The 2001 game BotFighters , were closer to research prototypes rather than being commercial successes. Location-based mobile games sometimes have augmented reality functionality, such as in the case of the 2016 game Pokémon Go . Usually in these cases the augmented reality functionality is not at the center of the experience. Mobile devices have been used as a platform for Augmented reality (AR in short) games, using

17172-408: The 2022 game Sonic Frontiers . Frontiers was the first Sonic game to feature open-world design, and Iizuka expressed hope that it would inform future games in a similar way to Sonic Adventure . Frontiers received moderately positive reviews, with critics and fans considering it a flawed but solid new direction for the series, and sold well. 2023 Sonic releases included The Murder of Sonic

17384-565: The App Store added the ability to support in-app purchases in October 2009. This allowed games like Angry Birds and Cut the Rope to find new monetization models away from the traditional premium "pay once" model. Meanwhile, Apple's disruption caused the market to stabilized around iPhone devices and Google's Android -based phones which offered a similar app store through Google Play . A further major shift game with 2012's Candy Crush Saga and Puzzle & Dragons , games that used

17596-548: The Chaos Emeralds—seven gems with mystical powers. The Emeralds can turn thoughts into power, warp time and space with a technique called Chaos Control, give energy to living things, and be used to create nuclear or laser-based weaponry. They typically act as MacGuffins in the stories. Eggman seeks the Emeralds in his quest to conquer the world, and traps animals in aggressive robots and prison capsules. Because Sonic Team

17808-859: The Chaotix, a group comprising Vector the Crocodile , Espio the Chameleon and Charmy Bee . Three characters introduced during this period, Mighty the Armadillo and Ray the Flying Squirrel from SegaSonic the Hedgehog and Fang the Sniper from Sonic Triple Trouble (1994), faded into obscurity, but became prominent characters again in Sonic Mania and Superstars . During Sonic Adventure 's development, Sonic Team discovered that

18020-428: The Emeralds are collected automatically as the story progresses. By collecting the Emeralds, players are rewarded with their characters' "Super" form and can activate it by collecting 50 rings in a stage. The Super transformations grant the player character more speed, a farther jump, and invincibility, but their ring count drains by the second; the transformation lasts until all the rings have been used. Some games require

18232-516: The Genesis era. These efforts were better received, especially in comparison to Sonic '06 and Unleashed . In May 2013, Nintendo announced it was collaborating with Sega to produce Sonic games for its Wii U and 3DS platforms. The first game in the partnership, 2013's Sonic Lost World , was also the first Sonic game for eighth-generation hardware. Sonic Lost World was designed to be streamlined and fluid in movement and design, borrowing elements from Nintendo's Super Mario Galaxy games and

18444-534: The Hedgehog (1993), Sonic X (2003–2006), and Sonic Prime (2022–2024); a live-action film series produced by Paramount Pictures , and toys, including Lego construction sets. Sonic the Hedgehog is Sega's flagship franchise and one of the bestselling video game franchises , selling over 140 million copiess by 2016 and grossing over $ 5 billion as of 2014. Series sales and free-to-play mobile game downloads totaled 1.77 billion as of 2024. The Genesis Sonic games have been described as representative of

18656-532: The Hedgehog , a free visual novel , Sonic Dream Team , an Apple Arcade -exclusive 3D platformer, and Sonic Superstars , a 2.5D side-scrolling game featuring the classic Sonic design. Superstars was co-developed by Ohshima's studio Arzest and he designed a new character, his first contribution to the series since Sonic Adventure . Iizuka said the 2D and 3D Sonic games would continue independently going forward and Sonic Team would try to keep them as different as possible. 2024 Sonic media emphasized Shadow

18868-471: The Hedgehog as the pack-in game with the Genesis. Featuring speedy gameplay, Sonic the Hedgehog received critical acclaim. It greatly increased the popularity of the Sega Genesis in North America, credited with helping Sega gain 65% of the market share against Nintendo. Naka was dissatisfied with his treatment at Sega and felt he received little credit for his involvement in the success. He quit but

19080-465: The Hedgehog 3 (see Live-action film franchise ). The Sonic franchise is known for its large cast of characters; Sonic the Fighters (1996) producer Yu Suzuki joked that anyone who makes a Sonic game has the duty to create new characters. The first game introduced Sonic, a blue hedgehog who can run at incredible speeds, and Doctor Eggman, a rotund mad scientist. During the Genesis era, Eggman

19292-488: The Hedgehog as part of Sega's "Fearless: Year of Shadow" campaign. This included the release of Sonic X Shadow Generations , a short Shadow game bundled with a rerelease of Sonic Generations ; Shadow-themed events in the mobile games Sonic Dash and Sonic Forces: Speed Battle ; music from Shadow the Hedgehog in the Sonic Symphony World Tour ; and Shadow playing a prominent role in the film Sonic

19504-637: The Internet or other communication methods as well as cloud gaming alleviate the need for any physical media. In some cases, the media serves as the direct read-only memory for the game, or it may be the form of installation media that is used to write the main assets to the player's platform's local storage for faster loading periods and later updates. Games can be extended with new content and software patches through either expansion packs which are typically available as physical media, or as downloadable content nominally available via digital distribution. These can be offered freely or can be used to monetize

19716-530: The OVA in North America as a 55-minute film, Sonic the Hedgehog: The Movie . Produced with input from Naka and Ohshima, the OVA is loosely based on Sonic CD , with elements from Sonic the Hedgehog 2 and 3 , and recounts Sonic's efforts to stop a generator taken over by Eggman from exploding and destroying their world. Patrick Lee of The A.V. Club 's said the OVA was "the only cartoon to adapt

19928-467: The Odyssey were first imported and then made within the country by the large television manufacturers such as Toshiba and Sharp Corporation , such games are known as "TV games", "TV geemu", or "terebi geemu". The term "TV game" is still commonly used into the 21st century. "Electronic game" may also be used to refer to video games, but this also incorporates devices like early handheld electronic games that lack any video output. The first appearance of

20140-711: The Sanrio characters Hello Kitty , Badtz-Maru , My Melody , and Chococat and the Namco game Pac-Man took place in December 2016 and February 2018. In November 2016, a Sonic expansion pack was released for the toys-to-life game Lego Dimensions (2015); the pack includes Sonic as a playable character, in addition to Sonic levels and vehicles. In September 2021, Sonic and Tails became playable characters in Cookie Run: Kingdom . In 1992, Sega approached

20352-587: The Sochi 2014 Olympic Winter Games mediocre and panned the Sonic Boom games. Sonic Boom: Fire & Ice , a Shattered Crystal sequel, was released in 2016. Sega began to release more Sonic games for mobile phones , such as iOS and Android devices. After Australian programmer Christian "Taxman" Whitehead developed a version of Sonic CD for modern consoles in 2011, he collaborated with fellow Sonic fan Simon "Stealth" Thomley to develop remakes of

20564-579: The Wii in 2011 and the 3DS in 2012. The fourth game, Mario & Sonic at the Sochi 2014 Olympic Winter Games (2013), was exclusive to the Wii U, but the following game, Mario & Sonic at the Rio 2016 Olympic Games (2016), was released on both the Wii U and 3DS. After a brief hiatus, the series returned in 2019 with Mario & Sonic at the Olympic Games Tokyo 2020 for the Switch, based on

20776-728: The age of the "one-man shop" is gone, as this is still sometimes found in the casual gaming and handheld markets, where smaller games are prevalent due to technical limitations such as limited RAM or lack of dedicated 3D graphics rendering capabilities on the target platform (e.g., some PDAs ). Video games are programmed like any other piece of computer software. Prior to the mid-1970s, arcade and home consoles were programmed by assembling discrete electro-mechanical components on circuit boards, which limited games to relatively simple logic. By 1975, low-cost microprocessors were available at volume to be used for video game hardware, which allowed game developers to program more detailed games, widening

20988-417: The avatar's innate attributes, all while either using special attacks to defeat enemies or moves to avoid them. This information is relayed to the player through a type of on-screen user interface such as a heads-up display atop the rendering of the game itself. Taking damage will deplete their avatar's health , and if that falls to zero or if the avatar otherwise falls into an impossible-to-escape location,

21200-490: The background... it was astonishing to see that just six years after his debut, Sonic was already retro." With its Sonic Jam experiments, Sonic Team began developing a 3D Sonic platformer for the Saturn. The project stemmed from a proposal by Iizuka to develop a Sonic role-playing video game (RPG) with an emphasis on storytelling. Development moved to Sega's new console, the Dreamcast , which Naka believed would allow for

21412-475: The built-in games of non- Java or BREW enabled cell phones . Games continue to be programmed on graphing calculators with increasing complexity. A wave of games appeared after the release of the TI-83 Plus / TI-84 Plus series , among TI's first graphing calculators to natively support assembly. TI-BASIC programming also rose in popularity after the release of third-party libraries. Assembly remained

21624-432: The calculator; programs could also be written in assembly language or (less often) C on a desktop computer and transferred to the calculator. As calculators became more powerful and memory sizes increased, games increased in complexity. By the 1990s, programmable calculators were able to run implementations by hobbyists of games such as Lemmings and Doom (Lemmings for HP-48 was released in 1993; Doom for HP-48

21836-570: The canceled X-treme . The second was Mario & Sonic at the Sochi 2014 Olympic Winter Games (2013) for the Wii U, the fourth Mario & Sonic game and a 2014 Winter Olympics tie-in (see Crossovers section). The deal was completed in 2014 with the release of Sonic Boom: Rise of Lyric for the Wii U and Sonic Boom: Shattered Crystal for the 3DS; these games were based on the Sonic Boom television series. Sonic Lost World polarized critics, while critics found Mario & Sonic at

22048-416: The captured background, and will be rendered app memorizing as the player moves the device around. The most successful and notable example for a mobile game that has an augmented reality feature is Pokémon Go (2016), where the player travels to locations marked on their GPS map and then can enable the augmented reality mode to find Pokémon creatures to capture. However, as of January 2022 there has been

22260-434: The cars in front of them and the obstacle. The programmer never wrote code to specifically create a traffic jam, yet one now exists in the game. Most commonly, video games are protected by copyright , though both patents and trademarks have been used as well. Though local copyright regulations vary to the degree of protection, video games qualify as copyrighted visual-audio works, and enjoy cross-country protection under

22472-533: The characters. Sonic Unleashed introduces the Werehog, a beat 'em up gameplay style in which Sonic transforms into a werewolf-like beast and must fight enemies using brute strength. Both the Sonic Storybook games feature unique concepts: Secret Rings is controlled exclusively using the Wii Remote's motion detection, which Black Knight incorporates hack and slash gameplay. While some games feature Sonic as

22684-417: The console itself, while peripheral controllers are available as a separate purchase from the console manufacturer or third-party vendors. Similar control sets are built into handheld consoles and onto arcade cabinets. Newer technology improvements have incorporated additional technology into the controller or the game platform, such as touchscreens and motion detection sensors that give more options for how

22896-538: The cover of Michael Jackson 's 1987 album Bad . His personality was based on then- Governor of Arkansas Bill Clinton 's "can-do" attitude. The antagonist, Doctor Eggman , was another character Ohshima had designed for the contest. The team thought the abandoned design was excellent and redesigned it as a villain. The team took the name Sonic Team for the game's release. Sonic's first appearance came in Sega AM3 's racing game Rad Mobile (1991) five months before

23108-520: The desire for handset games was a version of Snake that Nokia had included on its devices since 1997. In 1999, NTT Docomo launched the i-mode mobile platform in Japan, allowing mobile games to be downloaded onto smartphones . Several Japanese video game developers announced games for the i-mode platform that year, such as Konami announcing its dating simulation Tokimeki Memorial . The same year, Nintendo and Bandai were developing mobile phone adapters for their handheld game consoles ,

23320-439: The development of app stores in 2008, such as the iOS App Store from Apple . As the first mobile content marketplace operated directly by a mobile - platform holder , the App Store significantly changed the consumer behaviour and quickly broadened the market for mobile games, as almost every smartphone owner started to download mobile apps . Towards the end of the 20th century, mobile phone ownership became ubiquitous in

23532-401: The device's camera(s) to as an input for the game. While playing the game, the player aims the device's camera at a location and through the device's screen, sees the area captured by the camera plus computer-generated graphics atop it, augmenting the display and then allowing the player to interact that way. The graphics are generally drawn as to make the generated image appear to be part of

23744-423: The difficulty for foreign companies to take Chinese entities to court had enabled China to support a large grey market of cloned hardware and software systems. The industry remains challenged to distinguish between creating new games based on refinements of past successful games to create a new type of gameplay, and intentionally creating a clone of a game that may simply swap out art assets. The early history of

23956-484: The end of the Genesis's lifecycle, Sega released Sonic 3D Blast , an isometric game based on the original Sonic 3 concept, as the system still had a large install base. It was the final Sonic game produced for the Genesis, and was developed as a swan song for the system. Since Sonic Team was preoccupied with Nights , 3D Blast was outsourced to the British studio Traveller's Tales . While 3D Blast sold well, it

24168-493: The first Sonic RPG , Sonic Chronicles: The Dark Brotherhood (2008), also for the DS. Following Naka's departure, Akinori Nishiyama, who worked on the Sonic Advance and Rush games, became Sonic Team's general manager. Sonic Team began working on Sonic Unleashed (2008) in 2005. It was conceived as a sequel to Adventure 2 , but became a standalone entry after Sonic Team introduced innovations to separate it from

24380-472: The franchise's 15th anniversary, Sonic Team developed Sonic Riders , a GBA port of the original Sonic , and a reboot , Sonic the Hedgehog (commonly referred to as Sonic '06 ). With a darker and more realistic setting than previous entries, Sonic '06 was intended to relaunch the series for seventh-generation consoles such as the Xbox 360 and PlayStation 3 . The development faced serious problems; Naka,

24592-434: The game Tomb Raider , saying that "the dimensions of Lara Croft 's body, already analyzed to death by film theorists , are irrelevant to me as a player, because a different-looking body would not make me play differently... When I play, I don't even see her body, but see through it and past it." Simply put, ludologists reject traditional theories of art because they claim that the artistic and socially relevant qualities of

24804-642: The game at the same type. This is primarily distinguished by single-player video games and multiplayer video games . Within the latter category, multiplayer games can be played in a variety of ways, including locally at the same device, on separate devices connected through a local network such as LAN parties , or online via separate Internet connections. Most multiplayer games are based on competitive gameplay, but many offer cooperative and team-based options as well as asymmetric gameplay . Online games use server structures that can also enable massively multiplayer online games (MMOs) to support hundreds of players at

25016-406: The game can also be exploited. On some consoles, cheat cartridges allow players to execute these cheat codes, and user-developed trainers allow similar bypassing for computer software games. Both of which might make the game easier, give the player additional power-ups, or change the appearance of the game. To distinguish from electronic games, a video game is generally considered to require

25228-484: The game should they lose all their lives or need to stop the game and restart at a later time. These also may be in the form of a passage that can be written down and reentered at the title screen. Product flaws include software bugs which can manifest as glitches which may be exploited by the player; this is often the foundation of speedrunning a video game. These bugs, along with cheat codes , Easter eggs , and other hidden secrets that were intentionally added to

25440-501: The game. Video game can use several types of input devices to translate human actions to a game. Most common are the use of game controllers like gamepads and joysticks for most consoles, and as accessories for personal computer systems along keyboard and mouse controls. Common controls on the most recent controllers include face buttons, shoulder triggers, analog sticks , and directional pads ("d-pads") . Consoles typically include standard controllers which are shipped or bundled with

25652-399: The game. By definition, all video games are intended to output graphics to an external video display, such as cathode-ray tube televisions, newer liquid-crystal display (LCD) televisions and built-in screens, projectors or computer monitors , depending on the type of platform the game is played on. Features such as color depth , refresh rate , frame rate , and screen resolution are

25864-560: The game. Today, many games are built around a game engine that handles the bulk of the game's logic, gameplay, and rendering. These engines can be augmented with specialized engines for specific features, such as a physics engine that simulates the physics of objects in real-time. A variety of middleware exists to help developers access other features, such as playback of videos within games, network-oriented code for games that communicate via online services, matchmaking for online games, and similar features. These features can be used from

26076-413: The goal is to collect the Chaos Emeralds; the player is required to collect them all to defeat Eggman and achieve the games' good endings . Sonic games that do not feature the Chaos Emeralds, such as Sonic CD , feature different collectibles that otherwise function the same. Players find the Emeralds by entering portals, opening portals using 50 rings, or scouting them within levels themselves. Sometimes,

26288-485: The growth of the size of development teams in the industry, the problem of cost has increased. Development studios need the best talent, while publishers reduce costs to maintain profitability on their investment. Typically, a video game console development team ranges from 5 to 50 people, and some exceed 100. In May 2009, Assassin's Creed II was reported to have a development staff of 450. The growth of team size combined with greater pressure to get completed projects into

26500-586: The idea of games that did not have any such type of winning condition and raising the question of whether these were actually games. These are still commonly justified as video games as they provide a game world that the player can interact with by some means. The lack of any industry definition for a video game by 2021 was an issue during the case Epic Games v. Apple which dealt with video games offered on Apple's iOS App Store . Among concerns raised were games like Fortnite Creative and Roblox which created metaverses of interactive experiences, and whether

26712-545: The industrialised world due to the establishment of industry standards, and the rapid fall in cost of handset ownership, and use driven by economies of scale . As a result of this explosion, technological advancement by handset manufacturers became rapid. With these technological advances, mobile phone games also became increasingly sophisticated, taking advantage of exponential improvements in display , processing , storage , interfaces , network bandwidth and operating system functionality. The first such game that demonstrated

26924-477: The language of choice for these calculators, which run on a Zilog Z80 processor, although some assembly implements have been created to ease the difficulty of learning assembly language. For those running on a Motorola 68000 processor (like the TI-89 ), C programming (possible using TIGCC) has begun to displace assembly. Because they are easy to program without outside tools, calculator games have survived despite

27136-450: The larger " AAA " game studios, and are often experiments in gameplay and art style. Indie game development is aided by the larger availability of digital distribution, including the newer mobile gaming market, and readily-available and low-cost development tools for these platforms. Although departments of computer science have been studying the technical aspects of video games for years, theories that examine games as an artistic medium are

27348-661: The larger game and the individual experiences themselves were games or not in relation to fees that Apple charged for the App Store. Judge Yvonne Gonzalez Rogers , recognizing that there was yet an industry standard definition for a video game, established for her ruling that "At a bare minimum, video games appear to require some level of interactivity or involvement between the player and the medium" compared to passive entertainment like film, music, and television, and "videogames are also generally graphically rendered or animated, as opposed to being recorded live or via motion capture as in films or television". Rogers still concluded that what

27560-416: The larger video game market by drawing demand away from handheld video game consoles ; both Nintendo and Sony had seen major drops in sales of their 2011 handhelds compared to their 2004 predecessors as a result of mobile gaming. At the same time, mobile gaming introduced the concept of microconsoles , low-cost, low-powered home video game consoles that used mobile operating systems to take advantage of

27772-414: The last of the original Sonic development team, resigned as head of Sonic Team to form Prope , and the team split so work could begin on a Wii Sonic game. According to Iizuka, these incidents, coupled with stringent Sega deadlines and an unpolished game engine, forced Sonic Team to rush development. None of the 15th-anniversary Sonic games were successful critically, and Sonic '06 became regarded as

27984-417: The late 2000s and which has continued to grow as a significant portion of the video game industry. Video games have a large network effect that draw on many different sectors that tie into the larger video game industry. While video game developers are a significant portion of the industry, other key participants in the market include: The industry itself grew out from both the United States and Japan in

28196-557: The late 2000s has allowed game developers to flourish nearly anywhere and diversify the field. Mobile game In 1997, Nokia launched Snake . Snake , which was pre-installed in most mobile devices manufactured by Nokia for a couple of years, has since become one of the most played games, at one point found on more than 350 million devices worldwide. Mobile devices became more computationally advanced allowing for downloading of games, though these were initially limited to phone carriers' own stores. Mobile gaming grew greatly with

28408-452: The latter also encompasses LAN games , online games , and browser games . More recently, the video game industry has expanded onto mobile gaming through mobile devices (such as smartphones and tablet computers ), virtual and augmented reality systems, and remote cloud gaming . Video games are also classified into a wide range of genres based on their style of gameplay and target audience . The first video game prototypes in

28620-620: The launch of Apple App Store, the mobile OS platforms like Apple iOS , Google Android , and Microsoft Windows Phone , the mobile OS developers themselves have launched digital download storefronts that can be run on the devices using the OS or from software used on PCs. These storefronts (like Apple's iOS App Store ) act as centralized digital download services from which a variety of entertainment media and software can be downloaded, including games and nowadays majority of games are distributed through them. The popularity of mobile games has increased in

28832-415: The lead composer for Sonic Mania and a contributor to Team Sonic Racing . The main theme of the 2006 Sonic the Hedgehog was performed by Ali Tabatabaee and Matty Lewis of the band Zebrahead , while Akon remixed " Sweet Sweet Sweet " for its soundtrack. Doug Robb, the lead singer of Hoobastank , performed the main theme of Sonic Forces . One of the ending themes of Sonic Frontiers , "Vandalize",

29044-419: The look, sound, and feel of the Sonic games", with familiar scenes and music. Video game A video game , also known as a computer game or just a game , is an electronic game that involves interaction with a user interface or input device (such as a joystick , controller , keyboard , or motion sensing device) to generate visual feedback from a display device , most commonly shown in

29256-682: The major content system provides have worked to create the International Age Rating Coalition (IARC), a means to streamline and align the content ratings system between different region, so that a publisher would only need to complete the content ratings review for one provider, and use the IARC transition to affirm the content rating for all other regions. Certain nations have even more restrictive rules related to political or ideological content. Within Germany, until 2018,

29468-462: The market to begin recouping production costs has led to a greater occurrence of missed deadlines, rushed games, and the release of unfinished products. While amateur and hobbyist game programming had existed since the late 1970s with the introduction of home computers, a newer trend since the mid-2000s is indie game development . Indie games are made by small teams outside any direct publisher control, their games being smaller in scope than those from

29680-405: The market. Due to loss of publishing control and oversaturation of the market, the North American home video game market crashed in 1983 , dropping from revenues of around $ 3 billion in 1983 to $ 100 million by 1985. Many of the North American companies created in the prior years closed down. Japan's growing game industry was briefly shocked by this crash but had sufficient longevity to withstand

29892-560: The mid-2000s there was a large market for mobile games, of which many were built on the Java ME platform that many devices at the time supported. Earlier they could be obtained using SMS short codes before manufacturers as well as mobile network operators started offering them for download both on the Web (on a PC to be transferred to the device) or directly via the air (using GPRS , 3G or Wi-Fi ). The launch of Apple's iPhone in 2007 and

30104-456: The more action-oriented Sonic Adventure 2 (2001). Between the releases, Ohshima left Sega to form Artoon . While both Adventure games were well received and the first sold over two million copies, consumer interest in the Dreamcast quickly faded, and Sega's attempts to spur sales through lower prices and cash rebates caused escalating financial losses. In January 2001, Sega announced it

30316-470: The most widely used engines used by modern mobile games. Apple provide a number of proprietary technologies (such as Metal ) intended to allow developers to make more effective use of their hardware in iOS-native games. With the introduction of the iOS App Store and support for in-app purchases by October 2009, the methods through which mobile games earn revenue have diverged significantly away from traditional game models on consoles or computers. Since 2009,

30528-456: The only original Sonic game for the Saturn. Yasuhara moved to London to assist Sonic R 's development. Sonic Jam was well received, while Sonic R 's reviews were more divided. The cancellation of Sonic X-treme , as well as the Saturn's general lack of Sonic games, are considered important factors in the Saturn's commercial failure . According to Nick Thorpe of Retro Gamer , "By mid-1997 Sonic had essentially been shuffled into

30740-423: The only playable character, others feature multiple, who have alternate movesets and storylines. For instance, in Sonic & Knuckles , Knuckles goes through the same levels as Sonic, but his story is different, he explores different parts of the levels, and certain areas are more difficult. Many Sonic games contain multiplayer and cooperative gameplay , beginning with Sonic the Hedgehog 2 . In some games, if

30952-557: The original Sonic , was developed by Ancient to promote the Game Gear and released in December 1991. Aspect Co. developed most of the subsequent 8-bit Sonic games, beginning with a version of Sonic 2 . Other Sonic games released during this period include Dr. Robotnik's Mean Bean Machine (1993), a Western localization of the Japanese puzzle game Puyo Puyo (1991), SegaSonic the Hedgehog (1993), an arcade game featuring isometric gameplay, and Knuckles' Chaotix (1995),

31164-525: The original Sonic the Hedgehog and Sonic the Hedgehog 2 for iOS and Android, which were released in 2013. The remasters were developed using Whitehead's Retro Engine , an engine tailored for 2D projects, and received praise. Sonic Dash (2013), a Temple Run -style endless runner , was developed by Hardlight and downloaded over 350 million times by 2020 and received a Sonic Boom -themed sequel in 2015. Sonic Team released Sonic Runners , its first game for mobile devices, in 2015. Sonic Runners

31376-774: The original game and possibly from scratch is performed. The list below is not exhaustive and excludes other electronic devices capable of playing video games such as PDAs and graphing calculators . Early arcade games, home consoles, and handheld games were dedicated hardware units with the game's logic built into the electronic componentry of the hardware. Since then, most video game platforms are considered programmable, having means to read and play multiple games distributed on different types of media or formats. Physical formats include ROM cartridges , magnetic storage including magnetic-tape data storage and floppy discs , optical media formats including CD-ROM and DVDs , and flash memory cards. Furthermore digital distribution over

31588-472: The patents. Following their agreement, Atari made a home version of Pong , which was released by Christmas 1975. The success of the Odyssey and Pong , both as an arcade game and home machine, launched the video game industry. Both Baer and Bushnell have been titled "Father of Video Games" for their contributions. The term "video game" was developed to distinguish this class of electronic games that were played on some type of video display rather than on

31800-527: The platform level) place constraints on file size that presently rule out the direct migration of many modern PC and console games to mobile. One major problem for developers and publishers of mobile games is describing a game in such detail that it gives the customer enough information to make a purchasing decision. Games played on a mobile device using localization technology like GPS are called location-based games or location-based mobile games . These are not only played on mobile hardware but also integrate

32012-409: The platform, as directed by the game's programming. This often will include sound effects tied to the player's actions to provide audio feedback, as well as background music for the game. Some platforms support additional feedback mechanics to the player that a game can take advantage of. This is most commonly haptic technology built into the game controller, such as causing the controller to shake in

32224-402: The playable character. Games since Sonic Unleashed have blended 2D and 3D gameplay, with the camera shifting between side-scrolling and third-person perspectives. One distinctive game mechanic of Sonic games are collectible golden rings spread throughout levels, which act as a form of health . Players possessing rings can survive upon sustaining damage, but the rings are scattered and

32436-411: The player at high speeds in a particular direction. Players' progress in levels is saved through passing checkpoints . Checkpoints serve other uses in various games, such as entering bonus stages. Some settings, particularly Green Hill Zone , recur throughout the series. The series contains numerous power-ups, which are held in boxes that appear throughout levels. An icon indicates what it contains, and

32648-534: The player chooses to control Sonic and Tails together, a second player can join at any time and control Tails separately. Sonic games also feature a split-screen competitive mode in which two players race to the end of the stage. For the original Sonic the Hedgehog , Sega commissioned Masato Nakamura , bassist and songwriter of the J-pop band Dreams Come True , to compose the soundtrack. Nakamura returned to compose Sonic 2 's soundtrack. Dreams Come True owns

32860-611: The player has a short amount of time to re-collect some of them before they disappear. Collecting 100 rings usually rewards the player an extra life . Rings have other uses in certain games, such as currency in Sonic '06 , restoring health bars in Sonic Unleashed , or improving statistics in Sonic Riders . Levels in Sonic games feature elements such as slopes, bottomless pits, and vertical loops . Springs, springboards, and dash panels are scattered throughout and catapult

33072-399: The player interacts with the game. Specialized controllers may be used for certain genres of games, including racing wheels , light guns and dance pads . Digital cameras and motion detection can capture movements of the player as input into the game, which can, in some cases, effectively eliminate the control, and on other systems such as virtual reality, are used to enhance immersion into

33284-647: The player navigates levels that include springs, slopes, bottomless pits, and vertical loops . Later games added a large cast of characters ; some, such as Miles "Tails" Prower , Knuckles the Echidna , and Shadow the Hedgehog , have starred in spin-offs. The franchise has crossed over with other video game franchises in games such as Mario & Sonic , Sega All-Stars , and Super Smash Bros. Outside of video games, Sonic includes comic books published by Archie Comics , Fleetway Publications , and IDW Publishing ; animated series such as The Adventures of Sonic

33496-525: The player releases the item by destroying the box. Common items in boxes include rings, a shield, invincibility, high speed, and extra lives. Sonic Colors introduces the Wisps, a race of extraterrestrial creatures that act as power-ups. Each Wisp has its own special ability corresponding to its color; for instance, yellow Wisps allow players to drill underground and find otherwise inaccessible areas. Since Sonic Rush , most Sonic games have featured "boosting",

33708-502: The player that can be copyrighted, but not the underlying principles of the game. Because gameplay is normally ineligible for copyright, gameplay ideas in popular games are often replicated and built upon in other games. At times, this repurposing of gameplay can be seen as beneficial and a fundamental part of how the industry has grown by building on the ideas of others. For example Doom (1993) and Grand Theft Auto III (2001) introduced gameplay that created popular new game genres,

33920-423: The player to collect all the Chaos Emeralds to reach the final boss. Sonic games often share basic gameplay, but some have game mechanics that distinguish them from others. For instance, Knuckles' Chaotix is similar to previous entries in the series, but introduces a partner system whereby the player is connected to another character via a tether; the tether behaves like a rubber band and must be used to maneuver

34132-433: The player will lose one of their lives . Should they lose all their lives without gaining an extra life or "1-UP" , then the player will reach the " game over " screen. Many levels as well as the game's finale end with a type of boss character the player must defeat to continue on. In some games, intermediate points between levels will offer save points where the player can create a saved game on storage media to restart

34344-419: The player's hands to simulate a shaking earthquake occurring in game. Video games are frequently classified by a number of factors related to how one plays them. A video game, like most other forms of media, may be categorized into genres . However, unlike film or television which use visual or narrative elements, video games are generally categorized into genres based on their gameplay interaction, since this

34556-543: The player's position into the game concept. In other words, while it does not matter for a normal mobile game where exactly the player is (play them anywhere at any time), the player's coordinate and movement are the main elements in a location-based mobile game. A well known example is the outdoor recreational activity of geocaching , which can be played on any mobile device with integrated or external GPS receiver. External GPS receivers are usually connected via Bluetooth . Several other location-based mobile games, such as

34768-430: The player." However, emergent behavior is not limited to sophisticated games. In general, any place where event-driven instructions occur for AI in a game, emergent behavior will exist. For instance, take a racing game in which cars are programmed to avoid crashing, and they encounter an obstacle in the track: the cars might then maneuver to avoid the obstacle causing the cars behind them to slow or maneuver to accommodate

34980-430: The power of music to fight Eggman and reunite with their mother. In all three DiC series, Sonic is voiced by Family Matters star Jaleel White . In Japan, Sega and Sonic Team collaborated with Studio Pierrot to produce a two-part original video animation (OVA), Sonic the Hedgehog , released direct-to-video in Japan in 1996. To coincide with Sonic Adventure 's Western release in 1999, ADV Films released

35192-441: The project said his contributions remained. Sonic 3 was the first Sonic game composer Jun Senoue worked on. Senoue has composed the music for many Sonic games since Sonic 3D Blast , often with his band Crush 40 , which he formed with Hardline vocalist Johnny Gioeli . While the Genesis Sonic soundtracks were characterized by electropop , Senoue's scores typically feature funk and rock music . Tomoya Ohtani has been

35404-455: The project was split in two: the first half, Sonic 3 , was released in February 1994, and the second, Sonic & Knuckles , a few months later. The Sonic & Knuckles cartridge contains an adapter that allows players to connect it to Sonic 3 , creating a combined game, Sonic 3 & Knuckles . Sonic 3 and Sonic & Knuckles , as with their predecessors, were acclaimed. To release

35616-544: The proliferation of mobile devices such as mobile phones and PDAs . Total global revenue from mobile games was estimated at $ 2.6 billion in 2005 by Informa Telecoms and Media . Total revenue in 2008 was $ 5.8 billion. The largest mobile gaming markets were in the Asia-Pacific nations Japan and China , followed by the United States . In 2012, the market had already reached $ 7.8 billion A new report

35828-450: The question of what are the essential factors of a video game that separate the medium from other forms of entertainment. The introduction of interactive films in the 1980s with games like Dragon's Lair , featured games with full motion video played off a form of media but only limited user interaction. This had required a means to distinguish these games from more traditional board games that happen to also use external media, such as

36040-484: The relatively simple character designs did not suit a 3D environment. The art style was modernized to alter the characters' proportions and make them appeal to Western audiences. Since Sonic Adventure , the series' cast has expanded. Notable characters include Big , a large cat who fishes for his pet frog Froggy; the E-100 Series of robots; Shadow, a brooding black hedgehog; Rouge , a treasure-hunting bat; Blaze ,

36252-535: The release of Sonic the Hedgehog , as an ornament hanging from the driver's rearview mirror. The Sonic developers let AM3 use Sonic because they were interested in making him visible to the public. According to Mark Cerny , who worked in Tokyo as an intermediary between the Japanese and American Sega offices, the American staff felt that Sonic had no appeal. Although Katz was certain that Sonic would not be popular with American children, Kalinske arranged to place Sonic

36464-656: The revenue is generated by a very small fraction, about 2%, of the total players, who routinely spend large amounts of money on the game. A similar split on revenue had been seen in social-network games played in browsers . These players are known as "whales", inspired by same term used for high rolling gamblers . The social nature of a mobile game has also been found to affect its revenue, as games that encourage players to work in teams or clans will lead to increased spending from engaged players. Mobile games tend to be small in scope (in relation to mainstream PC and console games). Storage and memory limitations (sometimes dictated at

36676-491: The rights to Nakamura's score, which created problems when the Sonic Spinball team used his Sonic theme music without permission. For Sonic CD , two soundtracks were composed; the original, featured in the Japanese and European releases, was composed by Naofumi Hataya and Masafumi Ogata, while the North American score was composed by Spencer Nilsen , David Young , and Mark Crew. A number of composers contributed to

36888-637: The same time. A small number of video games are zero-player games , in which the player has very limited interaction with the game itself. These are most commonly simulation games where the player may establish a starting state and then let the game proceed on its own, watching the results as a passive observer, such as with many computerized simulations of Conway's Game of Life . Most video games are intended for entertainment purposes. Different game types include: Video games can be subject to national and international content rating requirements. Like with film content ratings, video game ratings typing identify

37100-544: The scope of what was possible. Ongoing improvements in computer hardware technology have expanded what has become possible to create in video games, coupled with convergence of common hardware between console, computer, and arcade platforms to simplify the development process. Today, game developers have a number of commercial and open source tools available for use to make games, often which are across multiple platforms to support portability, or may still opt to create their own for more specialized features and direct control of

37312-617: The screen. Other early examples include Christopher Strachey 's draughts game, the Nimrod computer at the 1951 Festival of Britain ; OXO , a tic-tac-toe computer game by Alexander S. Douglas for the EDSAC in 1952; Tennis for Two , an electronic interactive game engineered by William Higinbotham in 1958; and Spacewar! , written by Massachusetts Institute of Technology students Martin Graetz, Steve Russell , and Wayne Wiitanen's on

37524-610: The series' sound director since Sonic the Hedgehog in 2006, and was the lead composer for that game, Sonic Unleashed , Sonic Colors , Sonic Lost World , Sonic Runners , and Sonic Forces . Ohtani said he attempts to "express through music the greatest features each game has", citing the diverse and energetic score of Sonic Unleashed and the more science fiction -style score of Sonic Colors as examples . Other composers who have contributed to Sonic games include Richard Jacques and Hideki Naganuma . Tee Lopes —known for releasing unofficial remixes of Sonic tracks on YouTube —was

37736-518: The short-term effects, and Nintendo helped to revitalize the industry with the release of the Nintendo Entertainment System in North America in 1985. Along with it, Nintendo established a number of core industrial practices to prevent unlicensed game development and control game distribution on their platform, methods that continue to be used by console manufacturers today. The industry remained more conservative following

37948-481: The syndicated Adventures of Sonic the Hedgehog (1993) and ABC's Sonic the Hedgehog (1993–1994), were produced by DIC Entertainment . DIC also produced a Sonic Christmas special in 1996, and Sonic Underground in 1999, to promote Sonic Adventure . DIC's Sonic adaptations are generally not held in high regard. Adventures of Sonic the Hedgehog comprises 65 episodes overseen by Ren & Stimpy director Kent Butterworth and features slapstick humor in

38160-484: The target age group that the national or regional ratings board believes is appropriate for the player, ranging from all-ages, to a teenager-or-older, to mature, to the infrequent adult-only games. Most content review is based on the level of violence, both in the type of violence and how graphic it may be represented, and sexual content, but other themes such as drug and alcohol use and gambling that can influence children may also be identified. A primary identifier based on

38372-405: The term "video game" emerged around 1973. The Oxford English Dictionary cited a 10 November 1973 BusinessWeek article as the first printed use of the term. Though Bushnell believed the term came from a vending magazine review of Computer Space in 1971, a review of the major vending magazines Vending Times and Cashbox showed that the term may have come even earlier, appearing first in

38584-554: The term in an article in March 1973. In a September 1982 issue of RePlay , Adlum is credited with first naming these games as "video games": "RePlay's Eddie Adlum worked at 'Cash Box' when 'TV games' first came out. The personalities in those days were Bushnell, his sales manager Pat Karns, and a handful of other 'TV game' manufacturers like Henry Leyser and the McEwan brothers. It seemed awkward to call their products 'TV games', so borrowing

38796-503: The type of gameplay, such as action game , role playing game , or shoot 'em up , though some genres have derivations from influential works that have defined that genre, such as roguelikes from Rogue , Grand Theft Auto clones from Grand Theft Auto III , and battle royale games from the film Battle Royale . The names may shift over time as players, developers and the media come up with new terms; for example, first-person shooters were originally called "Doom clones" based on

39008-400: The ultimate Sonic game. Sonic Adventure , directed by Iizuka and released in 1998, was one of the first sixth-generation video games. It introduced elements that became series staples, such as artist Yuji Uekawa 's new character designs influenced by comics and animation. In 1999, Iizuka and 11 other Sonic Team members relocated to San Francisco and established Sonic Team USA to develop

39220-417: The vein of Looney Tunes . The 26-episode Sonic the Hedgehog (commonly called Sonic SatAM ) features a bleak setting in which Eggman has conquered the world, while Sonic is a member of a resistance force that opposes him. The series was canceled after two seasons. Sonic Underground was planned to last 65 episodes, but only 40 were produced. The series follows Sonic and his siblings Manic and Sonia, who use

39432-422: The video game industry, following the first game hardware releases and through 1983, had little structure. Video games quickly took off during the golden age of arcade video games from the late 1970s to early 1980s, but the newfound industry was mainly composed of game developers with little business experience. This led to numerous companies forming simply to create clones of popular games to try to capitalize on

39644-559: The well received aspects of Unleashed and introduced the Wisp power-ups. For the series' 20th anniversary in 2011, Sega released Sonic Generations for the Xbox 360, PlayStation 3, and Windows; a separate version was developed by Dimps for the Nintendo 3DS . Sonic Generations featured reimagined versions of levels from previous Sonic games and reintroduced the "classic" Sonic design from

39856-493: The wide variety of games available on these platforms. Calculator gaming is a form of gaming in which games are played on programmable calculators , especially graphing calculators . In 1980, Casio 's MG-880 pocket calculator had a built-in "Invaders" game (essentially a downscaled Space Invaders clone), released in the Summer that year. Another early example is the type-in program Darth Vader's Force Battle for

40068-423: The world are matched together to compete. This is done using different networks such as Game Center , Google Play Games , and Facebook . In asynchronous tournaments, there are two methods used by game developers centered around the idea that players matches are recorded and then broadcast at a later time to other players in the same tournament. Asynchronous gameplay resolves the issue of needing players to have

40280-424: The worst game in the series, panned for its bugs, camera, controls, and story. Brian Shea of Game Informer wrote that it "[became] synonymous with the struggles the Sonic the Hedgehog franchise had faced in recent years. Sonic [ ' 06 ] was meant to be a return to the series' roots, but it ended up damning the franchise in the eyes of many." Backbone Entertainment developed two Sonic games exclusive to

40492-471: Was a major success, but its development suffered from the language barrier and cultural differences between the Japanese and American developers. While STI developed Sonic 2 , Ohshima led a team in Japan to create Sonic CD for the Genesis's CD-ROM accessory, the Sega CD ; it began as a port of the first game but evolved into a separate project. Once development on Sonic 2 concluded, Cerny departed and

40704-496: Was also an endless runner, but was unsuccessful and was discontinued a year after release. Gameloft released a sequel, Sonic Runners Adventure , in 2017 to generally positive reviews. In a 2015 interview with Polygon , Iizuka acknowledged that contemporary Sonic games had been disappointing. He hoped, from then on, that the Sonic Team logo would stand as a "mark of quality"; he planned to release quality games and expand

40916-440: Was canceled. Journalists and fans have speculated about the impact X-treme might have had if it was released, with producer Mike Wallis believing it "definitely would have been competitive" with the first 3D Mario game, Super Mario 64 (1996). Due to X-treme 's cancellation, Sega ported Sonic 3D Blast to the Saturn with updated graphics and bonus levels developed by Sonic Team. In 1997, Sega announced "Project Sonic",

41128-518: Was considered for inclusion in Super Smash Bros. Melee (2001), but the game was too close to completion so his introduction was delayed until Brawl . He returned in the sequels Super Smash Bros. for Nintendo 3DS and Wii U (2014) and Super Smash Bros. Ultimate (2018). Shadow and Knuckles appear in Smash as non-playable characters , while Tails and Knuckles costumes are available for players' Mii avatars. A Sonic amiibo figurine

41340-499: Was created in 1995 ). Some games such as Dope Wars caused controversy when students played them in school. The look and feel of these games on an HP-48 class calculator, due to the lack of dedicated audio and video circuitry providing hardware acceleration, can at most be compared to the one offered by 8-bit handheld consoles such as the early Game Boy or the Gameking ( low resolution , monochrome or grayscale graphics), or to

41552-528: Was criticized for its gameplay, controls, and slow pace. Meanwhile, in America, STI worked on Sonic X-treme , a 3D Sonic game for the Saturn intended for the 1996 holiday shopping season. Development was hindered by disputes between Sega of America and Japan, Naka's reported refusal to let STI use the Nights game engine , and problems adapting the series to 3D. After two lead developers became ill, X-treme

41764-518: Was designed for a broad audience, and Sonic Team revived elements not seen since the Genesis era, such as special stages and the Chaotix characters. Reviews for Sonic Heroes were mixed; while its graphics and gameplay were praised, critics felt it failed to address criticisms of previous Sonic games, such as the camera . Iizuka, who directed Heroes , later said it was the most stressful experience of his career; he lost 22 pounds (10 kg) due to

41976-439: Was developed by the independent game developers PagodaWest Games and Headcannon with a staff comprising members of the Sonic fandom; Whitehead conceived the project and served as director. The game, which emulates the gameplay and visuals of the Genesis entries, received the best reviews for a Sonic game in 15 years. Meanwhile, Sonic Team developed Sonic Forces , which revives the dual gameplay of Sonic Generations along with

42188-502: Was developed in response to the Shadow character's popularity and to introduce "gun action" gameplay to the franchise. Iizuka has said that future spin-offs, such as sequels to Knuckles' Chaotix and Shadow the Hedgehog or a Big the Cat game, remain possibilities. The Sonic series is characterized by speed-based platforming gameplay. Controlling the player character , the player navigates

42400-460: Was discontinuing the Dreamcast to become a third-party developer ; following this, Yasuhara left to join Naughty Dog . The following December, Sega released an expanded port of Sonic Adventure 2 for Nintendo's GameCube . Afterward, Sonic Team USA developed the first multi-platform Sonic game, Sonic Heroes (2003), for the GameCube, Microsoft 's Xbox , and Sony 's PlayStation 2 . It

42612-546: Was hired by Cerny to work at the US-based Sega Technical Institute (STI), with a higher salary and more creative freedom. Yasuhara also moved to STI. STI began work on Sonic the Hedgehog 2 (1992) in November 1991. Level artist Yasushi Yamaguchi designed Sonic's new sidekick, Tails , a flying two-tailed fox inspired by the mythological kitsune . Like its predecessor, Sonic the Hedgehog 2

42824-450: Was initially a rabbit able to grasp objects with prehensile ears, but the concept proved too complex for the hardware. The team moved on to animals that could roll into a ball, and eventually settled on Sonic , a teal hedgehog created by Ohshima. Naka's prototype was expanded with Ohshima's character design and levels conceived by Yasuhara. Sonic's color was chosen to match Sega's cobalt blue logo, and his red and white shoes were inspired by

43036-434: Was initially some confusion in the arcade industry over what term should be used to describe the new games. He "wrestled with descriptions of this type of game," alternating between "TV game" and "television game" but "finally woke up one day" and said, "What the hell... video game!" While many games readily fall into a clear, well-understood definition of video games, new genres and innovations in game development have raised

43248-403: Was inspired by the culture of the 1990s , Sonic features environmental themes. Sonic represents "nature", while Eggman represents "machinery" and "development"—a play on the then-growing debate between environmentalists and developers. Much of the supporting cast was introduced in the succeeding games for the Genesis and its add-ons. Sonic 2 introduced Sonic's sidekick Miles "Tails" Prower,

43460-963: Was performed by the Japanese rock band One Ok Rock . Outside the Sonic series, Sonic appears in other Sonic Team games as a playable character in Christmas Nights (1996), a power-up in Billy Hatcher and the Giant Egg (2003), and in a cameo in the 2008 Wii version of Samba de Amigo (1999). Sonic characters also feature in the Sega All-Stars series, which includes Sega Superstars (2004), Sega Superstars Tennis (2008), and Sumo Digital's kart racing games Sonic & Sega All-Stars Racing (2010) and Sonic & All-Stars Racing Transformed (2012). From 2007 to 2020, Sega collaborated with Nintendo to produce Mario & Sonic , an Olympic Games -themed crossover with

43672-559: Was referred to as Doctor Ivo Robotnik in Western territories. Sega of America's Dean Sitton made the change without consulting the Japanese developers, who did not want a single character to have two different names. Since Sonic Adventure , the character has been referred to as Eggman in all territories, although the Robotnik name is still acknowledged. Sonic games traditionally follow Sonic's efforts to stop Eggman, who schemes to obtain

43884-579: Was released for the Smash games, and is also compatible with Mario Kart 8 (2014), Super Mario Maker (2015), and Yoshi's Woolly World (2015). In June 2015, characters from the Angry Birds RPG Angry Birds Epic (2014) appeared as playable characters in Sonic Dash during a three-week promotion, while Sonic was added to Angry Birds Epic as a playable character the following September. Similar crossovers with

44096-481: Was released in November 2015 showing that 1887 app developers would make more than one million dollars on the Google and iOS app stores in 2015. Mobile gaming revenue reached $ 50.4 billion in 2017, occupying 43% of the entire global gaming market and poised for further growth. It is expected to surpass the combined revenues from both PC gaming and console gaming in 2018. Mobile games have been developed to run on

44308-421: Was replaced by Tom Kalinske , formerly of Mattel . Sega president Hayao Nakayama decided Sega needed a flagship series and mascot to compete with Nintendo's Mario franchise . Nintendo had recently released Super Mario Bros. 3 , at the time the bestselling video game ever. Sega's strategy had been based on porting its successful arcade games to the Genesis; however, Nakayama recognized that Sega needed

44520-587: Was replaced by Roger Hector. STI divided into two teams: the Japanese developers led by Naka, and the American developers. The Japanese began work on Sonic the Hedgehog 3 . It was initially developed as an isometric game using the Sega Virtua Processor chip, but was restarted as a more conventional side-scrolling game after the chip was delayed. It introduced Sonic's rival Knuckles , created by artist Takashi Thomas Yuda. Due to an impending promotion with McDonald's and cartridges size constraints,

44732-421: Was struggling because it lacked unified direction, so Sonic Team refocused on more traditional side-scrolling elements and fast-paced gameplay. Sonic the Hedgehog 4 , a side-scrolling episodic sequel to Sonic & Knuckles co-developed by Sonic Team and Dimps, began with Episode I in 2010, followed by Episode II in 2012. Later in 2010, Sega released Sonic Colors for the Wii and DS, which expanded on

44944-662: Was the first original Sonic game released for a Nintendo console after Sega and Nintendo's fierce rivalry in the 1990s. It was outsourced to Dimps because Sonic Team was understaffed with employees familiar with the GBA. Dimps also developed Sonic Rush (2005) for the Nintendo DS , which uses a 2.5D perspective. Dimps's projects received generally favorable reviews. To introduce older games to new fans, Sonic Team developed two compilations , Sonic Mega Collection (2002) and Sonic Gems Collection (2005). Further spin-offs included

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