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Mega Man ZX

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Mega Man ZX is a 2006 action - platform game developed by Inti Creates and published by Capcom for the Nintendo DS . It was released on July 6, 2006 in Japan, September 12, 2006 in North America, June 20, 2007 in Australia, and June 22, 2007 in Europe.

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133-573: Part of the Mega Man franchise, ZX is set two hundred years after the events of the Mega Man Zero series, and revolves around the efforts of the protagonist to recover powerful ancient artifacts called "Biometals" from the Pseudoroids, evil robots made to harness their power. The game introduces a new open-ended gameplay environment and the ability to select the protagonist's gender,

266-477: A Mega Man film adaptation for Netflix, and said it would explore the future of automation and "man and robot becoming one" as either being good or bad. Shortly after, Joost said that Josh Koenigsberg, who co-wrote Joost and Schulman's film Secret Headquarters (2022), was writing a new draft of the screenplay with the duo and hoped to turn in a completed draft to Netflix in the following weeks. Koenigsberg said he had replayed past Mega Man video games to research

399-539: A "primal and emotional" story that can be relatable beyond the character's traditional depictions. In December 2021, Joost and Schulman's production company Supermarché was revealed to be developing the film alongside Chernin Entertainment for Netflix, with the duo's in-house producer Orlee-Rose Strauss also attached. Ryan Leston at IGN reported the film was still in early development at that time. In August 2022, Schulman confirmed that he and Joost were writing

532-430: A "unique cadre of fans". The story is notable for being more violent than the predecessors with stages and bosses also looking scarier Capcom producer Kazuhiro Tsuchiya played the first Mega Man X in his youth, enjoying the successor to the first Mega Man character, X, due to he having new unique skills, helping to popularize the "golden age of action games". X's characterization was often praised for coming across as

665-547: A 12-volume Rockman X adaptation by Yoshihiro Iwamoto, over 15 Classic and X adaptations by Shigeto Ikehara, a light-hearted adaptation of Rockman Zero by Hideto Kajima, a slapstick adaptation of Shooting Star Rockman by Masaya Itagaki, another Battle Network adaptation by Jun Keijima and Miho Asada called Rockman EXE Battle Story , and a short series of slapstick Battle Network and Star Force -themed adaptations by Takumi Kawano. Dreamwave Productions and Brazilian publisher Magnum Press made its own comic books based on

798-863: A DLC fighter and a major antagonist in the Story Mode, where he merges with the supervillain Ultron to become Ultron Sigma. MegaMan.EXE and Zero both appear as bonus playable characters in the fighting game Onimusha Blade Warriors , while a different version of Mega Man, based on his appearance on the American box art of the first game, appears as a playable fighter in the PlayStation 3 and PlayStation Vita versions of Street Fighter X Tekken . Mega Man Volnutt and Roll also make an appearance in Tatsunoko vs. Capcom: Ultimate All-Stars , with Zero added to

931-646: A Mega Man, possessing Model W. He expresses his intent to find the Model W Core, and leaves, but not before possessing a weakened Giro with the power of Model W. A fight ensues, mortally wounding Giro. Giro hands Model Z over to Vent/Aile during his dying moments and transforms into a Cyber Elf. By "double mega-merging" with both Model X and Model Z, he/she uses the form Model ZX to escape. Now the Guardians, including Vent/Aile, must recover eight Biometal fragments and stop Serpent. After finding four of eight Biometal pieces,

1064-573: A Star , a three-part OVA that was developed in Japan. Production on this series started circa 1992-1993, before the American TV series , but was not officially released in the United States until 2005. Development of a film based on Mega Man had begun by December 2014 when 20th Century Fox registered a website domain for the film. In September 2015, Fox was revealed to be developing

1197-401: A classic action game formula in which the hero earns his defeated enemies' abilities; the armor parts were added to supplement this concept. The development team additionally wanted the world of Mega Man X to be much more sophisticated than in the first Mega Man series. They wanted to accomplish this with Zero's "hardcore" personality and the game's antagonist Sigma. As stated by Inafune,

1330-468: A desire to see X portrayed as a darker character. They decided not to start with the Command Mission incarnation, which depicted X as more of a leader. X and Zero have appeared in other video games. In Dead Rising , the protagonist, a photographer named Frank West can unlock and wear an X outfit. Zero also appears as a hidden character in Tatsunoko vs. Capcom: Ultimate All-Stars and as

1463-578: A female character, Aile. A demo first appeared in Electronic Entertainment Expo (E3) 2006 at an unlabelled kiosk at the Capcom booth. Much of the main introductory plot was revealed and two in-game levels, Area H and Area E were playable. The controls were said to be "simple enough… yet challenging", but reviewers did see some slowdown. Rockman ZX Soundtrack -ZX Tunes- is the first remastered soundtrack album to be released for

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1596-571: A first in the series. The game received positive reviews from critics, who praised its gameplay and level design, but were divided about its high difficulty level. A sequel, Mega Man ZX Advent , was released the following year, in 2007. The game was later re-released in February 2020 as part of the Mega Man Zero/ZX Legacy Collection for PlayStation 4 , Xbox One , Nintendo Switch , and Microsoft Windows . In

1729-469: A franchise that expanded to over 50 games on multiple systems. As of July 2024, the series has sold 42 million units worldwide. Mega Man has been popular among gamers and has been reimagined and evolved as a video game character for over 30 years. The main series consists of eleven games, the standalone Mega Man & Bass , the spin-off Game Boy series (released in Japan as Rockman World ), and various ports, remakes, and compilations. The core games in

1862-659: A game entitled Mega Man X Dive was released by Capcom Taiwan in which a human plays Mega Man X , until due in part to some corrupted data known as Maverick Data, he/she gets transported into the Deep Log, a massive database with data on every Mega Man game. The player must progress through the scrambled code of the Maverick Wars, Elf Wars , and the Game Of Destiny , to destroy the Maverick Data causing

1995-536: A hardcover re-release on August 20, 2019. On October 31, 2019, it was announced that Mega Man Star Force Official Complete Works would be getting a hardcover re-release on May 5, 2020. Mega Man has also been featured in many comics and manga in Japan, although few have been localized in North America. The most well-known series is produced by Hitoshi Ariga (who went on to provide character designs and artwork for future official Capcom releases, including

2128-599: A link cable with another Advanced PET to battle each other. With the series' sixth installment , Battle Network was the second series in the franchise to reach a definitive conclusion. A follow-up to the Mega Man Battle Network series and released on the Nintendo DS , The Star Force series' marks the 20th anniversary of the Mega Man franchise. Star Force takes place roughly 200 years after

2261-550: A main character and also featured Dr. Wily as one of the antagonists. This was followed by Mega Man (1994–95), the first series to be based in the Mega Man universe. Mega Man next appeared in anime produced in Japan and based on spin-off series. First was MegaMan NT Warrior (2002–06), based on the Mega Man Battle Network video game series (both the anime and the video game series were known as Rockman.EXE in Japan). This

2394-419: A mechanical being created by Dr. Thomas Light . He is a new type of robot with the ability to think, feel, and make his own decisions . Recognizing the potential danger of this model, Light sealed X away in a diagnostic capsule for over 30 years of testing. X's capsule is uncovered by an archaeologist named Dr. Cain almost 100 years after X's creation. Excited by the possibilities X presented, Cain disregarded

2527-483: A playable character in Marvel vs. Capcom 3: Fate of Two Worlds , Ultimate Marvel vs. Capcom 3 , Marvel vs. Capcom: Infinite , and Teppen . For Marvel vs. Capcom: Infinite , X was included due to his significant popularity with Western audiences alongside Zero. They also appeared in the two role-playing games Project X Zone and Project X Zone 2 . Several websites retrospectively held Mega Man X as

2660-528: A return to the modern era, featuring Mega Man in a 2.5D environment, with 3D cel-shaded graphics, and is presented in a widescreen aspect ratio. When using a special weapon, in addition to changing colors, Mega Man's armor also changes appearance. Capcom wanted a redesign in graphics and control as the Mega Man series moved from the NES to the SNES, prompting the creation of the Mega Man X series in 1993. Set years in

2793-504: A select few from a folder deck, and once selected, the game switches to real-time as the player must move to dodge enemy attacks while attacking at the same time using said Battle Chips. Once the Custom Gauge is full, the player is able to select new chips from the deck. An anime series, MegaMan NT Warrior , was also produced, ending with 209 episodes and a 50-minute film adaptation. A spin-off game Mega Man Network Transmission ,

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2926-422: A select number of Battle Cards on a folder deck to attack enemies. However, unlike Battle Network, combat takes place in 3D space, with most of the grid occupied by enemies, and the player having only a 1x3 grid to move, making combat much faster-paced and focusing more on player reflexes and quick-reaction time from an opening. To compensate, the collectible card system has been simplified, and players were given

3059-437: A sidekick/ally of X. Set in a post-apocalyptic world in which Reploids were falsely branded as Mavericks and were hunted down, and surviving Reploids formed an opposing faction called "The Resistance", with the help of human scientist Ciel, Zero awakens and begins his battle against a powerful human-supremacy force called Neo Arcadia as he protects the oppressed remaining reploids, uncovers the history behind "The Elf Wars", and

3192-516: A signal from Model W, located at the Slither Inc. Head Office. Vent/Aile set off to destroy Model W. After battling through Slither Inc., Vent/Aile face off against Serpent, who feeds the Model W core with several innocent Cyber Elves, and then fuses with it. Vent/Aile suddenly reverts to human due to the realization that the hatred of the Mavericks that he/she has kept inside his/her heart is

3325-443: A strategic hallmark of the series: determining the best order to defeat bosses and earn weapons. Sequels of Mega Man games contain new enemies alongside familiar ones, new bosses, new weapons, and occasionally new gadgets that Mega Man could use. Starting from Mega Man 3 , Rush —Mega Man's trusty robot dog companion became a series mainstay, and later installments would provide Rush abilities for Mega Man to use. Later installments of

3458-496: A successful milestone in transitioning the Mega Man series from its increasingly stale existence on the NES to the SNES. IGN named it the twelfth-best on its own top 100 SNES games list in 2011. The sequel Mega Man X2 was often praised for providing the player with new content GameSpot editors Christian Nutt and Justin Speer were appreciative of Capcom's attempt at expanding Mega Man X2 over its predecessor in all aspects. By

3591-438: A team at Capcom which had worked on the long-running Mega Man series for the NES. Lead artist Keiji Inafune (credited as a planner as Inemuryar) recounted that the development of Mega Man X required a lot of brainstorming for its storyline and content where the team's goal was to branch out from original Mega Man games while still maintaining their fundamentals. In the original Mega Man series, Inafune typically designed

3724-458: A unique tragic hero similar to Hayao Miyazaki 's works as well as dystopian works in general, compared to Ghost in the Shell , Casshan , as well as other famous gaming icons like 2B from Nier Automata , and Raiden from Metal Gear , who question the nature of his missions. Alexander expressed feeling guilty upon completing the game as the final narration highlighted X's depression over

3857-524: Is a meta-narrative, taking place within a cyberspace database called the Deep Log which contains data from all games in the Mega Man X series, along with the experiences of players all around the world. The game follows the Player, and RiCO, the latest administrator of the Deep Log, welcoming the Player and enlisting their help in clearing up the glitches plaguing the database. The Taiwan/Japanese servers of

3990-556: Is an action-adventure game with third-person shooting role-playing elements. The Legends series was left on a cliffhanger, with only two main games and a spin-off starring mainstay antagonist Tron Bonne before being discontinued. A continuation to the Legends series has become an oft-requested game among many Capcom and Mega Man fans. A third game was once under development for the Nintendo 3DS , but on July 17, 2011, Capcom canceled

4123-484: Is contacted by an unknown person to deliver a package containing Biometal Model X to a rendezvous point in a forest. Vent/Aile and Giro are ambushed by Mavericks after meeting up. Vent/Aile escape the area while Giro covers their retreat. Here, he/she meets with Prairie, the leader of the Guardians, but their meeting is cut short when a Maverick attacks the group. Model X lends its strength to Vent/Aile, allowing him/her to "Megamerge" and transform into Mega Man Model X. With

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4256-588: Is partnered by his superior Zero , who becomes a playable character from Mega Man X3 onwards. A third character named Axl , joins the group from Mega Man X7 onwards. For the remake Mega Man Maverick Hunter X , the antagonist Vile debuted as a playable character. While at first Zero possess the same skills as X, he becomes a swordsman in Mega Man X4 . The video games have also inspired several spin-offs that deal with other villains while several manga adaptations have been produced. Critical reception to

4389-572: The Marvel vs. Capcom series. The original was a playable fighter in Marvel vs. Capcom: Clash of Super Heroes and Marvel vs. Capcom 2: New Age of Heroes . He is assisted by his companion robots, Rush, Beat and Eddie. His sister robot, Roll, is also playable in both games, but is a secret character in the first game. Although he did not make a playable appearance in Marvel vs. Capcom 3: Fate of Two Worlds , and its successor, Ultimate Marvel vs. Capcom 3 , Zero from Mega Man X and Tron Bonne from Mega Man Legends appear as representatives for

4522-404: The Mega Man X series and the Mega Man Zero series. The players are on a 2-dimensional overlay map with sprites where they engage enemies to finish their mission. Missions are selected from a list, displayed on a computer. The player can freely explore the game world during and between missions, and they must find the specified area themselves. The game also adds metroidvania concepts into

4655-633: The Legends series fit into the fictional Mega Man universe. Recently a series of artbooks called the Official Complete Works has been published for individual Mega Man series, showcasing a large collection of artwork and background information. To date, books for the Zero , Classic and X (released together as R20 ), Star Force , and Battle Network series have been produced. Although these books have for many years been exclusive to Japan, Udon Entertainment has finished translating

4788-435: The Mega Man film was believed to have been one of these films. That October, Capcom announced that Mega Man remained slated for a live-action film adaptation to create further awareness for the brand. In January 2020, Disney and Chernin mutually agreed to end their production deal, citing Disney rarely having third-party studios finance their films. Chernin Entertainment was set to retain 70 of its projects from Fox, while

4921-423: The Mega Man X series was generally positive for its faster-paced action in comparison to the original series, but the continuous release of installments led to criticism about Mega Man X lacking innovations. A sequel series titled Mega Man Zero followed, and focused on its titular character while several crossovers involving X and other characters from the series have been produced. The plot focuses on " X ",

5054-491: The Mega Man X series, the characters grow in abilities and power as the game progresses. While the gameplay loop and combat is largely similar to the Classic Mega Man series, Mega Man X series differs from its increased emphasis on mobility, with X being able to dash and reach higher places through the use of his various armors gained throughout the games, as well as its more mature story than its predecessor. As

5187-615: The Mega Man X3 team had no plans to provide a sequel until their superiors from Capcom aimed to try the X series on new hardware. The team aimed to make Zero different from X, he was remade as a proper samurai-like warrior who wields a Z-Saber instead of shooting like X. In order to get the approval to make Zero playable, the developers gave him special moves based on the Street Fighter fighting game series to compensate for lacking X's powers. In particular, Capcom struggled in

5320-478: The Mega Man ZX series on October 27, 2006 by Inti Creates. The album consists of 2 Discs called Aile and Vent , named after the hero and the heroine of the game, and it is 131:37 minutes long. It also features one vocal track, Innocence, and five remix tracks. Mega Man ZX garnered positive reviews from most sources, garnering a Metacritic score of 76 out of 100. Similar to Mega Man Zero , Mega Man ZX

5453-582: The Mega Man Zero series, however, as Inafune began work on the Zero series, its storyline was continued without his supervision, with three additional installments ( Mega Man X6 , Mega Man X7 , Mega Man X8 ), releasing in 2001, 2003, and 2004 respectively, causing confusion in the games' official timeline. Mega Man X8 ended with a cliffhanger, leaving the series to not have a conclusion. A Role playing game spin-off, Mega Man X: Command Mission ,

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5586-540: The Official Complete Works series for the North American market, called "R25". Mega Man: Official Complete Works was re-released as a hardcover on October 16, 2018, Mega Man X: Official Complete Works was followed by a hardcover re-release on November 27, 2018. A hardcover re-release of Mega Man Zero: Official Complete Works was released on June 11, 2019. On April 2, 2019, it was announced that Mega Man Battle Network Official Complete Works would be getting

5719-528: The Super Famicom game Mega Man and Bass ). The series began with Rockman Remix , later known as Rockman Megamix , and followed up by Rockman Gigamix . The Megamix portion of the series would eventually be brought to North American shores thanks to Udon Entertainment , also responsible for the localization of the short Mega Man ZX manga by Shin Ogino. In the original Mega Man series, Dr. Light

5852-575: The "Mega Attack" ability which allows the player to lock on and move straight to the enemy to attack, and a regenerating shield that can deflect most attacks. Like Battle Network , multiple merchandise and toys have been created for this series, such as add-on accessories for the Nintendo DS, as well as physical Battle Cards that can be used in-game. An anime based on this series began airing on TV Tokyo in October 2006 for 76 episodes. A remake of

5985-471: The Advanced PET from the series, the user would buy a starter pack which included 3 battle chips, and an Advanced PET, the toy came in three colors, Red (based on ProtoMan.EXE ), Black (based on Bass.EXE ) and Blue (based on MegaMan.EXE ). Several battle chip expansion packs were also released, when the toy was discontinued, a total of 333 Battle Chips were released. The toy could be linked together via

6118-528: The EM-world, they face off against malicious EM-beings like Omega-Xis merging with other humans for their malicious intentions. With the series third installment completing the story arc that started in the first game, Star Force became the third series in the Mega Man franchise to have a proper conclusion. The Star Force games are similar to the Battle Network games, in which players must use

6251-478: The Four Guardians of Neo Arcadia) to counter the growing threat. A decade prior to the beginning of the story, Vent or Aile (depending on what gender the player chooses) loses his/her mother to a Maverick raid on an amusement park and becomes orphaned. He/she is taken in by Girouette (Giro for short in North America and Europe), the owner of Giro Express (Girouette Express in Japan), a delivery service. Giro

6384-534: The Guardian HQ comes under attack from Mavericks, led by Prometheus, with Vent/Aile aiding in the defenses. He/she succeeds in defeating Promethus before recovering the rest of the pieces. Upon retrieving all eight Biometal pieces and their passwords, Vent/Aile is able to enter a secret location and find Model W. However, Vent/Aile is stalled by Pandora and the Biometal is moved elsewhere. Later, Vent/Aile receive

6517-563: The Hong Kong iTunes Store. The game features a new protagonist, OVER-1 (オーバー ワン Ōbā Wan ), a Reploid created by Dr. Light and Dr. Cossack, as he travels confronting villains from the entire Mega Man franchise, who have crossed between dimensions to join forces. The game received largely negative reviews from Japanese players, prompting Capcom to cancel the game's North American release. The game ceased operations on March 31, 2015. Various incarnations of Mega Man appear as playable fighters in

6650-625: The Maverick Hunters and attempt to destroy the planet in the process. While X and Zero also gain new allies, in Mega Man X7 they work with the missing Maverick, Axl, who becomes their partner. In the latest game, Mega Man X8 , it is revealed New Generation Reploids are doomed to become Sigma copies with the original Sigma dying in the process in his final showdown with the Hunters. After the series reached an unresolved cliffhanger,

6783-527: The Mutos Reploid bosses each occupy a hidden four-boss transporter room which is only accessed by inserting the GBA cartridge of either game into the Nintendo DS or Nintendo DS Lite GBA slot to fight the four from that respective game. After defeating all eight Mutos Reploids, and Omega himself, the player will be able to acquire a hidden item, which will later enable the player to play as Omega after beating

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6916-663: The Nintendo DS Dual-Screen feature for an additional ability as well. The Model X form is only available at the beginning of the game until Model ZX is acquired, but with a New Game Plus it will be available for the entire game. Additionally nine extra bosses from the Zero series appear as hidden bosses, Omega from Mega Man Zero 3 , alongside eight "Mutos Reploids", with four each from both Zero 3 (Blazin' Flizard, Childre Inarabitta, Hellbat Schilt, and Deathtanz Mantisk) and Mega Man Zero 4 , (Pegasolta Eclair, Sol Titanion, Fenri Lunaedge, and Noble Mandrago) where

7049-630: The Robot Masters, Mega Man travels to a multi-stage fortress to confront Dr. Wily, the person responsible for the robotic enemies' destructive acts. In the fortress, Mega Man fights new bosses, clones of the game's Robot Masters, and Wily himself, who is usually in a large multi-phase war machine. Enemies are weak to at least one weapon; for instance, Fire Man will take more damage from Ice Man's weapon than from other weapons. This concept draws inspiration from rock-paper-scissors . Robot Master levels can generally be completed in any order, resulting in

7182-551: The U.S. version. In 2013, Mega Man appeared as a playable character in Super Smash Bros. for Nintendo 3DS and Wii U and its sequel, Super Smash Bros. Ultimate . An amiibo based on his appearance was confirmed on November 11, and can be utilized in Super Smash Bros. as well as Mario Kart 8 where it can be scanned to unlock a costume for the player's Mii based on Mega Man's. In Super Mario Maker ,

7315-626: The ability to dash along the ground, cling to walls, jump off walls, and dash jump to cover greater distance than a normal jump. This all gives X more mobility than his original series counterpart. At certain times, the player can pilot vehicles including in an attack mech and an attack hovercycle . X is also able to locate capsules and tanks that permanently upgrade his armor. These upgrades are all either hidden or require an exceptional feat to reach. Upgrades common to each game are increased maximum hit points, "sub-tanks" which can be filled with surplus health pick-ups and then used at any time to refill

7448-428: The attacks, people banded together to create the Guardians, a Maverick-fighting defense and investigation force. The group's original leader, Ciel, mysteriously disappeared after an investigation where she discovered a Biometal (a living artifact containing characteristics of someone who lived long ago) called "Model W", which turned her team into Mavericks. In response, Ciel created six new Biometals (based on X, Zero, and

7581-439: The audience. An interactive movie game known as Rockman X Interactive was in development between December 1995 and 1996; it would have featured several new characters and reportedly greatly influenced the direction of Super Adventure Rockman , another interactive movie which released in 1998. A copy of the design documents were once being sold on Yahoo! Auctions Japan , but were later taken down due to concerns about how

7714-400: The beginning with the number of backgrounds they had to draw, but were pleased with results. There were twice as many sprite animation patterns to create. Instead of presenting Repliforce as blatantly evil villains like Sigma, the writing staff decided to leave them some "moral leeway". They did not want the ideals of Repliforce and the Maverick Hunters to be so black-and-white . Ever since

7847-413: The bosses in the classic series, although their attacks and names are usually based on mechanical or chemical phenomena or laws of physics like in the original games. Defeating a Maverick allows X to use that Maverick's signature weapon. Each boss is particularly weak to one special weapon, so the player may complete the stages in an order that best exploits these weaknesses. Mega Man X was developed by

7980-427: The cause of his slumber. In the Mega Man Zero series, the gameplay is largely similar to Zero's play style in the later Mega Man X games, featuring a more close-quarter hack-n-slash combat compared to Mega Man X's ranged combat, and features an in-depth ranking system that rewards the player with new abilities and enhancements (such as copied abilities from boss characters) in exchange for better play performance. In

8113-516: The chaos of war. His popularity led to criticism in Mega Man X7 for being the first and only time to have him unlockable and the player having to use his replacement Axl instead. Meanwhile, Zero stood out mainly in his debut as playable character due to having own iconic techniques. Additionally, Brett Elston from GamesRadar credited Zero as one of the reasons the X series became so popular and that his own popularity within gamers earned him his own video game series. When compared with Zero, X

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8246-440: The character's hit points, and the ability to charge weapons earned from bosses, which gives them an enhanced secondary fire mode. In later games, there are multiple armor types available that can either be mixed and matched, or completed for additional armor set bonuses. Mega Man X3 is the first game in the series which allows the player to play as X's ally Zero, although his playability is more limited compared to later games in

8379-487: The characters may resemble if they were toys, and even imitated the joints of Revoltech figures. Similar to his previous work in X7 , Yoshikawa wanted the designs to pander to his feelings about the first Mega Man X game while still following his own ideas too. The three main characters were revised for Mega Man X8 as Yoshikawa planned to give them more unique features to contrast their personalities. In Maverick Hunter X ,

8512-561: The classic game series. The Brazilian series, Novas Aventuras de Megaman ("New Adventures of Megaman"), were originally published and sold in Brazil between 1996 and 1997 and drew certain criticism for featuring bizarrely altered storylines (with characters from several installments appearing at random, as well as erotic and sexual innuendo in Mega Man and X's relationship with Roll) as well for frequent nudity involving Roll and an original character named Princesa, which attempted to take over

8645-576: The company intended for the film to draw different audiences interested in video games or action films . The film was set to depict the world of the Mega Man games by using a higher-budgeted film production. In March 2019, The Walt Disney Company officially acquired Fox, and in August, Disney CEO Bob Iger announced that several films in development at Fox would not be progressing, citing operating losses from that studio in Disney's third fiscal quarter;

8778-405: The criticized gameplay elements of Mega Man X7 , making it a much more appealing game than its previous two predecessors. Mega Man X was a commercial success. The SNES version sold 1.165 million copies worldwide as of 2001 , IGN's Jeremy Dunham speculated that the game's more mature storyline and its inclusion of numerous gameplay extensions over the original Mega Man series helped create

8911-756: The end of the issue, where X travels back in time to get help from Classic Mega Man and Dr. Light; the intention was to publish a comic based on Mega Man X , however Dreamwave shut down before any issues were released. Characters from Mega Man X appeared twice in the Archie Comics series ; the first time was during the Dawn of X arc, and the second time was during the Sonic the Hedgehog crossover Sonic and Mega Man 2: Worlds Unite . Writers noted that prior to his introduction, many fans sent them messages expressing

9044-441: The equality of humankind and robotkind. Humans are given the physical advantages of robots, and robots are also given biological lifespans. With equality achieved, the world enters a new era of peace. The series follows multiple protagonists as they become involved in a new incident called the "Game of Destiny", in which people who were chosen with the powers of a "Biometal", called a "Mega Man", are pitted against each other to see who

9177-410: The events of Battle Network, where network technology has progressed with electromagnetic wave technology to connect the world via radio waves. The series follows a boy named Geo Stelar, who lost his father after a space incident, and Omega-Xis, an extraterrestrial EM-wave fugitive arriving on Earth. The two transform into an EM-Human being known as "Mega Man," and as they explore both the real world and

9310-519: The film for Fox and Chernin Entertainment in July 2017, when Masi Oka joined as a producer. In October 2018, Capcom officially announced that a live-action film was in development at Fox and Chernin Entertainment, and confirmed the involvement of Joost and Schulman along with Oka. The film was part of Capcom's plans to increase value in the Mega Man franchise following the release of the Mega Man original series video game Mega Man 11 that month, and

9443-465: The film with Chernin Entertainment , and its CEO Peter Chernin was set to serve as a producer, with David Ready and Michael Finfer overseeing the production for Chernin, while Mike Ireland and Ryan Horrigan were overseeing for Fox. Fox had attempted to secure the Mega Man rights for over two years, and officially signed a deal to do so in early 2017. The filmmaking duo of Henry Joost and Ariel Schulman were in final negotiations to write and direct

9576-405: The film, and said they invited Tomlin to co-write the script after he wrote their Netflix film Project Power (2020), a process they enjoyed. Joost and Schulman wanted to combine their interest in robotics and the future of automation with their favorite Mega Man games, and called Mega Man an "underdog hero". In August, Tomlin said his approach was to explore Mega Man as a real person with

9709-406: The first Battle Network game, "Operation Shooting Star", features crossover content between Battle Network and Star Force and was released exclusively in Japan in 2009. Rockman Xover (ロックマン Xover Rokkuman Kurosuōbā , pronounced as Rockman Cross-over) is a game for Apple's iOS platform. The game marks the 25th anniversary of the Mega Man franchise and was released on November 29, 2012, on

9842-513: The first Mega Man X game called Irregular Hunter Rockman X by Shigeto Ikehara ran from 1994 to 1995 and was collected into two volumes. The magazine also published several one-shots, including one based on the Mega Mission carddass series by Hitoshi Ariga and an original self-contained story called Team X Shutsujin seyo!! by Daisuke Inoue. Yoshihiro wrote an alternative ending to Mega Man X5 in 2018. The character of X appeared in

9975-409: The following year, in which Zero survived his fight from X5 . Suetsugu believed that the navigator Alia might be the most fitting heroine in the series in contrast to the tragic Iris from Mega Man X4 . Alia stood out as the only female character, which Suetsugu did not mind since the game is aimed towards a young demographic. As the idea of having a calm woman as navigator proved difficult to execute,

10108-438: The fourth game, Zero can also physically steal weapons from enemies (such as axes and guns). With its fourth installment , Mega Man Zero became the first series in the franchise to reach a definitive conclusion. The Mega Man ZX series debuted in 2006 for Nintendo DS , once again developed by Inti Creates , and chronologically takes place 200 years after the Mega Man Zero series. In this series, progression has led to

10241-538: The franchise have all been set in a single continuity; the storyline of the "classic" series is succeeded by the Mega Man X , Mega Man Zero , Mega Man ZX , and the Mega Man Legends series. This timeline excludes the spin-off Mega Man Battle Network and Mega Man Star Force series, both of which take place in an alternate universe where the internet flourished rather than robotics. The original Mega Man series, dubbed Classic Mega Man marks

10374-416: The franchise. The next two games have been critcized for a harsh difficulty caused by poor design, as well as recycled narrative. With the transition to 3D graphics, the general consensus was that the game's mixture of 2D and 3D gameplay was well-intentioned but poorly executed. The latest game, Mega Man X8 , was generally praised for returning to a more classic style of Mega Man gameplay and removing

10507-414: The future, this series follows the story of Mega Man's successor, X , a new, advanced robot that has complete free will over his actions, thoughts and feelings. This character, also a creation of Dr. Light, was put into suspended animation and uncovered 100 years in the future by a researcher named Dr. Cain . The Mega Man X series features more detailed 16-bit graphics and greater freedom of movement. In

10640-472: The game give the player the option of commanding other player characters with different abilities, such as Proto Man , Duo, and Bass. The Classic series has not reached a definite conclusion. Originally developed for the NES , the original Mega Man series experienced graphical improvements in fourth and fifth-generation installments. The series had no games developed for sixth-generation consoles but returned in

10773-399: The game leaked online, it was announced that the title was cancelled in August due to the underperformance of Devil May Cry: Pillar of Combat . The original Mega Man series on the NES consisted of 2D platform games that focus on run-and-gun gameplay. Mega Man X uses the same basic principles as its precursors but with many added options. X has, by default beginning with X2 ,

10906-545: The game once and talking to one of the NPCs. For the Mega Man Zero/ZX Legacy Collection release, the gameplay had received some minor updates, where the previous dual-screen features were placed in a small support screen which is positioned based on the setting the player chooses and the feature for unlocking the Mutos Reploids is now performed by a new Link Mode located in the main menu when accessing this game allows

11039-485: The game were shut down on September 27, 2023, with the global servers shutting down July 30, 2024. The offline version of the game, Mega Man X DiVE Offline , was released on September 1, 2023. In 2002, a follow-up series to the Mega Man X franchise was developed for the Game Boy Advance by Inti Creates . Taking place hundreds of years after the events of the Mega Man X series, the new series stars Zero ,

11172-513: The help of Model X, the Maverick is destroyed. After finding Giro, in the form of Mega Man Model Z, they board an airship deemed the Guardian's headquarters. Later, a Maverick attack is spotted at the Slither Inc. main office. The duo meet the president of Slither Inc., Serpent, and his Reploid guardians, Prometheus and Pandora. Serpent reveals his knowledge of the Biometal and says that he's also

11305-500: The last thing needed to unleash Model W's full power, thus resulting in his/her temporary defeat. However, after gaining courage from the Biometals, he/she merges into Mega Man ZX and challenges Serpent to a final battle. During the battle, the tower collapses, destroying Model W and killing Serpent. Vent/Aile reunite with Prairie and the Guardians, and vow to continue to work for peace and justice. This game contains elements from both

11438-416: The level design, with more exploration elements than the main Mega Man series. During the game, the player can use Vent or Aile to transform into different forms using Bio-Metals whose appearance and abilities are based on X, Zero, and the Four Guardians from the Mega Man Zero series, the latter four where their abilities can be used to solve puzzles and obtain special items found in the stage and also use

11571-438: The new younger character of the group, and that's why I wanted to put him in there." However, the development team chose not to pursue 3D gameplay for Mega Man X8 simply because of its graphical style. The game's main illustrator, Tatsuya Yoshikawa, was an assistant in X7 and took a bigger role. He was responsible for designing the protagonists, the Maverick bosses, and the newer ancillary cast. Yoshikawa took into account what

11704-434: The next game new and fresh with 3D graphics, they decided to focus on "getting 3D right". The team also attempted to build upon the action-style gameplay for which the Mega Man franchise is known along with the more adult-themed storyline of the Mega Man X series. This involved adding the newer, non-traditional character Axl to deepen and better the narrative. Kitabayashi emphasized, "He's young, he's running away. He's like

11837-476: The obscure Brazilian comic Novas Aventuras de Mega Man (translated as The New Adventures of Mega Man ), where he is Classic Mega Man and Roll 's younger brother; the comic rather notoriously implies that all three characters are attracted to each other in a sexual manner. Similarly, the fourth and final issue of the Dreamwave Productions comic series included a short story with Mega Man X at

11970-400: The original games, the story follows X, the last creation of Dr. Light whose free-willed programming and intelligence allows for countless other free-willed androids called reploids to be produced. When these reploids begin to go "Maverick" and start to rebel against the humans under the command of Sigma , X decides to make up for his creations by joining the Hunters. Throughout the series, he

12103-565: The original series' villain Dr. Wily had "a side to him you couldn't really hate". Sigma, however, was written as a once-good character suffering an "unforeseen error" that leads him to be completely evil. Starting with Mega Man X2 , Inafune wanted to use a computer virus as a plot device, something he considered a more interesting idea than a tangible villain. This led to the creation of the Sigma Virus seen in Mega Man X3 onwards. Originally,

12236-454: The other navigator Roll Caskett from Mega Man Legends was used as a reference. Kitabayashi explained that transitioning the character models of Mega Man X from 2D to 3D graphics was a challenge, but that including both 2D and 3D gameplay was not, as they had planned to have them in equal amounts for the game. The development team took into account the less-than-favorable reception for Mega Man X6 , but instead of simply trying to make

12369-530: The outfit obtained via achievements in Lost Planet 2 . Mega Man Battle Network , a series primarily on the Game Boy Advance, began in 2001 as a way for the Mega Man games to branch out into the role-playing video game market and to celebrate Mega Man ' s 15th anniversary. This series features a Net Navi called MegaMan.EXE . NetNavis acts as virtual assistants to Operators, such as

12502-537: The player can rescue Reploids to replenish health and acquire upgrades not otherwise available. In X7 , the playable character Axl is introduced. Axl utilizes two guns known as Axl Bullets. In X8 , a tag system is introduced, along with a new Double Attack feature, where the two selected characters can attack at the same time. Mavericks serve like a boss . The stage boss Mavericks are based on various types of organisms (usually animals, but plants and fungi are also represented) instead of being humanoid, as were most of

12635-528: The player can unlock a Mega Man costume by scanning the character's amiibo . In Monster Hunter: World , Mega Man is a playable character through downloadable content . Mega Man's first television appearances were produced for the American market and were based on the classic series. First was Captain N: The Game Master (1989–91), a show that took place in a universe that was made up of many different Nintendo games. It featured Mega Man as

12768-473: The player can unlock an OVA called The Day of Sigma that details the events leading up to the first level, including Sigma turning Maverick; it was produced by Xebec (who also produced MegaMan NT Warrior and Mega Man Star Force ) and later included in the Legacy Collection . Characters from the X series also appeared in the Mega Man animated series in the episode "Mega X", which

12901-402: The player of which robot master to attempt first. After defeating a Robot Master—the boss of a level—Mega Man gains the ability to use that Robot Master's special weapon. Each Robot Master represents a specific element or object, with bosses such as Fire Man, Ice Man, Guts Man, Cut Man, Elec Man, and Bomb Man. The weapons Mega Man gains share the theme of the defeated boss. After defeating all of

13034-411: The player to face them by selecting either the Zero 3 or Zero 4 link to face against the 4 bosses from that respective game. News of a Mega Man game for the Nintendo DS first appeared on GameSpot, January 2006 on the same day that Capcom created an official teaser site. Capcom promised that this game would be a 2D side-scrolling action game with the ability to choose between a male character, Vent, or

13167-546: The project saying it did not meet certain requirements. This decision was met with criticism from fans and gaming news outlets. Despite the many years since the last new release in the series, various characters from the Legends series consistently appear in Capcom cross-over games such as Marvel vs. Capcom , and the Servbot characters have become iconic within the Capcom community, making many cameo appearances in non- Mega Man games, including Dead Rising and as part of

13300-545: The property. Various artbooks and source books have been released for many years in Japan, often including conceptual artwork, interviews with production staff, and background information on the storyline and concepts that are not present within the games themselves. One of the most well-known is the Rockman Perfect Memories sourcebook released in 2002 which first confirmed the presence of an alternate timeline (for Battle Network ), as well as exactly where

13433-431: The protagonist Lan Hikari , an elementary school student and a future hero who uses his Net Navi to help battle computer viruses and other Internet-based threats. The game combines real-time strategy , role-playing , and collectible card games to create a unique fast-paced battle system. Players and enemies are placed in a 6x3 grid, with each side usually occupying 3x3 of the space. Players must select Battle Chips from

13566-443: The protagonist while his protégé Hayato Kaji handled the supporting characters. However, their roles were reversed for Mega Man X . Inafune and Kaji worked simultaneously on the various designs for X with different pieces of armor attached. The idea for the armor parts came about because the game was planned during a time when role-playing video games were becoming extremely popular. Inafune felt that Mega Man had always represented

13699-502: The region by the end of 2006. A direct sequel, Mega Man ZX Advent , was announced for release the following year. Mega Man Mega Man (known as Rockman in Japan) is a Japanese science fiction video game franchise developed and published by Capcom , featuring the protagonist of the same name . The original game was released for the Nintendo Entertainment System in 1987, and spawned

13832-452: The release of Mega Man X4 , critics praised the added option to play through the game as either X or Zero, noting that the drastic differences in the way the characters played the same levels added to the game's replay value. The English voice acting was still criticized for poor performances. Mega Man X5 was generally well-received as an appealing sidescroller, although several sites commented that it did not contribute new major ideas to

13965-420: The remaining productions were Disney-owned properties that would still involve Chernin as an executive producer. Later that month, Mattson Tomlin was revealed to be rewriting the Mega Man script. In April, Chernin signed a non-exclusive multi-year first-look film deal between Chernin Entertainment and the streaming service Netflix . In July, Joost and Schulman said that "big news" would soon be provided for

14098-531: The rest of the series, it is unclear whether the game was canon or not. A mobile game spin-off, Rockman X DiVE , was developed and published by Capcom Taiwan and was released on March 24, 2020 in Taiwan, in Japan on October 26, 2022, and globally on August 16, 2021, the latter was published by NebulaJoy. The Steam version of the game was released in Asian territories by Capcom Taiwan on September 15, 2021. The game

14231-405: The seller obtained them. In 2010, Armature Studio, a development studio founded by the creators of Metroid Prime , were developing a first-person shooter trilogy titled Maverick Hunter , which was intended to build on the mythology of Mega Man X . However, it was cancelled by Capcom after six months of development due to it being considered a "significant gamble" for the company. The game

14364-477: The series progressed, various other player characters have appeared, such as fellow Maverick Hunter Zero who was created by Dr. Wily of the Classic series, and Axl, a Reploid with an adolescent personality who has the ability to shape-shift into other Reploids. Zero would later star in his own spin-off series, Mega Man Zero . The series was originally intended to conclude with Mega Man X5 , which will lead to

14497-415: The series started, Inafune wanted to add Dr. Wily to the story leading to the twist of Mega Man X4 that reveals he created Zero to set the climax of the series. Mega Man X5 was originally intended to be the final game in the Mega Man X series. According to Keiji Inafune, he had little to do with the title and told the staff his idea. Much to the dismay of Inafune, Capcom decided to publish Mega Man X6

14630-471: The series. He relies on his saber almost exclusively starting in X4 . Zero is more melee-oriented than X by using a "Z-Saber" sword. Rather than acquiring weapons from the bosses (with the exception of his Giga Attack), Zero learns special techniques that do not require ammo such as the "Hienkyaku" air-dash and "Kuuenbu" double-jump. However, Zero cannot upgrade any of his body parts in this game. In X6 and X7 ,

14763-519: The series. X appears as an alternate costume for Zero and Frank West and as a card in Heroes and Heralds mode. The original Mega Man appears in the arcade endings of Thor and Nova , and also appears on a poster in the Days of Future Past stage, and finally, as another card in Heroes and Heralds Mode. X and Zero appear as playable characters in Marvel vs. Capcom: Infinite , with Sigma appearing as both

14896-409: The seventh generation purposely sporting graphics, sound, and gameplay similar to the original NES games to inspire a nostalgic look and feel, distributed as downloadable content instead of retail games like the previous installments. On December 4, 2017, Capcom announced that a new game in the classic series, Mega Man 11 , would be released in late 2018. Unlike Mega Man 9 and 10 , this game makes

15029-400: The slow corruption of the Deep Log. In contrast to the Mega Man Zero and ZX sequel series, the spin-off Mega Man X: Command Mission instead is set in a future where X is a veteran Maverick Hunter dealing with rebellions. Capcom expressed their desire to portray X and Zero as stronger versions in this spin-off of their previous incarnations even if they come across as out-of-character to

15162-422: The start of the franchise, released on the NES on December 17, 1987. In the original series, Mega Man is an android originally named Rock (nicknamed "Mega" in later installments), created as a lab assistant by the scientist Dr. Light with Dr. Wily as his partner. Following treachery by Dr. Wily in which he reprogrammed most of Dr. Light's robots, Rock volunteered to be converted into a fighting robot to defend

15295-431: The status as the main character of the comics; its sudden end on a cliffhanger. The series was illustrated by Erica Awano , Eduardo Francisco, Daniel HDR and others. The Dreamwave series lasted only four issues and also ended abruptly, with plot-threads from the first three issues being dropped completely in the final issue and the inclusion of a short story promising a Mega Man X follow-up that never materialized. This

15428-576: The story. "Biometals" contains data on the legendary heroes of the past (including X, Zero, and the Four Guardians from the Zero series). Using these Biometals, the protagonists are able to transform (or "Mega-Merge", in the English releases) and use the powers of these heroes. In the second game, 2007's Mega Man ZX Advent , the player character is also able to transform into boss characters upon defeating them, which allows them to access previously inaccessible areas. A third game, code-named Mega Man ZXC

15561-421: The warnings Light had logged in the capsule and created a legion of robots that replicated X's free will; these robots were called "Reploids" ("Repliroids" ( レプリロイド ) in Japan). A number of Reploids turned against humans led by the rebellious Reploid Sigma . These Reploids are dubbed "Mavericks" ("Irregulars" ( イレギュラー ) in Japan), and a force called the Maverick Hunters ("Irregular Hunters" ( イレギュラーハンター ) )

15694-404: The world from Wily's violent robotic threats, thus becoming Mega Man. Mega Man is a side-scrolling action platformer . The player character must fight through the levels using Mega Man's "Mega Buster"—a cannon attached to his arm—to shoot the robotic enemies inhabiting his environment. When Mega Man was released in 1987, the characteristic that made it revolutionary was the choice given to

15827-400: The world is covered by immense bodies of water, and humanity is extinct. In its place, Carbons, artificial humans, roam what was left of the world. The story follows Mega Man (Rock) Volnutt, a relic hunter called a "Digger" who scavenges various ruins throughout the world in search of refractor shards that can be mined and traded as currency. Mega Man Legends brings the gameplay into 3D and

15960-439: The year 25XX, humans and Reploids – sentient androids initially created by Dr. Cain prior to Mega Man X – now coexist peacefully, successfully restoring Earth's former nations thanks to the technological efforts of Slither Inc. However, the peace is disrupted by several incidents of Reploids mysteriously going Maverick . Trading between nations became obstructed, forcing the nations to separate into utopian cities. To repel

16093-489: Was a pitch at an X cartoon that never got off the ground. Several tie-in manga adaptations have been released, mainly serialized in Kodansha 's children's magazine Comic BomBom , its quarterly special issues and its sister magazine Deluxe BomBom . An adaptation of the first four games in the series by Yoshihiro Iwamoto ran from 1994 to 1998 and was collected into 12 volumes. An original story featuring elements from

16226-409: Was compared to the original Mega Man series . Its high level of difficulty was enjoyed by some, but criticized by others. Its gameplay presentation and level designs were praised. Low points in reviews were the confusing world map and frustrating difficulty level. Mega Man ZX was the sixth-best-selling game in Japan during its release week at 33,652 units sold. 94,341 units of the game were sold in

16359-601: Was followed by Mega Man Star Force (2006–08), based on the video game series of the same name (both were known as Shooting Star Rockman in Japan). A series titled Mega Man: Fully Charged began airing in 2018. Unlike the previous anime, it is again an American-produced animated series loosely based on the classic series. In August 2024, it was revealed that Mega Man would be adapted in video game anthology series Secret Level created by Tim Miller for Amazon Prime Video . Mega Man starred in Mega Man: Upon

16492-494: Was formed to combat them. The Maverick Hunters were led by Sigma until he, too, became a Maverick and declared war against the humans, thus starting the Maverick War. X takes it upon himself to join the Maverick Hunters under his superior Zero . Throughout the series, X and Zero battle against the Mavericks to stop their plots to destroy the human race. Sigma continues using his power and a virus to create more conflicts with

16625-560: Was known as Dr. R ight, so many of his robots featured in Ariga's comic have "R"s in their designs. Udon did not alter this detail in the English version of Mega Man Megamix . In addition, Viz Media localized the 13-volume Rockman EXE manga by Ryo Takamisaki under the name MegaMan NT Warrior . Takamisaki would later serialize a short adaptation of Mega Man Star Force 3 that was never published outside Japan. Some other manga series that have not been localized outside Japan include

16758-466: Was often seen as the less compelling character, with Zero being the more memorable of the two. The villain Sigma Sigma was praised for his backstory, resulting in the story of Mega Man X having unclear morality. Patrick Lee of The A.V. Club , however, stated that Sigma is "exactly the sort of boogeyman anti-progress allegories are built around". Saying that he is the "first piece of technology

16891-433: Was one of several Dreamwave Capcom comics that were cut short or simply never made it to issue #1, including Maximo , Darkstalkers and Rival Schools . Mega Man X Mega Man X is a series of action - platform games released by Capcom . It is a sub-series of the Mega Man franchise previously developed by the same group with Keiji Inafune acting as one of the main staff members. The first game

17024-464: Was one of the several cancelled Mega Man games of the 2010s, which also included Legends 3 , Online , Universe and Star Force 4 . Rockman XZ: Time Rift was first revealed in September 2020 on NebulaJoy's official website, which included the game's logo. It was a crossover game between the X and Zero series for mobile phones, in a similar vein to X DiVE . Shortly after footage of

17157-502: Was released in 2003. It is the only entry in the series released on a home console rather than a handheld, and takes place chronologically between the first two Battle Network games. It is also different from other games in the Battle Network universe as the game plays similarly to the Classic Mega Man series with several Battle Network elements. Along with the anime and games, Mega Man Battle Network had toys mainly based on

17290-491: Was released on 17 December 1993 in Japan on the Super Famicom and the following month on the Super NES in North America. Most of the sequels were ported to Microsoft Windows . The gameplay introduces new elements to the Mega Man franchise in the form of Mega Man 's successor X including his new skills and power-ups in the form of armors while retaining the ability to decide which boss to fight first. Set 100 years after

17423-476: Was released on July 29, 2004, developed by Capcom Production Studio 3, who previously worked on the Breath of Fire series of role-playing games. The game takes place 100 years after the events of the Mega Man X series and follows X, Zero, and Axl as they take part in a resistance on an artificial island from its oppressors, and the conspiracy within the Maverick Hunters. Due to the game being mostly independent from

17556-411: Was under development around 2008, but was cancelled by Capcom's decision in favor of developing Mega Man 9 . As such, the series has not received a proper conclusion. Beginning on the PlayStation in 1997, a 3D action game series called Mega Man Legends was created to take advantage of the console's advanced graphics hardware. The Legends series is set thousands of years in the future, where

17689-504: Was worthy of ruling the world. The gameplay for Mega Man ZX is similar to the Mega Man Zero series, with an emphasis on close-quarter combat. The player is given the choice of choosing a male or female human protagonist in each installment, a first in the franchise. New to the series is the interconnected Metroidvania-esque world that encourages exploration and replay value, and the ability to collect "Biometals", which are central to

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