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Street Fighter Alpha Anthology

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Street Fighter Alpha Anthology , released in Japan as Street Fighter Zero: Fighters ' Generation , is a 2006 fighting game compilation that collects the Street Fighter Alpha series.

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34-476: The game also includes both Super Gem Fighter Mini Mix and the remixed version of the console-exclusive Street Fighter Alpha 2 Gold , as well as two secret games. This is a remixed version that combines elements from the previous console version and the Japanese arcade release Street Fighter Zero 2 Alpha . The version of Alpha 2 Gold allows the player to select Cammy in all the game modes, including

68-712: A personal computer and a computer printer . In the 2010s, the ordering of flyers through traditional printing services has been supplanted by Internet services. Customers send designs, review proofs online or via e-mail and receive the final products by mail. Flyers are not a new medium: prior to the War of American Independence some colonists were outraged with the Stamp Act (1765) and gathered together in anti-stamp act congresses and meetings. In these congresses they had to win support, and issued handbills and leaflets, pamphlets, along with other written paraphernalia, to do so. In

102-760: A puzzle game by Capcom. It was ported in 1998 to the PlayStation , which retained the Pocket Fighter title for its North American and PAL releases, and then the Sega Saturn and WonderSwan , both in Japan only. The return of most of the "puzzle fighters" on the roster includes characters from Street Fighter Alpha 2 and Night Warriors: Darkstalkers' Revenge , Ibuki from Street Fighter III , and Tessa from Red Earth . It also features many character cameos from various Capcom games scattered in

136-430: A low-cost form of mass marketing or communication . There are many different flyer formats. Some examples include: Flyers are inexpensive to produce and they required only a basic printing press from the 18th century to the 20th century. Their widespread use intensified in the 1990s with the spread of less expensive desktop publishing systems. In the 2010s, inexpensive black and white flyers can be produced with just

170-546: A public place, handed out to individuals or sent through the mail. Today, flyers range from inexpensively photocopied leaflets to expensive, glossy, full-color circulars. Flyers in a digital format can be shared on the internet. A flyer is also called a "palm card", "circular", "handbill", " pamphlet ", " poster ", "lit'" (literature), "weekly ad", "catalogue" or "leaflet". Flyers may be used by individuals, businesses , not-for-profit organizations or governments to: Like postcards , pamphlets and small posters , flyers are

204-557: A specific gem color to drop from the enemy. Holding Back along with the Special button allows for a defense that is specific against the unblockable Special attacks. Other kinds of attacks do no damage when blocked, and unlike most 2D fighting games, this includes special moves and Mighty Combos. Gem Fighter also features "Flash Combos", or "Costume Combos" (inspired by the Plasma Combo system derived from Star Gladiator ), where

238-511: Is based on the CPS Changer version of the game). All of the games in the compilation includes Arcade, Versus, and Training modes, as well as Survival mode and Dramatic Battle mode for the Alpha games. The Dramatic Battle mode featured in the original Alpha , Alpha 2 , and Alpha 2 Gold is the same as the one featured in the Japanese arcade version of Street Fighter Zero 2 Alpha , allowing

272-438: Is usually the hardest in the sequence to connect with. These costumes range from uniforms (such as traffic cops or schoolgirls), to swimsuits, and even cosplays of other Capcom characters. For example, Chun-Li may turn into her version of Jill from Resident Evil , while Felicia may turn into her version of Mega Man , or other Darkstalkers characters not playable in the game. The commands are also very easy compared to

306-740: The Street Fighter series, thanks to the Special button. By doing a motion (for example: qcf or hcf) and pressing the Special Button, this will make a fighter perform their Mighty Combo. The PlayStation and Sega Saturn versions of the game add in the Character Edit and Running Battle modes. In the WonderSwan port, due to the monochrome screen, Gems are distinguished by shape rather than color. There are also no items and no in-game dialogue. This port adds in "Point Battle", where

340-589: The PlayStation Portable version of Alpha 3 . After the player completes all the default games (as well as Alpha 3 Upper ) at least once, a second secret game titled Hyper Street Fighter Alpha will become available. Based on the same concept employed in Darkstalkers Chronicle and Hyper Street Fighter II , Hyper Alpha is a Versus/Training mode-only version of Alpha 3 where the player can select between different versions of

374-424: The mail , put under windshield wipers of cars, or afixed to bulletin boards , utility poles , walls, or other surfaces. Cheap to produce, contemporary flyers are frequently produced in 300  g/m glossy card, whereas a leaflet might be produced on a 130 g/m –170 g/m weight paper and can be a very effective form of direct marketing . Some individuals and organizations send flyers through e-mail ,

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408-425: The 2000s, some jurisdictions have laws or ordinances banning or restricting leafleting or flyering in certain locations. Owners of private property may put up signs saying " Post No Bills "; this occurs particularly on wooden fences surrounding building sites or vacant lots. Flyers are handed out in public space or at events (a practice known as "flyering" or "leafleting"), distributed door-to-door, sent through

442-579: The Japanese compilation due to their additional characters (Evil Ryu in the US Alpha 2 and Cammy in Zero 2 Dash ). In the North American and PAL versions of the compilation, the default versions of Alpha 2 and Alpha 2 Gold are the same as their "arranged" counterparts in the Japanese compilation. The Japanese version also includes in-game character movelists which can be brought up by pausing. In

476-550: The background of the stages. In addition to the standard fighting, there are various gems (similar to the ones seen in Super Puzzle Fighter II Turbo ) that the player can collect during matches to power up their character (based on Red Earth ), as well as elemental orbs which can be thrown to the opponent in a variety of angles (visually based on elemental hits in Darkstalkers ), which may affect

510-546: The beginning of a match. The three sub-bars at the bottom corners of the screen are the Gem gauges, which displays the level of three of the character ' s special moves. Each character has at least three special moves, as shown in the sub-bars, and each of these corresponds to a color. Some characters have one or two additional Special Moves that aren't affected by sub-bars. Each time an attack connects to an opponent, gems pop out of him or her, and which can then be taken to level up

544-400: The characters featured in the Alpha games. Hyper Alpha also features secret fighting styles in addition to the ones featured in Alpha 3 as well as a soundtrack that not only spans the Alpha series, but includes music from the earlier Street Fighter II and Final Fight games. A secret options menu is also accessible in each game, which allows the player access to specific revisions of

578-467: The collected gems shoot out of their character and damage the enemy, as well as Counter Crushes, where the character rolls across the screen while attacking. Each character has animated stock icons (or lives) on the interface. Throughout the battle, the stock icon emotions for a character will change from happy, to sad, to surprised (only happens if a character is K.O.ed, or has lost a round via time over). All fighters normally start with three stock icons at

612-620: The compilation. The Japanese version of the compilation, Fighters' Generation , differs slightly in its content of games. The Japanese version of the compilation features each of the Street Fighter Zero arcade games, with the Japanese arcade versions of Street Fighter Zero 2 and Street Fighter Zero 2 Alpha as part of the default lineup. The US version of Street Fighter Alpha 2 , as well as Street Fighter Zero 2 Dash (the Japanese version of Alpha 2 Gold ) as secret "arranged" versions of Zero 2 and Zero 2 Alpha are featured in

646-421: The corresponding special moves for additional effects. There are four buttons: Punch, Kick, Special, and Taunt. The Special button performs a chargeable move that cannot be blocked and upon impact drops gems in the opponent's possession for added humor. More gems will be dropped depending on how much the Special attack is charged. Holding Down, Forward or no direction at all when using the Special button will cause

680-614: The extended character roster from the console versions of the game. Neither the original Alpha 3 nor Alpha 3 Upper includes the World Tour mode introduced in the PlayStation version of Alpha 3 nor any of the additional characters that were added in the Game Boy Advance version of the game (which is also called Street Fighter Alpha 3 Upper but is unrelated to the version featured in this anthology) or Alpha 3 Max ,

714-472: The fighting game." and that the game "really delivers". PS Extreme gave it a score of 80%, stating that the game "should be real popular with those who enjoy fighting games, but aren't interested in memorizing long lists of moves and combos". In 2011, Complex ranked it as the 42nd best fighting game of all time. A pachinko game released by SANKYO , Fever Street Fighter II , which was released five years after Gem Fighter in Japan only, re-uses most of

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748-514: The game and all of their features, and which also allows them to create their own custom revision by enabling and disabling certain features. Street Fighter Alpha Anthology is one of only a handful of U.S. PS2 titles that support the HDD install feature. Using an original "fat" PS2 console, with the official HDD installed, allows to install 2GB of data to the HDD. This eliminates virtually all load times from

782-706: The main menu, the Japanese compilation uses the same illustrations that were used in the sales flyers promoting the original arcade versions, while the Western versions of the compilation uses the art used for the American flyers. Since Alpha 2 Gold was never released for the arcades in North America, the cover artwork of Street Fighter Collection (which features the Super Street Fighter II renditions of Ryu, Chun-Li , and Cammy, as well as

816-444: The ninth most-successful arcade game of the month. Next Generation reviewed the PlayStation version of the game, rating it three stars out of five, and stated that "The game itself is distracting fun for two players (although utterly mindless as a single-player game) and again, amusing. Solid stuff, but only for the true cognoscenti." PSM Magazine gave the game a score of 3.1 / 2, describing it as "A unique and humorous approach to

850-399: The opponent (turn into stone, freeze, etc.). Each character starts each match with one of these (Tessa always starts with the ice orb, while Ryu starts with the lightning orb). There are also treasure chests, and item carriers, which both contain items, and food that restores the player's health. There are two bars and three sub-bars in the interface . The two main bars are the life bar and

884-543: The other "New Challengers" who were not in Alpha 2 Gold ) was used instead. Super Gem Fighter Mini Mix Super Gem Fighter Mini Mix , also released as Pocket Fighter ( Japanese : ポケットファイター ) , is a 1997 fighting video game produced by Capcom for the CPS II arcade system. The game uses the same super deformed character designs previously used in Super Puzzle Fighter II Turbo ,

918-515: The player can perform a combo by pressing the Kick or Punch button after striking their opponent with the Punch button for a total of four hits. Flash Combos are usually just for fun, and will cause a character to change into various costumes during the sequence (except for Ryu, who uses accessories for two of his Flash/Costume Combos), and perform a powerful, and humorous attack in the end - this final hit

952-520: The player to create their own team of characters and fight against a specific series of opponents, namely Adon, Sagat, M. Bison, and Akuma ( Alpha ) or Shin Akuma ( Alpha 2 and Alpha 2 Gold ). The original Dramatic Battle mode from the first Alpha , which features Ryu and Ken against Bison, is available in the game as a secret. As another CP System II arcade fighting game that features 10+ playable characters mostly from Street Fighter Alpha 2 as well as

986-596: The rest of the characters making backstage cameo appearances, this crossover has been added to the compilation. This game also made a brief appearance in Street Fighter Alpha: The Animation (2000), where Sakura is seen playing it on her WonderSwan gaming handheld which is also why it has been added to the list of games. In addition to the default games, this compilation also includes Street Fighter Alpha 3 Upper , based on an updated arcade version of Alpha 3 released in Japan that includes

1020-668: The results are evaluated by points, and "Card Fighter", in which fights using cards of normal and special moves are included. In the Street Fighter Alpha Anthology version of the game, there is a hidden mode, called Random Survival, which has a system similar to Running Battle, where the player has to fight against all 12 characters with two health gauges, and a hidden battle mode, in which characters can be randomly selected from preset characters and played endlessly. In Japan, Game Machine listed Super Gem Fighter Mini Mix on their November 15, 1997 issue as being

1054-411: The single-player Arcade mode (in which she is given her own storyline and ending), not just Versus and Training mode. The soundtracks for each game are from the arcade version, with the exception of Alpha 2 Gold , which uses the arranged soundtrack from the PlayStation and Sega Saturn versions. The original Alpha gives the player a choice between CP System and CPS II -style soundtracks (the former

Street Fighter Alpha Anthology - Misplaced Pages Continue

1088-513: The sprites for five of the Street Fighter series characters from this game. Two mobile-only spin-offs based on this game, Solitier Fighter and Poker Fighter were released for cellphones in 2003 in Japan. Also, on Capcom's Japanese mobile phone site "Capcom Party", several cellphone games using the SD characters in the style of this title were distributed . Super Gem Fighter Mini Mix

1122-522: The super bar, the first indicates the character ' s remaining health and the second their ability to perform "Mighty Combos". The Mighty Combo gauge itself can be filled up to 9 stocks. Each Mighty Combo has a level assigned to it, which determines how many "Mighty Combo" gauges it will need. Players can also perform Mega Crushes (which costs one stock of the Mighty Combo gauge and emptys the Gem gauges) that can also be done in midair, in which all of

1156-494: Was ported to PlayStation 2 as a part of the Street Fighter Alpha -themed compilation title Street Fighter Alpha Anthology in 2006, and also as part of Capcom Fighting Collection to Nintendo Switch , PlayStation 4 , Windows , and Xbox One in 2022. Flyer (pamphlet) A flyer (or flier ) is a form of paper advertisement intended for wide distribution and typically posted or distributed in

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