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Road Rash

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Road Rash is a motorcycle racing video game series by Electronic Arts in which the player participates in violent, illegal street races . The series started on the Sega Genesis/Mega Drive and was released on various other systems over the years. The game's title is based on the slang term for the severe friction burns that can occur in a motorcycle fall where skin comes into contact with the ground at high speed.

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64-800: Six different games were released from 1991 to 2000, and an alternate version of one game was developed for the Game Boy Advance . The Sega Genesis trilogy was re-released in EA Replay for the PlayStation Portable . The series sold 3 million units by 1998. Road Rash debuted on the Sega Genesis in 1991. The game takes place in California , on progressively longer two-lane roads . The two-player mode allows two people to play alternating. There are 14 other opponents in

128-570: A Java virtual machine to operate. CLDC is basically used for classifying myriad devices into a fixed configuration. A configuration provides the most basic set of libraries and virtual-machine features that must be present in each implementation of a J2ME environment. When coupled with one or more profiles, the Connected Limited Device Configuration gives developers a solid Java platform for creating applications for consumer and embedded devices. The configuration

192-640: A NetBeans -based IDE supported them in a single IDE. In contrast to the numerous binary implementations of the Java Platform built by Sun for servers and workstations, Sun tended not to provide binaries for the platforms of Java ME targets, and instead relied on third parties to provide their own. The exception was an MIDP 1.0 JRE (JVM) for Palm OS. Sun provides no J2ME JRE for the Microsoft Windows Mobile (Pocket PC) based devices, despite an open-letter campaign to Sun to release

256-791: A 16-bit bus. The SM83 is a hybrid between two other 8-bit processors: the Intel 8080 and the Zilog Z80 . The SM83 has the seven 8-bit registers of the 8080 (compared to 14 on the Z80), but uses the Z80's programming syntax and extra bit manipulation instructions. Like the Game Boy Color, the SM83 in the Advance could be commanded to operate at either 4.194304 MHz when playing games compatible with

320-646: A Pokémon Center sticker on the back), Celebi edition (olive green with Celebi images on bezel), and Latias/Latios edition (pink/red and purple, with images of Latias and Latios on bezel). With hardware performance comparable to the Super Nintendo Entertainment System , the Game Boy Advance represents progress for sprite -based technology. The system's library includes platformers, SNES-like role-playing video games , and games ported from various 8-bit and 16-bit systems of

384-594: A chain was added to supplement the club. Other details include the navigation of the menu screens being considerably easier; and more manageable passwords, being less than half the size of the first game. Road Rash was released in 1994 for CD-based platforms such as 3DO , Sega CD , PlayStation , Sega Saturn , and Microsoft Windows . It features a number of changes such as the ability to choose characters (with various starting cashpiles and bikes, some with starting weapons) before playing, fleshed-out reputation and gossip systems and full-motion video sequences to advance

448-421: A color Game Boy only when technology addressed the limitations of existing color handhelds. Internally, however, a team led by Satoru Okada , who played a key role in the original Game Boy's design, was already experimenting with color displays. Their early-1990s prototype, codenamed "Project Atlantis," featured a color screen and a powerful 32-bit processor designed by Advanced RISC Machines (ARM). The team

512-572: A handheld device. Like all processors using the ARM architecture , the ARM7TDMI uses a reduced instruction set computer (RISC) design with sixteen 32-bit registers . Although the console was marketed as a 32-bit system, to reduce costs, Nintendo mixed 16-bit and 32-bit buses between the different modules within the CPU ;AGB. As a result, the majority of the console's memory is only accessible through

576-473: A lot of CPU resources. For sound, the Game Boy Advance features two PCM sample player channels, which work in combination with the Audio Processing Unit (APU), a programmable sound generator first used by the legacy Game Boy. The APU has four channels: a pulse wave generation channel with frequency and volume variation, a second pulse wave generation channel with only volume variation,

640-481: A lower budget." ROM hacks , fan games, and Homebrew games are developed for the GBA. Nintendo hoped to sell 1.1 million Game Boy Advance units by the end of March with the system's Japanese debut, and anticipated sales of 24 million units before the end of 2001; many marketing analysts believed this to be a realistic goal due to the company's lack of major competition in the handheld video game market. Within

704-451: A monochrome handheld, considering competitors like the Lynx and Game Gear boasted color screens. However, Nintendo's gamble paid off. The rivals' color displays, while visually impressive, were criticized for their poor battery life and bulky size. The Game Boy, in contrast, offered superior portability and longevity, propelling it to immense popularity. Publicly, Nintendo pledged to develop

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768-491: A new form-factor for the handheld, known as the Game Boy Advance SP (model AGS-001). The redesigned unit features a clamshell design that resembles a pocket-size laptop computer, including a folding case approximately one-half the size of the original unit. It has a rechargeable lithium-ion battery , a significantly brighter LCD screen, and an internal front-light that can be toggled on and off. The redesign

832-500: A plot. The game features all-California locales: The City, The Peninsula, Pacific Coast Highway, Sierra Nevada, and Napa Valley. The roads themselves feature brief divided road sections. Road Rash 3 was released in 1995 for the Sega Genesis . Races take place across the world, each level featuring five of seven total locales: Brazil , the United Kingdom , Germany , Italy , Kenya , Australia , and Japan . In addition to

896-470: A proprietary version of Java that is similar in intent, but very different in many ways from Java ME. There are other emulators, including emulators provided as part of development kits by phone manufacturers, such as Nokia, Sony-Ericsson , Siemens Mobile, etc. The Connected Limited Device Configuration (CLDC) contains a strict subset of the Java-class libraries, and is the minimum amount needed for

960-586: A race. A port of the game was released for the Amiga , and various scaled-down versions were made for Master System , Game Gear , and Game Boy . The Game Boy version is one of two licensed games that is incompatible with the Game Boy Color and newer consoles in the Game Boy line . A SNES version was planned and then canceled. Road Rash II was released in 1992 for the Sega Genesis . The sequel took

1024-461: A rumored internal implementation of PersonalJava known by the code name "Captain America". Third party implementations are widely used by Windows Mobile vendors. At some point, Sun released a now-abandoned reference implementation under the name phoneME . Operating systems targeting Java ME have been implemented by DoCoMo in the form of DoJa , and by SavaJe as SavaJe OS. The latter company

1088-563: A second redesign of the Game Boy Advance. This model, dubbed the Game Boy Micro, is similar in style to the original Game Boy Advance's horizontal orientation, but is much smaller and sleeker. The Game Boy Micro allows the user to switch between several colored faceplates to allow customization, a feature which Nintendo advertised heavily around the Game Boy Micro's launch. Nintendo also hoped that this "fashion" feature would help target audiences outside of typical video game players. Unlike

1152-596: A successor to the Game Boy Color, with news of the project emerging at the Space World trade show in late August 1999. The project, codenamed the Advanced Game Boy (AGB), would bring the 32-bit processing power envisioned in Project Atlantis to market. Nintendo officially announced the Game Boy Advance on September 1, 1999, revealing details about the system's specifications and teasing that

1216-451: A wave channel that can reproduce any waveform recorded in RAM, and a white noise channel with volume variation. The Game Boy Advance features a D-pad (directional pad) and six action buttons labeled 'A,' 'B,' 'L,' 'R,' 'SELECT,' and 'START.' The top of the console has a link port that allows it to be connected to other Game Boy devices using a Game Link Cable or a Wireless Adapter , or

1280-519: Is 240 pixels wide by 160 pixels high in a 3:2 aspect ratio . Foreground objects are sprites with up to 128 per frame, sized from 8×8 to 64×64 pixels, and with 16 or 256 colors. Backgrounds can be rendered in one of six different modes. The first three are the "character modes," which use traditional tile map graphics: Mode 0 offers four static layers, Mode 1 has three layers with one affine transformation layer (which can be rotated and/or scaled), and Mode 2 has two affine layers. The other three are

1344-480: Is a computing platform for development and deployment of portable code for embedded and mobile devices (micro-controllers, sensors, gateways, mobile phones, personal digital assistants, TV set-top boxes, printers). Java ME was formerly known as Java 2 Platform, Micro Edition or J2ME . The platform uses the object-oriented Java programming language, and is part of the Java software-platform family. It

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1408-503: Is a strict subset of MIDP 1.0 except that it does not include user interface APIs — in other words, it does not include support for the Java package javax.microedition.lcdui . JSR-228, also known as IMP-NG, is IMP's next generation that is based on MIDP 2.0, leveraging MIDP 2.0's new security and networking types and APIs, and other APIs such as PushRegistry and platformRequest() , but again it does not include UI APIs, nor

1472-539: Is designed for devices with 160KB to 512KB total memory, which has a minimum of 160KB of ROM and 32KB of RAM available for the Java platform. Designed for mobile phones, the Mobile Information Device Profile includes a GUI , and a data storage API, and MIDP 2.0 includes a basic 2D gaming API . Applications written for this profile are called MIDlets . JSR 271: Mobile Information Device Profile 3 (Final release on Dec 9, 2009) specified

1536-524: Is essentially a basic GPU that renders visuals using 96  kilobyte  (KB) of Video RAM located inside the CPU CGB. Inside the PPU itself is 1 KB of object attribute memory and 1 KB of palette RAM, which are optimized for fast rendering. The display itself is a 2.9-inch (diagonal) thin-film transistor (TFT) color liquid-crystal display (LCD), measuring 61.2 millimeters (2.41 in) wide by 40.8 millimeters (1.61 in) high. The screen

1600-759: Is the final first-party-developed game for the system, released on August 3, 2006. An add-on for the GameCube , known as the Game Boy Player , was released in 2003 as the successor to the Super Game Boy peripheral for the Super Nintendo Entertainment System . This add-on allows Game Boy Advance, Game Boy, and Game Boy Color games to be played on the GameCube. However, some games may have compatibility issues due to certain features requiring extra hardware; for instance, WarioWare: Twisted! would require

1664-670: The ARM7TDMI running at a clock rate of 16.78 megahertz  (MHz) for Game Boy Advance games and the Sharp SM83 running at either 4.194304 MHz or 8.388608 MHz for backward compatibility with Game Boy and Game Boy Color games. As such, the console has two operating modes: GBA mode using the ARM7TDMI and the backward-compatible CGB mode using the SM83. The ARM7TDMI is a 32-bit processor developed by Advanced RISC Machines (ARM) that maximizes performance under power and storage constraints, making it more suitable for use in

1728-644: The Connected Limited Device Configuration (CLDC) and the Connected Device Configuration (CDC). In 2008, Java ME platforms were restricted to JRE 1.3 features and use that version of the class file format (internally known as version 47.0). Oracle provides a reference implementation of the specification, and some configurations and profiles for MIDP and CDC. Starting with the JavaME 3.0 SDK,

1792-565: The Expansion Pack tier. For the first time, players are able to play multiplayer games in their emulated form, online. This application emulates the Game Boy Player , meaning that games that support GameCube controller rumble work with the vibration of the Switch controllers. Nintendo released various addons for the Game Boy Advance, which include: Other accessories for the Game Boy Advance include: In early 2003, Nintendo introduced

1856-1336: The GameCube home console with a special GameCube – Game Boy Advance link cable . The Game Boy Advance was available in numerous colors and limited editions throughout its production. It was initially available in Arctic, Black, Orange (Japan Only), Fuchsia (translucent pink), Glacier (translucent blue), and Indigo. Later in the system's lifespan, additional colors and special editions were released, including: Red, Clear Orange/Black, Platinum, White, Gold (Japan Only), Hello Kitty edition (pink with Hello Kitty and logo on bezel ), The King of Fighters edition (black with images on bezel and buttons), Chobits edition (translucent light blue, with images on bezel and buttons), Battle Network Rockman EXE 2 (light blue with images on bezel), Mario Bros. edition (Glacier with Mario and Luigi on bezel), and Yomiuri Giants edition (Glacier with images on bezel). Several Pokémon -themed limited-edition systems were made available in Pokémon Center stores in Japan. These editions include: Gold Pokémon edition (Gold with Pikachu and Pichu on bezel), Suicune edition (blue/grey with greyscale Pikachu and Pichu on bezel, and

1920-583: The Java Community Process as JSR 68, the different flavors of Java ME have evolved in separate JSRs. Java ME devices implement a profile . The most common of these are the Mobile Information Device Profile aimed at mobile devices such as cell phones, and the Personal Profile aimed at consumer products and embedded devices like set-top boxes and PDAs. Profiles are subsets of configurations , of which there are currently two:

1984-589: The PlayStation 2 's previous record of 20,000 units. In 2004, the system's sales in the United Kingdom surpassed one million units. On December 1, 2006, Nintendo of America released launch-to-date information indicating that the company had sold 33.6 million units of the Game Boy Advance series in the United States. In a Kotaku article published on January 18, 2008, Nintendo revealed that

Road Rash - Misplaced Pages Continue

2048-535: The Sega Genesis trilogy, was working on a new title along with a number of the original Road Rash staff members, then named Hard Rider: Back in the Saddle ; he first announced it via a Reddit thread, and frequently mentioned progress on his Twitter account, but was unable to find funding for it and dropped the idea. Game Boy Advance The Game Boy Advance ( GBA ) is a 32-bit handheld game console developed, manufactured, and marketed by Nintendo as

2112-552: The Wii U 's Virtual Console in April 2014. The first set of GBA games, including Advance Wars , Metroid Fusion , and Mario & Luigi: Superstar Saga , were released on April 3, 2014. All Virtual Console releases are single-player only, as they do not emulate multiplayer features enabled by Game Link cables. In February 2023, Nintendo added Game Boy Advance games to its Nintendo Switch Online service, exclusively to those with

2176-481: The "bitmap modes" which allow for rendering 3D geometry : Mode 3 has a single full-sized, fully-colored (32,768 colors) frame, Mode 4 provides two full-sized frames with 256 colors each, and Mode 5 provides two half-sized (160×128 pixels), fully-colored frames. Having two bitmaps allows "page-flipping" to avoid the artifacts that can sometimes appear when re-drawing a bitmap. While the bitmap modes were considered cutting-edge, most games avoided using them because they cost

2240-562: The "portrait" form factor (designed by Gunpei Yokoi ), the Game Boy Advance has a "landscape" form factor, putting the buttons to the sides of the device instead of below the screen. It was designed by the French designer Gwénaël Nicolas and his Tokyo-based design studio Curiosity Inc. Nintendo revealed the Game Boy Advance to the public on August 24, 2000, along with the Japanese and North American launch dates and 10 launch games . The GBA

2304-574: The 3rd generation Mobile Information Device Profile (MIDP3), expanding upon the functionality in all areas as well as improving interoperability across devices. A key design goal of MIDP3 is backward compatibility with MIDP2 content. The Information Module Profile (IMP) is a profile for embedded, "headless" devices such as vending machines, industrial embedded applications, security systems, and similar devices with either simple or no display and with some limited network connectivity. Originally introduced by Siemens Mobile and Nokia as JSR -195, IMP 1.0

2368-412: The Game Boy Advance series had sold 36.2 million units in the United States, as of January 1, 2008. As of December 31, 2009 , 81.51 million units of the Game Boy Advance series have been sold worldwide, 43.57 million of which are Game Boy Advance SP units and 2.42 million of which are Game Boy Micro units. XGP J2ME Java Platform, Micro Edition or Java ME

2432-496: The Game Boy Advance, with options to play such games on either their standard aspect ratios or a stretched fullscreen. Game Boy Advance cartridges are compatible with Nintendo DS models that support them with a dedicated GBA cartridge slot beneath the touch screen (specifically the original model and the Nintendo DS Lite ), although they do not support multiplayer or features involving the use of GBA accessories due to

2496-760: The SP with a backlit screen was released in 2005. A miniaturized redesign, the Game Boy Micro , was released in September 2005. As of June 2010 , 81.51 million units of the Game Boy Advance series have been sold worldwide. Its successor, the Nintendo DS , was released in November 2004 and is backward compatible with Game Boy Advance software. When the original Game Boy was first introduced in 1989, many people questioned why Nintendo had chosen to develop

2560-533: The absence of the GBA's external peripheral port on the DS. They can also be used to unlock original content found in Nintendo DS games. The Nintendo DSi and Nintendo DSi XL lack a GBA cartridge slot, and therefore do not support backward compatibility with the GBA. Since the Game Boy Advance was discontinued, many of its games have been re-released via digital distribution on later Nintendo consoles, mainly in

2624-458: The console to be rotated manually due to its nature as a tilt sensor game. The GBA is the last Nintendo handheld system to bear the Game Boy name. Games developed for it are incompatible with older Game Boy systems, and each game's box carries a label indicating that the game is "not compatible with other Game Boy systems." Conversely, games designed for older Game Boy systems are compatible with

Road Rash - Misplaced Pages Continue

2688-505: The engine and sprites from the first game and added more content. The largest addition was proper two-player modes: "Split Screen" versus the other computer opponents, and the duel mode "Mano A Mano". The races take place all across the United States : Alaska , Hawaii , Tennessee , Arizona , and Vermont . The list of bikes has been increased to fifteen (separated into three classes, with the later ones featuring nitro boosts), and

2752-507: The first video games to include licensed music tracks from major recording artists in gameplay. The rock radio station in EA's 2004 game The Urbz is called "Road Rash FM". Criterion Games considered developing a new Road Rash game multiple times, potentially a Burnout Versus Road Rash , but nothing has come of this; they have also expressed a desire to move away from racing games in particular. Dan Geisler, main programmer and co-designer of

2816-523: The first week of its North American launch in June, the Game Boy Advance sold 500,000 units, making it the fastest-selling video game console in the United States at the time. In response to strong sales, Nintendo ordered 100,000 units to ship to retail stores, hoping to ship another half million of them by the end of June. The Game Boy Advance also became the fastest-selling system in the United Kingdom, selling 81,000 units in its first week of release and beating

2880-670: The form of emulation . As part of an Ambassador Program for early adopters of the Nintendo 3DS system, ten GBA games, along with ten Nintendo Entertainment System games, were made available free for players who bought a 3DS system before the price drop on August 12, 2011. Unlike other Virtual Console games for the system, features such as the Home menu or save states are missing, since the games are running natively instead of via emulation. In January 2014, Nintendo President Satoru Iwata announced that Game Boy Advance games would be released on

2944-474: The game (usually for the Pokémon series; Pokémon Emerald , for example, being a clear emerald green). Others have special built-in features, including rumble features ( Drill Dozer ), tilt sensors ( WarioWare: Twisted! , Yoshi's Universal Gravitation ), and solar sensors ( Boktai ). In Japan, the final game to be released on the system was Final Fantasy VI Advance on November 30, 2006, which

3008-506: The game API. The Connected Device Configuration is a subset of Java SE , containing almost all the libraries that are not GUI related. It is richer than CLDC. The Foundation Profile is a Java ME Connected Device Configuration (CDC) profile. This profile is intended to be used by devices requiring a complete implementation of the Java virtual machine up to and including the entire Java Platform, Standard Edition API. Typical implementations will use some subset of that API set depending on

3072-590: The handheld would first be released in Japan in August 2000, with the North American and European launch dates slated for the end of the same year. On August 21, 2000, IGN showed images of a GBA development kit running a demonstrational port of Yoshi's Story , and on August 22, pre-production images of the GBA were revealed in Famitsu magazine in Japan. Unlike the Game Boy and Game Boy Color, which have

3136-457: The original Game Boy or at 8.388608 MHz when playing games designed for the Game Boy Color. The SoC also contains a 2 KB "bootstrap" ROM which is used to start up the device in CGB mode. The CPU CGB incorporates an updated version of Nintendo's venerable Picture Processing Unit (PPU), which was used in the Game Boy, Game Boy Color, and Super Nintendo Entertainment System . The PPU

3200-440: The previous Game Boy Advance models, the Game Boy Micro is unable to support Game Boy and Game Boy Color titles. The Game Boy Micro did not make much of an impact in the video game market, as it was overshadowed by the Nintendo DS , which also played Game Boy Advance games through the GBA cartridge slot. Upon its North American release, IGN praised the Game Boy Advance's graphical capabilities and battery life, but criticized

3264-560: The previous generations. This includes the Super Mario Advance series, and the system's backward compatibility with all earlier Game Boy titles. Though most GBA games primarily employ 2D graphics, developers have ambitiously designed some 3D GBA games that push the limits of the hardware, including first-person shooters like a port of Doom , racing games like V-Rally 3 , and even platformers , like Asterix & Obelix XXL . Some cartridges are colored to resemble

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3328-606: The same title. New features include an interconnected road system and two-player cooperative play with a sidecar. Road Rash was released in 2009 for J2ME . It was sold on EA Mobile site only. A spiritual successor , Road Redemption , was later released in 2017 and 2018 for Microsoft Windows, MacOS, Nintendo Switch , PlayStation 4 , and Xbox One & later Road Redemption Mobile on Android & iOS in 2022. The Sega Genesis trilogy features music by EA composers Rob Hubbard (1 and II), Michael Bartlow (1), Tony Berkeley (II), and Don Veca (II and 3). Later entries were among

3392-491: The standard fifteen bikes, four part upgrades are available for each. Eight weapons are available, and Road Rash 3 introduces the player's ability to hold on to weapons between races and the ability to accumulate multiple weapons. Road Rash 3D was released in 1998 for the PlayStation . The game is mostly not based on sprites . The race courses were pieced together from an interconnected series of roads. The game has less emphasis on combat and more on racing. Road Rash 64

3456-565: The successor to the Game Boy Color . It was released in Japan on March 21, 2001, in North America on June 11, 2001, in the PAL region on June 22, 2001, and in mainland China as iQue Game Boy Advance on June 8, 2004. The GBA is part of the sixth generation of video game consoles . The original model was followed in 2003 by the Game Boy Advance SP , a redesigned model with a frontlit screen and clamshell form factor. A newer revision of

3520-583: The suggested price of $ 99.99 and the 15 launch games . Nintendo estimated that around 60 new games would be released by the end of 2001. The Game Boy Advance uses a custom system on a chip (SoC), integrating the CPU and other major components into a single package, named the CPU ;AGB by Nintendo and manufactured by the Sharp Corporation . The CPU AGB contains two completely different CPUs:

3584-425: The system with a 7.0 out of 10, praising its graphical performance and backward compatibility, but being considerably critical of the system's lack of a backlit screen, noting that it makes it "nearly impossible" to play in normal lighting conditions. Gladstone ultimately recommended the sleeker and backlit Game Boy Advance SP instead, despite noting that the cheaper price of the original model may "appeal to gamers on

3648-474: The system's shoulder button placement and noted the system's high price tag which "may be a tad bit too high to swallow", ultimately scoring the system with an "8.0" out of 10. They also pointed out the system's lack of a backlight which occasionally got in the way of playing games. ABC News praised the Game Boy Advance's graphics, grip, and larger screen, stating that "You've never had as much fun playing old games." Reviewing for CNET , Darren Gladstone scored

3712-497: Was also the final game published by Nintendo on the system. In North America, the last game for the system was Samurai Deeper Kyo , released on February 12, 2008. In Europe, the last game for the system is The Legend of Spyro: The Eternal Night , released on November 2, 2007. The Japan-only Rhythm Tengoku , the first game in what would eventually become known outside Japan as the Rhythm Heaven / Rhythm Paradise series,

3776-723: Was designed by Sun Microsystems (now Oracle Corporation ) and replaced a similar technology, PersonalJava . In 2013, with more than 3 billion Java ME enabled mobile phones in the market, the platform was in continued decline as smartphones have overtaken feature phones. The platform used to be popular in feature phones, such as Nokia's Series 40 models. It was also supported on the Bada operating system and on Symbian OS along with native software. Users of Windows CE , Windows Mobile , Maemo , MeeGo and Android could download Java ME for their respective environments ("proof-of-concept" for Android). Originally developed under

3840-432: Was intended to address some common complaints about the original Game Boy Advance, which had been criticized for being somewhat uncomfortable to use, especially due to a dark screen. On September 19, 2005, Nintendo released a new version of the SP, model AGS-101, that features a brighter backlit display. The switch that controls the backlight now toggles between two brightness levels. In September 2005, Nintendo released

3904-656: Was not satisfied with the outcome and shelved further development by 1997. However, Nintendo was under pressure from other companies who were introducing next-generation handhelds, including the Neo Geo Pocket and WonderSwan . To maintain consumer interest in the Game Boy, the company decided to pair the color screen they had been testing for Project Atlantis with a faster version of the existing Game Boy's 8-bit processor. The Game Boy Color launched in 1998. Still under pressure from its competitors more technically advanced handhelds, Nintendo quickly started developing

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3968-436: Was purchased by Sun in April 2007 and now forms the basis of Sun's JavaFX Mobile . The open-source Mika VM aims to implement JavaME CDC/FP, but is not certified as such (certified implementations are required to charge royalties, which is impractical for an open-source project). Consequently, devices which use this implementation are not allowed to claim JavaME CDC compatibility. The Linux-based Android operating system uses

4032-409: Was released in 1999 for the Nintendo 64 . Electronic Arts did not design or publish it; the intellectual property rights were licensed to THQ , which in turn had its own Pacific Coast Power & Light (founded by former EA employee Don Traeger) develop the game. Road Rash: Jailbreak was released in 2000 for the PlayStation , with a handheld port released in 2003 for the Game Boy Advance with

4096-469: Was then featured at Space World 2000 from August 24 to 26 alongside several peripherals for the system, including the GBA Link cable , the GameCube – Game Boy Advance link cable , a rechargeable battery pack for the system, and an infrared communications adaptor which would allow systems to exchange data. In March 2001, Nintendo revealed details about the system's North American launch, including

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