58-423: WBG may refer to: Warner Bros. Games , an American video game publishing company World Bank Group , a family of five international organizations that makes leveraged loans, generally to poor countries Wide bandgap , a term associated with semiconductors having electronic band gaps significantly larger than one electron volt Wissenschaftliche Buchgesellschaft ,
116-590: A 2-player versus mode. The story begins with Niobe, captain of the Logos , and Ghost, her first mate, retrieving a package left in the Matrix by the crew of the recently destroyed rebel ship Osiris . After being pursued by Agents , Ghost and Niobe escape from the Matrix with the package, which turns out to be a message to the human city Zion , warning them that the machines are approaching with an army of at least 250,000 Sentinels. Niobe and Ghost are tasked with calling
174-673: A German publishing company World Bridge Games , a contract bridge competition event The Amtrak station code for the Williamsburg Transportation Center in Williamsburg, Virginia Schleswig Air Base , is an airbase of the German Air Force Topics referred to by the same term [REDACTED] This disambiguation page lists articles associated with the title WBG . If an internal link led you here, you may wish to change
232-581: A door he created. The Keymaker gives the two a key that they are supposed to give to Neo. However, the key is stolen by henchmen of the Merovingian , a program created during the early days of the Matrix who now operates an illegal smuggling ring within the program. Ultimately, the Merovingian destroys the key, but Niobe and Ghost are able to escape, when the Keymaker realizes that it is too early for
290-427: A fully realized Matrix universe." Entertainment Weekly gave it a B and said that it "wants to be so many different games that it doesn't excel at any one of them." The Cincinnati Enquirer gave it three-and-a-half stars out of five and said that the game "isn't a perfect slice of interactive entertainment, but it does provide at least a dozen hours of action-packed fun and serves as a clever vehicle to expand on
348-661: A majority stake in independent London-based developer Rocksteady Studios , an independent development studio based in London . Rocksteady and Warner had previously worked together in Batman: Arkham Asylum and Batman: Arkham City , and have announced they will work in the future with more Warner Bros. licenses. On March 22, 2010, WBIE became the latest videogame company to open a studio in Quebec . Martin Tremblay
406-499: A mobile-only developer. As part of the deal, Daybreak did not pick up the rights to Asheron's Call , an original IP created by Turbine and thus owned by Warner Bros. as part of the 2010 acquisition. This resulted in the closure of Asheron's Call and Asheron's Call 2: Fallen Kings on January 31, 2017. On January 24, 2017, it was announced that recently-closed studio Avalanche Software and its Octane engine software were acquired by Warner Bros. from Disney Interactive Studios and
464-457: A program that often gives the humans advice, requests that the player character come and speak to her. After their conversation, the player is confronted by Smith , a rogue Agent that seeks to destroy both the human and machine worlds. The player character barely escapes from the hundreds of Smith copies and the Matrix. Once out, the Logos is attacked by the machines. They defeat the machines by setting off an EMP , which disables their own ship in
522-630: A reboot of the series (and considered the series' most brutal installment to date), was due for release on the PlayStation 3 and Xbox 360 in 2011. Mortal Kombat was developed by the newly renamed NetherRealm Studios , led by series creator and creative director Ed Boon . Branching out from Game Party for the Wii , WBIE attempted to leverage the Xbox 360 's new full-body motion-sensing device Kinect on June 14 and revealed Game Party: In Motion for
580-483: A result of an attack on her by the Merovingian. The Merovingian's attack was facilitated by a sacrificial trade with the compassionate program Rama-Kandra. The Merovingian acquired the deletion codes for the Oracle's external "shell", and in exchange, he gave Rama-Kandra's daughter, Sati, her freedom, despite her lack of purpose in the machine world. The Oracle foretells, however, that Sati will play an important role in both
638-497: A subsidiary of AT&T. On December 19, 2016, it was announced that Warner Bros. would no longer develop or publish The Lord of the Rings Online or Dungeons & Dragons Online ; further development of the game would be handled by a newly formed studio, Standing Stone Games , with publishing to be transitioned over to Daybreak Game Company . The new studio would take the old development team from Turbine, leaving Turbine as
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#1732766058783696-478: A superior film-to-game conversion. Positive comments came from IGN , Game Informer , and Nintendo Power , with NP stating, "its game play suffers from repetition, but this two-disc technomelange has tons of great stuff for Matrix fans." IGN's review, while mixed, praised its presentation and sound, stating that "you can't get much better than having the Wachowskis filming your cutscenes," and "Kudos to
754-580: Is an American video game publisher based in Burbank, California , and part of the Global Streaming and Games unit of Warner Bros. Discovery (WBD). The publisher was founded as Warner Bros. Interactive Entertainment on January 14, 2004, under Warner Bros. Entertainment and transferred to its Home Entertainment division when that company was formed in October 2005. Warner Bros. Games manages
812-620: The Matrix and The Matrix: Path of Neo for the Matrix series. The same year, they released their first self-published title (with no co-publishers), Friends: The One with All the Trivia , for Microsoft Windows and the PlayStation 2 . In 2006, they bought a 10.3% stake in SCi Entertainment , the owner of Eidos Interactive . In 2006, British video game publisher Codemasters signed an American distribution deal with Warner Bros;
870-526: The Matrix gives players control of two of the supporting characters from Reloaded and Revolutions , Ghost ( Anthony Wong ) and Niobe ( Jada Pinkett Smith ), members of the same group of rebels as Morpheus , Trinity , and Neo , the protagonists of the series. Niobe is the Captain of the Logos , the fastest ship in the rebel fleet. Ghost is the ship's first mate , weapons guru, and a deep-thinking, philosophical assassin . The game takes place at roughly
928-464: The Matrix sets, though, with its massively hyped synergy and narrative overlap with Reloaded , is that it seems the film itself has been deliberately made to suffer, to donate some of its lifeblood so that its vampiric brood can feed on it. In Reloaded , Niobe and her crew go to blow up the nuclear power plant, a feat of security bypassing which would presumably require something like a lobby scene squared. Instead, we see nothing until they are already in
986-465: The Matrix and the real world. Plans for a Matrix video game began in November 1999, following the film 's release. The Wachowskis had talks with Shiny Entertainment and Konami to develop the title around this time. At E3 2000 , the title was officially announced, with Shiny Entertainment as the developer and their then-owner Interplay Entertainment as the publisher. The game would be based on
1044-467: The PS2 version of Enter the Matrix as " Max Payne with celebrity scriptwriters", and said that the films' fluid fight choreography could not be matched by the game's control system, and that the game's centred view, while practical, was not as interesting as the "kinetic montage" of camera angles used in the movies' action scenes. He also expressed other concerns: The most worrying new precedent that Enter
1102-465: The PlayStation 2, Xbox, GameCube and Microsoft Windows simultaneously. In March 2003, the game was announced to be released on May 15, the same day as The Matrix Reloaded . It was also shown off at E3 2003 at the now-named Atari's booth, within the release of the title. Overall, Enter the Matrix took two and a half years to produce on a budget of $ 20 million, not including marketing expenses or
1160-659: The United States. Next Generation ranked it as the 39th highest-selling game launched for the PlayStation 2 , Xbox or GameCube between January 2000 and July 2006 in that country. Combined sales of Enter the Matrix console releases reached 1.9 million units in the United States by July 2006. Worldwide, the game sold 5 million units. Enter the Matrix received "mixed or average" reviews according to video game review aggregator Metacritic . Two critics from Electronic Gaming Monthly gave it "bad" scores; another later admitted that his "average" score for
1218-533: The ability to perform actions such as shooting in midair and dodging bullets. Some levels involve one-on-one martial arts fighting against single opponents. In levels involving vehicles, such as driving a car or piloting the Logos , the style of game play depends on the selected player, commonly with Niobe maneuvering the vehicles to avoid obstacles, whilst Ghost takes control of a gun to fight off incoming enemies. A hacking system allows players to enter codes, which can unlock special skills, weapons and secrets, such as
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#17327660587831276-516: The call. WB Games owns the assets and IPs of Midway Games , Bally Manufacturing , Williams Electronics and Atari Games . Enter the Matrix Enter the Matrix is a 2003 action-adventure video game developed by Shiny Entertainment and published by Infogrames under the Atari brand name. The first game based on The Matrix film series , its story is concurrent with that of
1334-505: The continuity of the Matrix universe is the first appearance of actress Mary Alice in the role of the Oracle. Gloria Foster , the original actress, had died of complications related to diabetes early in the production of The Matrix Reloaded and The Matrix Revolutions . She had filmed her scenes for Reloaded , but was yet to complete her work on Revolutions . The game includes a sequence specifically explaining her change of appearance, as
1392-414: The control room. Why? Because that's what you get to do in the game instead. The film's sense of rhythm and victory over threat is compromised just so we can bash buttons on our consoles at home. It's as though James Cameron had cut footage out of Aliens so that it could be rendered in blocky 2D graphics in the 1987 Spectrum / C64 tie-in game released by Electric Dreams — which remains, actually,
1450-639: The cost of the extra hour of movie footage. Keanu Reeves was said to have made $ 2.5 million for his voice work on the game. In March 2004, with the success of the title, Atari announced that the game would be re-released in Europe under Sony's Platinum , Nintendo's Player's Choice and Microsoft's Xbox Classics ranges at a new lower price, while the PC version would be re-released as well under Atari's own "Best of Atari" label. The budget PS2 and PC versions were newer versions, which include bonus minigames not found on
1508-459: The deal expired in 2011 when Codemasters left for THQ . In 2012, Codemasters and Warner Bros. restarted the distribution deal after THQ went bankrupt. In 2007, they implemented a five-year plan, the goal of which was to expand in the video game industry and included the acquisition of studios for internal development and the creation of a studio (WB Games) in the Seattle area that will run all
1566-606: The deal were not disclosed, but the acquisition serves to strengthen the publisher's internal development effort. Also in 2009, Warner purchased most of the assets of American publisher Midway Games , operating under Chapter 11 bankruptcy protection, for $ 49 million. The assets purchased include Midway's studio in Chicago and Surreal Software , resulting in the ownership to the rights to the Joust , Mortal Kombat , The Suffering , Spy Hunter and Wheelman series, as well as
1624-586: The end of 2003, including their five most disappointing titles of the year. One common complaint was that players wanted to play as trilogy protagonist Neo rather than secondary characters Ghost and Niobe, an issue Shiny Entertainment addressed with their later Matrix game Path of Neo . "Did you know that the Matrix runs best on a specific processor and video card ? And here all this time you thought it just needed human batteries...". —Gamespot Editors in 2003 Steven Poole , in his column in Edge , described
1682-443: The fall of 2010. On April 20, 2010, Warner Bros. Home Entertainment Group acquired Turbine, Inc. the developer of the famous MMOs Asheron's Call , Dungeons & Dragons Online and The Lord of the Rings Online . On June 4, WBHEG and Turbine, inc. said that the massively multiplayer online title The Lord of the Rings Online was to become a free-to-play game that autumn. WBIE announced 6 days later that Mortal Kombat ,
1740-562: The film The Matrix Reloaded and features over an hour of original footage, written and directed by the Wachowskis and starring the cast of the films, produced for the game. Released in May 2003, the same month as The Matrix Reloaded , Enter the Matrix was simultaneously produced with The Matrix Reloaded and The Matrix Revolutions . While it received mixed reviews from critics, the game sold 5 million copies as of May 2004. Enter
1798-475: The franchise, however, Interplay would remain as publisher. Due to financial difficulties, Interplay sold Shiny to Infogrames in April 2002 for $ 47 million, with the Matrix license transferring over. With the delay of the now-named The Matrix Reloaded , the game was now scheduled for a May 2003 release. At E3 2002, the title for the game was officially announced as Enter the Matrix , and would be released for
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1856-571: The game by The Wachowskis . The martial arts moves and game engine cutscenes feature actions motion captured directly from the films' actors and stunt doubles to recreate their unique fighting style, and were created under the supervision of the series' fight scene choreographer Yuen Woo-ping . The player learns that Neo is not the only target of Persephone's predilection for trading kisses for esoteric information; Niobe and Ghost are both put into positions where they must submit to her whims in order to gain critical information. Significant also to
1914-500: The game division, the decision to keep the division amid a change in leadership at AT&T in July of that year. In May 2021, AT&T announced that it was splitting off WarnerMedia for about $ 43 billion , where it would be merged with Discovery, Inc. As part of this sale, there were rumors that only portions of WBIE would be moved with the bulk of the other WarnerMedia properties, but WBIE would be retained as Warner Bros. Games under
1972-548: The game had sold 1 million units for all four platforms in North America and Europe combined. By June, the game sold 2.5 million units and became the company's fastest-selling title in history. Within March 2004, the title sold 5 million units, and was reissued under the console's budget labels around this time. By July 2006, the PlayStation 2 version of Enter the Matrix had sold 1.2 million copies and earned $ 58 million in
2030-421: The game was more positive than the game actually deserved. Mark MacDonald was especially scathing, writing "In more than 20 years of playing games, I have never seen a console game as obviously unfinished and rushed to market as Enter the Matrix . ... This game is a complete mess, and that's the only thing complete about it." GameSpot listed Enter the Matrix in several of their "Dubious Honors" lists at
2088-516: The games published and developed by the company; the first acquisition under this plan was Britain's TT Games that same year, for £100 million. In April 2008, they increased their stake to 35%, gaining distribution rights of all Eidos games in North America. On December 15, 2008, shortly after SCi changed their name to Eidos plc , Warner acquired a total of 10 million shares of the company, raising its owned amount to 19.92%, after an agreement which prevented Time Warner from acquiring more shares
2146-573: The key to be given to Neo. Niobe later volunteers to go find the Nebuchadnezzar , the ship captained by Morpheus, upon which Neo serves, and the only ship yet to return to Zion. Upon finding the ship and its crew, and helping them escape from the Matrix, Niobe and Ghost agree to help in Neo's mission against the machines, agreeing to destroy a power plant. After this mission is completed, the Oracle ,
2204-413: The library of the former Atari Games , which had previously been owned by Time Warner. Midway had previously worked with Warner Bros. on several games, including Mortal Kombat vs. DC Universe . Midway intended to hold an auction of its assets on June 29, 2009, but no other bids were placed. On July 10, the sale to Warner was completed for approximately US$ 49 million . In the process, Warner became
2262-436: The link to point directly to the intended article. Retrieved from " https://en.wikipedia.org/w/index.php?title=WBG&oldid=1210526711 " Category : Disambiguation pages Hidden categories: Short description is different from Wikidata All article disambiguation pages All disambiguation pages Warner Bros. Games Warner Bros. Games (formerly Warner Bros. Interactive Entertainment )
2320-467: The movie's principal characters is a bummer, but there's no denying that playing through Enter the Matrix will actually increase your appreciation of the Matrix universe as a whole." They also praised the GameCube version, specifically: "A big 'thank you' to Atari and Shiny for making sure that Nintendo's little cube didn't get shafted. The GameCube version actually ships on two disks to accommodate all
2378-578: The new device, set for a November 4 release as a launch title. After Kevin Tsujihara became chairman and CEO of Warner Bros., he promoted Diane Nelson to the post of President and Chief Content Officer of Warner Bros. Interactive Entertainment. In January 2015, David Haddad was named Executive Vice President and General Manager of the company and was promoted to President in October. In October 2016, AT&T announced its intentions to acquire Time Warner, making Warner Bros. Interactive Entertainment
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2436-524: The newly merged company named Warner Bros. Discovery . Playdemic was one of the few properties divested from the merger, with it being sold to Electronic Arts for $ 1.4 billion on September 20, 2021. It was announced on April 7, 2022, that Warner Bros. Games was reorganized with streaming services HBO Max and Discovery+ to form Warner Bros. Discovery Global Streaming & Interactive Entertainment , to be overseen by JB Perrette; WB Games president David Haddad would report directly to Perrette. The merger
2494-402: The original releases. A promotional CD release of the soundtrack accompanied the video game, with compositions by Erik Lundborg in the style of Don Davis , who composed the music for the films. Other musical groups, such as Evanescence , Fluke , Clawfinger , and Celldweller , are featured in the game and are credited in the game's booklet. Within a week of release, Atari announced that
2552-572: The owner of the Blitz: The League series. On July 28, 2009, Midway's Mortal Kombat team was rebranded WB Games Chicago and, in 2010, was merged with Midway Games to form NetherRealm Studios . On January 13, 2010, it was announced that WBIE would produce and gain exclusive rights to Sesame Street video games, starting in fall 2010 with Elmo's A-to-Zoo Adventure and Cookie's Counting Carnival . On February 23, 2010, Warner Bros. Home Entertainment Group announced it had acquired
2610-571: The process. As the game ends, Niobe and Ghost wait in the Logos , hoping that they will be rescued. The two wonder what's coming but believe that it will be " a hell of a ride ." Aside from Ghost and Niobe, there are numerous secondary characters in Enter The Matrix . Enter the Matrix was designed, like the 2003 animated film The Animatrix , to be an integral part of the Matrix milieu . The game includes one hour of live action 35 mm film footage written and directed specifically for
2668-489: The rest of the ships back to Zion to coordinate a defense. With this in mind, the captains of the various ships hold a meeting in the Matrix to decide on how best to defend themselves. During the meeting, Agents attack the building they are in, although Niobe and Ghost are able to help their allies escape. They then encounter the Keymaker , a program capable of accessing any area in the Matrix, who leads them to safety through
2726-464: The same time as the events in Reloaded . Players play as either Niobe or Ghost, each of whom have slight variations during their story. Most levels involve controlling players in a third-person perspective , using guns and fighting skills to defeat opponents and complete level objectives. At any time, players can activate bullet time (called "Focus" in the game) which slows down time, giving players
2784-458: The sound team for bringing the movie audio to life in the game. Excellent sound design, and a great score." The IGN review also said, "Things could have been much better with a few more months in development. That said, the story elements and the way the [Wachowskis] tie together the Matrix movies, the Animatrix shorts, and the game is exceptional. Not being able to slip into the black robes of
2842-638: The studio was reopened, with John Blackburn returning as its CEO. The studio's first title under Warner was a companion video game to the Disney - Pixar film Cars 3 , titled Cars 3: Driven to Win , in partnership with Warner Bros., Disney, and Pixar. On February 8, Playdemic was acquired through TT Games to make Lego games for mobile devices. On July 11, 2018, it acquired Plexchat, a communications platform for mobile games, with its founder and staff joining WB Games San Francisco. In mid-2020, there had been industry rumors that AT&T, in order to raise funds,
2900-503: The then-untitled second movie and would be released for the PlayStation 2 in 2002, the same year the sequel was due to release. On May 1, 2001, Interplay announced that the game would also be released for the Xbox , with Microsoft paying $ 5 million to secure a six-month exclusivity deal to release the title on the Xbox before any other console, supply exclusive content for the version, and also securing exclusive online gaming rights to
2958-486: The use of A.I to replicate an actor’s voice, or create a digital replica of their likeness. During the third quarter of 2024, in a financial call, Warner Bros. Discovery President and CEO David Zaslav and CFO Gunnar Wiedenfels said MultiVersus ' underperformance had added another $ 100 million to the $ 200 million write-off to the company's games business in 2024. Warner Bros. Games will now focus more on its four other successful franchises going forward, Zaslav added during
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#17327660587833016-444: The video and audio content. DPLII , progressive scan , DIVX compression — it's all used to full effect to make sure the GameCube version is as good as it can be." Even non-video game publications gave the game some positive acclaim. Maxim gave it a score of eight out of ten and said it was "by no means a weak attempt to cash in on a franchise...Gamers not only get tons of extra movie action but also get to run, kick, and shoot in
3074-543: The wholly owned game development studios TT Games , Rocksteady Studios , NetherRealm Studios , Monolith Productions , WB Games Boston , Avalanche Software , WB Games Montréal and Player First Games, among others. The foundation of Warner Bros. Interactive Entertainment (WBIE) under Warner Bros. was announced on January 14, 2004, along with the WB Games (Warner Bros. Games) brand, under which WBIE would publish games. Jason Hall , previously of Monolith Productions ,
3132-473: Was chosen to lead the new Montreal studio, WB Games Montréal . The studio gradually grow to include more than 300 people by the end of 2015. Tremblay also said that Warner would open another studio in another city soon. He also said that WB Games Montréal will focus on creating games based on the DC Comics license. On April 9, WBIE announced it would publish a third installment to the F.E.A.R. series in
3190-574: Was completed on April 8. In July 2024, Warner Bros. Games acquired MultiVersus developer Player First Games. In July 2024, the Screen Actors Guild-American Federation of Television and Radio Artists (SAG-AFTRA), a labor union of which numerous video game voice actors are members, would initiate a labor strike against a number of video publishers, including WB Games, over concerns about lack of A.I. protections for not only video game voice actors, but also
3248-477: Was looking to sell off parts of its divisions, with WBIE as one that had been rumored to be up for sale that would have raised $ 4 billion, according to CNBC and The Information . However, in an August 2020 press release regarding an organizational restructuring, WarnerMedia stated that WBIE "remains part of the Studios and Networks group". Bloomberg News reported AT&T has confirmed to no longer be selling
3306-420: Was named as its senior vice president . Later that year, Warner Bros. acquired Monolith Productions. In October 2005, Warner Bros. created a new group– Warner Bros. Home Entertainment –and WBIE was transferred as part of it. In 2005, the first game that Monolith developed in conjunction with Warner Bros. was The Matrix Online , which Sega helped co-publish. Warner Bros. also helped distribute both Enter
3364-513: Was scrapped one month earlier. On January 28, 2009, The Hollywood Reporter reported the deal also gave Warner the rights of the Tomb Raider film series , previously owned by Paramount Pictures . On February 12, 2009, Warner Bros. backed Square Enix 's acquisition offer worth £84.3 million for Eidos plc as majority stakeholder. Warner Bros. announced on February 4, 2009 it had purchased independent developer Snowblind Studios . Terms of
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